>there’s a lot of walking around/pressing on shit to pick up item
First time I'm seeing someone say this as a complaint about a game. I shan't argue with you howeverthoughbeit, it is true that the game has a lot of it.
Prey is phenomenal.
I have that fricking “semi sacred geometry” song stuck in my head too. >so so fast, the sailing ships >the outer rim, the innocence
Total gibberish lyrics but catchy as frick.
Stealth is rudimentary. Enemies have a detection meter (you can turn the floating indicators off) and react to noise and sight, and you can crouch or climb up high to sneak past them. Stealth is not emphasized too much, it's not like Dishonored, it's more of an avoidance/escape tactic. And there are abilities that give you damage bonuses on unalerted enemies.
it's an exploration/climbing/loot-hunting/combat game with cool tools and powers. sometimes you can play with the physics or tools or powers to do cool stuff you wouldn't expect, or get into areas early
>enemies that resemble shadows make the lights flicker around them so they are harder to see >the enemy that you are supposed to run away from takes too many resources to kill for little reward >these are flaws in the games design
Joseph Hamsterson is such a fricking pseud
Schizocore game. If they didn't cut the talking gun quest in the game people would actually understand what the game is trying to say. The typhon are a metaphor for neural networks and the game is checking if you are internally aligned with human value structures. They feed off consciousness in the sense that they manipulate people and machine intelligences (that are revealed to be treated with the same respect that humans are) through their passions without truly understanding them or regarding them as separate from the purely material. Ironically, in conducting these experiments, Transtar is revealed to be more morally bankrupt than the things they are testing
Yes.
Absolutely, it's a cool game.
No. It’s clunky like all Bethesda published games.
yep
Yes.
Happy New Year.
Don’t do it
Yes. probably their best game after dark messiah
kek no. It's complete dogshit. The only ok arkane game is dishonored 1 and it's a 6/10 at best.
Pirate it for free.
Guns? Wrenches? Nah, I'll just throw shit.
Nah
gameplay is reskinned dishonored so if you like that, go ahead.
You paid for this shit? It was given away FOR FREE so many times.
it was free on Epic some time ago
the game sucks
yeah, it's great
Personally I didn’t find it that fun. The enemies are very annoying and there’s a lot of walking around/pressing on shit to pick up item.
>there’s a lot of walking around/pressing on shit to pick up item
First time I'm seeing someone say this as a complaint about a game. I shan't argue with you howeverthoughbeit, it is true that the game has a lot of it.
No implants lead to bad ending dumb dumb
Haha dodged you!
its dishonored in space but its the swan song of arkane if you like their games. with the gloo gun exploration is a lot of fun.
>can’t move while firing the gloo gun
More like poo gun
>Didn't get it for free
Well OP, what did you decide?
RE7
Wrong answer!
Prey is phenomenal.
I have that fricking “semi sacred geometry” song stuck in my head too.
>so so fast, the sailing ships
>the outer rim, the innocence
Total gibberish lyrics but catchy as frick.
What's the name of the song? I wanna listen.
It's literally titled "Semi Sacred Geometry."
When I first played I thought all implants would lead to the bad ending, was pissed when I found out it's just the purple ones.
Get the one with the injun.
Better than starslop that's for sure
Not great not terrible
Yes.
Yes, it was a better spiritual successor to System Shock 2 than Bioshock ever was.
Is this a descent stealth game? Is still have not clue what the frick and "immersive sim" is supposed to be.
Stealth is rudimentary. Enemies have a detection meter (you can turn the floating indicators off) and react to noise and sight, and you can crouch or climb up high to sneak past them. Stealth is not emphasized too much, it's not like Dishonored, it's more of an avoidance/escape tactic. And there are abilities that give you damage bonuses on unalerted enemies.
it's an exploration/climbing/loot-hunting/combat game with cool tools and powers. sometimes you can play with the physics or tools or powers to do cool stuff you wouldn't expect, or get into areas early
Yes. It's good, but it's impossible to discuss here for some reason.
Yes. God tier game.
>enemies that resemble shadows make the lights flicker around them so they are harder to see
>the enemy that you are supposed to run away from takes too many resources to kill for little reward
>these are flaws in the games design
Joseph Hamsterson is such a fricking pseud
It's pretty good, not amazing, but good.
Yes, it's very good.
Schizocore game. If they didn't cut the talking gun quest in the game people would actually understand what the game is trying to say. The typhon are a metaphor for neural networks and the game is checking if you are internally aligned with human value structures. They feed off consciousness in the sense that they manipulate people and machine intelligences (that are revealed to be treated with the same respect that humans are) through their passions without truly understanding them or regarding them as separate from the purely material. Ironically, in conducting these experiments, Transtar is revealed to be more morally bankrupt than the things they are testing