So now that they got 162 MILLION US$ (ONE HUNDRED SIXTY TWO MILLION US DOLLARS)

So now that they got 162 MILLION US$ (ONE HUNDRED SIXTY TWO MILLION US DOLLARS)

they will surely finish this game really fast and get it out of early access in half a year right?

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  1. 5 months ago
    Anonymous

    Yes, because they are all Japanese and honorary Aryans. They are not israeli scum like most Americans.

    • 5 months ago
      Anonymous

      meds

    • 5 months ago
      Anonymous

      Based

      https://i.imgur.com/APLNCzC.jpg

      So now that they got 162 MILLION US$ (ONE HUNDRED SIXTY TWO MILLION US DOLLARS)

      they will surely finish this game really fast and get it out of early access in half a year right?

      Not exactly. Do you really want a bunch of greedy developer c**ts joining their studio who don't care about quality but just see 6,000,000 games sold? I'd rather the team stay small and motivated and maybe pick up a few more full-time staff who are carefully vetted. And holy frick save /k/omrade from the combeni. At least make him a full time staff. And let femcel-kun publish her lovamder rapefics.

  2. 5 months ago
    Anonymous

    Battle passes? Hey, good idea anon.

  3. 5 months ago
    Anonymous

    >Laugh in Craftopia

  4. 5 months ago
    Anonymous

    Nope, you all got scammed

  5. 5 months ago
    Anonymous

    why do you even care for a build of the game to be called "1.0.0" or "final" or "release"? like why

    • 5 months ago
      Anonymous

      "Gamers" hate video games and look for any reason to avoid liking something.

      • 5 months ago
        Anonymous

        pals > gamers

    • 5 months ago
      Anonymous

      I want jankdeva that spend three more years remaking and polishing the monster designs, base pathing, reworking the entire tech tree system, and I am not kidding.

      I don't even know what I could use as an example everyone can identify with because normally picking up early access is cancer, but I think a lot of people could appreciate a finished game.

      • 5 months ago
        Anonymous

        well this game looks and plays more "finished" than scarlett violet which I paid 60$ for and it was called a release, soooooo this all is just formality. buy what you see or don't and stop giving a frick about build names

  6. 5 months ago
    Anonymous

    Palworld is better.

    • 5 months ago
      Anonymous

      Palworld is better than Palworld
      You heard it here first from the bot

  7. 5 months ago
    Anonymous

    no one will be playing in a month, the update will come out in a year and be literally nothing, death and taxes etc

  8. 5 months ago
    Anonymous

    homie already lost everything on crypto and forgot to pay the income tax to begin with.

    • 5 months ago
      Anonymous

      qrd?

  9. 5 months ago
    Anonymous

    How do you think development works?

    • 5 months ago
      Anonymous

      No idea but I think with 162 million US dollars you could hire a lot of developers getting shit done faster.

      • 5 months ago
        Anonymous

        >no idea but I think..
        No, you don't think, that's the problem with this thread.

        • 5 months ago
          Anonymous

          Explain it to me then moron. With 162 million you should be able to hire enough people to finish this jankfest game in less than a year.

          • 5 months ago
            Anonymous

            What makes you think that? You think more hands on a development team = faster development? No, you fricking tool.

            • 5 months ago
              Anonymous

              >You think more hands on a development team = faster development?

              Yes Anon that's how it works. Especially if you already know what you want to do.

              • 5 months ago
                Anonymous

                >all their build variants are on fricking USB sticks
                >self admitted no actual comprehension in the dev team
                >Probably all written in spaghetti code due to this
                A competent or remotely smart dev would probably 180 out the door day 1. The amount of restructuring their code base it would take to get it into a position of hiring more developers that are good would take the length of time mentioned itself.
                The alternative is they don't do that and each addition or update to the game breaks something when they hire new devs.

              • 5 months ago
                Anonymous

                With the money they got now they could probably build the entire game from scratch with the same assets and hire devs that know what the frick they're doing.

                But I already know they won't and they'll hilariously mismanage this shit.

                People who get this rich this fast usually end up fricking themselves hard also.

              • 5 months ago
                Anonymous

                Especially game devs, DayZ is a good example - get funding to make mod a standalone game and just completely frick it up.

                The best thing the devs could do is stick with what they've got an just slowly expand on it.

              • 5 months ago
                Anonymous

                First they need to fix the jank that is currently in the game.
                I mean FFS there still is a critical error in the game that can delete your entire save file.

                If they knew what they were doing they would have hotfixed that shit yesterday.

              • 5 months ago
                Anonymous

                >Yes Anon that's how it works
                No it fricking does not. At least, not that way you think.
                If you just add more people It just creates a too many cooks in the kitchen situation where it becomes a management, design and development clusterfrick, not to mention the "bulk-bought" workers are usually also the cheapiest, pajeet-tier shit ones.
                Most modern western studios fall into the same problem once they go big and decide they need more manpower. The code becomes a mess, the management becomes hell, and further development fricks over even competent, future devs.
                Small amount of competent coders > gigantic code-cluster, even when it comes to dev speed.
                Also, check this 6.

              • 5 months ago
                Anonymous

                >we need more workers!
                >let's bring them from Mexico/Middle East
                >what's the worst that could happen?

            • 5 months ago
              Anonymous

              Reminds me of this blog post from the lead factorio dev.
              https://www.factorio.com/blog/post/fff-366

              TLDR
              If you don't have a good foundation then throwing more coders at it won't automatically make everything faster.

              • 5 months ago
                Anonymous

                >fff366
                i remember this post. it's the one that got all the redditroons mad

            • 5 months ago
              Anonymous

              How about you enlighten us instead of talking tough on the internet big boy?

              • 5 months ago
                Anonymous

                I did you moronic homosexual

                >all their build variants are on fricking USB sticks
                >self admitted no actual comprehension in the dev team
                >Probably all written in spaghetti code due to this
                A competent or remotely smart dev would probably 180 out the door day 1. The amount of restructuring their code base it would take to get it into a position of hiring more developers that are good would take the length of time mentioned itself.
                The alternative is they don't do that and each addition or update to the game breaks something when they hire new devs.

  10. 5 months ago
    Anonymous

    Don't see why not. It's still in early access. They could totally put a spit-shine on it and jack up the price upon leaving early access. After that, whats stopping them from doing DLC or, dare I say, adding "regional variants" of existing Pals lol

  11. 5 months ago
    Anonymous

    I bought the game just to make tendies seethe.

    • 5 months ago
      Anonymous

      Palworld is better

      • 5 months ago
        Anonymous

        if palworld had a proper battle system imo it would be 1000x superior to pokemon especially compared to the latest 3d scarlet/violet slop, right now its just a survival game using pokemon to automate tasks. also they have very few moves and dont even evolve kinda lame tbh

  12. 5 months ago
    Anonymous

    you should never buy into a product over its future promises or potential

    buy it for what it is at the time you're spending your money

    also, it's always funny that player blame game developers for early access problems and not valve/steam, they are the ones that normalized paying for early access trash

  13. 5 months ago
    Anonymous

    They'll update and patch the game unlike Scarlet and Violet

  14. 5 months ago
    Anonymous

    Yeah they totally won't abandon it like all their previous rip-off projects.

  15. 5 months ago
    Anonymous

    yeah just like Valheim 🙂

  16. 5 months ago
    Anonymous

    Steam takes a cut, so -30%
    The dev costs need to be recouped, so -$6.7 mill
    Japanese taxes, -15%

    So about $100 million after all is said and done, not bad.

    • 5 months ago
      Anonymous

      >The dev costs need to be recouped, so -$6.7 mill

      Didn't the game cost 10k to make?

      • 5 months ago
        Anonymous

        Maybe if you're only counting the cost of the computers or something.

      • 5 months ago
        Anonymous

        The studio head said they had a one billion yen budget when they started palworld, and they worked on it until they ran out of money, then released it. I know they are/were working on other games as well, and there's probably lots of additional fees involved in running a studio that don't directly involve the game, but that's what they said.

    • 5 months ago
      Anonymous

      You forgot they have to pay Tim Sweeney for Unreal Engine licensing as well.

      • 5 months ago
        Anonymous

        Steam takes a cut, so -30%
        The dev costs need to be recouped, so -$6.7 mill
        Japanese taxes, -15%

        So about $100 million after all is said and done, not bad.

        Finally a game where Timmy actually makes some bucks off unreal engine.
        lets see
        19.44 million for Timmy
        48.6 million for gaben
        24.3 million in japanese taxes (prease understand)
        69.66 million dollars (nice).

        • 5 months ago
          Anonymous

          >24.3 million in japanese taxes
          The taxes and timmy's cut would come out post steam's cut, and the taxes could also be on the post timmy amount depending on how they handle it. So they should be bringing more back then you have there by a significant margin.

          • 5 months ago
            Anonymous

            [...]
            Finally a game where Timmy actually makes some bucks off unreal engine.
            lets see
            19.44 million for Timmy
            48.6 million for gaben
            24.3 million in japanese taxes (prease understand)
            69.66 million dollars (nice).

            The truth is that we don't know, different countries proccess taxes differently.
            Depends on how steam dividends to the dev work,but I particularly doubt that a government will be okay with not taxing as much as possible.

            • 5 months ago
              Anonymous

              They can only tax you on the money you receive, not the money steam receives. They'll be taxed on the amount steam gives them. If they have a tax lawyer, and I sure hope they do, they can set things up so the amount they pay to unreal counts against their taxable revenue, essentially even if they receive the full amount of money from steam they never "had" it as it was allocated to debt. At least, that's how it works in the US, not sure about Japan. 75-90 mil USD seems a safe ballpark range

  17. 5 months ago
    Anonymous

    With that much money, they can hire a new team to finish it for them while they enjoy retirement.

    • 5 months ago
      Anonymous

      this is what i would do tbh
      t. never worked a day in my life while living on inheritance

  18. 5 months ago
    Anonymous

    If they learned anything from GF is that it's easy money. Never pay for early access games. Never.

  19. 5 months ago
    Anonymous

    If they made a battle pass I would buy one for myself and my friends

    Since I wanna support the game more

  20. 5 months ago
    Anonymous

    Totally, I guarantee this game will be a full released banger by this time next year and definitely won't be a forgotten cash grab

  21. 5 months ago
    Anonymous

    I fully expect it to be abandoned soonz which makes it even funnier how completely it shat all over the established industry by showing how badly customers are dissatisfied with what they are provided.

  22. 5 months ago
    Anonymous

    Nope. But at least you owned the libtards. hehe

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