Solaris

Discovered this gem about 6 months ago. I have become an established player. I wanted to bring more strategy enthusiasts onboard.

Solaris:
space military strategy, with heavy emphasis on logistics
real-time: games last ~2 weeks, with ticks every 30 minutes
diplomacy: alliances, tech trading, backstabbing
open source, fully free, community developed
small and passionate community

https://solaris.games/

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  1. 5 months ago
    Anonymous

    >guide
    https://steamcommunity.com/sharedfiles/filedetails/?id=2828060521
    >video tutorial

    >wiki
    https://solaris-games.github.io/solaris-docs/

  2. 5 months ago
    Anonymous

    mobile slop with ai assets
    shill elsewhere

    • 5 months ago
      Anonymous

      it's a community developed game
      the only AI assets are the portraits
      the actual game is very good strategy, diplomacy, and tactics. at least give it a proper look

    • 5 months ago
      Anonymous

      Why are you like this? What’s the point of being such a hateable homosexual. Is negative attention better then no attention?

      • 5 months ago
        Anonymous

        okay i have signed up for your game, anon
        but i will not be buying solaris+

        he wanted to say the slop word.
        haha i said goyslop
        so funny
        because slop

        • 5 months ago
          Anonymous

          I'm not the creator kek
          Don't buy anything
          Glad you're giving it a shot

          so why'd they fork NP?
          did the NP devs piss off someone so much that he had to make a new version of the game?

          I don't know the story to be honest. From what I know Solaris is a lot more community driven in development rather than unilaterally run by the dev
          A lot of our community contribute to the code, etc., and we have an open consortium for proposing mechanics, etc

  3. 5 months ago
    Anonymous

    Is this basically OGAME?

    • 5 months ago
      Anonymous

      it's quite similar to Subterfuge and Neptune's Pride

      • 5 months ago
        Anonymous

        lol, it's literally just a clone of neptune's pride
        might as well play the original instead of this

    • 5 months ago
      Anonymous

      took a look, no, it's much more minimalist. it's pure strategy and tactics, no bullshit larp
      it's functionally a lot like a board game

  4. 5 months ago
    Anonymous

    How many players are there? These always-running games are only fun if there are like 100 players in an arena.

    • 5 months ago
      Anonymous

      the active community is a few hundred players
      there are 32p games, with 48p coming soon.
      however, 8p are also quite popular and there are always some going on.

  5. 5 months ago
    Anonymous

    >real-time: games last ~2 weeks, with ticks every 30 minutes
    so all i have to do is to stay awake for 300 hours straight? sounds fun

    • 5 months ago
      Anonymous

      no, I usually queue stuff a few times a day in short sessions. If you're in a war with someone you may need to be more vigilant. You can queue all sorts of things way in advance

      • 5 months ago
        Anonymous

        >If you're in a war with someone you may need to be more vigilant
        after the start of the game, you are always at war with someone
        and you will need to stay up all night in order to win the war

        3-4 hour turns worked for ferion and cosmic supremacy
        they'd work here, too

        • 5 months ago
          Anonymous

          not really true, in practice you can usually queue up a bunch of movements
          even with war, things happen REALLY slowly. it could take 4-8 hours to take a single star for instance. And you can queue as many actions as you want. The checking in is useful if you need to adjust plans

          lol, it's literally just a clone of neptune's pride
          might as well play the original instead of this

          yes, it's in many ways a fork of NP with its own community and philosophy. we had a big influx of NP players recently
          if you like NP, you may like this, or just go play NP I suppose

          • 5 months ago
            Anonymous

            so why'd they fork NP?
            did the NP devs piss off someone so much that he had to make a new version of the game?

  6. 5 months ago
    Anonymous

    Remember playing this a while back. I don't think you can script specialist hires like with subterfuge which sucks, more micro.
    I prefer the diplomacy board game, (the large pop) solaris/subterfuge matches often have players vassalise defeated foes/allies as 1 province thralls for spec points which ruins balance and isn't fun to fight against imo.
    Maybe that has less to do with the game mechanics and more with people being content with second place.

    • 5 months ago
      Anonymous

      thank you, I appreciate the actual discussion and criticism
      yeah, I think everything you said is true
      regarding the vassalization meta, there's a lot of ongoing discussion on how to balance it
      I personally only play 8p matches, which don't have such issues in my experience

      • 5 months ago
        Anonymous

        It's a hard problem to solve. Mechanically one might implement a cap on active specialists (units or buildings) based on tech that's high enough so that you rarely reach it on your own if you aren't gifted points.
        The vassals themselves could still micro the specs of course, though they at least need to be active.
        But then again, solely having a large bank of points for burning through specialists is a great power on its own.
        And it's also hard to make rules forbidding it because there isn't a clear line between functional allies and totally dependent vassals.

        Though I must be fair and say that I really like specialists, they are a ton of fun to play around with.
        I've always been a sucker for subterfuge's pirate + navigator combo (target moving units instead of bases + change course at any time) and smuggler (3x speed in interior lines), though they were way too powerful.

        I'd love to see novel specialists if there's room for them. Though balancing them is just as important, I think some of them are really good and others are noob traps.

        • 5 months ago
          Anonymous

          Thank you, very good explanation.
          We have a lot of discussion into trying to counterbalance these cheeses, as well as a constant stream of new specialist ideas that people give feedback on. Hopefully we can continue incorporating some of them

  7. 5 months ago
    Anonymous

    i spawned between two empires that have a banana emoji for their clan tag.
    am i just going to get dp'd
    why does this game have clans?

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