So now that they got 162 MILLION US$ (ONE HUNDRED SIXTY TWO MILLION US DOLLARS)
they will surely finish this game really fast and get it out of early access in half a year right?
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Yes, because they are all Japanese and honorary Aryans. They are not israeli scum like most Americans.
meds
Based
Not exactly. Do you really want a bunch of greedy developer c**ts joining their studio who don't care about quality but just see 6,000,000 games sold? I'd rather the team stay small and motivated and maybe pick up a few more full-time staff who are carefully vetted. And holy frick save /k/omrade from the combeni. At least make him a full time staff. And let femcel-kun publish her lovamder rapefics.
Battle passes? Hey, good idea anon.
>Laugh in Craftopia
Nope, you all got scammed
why do you even care for a build of the game to be called "1.0.0" or "final" or "release"? like why
"Gamers" hate video games and look for any reason to avoid liking something.
pals > gamers
I want jankdeva that spend three more years remaking and polishing the monster designs, base pathing, reworking the entire tech tree system, and I am not kidding.
I don't even know what I could use as an example everyone can identify with because normally picking up early access is cancer, but I think a lot of people could appreciate a finished game.
well this game looks and plays more "finished" than scarlett violet which I paid 60$ for and it was called a release, soooooo this all is just formality. buy what you see or don't and stop giving a frick about build names
Palworld is better.
Palworld is better than Palworld
You heard it here first from the bot
no one will be playing in a month, the update will come out in a year and be literally nothing, death and taxes etc
homie already lost everything on crypto and forgot to pay the income tax to begin with.
qrd?
How do you think development works?
No idea but I think with 162 million US dollars you could hire a lot of developers getting shit done faster.
>no idea but I think..
No, you don't think, that's the problem with this thread.
Explain it to me then moron. With 162 million you should be able to hire enough people to finish this jankfest game in less than a year.
What makes you think that? You think more hands on a development team = faster development? No, you fricking tool.
>You think more hands on a development team = faster development?
Yes Anon that's how it works. Especially if you already know what you want to do.
>all their build variants are on fricking USB sticks
>self admitted no actual comprehension in the dev team
>Probably all written in spaghetti code due to this
A competent or remotely smart dev would probably 180 out the door day 1. The amount of restructuring their code base it would take to get it into a position of hiring more developers that are good would take the length of time mentioned itself.
The alternative is they don't do that and each addition or update to the game breaks something when they hire new devs.
With the money they got now they could probably build the entire game from scratch with the same assets and hire devs that know what the frick they're doing.
But I already know they won't and they'll hilariously mismanage this shit.
People who get this rich this fast usually end up fricking themselves hard also.
Especially game devs, DayZ is a good example - get funding to make mod a standalone game and just completely frick it up.
The best thing the devs could do is stick with what they've got an just slowly expand on it.
First they need to fix the jank that is currently in the game.
I mean FFS there still is a critical error in the game that can delete your entire save file.
If they knew what they were doing they would have hotfixed that shit yesterday.
>Yes Anon that's how it works
No it fricking does not. At least, not that way you think.
If you just add more people It just creates a too many cooks in the kitchen situation where it becomes a management, design and development clusterfrick, not to mention the "bulk-bought" workers are usually also the cheapiest, pajeet-tier shit ones.
Most modern western studios fall into the same problem once they go big and decide they need more manpower. The code becomes a mess, the management becomes hell, and further development fricks over even competent, future devs.
Small amount of competent coders > gigantic code-cluster, even when it comes to dev speed.
Also, check this 6.
>we need more workers!
>let's bring them from Mexico/Middle East
>what's the worst that could happen?
Reminds me of this blog post from the lead factorio dev.
https://www.factorio.com/blog/post/fff-366
TLDR
If you don't have a good foundation then throwing more coders at it won't automatically make everything faster.
>fff366
i remember this post. it's the one that got all the redditroons mad
How about you enlighten us instead of talking tough on the internet big boy?
I did you moronic homosexual
Don't see why not. It's still in early access. They could totally put a spit-shine on it and jack up the price upon leaving early access. After that, whats stopping them from doing DLC or, dare I say, adding "regional variants" of existing Pals lol
I bought the game just to make tendies seethe.
Palworld is better
if palworld had a proper battle system imo it would be 1000x superior to pokemon especially compared to the latest 3d scarlet/violet slop, right now its just a survival game using pokemon to automate tasks. also they have very few moves and dont even evolve kinda lame tbh
you should never buy into a product over its future promises or potential
buy it for what it is at the time you're spending your money
also, it's always funny that player blame game developers for early access problems and not valve/steam, they are the ones that normalized paying for early access trash
They'll update and patch the game unlike Scarlet and Violet
Yeah they totally won't abandon it like all their previous rip-off projects.
yeah just like Valheim 🙂
Steam takes a cut, so -30%
The dev costs need to be recouped, so -$6.7 mill
Japanese taxes, -15%
So about $100 million after all is said and done, not bad.
>The dev costs need to be recouped, so -$6.7 mill
Didn't the game cost 10k to make?
Maybe if you're only counting the cost of the computers or something.
The studio head said they had a one billion yen budget when they started palworld, and they worked on it until they ran out of money, then released it. I know they are/were working on other games as well, and there's probably lots of additional fees involved in running a studio that don't directly involve the game, but that's what they said.
You forgot they have to pay Tim Sweeney for Unreal Engine licensing as well.
Finally a game where Timmy actually makes some bucks off unreal engine.
lets see
19.44 million for Timmy
48.6 million for gaben
24.3 million in japanese taxes (prease understand)
69.66 million dollars (nice).
>24.3 million in japanese taxes
The taxes and timmy's cut would come out post steam's cut, and the taxes could also be on the post timmy amount depending on how they handle it. So they should be bringing more back then you have there by a significant margin.
The truth is that we don't know, different countries proccess taxes differently.
Depends on how steam dividends to the dev work,but I particularly doubt that a government will be okay with not taxing as much as possible.
They can only tax you on the money you receive, not the money steam receives. They'll be taxed on the amount steam gives them. If they have a tax lawyer, and I sure hope they do, they can set things up so the amount they pay to unreal counts against their taxable revenue, essentially even if they receive the full amount of money from steam they never "had" it as it was allocated to debt. At least, that's how it works in the US, not sure about Japan. 75-90 mil USD seems a safe ballpark range
With that much money, they can hire a new team to finish it for them while they enjoy retirement.
this is what i would do tbh
t. never worked a day in my life while living on inheritance
If they learned anything from GF is that it's easy money. Never pay for early access games. Never.
If they made a battle pass I would buy one for myself and my friends
Since I wanna support the game more
Totally, I guarantee this game will be a full released banger by this time next year and definitely won't be a forgotten cash grab
I fully expect it to be abandoned soonz which makes it even funnier how completely it shat all over the established industry by showing how badly customers are dissatisfied with what they are provided.
Nope. But at least you owned the libtards. hehe