>small inexperienced indie team funded by C-list TV star makes a video game experience so great it rivals and in some aspects arguably surpasses the very best of Nintendo's finest vidya from their peak years (M64/OoT/MM/WW) and Rare's DKC/BK-era
how the frick did they do it?
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They didn't, it's the definition of forced soul.
incel moment
Incel
They didn't. It's a good game and they do deserve praise for it, but it isn't the kind of game that can captivate a person for decades, like the ones you're trying to compare it to. It doesn't really have a groundbreaking anything, nor very memorable things. is right in the sense that some aspects of the game try to "persuade" the player to feel in a certain way, that games with actual soul would achieve without effort.
le true soul seems to be just an obsession then, "captivating for decades" is largely an effort on the player's part and not the game's unless you want to tell me all the speedruns are based and intended by devs actually
if you weren't there for the birth of 3d, or voice acting, or brand new genres, you have no frame of reference for how cool and unique the innovations were, and so no reason to care about innovators
not to say that classic games are only good due to expired novelty, but they do stop being BEST GAEMS EVAR if you played their iterations and successors first
t. zoomanon
>if you weren't there for the birth of 3d, or voice acting, or brand new genres
I was. IIRC this is the first 3D game I played: https://www.youtube.com/watch?v=QWkOdpg5Ru0
>they do stop being BEST GAEMS EVAR if you played their iterations and successors first
And yet, TOW is inferior to Myst in a lot of ways.
nincel moment
Yeah Idk how to feel about the game. Everyone and their grandma likes it. My friend loves it and says it's their favorite game of all time. But to me it was just annoying as hell to play through.
fpwp
with soul
>in some aspects arguably surpasses the very best of Nintendo's finest vidya from their peak years (M64/OoT/MM/WW) and Rare's DKC/BK-era
That's the one specific thing it doesn't do. It's not as tightly designed as those games (save WW) and only its peak moment rivals them. It's otherwise excellent and very creative.
Any cool exploration indie games? Already played this and The Witness, sublime experience.
the DLC
Antechamber is cool
The Looker if you haven't played it
Played both, both are pretty cool. Thank you anyway anon.
I can recommend Kairo as well.
Yeah I played that one too, breddy good. Another thing that's fun to explore is custom maps. For example Arcane Dimensions for Quake. You have to shoot shit though
Personally Void Stranger is up there with Outer Wilds as one of the best indie games of all time. Both are mysterious one and dones, but Void Stranger took me like 50 hours to solve almost everything. It is a very different game with actual puzzles however, and you need to be taking notes all the time, so most people who liked OW won't like it.
>Void Stranger
nani?
Yep, that's the one.
So much fricking sex with Gray. That's why Void Stranger is so much better than Outer Wilds. Nothing to fap to in OW, shits lame
Yeah, I am itching to start Void Stranger proper. I've played plenty of ZeroRanger (also recoomend it), and the devs struck me as a rare team that actually has a coherent artistic vision for anything.
And despite being a fun. style, and not-that-difficult shmup, it's also got the allure of mystery as well. I really think you should try it if you liked VS, even if shmups are not your thing. It's much more forgiving but still fun.
I'm slowly working through it. Got into 2-1 after getting fricked by the monk fight and then accidentally skipping it, but the new stages are destroying me. I ain't good at shmups but I do like the ost a lot.
Obra Dinn; not sure if I'd call it indie though
Also Cocoon very recently. Short and sweet
>obra dinn not indie
Huh?
They had ONE good idea, and it was so good the only remaining thing they had to do was making it happen.
This game cracks so many eggs they should rename it Outer Edge of the Pan. troony trash.
Isn't it a walking simulator? those other games you mention have... actual gameplay (I assume, I haven't played most tendy games)
>Isn't it a walking simulator?
Come back when you play it.
It's got platforming and stuff but it's a walking sim in the sense your just going to locations to read text. It's a puzzle game though not a walking sim, and a small space tech demo type of gameplay with physics
>actual gameplay = stomping on enemies
Its more about exploration, and puzzle solving. Not puzzles like The Witness, you basically just get plopped down on a planet and are given free reign to do whatever you want. Then things start to happen that will get you thinking, and its basically up to you to develop your own ideas and knowledge based on what you've already explored and seen. If you know exactly what to do and where to go, the game can be finished in like 4 minutes or something, but itll take you a fairly long time to work it out.
Outer Wilds is one of the few games where going in blind is completely vital. Heavily recommended anon, go play it - blind.
Pic unrelated?
I just finished this. Took me a while to get round to playing it and I've avoided all threads here to avoid spoilers. Reading some of the trash in here though I should have worried. I'm pretty sure I've seen better threads in the past though with people appreciating it.
It's a very nice game. Much more more my speed these days. However talking of speed, one thing I dislike in some games is timers. I don't like it when I'm hurried. It's just a personal thing. And this whole game is on a timer. Still, I do really like it. It's very special in a heap of ordinary trash.
It's been known to happen from time to time. Budget isn't everything nor is wide appeal.
If your consider those games the peak of the medium your opinion on anything can't be trusted. Outer wilds is good but not life changing if you've actually played games.
Talented person dedicated to a particular idea with time to design and a team to assemble.
People think how did "they" do it, but who is they? You need a good guy at the top and good enough people in the crowd on the implementation side.
Bethesda is not the same "they" that they were a decade ago.
Is Cave Story the OG example?
Is this game good?
Ye it's really good
Good, but overrated imo. It's high quality, especially considering it was made by just one dude, but it's just a sidescroller shooting game and it isn't very long. It's "the" indie game and it came out very polished and good at a time when gamedeving wasn't very accessible, but if it came out today, no one would even know or care about it. It'd sell 50 copies and get lost in the sea of other retro indie games.
The Outer Wilds isn't even remotely in the same tier as Cave Story.
Yes.
Seconded.
one-man games are in their own category
>funded by C-list TV star
?
I enjoyed this game but holy hell is it overrated
The most important thing to remember about this game is that you're given basically no direction at all. Not so much as a quest marker. The handholding begins and ends with ''if you want to use the ship, you'll need the codes'' - you dont even NEED it to finish the game, you can launch yourself without the ship.
They trusted players enough to use their curiosity to explore, its why the whole mystery seems to enthralling. You dont have an npc constantly explaining what everything means to you. You fall into a black hole and realise it links to somewhere else, you learn more about how the black holes work, and your own brain starts to piece together how it can be used. Taking their hand off the player and simply letting them do their thing is what propelled this game to success, and we could do with more of that
Which sadly also makes the game utterly unplayable to most people. It's the age old concept of players only liking the IDEA of sandbox, but not really playing sandbox games themselves.
Not sad at all. Stop caring about "most people", let them eat slop. They want it - they'll have it.
OW does a good job of indirectly aiming the player. Instead of going anywhere, there are only like 8 things in the solar system, and each planet is tiny, so i guess people wouldnt feel like they were wasting their time. Even if you walk off in a random direction, you'll find something interesting within 30 seconds. The small amount of interactable land does a lot to limit boredom. Frick Giant's Deep though, im scared of water - literally had to watch someone explore that planet on youtube so i could continue, or i would have had to stop
Beated it in january. Listening to Final Voyage still gets me hyped
>That moment when you realize what you have to do and it starts playing
Such a fricking incredible experience
>getting to the solar station
>learning that the device talked about in a bunch of logs isn't even causing the supernova
>they failed in inducing the supernova and just shuttered the whole system
>you realize that it's actually just the natural death of your star and that there's no way to fix what's happening
>will probably find this out around the time the sun is getting large enough to swallow the station and kill you
What a fricking moment.