Someday we're gonna be at the point where Zelda will open-world for longer than it had been so-called "classic formula" and OoTsnoys wi...

Someday we're gonna be at the point where Zelda will open-world for longer than it had been so-called "classic formula" and OoTsnoys will still be crying.

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  1. 5 months ago
    Anonymous

    Aonuma fatigue is finally reaching the masses.
    Soon they will learn.

    • 5 months ago
      Anonymous

      >zelda zoomers are so deranged after getting BTFO by Geoff that they're now conflating classic zelda fans with snoyggers
      geg

      >3 posts in
      >2 of them are Eric
      Every time without fail.

      • 5 months ago
        Anonymous

        Hello schizoanon! Just a reminder to listen to the voices and end your life! You are worthless scum! You are a detriment to society! No one loves you! You should buy a gun and blow your brains out!

        • 5 months ago
          Anonymous

          Go frick yourself Ericsnoy discord raider piece of shit. You're the same gaslighting moron sgreaking in every frickign thread trying to psyop every one into your moronic. ToTK just prove how hard your shilling campaign failed and how desperately you shill Baldurshit in desperate attempt to reverse that failure that occurred on its release

          • 5 months ago
            Anonymous

            Ywnbgoty Nintroony.

      • 5 months ago
        Anonymous

        Go to bed, Caleb

    • 5 months ago
      Anonymous

      >Aonuma fatigue is finally reaching the masses.

      TotK is only 7 months old, remind me how much it has sold already?

      • 5 months ago
        Anonymous

        Sold well initially, but most positive discussion and praise surrounding is pretty much dead.
        You're far more likely to find more people shitting on it than anything else - both old and new fans alike.

        Hell, one of the biggest Nintendo dick-sucking youtubers just recently admitted that he didn't even have the will to finish ToTK because it was so easy, repetitive, aimless and lazy with its content.

        The honeymoon phase is over and the rabid Nintendo white knights defending it are mostly gone, now people feel safe sharing their ACTUAL opinions on the game without the fear of death threats or doxxing fiascoes.

        They really shat the bed (again) with ToTK. The only reason it sold well is because most of these normies and newfound fans aren't familiar with Aonuma's & Fujibayashi's bullshit yet. Now they've had their first taste of it with ToTK and I wonder how many of them will still be willing stay or stick around.

        • 5 months ago
          Anonymous

          >but most positive discussion and praise surrounding is pretty much dead.

          It just won Best Adventure Game at The Game Awards and IGN just voted it Game Of The Year. What are you talking about?

          • 5 months ago
            Anonymous

            Nintendo bonus exists among reviewers and Geoff threw them a pity award so that said radical tendie group wouldn't lose their shit and send him their own batch of death threats.

          • 5 months ago
            Anonymous

            DELETE THIS.

            • 5 months ago
              Anonymous

              Explain this

              TOTK was a complete faceplant in terms of player interest and retention.
              All those sales were preorders based on the goodwill BOTW brough to the series.
              People wanted BOTW 2.0 but they got BOTW 1.1

          • 5 months ago
            Anonymous

            So the smaller awards matter? Well, guess who won best action game?

          • 5 months ago
            Anonymous

            Yes, but did it win GOTY at the ONE event that matters? No, it did not. So no normies care about it.

            • 5 months ago
              Anonymous

              >TotK is such a masterpiece that seething schizos can only cope by trying to convince themselves a better game must exist somewhere

              LMFAOO keep going. TotK is already drowning in awards and will keep winning many more. Die mad on Ganker seething about great video game XDD

              • 5 months ago
                Anonymous

                Oh, so now "awards" count?

          • 5 months ago
            Anonymous

            >It just won Best Adventure Game at The Game Awards
            Nothing but a consolation prize.
            Let's be fair about it.

        • 5 months ago
          Anonymous

          >The only reason it sold well is because most of these normies and newfound fans aren't familiar with Aonuma's & Fujibayashi's bullshit yet
          It sold well off the goodwill of botw and the expectations that it would be a substantial improvement, and not just a literal rehash. People were expecting the trailers to be misleading and nintendo to be keeping massive secrets. That's why it sold so well off preorders and launch hype, and then cratered hard after the first month when people realized it was literally the exact same shit and fixed nothing.
          I don't think Aonuma is smart enough to realize that when some of the braindead masses say a game is perfect, they don't actually mean that, they're just not smart enough to know how it could be improved. Deep down they all know they want it to be better next time, otherwise it's boring stagnation. But Aonuma just took them all at their word and gave them the same thing all over again, which isn't what anyone wanted, even if some of the diehard fanboys will screech that it was. Those types don't care, they'll fellate whatever current thing Nintendo puts out no matter what.

          • 5 months ago
            Anonymous

            >It sold well off the goodwill of botw and the expectations that it would be a substantial improvement, and not just a literal rehash. People were expecting the trailers to be misleading and nintendo to be keeping massive secrets. That's why it sold so well off preorders and launch hype, and then cratered hard after the first month when people realized it was literally the exact same shit and fixed nothing.

            Yes, thank you, that's what I was getting at. Thank you for writing out a more concise and detailed answer. That's exactly what happened.

        • 5 months ago
          Anonymous

          TOTK was a complete faceplant in terms of player interest and retention.
          All those sales were preorders based on the goodwill BOTW brough to the series.
          People wanted BOTW 2.0 but they got BOTW 1.1

        • 5 months ago
          Anonymous

          The trailer hype was such marketing drivel. So many tendies were telling me that the Depths was going to have massive secrets. And the people who pirated the game a week early on Yuzu didn’t know anything because it had low fps. And then it turned out to be a nothing burger. Honestly I think people are just too low IQ. They will probably fall for it again and the next open world trash will sell 15-25 million based off trailer hype, kek

          • 5 months ago
            Anonymous

            >And the people who pirated the game a week early on Yuzu didn’t know anything because it had low fps

            No, it actually worked pretty decent on Ryujinx.
            But the Depths wouldn't render and were all black till it got fixd a week later.
            All the copium about the Depths being full of new content and that Nintendo didn't show it off in order to now spoil it was hilarious.

  2. 5 months ago
    Anonymous

    They wouldn’t have killed the LADX pc port if they didn’t feel threatened by it.

  3. 5 months ago
    Anonymous

    >zelda zoomers are so deranged after getting BTFO by Geoff that they're now conflating classic zelda fans with snoyggers
    geg

    • 5 months ago
      Anonymous

      >OoT
      >classic zelda
      No, moron.

      • 5 months ago
        Anonymous

        BotW/TotK's combat is laughable compared to real action games so I don't know what you're trying to prove by spamming this webm.
        >inb4 autist webm that spins the camera around and poorly tries to make it look stylish while doing less damage than attacking normally

      • 5 months ago
        Anonymous

        Why is the top screen so bad at the game? It's all well and good to make a comparison but maybe don't be shit?

      • 5 months ago
        Anonymous

        Convenient to pick a room with one enemy.

      • 5 months ago
        Anonymous

        >OoTgays will unironically defend this
        >OoTgays will unironically say this is 'peak' zelda

        • 5 months ago
          Anonymous

          >BotWgays will unironically think their opinion about a game they never played is worth a cent

      • 5 months ago
        Anonymous

        All Zelda games have comically piss easy combat

        • 5 months ago
          Anonymous

          zelda 2 was the only zelda which I could consider to have any kind of challenge and its a masterpiece but that shit is so old I doubt you played it

    • 5 months ago
      Anonymous

      Being eternally asshurt over the Switch's success isn't justification for being a moronic contarian.

  4. 5 months ago
    Anonymous

    If you think about it like he's referring to Zelda's own history and definition of linearity with BotW's immediate predecessors like all of Skyward Sword (Wii) and Twilight Princess's overly long tutorial and handholding, it makes sense. You frickers don't remember how bad the Wii / Wii U era was when it came to babyproofing everything, TP managed to be a decent game despite that and SS took until the HD remaster to become something that somewhat respects the played.

    • 5 months ago
      Anonymous

      Kinda funny honestly, rather than admit he's dogshit at game design he comes up with wild solutions to address problems that he himself created. The article itself is just pure cope on his part.

    • 5 months ago
      Anonymous

      It's true that BOTW was a recation and overcorrection. But so was ALBW and everyone agrees it's a good game.
      It's becoming clear Aonuma is just a hack. There's no reason they can't mix open world approach with linear narrative and objectives. If Aonuma wants open world Zelda to be good then we need the world interspersed with classic dungeons, meaningful side quests, and sone type of current, cohesive narrative.

  5. 5 months ago
    Anonymous

    Its true, linear games were only made because of technology and hardware limitations
    >but i heckin love the old linear gajes dey r SOVL
    Even as far back as the 90s video game critics continually panned linear games

    • 5 months ago
      Anonymous

      Explain in your own words why linear games are bad. Show your work and cite your sources (credible sources only, please).

    • 5 months ago
      Anonymous

      Half-Life, famously known for being panned by critics for its linearity in the late 90's.

  6. 5 months ago
    Anonymous

    >Boy I sure love going on a a glorified scavenger hunt for korok seeds and shrines
    >Boy I sure love seeing the same copy paste enemies over and over
    >Boy I sure love the shit boss fights
    >Boy I sure love going into my inventory a million times
    >Boy I sure love the shitty voice acting
    >Boy I sure love the muddy green graphics
    >Boy I sure love the complete lack of a story
    Open world Zelda is soulless garage

  7. 5 months ago
    Anonymous

    >OoTsnoys

  8. 5 months ago
    Anonymous

    >OoTsnoys
    Now that's funny

    • 5 months ago
      Anonymous

      >OoTsnoys
      That doesn't make a lick of fricking sense.

      What would you want us to call you? You behave the same as snoys

      • 5 months ago
        Anonymous

        By what fricking measure, you underage little turd?

        • 5 months ago
          Anonymous

          >constantly try to spread disinformation and bullshit about BoTW/ToTK
          >eventually spread into shitting on the Switch and Nintendo
          >the same exact behavior associated with Eric and off-site discord raiders
          It's the same psychological snoy pipeline as "competitive" Melee morons. They started off as nostalgia-blind shitheads that shit on newer installments only to eventually spread into having moronic "campaigns" against Nintendo everywhere on social media. You'll see it anywhere, not just here. Wouldn't even be surprised if Eric started as one.

          • 5 months ago
            Anonymous

            >constantly try to spread disinformation and bullshit about BoTW/ToTK
            Never done that.
            >eventually spread into shitting on the Switch and Nintendo
            Why is Nintendo or their console above criticism? You sound like a rabid fanboy.
            >the same exact behavior associated with Eric and off-site discord raiders
            Am I supposed to know who "Eric" is?

          • 5 months ago
            Anonymous

            You need to touch grass my friend. Good frickin god.

            • 5 months ago
              Anonymous

              >DAE TOUCH GRASS!! DAE SCHIZOSCHIZOSCHIZO MEDS GO OUTSIDE MEDS
              The trinity of moronic Eric gibberish

              • 5 months ago
                Anonymous

                Wow that’s really strange that you’re being told multiple times by multiple people that you’re behaving like a schizophrenic moron. Clearly the actions of a lone Nintendo obsessed madman.

          • 5 months ago
            Anonymous

            try to spread disinformation and bullshit about BoTW/ToTK
            spread into shitting on the Switch and Nintendo
            I can smell the incel in these posts.

            • 5 months ago
              Anonymous

              >I-I-I-I-I-INCEL!!!!!!!!!!!!!!!
              Eric responses to being exposed just get more pathetic with every day

        • 5 months ago
          Anonymous

          No you dont get it, you need to care about journos who never even touched a Zelda game validating your product or else you are a traitor!

      • 5 months ago
        Anonymous

        So glad BG3 put you arrogant pieces of shit in your place. Overrated fanbase of overrated kiddy slop.

        • 5 months ago
          Anonymous

          The only morons being "put in their place" are you shitheads that flood the fricking board all day long with the same moronic shill shitposting to shitpost as Nintendo detractors. You have to resort to the same moronic buzzwords and Eric discord raids because you morons will desperately do anything to spread bullshit about Nintendo or anything that could be considered their pathetic competition. It's classic Nintendo Derangment Syndrome at it's finest and your discord is a walking fricking demonstration of it. And yet, we're somehow the "coping" ones

          • 5 months ago
            Anonymous

            You are one mad sperg.

          • 5 months ago
            Anonymous
          • 5 months ago
            Anonymous

            Is Eric in the room with us right now?

  9. 5 months ago
    Anonymous

    I'll take a well crafted linear experience over a haphazardly slapped together 'open' world with filler out the ass.

    • 5 months ago
      Anonymous

      Good to hear you like the intricately crafted BotW/TotK then.

  10. 5 months ago
    Anonymous

    A tightly designed Zelda game still has a place and is desired. Very out of touch to assume a minority want the tighter designed 3D Zelda. At the very least, there needs to be more OOT style dungeons.

  11. 5 months ago
    Anonymous

    Nintendo knows to just do whatever they want and ignore the fans because we don't know what we want.

    • 5 months ago
      Anonymous

      >want a more serious zelda
      >this is what we get
      Aside from the frickable goblin, and a couple admittedly cool tool items, maybe try a serious Zelda that isn't offputting and fricking weird? I don't know why there's such a severe disconnect between the N64 zeldas and Windwaker onwards, but it is JARRING.

      • 5 months ago
        Anonymous

        >offputting and weird
        Like Majora's Mask?

        • 5 months ago
          Anonymous

          Majora's Mask feels "offputting" differently. Like foreboding and dangerous. Gibdos are fricking scary. Talking geese are just fricking stupid. Twilight Princess is like a children's toy where the maker is going "LOOK KIDS, ISN'T THIS SILLY?"

          • 5 months ago
            Anonymous

            >Majora's Mask feels "offputting" differently
            Yes, it feels like a ROMhack.

            • 5 months ago
              Anonymous

              >Yes, it feels like a ROMhack.

        • 5 months ago
          Anonymous

          MM was off-putting in a legitimately dark and creepy way. Outside of a few segments like Zant breaking Ganondorf's neck and *that* one weird cutscene, TP wasn't dark or creepy at all, it was the equivalent of a 12-year old playing M-rated shooters to prove his "maturity."

          • 5 months ago
            Anonymous

            TP is off putting too, but in the sense that a lot of the humans and animals are grotesque.

            • 5 months ago
              Anonymous

              all of these designs are great

              • 5 months ago
                Anonymous

                Do you have eyes? They're vomit inducing. I'll always be thankful that TP's artstyle was just a one off.

            • 5 months ago
              Anonymous

              "Grossout" offputting isn't really the same thing MM did. I see ugly characters like these, and I just think "oh, they didn't do a very good job on this."

  12. 5 months ago
    Anonymous

    >OoTsnoys
    That doesn't make a lick of fricking sense.

    • 5 months ago
      Anonymous

      >wants games to be linear on tracks shit full of story no one cares about
      You are literally demanding Zelda be God of War.

      • 5 months ago
        Anonymous

        The problem with Sony games isn't LINEARITY, it's being a non-interactive movie. Two very fricking different things.

        • 5 months ago
          Anonymous

          >OOT starts off with a non-interactive 10 minute movie

          hmmmmm

          • 5 months ago
            Anonymous

            Lots of games start out with a cutscene you disingenuous twat.

          • 5 months ago
            Anonymous

            Totk also starts with cutscenes

          • 5 months ago
            Anonymous

            How many sections does it have where you walk along to some character or another talking and can't do anything else (or stand in place, same shit)? Or scripted story segments where you go to some location, watch a cutscene, then have to go back to where you were before?

          • 5 months ago
            Anonymous

            TotK literally kicks off with a slow walk and talk segment followed by a cutscene. They thought their pants on head moronic plot merited starting the game with Sony's favorite shtick.

            • 5 months ago
              Anonymous

              Most games - even previous Zelda games - would have you put the joy pad down, grab some popcorn and watch an opening cutscene. TotK let's you PLAY its opening cutscene. Straight away it's more of a game than most modern games.

              • 5 months ago
                Anonymous

                It is literally the snoy shit you homosexuals constantly b***h about.

              • 5 months ago
                Anonymous

                >It is literally the snoy shit you homosexuals constantly b***h about

                No. It's not the game. It's the opening 5 minute interactive cutscene of a 200 hour adventure.

                That's like playing Super Mario World and screeching that it's a text adventure because you have to read to note at Yoshi's house at the start.a
                Check your sanity.

              • 5 months ago
                Anonymous

                You were just whining about one cutscene in a previous zelda game and then bent right over and spread your ass for a slow walk and talk segment followed by a cutscene. have a nice day.

              • 5 months ago
                Anonymous

                >opening 5 minute interactive cutscene
                OoT's cutscene is 3 minutes
                TotK's is 18 minutes

              • 5 months ago
                Anonymous

                TotK is a much bigger adventure

              • 5 months ago
                Anonymous

                Yes, but it's big because every unique piece of content is copy pasted 100+ times.

              • 5 months ago
                Anonymous

                Those older games didn't let you skip the cutscenes. You can skip the intro cutscene in TOTK, right? So right off the bat it's better.

      • 5 months ago
        Anonymous

        I just want the fricking hookshot back you deranged Black person

  13. 5 months ago
    Anonymous

    thats a good mindset for aonuma to have in regards to developing zelda, but i think it rings true beyond just zelda. the vast majority linear games are shitty wannabe movies/literature, and the rest are linear out of constraints on their scope (resources, time, comfort, etc.). in my experience with the take, "linear better" has always been a way to cope with self-centeres nostalgia.
    also, aonuma is right for being utopian as the producer of the fricking zelda series.
    dont @ me; i dont browse this cesspit anymore im just here for wolverine leaks

    • 5 months ago
      Anonymous

      Aonuma is a moron who cannot understand nuance and only shitposters boil everything down to linearity like it's a hallway simulator. He thinks it's one way or the other, when you can have a balance of both. He's responsible for making the series more linear than it had ever been and now he's acting like it had no other merits. It's no wonder he thinks everyone either needs a babysitter like Fi or for everything to be pointless optional filler, he's an idiot.

      • 5 months ago
        Anonymous

        This.

        • 5 months ago
          Anonymous

          Cool world bro! Can't wait to on adventure and explor- oh.....

          Well at least there's so much content! Is that bombable wall with a chest containing 20 rupees? Yaaaaassss! Can't wait to spend it on.... oh....

      • 5 months ago
        Anonymous

        >he's an idiot.

        I'm pretty sure BotW and TotK are two of the most acclaimed and successful games ever made. He sure is a dumb dumb.

        • 5 months ago
          Anonymous

          Cool world bro! Can't wait to on adventure and explor- oh.....

          Well at least there's so much content! Is that bombable wall with a chest containing 20 rupees? Yaaaaassss! Can't wait to spend it on.... oh....

          Minecraft and Terraria do the concept better, and the latter still has place for proper gated progression, while still giving you a good amount of freedom.

          • 5 months ago
            Anonymous

            >Minecraft and Terraria do the concept better

            lol no the fricking don't. Minecraft is a grid-based fidget spinner for autists. And Terreria fricking 2D. None of these games offer the experience and adventure that TotK does. I really have to be concerned about your mental health.

            • 5 months ago
              Anonymous

              >start up TOTK
              >20 minute walk-and-talk cutscene about Zelda crying or some dumb crap
              >then I get forced into a tutorial that's even more braindead

              >start up Terraria
              >knock down a tree, start adventuring

              • 5 months ago
                Anonymous

                Play Terraria
                >I can go left!
                >I can go right!
                >wheeeeee!

                Great "world" lmao. I'll have a good chuckle thinking about that when I watch the sunset over Lanaryu Mountain.

              • 5 months ago
                Anonymous

                sorry to correct you but you can also go up and down...

              • 5 months ago
                Anonymous

                Of course Arthur wouldn't know that, he only plays Nintendo rehashes and Sony movie games.

              • 5 months ago
                Anonymous

                Play every Zelda prior to OOT
                >I can go left
                >I can go right
                >whee!

                Turns into a massively beloved series. 🙂

              • 5 months ago
                Anonymous

                Are nu-Zelda fanboys attacking all 2D games now? lmao
                This is getting so sad.

              • 5 months ago
                Anonymous

                Nothing wrong with 2D.

                But if Nintendo were to announce a new 2D Zelda game for their next gen console, everybody would laugh and say

                >OK that's really cute Nintendo but where is the REAL next gen Zelda?

              • 5 months ago
                Anonymous

                I'd be happy, at least. I like 2D zelda, plus it'd mean we could get actual fricking dungeons.

              • 5 months ago
                Anonymous

                Well when you butcher Links Awakening Remake with that awful funko pop artstyle, I am not sure how you expect consumers to react. Their behavior is justified

              • 5 months ago
                Anonymous

                I fricking wish, it's been a decade since we've had one that isn't a remake or spinoff

              • 5 months ago
                Anonymous

                >Nintendo announces a 2D mario game, a remake even, in 2023
                >everyone loses their minds and leaps in joy

              • 5 months ago
                Anonymous

                The wording in this post is suspiciously similar to when we were talking about Vaati last night.

              • 5 months ago
                Anonymous

                Was a time we had both, no more than a few years apart. We're 8 or 10 years out from the last new 2D Zelda game now (depending on whether you count TFH). That alone is longer than any other gap in the series. If game dev time weren't completely skullfricked, nobody would think anything bad of it because there'd be another game a year or two after that, not six or more.

            • 5 months ago
              Anonymous

              >lol no the fricking don't. Minecraft is a grid-based fidget spinner for autists
              You know nothing about Minecraft. Minecraft does everything BoTW does, but better. And yes, that includes engineering devices.

              • 5 months ago
                Anonymous
              • 5 months ago
                Anonymous
    • 5 months ago
      Anonymous

      Linear is better

  14. 5 months ago
    Anonymous

    I think there’s a place for linear top down alitp, linear oot style Zelda, and open world botw Zelda. Sticking to open world Zelda is just trend following bullshit. I’m tired of all the open world games.

  15. 5 months ago
    Anonymous

    So they're just deliberately ignoring all of the open world games that had infinitely superior open world experiences? And expecting the newer generations to fixate upon BotW/TotK as the supposed standard for open world adventures. Well, it'll probably work. This kind of revisionist history in marketing often works, at least for as long as you need to sell a game en masse. Then the sunk cost fallacy and pressure to conform to group think further consolidates these views.

  16. 5 months ago
    Anonymous

    Being open world isn't even the problem. Every Zelda game has been basically open world or at least semi open world. The problem is they no longer have real dungeons. BotW and TotK's "dungeons" were a fricking joke.

  17. 5 months ago
    Anonymous

    The worst part is nobody is making 3D zeldalikes in their place. Here, let me just hold my breath for the next Beyond Good and Evil, lol

    • 5 months ago
      Anonymous
  18. 5 months ago
    Anonymous

    >open world slop dev: I don’t ever want to design another actual level
    Maybe it’s time to retire.

  19. 5 months ago
    Anonymous

    Bring back Link visiting prostitutes for a health refill.

    • 5 months ago
      Anonymous

      This is Japanese it would be raping little girls or something.

    • 5 months ago
      Anonymous

      >visiting prostitutes for a health refill
      It'll be censored instantly in modern Japan.

  20. 5 months ago
    Anonymous

    OoT and MM are two of the most overrated games in gaming history. They’re both shit, but being shilled by 300 lbs diabetic pedos and underages who think they have nostalgia.

    • 5 months ago
      Anonymous

      I'm 30 and played these both for the first time this year, loved 'em despite the occasional jank. You suck wieners for drug money and insert heroin into your rectum.

      • 5 months ago
        Anonymous

        >I'm 30 and played two games literally made for little kids
        lol lmao even
        Your taste in games is pretty bad. Why not play games made for adults?

        • 5 months ago
          Anonymous

          Yeah nice try little one, I play plenty of grown up games. Some things that are targeted at younger audiences I struggle to sit through, but had no such trouble with these. If you want something that's too softened for younger audiences, go with Wind Waker. OoT/MM are surprisingly broad in their appeal.

  21. 5 months ago
    Anonymous

    heavily autistic people feel uncomfortable with choice, they need order and to be taken narratively by hand. otherwise they will feel the game is badly designed.

    • 5 months ago
      Anonymous

      >NOOOOO YOU’RE SUPPOSED TO LIVE YOUR LIFE AND BE HAPPY BY SOCIETAL STANDARDS!!!!! NOOO YOU JUST CANT BE AN INDIVIDUAL WITH YOUR OWN MIND

    • 5 months ago
      Anonymous

      That why they made BG3 win over TotK? A game where you have far more actual freedom and choice in ways that actually matter, unlike TotK where it's just run off in any direction and no matter where you go you'll see the same copy pasted shit?

  22. 5 months ago
    Anonymous

    >Someday we're gonna be at the point where Zelda will open-world for longer than it had been so-called "classic formula"
    yeah one whole game from now

  23. 5 months ago
    Anonymous

    What can I do to live in a world where Nintendo just keeps making N64 Zeldas? Dear god I just want to live in that world.

    • 5 months ago
      Anonymous

      Romhacks are your best bet.

      • 5 months ago
        Anonymous

        Are there any that remake levels from scratch? I don't just want another "Master Quest" but a new game if possible.

        • 5 months ago
          Anonymous

          Yeah there are some really good ones with completely original level design. We've reached Mario 64 levels of romhack skill.
          Try "Sealed Palace" and "Dawn and Dusk".
          A lot of people really like "Missing Link" which was made by Kaze but personally I thought it was edgy cringe.
          For some reason there isn't shit for Majora's Mask.

          • 5 months ago
            Anonymous

            Probably because they've fully decompiled OoT now. I don't think they got that far with MM.

            I wasn't aware they already had full blown fan games/mods already, that's fantastic news.

  24. 5 months ago
    Anonymous

    And you'd be lucky to have three games in that time.

  25. 5 months ago
    Anonymous

    >OoTsnoys
    What does this even mean?

    • 5 months ago
      Anonymous

      At least read the thread before fricking posting

      [...]
      What would you want us to call you? You behave the same as snoys

      >constantly try to spread disinformation and bullshit about BoTW/ToTK
      >eventually spread into shitting on the Switch and Nintendo
      >the same exact behavior associated with Eric and off-site discord raiders
      It's the same psychological snoy pipeline as "competitive" Melee morons. They started off as nostalgia-blind shitheads that shit on newer installments only to eventually spread into having moronic "campaigns" against Nintendo everywhere on social media. You'll see it anywhere, not just here. Wouldn't even be surprised if Eric started as one.

      • 5 months ago
        Anonymous

        >everything I don't like is the same thing
        This is how actual morons think. I'm not trying meme, I seriously want you to understand that you are low IQ.

      • 5 months ago
        Anonymous

        >The fanbases of the two most popular zelda games are fighting over which ones are the real zelda fans
        It was as autistic as it sounded, thank you anon.

  26. 5 months ago
    Anonymous

    >OoTsnoys
    Do you ever stop and read what you've typed before you hit post?

  27. 5 months ago
    Anonymous

    Are these snoys in the room with us now?

    • 5 months ago
      Anonymous

      Considering you moronic idiots flood the board 24/7 with your bullshit, yes.

  28. 5 months ago
    Anonymous

    >reading an old Nintendo Power from 2005
    >now reads like a relic from a distant past
    >there's an article talking open-world style games
    >realize that in the history of video games, open-world games have been for about 40% of that time and will never go away

    • 5 months ago
      Anonymous

      Open world has never been good. It’s too easy for the devs to be lazy by just creating empty areas for you to travel through from the parts of the game actually worth playing through

      • 5 months ago
        Anonymous

        The original 2 Zelda games were both open world lmao. Zelda being innovative and trying something new is what has made it such an impactful series, the problem with BotW and TotK are that they're open world games that take every aspect of open world games made in the last 10 years and stamp a Zelda theme on it. TotK is basically just Garys Mod Zelda edition

    • 5 months ago
      Anonymous

      People have been craving massive RPG game worlds since the Atari and early micro computers, the terminology for the genre just keeps changing as mechanics become codified.

      Zelda 1 and Ocarina of Time were both tech showcases for how impressive of a game world Nintendo could make on their newest hardware.

  29. 5 months ago
    Anonymous

    oot zealots arent zelda fans, just oot zealots.

    • 5 months ago
      Anonymous

      This. MonHun is my number 1 franchise of all time, but I don’t make daily posts about it and I don’t defend any ifhe titles to the death.
      OoT trannies are mentally ill

  30. 5 months ago
    Anonymous

    I don't understand why people here seethe so much about open world. There's literally nothing wrong with it. At worst you could just argue that a bunch of questionable practices and designs have been made mainstream, but that's a whole other issue

    • 5 months ago
      Anonymous

      >There's literally nothing wrong with it.
      I mean open world CAN be enjoyable, but spreading out your focus almost certainly means spreading out your content. And it's obvious when you're traversing areas that are just meant to be filler. Who wouldn't prefer to just have content back to back instead of drawing out your time?
      The first thing a kid thinks when they imagine their dream game is "Open world" but that's because they operate on assumptions a world can spread in every direction and still have the laser focus of the linearly crafted games they've already played. We just don't get the dev time or money sunken into a single game that makes that a reality.

    • 5 months ago
      Anonymous

      Are you being disingenuous or do you really not understand why people would have a problem with quantity over quality?

    • 5 months ago
      Anonymous

      elden ring is the only game to take a linear game, make it open world, and retain 100% of the soul. literally one singular example.

      • 5 months ago
        Anonymous

        And part of that is because it's not 100% open, there's still an actual structure to the world the player has to follow, unlike BotW/TotK which are wide open.

        • 5 months ago
          Anonymous

          >it's not 100% open
          neither is botw, what does that matter?

  31. 5 months ago
    Anonymous

    Hut

  32. 5 months ago
    Anonymous

    [...]

    >high detailed, semi open world with high density
    Except that's not what BotW/TotK are. It would be one thing if they were more structured and condensed, but they're designed to be very open/flat and huge.

  33. 5 months ago
    Anonymous

    Do BOTW/TOTK fans even like the original series? Every time I see these threads, they always lament about how the series was never good, and how you're a snoy troony if you think LTTP or OOT were good. Like wtf, why even bother liking Zelda if you're gonna disparage the whole series?

    • 5 months ago
      Anonymous

      They don't.

      • 5 months ago
        Anonymous

        Wer do, we just begin the series at TLoZ instead of ALttP or OoT.

        • 5 months ago
          Anonymous

          >start zelda 1
          >try to fight ganon
          >not allowed to unless I beat the dungeons
          >can't access the dungeons unless I collect items

          OH NO, ITEM GATING?! LINEAR PROGRESSION?! YOU DAMN OOTSNOYS! YOU DID THIS!

          • 5 months ago
            Anonymous

            The 'BotW is the logical progression of Zelda 1' argument always gets me, with how blatantly untrue it is.

  34. 5 months ago
    Anonymous

    You are not real zeldagays, you are just ubisoft slop eaters

  35. 5 months ago
    Anonymous

    Crying about what?
    It wasn't us to lost GOTY against bearfrickers!

    • 5 months ago
      Anonymous

      xD UPVOTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!!

  36. 5 months ago
    Anonymous

    >And the award for Best Game Direction goes to...
    >Alan Wake 2!

    • 5 months ago
      Anonymous

      xDxXDDdd HE POSTED IT AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!÷!!!!!!XdX EPICLY UPVOTED MY FELLOW ERIC REDDITOR!!!!!!!!!!!!!!!!

      • 5 months ago
        Anonymous

        >Awards are le bad now
        LMAO

        • 5 months ago
          Anonymous

          He was that excited because he figured no one else paid more. Industry awards have always been worthless.

    • 5 months ago
      Anonymous

      Why is he so sad he's not even directing anymore, Fujibayashi seems to be having fun, mildly disappointed but not as sad as Aonuma.

      • 5 months ago
        Anonymous

        I can see someone cheering on their comrades and coworkers and being a little down about it.

    • 5 months ago
      Anonymous

      He genuinely thought his dogshit asset flip deserved it. I hate aonuma so much it's unreal.

      • 5 months ago
        Anonymous

        TotK will still be considered a masterpiece when you wake up tomorrow.

        • 5 months ago
          Anonymous

          have a nice day, Arthur

    • 5 months ago
      Anonymous

      Seeing this hack feel his soul erupf from his body the moment his game wasn't announced as the winner is so goddamn satisfying. He legit thought he was going to win for lazily rehashing BotW and making it cost 10 extra plus tip.

  37. 5 months ago
    Anonymous

    The openness of the last gay turned me off. First zelda I didn't finish. Give me a dungeon not some vending machine and parts for a kite.

  38. 5 months ago
    Anonymous

    The problem has less to do with linearity and open world and more to do with how they utilize the space. I loved exploring each level in Banjo Kazooie because there's no wasted space, and each level is essentially its own open world space. This is in stark contrast to the BotW formula, everything is spread very far out, and the interesting things you do find feel underwhelming when you had to travel through a lot of empty space to get to it. Fans of Banjo Kazooie seem to understand the problem behind this because they'll say the levels are too big, so I don't understand why BotW isn't criticized more for this when it utilizes the space even less than those BK sequels. If things were spread out any further it'd be about as entertaining as walking on the bike trail that has little to no scenery.

  39. 5 months ago
    Anonymous

    >the anti-BoTW/ToTK "Zelda veteran" shitposters are snoys
    It really is like clockwork.

    • 5 months ago
      Anonymous

      Those are not real zelda games, you only care about popularity, fake Zeldagay

      • 5 months ago
        Anonymous

        Those "fake Zelda games" you're talking about broke sales records and will universially outlive the legacy of any dated so called """real Zelda""". You're free to stay mad though.

        • 5 months ago
          Anonymous

          Minecraft broke sales too, but you consider that "californian troonslop" nonetheless. Guess that metric only applies when it's convenient.

  40. 5 months ago
    Anonymous

    Its time to let go. We'll never get a run of near perfect Zelda games like LttP, LA and OoT. Its been downhill ever since.

    • 5 months ago
      Anonymous

      Hmmmm I wonder why, perhaps it has to do with a homosexual mentioned in the OP

      • 5 months ago
        Anonymous

        I don't disagree. Aonouma has never made a great game, and he never will.

  41. 5 months ago
    Anonymous

    What do people think of this game?

    • 5 months ago
      Anonymous

      Kind of crap. It had a gimmick, but never actually bothered to make a good game to go along with it.

    • 5 months ago
      Anonymous

      Kino. Screen wide sword swipes. Forever trapped on PS3.

  42. 5 months ago
    Anonymous

    >OoTsnoys
    So this is the new cope for Botw/Totk zoomers, I see.

    • 5 months ago
      Anonymous

      >Botw/Totk zoomers
      So this is the new cope for Eric shills, I see.

    • 5 months ago
      Anonymous

      I hate zoomers so much. They refuse to play vidya that were released on older consoles and think YouTubers and webm posters are the sole arbiters on how much value a series holds. I didn't even hear someone who had the opinion that turn based RPG's were outdated until Scott the Woz put his homosexualry on display, and now a bunch of zoomers say that any game that has that sort of gameplay is 20 years outdated, just within the range of vidya they refuse to play.

      • 5 months ago
        Anonymous

        The sad part is that it's never been easier to play older games.
        Even if you're a dumbass Nintendo-only fanboy they've added a bunch of old ROMs as part of their online service.

        • 5 months ago
          Anonymous

          And there's tons of fanworks and romhacks to further bolster the life of these games.

        • 5 months ago
          Anonymous

          Exactly, heck the amount of games that's on the NSO service right now would be a decent collection back in the day. Vidya was expensive, and parents would only buy a single game for birthdays and Christmas. These zoomers will say "only 20 good games??? Lmao trash library!!" When I didn't even have that many N64 games before the GameCube came out. On the flip side, it was great to have the virtual console on the Wii so that I could play the N64 games that I missed out on, and it was annoying seeing the chuds online saying there was no point in it since people were only buying games they already played. They're the sad people on this board in their late 30s to early 40s that shit on vidya more than they enjoy it.

          • 5 months ago
            Anonymous

            >These zoomers will say "only 20 good games??? Lmao trash library!!" When I didn't even have that many N64 games before the GameCube came out.

            That's a really good point.

  43. 5 months ago
    Anonymous

    shizo thread

    • 5 months ago
      Anonymous

      HE SAID IT AGAIN!!!!!!!!++++xxDDd SCHIZOSCHIZSSCHIZOSCHIZOSCHIZOSCHIZO SCHIZOSCHIZOSCHISZOCSHICOZ SCHIZO SCHIZO MEDS!!!!!!!!MEDSMEDSMEDSMEDS MEDS MEDS MEDS SCHIZO SCHIZOSCHIZO SCHIZO IN EVERY FRICKING THREAD!!!! xDxXDDdd HE POSTED IT AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!÷!!!!!!XdX YOU SIR HAVE MY UPVOTE MY FELLOw ERIC DISCORD INVADER REDDITOR!!!!!!!!!!!!!!!!RAID EVERY THREAD!!!!!!!

  44. 5 months ago
    Anonymous

    wind waker was the last zelda game with a sense of grand adventure. it's been 21 years since then.

  45. 5 months ago
    Anonymous

    Oh. It's an Eric falseflag thread
    Switch will overtake PS2 btw

  46. 5 months ago
    Anonymous

    Open world games are shit right now, and I much prefer lovingly crafted worlds that are smaller in scope. But I think AI technology of the future will be able to combine these two, making a world that has both quality and quantity. And that day people of the future will laugh at us for wasting thousands of hours on braindead tasks like collecting Koroks.

  47. 5 months ago
    Anonymous

    Maybe they'll have grown into the formula by then and learned how to make more rewarding dungeons and things to hold our attention in the open world. Ocarina and Majora both essentially tried to be open world, and so did the original and several others, but they actually tended to have somewhat decent dungeons, especially compared to botw/totk.
    If the next game doesn't learn much from the last two I might not buy it.

  48. 5 months ago
    Anonymous

    >and OoTsnoys will still be crying.
    If you mean criticizing then yeah, that's what happens when a series you love goes to shit
    the only reason we'd stop criticizing is it stopped being shit

  49. 5 months ago
    Anonymous

    Open World is fine if its fun to explore.

    Finding a chest and opening it up to find a rusty sword that breaks in 3 hits is not it, and everything worth a frick is a giant glowing shrine full of minigames in an instance anyway. And korok seed hunting was insultingly boring, worst still because you had to do it to carry more than 20 hits worth of weaponry.

  50. 5 months ago
    Anonymous

    Why does the overwhelming universal acclaim and colossal juggernaut success of BotW/TotK make Gankertrannies fart so much blood?

  51. 5 months ago
    Anonymous
  52. 5 months ago
    Anonymous

    >After publication, Ocarina of Time was featured on a number of compiled lists of best or most influential games. It was ranked the greatest video game of all time by numerous publications including Computer and Video Games,[107][108] Edge,[109][110][111][112] Entertainment Weekly,[108] GameTrailers,[108] IGN,[113][114] Next Generation,[108] Nintendo Power,[115][116][117] Game Informer,[122] Slant,[123] FHM,[124] and PALGN.
    >Multiple members of the video game industry have expressed how the game impacted them and the industry. Former Rockstar Games vice president of creativity Dan Houser stated in 2012 that "anyone who makes 3-D games who says they've not borrowed something from Mario or Zelda [on the Nintendo 64] is lying".[164]
    >Dark Souls creator Hidetaka Miyazaki (FromSoftware) said that "The Legend of Zelda became a sort of textbook for 3D action games".[168]

    Reminder to wienery zoomers that people will never say the same things about TotK as they do about OoT. The most influential game in history will never be topped.

    • 5 months ago
      Anonymous

      >Has to go back 30 years to find a game to compete with TotK.

      >it's another Zelda game

      lmao how the frick is anyone supposed to compete with Nintendo?

      • 5 months ago
        Anonymous

        >several games already surpass TOTK
        >"hah, you also mentioned OOT, so none of those games count lol rekt"

      • 5 months ago
        Anonymous

        Every FROMsoft game released in the last decade and a half are better than TOTK.

        • 5 months ago
          Anonymous

          >Every FROMsoft game released in the last decade and a half are better than TOTK

          Who are you trying to convince on Ganker?

          • 5 months ago
            Anonymous

            >TOTK didn’t fix a single issue people had with botw

            Yes it did. Keep crying on Ganker.

            What's Ganker? Isn't that some perfume?

  53. 5 months ago
    Anonymous

    zelda games where always open world in the world just got bigger and bigger

    • 5 months ago
      Anonymous

      >zelda games where always open world
      No they weren't.

      • 5 months ago
        Anonymous

        >No they weren't.

        Which way did you go anon? Or did your curiosity make you go in the cave?

        • 5 months ago
          Anonymous

          Which way directs me to the mandatory cinematic walk-and-talk tutorial? The one that lasts almost an hour?

  54. 5 months ago
    Anonymous

    Why are people surprised by his statement when TOTK didn’t fix a single issue people had with botw?

    • 5 months ago
      Anonymous

      >TOTK didn’t fix a single issue people had with botw

      Yes it did. Keep crying on Ganker.

      • 5 months ago
        Anonymous

        Name one, because the game’s structure is almost identical to BOTW

        • 5 months ago
          Anonymous

          >Name one, because the game’s structure is almost identical to BOTW

          Combat is now incentivised in TotK. You can literally look at an enemy's head and SEE what weapon you'll receive. Defeating more powerful enemies leads to more powerful weapons. That's how it's done.

          Exploration is far better rewarded with a constant supply of new and unique items.

          Cave systems now exists.

          Shrines are bigger and better.

          More side quests and content.

          More challenge.

          Themed dungeons are improvement over divine beasts.

          And much much more. You will screech and fart blood. But you have no actual arguments.

          • 5 months ago
            Anonymous

            >screech and fart blood
            Nobody wants to hear about your daily dilation sessions arthur

  55. 5 months ago
    Anonymous

    Op is right about old Zelda fans shitting up threads about BOTW and TOTK

    • 5 months ago
      Anonymous

      Most of these ToTK threads are just bait threads anyway.

  56. 5 months ago
    Anonymous

    How do OOTgays feel that everyone is discarding their game as clunky, outdated, and never really deserving any respect in general?

    • 5 months ago
      Anonymous

      I don't care about what zoomer cuckolds think

    • 5 months ago
      Anonymous

      Consider this a very generously given (You)

      >After publication, Ocarina of Time was featured on a number of compiled lists of best or most influential games. It was ranked the greatest video game of all time by numerous publications including Computer and Video Games,[107][108] Edge,[109][110][111][112] Entertainment Weekly,[108] GameTrailers,[108] IGN,[113][114] Next Generation,[108] Nintendo Power,[115][116][117] Game Informer,[122] Slant,[123] FHM,[124] and PALGN.
      >Multiple members of the video game industry have expressed how the game impacted them and the industry. Former Rockstar Games vice president of creativity Dan Houser stated in 2012 that "anyone who makes 3-D games who says they've not borrowed something from Mario or Zelda [on the Nintendo 64] is lying".[164]
      >Dark Souls creator Hidetaka Miyazaki (FromSoftware) said that "The Legend of Zelda became a sort of textbook for 3D action games".[168]

      Reminder to wienery zoomers that people will never say the same things about TotK as they do about OoT. The most influential game in history will never be topped.

    • 5 months ago
      Anonymous

      >clunky, outdated
      I mean yeah, it is.
      It still left a monumental impact on the industry though.

    • 5 months ago
      Anonymous

      >clunky

      The controls are much tighter than BotW and Souls though. You have very direct control over your actions.

  57. 5 months ago
    Anonymous

    >BOTW is a return to what Zelda used to be, none of this OOT zoomer slop!
    >oh, by the way, all 2D games are outdated and if you like them, you're a snoy
    >all 3D games are trash and if you like them, you're a snoy
    >BOTW and TOTK are the only good zelda games!

    • 5 months ago
      Anonymous

      >BOTW and TOTK are the only good zelda games!

      Nah, all Zelda games are great. Some are just better than others.

      • 5 months ago
        Anonymous

        >all zelda games are great
        >BUT YOU'RE A SNOY IF YOU LIKE OOT
        >also, 2D zelda titles aren't real zelda games

        • 5 months ago
          Anonymous

          Who are you quoting schizo.

          • 5 months ago
            Anonymous

            erhem

            Nothing wrong with 2D.

            But if Nintendo were to announce a new 2D Zelda game for their next gen console, everybody would laugh and say

            >OK that's really cute Nintendo but where is the REAL next gen Zelda?

            >But if Nintendo were to announce a new 2D Zelda game for their next gen console, everybody would laugh and say
            >OK that's really cute Nintendo but where is the REAL next gen Zelda?

            Why do you hate A Link Between Worlds?

            • 5 months ago
              Anonymous

              I don't. ALBW is great. I just don't consider ALBW to be a main flagship Zelda. And neither did anyone else when it came. Everyone was still patiently waiting for news about Zelda Wii U back then, as it was known.

              Now go ahead and twist my words and make up another fake quote you sad pathetic schizo.

              • 5 months ago
                Anonymous

                >I just don't consider ALBW to be a main flagship Zelda.
                Then you don't consider it a great game. You're a liar. Nintendo is about breaking conventions and making you reconsider what you think is important in a game.

                >this game doesn't need realistic graphics
                >this game doesn't need celebrity voice actors
                >it's okay for this game to not be a gritty war shooter

                But suddenly a game stops being good if it's 2D. You're a biased zoomer who hates video games, and just wants to fit in with the idiot masses who do nothing but play Fortnite all day. Oh, and as an encore, I've seen you praise Mario Wonder, a 2D Mario game no less. I didn't see you hounding Nintendo for a "real mario game" there. You know this already, you're trolling and you get some sort of sick pleasure out of acting moronic. I'm sorry for you, but I don't want to enable you any more. So I'll leave you with this note before I leave the thread:

                >a game that's good can be released at any time, and at no point will anyone ever consider it "not real" for any reason. It could look like an atari game, and it would still be a GOOD and REAL game if it was a work of quality.

                End of argument. I win. Good day Arthur.

              • 5 months ago
                Anonymous

                Jesus Christ seek help.

                You have wasted 7 (SEVEN) years of your worthless life seething in Zelda threads every day.

                YEAR EIGHT begins soon. Was it worth it?

              • 5 months ago
                Anonymous

                You're the last fricking person who should be telling him that.

              • 5 months ago
                Anonymous

                I'm not the one losing. BotW and TotK will still be amongst the most acclaimed and successful video games EVER MADE when you wake up tomorrow. And still will be 10 years from now.

                Keep on seething and screeching about great video games on Ganker. I'll keep enjoying them and laughing at you.

              • 5 months ago
                Anonymous

                You are a loser arthur, the most objective kind. You're a pathetic sperg who's lived in these threads for 7 (SEVEN) years with nothing better to do with your life than shitpost and spaz out over games you don't even care about that much, it's just the closest thing to attention and social interaction anyone is willing to give you. You enjoy creating and shitting these threads up more than you do any video game. YEAR EIGHT begins soon, and you still think it's worth it, and that's the saddest part.

  58. 5 months ago
    Anonymous

    Should never have supported Aonuma's bastardisation of the franchise from Wind Waker financially. This is the ultimate endpoint and prize of supporting them.

  59. 5 months ago
    Anonymous

    Honestly Zelda was the last franchise I expected to turn into a ubislop open world factory

    • 5 months ago
      Anonymous

      >Honestly Zelda was the last franchise I expected to turn into a ubislop open world factory
      It's not if you consider that hyper-linear and hyper-open are basically the same thing. No, really.
      Game design is about balancing freedom and structure. Too much freedom and there's no purpose, too much structure and there's no choice. Playing 52 Pickup vs playing Candyland. Both extremes eliminate what makes a game a game.
      Zelda under the Aonuma era and then under Fujibayashi was defined by its linearity. Culminating with Skyward Sword which gave you very little choice in terms of exploration and held your hand at all times.
      When they finally realized they had gone too far, what did they do? Did they go back to the semi-non-linearity of the pre-Aonuma games? No, they went to the exact opposite extreme and made Breath of the Wild a vast open world with a flat structure. Why? Because the middle ground requires good game design.
      Balancing freedom and limitation is very difficult, you have to account for the player's choices and design the game around them. Know when to intervene and when to hold back. Account for player psychology and subtly guide them in the right direction without holding their hand. Designing content to increasingly challenge the player over time while accounting for different player choices. Varying the scenario/content layout to keep the player engaged.
      It's MUCH easier to either restrict the player to a single path or remove all restrictions and let the player decide everything for themselves without any kind of structure. Both extremes remove the onus from the developer to actually balance the game. It removes the need for nuance.
      The modern Zelda developers could not make A Link to the Past, or the original Legend of Zelda. They cannot conceive of semi-non-linearity. They do not think in gradients. They can only paint in black or white.

  60. 5 months ago
    Anonymous

    What's with good game series like Zelda, Monster Hunter, Dark Souls being filled to the brim with insane troons who do nothing but instigate console wars and wars between the various titles of the series? I wish you needed an IQ test and a psychological assestment before being able to access the internet.

    • 5 months ago
      Anonymous

      all three games share a schizo that shits up threads, mostly to shit on Nintendo

  61. 5 months ago
    Anonymous

    Kek frick off OP, frick Aonuma too. I'm aware it's all just Japanese PR speak, but give people the best of both worlds, don't just swear off anything from the other side of the spectrum. I loved BotW, but I had complaints where I thought, damn I wish there were unique overworld bosses that gave secret items, damn I wish there were secret areas that led to amazing secret treasure that could be used in a side quest. Damn I wish there was anything rewarding within the game. There's so many things where I'm like "oh this gerudo tomb thing is actually closed off? I guess it's a rare case of something not immediately explorable, but I fricking hope there's something cool down there" there fricking wasn't though, just some lore on 8th heroine being male. I just want more areas that are closed off like this and make them be accessible at the end of long, daunting quests, where you unlock some incredible weapon. Ultimately Elden Ring did it all right, although I'd say I enjoyed BotW more than ER and TotK because it was such a great new thing, but if I'd played TotK first, it would be one of the most amazing games ever. In the end if you play TotK, before BotW, you're most likely gonna have an amazing experience where you'll find everything is different but you have cool runes like Stasis and you'll be thinking of how amazing Guardians are and you wish they made it to TotK. It's a nice, compact version of TotK in that respect and feels like a prequel add on to TotK

    • 5 months ago
      Anonymous

      REMINDER
      >After publication, Ocarina of Time was featured on a number of compiled lists of best or most influential games. It was ranked the greatest video game of all time by numerous publications including Computer and Video Games, Entertainment Weekly, GameTrailers, IGN, Next Generation, Nintendo Power, Game Informer, Slant, FHM, and PALGN. It also appeared on other lists of greatest games including those of Electronic Gaming Monthly and IGN. The game was placed second in Official Nintendo Magazine's "100 greatest Nintendo games of all time", behind only Super Mario Bros. Game Informer ranked it as its 11th favorite game of all time and described it as "untouchable". In May 2011, IGN held a tournament-style competition celebrating the 25th anniversary of the original The Legend of Zelda's release in which fans voted Ocarina of Time the greatest Zelda game; it beat Majora's Mask in the final round. Ocarina of Time has consistently been placed at number one in Edge's "top 100 games" lists: a staff-voted list in January 2000,[109] a staff- and reader-voted list in July 2007, a list of "The 100 Best Games to Play Today" in March 2009, and a 2013 readers' poll selecting the 20 best games released since the magazine's launch in 1993. Edge concluded its 2009 list with: "Ocarina of Time is here in the list not because Nintendo had the power and wisdom to make a great game, but because it had the courage to make a unique one". In 2022, The Strong National Museum of Play inducted Ocarina of Time to its World Video Game Hall of Fame.

      >IGN said in their review that "Ocarina of Time has aged extremely well", and noted in regard to the game's graphics, while the textures and models look dated, the game's visual presentation stood the test of time. Game Revolution said that although the game has "noticeably aged compared to brand new RPGs ... it's still a terrific game", awarding 91 out of 100. In 2007, former GameSpot editor Jeff Gerstmann gave the Virtual Console port 8.9 out of 10: "Even after nine years, Ocarina of Time holds up surprisingly well, offering a lengthy and often-amazing adventure".
      >Multiple members of the video game industry have expressed how the game impacted them and the industry. Former Rockstar Games vice president of creativity Dan Houser stated in 2012 that "anyone who makes 3-D games who says they've not borrowed something from Mario or Zelda [on the Nintendo 64] is lying". Rockstar founder and Grand Theft Auto director Sam Houser also cited the game's influence, describing Grand Theft Auto III as "Zelda meets Goodfellas". Ōkami director Hideki Kamiya (Capcom, PlatinumGames) said that he had been influenced by Zelda when he developed Okami. Soul Reaver and Uncharted director, Amy Hennig (Crystal Dynamics and Naughty Dog), cited Zelda as an influence for the Legacy of Kain series, noting Ocarina of Time's influence on Soul Reaver.
      >Dark Souls creator Hidetaka Miyazaki (FromSoftware) said that "The Legend of Zelda became a sort of textbook for 3D action games". Ico director Fumito Ueda (Team Ico) cited Zelda as an influence on Shadow of the Colossus. Darksiders director David Adams (Vigil Games) cited Zelda as an influence on his work. CD Projekt Red (The Witcher, Cyberpunk 2077) cited Zelda as an influence on The Witcher series, including The Witcher 3: Wild Hunt (2015). Final Fantasy and The 3rd Birthday director Hajime Tabata (Square Enix) cited Ocarina of Time as inspiration for the seamless open world of Final Fantasy XV.

      I'm not reading any of that

      • 5 months ago
        Anonymous

        I doubt you know how to read at all.

  62. 5 months ago
    Anonymous

    BotW and TotKgays wouldnt even last 10 seconds in the OoT water temple

  63. 5 months ago
    Anonymous

    REMINDER
    >After publication, Ocarina of Time was featured on a number of compiled lists of best or most influential games. It was ranked the greatest video game of all time by numerous publications including Computer and Video Games, Entertainment Weekly, GameTrailers, IGN, Next Generation, Nintendo Power, Game Informer, Slant, FHM, and PALGN. It also appeared on other lists of greatest games including those of Electronic Gaming Monthly and IGN. The game was placed second in Official Nintendo Magazine's "100 greatest Nintendo games of all time", behind only Super Mario Bros. Game Informer ranked it as its 11th favorite game of all time and described it as "untouchable". In May 2011, IGN held a tournament-style competition celebrating the 25th anniversary of the original The Legend of Zelda's release in which fans voted Ocarina of Time the greatest Zelda game; it beat Majora's Mask in the final round. Ocarina of Time has consistently been placed at number one in Edge's "top 100 games" lists: a staff-voted list in January 2000,[109] a staff- and reader-voted list in July 2007, a list of "The 100 Best Games to Play Today" in March 2009, and a 2013 readers' poll selecting the 20 best games released since the magazine's launch in 1993. Edge concluded its 2009 list with: "Ocarina of Time is here in the list not because Nintendo had the power and wisdom to make a great game, but because it had the courage to make a unique one". In 2022, The Strong National Museum of Play inducted Ocarina of Time to its World Video Game Hall of Fame.

    • 5 months ago
      Anonymous

      >IGN said in their review that "Ocarina of Time has aged extremely well", and noted in regard to the game's graphics, while the textures and models look dated, the game's visual presentation stood the test of time. Game Revolution said that although the game has "noticeably aged compared to brand new RPGs ... it's still a terrific game", awarding 91 out of 100. In 2007, former GameSpot editor Jeff Gerstmann gave the Virtual Console port 8.9 out of 10: "Even after nine years, Ocarina of Time holds up surprisingly well, offering a lengthy and often-amazing adventure".
      >Multiple members of the video game industry have expressed how the game impacted them and the industry. Former Rockstar Games vice president of creativity Dan Houser stated in 2012 that "anyone who makes 3-D games who says they've not borrowed something from Mario or Zelda [on the Nintendo 64] is lying". Rockstar founder and Grand Theft Auto director Sam Houser also cited the game's influence, describing Grand Theft Auto III as "Zelda meets Goodfellas". Ōkami director Hideki Kamiya (Capcom, PlatinumGames) said that he had been influenced by Zelda when he developed Okami. Soul Reaver and Uncharted director, Amy Hennig (Crystal Dynamics and Naughty Dog), cited Zelda as an influence for the Legacy of Kain series, noting Ocarina of Time's influence on Soul Reaver.
      >Dark Souls creator Hidetaka Miyazaki (FromSoftware) said that "The Legend of Zelda became a sort of textbook for 3D action games". Ico director Fumito Ueda (Team Ico) cited Zelda as an influence on Shadow of the Colossus. Darksiders director David Adams (Vigil Games) cited Zelda as an influence on his work. CD Projekt Red (The Witcher, Cyberpunk 2077) cited Zelda as an influence on The Witcher series, including The Witcher 3: Wild Hunt (2015). Final Fantasy and The 3rd Birthday director Hajime Tabata (Square Enix) cited Ocarina of Time as inspiration for the seamless open world of Final Fantasy XV.

    • 5 months ago
      Anonymous

      Damn Nintendo are the KINGS of video games, aren't they? Consistently making the best video games in the world for 40 years straight. Astonishing.

      Also EDGE Magazine:

      • 5 months ago
        Anonymous

        OoT>>>>>>TotK
        I'm sorry but by your own metric, OoT is king.

        • 5 months ago
          Anonymous

          >I'm sorry but by your own metric, OoT is king.

          It's not my metric though. The fact you have to go back 30 years to find a game reviewed in the early internet soup with only 18 reviews vs TotK with hundreds of reviews shows how desperate you are.

          But I think we can both agree that OoT and BotW remain juggernaut milestones in the gaming landscape. Nintendo have a constant history of doing this, it's why they are the KING of video games.

          • 5 months ago
            Anonymous

            >The fact you have to go back 30 years to find a game reviewed in the early internet soup
            OoT wasn't praised just by reviewers online. It was praised by nearly every gaming magazine ever, and those were huge back in the day. You have absolutely zero idea of what you're talking about.

            • 5 months ago
              Anonymous

              >You have absolutely zero idea of what you're talking about.

              Listen you moronic fricking child, OoT was a near universal release back in 1998. So the game was in short supply with most game stores only getting 2 or 3 copies at a time. I had to phone my local game shop every fricking day for two weeks after launch to find out when they were getting new stock in. And then I finally managed to bag myself a copy and had a very magical Christmas. Don't ever have audacity to lecture me on Zelda, I've been playing the games since the beginning.

      • 5 months ago
        Anonymous

        >Botw
        Thats not TotK though?

  64. 5 months ago
    Anonymous

    I hope the next Zelda is another BOTW/TOTK like
    No more OoT shit

    • 5 months ago
      Anonymous

      Why does oot get the credit when it was just following alttp? It's like calling new zelda the totk formula, it didn't come from there, it came from botw.

  65. 5 months ago
    Anonymous

    I miss linear games. Being able to go anywhere is nice but given my adhd I can barely finish games like those as I burn out rather quick due to all the stupid copy pasted side content meant to pad the length of the game. I don't like that design. It rewards laziness and people mistake it for actual content very akin to old NES games, see early NES titles.
    Linear is better in my opinion. Now whether it is a good opinion or not, doesn't matter. It is what I like and it pisses me off endlesslly that a big figure in the industry is talking shit about games I like.

  66. 5 months ago
    Anonymous

    I just love the hustle and bustle of running 10 minutes in my video game doing nothing!
    Open world games are so amazing!!

  67. 5 months ago
    Anonymous

    EMPTY OPENWORLD SLOPPA YUM YUM MY FAVOURITE

  68. 5 months ago
    Anonymous

    As much as I loved BotW, it's easily the worst 3D Zelda, the exploration and world and not interesting or fun to explore as even WW (my previously worst 3D zelda).

    Yes, BoTW was a fun experiment, but please don't continue, I don't even feel like playing ToTK.

  69. 5 months ago
    Anonymous

    It's not a matter of linearity, it's a matter of evolving gameplay over the course of the game (classic 3d Zelda) versus handing the player everything at the start with few changes to anticipate and nothing to progress toward. The problem associated with "linear" games is monotony. Totk/botw are unfortunately extremely monotonous. In this sense I'd argue they are the more "linear" games.

    • 5 months ago
      Anonymous

      >The problem associated with "linear" games is monotony. Totk/botw are unfortunately extremely monotonous. In this sense I'd argue they are the more "linear"

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