So if i get Akumajou Densetsu and an famicom to nes converter I wont get the expansion audio?

So if i get Akumajou Densetsu and an famicom to nes converter I wont get the expansion audio?
I thought the audio chip was on the game itself

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  1. 3 months ago
    Anonymous

    Just get a famicom, they aren't expensive

    • 3 months ago
      Anonymous

      I already have too many NES carts, and i love american shit

  2. 3 months ago
    Anonymous

    Famicom and NES have very different cartridge port layouts. The pins required for expansion audio to get mixed by the console are absent on NES's cartridge port. They were actually moved all the way to the expansion port on the bottom of the console which was never actually used.

  3. 3 months ago
    Anonymous

    https://www.muramasaentertainment.com/product/expansion-port-sound-module-epsm/
    buy this thing and plug it into the expansion port on your nes
    or just buy a fricking famicom for half the price

  4. 3 months ago
    Anonymous

    You can google "castlevania 3 japanese rom" and pay nothing.

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        Nedry would be pro-emulation.
        >nice cart

        • 3 months ago
          Anonymous

          Nah, he likes spending his money, based on what his dad said in the movie

          • 3 months ago
            Anonymous

            >based on what his dad said in the movie
            You don't REALLY think John Hammond was his dad, do you?

            • 3 months ago
              Anonymous

              He literally calls him "Dad."

              • 3 months ago
                Anonymous

                It's sarcasm pointed at Hammond's overbearing nature.

  5. 3 months ago
    Anonymous

    People being like "just get a famicom" without considering that having another console around just for one game is moronic.

    • 3 months ago
      Anonymous

      This so much
      I have way more nes carts and just getting a famicom for 100 dollars so not worth it to play maybe max 5 famicom games that are unique. Don’t even see fds worth collecting unless I want saves for nes games

  6. 3 months ago
    Anonymous

    What if you use a flashcart on NES? Do you get the extra sound channel? Not OP, just curious.

    • 3 months ago
      Anonymous

      You can't because the pin that carries the extra audio was moved out of the cart slot and is instead on the expansion port at the bottom. You have to connect two pins down there to be able to get the audio like

      https://www.muramasaentertainment.com/product/expansion-port-sound-module-epsm/
      buy this thing and plug it into the expansion port on your nes
      or just buy a fricking famicom for half the price

      .

      You could theoretically have a flash cart with an RCA jack built in and then mix it externally with the NES's audio but I don't think any flashcart does this.
      https://hackaday.com/2012/09/22/adding-famicom-audio-channles-to-an-nes-without-messing-up-the-console/

      It seems moronic that they moved the pin but it made sense at the time. The FDS needs it but since the NES had such a different design a hypothetical American FDS wouldn't be able to plug into the cartridge slot like in Japan. So that's why the expansion port exists and that pin is down there instead. Whatever plans they had for the FDS in America obviously got scrapped and Nintendo didn't expect that much later on cartridges would eventually start including advanced mappers that took advantage of it.

      • 3 months ago
        Anonymous

        The ext. audio pins on the toaster NES are on the bottom expansion slot. You need to solder a wire to connect two pins or better, get an ENIO board. It snaps right in place and no soldering is needed. It also lets you use Famicom peripherals.

        The ext audio pin on the Famicom goes right to the audio mixing circuit. On the NES it instead goes down to the expansion slot and a pin that isn't connected to anything. A different pin there leads to the audio mixing circuit but they're not connected to each other so you must find a way to connect them yourself.

      • 3 months ago
        Anonymous

        >You can't because the pin that carries the extra audio was moved out of the cart slot
        the pin is there on the NES cartridge slot but it has no direct connection to the audio mixing circuit like it does on Famicom. you have to make one yourself.

        • 3 months ago
          Anonymous

          We're saying the same thing. The pin isn't really "there" if it doesn't go anywhere useful. I guess you could say the circuit still exists but is broken at the expansion port and needs to be bridged. I don't want to confuse anyone though. Suffice to say that an NES cannot natively carry the extra audio but luckily there are several workarounds. The only issue is that some of the easier options are inherently destructive to the shell since Nintendo was enough of a dick to cover the expansion port with solid plastic.

  7. 3 months ago
    Anonymous

    Put some money down and own something, cheap skate.

    You're kidding yourself.

  8. 3 months ago
    Anonymous

    The ext. audio pins on the toaster NES are on the bottom expansion slot. You need to solder a wire to connect two pins or better, get an ENIO board. It snaps right in place and no soldering is needed. It also lets you use Famicom peripherals.

  9. 3 months ago
    Anonymous

    Why Castlevania is so unpopular in Japan?

    • 3 months ago
      Anonymous

      Is it? My understanding is that it's popular enough over there. It's just way more popular in the west.

      • 3 months ago
        Anonymous

        There are a few nip streamers who play CV games, most tend to drop the series after finishing one game and never come back to the series again. I haven't seen anyone getting attached enough to play through the whole series like Mega Man or Mario

        • 3 months ago
          Anonymous

          It's probably because Castlevanias are all over the map. Mega Man and Mario are pretty easy to go from one game to another in a row because they mostly stick to the same systems. Castlevania is on everything, changed genres once or twice, wildly varies in terms of difficulty, etc.

          It's also counterintuitive to play if you're used to other platformers, too. The things that Mario and Mega Man encourage, Castlevania will punish you for. If you jump a lot, for example.

    • 3 months ago
      Anonymous

      Japan never really praised challenged like the west did. Castlevania got a reputation in the west for being hard and because reviewers and players wanted hard games.
      In the meanwhile in Japan, you wouldn't find magazine praising challenge, instead all the best action games would get review scores between 6 and 8/10 at best, and everyone complained that even the RPGs were too hard.

      Also, remember this next time someone claims that that the easier Japanese versions of games like CV3 and Bloodlines, Ninja Gaiden 3, Contra Hard Corps, Actraiser 2 etc, are "how it's supposed to be and the west got screwed".

  10. 3 months ago
    Anonymous

    It's not cute enough and Japanese don't like that.

  11. 3 months ago
    Anonymous

    >To hear expansion audio, put a 47k resistor between pins 3 and 9 of the NES expansion connector.

    • 3 months ago
      Anonymous

      >47k resistor
      Is that the accepted value? I've heard different reports as to what gets the proper volume for the expansion audio. I've heard as low as 27k.

      • 3 months ago
        Anonymous

        *24k

        • 3 months ago
          Anonymous

          The value dictates the volume, so people generally recommend 47k as a balanced value

  12. 3 months ago
    Anonymous

    Importgays go to hell

  13. 3 months ago
    Anonymous

    I read that aside of bridging some pins on the mobo, you also have to bridge pins from the region adapter if you use one of those.

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