So we are all in agreement that Halo Reach was the last good Halo right?
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So we are all in agreement that Halo Reach was the last good Halo right?
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Yes, I played infinite for the first time a few weeks back and it felt nothing like halo. Wtf happened?
Did y'all never play Halo 4?
>Halo CEA and H4 revealed at E3 2011
>April 2012 Game Informer reveals first details about Halo 4's multiplayer and it's so bad everyone thinks it's actually a joke.
>Loadouts, perks, universal sprint, Infinity Slayer with weapon drops and no weapons on map
>No asymmetric gametypes, but no symmetrical maps
>The only symmetrical maps in the game are Haven and the Pit remake that's released over a year after launch
>Perks are either meaningless or stupidly broken
>DMR dominates the meta because of reduced bloom and the launch BR taking 5 shots to kill
>Gametypes include:
>Infinity Slayer: Get kills to earn drops of completely random weapons meant to emulate killstreaks
>Dominion: Territories but fricking awful
>Extraction: Assault that no one understands and AFAIK never appeared in Halo 4 matchmaking until the MCC's overhaul in 2019
>Regicide: Juggernaut but not really
>Oddball: The same as always but with ball throwing, the only good mechanic in all of Halo 4.
>Crimson Map Pack releases
>SUPRISE: EVERY PLAYER WHO GOT THE CODE FOR PERKS (from earlier) GETS ALL OF THE MAPS FOR FREE
>343, in their infinite wisdom, gave away War Games Map Pass codes instead of making new codes specifically for the perks
>They lie, invent a trial period excuse ("14 Day Try and Play"), they're forced to use the one free title update every game gets to patch out these players' ability to play on these maps.
The MCC version that you can play now is absolutely NOTHING like how the game played from 2012-2013, and it's infinitely better for it
Halo becomes a multimedia franchise overnight, in 2010, there were seven Halo books, two Marvel comics short series, and a graphic novel. In the next five years 343i releases 12 novels (five of these releasing in 2015 alone in the lead up to Halo 5).
>Did y'all never play Halo 4?
No. Looked like shit from every trailer and gameplay reveal video.
We all know 343 is garbage. What more can we keep adding on? Its beating a dead horse already.
i wish it was a dead horse but the horse refuses to die so we can move on.
The DMR wasn't that strong, but removing descope from everything was a moronic decision and made precision weapons a lot more powerful than they should have been.
>y'all
ywnbaw
frick off coastie
I did play halo 4, along with all my halo friends, and I stopped playing it within about 3 months and haven't touched an xbox literally since then.
They ruined the game. Every time discussions about the halo games came up on here, shills came out of the woodworks arguing with people saying there's nothing wrong with halo it plays just like halo it's good now come buy the game.
The disingenuous lying fricks convinced me to never touch another halo game again due to their incompetent marketing.
No idea what you are even trying to say, but no, I never played that trash.
recently went through MCC for the first time with a bro on legendary. Halo 4 was less fun than Halo 2 to go through, even with iron skull bullshit in 2.
>halo 4 legendary
>weapons run out of ammo after two firefights
>no weapon feels satisfying
>knights out the ass
>halo 2
>suffer from jackal snipers for two sections of two levels
>start of gravemind level was ass
>rest is kino
God I remember all that free map pack shit. All the people seething while I got them all for free
: The same as always but with ball throwing, the only good mechanic in all of Halo 4.
Holy shit THIS
Why was this never ported to other games, Ricochet was the single greatest thing Halo 4 ever did and 343 completely abandoned the concept
Because it was fricking broken. Being able to throw the ball ruins any sort of setup
>Wtf happened?
three
four
three
CE was the last good Halo
NOOOOOOOOOOOOOOOO HOW DARE THEY UPDATE THE FORMULA INSTEAD OF HAVING 8 MISSIONS THAT ARE 15 MINUTES LONG
gay
>NOOOOOOOOOOOOOOOO HOW DARE THEY UPDATE THE FORMULA INSTEAD OF HAVING 8 MISSIONS THAT ARE 15 MINUTES LONG
Infinite doesn't even have 8 unique types of missions or unique biomes for those missions, it is extremely repetitive and boring.
Nobody would care if the formula was changed if the change was actually good, but it wasn't.
>NOOOOOOOOOOOOOOOO HOW DARE THEY UPDATE THE FORMULA INSTEAD OF HAVING 8 MISSIONS THAT ARE 15 MINUTES LONG
Infinite doesn't even have 8 unique types of missions or unique biomes for those missions, it is extremely repetitive and boring.
Nobody would care if the formula was changed if the change was actually good, but it wasn't.
You ok over there
cant take this no more
shut up you dumbfrick moron
everyone who's played both knows how full of fricking horeshit you are
Yeah
You know what, WHERE THE FRICK IS FIRE FIGHT, WHERE THE FRICK IS FORGE, WHERE THE FRICK ARE HALF OF THE FRICKING MP MODES FROM PREVIOUS GAMES.
no halo after 2 was good, zoomer
*After 3, poser.
halo 3 was the beginning of the end, spawning ilk the likes that is fellated in the OP
no halo after 2 was good.
Duh
Yes, even though it wasn't the best. It still was Halo and it was a full package. The actual gameplay was moreso a "flavor" of Halo, because bloom + armor abilities shouldn't be what Halo is about but for a one off it would have been fine. 343i were morons to base their games on Reach.
No. Reach is 4 but slightly less moronic.
Move 4 down one tier, otherwise pretty acceptable list
Bizarre and disgusting list
>ODST bring higher than 2 and 3
Holy reddit
the absolute bait
Where's the lie?
>Halo 4 above Reach
>ODST at the top
Yeah? Sounds about right.
No one likes your shitty list, move on.
>Halo 2 and 5 in the same rank
You're right. Halo 2 is absolute trash with terrible gameplay balance (only 1 usable weapon), shit graphics and moronic story.
>moronic story.
Story is just full of plotholes and Arbiter is really not needed as a playable character to tell it since the game was so rushed his character arc was never completed.
>Halo 2
>only 1 usable weapon
I wonder what this chick who has never played the game meant by this.
This
I thought people said 2 was best
Ignore him
Redditors aren't people.
While I agree with the actual level critiques people who dislike H2 story in a vacuum have shit taste.
Halo 2's story needed to focus on master chief. I didn't buy Halo 2 to get half the game be about the fricking Arbiter.
If a character is so fricking good and important for the story he can survive on his own merits in his own game.
I wanted to fight a Covenant invasion on Earth with amazing AI and instead I got 3 earth levels and another fricking Halo.
And then they somehow took the complaints about the Flood and Flood levels to mean that people didn't like the Flood, but the actual problem was the Flood weren't fun to fight against and their levels sucked ass.
I don't get this shit, at the end of the day you're still fighting the same enemies, at most your hand models changes, why are you gags so upset over this?
Because at the end of the day it ISN'T fighting the same enemies.
Halo had a specific story to tell revolving around master chief. Arbiter was an idiotic injection into the story and tried to take it over but failed. I don't give a frick about the arbiter or his story. He should've been cutscenes or another game entirely.
Are you moronic? You're still fighting grunt, elites, brutes, sentinels, and the flood
This, the game is even made for the Master Chief, other playable characters never made a lick of sense.
>Caring about the story
>In baby's second FPS
yes, and that story was resolved in CE. they could have done anything they wanted with 2, if they chose to add some random ass alien guy as a bridge to showing events occurring inside the covenant, why not? the anti arbiter stuff is so autistic
The Arbiter is lazy and if something is lazy it will get shitted on.
How is it lazy? It could have been way easier to just make it about Chief
How is Arbiter in anyway different from Chief, plays exactly the same and fights the same enemies. Why even bother doing this if it was never going to be UNSC vs Covenant?
I don't know, ask them
I am, I think Bungie asked themselves this after Halo 2 which is just another reason Arbiter most likely got sidelined in 3.
I have seen this argument enough to know why you think it's lazy: because it doesn't turn into a radically different game when you play as the arbiter. it still plays like halo. well, the argument doesn't carry a lot of weight. someone thought it'd be interesting in a narrative sense to see events from another perspective, so they added that. it doesn't necessarily follow that gameplay needed to be altered as well
The argument carries a lot of weight, if the gameplay is the same and you're not even fighting the UNSC then there is no point in playing as a Covenant. I don't give a shit about his character or his storyline. I was expecting some good guy vs bad guy game and I get a game with cool Chief levels and crap levels with Chief wearing alien skin not getting the game's full sandbox or Marine allies.
homie it's just a different hand model lmao
Which is why there is no point for Arbiter's campaign to even exist.
I don't care it's still fun can't believe you gay got filtered by a different hand model lmao
It wasn't, his levels sucked which is why he got axed in the next game. Halo always had this problem, didn't matter if Bungie or 343 made it. No one cares about Halo's grander lore.
>It wasn't, his levels sucked which is why he got axed in the next game.
He didn't, he achieved his goal and was the reason why Earth didn't get instantly destroyed
He didn't achieve shit since you were supposed to play as him more in Halo 2's cut third act but going into Halo 3 Bungie cut it entirely, the last of his story that stuck was killing Truth, that's it.
>the last of his story that stuck was killing Truth
Oh, so he achieved his only goal?
>I was expecting
>crap levels
sounds like a little of your being dumb and a lot of your opinion, neither of which sways me. I guess I'd need to see how much more awesomer halo 2 would have been with 50% more chief levels, which I presume would have just been not "crap" in spite of being designed by the same mappers with the same ideas
Seems like most had similar opinions as me which is why Arbiter got sidelined in the sequel.
And the sandbox got even worse somehow, curious
Halo 3's campaign was the shit, that campaign had some of the best sandbox in the series.
I can't understand how you can say with a straight face that 2's sandbox sucked, yet 3's doesnt
Maybe because 3 gives you the full sandbox in campaign instead of only doing it for Chief's levels. I also like that the story just went back to stopping the Covenant and Flood.
>Oh man there are more obsolete weapons this time around, but at least i can find most of them
> I also like that the story just went back to stopping the Covenant and Flood.
What? Halo 2 was also about that dummy
Halo 2 has half of that while the other part is lore dumping the Covenant.
Yes
Holy frick i can already tell you have a two digit IQ
>muh IQs
Halo 2 sucked, no one cares about the lore, not Human lore, not UNSC lore, not Covenant lore, not Forerunner lore, not Flood lore, not Banished lore, not Endless lore, no one gives a damn.
I never said a thing about lore idiot, i'm only talking about gameplay
From a gameplay standpoint, Halo 2 was ass.
>Got filtered by Heroic
ah yeah halo 3, so refreshing to play exclusively as master chief for like 3 good maps. at least my hud isn't pink sometimes, what a relief
Halo 3 had better level design than 2's which was Halo 1's second half but somehow even worse.
Oh yeah, extremely lineal corridors and shitty vehicle heavy levels with braindead AI are so much better
halo 2's maps had good length, good pacing, and good overall design and enemy placement. it's hard to know what to make of halo 3's maps, they always end so fast I can't form an opinion
Halo 2's maps were poorly designed. Only the MP had good maps
>Oh, so he achieved his only goal?
As a side character.
why were they poorly designed? what do you think didn't work well about them specifically, in terms of gameplay?
For the most part everything, plus Arbiter's levels were just boring and Chief's last levels were trash too.
If you're just going to make us fight the same enemies, what the hell is the point of even switching between characters?
Why do you care? Just skip the cutscenes little homosexual lmao
It sounds like you don't give a shit about the story of the games at all.
Of course I don't, I'm not gay
Maybe because it's filler trash only existing to ruin the sandbox with a story I don't give a crap about.
And how is the shitty sandbox the story's fault? Covenant weapons were extremely viable in CE
Because if you're on the Covenant's side fighting enemy Covenant, half of the game's weapon and vehicle sandbox gets removed. Also, no one was interested in a Covenant storyline.
That's a moronic excuse, there are plenty of scenarios where you find human weapons and use them, being on the Covenant's side somehow affecting the sandbox is stupid
The sandbox being ass is just another reason why Halo 4 and 5's campaigns suck ass, a sandbox can make or break a game. Bungie felt that for story reasons, the UNSC couldn't appear much in Arbiter's story and it hurt his campaign.
>Brutes using human shotguns
>Bungie felt that for story reasons, the UNSC couldn't appear much in Arbiter's story and it hurt his campaign.
That's stupid, there are plenty of times in CE where you find human ammo in covenant/forerunner locations, even though it would make no sense, there was literally nothing stopping Bungie from adding dead marines in his campaign, oh wait, but they did appear
Arbiter should have just had a separate campaign rather than breaking up Chief's story the way it was broken up. The game would have been even more praised for having two separate campaigns you can choose from like that actually. They were rushed however by Microdick to finish.
Drop 5 to shit tier and Infinite to low tier and this is flawless
5 is better than Infinite.
Not with that 0/10 campaign
>implying infinite's ubisoft clone is any better
It is
Not because it's good but because Ubisoft games actually are better than Halo 5's campaign
Not when 343 is the one making them.
343 made both games being compared here, 5's is just worse
>5's is just worse
But it's not. It has variety in its encounters and locales, and wasn't just the second mission of Halo 1 stretched over an 8 hour game.
Plus it had weapons that don't feel like CoD guns.
>and wasn't just the second mission of Halo 1 stretched over an 8 hour game.
That is better than 5's
Variety doesn't mean shit if the encounters are unfun to play and 5s were
>Plus it had weapons that don't feel like CoD guns.
Lmao 5's weapons are the most CoD feeling in the series with ADS and that shit tier sound design
The 5 BR is a total disgrace to the franchise
>Variety doesn't mean shit if the encounters are unfun to play and 5s were
And Infinite's weren't?
> 5's weapons are the most CoD feeling in the series with ADS and that shit tier sound design
Infinite still has ADS, but this time most weapons don't even have descope. Plus there not being even a single baseline Halo gun that works like the old games.
>And Infinite's weren't?
Compared to 5's? Yeah
Compared to 1-Reach (and even some in 4)? No
>Infinite still has ADS
It doesn't block the FOV like 5's did
It's not good, but it's better than 5, which is the trend with most of Infinite
>Plus there not being even a single baseline Halo gun that works like the old games.
5 has the same problem but with far worse aesthetics
You think I'm shilling for a game that released in 2009 while actively shit talking the current owners of the franchise
5's encounters were shit and just like Halo 4, it had one of the most insulting ends to a final level the series has ever had.
I bet you're mad Locke got killed by a Brute.
He did? That is great. Frick that you know.
What's even more funny is Infinite establishes power levels. Locke is significantly below Chief has Chief killed two of these Spartan Killers with ease while Locke died to one of them. Loretrannies tried to make up a lie that Hyperius let him escape when Hyperius's and the Propaganda Grunt's dialogue contradict this.
*as
>LE HECKIN LORETRANNIES
>is up to date with every last bit of lore from shitfinite
Kys 34troon
I haven't read any Halo book in this series and Infinite doesn't need any books like the Halo trilogy. You're moronic if you think Halo is a series that need those shitty books for. Only Halo 4 and 5 did and those games sucked for it.
God the way you even fricking talk about this it sounds like its straight out of reddit marvel supercapeshit garbage
nobody was discussing power levels or any crap like that with bungie Halo.
Says the gay reddit spacing in the thread.
>nobody was discussing power levels or any crap like that with bungie Halo.
All the Spartans being dead except for Chief said enough.
>Reddit spacing
Frick off newbie
Frick off, reddit
No
Frick off
newbie
Infinite shits on every Halo released after 2008. I even like it better than Halo 2 which I wasn't a fan of in 2004.
At least 5’s single player had some good/diverse environments and SWAT was amazing.
No environment in Halo 5 looked like it even fit Halo and the lighting was too bright and shitty to the point where you couldn't see shit in the campaign.
>ODST
>God
>MCC
>Top
Opinion: Discarded.
remarkably bad taste
Best atmosphere, plot, singleplayer campaign, AI, and gameplay: Halo 1
Best multiplayer: Halo 2
Best mix of everything and most polished: Halo 3
Good atmosphere and storytelling but not as good as Halo 1: ODST
Mix of everything but not as good as Halo 3 while also feeling soulless: Halo Reach
ODST is pretty shitty, and I have no idea what MCC or CE:A are supposed to represent as individual listings
ODST is only shitty to people who only play Halo for competitive multiplayer.
The remaster of CE was pretty good
Yeah, I guess so.
Pretty much.
As someone else said, it wasn’t the best but it was the last one that actually had some soul in it and was the last one that was made by developers that had both a vision and (most important of all) a passion for the game to be good.
The last halo I ever played. Probably my favorite.
Vision yes, passion eh. Even some of the devs have complained the company had one foot out the door for Destiny on that project instead of their best effort.
>Destiny
At least Reach was a complete game that wasn't reworked to be released half baked at the last second and then promptly forgotten about in favor of a sequel (despite the company complaining about being forced to make sequels, while also complaining about people controlling them after signing up with Activision of all companies), with said sequel just being a way to fleece fans out of as much money as possible. I know most of the old team is completely gone at this point but I still miss when they were actually cool.
Yes, Reach was kino.
Infinite multiplayer was fun for a week but it is infested with soulless microtransactions that ruin the aesthetic and also lacks actual content.
ODST was the last good one. Reach was trash.
No, because that would be claiming that Reach is both good and a Halo game.
ODST was
you fricking mongrels dont have an issue with ODST's overpriced 3 hour ass being next to the GOAT
ODST's price hasn't been an issue in over a decade. We can actually judge it accurately now.
Kys shill
So is cyberpunk good now because its been fixed
are you fricking moronic?
answer
Yes, I am moronic.
based
wrong board
>So is cyberpunk good
Always has been.
ODST at launch sure
But now that it costs like $5 to add on to MCC it can be judged for what it is: kino
I see your opinion is still stuck in 2010.
CE > 2 > Infinite > ODST > Halo Wars 2 > Spartan Assault > Spartan Ops > 3 > Spartan Strike > 5 > Reach > Halo Wars 1 > 4
master cheese collection was 🙂
Reach is a bad remake of ODST but with all the fun Halo spirit completely sucked out of the product and the shitty armor ability gimmick forced into everything.
If Reach didn't exist Halo 4 would have been based on the Halo 3 engine instead. So a much better alternative to what we got.
>it’s more than one person therefore it’s a remake of ODST
Such a stupid take. Have you even played ODST recently? It has some of the worst and cringiest dialogue you’ll ever find in a game, the missions are only five minutes long, and both the missions and city are a complete boring drag. You fell for the saxophone/aesthetic meme
>>it’s more than one person therefore it’s a remake of ODST
You go on a bunch of unrelated missions in Reach following different members of your squad (including an awful space sim level) without any of the story justification that ODST gives for its flashback missions.
>It has some of the worst and cringiest dialogue you’ll ever find in a game
Halo has always been a cheese-fest, congrats for just discovering this from the MCC I take it?
>the missions are only five minutes long,
So well-paced set pieces that are fun to replay? Indeed they are.
>both the missions and city are a complete boring drag
You just said the missions were over far too quickly, get your shitty talking points in order please.
>You fell for the saxophone/aesthetic meme
You fell for the grimdark edge makes for a good story meme son.
>Halo has always been a cheese-fest, congrats for just discovering this from the MCC I take it?
I was at the midnight release you fricking b***h. The dialogue was bad for even Halo’s standards, especially between the Firefly gay and his b***h
>So well-paced set pieces that are fun to replay? Indeed they are.
Imagine defending 5 minute levels holy shit lmao. You already lost there
>You just said the missions were over far too quickly, get your shitty talking points in order please.
Even though their short it’s still a slog to get through since they’re so boring. Did you really need me to explain that for you?
>You fell for the grimdark edge makes for a good story meme son.
It does when it’s done right, and even if it wasn’t it was still 1000x better than ODST. And don’t call people “son” online, you sound like a major homosexual.
>reach
>unrelated missions
brainlet take, they are military ops, in fact reach is the only game where the unsc seems like a competent and plausible military, rather than the 'drop chief and johnson somewhere and have them clear LZs to activate forerunner shit' show
>calling fricking long night of solace awful
shit taste, just an hero already
Nope, Halo 3 was until Infinite.
Halo 4 was 'okay', but mainly it's 1, 2, some of 3, Reach, and Halo 4 weapons. Never played ODST.
Half of ODST is literally a walking simulator, the other is Bungie's mediocre attempt at making a CoD campaign. Bungie has literally never made good characters except Johnson
>Bungie has literally never made good characters except Johnson
In the games? Yes. Overall? They have great characters in the OG books. Wish we could get games in those settings.
>naval battles in Human-Covenant War
>marine resistance on Halo 1
>books
too bad you have to do homework to get the full story
fricking nerd
They shouldn't ignore them. Make games out of them so people can enjoy without reading. Bonus for people who have read.
Frick off, troon. The books are nothing but supplementary material and the games are prime canon. Microsoft and 343 tried your strategy for two games and it nuked the series to the point of just copying Bungie and making the books nothing but supplementary materials again as they should be.
Ma'am, I have no idea what you're talking about.
343 is responsible for implementing the Forerunner retcon (I don't care if Bungie wasn't sure about the origin of Forerunners themselves at the end, 343 took the swing and missed hard) and rewriting Master Chief's character to be in love with his AI in a creepy manner for 3 entire games.
Admit it homosexual, it was the shit 343 made up that contradicted the games themselves that ruined Halo.
No, what ruined Halo is Bungie getting tired of the series and not making Halo 4, Bungie Halo was over after Halo 3, only homosexuals can't admit that since most of the team went to make Destiny with some small team of noobies getting put on Bungie's final Halo games which were just side projects. 343 ruined Halo by not understanding Halo and making Halo only in name until shit hit the fan with Halo 5 being complete dogshit. It was 343's job to fix the mistake of Bungie's post-Halo 3 efforts and they failed hard.
Bungie never made any Halo book except Joe Staten, Bungie just supervised books that other authors wrote but largely ignored them.
it's the only good halo tbqhwyf
>working theater
>4 player co-op
>firefight/firefight matchmaking
>multiple playlists/invasion
>forge
>working custom games
>service record/file share
>in game credits that are spent on armor customizations
>all at launch
Its amazing how far gaming has fallen since these times.
I still haven't played Reach, 4, 5 or odst
I REALLY enjoy the grappling hook in Infinite but the game is so dogshit in every other aspect. I wouldn't have touched it if it weren't free. It upset me so much that I've been trying to backport the equipment from infinite into halo 3.
I pretend Reach doesn't exist because its obvious Bungie didn't want to even make it and its so far off from the gameplay in the trilogy. Its also such a hot mess visually and hard to look at.
Nothing beats 8v8 CTF on Blood Gulch
>I still haven't played Reach, 4, 5 or odst
You did good
No he should play ODST which is fun and fits within trilogy continuity perfectly.
It did catch my eye in terms of aesthetics, gameplay and story. I really enjoy firefight and the live action trailers. Its just been a long time since I've sat down and played through a singleplayer FPS campaign.
ODST was lazy crap, Bungie Halo ended with 3 and going by sales, everyone agrees.
The gameplay isn’t anything new but odst is a total vibe. That soundtrack hits and the sad dreary atmosphere is awesome
I played through the Infinite campaign and I thought if you consider that it's just fanfic, it's decently fun. You can go around and save soldiers and see some back at base and get repeated weapons or just rush the objective. The writing is cringe but it is fanfiction tier, so it shouldn't bother you much if you knew that going in
nah Reach is pretty bad, both campaign and multiplayer alike. there are good arguments that 2 or 3 are the last good one, I think they have different strengths but are both at least decent. my personal take is that 2 is the last good campaign and 3 is the last good multiplayer
>2 is the last good campaign
2's campaign is a rushed mess and storygays have convinced themselves otherwise.
3's campaign is fun for every single level and has little recycling compared to the cut and paste corridors in CE and 2.
I think it's fun and plays well on legendary, I like it but can admit it's not perfect. I find 3 has somewhat bad pacing but it has good stretches, 2 is just more consistent overall. 3's legendary is also really spotty, much of the game is trivially easy but it has these odd difficulty spikes here and there and overall it feels very streamlined, like they just wanted to shoo you through each map very quickly and wrap everything up. I like CE the best overall. the reason Reach's campaign is bad is because it takes all the worst parts of 3 and almost none of the good parts of CE-3
Shit game, fun forge
Good game, fun forge
No, it was the first bad Halo.
I have never seen a series so wrapped up in fan resentment than Halo.
>Boomer-Shooter Fans resent the direction the series went after CE if they liked CE at all
>Trilogy Purists resent the rest of the series for not living up to their standards/ nostalgia
>The eternal seething war between lore fans and non lore fans
>Dudes who hate everything that isn't just a Master Chief circlejerk
>The anger at the story in 2 by 3fans and vice versa
>The rightful resentment towards 343 for fricking the series
And so much more.
Why are you all like this?
Basically, the Halo fanbase is fans that love playing the Master Chief and love Halo's gameplay and story about the Master Chief saving humanity in an awesome war with aliens. No one was ever interested in lore dives or not playing as the Chief as he's an iconic video game character. What happened was a lot of people who didn't belong try to force their way into the fanbase from, loretrannies, dinogays, MPgays, Warsgays, nugays, and CODgays who all came in to ultimately have a negative effect on the series. These groups are also small within the larger fanbase but loud. They do not speak for us.
You realize the way you wrote all that makes you sound like a moronic 14 year old who can't get over people liking different things right?
Low sales, low player count, and massive backlash regarding Chiefless campaigns says it all.
>oh boy, let’s unpack this. It’s almost as if different people like different things, and you saying otherwise is making me uncomfortable and is problematic and toxic. Let that sink in.
the games have a very simple formula that is a lot of fun, but even Bungie just barely had a handle on how to make it work. I think this is a series where people see a ton of potential for really fun games, so it's really aggravating when the dev gets them wrong and they wind up bad since it should theoretically be so easy to get it right.
as to why the asshurt lingers, it's because they keep making new increasingly bad ones instead of letting the series rest in peace. and because people still cling to the idea, they let themselves hope, even when a company like 343 is at the helm, and set themselves up for more bitter disappointment. it would just be a lot healthier if they stopped making Halo and after Infinite I think this is pretty likely
> if they stopped making Halo and after Infinite I think this is pretty likely
Well yeah? Infinite is the 10 year old plan. Considering at least 20-30k morons buy the mediocre skins every week from the shop (2-20$), they'll be raking in money no matter what.
well a plan is one thing but reality is another, Infinite's quickly become a laughingstock even among the fanbase and enthusiasm for the game is nonexistent. add the fact that content updates have been completely insignificant and also glacially slow, and I would be surprised if they don't either think about retrying with a new game or just quietly letting infinite die. I know there's another campaign coming but you can barely even call this form a gameplay a campaign, so it'll be dead on arrival. it would be interesting to get some mtx numbers, I wonder how well the game really is doing.
>I know there's another campaign coming but you can barely even call this form a gameplay a campaign, so it'll be dead on arrival. it would be interesting to get some mtx numbers, I wonder how well the game really is doing.
Most people play Halo for the campaign, when it comes to multiplayer, no one actually gives a solid frick about it except for Customs, Forge, and cool game modes. Campaign is safe due to 343 finally making something most enjoyed, multiplayer will be dead until Forge, Custom Browser, and Battle Royale are a thing. In terms of competitiveness, no one gives a solid frick about that and they never did. Bungie did right by focusing on the average player over the dumb shit 343 did with focusing first on the casual players with Halo 4 and then the compgays with Halo 5 and Infinite which is why those games lost off of its players.
The delusions of mentally stunted custom trannies will never cease to amaze me
18:42
Most Halo players play the campaign. No one gives a shit about competitive Halo but schizo autist.
I'm not watching your shit shill
Cope, homosexual, no one cares about your gay ass competitive games, Halo 3 is considered the best Halo game by the fans and it's the most played game in the series and is still the most played in MCC, what you say doesn't match what the wider communities think which is why Infinite's MP is dead and why Bungie and 343 had to make changes in their third campaigns in the series after backlash from their past games, for Bungie that was Halo 2, for 343 that was both Halo 4 and 5.
Not watching your shit shill
Keep crying b***h, hopefully when the playerbase jumps back up in Infinite when 343 starts focusing on the average players 343 can wake up and stop being morons listening to compgays and speaking in stupid numbers as if anyone actually understands that garbage.
Not watching your shit, shill
Halo's MP will continue to fail as long as 343 continues to listen to compgay. If loretroons want Halo to focus on someone else, read a Halo book.
>ESL
Not watching your shit
whether the average person buys a hyped up media blockbuster out of social momentum and drops it after two days has nothing to do with acting like the hundreds of thousands of daily players were in playing pretend lobbies with autistic kids and not playing Slayer.
eh, I wouldn't underestimate the popularity of multiplayer, it was always popular and in the heyday of 2 and 3 ranked was a pretty big deal. however you are right, there was also a huge appeal for casual MP and one thing the earlier games got right was making more or less equivalent matchmaking for casual and sweaty players alike. nowadays I don't know who the frick they are trying to cater to, the maps are bad, the freedom to pick modes is bad, the modes are bad anyway. they're certainly not going to please anyone by offering both bad singleplayer and bad multiplayer, that's for sure
In it's heyday, most players played Halo's campaign
. MP being bigger was a delusion made by MPgays.
Because it's true
, just because you're loud doesn't mean you make up most of the fanbase.
I think maybe you got the wrong impression of what I was talking about-- the video is about not listening to "pros" and I agree with that. I just mean that even before they started making terrible decisions, multiplayer was big in Halo, and so was ranked. in fact, that video never contradicts that so I'm not really sure why you linked it
It never contradicts that but stating that more people played Halo for the multiplayer over the campaign is completely untrue, Master Chief wouldn't even be a gaming icon if that was true.
I never said more people did one or the other either, it's just that you (if you're who I was originally responding to, nvm if not) implied MP accounted for a small amount of the games' popularity. anyone who played them when they were new knows that is absolutely wrong. people loved CE splitscreen, and when it was out on PC customs flourished-- the MP had already proved immensely popular at that stage, and once 2 arrived on the scene, most people I knew played far more matchmaking and MP generally than campaign. I was one of the only people I knew who played about the same amount of both, it was rare
Numbers don't lie
what is the ratio of total hours spent in campaign to multiplayer for, say, the original trilogy? are those numbers known? I know bungie used to track them for 2 and 3 but I wouldn't know where to look them up or if they are still available
Like I know, Bungie did show that more play the campaign but going by Joe, people come for the campaign and stay for the MP.
>Numbers don't lie.
>What numbers?
>Like I know
???
The vid shows that a two third of players play Halo's campaign, splitting these two, a third play only campaign, the other third play campaign and multiplayer but not the competitive side of multiplayer, there's also a third that doesn't play the competitive side of multiplayer but sticks to Customs and Forge while the competitive MP is a small portion.
I'm more interested in hours than what's exclusively played or not. I don't think you can really make a popularity argument without this data point. and you're also splitting comp and casual again, which again is not my point. they're both multiplayer so even if the split was 99% casual and 1% comp, it's all multiplayer
dont know why people on v keep spouting this shit. halo was always multiplayer heavy. silly to deny this
A lot of this is trolling. Anyone that seriously has their head on right knows that despite differences in opinions the original trilogy games are for the most part great if they are fans. Reach is divisive of course but the main divide in fans seems to be between 343 and Bungie era fans. The 343 fans however almost never seem genuine. They are either trolling or just straight up shills.
Bungie and 343 fans aren't fans. Bungie fans are ODSTgays and Reachgays trying to larp, 343fans are loretrannies trying to larp. Neither is likable and both need to be kicked out of the fanbase they were never a part of.
who hate everything that isn't just a Master Chief circlejerk
That's just one little gay with no dad
You guys remember Doom 3? What if Halo did sprint in that way? It would have given the faster movement speed people wanted while allowing you to still continue to shoot. No FPS game ever adopted this gameplay mechanic to my knowledge.
Never played Doom 3, is the sprint in it like HL2's sprint where you just have increased movement speed on a charge meter?
No, it’s like Halo three where you hold shift and stick the mouse up your ass and say “wow, this is a cool game!” God you fricking people are stupid
On mcc I use shift to crouch.
I bought it on release and played a few MP matches and got turned off by the abilities and sold it without touching the campaign. Played it this winter in the MCC and I should have played it back then and then sold the game.
Which Halo gets played the most on MCC?
3, other titles are barely played if it all
Yep figures. This is why they should have remade 1 and 2 with MCC so that they both play like 3 instead. Then they should have just unified the multplayer so its all under Halo 3's banner. As for Halo 4 well obviously leave that out the collection.
Infinite is a lot of fun and definitely feels like a return to oldschool Halo, it's just unfortunately plagued by a few serious issues and severely lacking in content.
I still keep going back to infinite because it's so close to being a fantastic game, it's really frustrating that it fails the way it does.
But multiplayer issues aside, I put maybe 30 hours into the campaign across 3 playthroughs, one on Legendary, one LASO, and one Heroic, and that was a fun as frick 30 hours.
yes.
Speaking of lore, if spartans are so ridiculously fast and strong, shouldn't a spartan, in armor, punching a brute in the face, kill it, or at the bare minimum knock it out? How resilient are brutes to just shrug off a full power punch from a spartan?
It's a game. Master Queer can't even kill a grunt in one hit lmao
Well aren't the Brutes 10 feet tall and super muscular?
It's all over the place, sometimes Spartans can body Elites and Brutes like they're handicapped kids, yet other times Spartans are barely on par with Elites
if Reach had better firefight maps and AI/pathing, it would be my favorite one in the series. even as crappy as its firefight is, it's still pretty fun with randoms
Halo is the Sonic of the FPS genre
Warning Large Amounts of Onions for has a point in the second half
He's annoying and beta but he made a point in the first few seconds actually. It is all Sega's fault though.
>3D Blast had the homing attack
Shit I was alive when the game came out and can't remember that. I guess because I always thought the game sucked so maybe I forgot. I never played it much.
Halo CE is the only Decent Halo game there is
>Best weapon sandbox
>Best artstyle
>Best enemies
>Perfect level variety
>Best OST
By far had the most fun in 3 and Reach and I didn't mind the addition of armor abilities at all, still have a blast. Halo 4 was a revolting disappointment, I didn't even buy 5 and just watched a playthrough for the story.. which was god awful.
It was not bad, but it was far from being "good". It kicked off Halo's ruining by injecting CoD mimicry into the characters and gameplay. 343 would take that lead and run with it until now where it is no longer recognizable.
ODST. Reach was shit then and shit now
It quickly devolves into shitty Destiny defend this defend that gameplay sections
Worst halo multiplayer until the TU. Anyone who disagrees 100% was not good at the first 3 games. Was only good for customs.
you mean halo 2
It's such a fricking disappointment what Infinite became. I love the gameplay of Infininte, it's very good, arguably one of the best ones in the series. But the game just barely fricking works. Desync out the wiener, low map count, low play lists, and everything else everyone already knows.
They had such an easy in, such an easy win standing directly in front of them. All they had to do was not absolutely completely 100% frick it up. And yet, that is exactly what they did. Absurd. I'm even fine with some beta/launch hick ups like desync being an issue and whatever, ok, I get it. But they should have fixed these kinds of things in the first week at the absolute most. And yet they didn't (and still don't) do frick all for the game. Just insane how badly they fricked it up.
Everyone 343 has done has been a frickup and this was going to be no different. Everything they do has potential but they take forever to fix and add shit. Infinite should have been delayed another year until forge and co op were ready and the fricking desync shit was worked out.
That's what I'm saying though. Leading up to Infinite 343 was building a lot of good will, showing the game off and it looked really fun and good! There were some bad parts showing already, like the customization options being bad. But they could fix that. They release the beta and cool its really fun but got some problems too, fine, they can fix it. They can fix the bad customization, they can fix low maps by adding more. Etc.
But they don't. They don't do fricking any god damn things for the game. It's insane. I think if you gave the entire Halo franchise and license to a random fan of the series they could do infinitely better work than 343 has ever done. 343 always whines and complains how hard it is, how under appreciated they are. But why? Why do they frick it so badly? It takes more time, effort, money and energy to constantly and consistently frick it up so fricking bad. If they just, you know, didn't frick it up constantly the series wouldn't be the way it is.
Small indie company, please understand
they can't patch in an actual campaign though, so even if they fixed everything else it'd still be shit to me sadly
They fricked it because they have no original ideas left, it's all shit from other games like a grappling hook and muh open world meme
Unironically the only people that don't like Reach are loreBlack folk and sweaty compgays.
And thus, 343 decided to appeal to this people (Halo 4 and 5 are made only for lorenigs and compgays in mind_, then just like nu-Star Wars directors shat on the prequels to try and get the trust of the community, 343 shat on Reach and has been making it look worse only for the sake of making look their turd of a triology look better.
Spoilers: It didn't worked. 3 and Reach outlasted 4. 5 was abandoned less than a year later. No need to point our what happened to Infinite.
Yeah what MLG was asking for was forced sprint, ADS, stronger auto weapons, pocket shotties,big asymmetric maps, no launch forge, dedicatedd Grifball and Infection elements, and randomized killstreaks, you mong. Just like Reach v5.
Only people bad at Halo prefer 3
>Brutes are nowhere near as challenging as Elites
>Jackals got nerfed into the ground
>Drones got turned into flying grunts
>BRs were nerfed so even the slowest turtles in the world could use them
>No BxR
>Brutes are nowhere near as challenging as Elites
Elites weren't even challenging in 2, they dumbed down their AI from CE. This was also Bungie's fault for making Elites the good guys in 2.
>Jackals got nerfed into the ground
They were broken in 2.
>Drones got turned into flying grunts
They were annoying in 2
>BRs were nerfed so even the slowest turtles in the world could use them
It was the only worth while weapon in 2, shit needed a nerf so people could actually start using the other weapons.
>No BxR
You mean a bug used by shitters who sucked at the game and called it competitive to the point that Bungie got tired of their shit and removed it? 343 would have kept it like homosexuals.
>I suck at Halo: The post
Someone once said if you beat halo 2 on normal then 3 on heroic is similar
Frankie said that.
That's probably pretty accurate. I don't play on lower difficulties so I can't say, but comparing 2 and 3 on legendary it's night and day. 2 is absolutely brutal, you're always out of all ammo for every weapon, and the fricking jackals are all aimbots that insta kill you. 3 is kind of a breeze, I can't think of any area in 3 where I had real trouble.
Only hard sections of halo 3 on legendary are two rooms on the level Cortana with ranged pure flood forms and even that isn’t too difficult
Oh yea frick those guys, that's right. I hate that they can turtle up and become nearly unkillable.
Woah, did they really?
that's not how you spell "3", take your disgusting sprint button and loadouts with you when you leave
yes and the first bad halo was 3
Shut the frick up CONTRARIAN
I don't know Anon. I'd say 5 was terrible for campaign but the multiplayer was really good. 4 was shit all round, got bored of that multiplayer quickly. I like Infinite multiplayer and like the open world part of the campaign, but the linear levels inside forerunner structures are terrible.
Infinite needed more ass and forge.
Where is my wife Linda?
hey anons, share your shitty opinions
Halo 2>Halo 3>Halo>Halo Infinite>The rest
Yes.
good times
>autocorrect wanted to change good to geoff
double nostalgia
Yes , I remember finishing the whole game twice or more
Is halo to you guys' just destiny clone gameplay lol you guys are wack