I wonder what the hardware difference is between horizontal and vertical scrolling. Like how SMB2 (the American one) halts the game to scroll vertically but horizontal scroll is seamless. Obviously if they can only have one direction be smooth it makes sense they'd pick horizontal because of all the sidescrollers.
How FF1 had so many bugs? They didn't test the game or what?
It's programmed by one Iranian-American guy in assembly. Supposedly when Square debugged the game in Japan they had to phone him in America, describe the bug, and he had to explain how to fix it from memory because he didn't have the source code in front of him.
Considering its age, it's a lot better than its competition at the time (Dragon Quest).
But yeah it's not great, the third one is the best of the NES ones.
It depends on the game. Devs back then used the overscan areas on the tops and sides of the screen to store junk data. It was normally hidden behind the bezel on CRT TV's so you couldn't see it. Sometimes it's on the side, sometimes it's on the top and bottom.
The amount of garbage depends on a game by game basis because there were no standards for overscan back then.
A good modern emulator will have screen cropping options to chop that shit out., and the ability to set and save it on a game by game basis (retroarch).
How FF1 had so many bugs? They didn't test the game or what?
Shoestring budget by a studio literally going out of business, and it was coded by some brown guy who didn't even speak the same language as the rest of the dev team
i played that as a kid (the remake on gameboy) and it was really only good to me because I had no other games i hadnt yet played and I liked the other final fantasy games.It's more a peice of history than a game for us to actually enjoy at this point. This is like trying to compare pacman with the shit we have now; given the choiuce between pacmana nd any game made after 2000 you'll never choose pac man
brought back some nightmare memories of me trying reaaalllll hard to play the game before I knew how to read, cus my cool older sister (lmao a 4 year old) got to the airship and I LIKE AIRSHIPS
>FF1 mimics D&D spell slots, but with open uses of any known spell from that list instead of specifically preparing how many uses each spell gets >decades later, modern 5e D&D uses the FF1 system of "these are the spells you have, you get this many uses of that level freely from that group known"
>favorite game at 8 years old >spent hours scouring different areas for a 4th ribbon because there's no way they wouldn't give you one for every party member
Fricking bullshit game design.
FFI is only cool if you play it with the novelty of "they made a whole bootleg AD&D campaign with a few bytes of data and it mostly kinda works" in mind
There are so many more interesting games you can play now that playing a remake or remaster or whatever misses the point.
square didn't have any faith in the game so it had hardly any resources, Sakaguchi even had to hire an iranian programmer to code the game because square wouldn't give him one
It’s actually one of the better final fantasy games because it lets you pick your classes at the start, but then you can’t job switch, so it’s kind of like playing one of the final fantasies that don’t have job systems but you get to pick the characters. They should really make another game like this one
Filtered
Is the vertical screen scroll fricked on an actual NES? Horizontal is fine but vertical gives me eye cancer.
It's a NES game. So yes.
That's normal for NES games. It's a VRAM limitation normally covered by overscan so you should enable that maybe if it bothers you.
I wonder what the hardware difference is between horizontal and vertical scrolling. Like how SMB2 (the American one) halts the game to scroll vertically but horizontal scroll is seamless. Obviously if they can only have one direction be smooth it makes sense they'd pick horizontal because of all the sidescrollers.
It's programmed by one Iranian-American guy in assembly. Supposedly when Square debugged the game in Japan they had to phone him in America, describe the bug, and he had to explain how to fix it from memory because he didn't have the source code in front of him.
Considering its age, it's a lot better than its competition at the time (Dragon Quest).
But yeah it's not great, the third one is the best of the NES ones.
It depends on the game. Devs back then used the overscan areas on the tops and sides of the screen to store junk data. It was normally hidden behind the bezel on CRT TV's so you couldn't see it. Sometimes it's on the side, sometimes it's on the top and bottom.
The amount of garbage depends on a game by game basis because there were no standards for overscan back then.
A good modern emulator will have screen cropping options to chop that shit out., and the ability to set and save it on a game by game basis (retroarch).
Shoestring budget by a studio literally going out of business, and it was coded by some brown guy who didn't even speak the same language as the rest of the dev team
op here meant series
You’re a moronic ape
op here meant genre
this is just as much as an rpg as western ones at the time
i played that as a kid (the remake on gameboy) and it was really only good to me because I had no other games i hadnt yet played and I liked the other final fantasy games.It's more a peice of history than a game for us to actually enjoy at this point. This is like trying to compare pacman with the shit we have now; given the choiuce between pacmana nd any game made after 2000 you'll never choose pac man
Reminder if you played a version of FF1 with MP instead of magic charges you did NOT beat the game.
brought back some nightmare memories of me trying reaaalllll hard to play the game before I knew how to read, cus my cool older sister (lmao a 4 year old) got to the airship and I LIKE AIRSHIPS
Now why did you use word cool to describe your older sister? Is she still cool?
got any nudes?
We don't know if she's still cool yet.
>FF1 mimics D&D spell slots, but with open uses of any known spell from that list instead of specifically preparing how many uses each spell gets
>decades later, modern 5e D&D uses the FF1 system of "these are the spells you have, you get this many uses of that level freely from that group known"
if I play 4 monk comp and avoid having to get gear the entire game, did I beat the game?
You definitely beat the game. You likely abused the game senseless. How many turns did chaos last? One and a half?
No, monks are completely busted and literally better without gear. It lets you spend way more money on supplies.
>S
Monk
>A
Red Mage
>B
Fighter, White Mage, Black Mage
>E
Thief
The most balanced party would be fighter, white mage, black mage, thief
>favorite game at 8 years old
>spent hours scouring different areas for a 4th ribbon because there's no way they wouldn't give you one for every party member
Fricking bullshit game design.
if you are not using the patch, then sure.
FFI is only cool if you play it with the novelty of "they made a whole bootleg AD&D campaign with a few bytes of data and it mostly kinda works" in mind
There are so many more interesting games you can play now that playing a remake or remaster or whatever misses the point.
That's what I've been saying for years, the whole series is a pile of shit and has the most annoying fanbase.
what's wrong with it? my wife played through it recently, it seems like a fun old school JRPG grind, like dragon warrior or phantasy star
yes, it's broken but it's charming and fun. Square was the bethseda of there time, every ff have big programming mistake
>84-page Explorer's Handbook
Bros, it's not fricking fair. We don't even get game manuals anymore.
How FF1 had so many bugs? They didn't test the game or what?
square didn't have any faith in the game so it had hardly any resources, Sakaguchi even had to hire an iranian programmer to code the game because square wouldn't give him one
They had to rush to release it before Dragon Quest III.
>people trying to honestly defend this obsolete, dated piece of shit
Yes it was innovative at the time but that still does not mean its not extremely unfun and primitive.
It's a fun game, one of the best on the NES. Don't know what to tell you.
Must be nice to be easily amused. So many games for you to enjoy.
Same, FF1 is a great cozy game to mess with when you're just wanting a straightforward classic JRPG. I play it every couple years
>Four White Mages to kill Chaos!?
It’s actually one of the better final fantasy games because it lets you pick your classes at the start, but then you can’t job switch, so it’s kind of like playing one of the final fantasies that don’t have job systems but you get to pick the characters. They should really make another game like this one