I didn't play BOTW before and am curious how much has changed between these two games. I like TOTK but many parts feel like stretching the game artificially with many fillers but overall it is pretty good. What kind of experience would I have with BOTW?
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sure
You would probably be burnt the frick out if you played BotW right after. TotK is the same fricking game with more bloat.
>with more bloat.
You mean more content?
For me, I didn't need building in BotW. It actively detracted from my enjoyment of the game, and if Zelda features that heavily going forward, I'm out. I enjoyed the hell out of BotW. The idea of being made to use ultrahand just makes me want to play another game.
>Pretty much ruined both of the games for yourself.
Bullshit. As much as TotK claims to be a sequel, it's terrified of having too many connections to BotW.
Nobody cares about your shit taste troon.
If you didn't, you wouldn't have replied to me.
I find it fun to remind people how irrelevant they are. Don't take it personally.
You're still replying, and you're still angry.
Can you insufferable homosexuals shut the frick up?
The only trannies I've ever met have been massive Nintendo dick suckers.
>I didn't need building in BotW. It actively detracted from my enjoyment of the game
Pretty much how I felt. I didn't like that I had to be forced to build things.
Botw i think is a lot better.
Its more streamlined, with a lot less bloat. Its genuinely a lot better than ToTK, though i LOVED the building mechanic, and thought it was the best thing ever. The build mechanic is really great, BOTW link has powerful tools but NOTHING like build. The fact is that you have a lot of quests and shit but without meaningful reward. They really should have added random fricking quest rewards that gave stupid stats like +1 innate defense or something because there is literally no reason to do the majority of these quests.
No, bloat. Content that takes away from the experience. They could have fixed this shit by adding some meaningful rewards, whatever they deemed that to be, but there arent any meaningful rewards after a certain point, which is really irritating.
That's what I feel. Most of the side content I ignore and finish mostly by accident. What's insane in TOTK is how you unlock the fairies. It takes a lot of time to figure it out, then travel accross the map and all the shit you need to do just to gain a basic function in this game. After this I though maybe just stop playing for a while and then get BOTW. All the gameplay I watched looks, as you said, streamlined. I don't need worry if I should fuse my weapons, or can clip through that ceiling (very gamebreaking mechanic). The abilities in BOTW are more limited but they see to have good purpose. Now if I want to get BOTW it still costs 60 € anywhere I look. Guess I will by it used or get a custom firmware on the Switch.
Sorry for the many spelling errors, it's very late and am about to go to sleep.
Just download it and play it with CEMU. I love both BOTW and TOTK and I have hours upon hours sunk into both of them but I have no motivation to finish either.
I felt that as soon as you figure out how to make a hovercraft, your adventure is over. There was no longer any reason to traverse by land when you could just fly everywhere.
BOTWs charm is largely the feel of adventure when you traverse the lands and climb up obstacles.
I genuinely believe playing BotW second is probably much better. TotK has a much bigger world from the additional stuff they added, playing BotW you'll have a new playset, more limited because no vehicles and new runes to play with also. The addition of Guardians would also be great since Fighting those for the first time is amazing. You'll be confused by how many characters you probably thought you met for the first time in TotK you meet in BotW though, they just act like they've never met you annoyingly
Thanks for your input. I also thought because of the different enemy types and abilities the pacing and way of playing is different. I feel having more limitations makes the experience more engaging than the other way around. I feel in TOTK there are too many options of how you can solve things and it takes out the excitement. Also Guardians are scattered plentifully while Glood Spawn is scattered rarily and is OP.
>different enemy types
This will disappoint you anon, it's just Guardians really and I mean that. It's unfortunate. BotW feels like it would be a prequel dlc to TotK and not the other way around honestly. Yeah, you can see Guardians in the distance and have a fair chance to escape too if it sees you, but Gloom Hands just appear and if you're unable to climb something or have good weapons to deal with it, you're fricked. Kakariko doesn't suffer the painful frame drops in BotW too, but Korok Forest is bad for it. I'm really unsure what they added fo Kakariko or how rendering or something is handled there which makes the frame rate turn to shit, it's a shame because it's a comfy as hell area in BotW.
The game is insanely large and has physics similar to GTA IV, all on that handheld with 50 year old hardware. There gotta be some compromises unfortunately. I wish israelitetendo would finally keep up with the latest hardware they can squeeze into an affordable handheld, moreso after their insane success with the Switch.
It's just strange, considering it's fine in BotW, but after adding ring ruins in TotK, it runs like dog shit when you enter the village. Unlike Game Freak, I think if it was something that can be fixed because it was an oversight, they'd have fixed it in an update, but I would just love to know what it is that's utilizing the performance. I think there are many more npcs there and it's a dense tiny area now where they all have scheduled paths, unlike Hateno where it's much larger, so possibly it's that, then there's also enemies close by I suppose and the entrance to the depths, although I'm not sure the depths would do anything too demanding, it's just walking up the path in the village, when there's not too many people around can have big frame drops.
>op already confirmed he likes totk and is about to finish it
>desperately try to convince him it's bad and he didn't actually like it
Pathetic.
No. I'm saying if he enjoyed TotK, he'll probably be burnt the frick out with BotW, cause it's literally the same game with some stuff on the overworld moved around.
to be fair TOTK is BOTW but more. some people love it because it's like that. playing BOTW right after BOTW or playing TOTK right after BOTW are both bad ideas
>playing BOTW right after BOTW
I'm stupid I meant playing BOTW right after TOTK and playing TOTK right after BOTW
Why'd you play a SEQUEL first? Pretty much ruined both of the games for yourself.
Anyway, I find BotW to have superior premise and more polished presentation and pacing. It's more about survival and exploration in the wilderness, not about gobbling together crazy MC contractions.
I don't care about the story and these games require a lot of time. Figured since TOTK is like BOTW with more content and bullshit you can do I went for that. Got so immersed in the experience I want to see if the subtle changes in BOTW are worth playing.
>It actively detracted from my enjoyment of the game,
I partly agree. It takes too much time building things but it is a nice feature to have. Not as limiting as magnesis.
>Figured since TOTK is like BOTW with more content
That's not the point at all.
ToTK is a sequel both story-wise and mechanically. And, to be honest, half of the additions are literal bloat.
>subtle changes
You keep writing shit like this, and not even realizing how HUGE some of the changes are.
Make no mistake: some of the additions are good, but some of them are very half-baked and don't fit the style and mood of the game nor the franchise. Half of the problem also is the fact that ToK doesn't quite change enough.
>It takes too much time building things
The hell are you babbling about? You got a literal auto-build menu.
>You got a literal auto-build menu
That's only for pre saved sets of which you have eight slots.
>You keep writing shit
>ToTK is a sequel both story-wise and mechanically.
I just want entertainment and kill time in my office job. I'm not invested in fictional worlds. The mechanics are all I care about. You get very defensive about some virtual entertainment. Everything alright man?
>I'm not invested in fictional worlds.
lmao what? Why are you even playing video games?
>The mechanics are all I care about.
Yet you're such an autistic ADHD schizo that you think the think the mind-blowing mechanics are to time consuming
Fricking KYS
There is already medication for your disease.
Another question: Why does Link look in the two last games like a troony? In BOTW he even needs to crossdress to progress the story. What the frick is up with that?
It's literally a free game, try if you want
Both of these games are trash, play TP and SS.
I think it depends on what you value. I liked the exploration and the world more in BOTW than the sandboxy-ness of TOTK.
BOTW feels better to explore because you can't fly 500 feet over everything, avoiding all challenges (though climbing is still busted). though depending on how much you played TOTK, you'll be disappointed with BOTW in this regard because the world barely changes between BOTW and TOTK. The plot also feels a bit more connected and less of a mess in BOTW vs. TOTK, though both are told through the same memory format. the memories in BOTW won't have the issue that TOTKs had where there are any massive plot spoilers if you watch them out of order.
If you just want to frick around in a toolbox with a bunch of toys then you probably won't like BOTW as much compared to TOTK. BOTW toolkit are two types of throwable bombs (round and square) making ice pilars in water, and stasis (where you can propel items and later on enemies by hitting them). there aren't any vehicles so all your traversal will be on foot, horseback, or the occasional parasail. the world will also feel emptier since there aren't that many NPCs outside of towns. Enemy variety is worse in BOTW. TOTK didn't add that many enemies in the first place but it does mean that BOTW has less enemies. You'll still be fighting hordes of moblins, bokoblins, and lizalfos for 90% of your encounters, with the occasional chu sometimes appearing in a camp.
If you do choose to play BOTW, I would highly advise you to wait months before playing it if you just finished TOTK. I made the mistake of going from BOTW to TOTK after a week or two, and it burned me out badly.
TL:DR: BOTW is more adventure-focused, and TOTK is more sandbox-focused.
No its worse in every single way, its really overrated.
I mean TOTK is flawed but good, BOTW is flawed but mediocre.
If BOTW was not Japanese game and if BOTW was not Nintendo Exclusive, then it will be treated the same way Fallout 3 was treated after New Vegas.
Which means it will get shit on, but when you are exclusive you have an army behind you willing to suck your dick.
When you are Japanese game you have an army of weebs ready to suck the slop.
Palworld does it better
No, it's the same game but less
Doing korok puzzles is torture, I would rather get waterboarded instead of hearing another "yahaha!"
>What kind of experience would I have with BOTW?
The exact same game, but emptier.