Silent Hill MV

Did you guys know this videoclip existed?

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  1. 8 months ago
    Anonymous

    out of nowhere i remembered the silent hill 2 remake, then remembered that we will never get silent hills

    • 8 months ago
      Anonymous

      >then remembered that we will never get silent hills
      I sigh in relief every time I remember this. The last person in the universe who should ever get to touch the Silent Hill IP is Kojima. The storytelling and worldbuilding style of Kojima games is the total polar opposite of Silent Hill.

      • 8 months ago
        Anonymous

        i don't disagree with you at all but cmon it would've been something worth playing at least just to see and play it, silent hill is a dead ip and a shitty remake of something that doesn't need one isn't gonna breathe much life into it, also P.T was good

        • 8 months ago
          Anonymous

          Firstly, I would rather never see anything SH again than to have Kojima (perhaps literally) pissing on its grave and having characters painstakingly explain how that works in cellphone dialogue because you consider all of your audience to be so far beneath you that the simplest things can't be inferred. Character's who's names are on-the-nose references to what they do in the story. Silent Hill is not something that should ever be done using tell, don't show -storytelling. And you know damn well that's literally all Kojima ever does.
          Secondly, P.T was not good. It's a single 3d scan of a hallway repeating in a recursive loop, with esoteric ritual-based design meant to function only as a group effort, fueled entirely by a cult of personality. It would have been entirely ignored as a below zero effort walking sim tech demo if it wasn't associated with some names.

          • 8 months ago
            Anonymous

            P.T. was good, for what it was. That being a free, short collaborative experience meant to hype up Kojima's horror abilities and get newcomers interested in a new Silent Hill game. It had a decent amount of notice even before someone made it to the end and found the truth.
            But you're completely right about Kojima's storytelling.

            • 8 months ago
              Anonymous

              Well, I don't really appreciate the idea of introducing the Kojimadrone audience to Silent Hill. They'd just end up retroactively defining the franchise as being masterminded by their idol. I remember around the time P.T was out, there was a blacksmithing channel on YouTube where they forged Pyramid Head's knife, and the most upvoted comment was "Kojima would be proud". The disease had already started. Silent Hill was going to be Kojima's creation. All of it, from start to finish. And if Kojima's SH project would have been successful, there would have been sequels, and the sheer power of the drones' reverence of their god would have made these nu-SH games overshadow everything that came before and relegated them to some kind of primitive prototypes that could never reach the quality of what was made by the real creator, for the real audience.

      • 8 months ago
        Anonymous

        Hideo Kojima is exactly the RIGHT person to revive the series. The Team-Silent style entrepreneur attitude is all but dead nowadays, but Hideo's still keeping it alive. Not to mention he was good buddies with many ex-TS members and was about to bring them in for the SHS project, even stating that he'd take a backseat and let the old pros handle the game, as he's a chicken when it comes to horror.
        Which is ironic, seeing how Mikami was chosen for RE because of that very reason back in the day, and some of the stuff Kojima puts into his games is often more terrifying than the shit in most modern "horror" games.

        • 8 months ago
          Anonymous

          Finally somebody who isn’t a fricking moron. Kojima was the last shot of this series ever seeing another good game ever.Modern Ganker seems to be the only place on the internet that believes otherwise. The experience of finding out what PT actually was when it launched in real time is the most memorable experience with gaming I had. I know it had nothing to do with silent hills but it showed me that Kojima could do horror effectively.

        • 8 months ago
          Anonymous

          Finally somebody who isn’t a fricking moron. Kojima was the last shot of this series ever seeing another good game ever.Modern Ganker seems to be the only place on the internet that believes otherwise. The experience of finding out what PT actually was when it launched in real time is the most memorable experience with gaming I had. I know it had nothing to do with silent hills but it showed me that Kojima could do horror effectively.

          How the hell is Kojima anything that should be let anywhere near Silent Hill of all things? Firstly, you want a revival of a game, and want it to be a good one? Most of what everyone most fondly remembers of Kojima products is the things outside the gameplay. MGS2 is 75% cutscenes and conversations.
          Secondly, again. We have several decades of evidence to suggest that Kojima is utterly incapable of even the most basic levels of subtlety. In his storytelling, there is zero room for mystery and no avenue of storytelling or information delivery other than direct dialogue is ever used. Kojima treats his audience like braindead cretins who can only be told what is going on. Maybe he himself is actually that dumb, and thus everything in his storytelling has to be hamfisted so that it wouldn't fly over his own head.
          If Kojima made SH2, someone would call James on the phone and explain in detail who Pyramid Head is.

          • 8 months ago
            Anonymous

            >How the hell is Kojima anything that should be let anywhere near Silent Hill of all things?
            I already told you:
            He's got the right artistic, even outright punk attitude that the modern-day triple A publishers hate. The kind of that created THE greatest video games of all time back in the 1990s-to-mid-00s, which are outright banned by AAA industry these days.

            >Most of what everyone most fondly remembers of Kojima products is the things outside the gameplay.
            Incorrect. Ask any MGS fan, and the best thing about the series is the gameplay, what YOU do in them, and how your actions are incorporated into the series' lore.

            >MGS2
            The shittiest MGS game until 5 came out. The one I always instruct people to skip and just watch via LP or the DGN.
            Now, play MGS1 or 3. Do finish MGS:PW as well, it's the real MGS5 game.
            Maybe even try the Death Stranding, which is his best game since MGS3, and 99% all about pure interactive, engaging gameplay.

            >We have several decades of evidence to suggest that Kojima is utterly incapable of even the most basic levels of subtlety.
            Who is this "we"?
            If anything, Kojima's put some of the most artistic and profound themes into his games, and dares to do what so few devs still even think of doing with games: putting the interactive nature in the center spot of the experience.

            I will once again pull out Death Stranding as a prime example.
            You seem to generally take a lot of things with face value, thus missing the nuances.

            Last but not least, you've been spewing "Kojima this, Kojima that..!" like an autist, assuming that he'd be the one WRITING and DIRECTING the Silent Hills. Which was already proven wrong 8 years ago, by the man himself.
            There's a reason why he got Junji Ito and Guillermo del Toro on board. And like said, he already got Team Silent's veterans joining in to boot.

            • 8 months ago
              Anonymous

              >assuming that he'd be the one WRITING and DIRECTING the Silent Hills.
              I'm torn in regards to simply using Kojima as a marketing gimmick. On one hand, his popularity would make the game sell well even if it was an uncompromised creative effort instead of mass appeal garbage. The game could end up being good if he gets absolutely no say in its design or writing. He should only do whatever he always does. Takes selfies with the celebrities he has gotten onboard, and hypes the product to his fanatics.
              On the other hand, it would inevitably make Silent Hill a Kojima thing because of the association and the rabid nature of his fanbase.

          • 8 months ago
            Anonymous

            >Most of what everyone most fondly remembers of Kojima products is the things outside the gameplay. MGS2 is 75% cutscenes and conversations.
            I also didn't like PT/Silent Hills, but this statement is true of every Team Silent game.
            >Secondly, again. We have several decades of evidence to suggest that Kojima is utterly incapable of even the most basic levels of subtlety. In his storytelling, there is zero room for mystery and no avenue of storytelling or information delivery other than direct dialogue is ever used.
            People mistake plot for narrative it seems.
            Kojima's games are certainly wordy, but the only things his dialogue is revealing is setting information. Why X character thinks Y thing, which is all setup for actual themes and motifs his game uses and wants the player to think about.
            It's funny, because people actively don't get some of his games. Metal Gear Solid 2 concludes on a bunch of differing perspectives and Snake stating the point of the final Arsenal Gear section, but people just basedpoint at the Colonel AI like that was the point. MGS3 ironically chooses to present a very easy to grasp story that tells everything to the player, people treat it like it's Citizen Kane or something.
            And then we arrive at MGSV, one of Kojima's most obscured entries in the series, one that presents a variety of contradictory motifs, buries its true narrative in content most players will never touch, and it just gets written off as unfinished.

            Anyways, that's beside the point that the Silent Hill games also told everything to the player too. I don't get this subtlety idea people force on the games when all the ideas at play are pretty obvious.
            Alessa and Lisa were abused by people in power, woah I wonder why everything is red and rusty, wonder why there's a giant tentacle monster in the hospital, etc etc
            Silent Hill 2 just tells you the point in a way not unlike MGS2's conclusion.

            • 8 months ago
              Anonymous

              In Silent Hill you get to see the town and its connections to the old religions, and it never really explains away the mystique of its world. You get incomplete documents, cryptic nonsense and red herrings (SH1's drug problem side plot) instead of someone calling you to tell you how things work in the world. The world itself is built as a location with its own environmental storytelling, including the otherworld variants and half of what you experiece is via implication. It's not subtle implication but at least it is implication. The player gets to extract that knowledge, or lies, themselves. It actually uses the videogame medium the way it should be used. Silent Hill is mostly show, not tell. Metal Gear is all tell, no show, and fails to utilize the strengths of the medium, imo.

              • 8 months ago
                Anonymous

                >Metal Gear is all tell, no show, and fails to utilize the strengths of the medium, imo.
                it really works in favor of mgs2 tho, it has that feeling of falling down a rabbit hole nailed down and the whole bait-and-switch with raiden is kinda based wish there was more personality to him tho

              • 8 months ago
                Anonymous

                I don't disagree that Metal Gear's storytelling style would fit Metal Gear. My point just is and always has been that it's fundamentally incompatible with Silent Hill, and that's why the only way Kojima should ever be involved with SH would be if nobody in his writing or directing team could influence the project in any way. Just have developers who know what SH is all about making the game, and have Kojima around to generate the hype so that the game can be marketed by exploiting his fans.

              • 8 months ago
                Anonymous

                I mean PT was excellent and so influential that half of the horror games coming out now are PT clones (visage was scary as hell) i really wanted the silent hills game but guess i just want a kojima horror game

                That's fine because it's a completely new IP.
                I don't think SH needs to come back at all, even with Team Silent or whatever.
                I would like a game set in Masahiro Ito's universe "Acid Bufferzone", like a horror version of Armored Core or Front Mission.
                Instead he has to spend even more of his career on SH2, for the remake, because nobody can just enjoy something and move on.

                i really dig silent hill f tho

              • 8 months ago
                Anonymous

                >i really dig silent hill f tho
                Doesn't look anything like a SH though, so why even use the brand's name? I'm fine with it as a new horror game, i just don't understand the obsession with the name itself, when it means nothing in and of itself.

              • 8 months ago
                Anonymous

                >Doesn't look anything like a SH though
                i mean SH4 didnt look like anything related to SH either. i am diggin f because i really miss the siren games

              • 8 months ago
                Anonymous

                >i mean SH4 didnt look like anything related to SH either
                Walter Sullivan and Joseph Schreiber were mentioned in Silent Hill 2 and 3 respectively. It also involves the cult. The shady prphanage mentioned in 3 with the huge tower is a playable level in 4.

              • 8 months ago
                Anonymous

                >i really dig silent hill f tho
                Doesn't look anything like a SH though, so why even use the brand's name? I'm fine with it as a new horror game, i just don't understand the obsession with the name itself, when it means nothing in and of itself.

                I mean RE4 and RE7 did try to reinvent the games and worked out for the most part and f isnt a numbered entry so probably a spin off

              • 8 months ago
                Anonymous

                >half of the horror games coming out now are PT clones
                What do you mean? Almost no one makes esoteric ritual-based game design because nobody wants to play it by themselves. You need those tens of thousands of people to decipher the mechanics. The only game I can think of that uses that design is myhouse.wad.
                Oh. Let me guess. What you mean by "P.T clone" is that the game is in first person with a contemporary residential setting. I didn't actually realize until now how deep the Kojima infection can go. Not only would Silent Hill been retroactively defined as a Kojima series if the game was ever made. Apparently even the concept of the cheap first person horror walking simulator as a genre was retroactively defined as Kojima's creation because of P.T. Because of course, P.T couldn't possibly be ripping off anything because it was by La Creatividad.

              • 8 months ago
                Anonymous

                >What you mean by "P.T clone" is that the game is in first person with a contemporary residential setting.
                my bad i should have said influenced by PT

              • 8 months ago
                Anonymous

                >In Silent Hill you get to see the town and its connections to the old religions, and it never really explains away the mystique of its world.
                Everything you would ever need to know about the cult is explained to the player. You learn who their God is, you learn their revised testaments, you get to see their stations of the cross, you get to learn about both people who funded them, why they were funded, and just about everything you'd need to know in regards to both versions of their God.
                You are even given straight reasons for where the spiritual power comes from in Silent Hill 2.
                SH1 is the only game that really goes all in on red herrings, and that is purely down to Toyama rather than an overall stylistic fixation Silent Hill had.
                >Silent Hill is mostly show, not tell. Metal Gear is all tell, no show, and fails to utilize the strengths of the medium, imo.
                I would say Metal Gear has a far stronger use of its medium than Silent Hill. It's wordy, but it is far from "all tell, no show", it just explains basic lore elements to allow the player to further think about the themes and motifs at play in the work, and when it does just do 'show', people either don't get it or think it was a mistake. Examples include
                >the constant visual motifs and parallels to Metal Gear 1 and 2 in Metal Gear Solid, straight repackaging old plotlines to fulfill a three game long character journey for Solid Snake, that nobody comments on and is left to the player to interpret
                >the same thing done again in Metal Gear Solid 2, but the player is given a variety of different interpretations on what it could mean by the various actors within the game, furthering meta themes of the work
                >the same thing done again in Metal Gear Solid 3, but in this instance it's done to inform the player of why Naked Snake became Big Boss rather than just tell the player why in the narrative
                That's a very surface level aspect of the games too.
                Lore =/= themes, motifs, and narrative.

      • 8 months ago
        Anonymous

        >The last person in the universe who should ever get to touch the Silent Hill IP is Kojima.
        So you think Bloober is a better fit?

        • 8 months ago
          Anonymous

          >So you think Bloober is a better fit?
          Bloober can't be worse. I highly doubt that they could make Silent Hill 2 into something with storytellin format like Metal Gear. I think they would at least try to use sound and visuals to convey things. Not just have an absence of environmental storytelling and characters calling the protagonist on the phone to convey all of the lore and plot, or describing their current mental states in order to convey character development.
          Though I wouldn't put it past Bloober to name characters based on their only existing character attribute like in MG. Fortunately it's an adaptation of an existing work, so they don't have that much freedom in that regard. They can't just rename James "Strangle DenialMan"

      • 8 months ago
        Anonymous

        >The last person in the universe who should ever get to touch the Silent Hill IP is Kojima.
        Don't forget DelToro and Junji Ito, too.
        Cursed project, i'm glad it's dead.

        >The last person in the universe who should ever get to touch the Silent Hill IP is Kojima.
        So you think Bloober is a better fit?

        No, Silent Hill should stay dead, do something new.

        • 8 months ago
          Anonymous

          >Don't forget DelToro and Junji Ito, too.
          >Cursed project, i'm glad it's dead.
          wtf i thought Ganker loved pan's and uzumaki

      • 8 months ago
        Anonymous

        I would have called you crazy, but that would have been before Death Stranding. I think his Silent Hill would have been an absolute mess. I'd rather they just did a decent remastering of 1-4 and leave it at that, nothing they announced recently seems any good.

  2. 8 months ago
    Anonymous

    Vomiting while watching Heather's shitty movie.

  3. 8 months ago
    Anonymous

    SH thread? Someone post the chart. Feel like replaying 1-3 and playing 4 for the first time.

    • 8 months ago
      Anonymous

      No, I didn't know this was a thing. That's kind of cool.

      Have you been warned about 4?

      • 8 months ago
        Anonymous

        Been warned that it’s kino?

        • 8 months ago
          Anonymous

          Warned about how it's a completely different game from the other three entries (objective).
          I'll be honest with you, I don't like it and I think it's quite bad (subjective).

  4. 8 months ago
    Anonymous

    1. Resident Evil 1 DC
    2. Silent Hill 2
    3. Resident Evil 3
    4. Resident Evil 2
    5. Silent Hill 1
    6. Silent Hill 3

    • 8 months ago
      Anonymous

      RE3 is is better than 1 but none of the RE games are better than the SH games except Reddit Hill 2 ofc it's the lowest of the barrel trash

      • 8 months ago
        Anonymous

        >RE3 is is better than 1
        RE3 completely misunderstands Resident Evil. The first game was attempting to establish the horror of the bio-organic weapons. It demonstrated that these zombies seem to be a dangerous creature that somehow doesn't die from being shot, and will just ignore bullet holes until you empty half a mag into them. The same game later demonstrates how devastating a bullet wound should be to a normal living thing, by killing Enrico in one shot. Chris also assumes Rebecca to be dead from being hit once.
        But that's just the start. Next the game demonstrates that the "ultimate bio weapon" actually doesn't even die from several mags of bullets. It seems to be unstoppable altogether. Finally the monster is killed using an anti-tank rocket that blows it to pieces that can no longer pose a threat. RE2 repeats this, with the demonstration of the power of bullets against normal humans and the power of BOWs against them, and the requirement of heavy ordnance in the end.
        ...and what does RE3 do? It gives the enemy BOW the fricking anti-tank weapon, to use against the player character. The normal human being. The one thing that's orders of magnitude more powerful than something that kills a person in one hit, is just a nuisance that knocks Jill down when she's directly hit with it. RE3 completely destroyed the established setup that was meant to give zombies and other BOWs their intrinsic power, by downgrading the most powerful weapon into something that can't kill a girl.

        • 8 months ago
          Anonymous

          Every RE since 1 missed the point. It seems like everyone at Capcom were just action junkies who wanted Jill, Leon and Claire to just mow down Zombies hordes like grass whiel dealing with spy thriller shit. At least 2 sort of tried to still be scary in the police station.

          Sad thing is Code Veronica is full moron but it was probabaly the closest thing to 1 in terms of tone until the remake happened.

  5. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      HEATHER SMELLS
      GOOD

  6. 8 months ago
    Anonymous

    man, this movie was bad, why did you have to make me remember about it?
    The first movie can be enjoyed as its own thing, but this is just shitty.

  7. 8 months ago
    Anonymous

    Why does this thread exist?

    • 8 months ago
      Anonymous

      Because I love Heather.

      • 8 months ago
        Anonymous
        • 8 months ago
          Anonymous

          Why does it feel like there was so much in SH3 that never got a chance to be explained? Did heather need a second game?

          • 8 months ago
            Anonymous

            yes yes explain everything in silent hill. that's a good idea.

    • 8 months ago
      Anonymous

      Pitty party

  8. 8 months ago
    Anonymous

    The music video isn't cannon
    The movie was aight but #1 was better. I watched them both several times

  9. 8 months ago
    Anonymous

    >see a gaping abyss
    >jumps in

    • 8 months ago
      Anonymous

      But enough about your giantess fetish.

    • 8 months ago
      Anonymous
  10. 8 months ago
    Anonymous

    Yeah well did you guys know about THIS?

  11. 8 months ago
    Anonymous

    This is better

  12. 8 months ago
    Anonymous

    >sh3
    Fricking shit rehash frick that game 4 is better

  13. 8 months ago
    Anonymous

    i am such a silent hill autist..... i never played any of the games yet i obsess over the series like a moron, ive listened to countless analysis' of the games, breakdowns of characters and subtle hints at the hidden meaning of the environments and such. i have listened to vast amounts of theories, opinions and interviews of the development and what could have been, what got cancelled and how it influenced the future. hell i even went to a dead as frick fansite and listened to all the podcast episodes that they uploaded talking about the series when it was alive / fading away.....

    but i have not played a proper minute of any of them, i will become the guy from the onion article about playing earthbound for the first time

    • 8 months ago
      Anonymous

      >i never played any of the games yet i obsess over the series like a moron
      I honestly don't know how people like you are born, but here, grab this SH PC Guide + Pastebin links, and get to it:

      https://pastebin.com/uf5XhyXz

      Play in release order.
      Replay them all religiously.
      Normal mode is best for newbs.
      Adjust down the in-game brightness setting for better visuals.
      Killing everything that moves may get you killed instead.

      • 8 months ago
        Anonymous

        crippling fear of horror games untill this year, and i always played other games so had no time, them being on dead platforms did not help

        Why haven’t you played them? What the hell anon

        /

        Average zoomer

        not average

        MINGER

        yer ma's a minger

        • 8 months ago
          Anonymous

          You can play every single silent hill game on pc. I fricking WISH I could play all of them for the first time again.

        • 8 months ago
          Anonymous

          >crippling fear of horror games untill this year
          What changed this year and what the hell are you waiting for?

          • 8 months ago
            Anonymous

            he turned 14

          • 8 months ago
            Anonymous

            played system shock 2 and dead space, they forced me to get my shit together while playing

      • 8 months ago
        Anonymous

        Is there a reason duckstation is on there or can I just use ePSXe to emulate?

      • 8 months ago
        Anonymous

        >SH3
        None of the PC fix resolution settings are changing shit and all the guides tell me to run the game using the DLL injector but my folder doesn't have one. Help a moronic brother out, Ganker.

    • 8 months ago
      Anonymous

      Why haven’t you played them? What the hell anon

    • 8 months ago
      Anonymous

      Average zoomer

    • 8 months ago
      Anonymous

      MINGER

      • 8 months ago
        Anonymous

        What the frick happened to the short message anyway?

    • 8 months ago
      Anonymous

      Silent Hill wiki foreskin guy, that you?

      • 8 months ago
        Anonymous

        I see Heather, Maria and Ashley(?). I don't recognize the other ones.

        • 8 months ago
          Anonymous

          strap should be re3 jill I believe

    • 8 months ago
      Anonymous

      Pretty sure this is just most Silent Hill fans, honestly

      t. has a friend that calls himself a huge fan despite only watching vtuber let's plays of the SH games

      • 8 months ago
        Anonymous

        That's sad. I genuinely enjoyed playing SH1, 2, & 3.

      • 8 months ago
        Anonymous

        I'd bet most zoomers are like that, the series being 20+ years old now but it was pretty popular back in the early 2000s

        • 8 months ago
          Anonymous

          I'm a zoomer and in my experience it's zoomers that are more than happy to play Silent Hill. All the people I know who calls themselves a Silent Hill fan while having never played a single Silent Hill game is a millennial.

    • 8 months ago
      Anonymous

      You're the type of SH fan that thinks that the series is about facing your traumas, big boobies nurses and Pyramid Head

  14. 8 months ago
    Anonymous

    Post more cute pictures of Heather during the discussion please.

  15. 8 months ago
    Anonymous

    same b***h that does the voice of major kusanagi in english for gits: sac is the one singing

  16. 8 months ago
    Anonymous

    No

  17. 8 months ago
    Anonymous

    first time i see it

    shame the movie bombed because of absurd decisions like making Vincent Heather's love interest

  18. 8 months ago
    Anonymous

    Too old

  19. 8 months ago
    Anonymous

    >Music video from the Silent Hill: Revelation Metropolitan (French) Blu-ray release
    For some reason the canadian PC release of SH3 had picture relevant as an exclusive reskin

  20. 8 months ago
    Anonymous

    So how bad are the amerishart games? Are they really as shit as people say or do they have some saving grace?

    • 8 months ago
      Anonymous

      shattered memories is really good, not a really good spookum tho

    • 8 months ago
      Anonymous

      They range from meh to shit. Some people like Origins, others Shattered Memories. But nearly no one like Homecoming or Downpour.

      • 8 months ago
        Anonymous

        >But nearly no one like Homecoming or Downpour.
        On the contrary, I hear lots of people rain shit on Homecoming but the general consensus seems to be that Downpour was alright. At least on par with SH3&4 which are both a massive step down from SH1&2.

        • 8 months ago
          Anonymous

          >At least on par with SH3&4 which are both a massive step down from SH1&2
          Uh no?

          • 8 months ago
            Anonymous

            Uh yes. The fanbase is full of moronic weebs who massively overrate those two games. The types of morons who think "Team Silent" was a real thing and not just a moniker thrown on a random group of people that changed with virtually every game. They especially overrate SH3 which, frankly, was a bit of a piece of shit.

            • 8 months ago
              Anonymous

              >They especially overrate SH3 which, frankly, was a bit of a piece of shit.
              That's a very weird thing to say about the best playing, best designed, best acted, and most thought out entry into the series.

              • 8 months ago
                Anonymous

                lol

                We all know SH3 fans are just trannies obsessed with Heather because they wish they could be a dirty prostitute just like her.

              • 8 months ago
                Anonymous

                >ecause they wish they could be a dirty prostitute just like her.
                Did we even play the same game? Part of the whole game is about how Heather is NOT a dirty prostitute to the point where all the monsters are sexual predators who want to rob her of her purity.

              • 8 months ago
                Anonymous

                >dyes her hair blonde
                >dresses like a prostitute
                >is a pure and innocent girl
                lol the cope

                You're talking about a franchise where a man murders his wife just because her terminal illness meant she couldn't put out anymore. Heather is not surprised to find out she's pregnant. That's because she's a dirty prostitute.

              • 8 months ago
                Anonymous

                >dresses like a prostitute
                youve never seen a prostitute, have you?

              • 8 months ago
                Anonymous

                >dyes her hair blonde
                Because she's in hiding due to the cult trying to murder her Father and steal her when she was a little girl.
                >dresses like a prostitute
                Why? Because she wears a skirt? Or a belly-baring t-shirt with jeans? There's nothing whorish about how Heather dresses. She dresses how every average teenage/young woman dressed in the early 2000s.
                >is a pure and innocent girl
                She is. She is creeped out by weird stalkers, afraid of sexuality, and is pregnant because of occult magic, not anything to do with actual sex. If Heather was really the girl you think she is, she would offer to suck off Douglas in the opening cutscene in the bathroom, not try to escape from him through a window.

              • 8 months ago
                Anonymous

                Nevermind the other anon, but did WE play the same game? The veined bastards are obviously a fetus reference, foreshadowing the god's birth. Closers are just big club hands. Pendulums fly around slicing things. Split dogs are only related to sexual predation if you're terminally on Ganker and think that every white girl fricks dogs.

              • 8 months ago
                Anonymous

                Anon... the first boss is a penis worm with vegana dentata that slithers in and out of holes... And slurpers try to knock you down and eat your pussy.

              • 8 months ago
                Anonymous

                >The veined bastards are obviously a fetus reference

                The little veiny things weren't even designed by Masahiro Ito and they have no symbolism whatsoever, in fact monsters in SH3 weren't intended to have le deep symbolism contrary to what SH2 gays think.

              • 8 months ago
                Anonymous

                lol

                And the moron SH fanbase actually thinks "Team Silent" were these passionate people that had complete autonomy over their games.

                lmao

                I don't think there's a more moronic bunch of pretentious twats in the world than the SH fanbase.

              • 8 months ago
                Anonymous

                Every fan base deifies their object of worship, but i think a lot of SH fans would agree that SH3 and (especially) 4 have some problems.
                Personally i've always thought that SH2 was really the only one that felt more or less deliberate and polished, start to finish.

                Also, SH fans can't even lick to boots of FROMDrones and Tendies, when it comes to self delusion.

              • 8 months ago
                Anonymous

                Right. The veiny things are a coincidence. And it's not like SH2 is all muh symbolism either. One can argue about mannequins that only have bottoms, but goddamn clockwork roaches have nothing to do with a man's denial of euthanizing his wife.

              • 8 months ago
                Anonymous

                The wienerroaches are from the first game. Apparently a leftover from Alessa's tenure.

              • 8 months ago
                Anonymous

                Why do people try to find deeper meanings in silent hill games? specifically talking about 1 through 3. I think they're pretty straight forward, sure 2 has more symbolism, like said, but it's high school level at best. They are good games, all 3 with their pros and cons. It's just annoying that the fan base goes as far as messing with the brightness and contrast settings to say "James is looking at the player" or "he left the car door open!!!!111!!1!!!!".

              • 8 months ago
                Anonymous

                >It's just annoying that the fan base goes as far as messing with the brightness and contrast settings to say "James is looking at the player" or "he left the car door open!!!!111!!1!!!!".
                thats just autism and headcanon shit

              • 8 months ago
                Anonymous

                >The veined bastards are obviously a fetus reference

                The little veiny things weren't even designed by Masahiro Ito and they have no symbolism whatsoever, in fact monsters in SH3 weren't intended to have le deep symbolism contrary to what SH2 gays think.

                split heads and the big club arm homies both have vertical slits for mouths, its pretty fricking obvious
                the little white homies look like jizz
                the flying things have dicks that they stab you with

                i bet you are the same morons that think eva meant nothing because anno said so.

              • 8 months ago
                Anonymous

                >They especially overrate SH3 which, frankly, was a bit of a piece of shit.
                That's a very weird thing to say about the best playing, best designed, best acted, and most thought out entry into the series.

                SH3 has by far the best horror imagery and weird ass shit, that ladder with the bound nurse, the schoolgirl legs with valtiel, the weird ass bleeding transparency effect in later areas and that frickin' mirror room all had me giddy and hype when I first saw them. SH1 and 2 also have really solid imagery but SH3 is where they peaked, apart from some of the monster designs imo.

              • 8 months ago
                Anonymous

                No it's because I relate to Harry and want to see my daughterfu kill her enemies and live a happy, good life.
                Also because SH2 has been ruined by pretentious homosexuals and tranniedevs stuck in a loop of making "psychological horror" games without understanding the point of psychological horror, so they just make bland copies of its plot points.

              • 8 months ago
                Anonymous

                How do bad copies impact the quality of the source? It's only a problem if you're victim of contrarianism, in other words, if it bothers you that SH2 got too popular.

              • 8 months ago
                Anonymous

                Read the first part, it's the pretentious homosexuals that dickride it that make it annoying to ever discuss. And you just gotta look at those who took James being hyperhorny for granted for years to see that.
                They even started spreading to 3 with moronic pro-abortion takes on the plot.

              • 8 months ago
                Anonymous

                you LITERALLY win the game by aborting a foetus

              • 8 months ago
                Anonymous

                You win the game by VOMITING a demon possessing you from birth with an old arab drug designed to make you vomit demons.
                Did you miss the cult that worships satan?
                The actual flying baphomet you fight at the end of the first game?
                The pagan deities who ask for ritual sacrifices?
                The part where the cult hides by pretending to be Catholic?

                If Heather shat it out then maybe I could have conceded that, but even Claudia straight up eats the damn thing rather than showing it up her pussy.

              • 8 months ago
                Anonymous

                I don't think the cult was hiding by pretending to be Catholic. It was an amalgamation of the pagan religion and the religion of European pilgrims, just like Yule became Christmas. The thing is, the god in Silent Hill actually exists, and the modern incarnation of the religion barely knows what it's worshipping. They're dressing ancient pagan demon worship in the clothes of Christianity and think that the demon they're worshipping is God.

              • 8 months ago
                Anonymous

                In 3 you find a book on how they started "dressing" the cult with christian belief after pilgrims burned Jennifer Carroll for witchcraft.
                It's confusing as to if they're actually worshipping the old gods or some demon given in 2 they're trying to make James face what he's done so he can "move on" which is a rather good thing but in 1&3 they serve obviously more nefarious plots which makes me think the incomplete "God" we see in 3 and the Incubus we see in 1, are just demons, with Valtiel being the only true "angel" present to guide Heather to end the cult.

              • 8 months ago
                Anonymous

                It's amazing how good SH3 is while still being rushed as hell with that recycled South Vale map.

            • 8 months ago
              Anonymous

              Oh yeah, I forgot how moronic you Silent Hill 2 fans are.

        • 8 months ago
          Anonymous

          >Downpour was alright

          Downpour is literally unfinished, it plays like a game released in beta during middle development

        • 8 months ago
          Anonymous

          Downpour is the second worst game in the series, only topped by Book of Memories.

        • 8 months ago
          Anonymous

          I like Downpour but it's not even close to being on par with 3&4.

      • 8 months ago
        Anonymous

        Weirdly enough the only game I've never ever ever seen anyone defend from the Huelett era is the Vita game. Even homecumming seems to have it's occasional fan.

    • 8 months ago
      Anonymous

      try em and find out you fake fan

    • 8 months ago
      Anonymous

      Range from pale imitations of Team Silent to Americanized garbage to whatever the frick Downpour is.

    • 8 months ago
      Anonymous

      Origins is good, arguably better than SH4. The rest are garbage and not worth playing.
      t. played every SH game during covid lockdown, even bought a Vita to play book of memories

      • 8 months ago
        Anonymous

        >Origins is good
        stopped reading there

        • 8 months ago
          Anonymous

          it is tho, people tend to forget that its a psp game

      • 8 months ago
        Anonymous

        >Origins is good, arguably better than SH4
        Nothing in Origins comes even close to the creativity in 4.
        The problem in 4 is one of polish, Origins is just creatively empty.

        • 8 months ago
          Anonymous

          >SH
          >creativity
          rofl

          The franchise is a one trick pony. Take away the visuals, which they stole wholesale from a western film, and there's not much else there. Especially SH1. It doesn't get much more generic than "Evil cult trying to awaken ancient evil". That's so generic it crosses genres. It's the same plot, for example, Oblivion has.

          • 8 months ago
            Anonymous

            >"Evil cult trying to awaken ancient evil".
            Weak bait, this is not the plot of neither 2 nor 4 (which is the one i was talking about).

            Also saying "they copied whole sale from a movie", assuming you mean Jacob's Ladder, is just moronic, they lifted a couple of visual gags at best from it.

            • 8 months ago
              Anonymous

              >they lifted a couple of visual gags at best from it
              Are you moronic? The otherworld shit is straight up lifted from Jacob's Ladder and A Nightmare on Elm St. And the real world is straight up lifted from shit like Kindergarten Cop. Only a completely moronic fanboy would call outright plagiarism coupled with a generic as shit plot "creativity". This franchise is so fricking overrated by its fanbase it's insane. SH4 is just more rehashing except now with a peeping tom and a serial killer. Big fricking deal.

              • 8 months ago
                Anonymous

                >the real world is straight up lifted from shit like Kindergarten Cop.
                > JAPANESE DEVS USED AN AMERICAN MOVIE AS REFERENCE TO RECREATE AN AMERICAN SCHOOL!!
                You're a clown, have a nice day as soon as convenient.

                >Don't forget DelToro and Junji Ito, too.
                >Cursed project, i'm glad it's dead.
                wtf i thought Ganker loved pan's and uzumaki

                I like Junji Ito, but he would've been hired just because Kojima likes to hire big names for his shit.
                Especially considering Masahiro is kept polishing the toilets at Konami.

              • 8 months ago
                Anonymous

                >I like Junji Ito, but he would've been hired just because Kojima likes to hire big names for his shit.
                >Especially considering Masahiro is kept polishing the toilets at Konami.
                well toyama has now hired him for a game splitterhead.

              • 8 months ago
                Anonymous

                That's fine because it's a completely new IP.
                I don't think SH needs to come back at all, even with Team Silent or whatever.
                I would like a game set in Masahiro Ito's universe "Acid Bufferzone", like a horror version of Armored Core or Front Mission.
                Instead he has to spend even more of his career on SH2, for the remake, because nobody can just enjoy something and move on.

        • 8 months ago
          Anonymous

          > Origins is just creatively empty.
          There's a nice puzzle in origins where you have to stage a theater scene and enter different worlds depending on your arrangement

          meanwhile the antagonist of sh4 is nondescript serial killer, you have to run from unkillable ghosts and complete the same game twice

        • 8 months ago
          Anonymous

          Ah yes, wheelchair enemies and spooky ghosts that have to be killed with a magic sword. Very creative, just screams "Silent Hill".

          • 8 months ago
            Anonymous

            More creative than another stalker enemy with a weird head and big weapon, and everything else literally being all fan service with the new OC slapped in.
            And yes, SH4 has plenty of creative shit in it, from the hauntings in your apartment to some of the things in the levels.
            The gameplay being unpolished doesn't invalide that.

    • 8 months ago
      Anonymous

      >Shated memories:
      overrated, puzzles are for literal homie baboon morons, good in concept but awful in execution
      >Origins
      Closest but still fails as it has nothing new to say and enemies can cutscene attack you, making speedruns impossible
      >Downpoor
      What if Pyramid Head but with a huge brick???

      • 8 months ago
        Anonymous

        [...]

        memories:
        >overrated, puzzles are for literal homie baboon morons, good in concept but awful in execution
        I hate how poppular this shit got.

        The story took what was subtle in the original games and made it an overt mechanical gimmick, it played too much with Fan Service (always a bad sign) and when it came down to it, all the content was mediocre to bad.
        Running in circles was even worse than SH's shit combat.
        Their idea of scares was pathetic (fricking poltergeists).
        The epic final twists itself only made sense for fans, and was just "le subverting expectations", completely hollow from a narrative point of view otherwise.
        It just stands out because the other Western games were THAT bad.

    • 8 months ago
      Anonymous

      >Origins
      Decent time if you just want more of the SH gameplay style, narrative is messy though. It's obviously two different game stories stapled together, and it's done in such a way to make nothing all that impactful (also Travis is a serial killer but it contributes nothing to the narrative).
      >Homecoming
      Probably the worst one. Very shallow, tries to RE4ify SH and fails miserably, and just isn't fun. Doesn't help that the PC version is broken.
      >Shattered Memories
      Shit. Baby puzzles and running in snow, it's just some c**t putting his fanfic (Cold Heart) into an SH1 remake.
      >Downpour
      A bit overhated. Obviously it's a broken and messy piece of shit as a game, has bad acting, bad animations, bad enemy design, but I kind of like it in a way? Felt like it was actually trying to do something, though it was very derivative.
      >Book of Memories
      If you own a Vita, try it. It certainly isn't worth buying a Vita for, and certainly isn't worth buying in general, but you may as well join the elite few who have played it. Shit sucks.
      >Orphan Trilogy
      Just some phone games. Literally nothing interesting happens in them and they just run down a checklist of SH tropes (or more general horror/soap opera tropes, el amnesia plotline), so uh... have fun?
      >The Arcade
      Pretty fun.

      • 8 months ago
        Anonymous

        >A bit overhated. Obviously it's a broken and messy piece of shit as a game, has bad acting, bad animations, bad enemy design, but I kind of like it in a way? Felt like it was actually trying to do something, though it was very derivative.
        to me the main problem with that game were two:
        1. the endings retconned what you experienced as they contradicted each other
        2. no akira yamaoka soundtrack

        • 8 months ago
          Anonymous

          >1. the endings retconned what you experienced as they contradicted each other
          Honestly, I never got this complaint. The intent was always clear to me in that the twist is reliant on how the player controlled Murphy. The core issue lies in how blatant this system is for me, but the changing of events leading up to the game was an interesting way to reframe the experience, I felt it was an attempt to comment on how we can gain preconceptions of people in the prison system or something, but much like the rest of the game it's pretty half baked.
          >Yamaoka
          I also didn't mind this. It gave the game a bit of a unique flavor.

          • 8 months ago
            Anonymous

            It's just dumb though. James is an unreliable narrator but the endings don't change what he did just what he chooses to do about it. Shattered Memories comes closest to embodying what I assume Downpour was going for but the difference is that despite how shaky """"""""your""""""""" interpretation of Harry and his world ends up being the main story doesn't change much whether Harry is a drunk or womanizer or you painted the house the wrong color or whatever.

            I can't emphasize how big a deal it is ahving Murphy go "Lol killed my kid". Not even sure if that can register as a fricking spoiler because it goes against everything the game has built up about murphy to that point even if you choose to be a jerk (And there's like what only 3 of these moments and one of them is telling some homosexual to jump....because Murphy took offense to him killiing kids once again comes across as a weird that Murphy apparently isa kid killer but god fobid you kill some other guys kids)

            Oh and that implied time loop shit in one ending. Because Silent Hill can travel though time now.

            • 8 months ago
              Anonymous

              I imagine if the Downpour team had more time, their idea would've turned out better. It felt like some of the side quests had been designed with the idea of them being used to avoid the bad ending in mind (namely the one where we see Murphy's son), and instead they had to settle for QTE type choices.
              You're right that it is pretty bad though.

            • 8 months ago
              Anonymous

              Murphy killed his kid? I thought he had killed a cop or some shit. I played it a long time ago so some stuff is missing in my had but I don't remember that being a thing lol

  21. 8 months ago
    Anonymous

    >SH Movies

  22. 8 months ago
    Anonymous

    Shitty movie, but this is fine. Adelaide Clemens is cute.

  23. 8 months ago
    Anonymous

    reminder heather is canonically 5'9 and very stinky

  24. 8 months ago
    Anonymous

    fricking Black folk

    • 8 months ago
      Anonymous

      She didn't say that

    • 8 months ago
      Anonymous

      Did it get you?

      • 8 months ago
        Anonymous

        frick yeah it did I was focusing on the guy on the chair

  25. 8 months ago
    Anonymous

    I miss when games did camera work. I love SH1

  26. 8 months ago
    Anonymous

    > emulation gone so far I can play SH on my phone while i'm working
    So, Ganker, have you played all the SH games yet?

  27. 8 months ago
    Anonymous

    I can't deny that I do like this even though the movie was like a final nail in the franchise's coffin. She looks just like heather, and some of the set design was pretty fricking great. That being said I have fond memories of watching the first silent hill movie with an old college friend while we stayed up all night working on projects. Good times.

  28. 8 months ago
    Anonymous

    God, that movie sucked so hard. That the first one could be one of the best video game movies ever made and an actual, loyal adaptation of the source material, for them to churn out... this, is completely unbelievable. And they even brought back Sean Bean and Radha Mitchell.

  29. 8 months ago
    Anonymous

    Don't care what anyone says, it's kino. I like Heather, don't mind they changed the story yes I played the game lol

    • 8 months ago
      Anonymous

      SH1 = SH2 = SH3
      Frick all of you

  30. 8 months ago
    Anonymous

    bamp

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