songs of conquest is half off, what do we think about it?

songs of conquest is half off, what do we think about it?

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  1. 6 months ago
    Anonymous

    Its ok if you like HoMM and HoMM style games
    Skirmish is fun, factions are fun
    Campaigns are quite pozzed and vary in quality of map design

  2. 6 months ago
    Anonymous

    It's not bad.
    It's wobbly though. If you get irritated at game design the early turns being so incredibly determinant might bother you.
    The campaigns are stronk womyn and her black womyn friend being lords, then a slave uprising, then restore the old empress as an eccentric and a fat baron, so if that irritates you it'll also get under your skin.
    Game looks pretty but runs like ass for being pixel powered.
    Maps were slim pickings when I last played and mostly small breakout maps that are decided, again, turns 1-5.
    What else.
    Someone made a MS paint blackface portrait pack at some point of the black heroes on here but I didn't save it.
    The power curves of magic VS martial may remind you of D&D.

    • 6 months ago
      Anonymous

      >then restore the old empress as an eccentric and a fat baron
      I dont know if its me or was that the general undertone but i felt like the undead campaign implied that the Empresses basically influenced/mind controlled people into cultists.
      Might have been that or just hasty/shit writing where characters change allegiances in a span of 3 sentences

      • 6 months ago
        Anonymous

        I don't remember, but she uses the essence of others however she fricking wants and the beacons of power would enable that in the world and basically make it her big G insofar as they expressed what it did at all.
        I guess the loth wielders fall in line in 3 sentences because that's all they get to speak their bit. Ravenfayre does tell roderick he's mad and portals away so I guess it's not SUPPOSED to be mind control yet and just the devs openness (tm) extending to the campaign chars being really, really open to necromancy and eternal servitude, including being ground up and fed to rats to make them servants too.

        • 6 months ago
          Anonymous

          Mind control subplot would be a really smart and a good plottwist. I i guess i mightbe reading too much into it and devs are just incompetent when it comes to character development.
          I mean the oath recitation and conviction strengthening in chars trough that campaign looks like mind control to me.

  3. 6 months ago
    Anonymous

    We've been over this dozens of times now:
    It's a very poorly made game where your entire run depends on not losing more than a highly specific number of your starter units, or you are completely fricked and no recovery will happen.

  4. 6 months ago
    Anonymous

    Bad and boringu. Get AoW4 instead.

    • 6 months ago
      Anonymous

      >Just play HoMM2 instead
      ftfy
      And the joke is they were trying to ape 3

  5. 6 months ago
    Anonymous

    I think it's fun 🙂

  6. 6 months ago
    Anonymous

    >pixelsloppa
    >poorly optimized
    you would think these would be mutually exclusive, but the former is often indicative of the latter.

    • 6 months ago
      Anonymous

      >2D sprites were meant to enhance performance
      >it’s now nothing but merely an artistic choice
      What a time to be alive.

      Also Woke game that stopped being fun few balance patches ago.

      • 6 months ago
        Anonymous

        >few balance patches ago
        What'd they do?

    • 6 months ago
      Anonymous

      >2D sprites were meant to enhance performance
      >it’s now nothing but merely an artistic choice
      What a time to be alive.

      Also Woke game that stopped being fun few balance patches ago.

      Nowadays, the main reason devs use pixel artstyle is because it can be done relatively fast. So if they try to spend as least time as they can on art, why would they spend time on optimization

  7. 6 months ago
    Anonymous

    >reproducing the worst elements of homm3
    >adding more jank on top of it
    >shilled by le epic YouTube clown
    No thanks

    • 6 months ago
      Anonymous

      I think HoMM sucks and SoC is actually fun.

      • 6 months ago
        Anonymous

        Homm kinda sucks and soc is horrible

        • 6 months ago
          Anonymous

          Why?

  8. 6 months ago
    Anonymous

    hey hey people

  9. 6 months ago
    Anonymous

    Magic is broken. Frick Dead&Skeletons. Frogs funny. Meh tier. Like you play it and when somebody asks how it is, you think for a second and tell "Eh, meh".

  10. 6 months ago
    Anonymous

    >make homm3 but take away half the content and features of homm3 down to waiting in combat
    definition of modern gamedev: low effort nostalgia cash in

    • 6 months ago
      Anonymous

      Waiting in combat being available to every unit isn't good design though.

      • 6 months ago
        Anonymous

        you're objectively wrong but that's okay sweaty you're entitled to your moronic opinion

      • 5 months ago
        Anonymous

        waiting ensures that high-speed units are always useful, while a system without waiting sometimes forces you to either sacrifice your fastest units or waste their turn. best example i can think of is the phoenix from HoMM2; it's so fragile and expensive that you can't just send it across the field as your first move of the game; the enemies will gang up on it and kill it before your slower units can get over there to reinforce it. compare with HoMM3, where you can choose whether the first strike with the phoenixes is worth it to you, or whether you'd rather double-move later, after the enemy has had a chance to attack you.

    • 6 months ago
      Anonymous

      There's a bunch of units and basic spells buffing initiative, makes for a lot more varied combat than mass slow/haste and wait.

  11. 5 months ago
    Anonymous

    I didn't play for a long time but one thing that pissed me off was that the game doesn't explain how the heroes leveling up works, nor how the battle maps are chosen due to where on the overland map you commenced the battle. I wonder if they fixed that?

    • 5 months ago
      Anonymous

      Battle maps almost definitely not. I'd bet money it's genned at combat start and nobody complained about it to get a preview (or somebody else argued it was against dealing with what you get and shouldn't be implemented).

      Hero level ups have always kinda been abstract so I doubt it'll get a proper skill wheel in-game either.

  12. 5 months ago
    Anonymous

    I bought it because I like Homm
    Played for one hour
    Didn’t like it
    Asked for a refund
    The game just feels off

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