Silksong bros...

Silksong bros...

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  1. 3 weeks ago
    Anonymous

    I've stopped caring about this almost entirely
    fully expecting it to be bloated to shit, and it's a female protag anyway which is lame

    • 3 weeks ago
      Anonymous

      She's clearly sexualized and fricks-human-men-coded so it'll be goode.

    • 3 weeks ago
      Anonymous

      Her game is getting a release date today

      • 3 weeks ago
        Anonymous

        At this point I think Team Cherry would get a full Nintendo Direct segment rather than one of the lower-key indie ones

        • 3 weeks ago
          Anonymous

          Or a "one more game before we close the Event"

          • 3 weeks ago
            Anonymous

            would be a great way to overshadow literally every game before it and be unfair to all of them

            • 3 weeks ago
              Anonymous

              ending teasers are really common. and we know they won't announce a release date, at best they'll release a date for a zilksong specific direct

        • 3 weeks ago
          Anonymous

          This yea, would be a huge surprise to see it today's indie. The hype for it is too huge and the viewership for those indie showcases is too low.

        • 3 weeks ago
          Anonymous

          Silksong is XBOX property, we probably won't get news until the next xbox direct thingy or whatever it is that they do

      • 3 weeks ago
        Anonymous

        It's coming for real this time. I feel it, bros.

        Yeah, sure it is, buddy.

      • 3 weeks ago
        Anonymous

        >le release date guys
        people falling for this shit again lmao

        • 3 weeks ago
          Anonymous

          Plan = Trusted

          • 3 weeks ago
            Anonymous

            your mom = thrusted

        • 3 weeks ago
          Anonymous

          That was real though, until TC decided to delay the game.

        • 3 weeks ago
          Anonymous

          It was real in my mind

      • 3 weeks ago
        Anonymous

        I'M GONNA CARGO CULTTTTTT

    • 3 weeks ago
      Anonymous

      really? I can think of many great games with female protags. huh.

      • 3 weeks ago
        Anonymous

        literally just Metroid games because she keeps her fricking mouth shut

        • 3 weeks ago
          Anonymous

          trying way too hard, buddy.

        • 3 weeks ago
          Anonymous

          >wouldn't shut the frick up in Other M
          >Dread comes out
          >opens her mouth to talk again
          >she's speaking in fricking Chozo
          I can't stress enough how badly Sakamoto didn't understand his own series come Other M, and how hard they dragged it back into gear on Dread.

      • 3 weeks ago
        Anonymous

        Okay, name 20, no Metroids.

    • 3 weeks ago
      Anonymous

      >it's a female protag anyway which is lame
      I can guarantee this is because you've got terminally online brainrot, 15 years ago you wouldn't have cared

      • 3 weeks ago
        Anonymous

        I've never liked it, even as a kid. my two brothers would both pick women when given the chance and I'd mock them for it
        they'd come back with 'arguments' like "but I don't want to stare at a guy's ass", admitting that they can't help themselves but stare at a guy's ass
        plus there have been a ton of articles about how playing a female character in games like WoW or FFXIV helped people become trans

        • 3 weeks ago
          Anonymous

          >I've never liked it, even as a kid.
          >proceeds to show just how terminally online he is
          doubt

        • 3 weeks ago
          Anonymous

          >ton of articles about how playing a female character in games like WoW or FFXIV helped people become trans
          Skill issue
          I always play as a girl, given the chance and i still want to frick girls

        • 3 weeks ago
          Anonymous

          >plus there have been a ton of articles about how playing a female character in games like WoW or FFXIV helped people become trans
          So what, you think you might also become a troony? Fricking lmao this just makes me think youre insecure about your closeted homosexualry or something

          • 3 weeks ago
            Anonymous

            whatever you say, Anon. enjoy indulging in your little crossdresser fantasies

            • 3 weeks ago
              Anonymous

              What a weird little creature you are

            • 3 weeks ago
              Anonymous

              He's right, you are an insecure little gay

            • 3 weeks ago
              Anonymous

              >Scared that it will make them trans.

              If you believe this, then you've already toyed with the idea and you might as well just go through with it homosexual

            • 3 weeks ago
              Anonymous

              >looking at females will make me think i am one too!
              wowee, that's some powerful sense of self there

            • 3 weeks ago
              Anonymous

              Video games aren’t real life. I don’t project myself onto every character I play as in a video game because I’m not mentally deficient.

            • 3 weeks ago
              Anonymous

              homosexual

        • 3 weeks ago
          Anonymous

          >plus there have been a ton of articles about how playing a female character in games like WoW or FFXIV helped people become trans
          I'm so sorry bro. Not to ruin the medium for you. But
          There are tons of articles about how playing male characters in games like WoW or FFXIV helped people become gay.

          You have my condolences.

          • 3 weeks ago
            Anonymous

            it's over

        • 3 weeks ago
          Anonymous

          I play female characters all of the time and I’ve never once thought “maybe I’m a girl”. It sounds like you’re a closeted homosexual.

        • 3 weeks ago
          Anonymous

          Sounds like you're an insecure, closeted little homo. Get that thong out your bussy, playa

      • 3 weeks ago
        Anonymous

        >15 years ago you wouldn't have cared
        Black person, 15 years ago was 2009. You really think that gaming culture was the same in the era of frickin' Mass Effect and Gears of War?

        • 3 weeks ago
          Anonymous

          Thanks for proving my point

          • 3 weeks ago
            Anonymous

            More like things have gotten so toxic in gaming that having a female protagonist in 2024 is, in fact, something to whine about.

    • 3 weeks ago
      Anonymous

      Honestly I expect most of the dev time has been spent refining the design/touching up artwork. The devs have been hesitant to say if the game is actually bigger than Hollow Knight, so I expect it to be only slightly bigger, if not the same size.

    • 3 weeks ago
      Anonymous

      Yeah female protag is WOKE. I dont play girly WOKE SHIT because Im not a troony. Gonna review bomb this dogshit whenever it drops

      • 3 weeks ago
        Anonymous

        Same, just sick of gay homoshit being shoved in my face. I mean, now they won’t even make HUMAN protagonists lmao.

    • 3 weeks ago
      Anonymous

      >and it's a female protag anyway which is lame
      Imagine that one of the reasons you don't like a game is becUse you're an incel

      • 3 weeks ago
        Anonymous

        >Imagine that one of the reasons you don't like a game
        How about making one of the reasons that it's not even out yet and it's been years you dishonest moron

    • 3 weeks ago
      Anonymous

      Have sex.

    • 3 weeks ago
      Anonymous

      I was never interested in it because I'm 99.9999% certain that it'll contain all the stupid shit that made HK unbearable to play, particularly the moronic-ass mapping system, like how you actually need to find an area map before you can see the map.
      And even when you actually do find the area map, your map exploration progress is only updated when you sit down (instead of having your map unfold in real time like in 99.999999999999999999999999999% of every single metroidvania ever made). HK's mapping system completely misses the satisfying feeling of slowly making progress in mapping and the constant feedback in seeing your map percentage grow higher. After I finished mapping like the first 2-3 areas of the game, I realized I wasn't having any fun and decided to just go on YouTube to find a video that showed me exactly where to find the map maker guy in each new area so that I didn't waste time with HK's moronic garbage. I ended up having way more fun this way.
      I will gladly play Silksong if it ditches all the many, many things that make HK completely unfun though. Otherwise, there's plenty of other great non-moronic metroidvanias to enjoy.

      • 3 weeks ago
        Anonymous

        Damn, bro, you are just plain bad at the game if you can't get around that non-issue

        • 3 weeks ago
          Anonymous

          It's shit exploration. HK should have just been a boss rush game. The bosses are where the game truly shines, especially the DLC bosses. The metroidvania aspects are insufferable. I had more fun playing a save game file that gave me access to that boss rush pantheon thing (whatever it was called) than actually moving around in the world.

          • 3 weeks ago
            Anonymous

            You just have bad taste if you can't enjoy something simple as exploration, just because you couldn't get into a simple mechanic

      • 3 weeks ago
        Anonymous

        the mapping system is the one good innovation HK made, god I hate morons

      • 3 weeks ago
        Anonymous

        >NO IT'S NOT MY TASTES THAT ARE WRONG, IT'S THE VIDEO GAME!!!!
        You know not every video game has to appeal to you specifically right? Just because you don't like something and don't even understand it properly doesn't mean the devs need to cater to you, RIGHT?

      • 3 weeks ago
        Anonymous

        HK was always closer to being a 2D souls-like than a metroidvania game. It is labeled as a metroidvania ONLY to bait people into playing this overrated trash.

        • 3 weeks ago
          Anonymous

          >HK was always closer to being a 2D souls-like
          >plays nothing like souls
          moron

          • 3 weeks ago
            Anonymous

            It has a roll(dash), souls(geo) you can lose and have to retrieve and bonfire(Park bench) for resting and punishing boss fights.
            Just saying that those are probably points for most to think it's a soulslike.

            • 3 weeks ago
              Anonymous

              >basic game mechanics
              So mario is a soulslike?

              • 3 weeks ago
                Anonymous

                Hell, sonic is a soulslike too with those pincipals

              • 3 weeks ago
                Anonymous

                EVERYTHING is a soulslike
                Yes

      • 3 weeks ago
        Anonymous

        I never realized why I couldn't fully enjoy HK and didn't wan to revisit it, but this is it.

      • 3 weeks ago
        Anonymous

        >"all the stupid shit"
        >rants specifically and only about mapping system
        >finishes reiterating about "many, many things" that made it completely unfun
        Looks like someone got f-f-f-filtered by a non-issue.

        Honestly I'm find with how the map updates, but I don't like how they go about the details (and lack thereof) in ways.

        • 3 weeks ago
          Anonymous

          moronbro, I'm not gonna go into detail to list all the things that infuriate me about the game.
          >everything involving the moronic charm system that runs contrary to the progression system of 99.99999999% of metroidvanias that end up with you feeling like a walking engine of destruction that has every upgrade equipped by the end of the game (where instead in HK you have to pick and choose like it's some kind of a fricking ARPG with builds)
          >the souls-like elements that add nothing to the game (losing geo/souls, utterly horrendous boss runbacks)
          >horrible gamefeel and pushback when you're attacking that requires a fricking charm for you to get rid of that just makes hits feel like shit since you're always getting pushed back)
          >the fact that fast travel is only possible via limited tram systems instead of being able to travel to every single bench in the game (this is the one souls-like element it could have copied to make exploration more fun, but it didn't)

          I'm not going to more detail than that since I'm already wasting my time trying to list this shit to someone who is here to just pick and fight isn't here to have their opinion swayed anyway. I know you're just gonna go "NUH UH!!!!!" to each of my individual points anyway. Here's your (you).

          • 3 weeks ago
            Anonymous

            NTA but literally all of your points are just skill issues.
            Imagine complaining that a game is still challenging in the end-game.

          • 3 weeks ago
            Anonymous

            involving the moronic charm system that runs contrary to the progression system of 99.99999999% of metroidvanias that end up with you feeling like a walking engine of destruction that has every upgrade equipped by the end of the game (where instead in HK you have to pick and choose like it's some kind of a fricking ARPG with builds)
            >Complaining that a game makes you actually think about your build
            gamefeel and pushback when you're attacking that requires a fricking charm for you to get rid of that just makes hits feel like shit since you're always getting pushed back)
            Literally just hold forward or upward swing or even fricking pogo
            >>the souls-like elements that add nothing to the game (losing geo/souls, utterly horrendous boss runbacks)
            Literally just a skill issue.
            >>the fact that fast travel is only possible via limited tram systems instead of being able to travel to every single bench in the game (this is the one souls-like element it could have copied to make exploration more fun, but it didn't)
            The stags are placed fricking fine. Getting anywhere you'd need to frequently backtrack to is at MOST a stag trip and a crystal dash.

          • 3 weeks ago
            Anonymous

            >>the souls-like elements that add nothing to the game (losing geo/souls
            punishing the player for dying and creating the decision of going for a shade or not
            >charm system limit
            its cool that charms are about deliberate choices, choices that give you actually large significant buffs, much better than shitty amulets in most games. youre still overpowered anyway
            >utterly horrendous boss runbacks
            boss runbacks in hollow knight are not even remotely close to being anywhere as long or bad as in dark souls
            At the very most, maybe traitor lord sucked i agree, soul master was a bit annoying. But theres not a single one that compares to the huge walk that is undead burg or firelink shrine all the way to capra demon, or the huge waste of time that is any bonfire to four kings, or sif
            Hell i'd rank them as infinitely better. not only the walk is shorter, the boss run usually involves more substance than walking in a straight line. Also, it straight up does not have most bad aspects of souls' worst boss runs, like getting hit and losing an estus, because your health isnt limited
            gamefeel and pushback when you're attacking
            how dare things have impact?? it literally feels fine homie just hold a direction + slash and you can spam
            >fast travel is only possible via...
            you unlock more fast travel and shortcuts later
            once it opens up, the world is extremely well interconnected to make many return journeys faster, and there are stags spread around everywhere anyway

            • 3 weeks ago
              Anonymous

              >punishing the player for dying
              The player is already punished for dying: It's called resetting the boss fight (when you die to a boss) and being returned to your nearest checkpoint (when you die to platforms or regular enemies).
              >and creating the decision of going for a shade or not
              As another anon put it, the fundamental problem with this system in HK and in Souls-likes in general is that you end up ignoring it anyway, or you play conservatively, cash in your souls and only push ahead into unknown territory when you only have like 1-2 souls on you so that this whole """"punishment""""" system is just rendered meaningless.
              >its cool that charms are about deliberate choices
              How very unmetroidvania-like. You know, the genre that just stacks up powers as you progress so that you're a walking god of destruction by the end?
              >boss runbacks in hollow knight are not even remotely close to being anywhere as long or bad as in dark souls
              There is no reason why you can't just respawn immediately outside of a boss room or even get the choice to respawn in the boss fight like in billions of other games, instead of forcing players to waste time every time they fail the boss fight with a pointless trek that has nothing to do with learning the boss. How is me walking for 15-20 seconds or more to a boss helping me learn the boss? So glad Armored Core 6 removed this shit.
              >how dare things have impact??
              I wasn't aware that 99.99999% of other games that didn't have HK's moronic pushback system and relied on good old fashioned hitstop and screenshaking didn't have any impact in terms of hit feedback.
              >and there are stags spread around everywhere anyway
              What is wrong with having all benches be fast travelable like in Souls? One of the few good things about that shitty-ass genre anyway. Why force the player to waste time backtracking?

              • 3 weeks ago
                Anonymous

                >How very unmetroidvania-like. You know, the genre that just stacks up powers as you progress so that you're a walking god of destruction by the end?
                >>NOO every game should be the same!!!

                >There is no reason why you can't just respawn immediately outside of a boss room or even get the choice to respawn in the boss fight like in billions of other games
                to be fair, the game does this for nearly all the major bossfights where youre expected to die several times. saying its "every time" is just extremely dishonest
                >good old fashioned hitstop
                Not saying hitstop is always bad but god its often such artificial lazy garbage : "Hey, we cant give our slashes a real feeling of impact, and we are too lazy to implement good hitstop where your sword slowly hacks through the target.. better fricking freeze time whenever literally any slash connects llmao"
                in other words it got even more likely your taste and standards and perception are shittier than previously imagined
                >What is wrong with having all benches be fast travelable like in Souls?
                1. you cant go to every single bonfire in souls, you still have to walk, often just as much as in HK even if a bit less
                2. its lazy and bland, done as an excuse for when they completely dropped the careful world design and interconnection making it necessary. Not only HK is interconnected to make fast travel not so crucial, it also has a far more fitting way that actually adds to the game world instead of lazy garbage

              • 3 weeks ago
                Anonymous

                >NOO every game should be the same!!!
                More like, morons shouldn't try to fix what isn't broken.
                >the game does this for nearly all the major bossfights where youre expected to die several times.
                lol, imagine lying about this. I like how you added "where youre expected to die several times" so that you can have this arbitrary definition that automatically makes you right if you post examples.
                >its often such artificial lazy garbage
                lol I love how people add "artificial" whenever they have no arguments.
                >in other words it got even more likely your taste and standards and perception are shittier than previously imagined
                I accept your concession.
                >1. you cant go to every single bonfire in souls, you still have to walk, often just as much as in HK even if a bit less
                Still better than not being able to even fast travel to a single bench in HK (and no, quitting the game to return to a bench doesn't count).
                >Not only HK is interconnected to make fast travel not so crucial
                You seem to insist that it's already interconnected enough that by your metric "fast travel is not so crucial" when it isn't anywhere near well designed enough. And even if it was, fast travel options are always superior. Nobody here manually walked in pre-Anor Londo Dark Souls 1 even after they got the Lordvessel. Why? Because fast travel is better.

              • 3 weeks ago
                Anonymous

                >More like, morons shouldn't try to fix what isn't broken.
                its evolving gay.
                Yes i would prefer to have meaningful choices and distinct playstyles over braindead autoplay or boring enough perks that they can all be applied at once.
                >artificla when they have no arguments
                I actually put that right besides a metric frickton of arguments you were choosing to ignore.
                How is it not lazy and cheap and false? Its literally done as an excuse to completely kill off the interconnected-ness and non-linearity of DS1's world.
                also, conveniently ignoring how HK literally lets you make your own fast travel point in 99% of locations from any location in the game after you do some progress
                >Nobody here manually walked in pre-Anor Londo Dark Souls 1 even after they got the Lordvessel. Why? Because fast travel is better.
                yes, its better to skip things a bit after you went through them many times. which is precisely what HK does
                the only difference is that DS becomes extremely lazy because they need to apply a bandaid fix to the entire second half world design, and it doesnt make sense to block that off from the first half
                >concession accepted
                i actually throughly explained why hitstop alone is not a real impact and you failed to counterargue why, so yeah actshually i accept (you)r concession
                > I like how you added "where youre expected to die several times" so that you can have this arbitrary definition that automatically makes you right if you post examples.
                its literally not wrong though, all the bosses that are a significant notch above the average will be much easier to run back to. this also includes almost all cases where you can end up fighting a very potent late boss early without going there and knowing youre ahead of the curve, often with an intended skip
                >all dream bosses
                >hornet 1 and 2 because difficulty spike i guess
                >grimm
                >final boss
                >colosseum
                >watcher knight is briefer than avg
                like i said, the only exception i can think of is soul master and traitor lord

              • 3 weeks ago
                Anonymous

                >its evolving gay.
                more like devolving.
                >Yes i would prefer to have meaningful choices and distinct playstyles over braindead autoplay or boring enough perks that they can all be applied at once.
                You already have distinct playstyles in other metroidvania games.
                You simply could choose not to pick up certain upgrades so that you can play a certain way.
                Or you could play the power fantasy of stacking up every single upgrade under the sun.
                Hollow Knight doesn't even have that power fantasy.
                >How is it not lazy and cheap and false? Its literally done as an excuse to completely kill off the interconnected-ness and non-linearity of DS1's world.
                I like how you now added "cheap" and "false" as adjectives to, ehm, artificially bloat your list of "arguments".
                >i actually throughly explained why hitstop alone is not a real impact and you failed to counterargue why, so yeah actshually i accept (you)r concession
                So visual feedback showing your hits through pauses used by trillions of games across multiple genres somehow isn't impact. OK moron.
                >all the bosses that are a significant notch above the average
                lmao, again with these sneaky arbitrary and vague definitions.
                Again though, all of this is irrelevant when tons of games can do non-boss runbacks AT ALL and still be challenging and great. You still haven't justified why players even should spend a second doing runbacks in a world where "Do you want to restart this fight?" is an option given to you when you die in other games.

              • 2 weeks ago
                Anonymous

                Man are you completely butthurt about being totally fricking wrong. You are a casual pussy b***h who wants to make everything generic. Don't ever try to refute anyone on anything again, your 80iq isn't anywhere near enough to do be up to the job.

              • 3 weeks ago
                Anonymous

                >Complaining about backtracking
                >In a metroidvania
                I don't think this is the genre for you buddy.

              • 2 weeks ago
                Anonymous

                >There is no reason why you can't just respawn immediately outside of a boss room or even get the choice to respawn in the boss fight like in billions of other games
                Like in billions of other games? Really?
                When you die in Castlevania you need to reload your save.

          • 2 weeks ago
            Anonymous

            Sounds like you just want it to be casualized. More fast travel, more player power, less punishment for losing.

          • 2 weeks ago
            Anonymous

            The charm system is optional upgrades, none of them are necessary to beat the game
            Being punished for dying is not a souls like system, by that logic Shovel Knight is a souls like game
            >horrible gamefeel and pushback when you're attacking
            Sounds like a skill issue, its designed to remove you from danger, disabling it probably made you die more often
            No real issues with the in game fast travel, they even added in a super special warp function for babies like you

            • 2 weeks ago
              Anonymous

              everything is a souls like

          • 2 weeks ago
            Anonymous

            >the progression system of 99.99999999% of metroidvanias that end up with you feeling like a walking engine of destruction that has every upgrade equipped by the end of the game (where instead in HK you have to pick and choose like it's some kind of a fricking ARPG with builds)
            What are you even talking about?
            The literal Metroidvanias. Namely the Castlevania ones. All had limited equipment/ability slots.
            Most games of the genre do. If anything Hollow Knight stood out at the time of its release by allowing an above average number of chosen upgrades.

      • 3 weeks ago
        Anonymous

        Thank heavens you're not a developer.

      • 2 weeks ago
        Anonymous

        Thats a good thing though. I hate how normal metroidvanias always give me the itch to cleanly fill out the map so i'm doing stupid shit like running back and jumping against some wall just so that square registers. Also you end up looking more on the minimap than the actual game.
        This comes someone who thought Dark Souls is stupid for not having a map but came back around to appreciate it since you don't need a map and it makes exploring more organic and reliant on recognizing landmarks and taking note of shortcuts

    • 3 weeks ago
      Anonymous

      >it's a female protag anyway which is lame
      Wut.
      >bloated to shit
      The frick does this even mean?

      I was never interested in it because I'm 99.9999% certain that it'll contain all the stupid shit that made HK unbearable to play, particularly the moronic-ass mapping system, like how you actually need to find an area map before you can see the map.
      And even when you actually do find the area map, your map exploration progress is only updated when you sit down (instead of having your map unfold in real time like in 99.999999999999999999999999999% of every single metroidvania ever made). HK's mapping system completely misses the satisfying feeling of slowly making progress in mapping and the constant feedback in seeing your map percentage grow higher. After I finished mapping like the first 2-3 areas of the game, I realized I wasn't having any fun and decided to just go on YouTube to find a video that showed me exactly where to find the map maker guy in each new area so that I didn't waste time with HK's moronic garbage. I ended up having way more fun this way.
      I will gladly play Silksong if it ditches all the many, many things that make HK completely unfun though. Otherwise, there's plenty of other great non-moronic metroidvanias to enjoy.

      Lmao it's this guy again.

    • 3 weeks ago
      Anonymous

      >it's a female protag anyway which is lame
      Why does this matter? They are fricking cartoon insects.

      • 3 weeks ago
        Anonymous

        I just can't connect with the festering 6 legged insect freaks unless I know that's a fat fricking pair of meaty testicles hidden neatly inside HIS carapace

    • 3 weeks ago
      Anonymous

      >durrrrrrrrrrrrrrrrrrrrrrrrrrrrr game bad because female protagonist

    • 3 weeks ago
      Anonymous

      >dislikes female protag
      >look inside
      >it’s just a bug that happens to be female
      ok chuck

    • 3 weeks ago
      Anonymous

      In spite of the fact that a female bug shaking her ass is what the fans would want, it will have no influence on the game .

    • 3 weeks ago
      Anonymous

      >and it's a female protag anyway which is lame
      It's a fricking bug you stupid poltard

    • 3 weeks ago
      Anonymous

      contender for the worst first post ever made

      I was never interested in it because I'm 99.9999% certain that it'll contain all the stupid shit that made HK unbearable to play, particularly the moronic-ass mapping system, like how you actually need to find an area map before you can see the map.
      And even when you actually do find the area map, your map exploration progress is only updated when you sit down (instead of having your map unfold in real time like in 99.999999999999999999999999999% of every single metroidvania ever made). HK's mapping system completely misses the satisfying feeling of slowly making progress in mapping and the constant feedback in seeing your map percentage grow higher. After I finished mapping like the first 2-3 areas of the game, I realized I wasn't having any fun and decided to just go on YouTube to find a video that showed me exactly where to find the map maker guy in each new area so that I didn't waste time with HK's moronic garbage. I ended up having way more fun this way.
      I will gladly play Silksong if it ditches all the many, many things that make HK completely unfun though. Otherwise, there's plenty of other great non-moronic metroidvanias to enjoy.

      >you actually need to find an area map before you can see the map
      Holy shit, a mechanic that encouraged exploration into the unknown! Help me Black personman I'm going insane from this unbearable game design!

    • 3 weeks ago
      Anonymous

      more like bloated with uhhhh my c-cum haha

    • 3 weeks ago
      Anonymous

      >Let me tell you about Samus and Lara Croft.

    • 3 weeks ago
      Anonymous

      It’s a fricking bug it doesn’t even look female

    • 3 weeks ago
      Anonymous

      If I didn't play HK I probably would have agreed on the female protag bit because imo I just end up not like most fem protag games and even the ones I do like have gay shit on the side.
      But playing HK Hornet is a established character, so the only way I wouldn't play is if they made her mega lesbians or slapped homosexual shit everywhere.
      If it's really a sequel I want some fricking clarification on where my little ghost is. I miss that mother fricker.

      • 3 weeks ago
        Anonymous

        Anon, I have some bad news about the little ghost. Do you want to sit down?

    • 3 weeks ago
      Anonymous

      fippy bippy

    • 3 weeks ago
      Anonymous

      Horney is hot so its fine

    • 3 weeks ago
      Anonymous

      Any female protag except Samus is automatically bad

      • 3 weeks ago
        Anonymous

        And that's because almost no one knew Samus was a girl when they first played it. They should unironically have hornet turn out to be a dude.

      • 3 weeks ago
        Anonymous

        based, she's /ourgirl/. only time she's bad is in Other M because they tried to force storyshit on us

    • 3 weeks ago
      Anonymous

      >all these disingenuous furry-lite replies
      This fricking bug prostitute has thousands of fempedo hentai and voluptuous pinups. I think a good share of Hollowgays online definitely see it more than an actual bug.

    • 2 weeks ago
      Anonymous

      I'm just hoping it won't be a Tevi, not that i disliked it but ultimately made me replay and appreciate Rabi Ribi even more.

  2. 3 weeks ago
    Anonymous

    It's coming for real this time. I feel it, bros.

  3. 3 weeks ago
    Anonymous

    HORNET OWES ME SEX

  4. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      I hope to fricking God you kill Lace in this game.

      So many yuritroons keep forcing this meme.

      • 3 weeks ago
        Anonymous

        >yuritroons
        Just call them yurigay as usual, anon. Troons need their own cathegory of sllander, don't infect others with it.

      • 3 weeks ago
        Anonymous

        My pp is hard

    • 3 weeks ago
      Anonymous

      >be the daughter of a peerless braphog spider warrior and the bug equivalent to a god in human form
      >family line dies with you because you'd rather be a dyke than give birth to more freakishly powerful demigod babies
      Imagine being yuritroony fanon Hornet.

      • 3 weeks ago
        Anonymous

        That's so going to happen and there is literally nothing you can do about it

    • 3 weeks ago
      Anonymous

      void creatures and bugs dont have breasts

    • 3 weeks ago
      Anonymous

      That's so going to happen and there is literally nothing you can do about it

      Plan = Trusted

      I started playing Hollow knight yesterday and now i understand why everyone likes her

      • 3 weeks ago
        Anonymous

        SHAW~

        • 3 weeks ago
          Anonymous

          What the frick is this crap?

          • 3 weeks ago
            Anonymous

            twitter garbage

        • 3 weeks ago
          Anonymous

          ADINO~

        • 3 weeks ago
          Anonymous

          >white body
          off model and into the trash it goes

          ADINO~

          now THIS is art

    • 3 weeks ago
      Anonymous

      looking forward to your transition, yuricuck

    • 3 weeks ago
      Anonymous

      Reminder she fricks her brother

    • 3 weeks ago
      Anonymous

      i for one hope she ends up with the shota

      • 3 weeks ago
        Anonymous

        Sherma is going to die

  5. 3 weeks ago
    Anonymous

    I've started caring entirely
    fully expecting it to be perfectly designed, and thankfully its a female protag so we know its cool

  6. 3 weeks ago
    Anonymous

    I don't get the hype. The first one wasn't very good.
    >charm slots are used by things like the map and waypoints
    >only one weapon with one attack
    >boring walkback
    >confusing to traverse because all areas look the same
    >no story
    For a soulslike game, I'd give it a 4/10.

    • 3 weeks ago
      Anonymous

      Would've been good bait but you came all over the keyboard leaving a sticky ooey gooey mess with that last line.
      Parctice self-restraint.

    • 3 weeks ago
      Anonymous

      The only legitimate complaint you have is charms being shit because the +damage and spell ones are blatantly overpowered. Not that you would know that, being a casual homosexual.

  7. 3 weeks ago
    Anonymous

    I don’t even give a frick what’s going to be in this game. Hollow Knight but faster is all they needed to do to sell me on a sequel.

  8. 3 weeks ago
    Anonymous

    Silksong will be to Hollow Knight what Doom Eternal was to Doom 2016

    • 3 weeks ago
      Anonymous

      Nah its going to be the Bloodborne to HK's Dark Souls.

    • 3 weeks ago
      Anonymous

      >liked both
      Alright with me.

      >TFW can enjoy both boomshoot and twitch shooters
      Feels fricking GOOD.

      • 3 weeks ago
        Anonymous

        What are you saying, anon? You're supposed to take a side and love only one while hating the other, you can't possibly enjoy BOTH things.

        • 3 weeks ago
          Anonymous

          If it helps, you can reframe the way you view it: liking both is one side and picking just one is another side. By liking both, you're taking a side.

    • 3 weeks ago
      Anonymous

      So way better gameplay but worse story? I can dig it.

    • 3 weeks ago
      Anonymous

      So objectively better in every single way gameplay wise?
      Sign me the frick up.

    • 3 weeks ago
      Anonymous

      good

    • 3 weeks ago
      Anonymous

      So the story will launch right into a ton of moronic lore nobody asked for after an unnecessary timeskip? Sounds about right.

    • 2 weeks ago
      Anonymous

      A better game in all directions? Good

  9. 3 weeks ago
    Anonymous
  10. 3 weeks ago
    Anonymous

    Do we believe brehs?

    • 3 weeks ago
      Anonymous

      I want to believe

    • 3 weeks ago
      Anonymous

      No. The hype has died out but a release date would reignite it. I don't know what relations there are between team Cherry and Nintendo/Microsoft in terms of advertisement, but assuming they can announce it at any given time, I assume Summer Game Fest for a release in the last days of 2024 or early 2025 with another trailer at The Game Awards. I doubt it will go live sooner.

      • 3 weeks ago
        Anonymous

        >the hype died out
        >people still scream "silksong" in every indie event

        • 3 weeks ago
          Anonymous

          The anon probably meant his own personal hype

        • 3 weeks ago
          Anonymous

          The anon probably meant his own personal hype

          I mean, the original trailer was long ago and so the article on Edge was too long ago. The initial momentum the game had has ceased, there is still a dedicated fanbase but there are also many sour voices in it, especially regarding how Team Cherry handled the whole thing. That said, all this would cease with a proper announcement.

          • 3 weeks ago
            Anonymous

            >especially regarding how Team Cherry handled the whole thing.
            They could have still posted some updates on their homepage, but there was literally nothing like soon after the first trailer.
            Really wonder what happened

          • 3 weeks ago
            Anonymous

            >The initial momentum the game had has ceased
            You're kidding right? It's called the ER of indies for a reason.

          • 3 weeks ago
            Anonymous

            >The initial momentum the game had has ceased
            The Silksong hype train has no brakes, it just keeps trending higher and higher.

            • 3 weeks ago
              Anonymous

              it's going to be a mass suicide event when the game is eventually cancelled

              • 3 weeks ago
                Anonymous

                Sorry doomer bro, but the game got a PEGI rating, which means it's complete

              • 3 weeks ago
                Anonymous

                >which means it's complete
                two more weeks?

              • 3 weeks ago
                Anonymous

                Could be months, but the game has to be complete to be reviewed and get a PEGI rating

              • 3 weeks ago
                Anonymous

                seriously be real for a second, why would tc be silent about that when everybody is up their asses about the game im sure they cant connect their pc to the internet without their modem blowing up. why wouldnt they build hype by releasing a trailer, or even one of those teasers for a trailer people do nowadays

    • 3 weeks ago
      Anonymous

      It'll be present at the summer games festival, but not today.

  11. 3 weeks ago
    Anonymous

    TODAY THIS TIME FOR SURE BROS I GOT A GOOD FEELING ABOUT THIS ONE

  12. 3 weeks ago
    Anonymous

    7 and Silksong release is revealed today

  13. 3 weeks ago
    Anonymous

    There will perhaps be less hornet porn once the game actually releases, since the wait is blueballing everyone so much.

    • 3 weeks ago
      Anonymous

      Nah, there will be an influx of new hornet porn, just wait

  14. 3 weeks ago
    Anonymous

    >Game finally gets announced
    >Sweet Baby Inc is involved
    What would you do?

    • 3 weeks ago
      Anonymous

      sail the high seas

    • 3 weeks ago
      Anonymous

      I would already be worried if they took the Tim bucks and went to EGS ... this would pretty much kill me

  15. 3 weeks ago
    Anonymous

    The demo was all they ever built for it. It was always a scam.

  16. 3 weeks ago
    Anonymous

    those Fearless Fox trademarks they keep registering are probably a game they've been developing on the side, which slowed down Silksong dev
    the brave new worlds part of this makes me think that they burned out on Silksong and fell in love with the non-HK game more

    • 3 weeks ago
      Anonymous

      Huh? TC are making another game? Did this come to you in a dream?

      • 3 weeks ago
        Anonymous

        been living under a rock? they've been filing trademarks for Fearless Fox for a while now

      • 3 weeks ago
        Anonymous

        Braindead idiot.

    • 3 weeks ago
      Anonymous

      You doomposters come up with the weirdest fanfictions.

    • 3 weeks ago
      Anonymous

      >burned themselves out
      Anon the developers themselves said they were burned out on the franchise after making HK in an interview after it's release because it took them six years to make. It's pretty clear they've been forcing themselves to make Silksong for the money.

  17. 3 weeks ago
    Anonymous

    I honestly wonder what they've even been doing every day for the past few years. There was obviously a certain amount of confidence that the game would release soon or else Microsoft wouldn't have shown it off on their thing 2 years ago.

    • 3 weeks ago
      Anonymous

      They probably just came up with more stuff to add.

  18. 3 weeks ago
    Anonymous

    Hollow knight was a mediocre slog and ive already forgotten it
    Tevi and Rabi ribi btfo that game so hard its nowhere close.
    Silkflop is dead on arrival

    • 3 weeks ago
      Anonymous

      >tevi
      Woke garbage

    • 3 weeks ago
      Anonymous

      if you add the player count of those two games and multiply by ten. even they it won't be barely more than hollow knight enjoyers. stop shilling your literally who games weeb.

      • 3 weeks ago
        Anonymous

        Why aren't you playing CoD or MADDEN if you only care about player counts. Learn what good game design is, fricking drooling moron

        frick off with your moronic weeb shit

        Sorry its not like Funko pop knight where every npc makes baby noises

    • 3 weeks ago
      Anonymous

      frick off with your moronic weeb shit

    • 3 weeks ago
      Anonymous

      >Tevi and Rabi ribi btfo that game so hard its nowhere close.
      I love all of them. And feel like they're pretty different experiences.

    • 3 weeks ago
      Anonymous

      Hollow Knight, for the lack of a better word, has a stronger western feel and presentation both in visuals and musics, which I personally appreciate more than the anime look of Rabi-Ribi or "fujo RWBW faux-anime chara-design" artstyle of TEVI. Altough I'll say that the pixel art for them is stellar, particularly TEVI. But that's the only area where I'll concede some kind of superiority for HK compared to those two. The latter two games have Erina and Tevi feel better to play thanks to the faster movement mechanics, allowing for more satisfying traversal. The Knight can't fast-fall in HK, for example. I can't play the game without the dashmaster and movement speed charm. TEVI and RR also have more variety in the tools used and better fluidity for the combat. Poking in HK makes for a few great platforming challenges boss fights (NKG, Pure Vessel, Sisters of Battle, Markoth) but that's it.

      Rabi-Ribi is by the way the undisputed KING of player expression through exploration and sequence-breaking in a metroidvania, and voluntarily at that. Movement tech is complex and rewarding to execute. You can collect any item and beat the game in any order you want, making replays fun. You can reach the endgame without having collected anything. Tevi's linearity for the sake of the story in comparison was bad but while the bosses were overall easier to learn and fight against even in Expert mode, the monster variety in small enemies and their placement on the map made them actually challenging to move past or get rid of. I died more often to those monsters and elite challenges (pyramid at the beginning of the game and volcano one) than to the actual bossses. You hardly die in RR/HK but at least in RR and TEVI death just means "get better or explore somewhere else, moron". Backtracking to where you died to resume proper exploration in HK was very frustrating the few times I died. About the 5-6th time I just stopped caring and let the ghost alone for about a few hours.

      • 3 weeks ago
        Anonymous

        The ninjutsu shit in TEVI was way too complicated for me. Every time I tried a cool move or messed with different orbitars I'd end up botching it and eating an attack, so even by the end of the game I was just spamming the basic combo
        I like Rabi-Ribi more because the fights feel almost turn-based. You get to wail on the boss for a minute, then you have to focus on defense.

      • 3 weeks ago
        Anonymous

        >You hardly die in RR/HK but at least in RR and TEVI death just means "get better or explore somewhere else, moron".
        Thankfully, Rabi Ribi and Tevi both have tons of difficulty modifiers.
        In Tevi for instance, you can have Infernal BBQ difficulty combined with modifiers like Turbo Mode (faster game speed), Potion Scale (enemies scale far higher from upgrades you've collected, which is basically like Alternative Mode in Rabi Ribi), Elite Enemies (every single enemy, even bosses, have extra elite buffs), Aggro Bossses (bosses start on last phase and has less downtime between attacks) all activated to make for an extremely different experience compared to even just vanilla Infernal BBQ difficulty.
        And these were just the modifiers added within the first month of Tevi's release. Like with Rabi Ribi, Tevi has been confirmed to get a lot of content DLC, so there's the possibility of even more crazy difficulty in the months to come, alongside more difficulty rebalances.
        Though sadly, because of the way non-modded exploration is tied into the game's disappointing story, the game will always slightly be inferior to Rabi Ribi in the exploration and level design department.
        You said you played on Expert. Judging by your webm, you know how to play the game. You should try Infernal BBQ and these difficulty modifiers (if you haven't already that is).

      • 3 weeks ago
        Anonymous

        >dude all these moves and strikes and mechanics, the combat is so much better with great player expres-
        >>boss is a PNG that doesnt interact with the player in the slightest and just spams bullets and projectiles across the screen

        >dude the interconnection in the game is BRILLIANT for a metroid-like, you can go anywhere!
        >>in fact you can go anywhere because its completely unsubstantial meaningless garbage, that is so devoid of a cool sense of progression through the world that the main game's gamemode LITERALLY MAKES ENEMIES SCALE ACROSS THE WHOLE FRICKING GAME
        i genuinely dont comprehend rabi ribi fans

      • 3 weeks ago
        Anonymous

        Man, I gotta replay Tevi. Best thing I played in 2023

      • 3 weeks ago
        Anonymous

        I played TEVI with a keyboard and even by the end of the game, I was still pressing wrong buttons and getting the bindings confused and doing things I didn't mean to do which gets me hit or killed. Is a controller easier if I want to do what you're doing in that webm?

    • 3 weeks ago
      Anonymous

      >apples fricking suck, oranges are way better

  19. 3 weeks ago
    Anonymous

    3 hours bros

    • 3 weeks ago
      Anonymous

      >3 hours
      Isn't it 6?

      • 3 weeks ago
        Anonymous

        7am pt

  20. 3 weeks ago
    Anonymous

    I work in the office next to Team Cherry and they told me they'd release it when Routine releases

  21. 3 weeks ago
    Anonymous

    I hope they say frick it and release it on shadow of the erdtrees release date just for the lulz

  22. 3 weeks ago
    Anonymous

    It's going to bee kino, Gankerros. I can feel it in my gamer bones.

    • 3 weeks ago
      Anonymous

      I can feel it in my gamer boner

  23. 3 weeks ago
    Anonymous

    From what we know, Silksong is gonna be more castlevania-esque with much improved combat so it's pretty much impossible for it to fail if it retains the same level of level and boss quality as the first game. It'll be glorious

  24. 3 weeks ago
    Anonymous

    Today is the day. Trust the plan. Patriots are in control. Screencap this.

  25. 3 weeks ago
    Anonymous

    After some 4 years of development I feel nothing. If it comes out and is good - it's fine. If it comes out and is bad - who cares?

    • 3 weeks ago
      Anonymous

      I would be pretty mad if it fails

      • 3 weeks ago
        Anonymous

        Why and what would you consider a failure? I see all sequals as destined to fail, but some don't. If a great team comes together with some youthful spark and unexplored ideas, it's far easier to create a new and "fresh" game. The second time around they'll be trying to outdo themselves and if they're just as good as the first time, they'll be dragged through the mud for not delivering above and beyond. One misplaced design decision could spiral into a shit tornado.

        • 3 weeks ago
          Anonymous

          your rambling might've actually made sense if we lived in an alternate dimension where good sequels didn't exist

          • 3 weeks ago
            Anonymous

            Are you a child in fact or just mentally?

  26. 3 weeks ago
    Anonymous

    nah cs i been waiting for this game 4 so long

    • 3 weeks ago
      Anonymous

      One hour, believe the plan

  27. 3 weeks ago
    Anonymous

    Guys, what's the release date going to be?

    • 3 weeks ago
      Anonymous

      October 18

    • 3 weeks ago
      Anonymous

      Tomorrow

  28. 3 weeks ago
    Anonymous

    What's the appeal of Hollow Knight? I played for an hour and it was just a generic metroidvania.

    • 3 weeks ago
      Anonymous

      >he didn't get to Greenpath
      ya blew it. all you got to see was dull caves and assumed the rest of the game would be like that

      • 3 weeks ago
        Anonymous

        the rest of the game is like that

    • 3 weeks ago
      Anonymous

      Everything. The atmosphere, the setting, the music, the gameplay, the characters, it's all really damn good.

    • 3 weeks ago
      Anonymous

      it starts off really slow so I dont blame you for baing early. it stays that way for a while until you get a few decent upgrades

      • 3 weeks ago
        Anonymous

        I found it too big and empty. Traversing was a chore. Silksong looks like an improvement in that aspect so I’m hopeful.

    • 3 weeks ago
      Anonymous

      Atmosphere was the biggest thing, but the movement playing into tactile, quick combat is what keeps you going. Unfortunately, the early-game pacing sucks so you can play upwards of two hours in the drab Crossroads setting with no movement upgrade before going "frick this" and dropping it. Source: me, I did that before giving it a second chance.

      Give it another go. Once you get the first movement item it starts to feel a lot better, the environmental atmosphere is great and varied outside that first zone, and the challenge stuff is super fun to complete.

  29. 3 weeks ago
    Anonymous

    SILKSONG IS REAL
    IS
    REAL

  30. 3 weeks ago
    Anonymous

    Nope.

  31. 3 weeks ago
    Anonymous

    I'm in the middle of playing Unicorn Overlord.
    There is 0 risk of Silksong releasing today, is there?

    • 3 weeks ago
      Anonymous

      extremely unlikely

    • 3 weeks ago
      Anonymous

      They're gonna show a new trailer but nothing else. No release date, no "coming soon' just to frick with everyone.

      • 3 weeks ago
        Anonymous

        >They're gonna show a new trailer

    • 3 weeks ago
      Anonymous

      don't worry, Miyamoto had a fit about blue toads again and deleted all the source code, cancelling it for good.

  32. 3 weeks ago
    Anonymous

    Silken Song
    O Silken Song

  33. 3 weeks ago
    Anonymous

    There are Californians who are waking up extra early so they can be greviously disappointed by the Indie World showcase.

  34. 3 weeks ago
    Anonymous

    GUYS, IT'S STARTING

    • 3 weeks ago
      Anonymous

      Link

  35. 3 weeks ago
    Anonymous

    GUYS TURN ON CNN SILKSONG JUST SHOT THE PRESIDENT

  36. 3 weeks ago
    Anonymous

    Yeah. A showcase that starts off like this won't have anything big in it.
    I am no longer even expecting UFO50 to show up.

  37. 3 weeks ago
    Anonymous

    JP stream got uploaded entirely, no silksong.

    • 3 weeks ago
      Anonymous

      that's only because nobody in Japan cares about Hollow Knight

  38. 3 weeks ago
    Anonymous

    To this day I do not have good read if anons shitting on HK are doing it to be contrarian or from genuine grievances. Like it's pretty clear when anons are just shitting for it for shits sake but sometimes the complaints include stuff that comes off as genuine annoyance.
    I wonder if there is a review on YT where the reviewer genuinely didnt like HK just to have window to a mind of a person who did not vibe with the game.

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      I saw one but it was clearly a guy trying too hard for the contrarian points, so a lot of bad critique. Honestly, best critique is the Joseph Anderson vid, even if he overall really likes the game.

  39. 3 weeks ago
    Anonymous

    You guys sure someone on Team Cherry didn't troon out?

    • 3 weeks ago
      Anonymous

      You mean the troon drama was real?

      • 3 weeks ago
        Anonymous

        Nah, I'm saying sometimes if an indie game is taking to long to come out, it's because someone on the team trooned out.

        • 3 weeks ago
          Anonymous

          Least salty Hazelnut Bastille backer

      • 3 weeks ago
        Anonymous

        Sometimes I think I spend too much time online but then I read shit like this and think jesus fricking christ maybe it's not all over for me yet

  40. 3 weeks ago
    Anonymous

    2
    MORE
    WEEKS
    trust the plan

  41. 3 weeks ago
    Anonymous

    My guess is that they designed most of the map around Hornet's old moveset for the DLC, completely changed her moveset and therefore had to completely change the map/bosses, all while struggling to top Hollow Knight in terms of volume.

    The original game took like 3 years to make with a relatively tiny team, there must have been a major frickup somewhere.

  42. 3 weeks ago
    Anonymous

    I'm starting to think this is just going to end up being a giant disappointment, a game taking so much time is never a good sign and it screams complications

    • 3 weeks ago
      Anonymous

      it's possible something went wrong, but I'm more inclined to believe they've just made it frickhueg and are obsessed with polishing it to a mirror shine
      they're perfectionists and have no financial incentive to rush it, they can take as long as they want, so they're taking full advantage of that fact

    • 3 weeks ago
      Anonymous

      HK took forever too

      • 3 weeks ago
        Anonymous

        Didn't they only release HK because they ran out of money? Same thing will probably happen with Silksong if so.

        • 3 weeks ago
          Anonymous

          >Team Cherry
          >running out of money
          lol. lmao perchance

          • 3 weeks ago
            Anonymous

            you can't just say perchance

        • 3 weeks ago
          Anonymous

          >make billions
          >only have 3 employees
          >run out of money
          did they give it all to israel?

          • 3 weeks ago
            Anonymous

            That's the joke. Keeping their company running for a year probably costs less than a mill, so expect Silksong in 2085 at the earliest.

  43. 3 weeks ago
    Anonymous

    There has to be something seriously wrong at this point. A Metroidvania should not take this long to make, especially as a sequel. Something has gone seriously wrong.

    • 3 weeks ago
      Anonymous

      It looked almost done back was "coming soon" as early as june 2019. Some definitely happened behind the scenes.

  44. 3 weeks ago
    Anonymous

    Silksong xisters, let's just turn the page.

  45. 3 weeks ago
    Anonymous

    you guys got any mod recs for HK? something to like replay the game with for shits? i already played hollow point

  46. 3 weeks ago
    Anonymous

    LMAOOOOOOOOOOOOOOOOO

    • 3 weeks ago
      Anonymous

      Hey, what's up.

  47. 3 weeks ago
    Anonymous

    Steamworld won

  48. 3 weeks ago
    Anonymous

    >that anon you talked to who was excited about it over 4 months ago
    frick xbox for the april fools thing, that shit was cruel

  49. 3 weeks ago
    Anonymous

    >see silksong trending on twitter
    >its people laughing because no news yet again
    heh

    • 3 weeks ago
      Anonymous

      hah

  50. 3 weeks ago
    Anonymous

    >Even one of the devs thinks it's funny
    based

    • 3 weeks ago
      Anonymous

      what's with this game and clown fetish?

      • 3 weeks ago
        Anonymous

        It started as a meme to call people clowns when they hype up every gaming event as being the time SS will get announced

    • 3 weeks ago
      Anonymous

      When did they hire people?

  51. 3 weeks ago
    Anonymous

    Didn't one poster said that one of the devs Trooned out during development and made life hell to the others, basically halting all the progress they did?
    Anyway, this game is a complete vaporware and I doubt it will release, ever, unless they have a partnership with some other devs.

    • 3 weeks ago
      Anonymous

      Yes. There was an anon who kept spamming that.
      But that anon was also a moron trying to spark completely baseless, unfounded, and moronic artificial drama.

      Team Cherry was always two people and their and their soundtrack freelancer. With voice roles and minor code assistance just being minor contract work.

      So his claim of "one of the devs" could really only target one of the two known devs. At best three if you actually include the composer.
      And not only have these people not trooned out. Referring to it as "one of the devs" when it's just two dudes is really odd and weird to begin with.

      In all likelihood the moron troll didn't even know what Team Cherry looked like.

      • 3 weeks ago
        Anonymous

        No longer "light" code assistance. They thankfully hired a competent programmer this time around. Ari is the art guy and overall lead. William is support and writes the dialogue and lore. I'm sure they both collaborate heavily on this, but William does contribute obviously. It's just hard to pinpoint exactly what he does because it's so easy to see Ari's art style as the face of the game. Larkin is the composer. Hornet is Ari's wife irl iirc? Aforementioned new code monkey is going to be the hidden star of the team. He won't get any credit with normies but when team cherry inevitably releases behind the scenes commentary stuff Ari and William are going to be a broken record of "We wanted this room to have this and [code monkey] made it happen. We never could have figured that out ourselves."

        • 3 weeks ago
          Anonymous

          From what I remember William, outside of the coding, was the c**t that loved conceptualizing and adding in all the jackass designs and encounters in the game. Of course they both had inputs but if there was something a player b***hed about in the game (or found hilarious) there was a higher likelihood that it was William that came up with it.

          He definitely coded most of the shit in the first game though. It's why it was such a hot unoptimized mess early on because it was his first try at Unity when they switched engines.

        • 3 weeks ago
          Anonymous

          They had a code monkey for Hollow Knight, it was David Kazi. The new code monkey is Jack Vine who joined when they were porting it to consoles and developing Godhome.

  52. 3 weeks ago
    Anonymous

    Playable Hornet!

    • 3 weeks ago
      Anonymous

      >will now be playable
      >still not playable
      they run with the stretch goal money

      • 3 weeks ago
        Anonymous

        I wouldn't be too salty after all the content HK ended-up getting, then finding-out I get a whole free game.

    • 3 weeks ago
      Anonymous

      damn i cant believe its already been 20 years

  53. 3 weeks ago
    Anonymous

    Silksong is so going to suck and be underwhelming, if it ever comes out at all. I cant believe anything else at this point.

    • 3 weeks ago
      Anonymous

      It will receive the DD2 treatment. Hyped sequel for years that will end up being actually an underwhelming remaster of the first game with a bigger map.

    • 3 weeks ago
      Anonymous

      Silksong has to suck real fricking bad for me to be disappointed.
      It doesn't need to be better than Hollow Knight for me to satisfied. It can be a downright worse experience and I'll have fun and be happy, provided it isn't too much worse.

      I don't know why people act all crazy or unreasonable just because the game has been in development for ages.
      Final Fantasy. Megaman. Castlevania. Zelda. Ape Escape. Franchises can go up and down in quality while still remaining good. It's more common than the quality staying consistent or forever rising.

  54. 3 weeks ago
    Anonymous

    I'm more interested in eventually hearing about all the gnarly shit going on behind the scenes to obstruct its completion than I am in getting the game at this point.

    • 3 weeks ago
      Anonymous

      I doubt we are ever gonna find out what the frick happened. Its such a small team, only 3 guys so they'll most likely keep it to themselves.

    • 3 weeks ago
      Anonymous

      It's wild seeing such crazy conjecture from people who don't understand game dev lmao. One or both main devs had a child. They took their time this time, and it's a bigger game. They rushed the first one out because they had Kickstarter obligations (inb4 "but playable Hornet was a kicklstakrldaflb;lh;lkj!!)

      Game dev is hard, they're taking their time, please look forward to it.

      • 3 weeks ago
        Anonymous

        That doesnt explain why they said the game was in testing phase almost 4 years ago. Or how it was supposed to come out last year only to go radio silent. There's been weird shit happening in that development, denying that is just trying to hide the sun with your thumb

        • 3 weeks ago
          Anonymous

          "Damn, the way we contextualized Hornet's original moveset really just doesn't work, and we have so much of the encounter and level design based around it." Could be any number of impactful realizations they made after testing that takes time to re-work. Also ye olde scope-creep. Doesn't have to be drama or trans or hatever the frick.

  55. 3 weeks ago
    Anonymous

    Bend over
    Steamworld GODS own you now

  56. 3 weeks ago
    Anonymous

    >Japan got tired of waiting and made their own silksong

    It's time to move on bros.

    • 3 weeks ago
      Anonymous

      Straight-up Ori Knight

    • 3 weeks ago
      Anonymous

      this looks like a chinese ripoff (while the actual chinese ripoff, nine sols, actually plays and looks good)
      wtf bros i thought japan was supposed to be based

      • 3 weeks ago
        Anonymous

        Just checked Nine Sols out, doesn't look derivative of specifically Hollow Knight at all, a proper from-all-baskets iteration.

    • 3 weeks ago
      Anonymous

      there's like 10 of silksong killers on steam coming out
      what's 1 more

    • 3 weeks ago
      Anonymous

      Japan even know about Hollow Knight?

    • 3 weeks ago
      Anonymous

      There is the chinese bootleg game, and now this shit.
      Is that hard for bugmen, or anyone, to not LITERALLY copy+paste a game art-style? Like you can make a game work like Hollow Knight, but make a different artstyle and characters, ffs.

      • 3 weeks ago
        Anonymous

        there are 10 others that are not from asia
        1 of them got 1 million maplebucks in kickstarter campaign

    • 3 weeks ago
      Anonymous

      there's another one of these. HK clones are everywhere

      https://store.steampowered.com/app/1809540/Nine_Sols/

      • 3 weeks ago
        Anonymous

        We should just call the gente Hollowtroids at this point.

  57. 3 weeks ago
    Anonymous

    Hornet does not have boobs. She is tiny and made for size_difference.

  58. 3 weeks ago
    Anonymous

    why do I want this game? I struggled a lot in hollow knight. made myself really stressed to get through that bright white area with chainsaws and shit. my reflexes just cant compete with sub 20 year olds.
    I hope this game never comes out

    • 3 weeks ago
      Anonymous

      me

  59. 3 weeks ago
    Anonymous

    Hornet's silkthong

  60. 3 weeks ago
    Anonymous

    I gonna pirate this shit, not gonna pay after they play dumb about the release date or at least say anything, you shit about the fanbase? I shit about you work

    • 3 weeks ago
      Anonymous

      >you shit about the fanbase? I shit about you work
      good morning sir

    • 3 weeks ago
      Anonymous

      >aaaah, another morning, another game to justify not paying for!

      Buddy just pirate it silently, you're convincing no one here but yourself.

  61. 3 weeks ago
    Anonymous
  62. 3 weeks ago
    Anonymous

    What are the odds of the game having overt troony shit in it?

    • 3 weeks ago
      Anonymous

      Idk why I’m indulging this question, but at best maybe we’ll get a quest about a caterpillar metamorphosing into a butterfly and talking about how they finally feel like their true self or some shit.

    • 3 weeks ago
      Anonymous

      Hornet is trans btw

    • 3 weeks ago
      Anonymous

      The first game had gay stuff, so chances aren't exactly low.

      • 3 weeks ago
        Anonymous

        /u/ is Ganker approved

        • 3 weeks ago
          Anonymous

          I'm afraid female bugs are only for human men.

      • 3 weeks ago
        Anonymous

        Unfortunately non-zero, the first game already had dumb gay shit in it.

        >70 hours in the game
        >have no clue what you're talking about
        Sometimes it pays to not be a terminally online schizo, I guess

        • 3 weeks ago
          Anonymous

          >he killed the smith

        • 3 weeks ago
          Anonymous

          it's the nailsmith going to the nailmaster at greenpath (don't remember his name) if you don't kill him, but their relation is vague
          i have 200 hours in hollow knight and I had to think hard to remember it

          • 3 weeks ago
            Anonymous

            There's also the Gay Mourner.

            • 3 weeks ago
              Anonymous

              I thought that was female

              • 3 weeks ago
                Anonymous

                Might just be that I'm old, but gay used to be used about lesbians too.

              • 3 weeks ago
                Anonymous

                Ganker mental gymnastics for homosexual ethics: "does it get me hard? Then it's good."

                I said that because her partner is the traitor's SON
                morons

              • 3 weeks ago
                Anonymous

                Looked it up to see if I had misremembered it, but at least both wiki's say it's the the daughter of the Traitor Lord.

              • 3 weeks ago
                Anonymous

                Looked it up to see if I had misremembered it, but at least both wiki's say it's the the daughter of the Traitor Lord.

                Oh yeah, and the quote they use
                >Grey Mourner: "Le'mer, woulds't you, coulds't you deliver gift to her grave?"

              • 3 weeks ago
                Anonymous

                No it's not? lmao was pretty clear to me in-game and I don't even do the whole wiki-diving lore thing. I didn't know about the Gaylmaster until long after since I merc'd his ass (by accident because I'm a clumsy gamer.)

              • 3 weeks ago
                Anonymous

                >be moronic
                >call others morons

              • 3 weeks ago
                Anonymous

                Ganker mental gymnastics for homosexual ethics: "does it get me hard? Then it's good."

              • 3 weeks ago
                Anonymous

                She is

        • 3 weeks ago
          Anonymous

          Most relationships sans the King & Queen were gay.

        • 3 weeks ago
          Anonymous

          I learned it from just playing the game, you sperg. The moth warrior was gay for a female mantis for some random reason.

          • 3 weeks ago
            Anonymous

            Just couldn't stay away from those manbreasts I guess.

    • 3 weeks ago
      Anonymous

      you gays are so obsessed you'd seethe about Jurassic Park having troony shit if you watched in again.

      • 3 weeks ago
        Anonymous

        >The Dinosaurs being genetic freaks is troony shit
        Cool it with the transphobia.

    • 3 weeks ago
      Anonymous

      its practically guaranteed since the HK devs are swedish

      • 3 weeks ago
        Anonymous

        bein't them kiwi?

        • 3 weeks ago
          Anonymous

          I thought they were Autistralians. Not that that changes much.

          whoops guess i was thinking of some other devs but yeah they swedes and strayans share the same sensibilities nowadays

      • 3 weeks ago
        Anonymous

        I thought they were Autistralians. Not that that changes much.

    • 3 weeks ago
      Anonymous

      Unfortunately non-zero, the first game already had dumb gay shit in it.

  63. 3 weeks ago
    Anonymous

    There aren't enough of these kinds of characters.

  64. 3 weeks ago
    Anonymous

    Silk Song is vaporware.

  65. 3 weeks ago
    Anonymous

    I've played a couple of metroidvanias but I've never played hollow knight. The only thing I know about it and it's sequel is that it's sequel is vaporware.
    My favorite metroidvania is Ender Lilies

  66. 3 weeks ago
    Anonymous

    I hope Hornet finds an illegible mate, she needs to become a queen already she's already older than Elderbug. Maybe Seth.

  67. 3 weeks ago
    Anonymous

    TODAY
    I REMIND THEM

    >silksong porn by a professional studio with 'A-list' actress
    Exists.
    >silksong game
    Does not exist.

    Hollow Knight Hornet A XXX Parody

    • 3 weeks ago
      Anonymous

      >Doesn't keep on the mask

      • 3 weeks ago
        Anonymous

        good ol cosplay porn

    • 3 weeks ago
      Anonymous

      That was fricking disgusting and I hate that you tempted me to google that 3dpd shit.

      • 3 weeks ago
        Anonymous

        >I hate that I fell unto temptation
        sucker

    • 3 weeks ago
      Anonymous

      what?
      the replies to your post made me a little curious.
      any link to that?

  68. 3 weeks ago
    Anonymous

    Fricking Unity destroyed this game otherwise it would have been out late last year. Everyone knows it.

  69. 3 weeks ago
    Anonymous

    why did people thought they will get the release date today? even today's silksong news video was funny.

    • 3 weeks ago
      Anonymous

      desperation

    • 3 weeks ago
      Anonymous

      See

  70. 3 weeks ago
    Anonymous

    Actually dead game. Also frick Team Cherry for not communicating and allowing every single Indie Direct to be overrun by spam because they couldn't be assed to let people know if it's being revealed soon. It's not fair to the indies being showcased there because they're being overshadowed by the hype of a non-existent game.
    Team Cherry frickwads deserve all the hate that they're getting. Frick them.

    • 3 weeks ago
      Anonymous

      >Also frick Team Cherry for not communicating and allowing every single Indie Direct to be overrun by spam because they couldn't be assed to let people know if it's being revealed soon. It's not fair to the indies being showcased there because they're being overshadowed by the hype of a non-existent game.
      This. I don't care if it takes them time to work on the game, but at least they should know by now that they should probably say wether or not they're showing.

    • 3 weeks ago
      Anonymous

      >Also frick Team Cherry for not communicating and allowing every single Indie Direct to be overrun by spam because they couldn't be assed to let people know if it's being revealed soon. It's not fair to the indies being showcased there because they're being overshadowed by the hype of a non-existent game.
      This. I don't care if it takes them time to work on the game, but at least they should know by now that they should probably say wether or not they're showing.

      Their vow of silence is so strange. Prior to 2020, they would post on their blog regularly.

      • 3 weeks ago
        Anonymous

        They don’t want terminally online morons hounding them is what I assume.

  71. 3 weeks ago
    Anonymous

    is George RR Martin making this game?

    • 3 weeks ago
      Anonymous

      No, he's making a quirky Earthbound inspired rpg

  72. 3 weeks ago
    Anonymous
  73. 3 weeks ago
    Anonymous

    It's gonna be at the xbox show. Really don't know why people expected it today lmao.

    • 3 weeks ago
      Anonymous

      >It's gonna be at the xbox show.
      Didn't they say that the next piece of news would come from Team Cherry themselves? So never, lol

  74. 3 weeks ago
    Anonymous

    I'll be surprised if this game releases within this decade. or at all.

  75. 3 weeks ago
    Anonymous

    kek

    • 3 weeks ago
      Anonymous

      I would be surprised if Hollow Knight made it to 50 million revenue.

      • 3 weeks ago
        Anonymous

        I mean it's sold like what? Probably 6-10 million units at 9 bucks average? How much is that?

        • 3 weeks ago
          Anonymous

          >Probably 6-10 million units
          Source??

          • 3 weeks ago
            Anonymous

            Based on general rules of thumb and trends.

            The game was at 2.8M back in 2019. It's been half a decade since then. Steam alone proba ly puts it at like 6M MINIMUM. That's not even adding Switch which is equally biggest platform plus Xbox/PS residuals. I would not be surprised if overall it was close to 10M sales. There's a fricking reason these aussie c**ts have been coasting for years on a single game.

        • 3 weeks ago
          Anonymous

          >Probably 6-10 million units
          Source??

          If you extrapolate based on steam's review-count number compared to back when they said HK had sold 2.8million copies, the result is that HK has sold over 20 million copies. though theres probably a higher % chance of positive or meme review once the game gets popular with silly kids and normalgays and all
          But then you need to consider that this is Steam. HK primarily started popular on PC and only later got sent to other platforms and made popular there, esp switch

          HK has definitely sold over 20 million, pretty much unequivocally the most successful metroid-like game, or even action sidescroller game in history. Hell you could say this one singular game makes it the most successful franchise
          Castlevania as a franchise had sold 20 million worldwide by 2006, metroid has 20 million by 2023, and Ori 1+2 sold 10 million copies at a higher price but massively bigger production cost & money taken by microsoft.
          And thats not considering the frickhuge ammount of merch that HK sold

          tl'dr : theyre fricking rich. the money will literally never end

          • 3 weeks ago
            Anonymous

            >HK has definitely sold over 20 million
            Lmao no

            • 3 weeks ago
              Anonymous

              >game had confirmed 2.8mil steam sales back in 2019 when its review rates were 1/10th of current, its popularity has grown massively since 2019 and they didnt speak of sales figure since
              >game had not released on other platforms back before it had its popularity surge
              >a fricking singleplayer game with not so much replayability, so many years after release and getting real content, has a whopping 5-10k daily active players tons of years after release. in fact the average playercount has grown significantly since 2019. for comparison, The Binding of Isaac has 10-20k with 10x the playtime and 100x the mods
              if you look at this and think theres any way in hell that HK has not sold over 20 million, youre genuinely delusional

              • 3 weeks ago
                Anonymous

                You can be certain that if HK sold 20 million, the devs would be publicly announcing and celebrating it. This isn't something you keep quiet about. The fact that they haven't even celebrated 10 million (another thing they no doubt wouldn't not mention) means that it hasn't even went past 10

              • 3 weeks ago
                Anonymous

                >the devs would be publicly announcing and celebrating it.
                does TC look like a dev that actively shows off and speak up in the slightest?
                Dont be moronic, this is literally the dev in complete radio silence when their project is one of the most overhyped and awaited things in videogame history when it comes to sheer numbers, and people who dont shut up about it in every showcase. This is one of the very few devs in year of the lord 2020+4 that actually shut the frick up about their things

              • 3 weeks ago
                Anonymous

                >does TC look like a dev that actively shows off and speak up in the slightest?
                lol
                lmao
                Imagine whiteknighting this hard
                I hope they see this bro!

              • 3 weeks ago
                Anonymous

                That was fricking 2019 where they said it ONCE you Black personhomosexual, they havent said anything after their counts multiplied tenfold
                so yes, thank you for proving my point

                >Dont be moronic, this is literally the dev in complete radio silence when their project is one of the most overhyped and awaited things in videogame history when it comes to sheer numbers, and people who dont shut up about it in every showcase. This is one of the very few devs in year of the lord 2020+4 that actually shut the frick up about their things
                You are reaching wayyyyy too much. Have you see ubisoft talk a lot about Beyond 2? Nintendo about Metroid Prime 4? Thats just what happens when projects are in development hell, no matter the hype behind them

                i would agree but SS isnt even remotely near the level of dev hell and sudden disappearence of these two

              • 3 weeks ago
                Anonymous

                See

                >Dont be moronic, this is literally the dev in complete radio silence when their project is one of the most overhyped and awaited things in videogame history when it comes to sheer numbers, and people who dont shut up about it in every showcase. This is one of the very few devs in year of the lord 2020+4 that actually shut the frick up about their things
                You are reaching wayyyyy too much. Have you see ubisoft talk a lot about Beyond 2? Nintendo about Metroid Prime 4? Thats just what happens when projects are in development hell, no matter the hype behind them

                Oh wait, you already responded to that with a "d-d-d-d-dd-d-d-d-d-d-d-dddddd-doesn't count!!!!" attempt at a counterargument.

              • 3 weeks ago
                Anonymous

                >Dont be moronic, this is literally the dev in complete radio silence when their project is one of the most overhyped and awaited things in videogame history when it comes to sheer numbers, and people who dont shut up about it in every showcase. This is one of the very few devs in year of the lord 2020+4 that actually shut the frick up about their things
                You are reaching wayyyyy too much. Have you see ubisoft talk a lot about Beyond 2? Nintendo about Metroid Prime 4? Thats just what happens when projects are in development hell, no matter the hype behind them

              • 3 weeks ago
                Anonymous

                Except Team Cherry doesn't exist on the internet, dumbshit. When was their last public update on anything?
                Oh right, early 2023, and that was 2 years after their last update.

              • 3 weeks ago
                Anonymous

                Are you stupid? Those announcements only exist because the companies making them have shareholders that have to see good news or they go crazy.

              • 3 weeks ago
                Anonymous

                >that cant be true
                >check the archive
                >https://web.archive.org/web/20190209172808/https://store.steampowered.com/app/367520/Hollow_Knight/
                >40k reviews back in 2019
                >it now has 300k reviews

                Holy shit. How the hell did this game have such insane legs.

              • 3 weeks ago
                Anonymous

                Do we know the sales numbers of other games with 340k reviews on Steam for comparison?

              • 3 weeks ago
                Anonymous

                The anon saying 20M sales is a bit delusional. But here, Stardew Valley hit 30M sales with 19M on PC this year. It has 680k reviews on Steam alone.

                HK has 340k reviews. Even lowballing it, we can assume that on Steam alone HK orobably already hit around 7-9M. If we add Switch/other consples to that then probably 12-14M potentially.

              • 3 weeks ago
                Anonymous

                >that cant be true
                >check the archive
                >https://web.archive.org/web/20190209172808/https://store.steampowered.com/app/367520/Hollow_Knight/
                >40k reviews back in 2019
                >it now has 300k reviews

                Holy shit. How the hell did this game have such insane legs.

                this is wild tbh
                how do you explain the game blowing up this much years after its release

                is it really just the strongest word of mouth possible

              • 3 weeks ago
                Anonymous

                You actually opened my eyes a bit here. I didn't realize HK expanded so much throughout the years.

                That review count comparison was the real clincher.

          • 3 weeks ago
            Anonymous

            20M is pushing it.

            It's a wide range between 7-14M. Possibly 8 or 9 but 10 is an easy possibility considering how ubiquitous it is.

  76. 3 weeks ago
    Anonymous

    It'll be an end of the year release, won't it?
    I doubt it'll release close to the Elden Ring DLC.

  77. 3 weeks ago
    Anonymous

    Tevi isnt even the real Rabiribi sequel
    Isnt that supposed to be Bunny Love?

    • 3 weeks ago
      Anonymous

      Bunny Love is being merged into GemaYue's next game.

      • 3 weeks ago
        Anonymous

        Thank FRICK

      • 3 weeks ago
        Anonymous

        Is that Erina, Cocoa, and Saya?

      • 3 weeks ago
        Anonymous

        >censored outfits
        It's over

  78. 3 weeks ago
    Anonymous

    I'm surprised the fanbase hasn't actually hotglued bugs irl.

  79. 3 weeks ago
    Anonymous

    Why have you gays been obsessed with this indieshit dlc for years now? It's embarassing

  80. 3 weeks ago
    Anonymous

    Hornet lays eggs & has children.

  81. 3 weeks ago
    Anonymous

    >ESA2 will come out before Silksong

  82. 3 weeks ago
    Anonymous

    Post more Hornet

  83. 3 weeks ago
    Anonymous

    if there isn't some kind of interaction with the Knight, even if it's an echo or memory or secret boss fight, it'll be shit. The best thing that could happen to this game is fighting against the character you played as in the prior entry similar to Red in pokemon g/s/c

    • 3 weeks ago
      Anonymous

      The final optional boss should be the fully awakened void god form of the Knight.

      • 3 weeks ago
        Anonymous

        yes that is a great idea

  84. 3 weeks ago
    Anonymous

    I cried during the Pale King's scene about the Hollow Knight.

  85. 3 weeks ago
    Anonymous

    Holy seed

  86. 3 weeks ago
    Anonymous

    update never ever

  87. 3 weeks ago
    Anonymous

    it's funny how it's been half a decade since HK released and there hasn't been another metroidvania that understood what made it click
    the key is a well-realized world that's fun to get lost in and explore. that's literally it, that's the secret sauce of HK
    most developers (and probably 80% of the players) think HK's secret sauce was hurr durr it's like le Dark Souls, which seems to have lead to games like Blasphemous, Grime, The Last Faith, Mandragora, etc
    to me, HK feels like a cohesive whole centered around exploration and wonder in a hostile world that existed long before you, and every part of the game serves to reinforce that premise, whereas many others just seem to focus on one aspect above all else (usually combat and being as Soulslike as they can)

    • 3 weeks ago
      Anonymous

      Bro you just described Dark Souls

      The secret sauce is Spuls it just so happens that HK captured it best

      • 3 weeks ago
        Anonymous

        People also misunderstand what makes dark souls interesting

      • 2 weeks ago
        Anonymous

        The majority of modern souls fans thinks souls games are good because of MUH HARDCORE COMBAT and at this point, FromSoft thinks that's why their games were considered good too because they keep focusing on that while level design suffers heavily and bosses blend together, just with slightly different movesets.

        • 2 weeks ago
          Anonymous

          Yes I too watched that dumb MatthewMatosis video, dumbass parrot.
          The level design and bosses have been getting better over time. You can't tell me with a straight face that Elden Ring's bosses are worse than DeS/DaS/DaS2, or that any Elden Ring level is worse than New Londo, Demon Ruins/Lost Izalith, Heide's Tower of Flame, Iron Keep, Frigid Outskirts, etc.
          And YES, people liked that Demon's Souls and Dark Souls were challenging, pretending otherwise is revisionism.

  88. 3 weeks ago
    Anonymous

    all you homosexuals waiting to play as a bug in a dress.
    you will NEVER be a woman bug. it is NEVER coming out. Hollow Knight 1 (featured on the Hot Topic game store!) is all you will EVER get to play. GO watch nightmare before christmas and KILL youselves!!!!!!!!!!!!

  89. 3 weeks ago
    Anonymous

    shallow knight 2.

  90. 3 weeks ago
    Anonymous

    There better be some secret cracked wall in this game that leads you to a fully recreated Hallownest.

  91. 3 weeks ago
    Anonymous

    >people still think regular pantheon 5 is hard when all bindings and hitless versions exist

    • 3 weeks ago
      Anonymous

      I regret getting HK on consoles, I see so many quality mods for it every time. Maybe I'll double dip eventually.

      • 3 weeks ago
        Anonymous

        Go for it. Hell maybe just pirate it if you're worried about staying power.

      • 3 weeks ago
        Anonymous

        Definitely go for it! I actually bought the PC version like 3 weeks ago after beating it once on the switch like 5 years ago, Archipelago randos (alone or with friends) + tons of other mods add a frickton of replayability.
        Basically got me to fall in love with the game all over again

        • 3 weeks ago
          Anonymous

          Any QoL mods you'd recommend?

    • 2 weeks ago
      Anonymous

      >The Collector with all 4 binding at the same time
      This shit was the thing that filtered me, I just couldn't do it.

    • 2 weeks ago
      Anonymous

      I gave up playing with bindings because shit is just too fricking time consuming. Nail and charm bindings = no damage = every boss takes ages. It's just not fun at that point.

  92. 3 weeks ago
    Anonymous

    I gyess this us the Metoird-like thread?

    Apparently Blasphemous 2 underperformed. What went wrong?

    • 2 weeks ago
      Anonymous

      Its faster to list what went right
      >better platforming
      >no instakill pits that used to account for 95% of deaths cause combat was a joke

      now what went wrong
      >significantly downgraded world and aesthetic design, locations feel way too arcadey and not like proper regions, way too linear second half, locked out areas...
      >signficantly downgraded setting and plot
      >significantly downgraded aesthetics
      >in many ways very uninspired, tons of human bosses
      >no pixel art cutscenes, horrible lazy looking ones instead

      • 2 weeks ago
        Anonymous

        **better platforming AND combat
        i forgot to add that second part
        better combat is kind of an extremely low bar though

  93. 3 weeks ago
    Anonymous

    At this point I'm curious which one is going to come out first (or ever) - Silksong, or Ashes of Creation

  94. 3 weeks ago
    Anonymous

    are there any other metroidvanias, or hell even just other games that have a world as well-realized as HK's?
    I'm convinced one of the key reasons it did so well is because of precisely that. it felt like a real place you were exploring, like the developer saw it as a place with history and inhabitants that made sense in their environment, rather than just making generic gamey zones with enemies to kill
    Metroid Prime feels very similar, like you're intruding upon a place with a lot of history that would exist without you there

    • 3 weeks ago
      Anonymous

      Rain World definitely
      Maybe Noita too but thats shrouded in way too many layers of esotricism

      Also Blasphemous 1. Not the sequel tho

    • 2 weeks ago
      Anonymous

      Valdis Story maybe.

      • 2 weeks ago
        Anonymous

        I've not played Valdis Story since they released the 3rd character update
        It was weird that it rewarded you for being good at boss fights

    • 2 weeks ago
      Anonymous

      No. It literally has the best metroidvania map and no one can argue otherwise in good faith. I don't count rain world as a metroidvania tho.

      This is one of the best things about HK. It has a huge map that feels great to explore and the game doesn't hold your hand with the map. Every part looks and feels unique, offering it's own unique creatures and challenges. So many MVs fail at having a great world to explore when that should be the priority.

  95. 2 weeks ago
    Anonymous

    Downloaded the pale court mod for fun. I'm getting BTFO. I love it

    • 2 weeks ago
      Anonymous

      I hope me being drunk is responsible for me being such a shitter, took me 25 tries lol

    • 2 weeks ago
      Anonymous

      I hope me being drunk is responsible for me being such a shitter, took me 25 tries lol

      no one cares troony

    • 2 weeks ago
      Anonymous

      I hope me being drunk is responsible for me being such a shitter, took me 25 tries lol

      >modded boss is just a slightly different pure vessel
      wew lad

    • 2 weeks ago
      Anonymous

      I hope me being drunk is responsible for me being such a shitter, took me 25 tries lol

      Jesus christ kek

      fanmade bosses, never ever. Let's just have them throw out attacks in a random order every second without pause and barely any telegraphs, because who cares about quality when we wanna make it HARDCORE huehuehue

      • 2 weeks ago
        Anonymous

        Inferno King Grimm is a mod and 100& fair

        • 2 weeks ago
          Anonymous

          You can make any boss fair but still unfun garbage.

      • 2 weeks ago
        Anonymous

        They're iwbtg tier where they want you to play in this ultra precise, fixed way and it's just obnoxious.

  96. 2 weeks ago
    Anonymous

    pale court is great
    the boss anon posted is great but that & hegemol (failed champion 2) are the uninspired ones. the other bosses are more unique

    • 2 weeks ago
      Anonymous

      Where can I find the other bosses? I'm ESL so this one was the only one I could find because I understood that lush meant greenery/forest. And before finding the boss I ventured into greenpath until I remembered that there was a knight dead body in queen's garden. I haven't played HK in like 3 months and I'm drunk

      • 2 weeks ago
        Anonymous

        kys troony hollow knight is a shit game and silksong will never release, one of the devs trooned out

      • 2 weeks ago
        Anonymous

        Theres ze'mer, which is the grey mourner that gives you the flower
        Theres Isma by where you get isma's tear
        and i think hegemol is in the hegemol statue by city of tears

  97. 2 weeks ago
    Anonymous

    >they don't know that the reason silksong is taking so long to come out is because the devs decided to add the unmet playable Zote stretch goal as its own full length campaign alongside Hornet[spoiler]
    Fools, all of you
    [/spoiler]

  98. 2 weeks ago
    Anonymous

    I'm convinced Silksong is actually a marketing strategy employed by the console makers and award show to get people interested in their events. If it was real and came out then viewership for those events would collapse by 90%, just look at how every time a game isn't Silksong the live chat moans and probably wants to dox the devs for making them waste time not seeing Silksong news.

    • 2 weeks ago
      Anonymous

      It's unironically being announced proper in exactly two weeks from now. Screencap this post

  99. 2 weeks ago
    Anonymous

    Jesus christ kek

    • 2 weeks ago
      Anonymous

      the other bosses are great but hegemol is genuine trash

  100. 2 weeks ago
    Anonymous

    They're releasing it next week on the 25th, just in time for the unofficial 4 day weekend in Australia so everyone can play it. It's what the ANZACs would've wanted.

  101. 2 weeks ago
    Anonymous

    Why can't they at least make a "hey guys, no we're not dead, yes silksong is still in development" post every now and then?

    • 2 weeks ago
      Anonymous

      Because then people would get their hopes up

      • 2 weeks ago
        Anonymous

        People get their hopes up regardless and when all they get is total radio silence it only leads to disappointment and resentment.
        It's one thing to not make promises, it's a different thing entirely to just not communicate anything at all for years

    • 2 weeks ago
      Anonymous

      last time they did this on previous valentine's day.

  102. 2 weeks ago
    Anonymous

    >the game isn't released yet
    thread about it still reaches bump limit.

  103. 2 weeks ago
    Anonymous

    Is Silksong this generation's Duke Nukem Forever?

    • 2 weeks ago
      Anonymous

      Duke Nukem Forever suffered from being restarted multiple times by different dev teams. There was never one "Duke Nukem Forever" but a series of scrapped projects eventually leading to a messy final product. Silksong has been the same devs with the same vision the whole time. I very much doubt they've ever had to scrap everything and restart, they've just been adding stuff and making refinements this whole time.

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