Sonic Shitterstars Is Dead On Arrival

>Developed by Arzest, the devs with an abysmal track record of mediocre games like Yoshi's New Island and Balan Wonderworld.
>Music is going to be more Genesis fart garbage by Jun Senoue.
>Zone themes are uninspired trash.
>The new character Trip is overdesigned and forgettable.
>Naoto Oshima is back working on level design which means crappy Sonic 1 and CD tier levels.
>Graphics look like ass and on par with Sonic 4, a fricking mobile shovelware title.
>Switch version in particular is mega ugly.
>Iizuka says pixel art is dead and Whitehead would rather work on Penny's Big Breakaway than a Mania 2 (Which already looks more fun and inventive than Sonic Shitterstars).
>Releasing in the same timeframe as Super Mario Bros. Wonder, which looks infinitely more polished and soulful.
>Not even on Steam, Epic Games exclusive instead.
>Will have Denuvo DRM guaranteed at launch.

Meanwhile all Sonicgays care about is if Fang is fricking playable. I have never seen a more miserable fanbase blinded by nostalgia and copium. You guys keep holding on to some faint glimmer of hope that is never going to materialize. LET. THE FRICK. GO. ALREADY.

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  1. 9 months ago
    Anonymous

    Le Sonic was never le good.

  2. 9 months ago
    Anonymous

    Idk digital realm where you turn into squids is cool.

  3. 9 months ago
    Anonymous

    Apologise

    • 9 months ago
      Anonymous

      He looks so fricking weird.

    • 9 months ago
      Anonymous

      Looking at this man makes me want to listen to The Beetles.

  4. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      900000000 microseconds in paint.net

      • 9 months ago
        Anonymous

        Here's a few more microseconds.

        Even better

        Those are better, but I'm trying to show that color alone makes a big difference.

    • 9 months ago
      Anonymous

      Even better

    • 9 months ago
      Anonymous
    • 9 months ago
      Anonymous

      I want that deeper blue but classic Sonic "isn't that color" because modern Sonic stole it from him.

      • 9 months ago
        Anonymous

        but even then that makes no sense when tails, knuckles and amy are all the same color as their modern versions

  5. 9 months ago
    Anonymous

    Holy shit who gives a shit about 2D sonic gameplay or classic sonic, where the frick is the Sonic adventure remake

    • 9 months ago
      Anonymous

      I care... but I also wouldn't mind an SA remake.

    • 9 months ago
      Anonymous

      I care... but I also wouldn't mind an SA remake.

      Sonic Team already fricked up SA1 enough with DX.
      Stop wishing for them to do it again, you fools

      • 9 months ago
        Anonymous

        Who says Sonic Team has to remake it?

        • 9 months ago
          Anonymous

          SEGA will never let non nipponese people to remake SA1/2, homosexuals. Taxman isn't going to save you, nor is some fan like Lake is going to get hired to save Adventure era.

  6. 9 months ago
    Anonymous

    Naka lost, cope.

    • 9 months ago
      Anonymous

      >Kill la Kill gay
      Cringe

      • 9 months ago
        Anonymous

        >Tendie AND a Naka wienersucker
        Holy shit, seek therapy.

  7. 9 months ago
    Anonymous

    >Not even on Steam, Epic Games exclusive instead.
    ?

    • 9 months ago
      Anonymous

      >Developed by Arzest
      Doesn't matter, game looks good. Though I will say, Yoshi's New Island's main problem isn't its gameplay, but rather its music
      >Music is going to be more Genesis fart garbage by Jun Senoue.
      That's not even true, have you actually listened to any of it?
      >Zone themes are uninspired trash.
      Again, not true. Speed Jungle alone is pretty creative
      >The new character Trip is overdesigned and forgettable.
      Trip is cute. Just give her time
      >Naoto Oshima is back working on level design which means crappy Sonic 1 and CD tier levels.
      CD sure, but 1's level design is pretty good, especially for the time. It understood that Sonic is a platformer game better than any game from 2 onwards 3K is better, though
      >Graphics look like ass and on par with Sonic 4, a fricking mobile shovelware title.
      You're blind, this game looks pretty good
      >Switch version in particular is mega ugly.
      I'll concede on that
      >Releasing in the same timeframe as Super Mario Bros. Wonder, which looks infinitely more polished and soulful.
      Isn't that the game people on Ganker were calling "fake soul"? Either way, it'll do fine. Not everyone's a poorgay
      >Not even on Steam, Epic Games exclusive instead.

      >Will have Denuvo DRM guaranteed at launch.
      Yeah, so do a lot of games

      Shit thread, OP is a queer as usual

      • 9 months ago
        Anonymous

        I'm tired of pretending CD has bad level design just because it isn't full of dedicated gofast sections.

        • 9 months ago
          Anonymous

          >I'm tired of pretending CD has bad level design

          • 9 months ago
            Anonymous

            We gonna pretend Labyrinth, Hilltop, Carnival Night and Sandopolis don't exist? Yeah, Wacky Workbench is AIDS, but it's an entire order of magnitude worse than the rest of the game. Tidal Tempest and Quartz Quadrant in particular are fantastic.

            • 9 months ago
              Anonymous

              What the frick is even bad about Hill Top there are moments where you go fast in that level? It’s not that bad, the others aren’t bad imo unless you’re bad at video games, but Labyrinth is how you DON’T design a water level, I’ll give you that.

              • 9 months ago
                Anonymous

                Hill Top is a goddamn mess that the team salvaged with Marble Garden in 3. Absolute bore of a level. Would bring the game down if Mystic Cave wasn't kino.

              • 9 months ago
                Anonymous

                What are you talking about?
                Marble Garden is the most boring Sonic level
                There's literally no way to die and it's too long and filled with shit gimmicks

              • 9 months ago
                Anonymous

                My super contrarion opinion is that the boss battle in Labyrinth is really good, actually

            • 9 months ago
              Anonymous

              Out of all those zones, only Carnival Night ever annoyed me slightly. Sandopolis in particular I never understood why is hated so much. Those ghosts were never a big problem to me.
              Wacky Workbench is the worst of all, but not enough to ruin the game though, yeah.

          • 9 months ago
            Anonymous

            Oshima is back working on level design which means crappy Sonic 1 and CD tier levels.
            Frick you, 1 and CD levels are good. Just because it has a zone that's isn't well designed, that doesn't mean the whole game isn't well designed.

            I would rather take Wacky Workbench over Sandopolis Act 2, at least I don't have to worry about running out of time or getting lost in sand slides.

            • 9 months ago
              Anonymous

              >giant ramp
              >not giant loop
              god fricking dammit, artist

              • 9 months ago
                Anonymous

                wew I totally remember it being just a ramp, too. I can see how he made that mistake.

          • 9 months ago
            Anonymous

            One of the best examples of trope inversion in a level design

            • 9 months ago
              Anonymous

              What do you mean?

          • 9 months ago
            Anonymous

            There is nothing wrong with Wacky Workbench. Unironically, get good.

            • 9 months ago
              Anonymous

              *Throws you 500 feet into the air.*

          • 9 months ago
            Anonymous

            Skill issue

  8. 9 months ago
    Anonymous

    I just want mighty and ray as playable character

  9. 9 months ago
    Anonymous

    >Naoto Oshima is back working on level design which means crappy Sonic 1 and CD tier levels
    Still better than any of the 2D level design of the last 15 years.

  10. 9 months ago
    Anonymous

    >"LET. THE FRICK. GO. ALREADY."
    >After you just typed all that shit
    moron. I'm buying Superstars and not Wonder. Frick off.

  11. 9 months ago
    Anonymous

    >Yoshi's New Island
    The only bad thing about this game was the music.

    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        >Story
        >Mario game
        Who gives a shit?
        Should have been Baby Bowser but what the frick ever.

        • 9 months ago
          Anonymous

          >Who gives a shit?
          People with discriminating minds.

          • 9 months ago
            Anonymous

            You're right, NSMBW was bad because the story sucked. Fricking moron.

            • 9 months ago
              Anonymous

              I didn't say that, moron. Your binary thinking betrays your stupidity.

              • 9 months ago
                Anonymous

                >GAME BAD BECAUSE BAD WRITING
                >Here's another good game from the same series with shit writing.
                >NOOOO DOESN'T COUNT
                Black person.

              • 9 months ago
                Anonymous

                Who are you quoting?

              • 9 months ago
                Anonymous

                Keep playing coy while saying nothing of substance, homosexual.

          • 9 months ago
            Anonymous

            ...he says in relation to the game series where 90% of the time the plot is Peach getting kidnapped, even in spin-offs.
            In most games the story matters, sure. But in Mario, the story is generally the least important part. You could make a case for the RPGs, but not fricking Yoshi's Island.
            Yoshi's Island DS already had adult Bowser somehow return on top of Baby Wario being around despite Super Mario Land supposedly being the first time he meets Wario.
            The Yoshi games never took what little canon exists for Mario seriously.

  12. 9 months ago
    Anonymous

    Don't care, still buying Sonic Superstars.

  13. 9 months ago
    Anonymous

    >Balan Wonderworld
    You can't blame Arzest wholly for that, the entire development history of that game was a shitshow thanks to Naughty Yuji.

  14. 9 months ago
    Anonymous

    The only good 2D Sonic games were made by white people.

    • 9 months ago
      Anonymous

      3D Blast?

    • 9 months ago
      Anonymous

      But the best Sonic game was made by a black person?

      • 9 months ago
        Anonymous

        I don't think MJ was a programmer.

        • 9 months ago
          Anonymous

          >I don't think MJ was a programmer.

          • 9 months ago
            Anonymous

            I don't think MJ knew how to code in assembly, no.

          • 9 months ago
            Anonymous

            What wasn't MJ? The guy wrote, danced, and directed and continued performing on stage after falling 50ft from the sky. He was too talented and got assassinated

            • 9 months ago
              Anonymous

              Falling 50ft from the air? What in the world are you talking about?

  15. 9 months ago
    Anonymous

    Sonic has always been degenerateslop

    • 9 months ago
      Anonymous

      There is nothing wrong with liking cute and lewd are of the characters that you designed.
      It's just another way to show appreciation.

  16. 9 months ago
    Anonymous

    My biggest concern is that they're going to frick up the level design just to make it work for co-op. And also because it's Sega, they might rush Arzest to release it in an incomplete state.

  17. 9 months ago
    Anonymous

    I don't think the game will be bad, but all the prerelease footage and screens have heavy "we have Sonic Mania at home" vibes. It just isn't instilling that feeling of excitement and wonder like Mania did.

    • 9 months ago
      Anonymous

      I disagree but only because they have Ohshima on board and it's all new levels, both those things help it feel more special, especially since we haven't gotten a Sonic game with exclusively new themes since Colors (Lost World I guess counts too even though Windy Hill speaks for itself and every other world in the game is just a theme from NSMB without much else to help it feel unique/Sonic like)

    • 9 months ago
      Anonymous

      I mean, how many throwbacks/celebrations of Sonic do we really need? Mania was only 6 years ago and Generations 6 years before that. Superstars looks like a bootleg Mania but made by people that haven't had any true passion for the series since like Adventure.

      • 9 months ago
        Anonymous

        Superstars isn't a nostalgia acid trip, it's suppose to be classicgays getting their branch of Sonic back when japs seethed too hard over it when making SA1 and forced a split since.

  18. 9 months ago
    Anonymous

    Crazy OP but you are a homosexual and all characters from the Sonic multiverse are Built for Big Human wiener.

  19. 9 months ago
    Anonymous

    >Will have Denuvo DRM guaranteed at launch.

    That one I'm pretty certain of.

    >Not even on Steam, Epic Games exclusive instead.

    However that is incorrect. I think they aren't making any digital storefront pages available at this time is because they're waiting to drop the release date.

  20. 9 months ago
    Anonymous

    >>Not even on Steam, Epic Games exclusive instead.
    please be joking

  21. 9 months ago
    Anonymous

    You spelled Nick Brawl 2 wrong dumbass, Sonic will at least overshadow that

    • 9 months ago
      Anonymous

      >nick brawl 2
      nobody cares about nostalgiaslop shovelware targetted at millenials. itll fizzle out like a wet fart after a few months just like multiversus and hot wheels did.

  22. 9 months ago
    Anonymous

    Put aside memes/shitposting for a second and tell me if sonic origins plus is actually "decent" now
    i allready have the decomps

    • 9 months ago
      Anonymous

      There's nothing wrong with Whacky Workbench. You're just bad.

      If you have the decomps already then don't bother.

      • 9 months ago
        Anonymous

        They fixed some things but ultimately no. Stick to the decomps. Origins is only for people too lazy or ignorant to setup the decomps.

        Well shit then
        by the way is there some place i can read about the people working the decomps?
        1 year or so ago i remember something about them incorporating hidden palace in an original way/final fever for sonic cd but have not seen/heard any progress

        • 9 months ago
          Anonymous

          There's different teams for different games. Team Forever does 1 Forever and 2 Absolute. They're working on stuff for 2, but it's slow going because most of them are literal high school students and the oldgays don't want them to ruin their lives and burn out.

          CD Restored is handled by the painfully autistic "PimpLuigi", who is so difficult to work with that no other mods are compatible with his anymore. This means you have to pick between his shit and the "& Knuckles" mod. It's a shitshow.

          A.I.R.is handled by Eukaryot3K and other people. Just check their website and the various modding hubs.

          • 9 months ago
            Anonymous

            The CD modding scene is a mess so I just have an old version of Restored that has both Amy and Knuckles and I'm not updating it anymore. It's good enough as it is right now anyway.

            • 9 months ago
              Anonymous

              Pretty much, yeah.
              My only beef with the fan ports is that I can't edit assets in S1F without fricking them up since they're in GIF format. I try to save adjustments and the image gets compressed.

              • 9 months ago
                Anonymous

                I had that same problem with Mania mods, the only program I found that you can edit them in and not have them get fricked up is in GIMP.

              • 9 months ago
                Anonymous

                I figured. I'll give it another shot and distribute my results if they work.

    • 9 months ago
      Anonymous

      They fixed some things but ultimately no. Stick to the decomps. Origins is only for people too lazy or ignorant to setup the decomps.

    • 9 months ago
      Anonymous

      It's a bigger file size with very few additions (better S3 Sonic and Super Sonic sprites).

    • 9 months ago
      Anonymous

      Origins is already decent now because they fixed most of the issues it had except we're probably never getting a customization menu and they're never changing the muffled S3&K OST.

      I suggest you sticking with the decomps for the definitive experience, but if you really want it on console, wait til it's on sale because it's not worth spending the $40

    • 9 months ago
      Anonymous

      The way they "upscaled" Sonic CD's OP and ED should be a fricking crime and nobody talks about it for some reason.

      • 9 months ago
        Anonymous

        Apparently they're also still not synced properly with the audio, even in Origins Plus.

        • 9 months ago
          Anonymous

          I can deal with desynced audio far better than Sonic's legs changing color because the AI upscaler they used shat itself.

          Either track down the cels and actually remaster it, get someone to re-ink ALL of the linework, or don't bother.

  23. 9 months ago
    Anonymous

    >still no chao garden

    Come on SEGA.

  24. 9 months ago
    Anonymous

    naka worked on sonic 1's levels. you can tell these are ohshima's levels because they are all complete clusterfricks.

  25. 9 months ago
    Anonymous

    why does it sound like that?

    • 9 months ago
      Anonymous

      Because that isn't the actual song, even the title calls it a remix
      https://twitter.com/SlayerEphemeral/status/1685837555798081536?s=20

    • 9 months ago
      Anonymous

      >shitty fan recreation based on non-direct audio video
      Gee I wonder why

  26. 9 months ago
    Anonymous

    >Naoto Oshima is back working on level design
    We don't even know this so far as I've seen.

    I agree with the Mario Wonder point, though. That game has precedent of quality, consistency, an content behind it. Superstars is 12 Zones, so I question the value.

  27. 9 months ago
    Anonymous

    Oshima is back working on level design which means crappy Sonic 1 and CD tier levels

    Considering those are the only good Sonic games this actually would be a positive, you dumbass.

  28. 9 months ago
    Anonymous

    I like the way it looks. If nothing else works out I think it's a visually appealing game. As immaculately soulful as Mania? Surely not, but totally fine for 2.5D.
    CD level design is ludo, 1 is very good considering it's the first game in the entire series.

  29. 9 months ago
    Anonymous

    It'll probably just be mediocre like frontiers and not shitshow levels like forces

  30. 9 months ago
    Anonymous

    >I have never seen a more miserable fanbase blinded by nostalgia and copium
    mariokeks pretending wonder is not a new super mario bros?

  31. 9 months ago
    Anonymous

    >Music is going to be more Genesis fart garbage by Jun Senoue.
    Tee Lopes is also involved.
    >Zone themes are uninspired trash.
    Eh, we've barely seen them, they look ok.
    >The new character Trip is overdesigned and forgettable.
    I like it, even if I'm not in love with it.
    >Naoto Oshima is back working on level design which means crappy Sonic 1 and CD tier levels.
    Those games had good level design.
    >Graphics look like ass and on par with Sonic 4, a fricking mobile shovelware title.
    It looks much better than either episode of 4. Would've like some bolder stylization, but it's fine for what it is.
    >Switch version in particular is mega ugly.
    That sucks, I wanted it for Switch.
    >Iizuka says pixel art is dead
    Good, I like pixel art and grew up with it but move on and try something new. Again, could've been bolder though.
    >Not even on Steam, Epic Games exclusive instead.
    >Will have Denuvo DRM guaranteed at launch.
    That sucks.
    >Meanwhile all Sonicgays care about is if Fang is fricking playable.
    I don't particularly care, but the game seems fun.

  32. 9 months ago
    Anonymous

    thoughts on her kit?
    believe it or not i don't think she needs a double jump, the hammer spin does a lot on its own letting her bypass spiked enemies and hit bosses more easily (though it could deflect projectiles) and the hammer rush is basically a drop-peelout that puts her immediately into a running state if released soon enough, and can go into a full-on drop dash if released while holding down

    • 9 months ago
      Anonymous

      I like the Advance and AIR movesets better.

      • 9 months ago
        Anonymous

        which advance?
        and which AIR mod?

      • 9 months ago
        Anonymous

        What about her Mania moveset?

    • 9 months ago
      Anonymous

      Compared to her Advance moveset it's extremely underwhelming and generic. I didn't like it at all in Origins, she was just a slower Sonic clone.

      • 9 months ago
        Anonymous

        The one thing every Amy moveset should keep no matter what they change is the spring giving you extra height when hit with the hammer.

  33. 9 months ago
    Anonymous

    Does anyone have the "Origins Amy in Sonic 1 Forever' mod? I just want to import the ending art.

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