So now that the dust has settled and people are no longer getting paid to shill the game, is the remake better than the original?

So now that the dust has settled and people are no longer getting paid to shill the game, is the remake better than the original?

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  1. 11 months ago
    Anonymous

    No

    • 11 months ago
      Anonymous

      Yes.

      Maybe.

      Shut the frick up.

      • 11 months ago
        Anonymous

        That's not how the song goes

  2. 11 months ago
    Anonymous

    Yes.

    • 11 months ago
      Anonymous

      Maybe.

  3. 11 months ago
    Anonymous

    Gameplay graphics and a lot of other stuff are far better in the remake.
    But some things are worse like acting and charter designs.

    It's a remake that didn't need to happen but I still enjoyed it.

  4. 11 months ago
    Anonymous

    No.

    Never fails to amaze me how people just never mention the fact that EA killed off Dead Space and Visceral with their greed and that the "remake" is a shit "modern interpretation" done by complete losers including gays who worked on andromeda

    Calling it "better than the original" is laughable

    • 11 months ago
      Anonymous

      Ah, Artifact autist 2.0.

    • 11 months ago
      Anonymous

      I don't like how animation-based the Frostbite engine is, as opposed to the OG trilogy's physics-based mechanics. Necromorphs don't load in their hitboxes until they finish their vent animation, which means you have to wait until the animation finishes before you can kill them. In the OG, you could kill them as soon as you see them. It also leads to weirdness, like a Necro rocketing to the wall if a Kinesis spike kills it.

      Hitstun is nerfed as Dead Space 3, making the Pulse Rifle unviable unless you're fighting a boss and its glowy weak point. At least Motive compensated by slowing down the Necros' run animation to a light jog instead of a berserker sprint (though it's still in as a very rare occurence, usually in Hard mode), and the new Weighted Blades upgrade for the Plasma Cutter mitigates this by knocking Necros on their asses.

      Oh, Isaac now Kinesis explosive canisters vertically instead of horizontally, leading to a lot of situations where it explodes prematurely on a bar or something.

      Quibbles aside, I find it to be a mostly-successful update. It won't completely replace the OG like RE1 Remake did, but it shakes things up enough to be worth the journey. Contact Beam and Force Gun look and sound hulking and powerful, and I love it.

      As someone who played the original on release and got the remake on sale
      The remake is simply better, it’s no contest
      The original has its strengths, and is a near flawless game, but if we are comparing the two I’d play the remake over the original any day

      The only reason most people here hate it is because they added unisex bathrooms and woke jokes that were in the original game like that “capitalism is cancer” wall message

      TBF you can’t go wrong with either, and both aren’t as good as DS2 (DSR comes close)
      DS nails the atmosphere better and has more of a timeless look to it that isn’t just DARK
      DSR has tighter gameplay, mechanics, guns, exploration, and an okay story with and alright protagonist

      Go back.

      • 11 months ago
        Anonymous

        That's not how the song goes

        Shut the frick up.

  5. 11 months ago
    Anonymous

    >ugly dyke girlfriend
    >full of Black personwashed Black folk
    >shader compilation israelitery making this slop stutter regardless of hardware
    Black person

  6. 11 months ago
    Anonymous

    i dont care
    post sexy female necromorphs or other "creepy" female things

  7. 11 months ago
    Anonymous

    Yes.

  8. 11 months ago
    Anonymous

    The characters are written worse except Isaac except they made him look weird.

  9. 11 months ago
    Anonymous

    gays who the DS Remake never played it.

    • 11 months ago
      Anonymous

      what kind of repurposed engineering tool turns into a fricking ww2-era flamethrower? I understood how the plasma cutter, ripper, line gun and force gun might be used on a mining space ship, but not a fricking flammenwerfer unless you really hated bugs or mold

      • 11 months ago
        Anonymous

        Comets and frozen asteroids. There's an in-game log that mentions this.
        The real question is why did Motive make it not work in vacuum again when hydrazine is hypergolic.

  10. 11 months ago
    Anonymous

    yes

  11. 11 months ago
    Anonymous

    I don't like how animation-based the Frostbite engine is, as opposed to the OG trilogy's physics-based mechanics. Necromorphs don't load in their hitboxes until they finish their vent animation, which means you have to wait until the animation finishes before you can kill them. In the OG, you could kill them as soon as you see them. It also leads to weirdness, like a Necro rocketing to the wall if a Kinesis spike kills it.

    Hitstun is nerfed as Dead Space 3, making the Pulse Rifle unviable unless you're fighting a boss and its glowy weak point. At least Motive compensated by slowing down the Necros' run animation to a light jog instead of a berserker sprint (though it's still in as a very rare occurence, usually in Hard mode), and the new Weighted Blades upgrade for the Plasma Cutter mitigates this by knocking Necros on their asses.

    Oh, Isaac now Kinesis explosive canisters vertically instead of horizontally, leading to a lot of situations where it explodes prematurely on a bar or something.

    Quibbles aside, I find it to be a mostly-successful update. It won't completely replace the OG like RE1 Remake did, but it shakes things up enough to be worth the journey. Contact Beam and Force Gun look and sound hulking and powerful, and I love it.

  12. 11 months ago
    Anonymous

    hahahaha
    no

  13. 11 months ago
    Anonymous

    It plays better and looks fantastic.
    It also runs well which seems to be a feat on itself in the year of our lord 2023.
    There is an argument to be made about soul/soulless if you believe in that kind of thing.
    Frankly i wish thye would spend their time and resources making new games instead of remaking an easily available game, not like this was some hidden obscure gem that you could only play through a convoluted process on a long lost system.
    BUT at least the remake was well done.

  14. 11 months ago
    Anonymous

    I played original ds, re4 and demons souls trough over 10 times, I will propably only touch their remakes now and in the future. These remakes plays miles better and controls are better.

  15. 11 months ago
    Anonymous

    Better? No. But it was way better than I expected it to be. I only hope that it leads to an original game, but I expect they'll remake 2 instead. That game really doesn't need a remake, even moreso than the first, which I think holds up great.
    The remake certainly didn't replace the original for me, but it was a fun spin on it. I replay DS1 every year, I'll probably do both the original and the remake going forward.

  16. 11 months ago
    Anonymous

    The more high quality games are the less scary they are.

  17. 11 months ago
    Anonymous

    >lust provoking image
    >time wasting question

  18. 11 months ago
    Anonymous

    The intensity director is neat at first, but soon becomes annoying on repeat playthroughs. You'll never be safe unless you run a lap around the room, triggering a Necromorph spawn so you don't get OOGA BOOGA'd while selling shit at the Store.

  19. 11 months ago
    Anonymous

    >lust provoking image
    >irrelevant time-wasting question

  20. 11 months ago
    Anonymous

    Not really. It doesnt do anything new or change it up. Theres a new character that dies in a few moments and somethings are finer tuned. The original is still fine to play and its not covered in woke posters or troony bathrooms

    • 11 months ago
      Anonymous

      >It doesnt do anything new or change it up.
      Then what are the new weapon special parts upgrades like the Cutter melee knockdown, weapon rebalances like new Line Gun, Contact Beam, Pulse Rifle, and Force Gun fire modes, and the 3 side storylines with rewards like Mercer's stasis unit?

  21. 11 months ago
    Anonymous

    It did a few things better and a few other things worse

  22. 11 months ago
    Anonymous

    As someone who played the original on release and got the remake on sale
    The remake is simply better, it’s no contest
    The original has its strengths, and is a near flawless game, but if we are comparing the two I’d play the remake over the original any day

    The only reason most people here hate it is because they added unisex bathrooms and woke jokes that were in the original game like that “capitalism is cancer” wall message

    TBF you can’t go wrong with either, and both aren’t as good as DS2 (DSR comes close)
    DS nails the atmosphere better and has more of a timeless look to it that isn’t just DARK
    DSR has tighter gameplay, mechanics, guns, exploration, and an okay story with and alright protagonist

  23. 11 months ago
    Anonymous

    is there any media out there where the "next stage of evolution" stated by the big villain isn't some disgusting barely operating crazed mass of flesh and gore?

    • 11 months ago
      Anonymous

      In the case of Dead Space the only reason anyone believed Necromorphs were the next stage is because the markers were driving people insane.

      But for something that plays it straight, Prototype is a pretty good example. Alex Mercer is a "crazed mass of flesh and gore" but he's also objectively better than a normal human. He has superstrength, superspeed, durability and a healing factor, shapeshifting and the ability to evolve new powers.

    • 11 months ago
      Anonymous

      Im told The Predator's plot is about the preds coming back for autism juice because its the next evolution and can save their species or something, idk didnt see it because I'd prefer to just watch the 1st movie again.

  24. 11 months ago
    Anonymous

    >is the remake better than the original?
    i think so
    the updated game map alone makes it better
    notice that most people saying "no" talk about things unrelated to gameplay

  25. 11 months ago
    Anonymous

    The OG game was absolute trash already back in 2009. A modern demake of said trash can only be diarrhea.

  26. 11 months ago
    Anonymous

    The remake is an objectively better PC game, not even close. Going back to DS3 from 2013 that game handles like a brick on modern controls, DS1 was even worse and required a metric ton of user tinkering to get into a functional state. It's really just things like how the movement, camera and aiming feel, how the game doesnt freak out and break from running past 60 fps, menu navigation, default control layouts, etc. You can debate the character and dialogue differences all you want and make good arguments for DS1 but as an interaction with the player, remake is just better. Also the morgue scene was 10x better in remake and the gore system is the best Ive seen.
    >t. Dead Space fanatic

    • 11 months ago
      Anonymous

      I genuinely gave up trying to replay the original because of all the flaming hoops you need to hop through to make it even remotely playable. Thanks for mentioning this anon, it's a relief someone who knows what they're talking about can vouch for the remake. Gonna pick up a copy when it goes on sale.

      • 11 months ago
        Anonymous

        >I genuinely gave up trying to replay the original because of all the flaming hoops you need to hop through to make it even remotely playable

        The frick do you have to do besides cap the frame rate at 60? I played the original back in October and that's all I had to do.

        • 11 months ago
          Anonymous

          All mouse movement is fundamentally bugged from acceleration or something, makes aiming feel especially terrible in a game where aiming is how you interact with 90% of the game. I could never get it fixed despite fixes working for others and also dropped getting it to work on PC

        • 11 months ago
          Anonymous

          Controller support on Steam is hot garbage, KBM is unplayable without tweeks, the brightness in fullscreen will burn your retinas, there's no native support for Anti Aliasing, and the game resets the difficulty to Medium if you press "Continue". There's fixes for all of these (and my AA complaint is nitpicky) but it's a severely fricked port.

  27. 11 months ago
    Anonymous

    Yes, it pretty much replaced the original for me

  28. 11 months ago
    Anonymous

    I don't know if this was solely a remake thing, but I hate the changes they made to some weapons. They removed the Pulse Rifle's 360 crowd clearing special and, as another anon said, removed hit stun so it's literally useless through the majority of the game except for specific bosses. Some stuff like the Flamethrower and Force Gun/Gravity Gun got massive improvements though so it's a double edged sword.

    Also, the, "Intensity Director," was a great idea on paper, but towards the end of the game where you have to backtrack alot because of all the added side quests, it gets more tedious and annoying than scary because nothing they throw at you is a challenge anymore. I do like that the added side quests fill in gaps in the story and on a NG+ give you an alternate ending. So, yeah, they fricked up some stuff, but also made some stuff better so I can't say it's a bad remake by any means, but it's definitely not the best one of the year.

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