So like what is the actual reason to ever go Renegade Shep? Is it just for the laughs?
Seems like Paragon is just better written and the more enjoyable experience every time.
So like what is the actual reason to ever go Renegade Shep? Is it just for the laughs?
Seems like Paragon is just better written and the more enjoyable experience every time.
Wrong
Just do whatever feels right.
There's no reason, that's why Mass Effect sucks. There the good Paragon way to play the game and then there's the wrong way. You get less dialogue and fewer actual story resolutions when going Renegade. It's dumb.
Why is it dumb?
>Why is it dumb?
Why are YOU dumb?
cringe
> being evil opens less oportunities
sounds about right to me
Is shep gonna be back in ME4 alliance bros?
>trandromeda shart style
it's over before it began
>what is replay value?
>what is role-playing?
>what is (doing it for shits and giggles)?
i dunno bro, I'm drawing a blank.
I mean it just seems weird to purposefully gimp your experience of the game on a replay.
If I was in charge of a game like this I'd probably make it so the good choices give you more story benefits while the evil choices give you more gameplay benefits, so that the evil route doesn't just feel tacked on and pointless and actually has a reason to be there.
that would be a pretty shit morality system, anon. sounds like you just can't deal with the negative consequences of your negative choices. you'd benefit from talking to someone you are close to(or a professional) about that.
Why would it be shit? It's literally how real life works.
Being a selfish shitbag gives you immediate material benefit while being a good person tends to get you left in the dirt, the benefit to being good is that you foster relationships and be a part of a community that fills in where you're lacking.
I don't see why a morality system in a video game couldn't work the same way.
If you want to be more of a hardass or unscrupulous instead of Ciaphas Cain, Hero of the Alliance
Renegade is actually far more enjoyable in my opinion because it feels like more of what an experienced and pragmatic spectre/commander would do rather than some idealistic greenhorn (ParagonShep). It's why I always pair RenegadeShep with Colonist or Ruthless while Paragon always goes with Spacer and Sole Survivor.
>killing the rachni queen because you're already fighting a world ending threat and some shitty mindless bugs will only make that harder, plus the council genocided them for a reason the first time
>shooting udina because he literally has a gun and is holding a council member hostage, it's moronic how paragon shep just stands around here
>saving maelon's data because why let good data go to waste because of some shitty moralhomosexualry?
>destroying the genophage cure, because the krogans are basically big savage Black folk and multiply enough to be able to completely dominate council space + wrex and his brother are essentially entitled warmongers who constantly demand more reparations every time you speak to them
>telling kelly to change her identity, which literally saves her life
>destroying the geth heretics, which actually makes sense even if you're a synthetic sympathizer since letting the geth die martyrs is far more humane than brainwashing them
>even the destroy ending is presented as the "renegade" ending, being red
Paragon is not better written, it's just that ParagonShep is the writers' intention so they get all the war assets in ME3.
What's even weirder is how taking a tactical advantage is seen as renegade
>Oh this guys talking to much, let's just blow him up and take anyone by surprise
Thats not a renegade action, that's a smart person action
It's stupid to marry Paragon or Renegade, both are missing out by not dipping into the other side occasionally.
How high are the chances ME4 will fix everything and actually be a good game? I don't even care if they have to retcon the collectors.
Less than 0, it will actually make the previous games worse somehow
Jesus frick why is Bioware so moronic, this feels like a quality only unique to them.
1 in 10,000
>How high are the chances ME4 will fix everything and actually be a good game? I don't even care if they have to retcon the collectors.
About as high as me getting a GF, That's for sure
It's the way to go if you want a pro-human walkthrough
You can't go full renegade if you want to bang one of the crew so leave the sensitive part to the end of your wiener.
Because kotor had sith and jedi options, any other dumb questions?
None whatsoever. It's just an expectation of the genre even though the evil path doesn't make sense in most cRPGs. Tyranny was the last cRPG I played where being evil made narrative sense but it was kind of mid.
because Renegade is for based chads like me.
Paragon is for cuck sissies .
Renegade = ruthlessly efficient in getting the job done or putting humanities interests first. Risking another Rachni war is moronic. Creating a political rival to humanity is moronic, if all that keeps them in check is 1 (one) guy who can be killed at any moment and be replaced by yet another warmonger.
And so on and so forth
It's not that simple. People want to make renegade seem like dark side from kotor but it's really not the same thing.
>do you kill the leader of one of the galaxys largest mercenary companies that is hostile to you. This is a high profile target and a notorious war criminal
>or do you let him get away for good so you save some random wagies on some backwater planet
Its like asking if Seal Team 6 would rather off Bin Laden or save 200 pakistani sweat shop poors. One is the mission with global political impact. The other is not.
You completely missed the entire point of the mission. I'll tell you what it is but I want you to try and figure it out yourself first.