So, how much did the turkoslavs who made that game frick it up?
Should I bother pirating it or nah? It's already on rutracker and it's not too popular there either
So, how much did the turkoslavs who made that game frick it up?
Should I bother pirating it or nah? It's already on rutracker and it's not too popular there either
Most of the negative reviews give quite moronic reasons. Seething poorgays, sensitive pussies that get triggered when UI font is lower than 50 and homosexuals who want the game to be like their CK3/Total War/EU IV/whatnot bs.
Why would anyone pay $45 for a remake. When it goes on sale for $20 I am sure it will be a wonderful nostalgia play
why would anyone buy a single player game that you can pirate on day 1?
Because I want more singleplayer games instead of competitive multiaids dlc-fests.
>Why would anyone pay $45 for a remake.
It's not a remake.
This. Whatever you may think about the game they are just asking too much for it.
This could be a comfy nostalgia play but it can't compete at $45. I could buy a real TW game at that price and at least the battles would be high budget and not 2000s slavjank.
Lmao don't care still bought it and still enjoying it.
This game actually has battles unlike Paradox games and for some reason the battles are more satisfying than TW. I'd gladly pay 30-40 to support a dev studio making a great RTS/Grand Strategy game than 200-300 for a single Paradox/CA game. Hopefully it will open up the genre for more passionate devs and games to dethrone these greedy monopolies. Cope and seethe Paracuck.
>I'd gladly pay 30-40
They are asking $45
>for some reason the battles are more satisfying than
That's just like your opinion man, but I''d like to hear the reasons you think so because it's just not up to the same standard.
just be a man and pirate it
ffs games are free until you decide to give devs some donations
you can even play mp on pirated gog version
I'd rather pay for a good remake of an old game than shitty new shovelware honestly
Sounds like it's shit.
kys paradrone
Crusader Kings is essentially a spreadsheet simulator with graphics to match what its simulating. So for the game to fail to attract this crow is a huge mark against it.
uh bros is this game like ck2?
apples and oranges
Pirated and played it for like 7 hours today. Pretty fun, will probably buy it on sale.
why would anyone wanna buy a game that they've already pirated? it doesn't even have workshop support or legitimate multiplayer
I usually buy stuff because i'm too lazy to pirate every patch that releases. But i didn't know it has some multiplayer problems so maybe i will wait with that after all.
got any gameplay pictures?
Not him but I can drop some.
AMA
Any tips on how to win as Nicea? How can I have an army that is not stomped by Bulgarians in 2 seconds?
Getting friendly with both Rum and Bulgaria help a lot - you get starting diplomat king for a reason
Barracks->Swordsmith let you hire Varangian Guard and they are pretty good troops
Why don't you have more armies
good question but mostly because its enough(you can also call other classes to war if they have secondary martial skills)
let me check but use diplomat to befriend them or send spy to corrupt them, having a army(hire merc if you lack manpower) helps, make money by trade and spamming merchants
>Yah it's pretty moronic they made "Kyiv" a culture instead of Rus'.
work on my PC
>send spy to corrupt them
I find early game spy play utterly useless waste of money. Very few instances this wasn't the case.
Max amount of merchants I had was three, will try to add more. I'm still trying to figure out warfare, I reckon one can't just 1v1 randos like eu4 because your enemies always interviens, an element which I absolutely love. Maybe I can call othe people? But in the case of Nicea, they are quite isolated and I found myself befriending rum and planning to conquer Greece, never actually managed to win a single war until now tho.
What buildings do you think? Are "le meta" to build as soon as you start the game?
barracks are essential and start hiring troops as soon as you can so you are not caught with your pants down
buildings - wary how your RNG blessed you
notice that logging camps not only grant you their basic bonus but also bonus from resource extracted - like sheep also grant you meat(or more when you upgrade them) that give extra income
You build barracks on every cities ? If yes, that could solve my levies problem when I have early wars
nope
its too costly, I get barracks then upgrade it with spear/bow/swords
and fill garrisons with them as soon as I can as they are quite cheap in recruitment and upkeep
just use marshal to move troops around
hiring mercs from camps is also solution as they only cost gold to reinforce - not levies
I tried Nicea
>befriend both Rum and Bulgaria
>beat the shit of Latins when they attacked
>now I have cash and troops to fend of anyone really
gold from a single voyage
Peak trade chad!
>he buys what he pirates
lol you are a C U C K
My money my choice. Also, have fun manually keeping up with the updates
Negative reviews are from paracucks.
Game is a masterpiece worth every penny.
Knights of Honor is kino. Paradrones should btfo.
why do so many ESLs feel the need to shill for this game lmao
Why do paradrones need to bash this game when they play games like cucksader kangz 3
People are desperate for a competitor to Paradox. Humankind was shilled for a while here too until the wokeness of the game was just too much to ignore.
Same with Paralives
It's not a competitor, it's a comfy old school RTS that happens to be set on the world map
>Humankind
>competitor to paradox
>what is civilization
Murder all paratards.
I never said Humankind was a competitor to Paradox. It's just another example of posters trying to hype up a title simply because they don't like the games that the top dog is producing. Paralives was another given example, which is meant to stick it to EA.
How is ESL even an insult? should anyone really feel bad for not being born in...
>JSA
lmao
>bongland
disgusting
>australia
kys
What about Jamaica?
I think you have to be an actual autist to enjoy it.
For me it just seems like a whack-a-mole simulator with the same 10 events happening.
You beat all vasalls into submission --> heir takes over --> repeat
Now you can put up relics which you have to maintain, not sure why they think i would want to clean the dust from jesus' foreskin in a grand strategy game but here we are.
People that tell you it has great RP are straight up liars.
wrong game moron
The thread is about knights of honor 2 not ck3. Your points still stand though
Not much to do, same as first game, very simple game
Check the reviews, they all just say "I thought this was Crusader Kings mixed with Total War xD"
It's a great remake of 1
Yea it's all paradrones mad that this game isn't buggy on launch and doesnt have a million dlcs or preordering to onions over.
onions*
newbie
It's more fun than anything parashit has released since Vicky2.
They made Russians mad
The game is fun as frick and mogs CK3 and TW. Which is why paradrones are seething in the reviews. Reviewers are braindead NPCs. It also has civ elements with the resources, buildings and improvements, and synergy. Absolutely brilliant mix of RTS with grand strategy.
Yah it's pretty moronic they made "Kyiv" a culture instead of Rus'.
Rus is not a culture. It is a descriptor. The ''Russian'' culture is moscovite. Dumb amerimutts that love to suck Russian wiener should at least do it the right way.
t.Pole sucking amerimutt dick
>I was only pretending to be moronic
https://en.wikipedia.org/wiki/Rus'_people
>The Rus' people (Old East Slavic: Pѹcь; Modern Belarusian, Russian, Rusyn, and Ukrainian: Pycь, romanised: Rus'; Old Norse: Garðar; Greek: Ῥῶς, romanised: Rhos) were an ethnic group in early medieval eastern Europe. The scholarly consensus holds that they were originally Norse people, mainly originating from present-day Sweden, settling and ruling along the river-routes between the Baltic and the Black Seas from around the 8th to 11th centuries AD. They formed a state known in modern historiography as Kievan Rus', which was initially a multiethnic society where the ruling Norsemen merged and assimilated with East Slavic, Baltic and Finnic tribes, ending up with Old East Slavic as their common language. The elite of Kievan Rus' was still familiar with Old Norse until their assimilation by the second half of the 11th century,[1] and in rural areas vestiges of Norse culture persisted as late as the 14th and early 15th centuries.[1]
The history of the Rus' is central to 9th through 10th-century state formation, and thus national origins, in eastern Europe. They ultimately gave their name to Russia and Belarus, and they are relevant to the national histories of Russia, Ukraine and Belarus. Because of this importance, there is a set of alternative so-called "Anti-Normanist" views that are largely confined to a minor group of East European scholars.
As you can see Rus' refers to the people that lived in this area. But the game describes the people, for example in Yaroslav and Moscow as "Kyiv." Wtf is a Kyiv. Russia and Russian just comes from Rus' and just means the entirety of the Rus' states united instead of individual principalities. Anyone that descends from the original Rus' people are Russian. Muscovite refers to the people of the city of Moscow or historical Muscovy state which was one of the many Rus' principalities.
>wikipedia
>a site that anyone can alter
Seething Russians still seething i see.
>Somebody posts a pro-ukrainian source (in this case wikipedia)
>"Seething Russians"
???
Not even the Russians are autistic enough to be full-time wikipedia editors.
>citing wikipedia
have some shame Black person, frick off
As a Ukrainian, I think it's moronic to have "Kyiv" (why can't people ever sucking spell it right) as the culture of Moskva, the developers should have made a single East Slavic culture that doesn't specify Rus or Ukrainian. Wanting a more accurate representation of the Slavic people is not sucking Putin's wiener, I don't get why you morons even think that. Pic related.
Damn it, I spelled fricking incorrectly. Now a bunch of autists are gonna greentext it
what even year this map is even suppose to represent?
because its fricking moronic no matter how i luck on it
Post-Hyper War
Seething gypsy
>Seething gypsy
that is really shitty map born from some schizos delusions in late XIX and early XX century, there is no reason to be upset
are you mentally challenged anon or...?
>Ukrainian
Never mind then, carry on.
>the developers should have made a single East Slavic culture
I'd have to check in game but I believe they have East Slavic as the culture group and then Novgorodian and Kyivan as the two sub-cultures. I think EU4 and CK3 did it better.
EU4 has
>Byelorussian
>Muscovite
>Novgorodian
>Ruthenian
>Ryazanian
They actually list Ruthenian for Kiev because Ukrainian wasn't a thing back then. It also spells Kiev nation and Kiev province correctly. Keep in mind EU4 takes place after Knights of Honor.
CK3 has
>Ilmenian
>Russian
>Severian
>Volhynian
CK3 is really good because the game models cultures evolving over time and has formable cultures. Novgorodian, Belarusian, Ruthenian, and Red Ruthenian are all formable cultures from the listed parent culture of Russian.
Upon further searching, I found that originally it WAS spelled Kiev in the game until a Ukrainian posted on the forum to complain which you can see here.
https://community.knightsofhonor.com/forums/topic/275-kyiv-not-kiev/
Actually the poster admittedly got the Ukrainians from their discord server to brigade the thread. Devs got strong armed to change it. Funnily enough in another language it's correctly spelled Kiev. I won't say which because the Ukrainians will blast the devs again to change it. I find it funny these people are telling people who speak different languages how they need to spell words politically correct in that foreign language. In English, Deutchland is spelled Germany fpr example. Doesn't sound or look anything like Deutchland but Germans are gracious enough to not force us to spell and pronounce it that way in English.
yep
I really hope Ivans stop being incompetent cucks and blast hohols to dust
not that I like or care about Ivans victory, its just hohols are fricking insufferable c**ts
>seething Russian is posting his schizo esseys on /vst/
okay /r/noncredibledefense
Posting some obscure reddit is an argument against you, not in your favor.
Go back.
>obscure
'kay, /uhg/
bolton is le based xD
>Actually the poster admittedly got the Ukrainians from their discord server to brigade the thread. Devs got strong armed to change it.
God damn it i cant wait to see ukraine in permanent blackout. Those Black folk are plague upon the internet
you will see 15mln wave of them descending over Europe when Ivans finally turn off all the energy for them and temperature drop
I don't think those are even Ukrainians, maybe just sõyboys that crusade against Russia on internet
>wanting people to freeze to death because some homosexual developers couldn't handle some bantz
Least mentally deranged strategy gamer.
Why do you pretend Kiev is correct?
its Kijów actually
Tak długo czekaliśmy...
Jedna bomba atomowa
I wrócimy wnet do Lwowa
Mała bomba ale silna
I wroćimy też do Wilna
Hands of our Lemberg
give vienna to turks first
oh, you already did...
>66% positive
>Cucktoria 3 is also at 66%
At this point I'm 100% sure paracucks bot their reviews.
Its fun i pirated it
paradrones seething
Literally everything that I wanted eu4 to be. I'm so bad at it, I love it. Honestly give it a try.
I put in a lot of hours playing KoH 1, how's this?
Same thing, pretty much
pretty much same thing but better
How does the game change between having 3 provinces and having 15? I guess this is related to the question about the 3 armies earlier, seems like it would just be the same thing over and over
Also, is it worth it to manually fight battles or do you just get the same outcome as the autoresolve anyway?
>Also, is it worth it to manually fight battles or do you just get the same outcome as the autoresolve anyway?
some times sure, youc an always try to kill enemy leader to make their army fold
>How does the game change between having 3 provinces and having 15?
not much tbh other than your knights being spread out, you have access to more resources and advantages so it make you stronger but also more neighbors to take care and borders to defend
fighting 2 front war can be a real pain
Its fun, its comfy, it has no major bugs or usual modern games shittery.
>It's already on rutracker and it's not too popular there either
moron, its 2nd most popular game in "new releases" category right after Ixion
Are they still gonna update this game? I would love some events or something to make nations unique. Also, building slots are stoopid
Just patched today, dunno if there's gonna be big content updates though
How do you raise crown authority? I don't see any advisor ability that does it. Mine is taking hard and even though my stability is great since all of these other things are boosting it crown authority keeps going down for no reason.
Button on the top left next, costs gold and piety to raise
Man no wonder, thanks
Can you form nations in this game?
Eg. Spain, Italy etc?
Yeah, once you conquer all the regions it seems to just give you a popup option to change country. I did it as Ireland. Nothing special happens aside from coat of arms and name change.
Thats awesome
When i get the game tomorrow ill try to form Italy
any mateys wanna share 1.0.1. its not on rin
>childhood game gets a successful sequel without dumbing down anything or injecting any woke shit
Can't believe my own eyes. Now we just have to wait for one of the best 4x game to have a modern sequel
Have the Turko-slavs buffed Bulgaria? I'm getting mogged as one of the Byzantine crusader states. The Mega alliance with Rum, Nicea, Bulgaria is constantly attacking me. It's a miracle I've survived. Venice my only ally keeps fighting losing battles. Eugh.
Improve relations with Bulgaria. Soon they’ll ask to attack somebody, just agree, offer a trade agreement and you’ll become best buddies.
This thread has helped me none in deciding to purchase or not. For that matter is it even worth the pirate to try? Love total war games and even paradox games and I don’t mind if this is like neither or both. Could someone give a decent review? As some anon stated the steam reviews are below room temp so I’m not using those.
look through the other koh2 thread on this board
Thank you anon I’ll do that
>For that matter is it even worth the pirate to try?
i did it and no regrets
it is its own thing tbh
>This thread has helped me none in deciding to purchase or not
>Love total war games and even paradox games
Then you're like me in that regard and you also should enjoy Knights of Honor II: Sovereign. I was also on the fence but decided to purchase it and I'm glad I did.
>Could someone give a decent review? As some anon stated the steam reviews are below room temp so I’m not using those.
Yup. You choose from a large map of many kingdoms, one kingdom to play from three different start dates from the 12th to 14th centuries. Your kingdom has 9 slots for knights. Besides the king you can also hire 8 other knights from 5 classes. Marshals which can lead armies with the full 8 unit slots. You can recruit units into these slots. Other knight types can also field armies but they need a specific skill and are capped to 5. The king isn't capped. Merchants which are like traders and can develop trade with other kingdoms. Diplomats which you need if you want to improve relations with other kingdoms and opinions among pops in your kingdom. Clerics for the many religious mechanics. Converting, quelling disorder in provinces, attempting to claim autocephaly among others. And last spies which can help hunt spies in your kingdom or send abroad to do covert actions in other kingdoms. Each knight will encounter events that you can choose to pursue or not. Each knight can be leveled up with books, which is a type of resource. Max level is 15. Each knight has 5 slots you can choose to put in certain skills. 3 class skills and 2 other non-class skills. Max skill level is 3. 5 slots * level 3 equals 15. The game has a lot of specifics which aren't immediately obvious like that and it doesn't tell you. It has a lot of tool tips for the most relevant info but they don't cover deeper info. Like how giving your knights skills also improves other stats. Leveled marshals get bigger armies from increased manpower.
The king counts as one of the 9 knights. If any knight reaches level 3 in any skill then the option to develop that skill into one of your kingdom's traditions opens up. It costs gold and more books. But the effects are powerful and add additional tradition bonuses for classes, governing, king effects if he has the max skill, and permanent kingdom wide effects. Tradition slots are limited so the player must decide. You can always remove a tradition if you want another one. Map is divided into provinces. Each province has settlements: villages, farms, castles, churches, coastal. And resources. These are randomized in each province in the beginning. You can construct buildings in the provinces. Buildings can have upgrades which are permanent and for all of that building type. Building slots are also limited. Each province can be governed by one knight. These are your royal lands. Ungoverned provinces only provide 10% of their resources. This isn't as heavily a blob or map painting game like the others but you can play that way if you want. Battles and sieges are fought in RTS fashion. You load onto the battlefield and control your units. You win a battle if the enemy routes, if you kill their marshal leader, or if you cap their base. Also the game doesn't display the date. Because there isn't any date. It only shows game time which I think is a brilliant design decision so the game doesn't run out by hitting a max year. There are different win conditions you can pursue. But this leads to the point that I think this game has a lot of great design decisions. Devs decided to focus on fun rather than frustrating mechanics. Think to EU4 with fort zone of control or locked-in movement. KoH doesn't punish the player with these types of questionable mechanics. For example, I think the way they did unit costs is brilliant. Recruiting costs gold, levies, and pops but upkeep is in food.
I'll just cut it here and if you have any questions ask. Overall like I said if you enjoy those games then you should enjoy this one. It takes a fun-focused approach over pure autism and the hours easily fly by playing. Not to say it isn't complex as obviously paradrones were filtered from the reviews. But to finish about the food resource, it is separated from the gold resource. Meaning your gold economy doesn't tank just because you want to field an army and you're free to focus your gold on the many other things that need gold. However replenishing depleted armies after battles and wars requires gold, levies, and pop and food from the town stocks. I could go on with the summary but I'll leave it there and hopefully that's enough to let you decide. But overall it's a great strategy game.
Different guy, but I played and loved 1. What specifically am I buying 2 for? What added complexity, features or simply better stuff is there? From looking at gameplay the provinces are slightly more developed with the towns/villages compared to 1, but most other aspects seem roughly the same.
le bad