Sony's value has plunged for $10 within a week as their forecast spells ill for their future sales and bad decisions of past decade catch up to them. Sony's first party games haven't been hood business for almost ten years, but Sony just keeps doubling down on the unsustainable movie game blockbuster strategy.
Current form of console gaming is not a sustainable business. Only Nintendo is staying properly afloat due to their dirt cheap manufacturing costs and cheaper production of Switch games.
https://www.cnbc.com/2024/02/19/sony-gaming-margin-questioned-after-ps5-sales-cut-sparks-stock-plunge.html
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ONE GAME
I DON'T KNOW WHY
I SIMP FOR PLASTIC BOX
WITHOUT GAMES TO BUY
>still planning on releasing a Pro version
>when not reaching their slim+normal PS5 targets at all
releasing a pro version would be one of the most tonedeaf moves they could possibly make right now, which means it's all but certain
>more console revisions and price increases than games
I'm still not 100% convinced a Pro is happening any time soon. They just got a slim revision with no Pro in sight, we saw the Neo being leaked the instant the PS4 came out and was regularly talked about for years whereas with the PS5 we only just got people saying "Yeah, there's a Pro version happening soon" with no codenames or anything. It would also mean they'd need to make another dual version with a disk drive and without further muddying their SKUs unless they make a Pro version only have a disk drive.
Pro version is apparently digital only just like Xbox's next revision. And hardware will be the same. The only changes will be CPU and Gpu will be overclocked since new transistors will be 4nm, so it has higher TDP. Their aim is to sell the Pro for $500, Digital Slim for $400 and Slim with Disc drive $450. There are tons of leaks and everything, it's just that Ganker is not really a gaming board anymore. It's mostly moron normies now talking about random shit or the latest flavor of the month and e-celebs.
The worst are all the /misc/roach boomers on their ipads who get mad at AAA games not for being AAA but for some random fricking female or black character.
who cares it will correct itself and bump up even higher in the next year
Not in this economy lmao. Selling expensive electronics and pricey software is among the worst thing to be selling right now and in near future, now that more and more middle classers are falling into poorhomosexualry instead of poorgays advancing socio-economically.
people won't stop consuming, they'll just keep financing stuff and keep accumulating more debt
Your naive view on economy is hilarious.
He's right though. Poor people are morons who get a tax return and see a new PS5 pro
Are you pretending that american morons arent accumulating debt for their college, car and house?
Americans only got a few more months of pretending their economy is not fricked.
>Selling expensive electronics
a PlayStation 5 console is half the price of a RTX 4080 GPU alone.
You can even get a good second hand gpu if you know how to search
>if you know how to search
plz tell me how
i'm not going to bail out scalpers or miners
Call me when 4090s are sold at MSRP.
TWO MORE WEEKS
TRUST THE PLAN
Only Nintendo? Microsoft makes so much more money than everyone else lmao
They're literally giving their players the option to play all their games via cloud this year.
counting microsoft as a whole to paint xbox as the leader is kinda like saying you're rich because your mom and dad pull in around $1000 each week by making $500 individually on separate paychecks and you imagine all the candy you could buy with their money
It's ok to count Sony as a whole but not Microsoft? The frick lol
Even Nintendo is more than just gaming.
Playstation is Sony's foremost pillar. Nintendo's games and systems are their foremost products by far. Xbox is a small part of Microsoft. Is this actually news to you?
>PLaystation division crumbling under its own weight and AAA bloat that it's making MSM news
holy shit, that's funny
That's true by revenue but by profit, it actually isn't that far ahead of music or their financial services
>That's true by revenue but by profit, it actually isn't that far ahead of music or their financial services
And that's just the problem. Playstation SHOULD be far ahead, because that's a balance what they've been building their overall business structure around for a long time.
I'm curious where all the costs are coming from.
PS5 Physical is turning a profit and makes up 80% of their sales
They're the dominant home console platform and the target SKU for most games
Their AAA games all mostly turn profits, even if it's not a 2X return, they're at least breaking even.
Is it just their size? They employ about 12,700 people, based on court documents.
If we low ball it and say they're paid, on average, $80k a year, that comes out to about $1 billion a year in salaries.
I would think the licensing fees on 3rd party games alone should be worth a few billion in profit by themselves
My guess is the games.
>We've learned pretty conclusively that most of their major tentpole releases cost absurd amounts of money to produce, and those figures don't seem to even be factoring in advertising costs (though even if they are they're still hefty figures)
>They tend to yield high sales numbers
>Great! That's a very nice sounding result on a quarterly financial report!
>...But how many were sold for full price? Between how fast Sony has become to bundle many of these games with systems (without a price bump to reflect including a game) and how quickly these games tend to go on discount (official and otherwise), they eat a considerable amount of money on these expensive games despite their raw sales numbers
>therefore breaking even for these games is challenging enough, never mind reaching desired profit margins
It's as if SIE saw their loss-leader model for hardware (which is an absolutely valid market tactic) and decided to apply it to their games as well AT THE SAME TIME for some ungodly reason.
Sony games are too expensive. This "break even" is usually an extremely simplified way to see a business that spends 6+ years and hundreds of millions of dollars on average on a single game to prop up their hardware which also cost a lot to make and barely breaks even. There are a lot of hidden costs, proven partly by the leaked documents (Sony pays an ungodly amount of money for just having the Marvel license which doesn't count for expenses for individual games). Sony spends insane money to keep the train running:
- first party games (literally 300m for Spiderman you don't break that even)
- third party exclusivity deals to stay ahead of PC and Xbox
- bundles and hardware sales when they were forced to raise the base price of hw shich means even the slim is not much cheaper to manufacture
- marketing all day, every day, everywhere
All while they admitted they are staying afloat due to third party mtx. Their yearly reports show they make more money from mtx than normal sales. Which means their sales are actually dwindling and their mtx income is less as well. This shouldn't come in a surprise when everything becomes more expensive. People won't drop their system but will definitely spend less on it. And this is the issue because their margins are very slim and this catches up with them. People need to understand that after a certain size making a small profit fricking sucks. All the CEO sees is they making a few hundred million dollar of profit and just the R&D of the PS6 will cost more than that. That is no way to run a business.
This is why their plan was to go hard on games as a service, but most of their studios revolted against the idea and the result was stuff like Naughty Dog intentionally spinning their wheels and getting nothing done until their project was cancelled. Who knows how much is actually still on track, but we do know they've been planning the shift for a while and the future of Playstation isn't going to be entirely mega budget games like it has been. We just haven't seen anything get done yet except buying Bungie, likely in an attempt to pull in some live service experience when they realized their current "talent" are only interested in making vanity projects that break even. Now they have a 10 year deadline before losing CoD.
they are cooked. 10 years is only two marvel insomniac games and one The last of us 3.
The ps4 suckerpunch ninja / samurai game did really well but they are fricked because its difficult to expand on that concept. meanwhile the protag of the last infamous game ended on a cliffhanger and has the ability to absorb any power
Xbox is already ahead of Windows as an operation income for Microsoft.
>Xbox is a small part of Microsoft.
3rd biggest irc. Bigger than windows now with abk. That continued gamepass revenue is insane.
In 2022, it was still smaller than Windows.
With ABK, it does surpass.
Game Pass has been a big drive of their revenue though
What's astonishing is the Xbox division made $8 billion less than Playstation in 2022
But, they made nearly the same amount in profit, despite Playstation pulling in 40% more total revenue than Xbox. I'd be curious to see the break down of how much of the revenue for Xbox is software sales vs mtx vs game pass subs vs mtx on game pass games
Yeah Xbox has been profitable because the bigwigs actually looked at the numbers during xbox one and pulled the levers to turn it into a profitable business because that is what MS does. Meanwhile sony was going ful moronic while boasting about consoles sold like that metric matters beyond bragging rights.
It is fricking sucks for Xbox owners but MS deliberately never tried to compete with Sony on the high budget action game front. Sucks for the customer but great for the company. And time might prove them right, even if they didn't expected it. Because if Sony keeps this user first mentality under the current climate they will be in the red very soon.
Xbox doesn't need that. Its a decade old ineffectual strategy. Microsoft is always a decade ahead. that's why they bought call of duty and invested heavily into PC while giving the console players gamepass with day one third party releases to keep them engaged
As much as people clown on MS for "No games on Xbox". Most of what they have released has been pretty successful like Forza Horizon and Sea Of Thieves along with real long tail projects like Minecraft updates. They haven't really gone overbudget on their games (Arguably too underbudget with the lack of polish on some of their games). They are kind of vindicated after saying they weren't chasing after Sony's incredibly expensive AAA games and were concentrating on their own, more Nintendo like strategy of creating a lot of unique games that have long tails to them.
The weirdest miss on underbudgeting for me is how Pentiment has no voiceating. It is realyl fantastic of a game but console players can not read so the audienc eis extremely hardcapped.
>It's ok to count Sony as a whole but not Microsoft?
PS+ subscriptions for GTAV online, CoD, and sports shit propped up the entirety of Sony when most of its divisions were floundering. Playstation is integral to Sony's survival, whereas Microsoft as a whole could sneeze xbox division out of existence and not even notice with all the dosh they're raking in for chat gpt
>They're literally giving their players the option to play all their games via cloud this year
this ain't a good thing anon this is what they want
if they don't beam any files to you, and you don't need any files on your PC, then you can't tweak the game to your liking to remove their homosexualry or add your own
you also can't keep the game, and they can remove its access from you at a moments notice
stop being a slave and start being someone who sits at the negotiating table
morons refuse to read quarter reports to aknowledge how well xbox is doing right now and has been for a while.
Xbox is more profitable than playstation is, and that was true before the ABK deal closed as well. PS has the highest revenue of the three and by far the lowest margins, there’s a reason that Totoki said he was going to do some major cost cutting this past week.
Xbox has literally never ever been profitable not even once in its lifetime. It has NEVER EVER made any money. Never.
it does though
Recouping that and more when gta 6 is closer to release. Trust the plan
Killing Japan Studio and moving to California was the beginning of the end
reminder no single videogame console company has ever been managed well being ran from the USA. see microsoft, atari, commodore and google. Westerners run things into the fricking ground
The beginning of the end was the PS3 era, especially after the first few years where Sony began to prioritize western games and give America more power over Playstation (basically treating Japanese gaming at large as a dead-end just because Sony's Japan HQ fumbled the PS3's design and launch). The point of no return was the PS4 reveal at E3 2013 - them shitting on Microsoft shooting themselves in the foot (especially with that used games promo) basically gave California HQ carte blanche to run the PS platform from then on. Them moving PS headquarters to California in 2016 was a symbolic gesture more than a functional one.
There are also many failed Japanese console companies like Bandai, SNK, Panasonic or Sega, but lets conveniently forget about those.
False equivalence moron
>Sony was good when handled by japs
>It became trash the moment americans got their hands on it
That's everything there is to understand
>Killing Japan Studio
That was a good decision. I know it hurts for weebs but they didn't make any good games or games that made money. They were an irrelevant studio with no purpose other than lose money.
They also couldn't make a game run on the 1 system it released on to save their life. Absolute hack studio with only shovelware and one of the most overrated nothingburger feelsops of all time.
Snoy believe japan studio games was a system sellers
How delusionnal are this people?
I did it.
I think its funny that right now Sony stock holders are trying to find a way to sue Sony for self sabotage.
to be fair a lot of stockholders for all sorts of corporations ought to be doing that at this point
Sue them for what? For making them rich as frick in the span of 4 years? Lmao
>That fall after the peak that happened when Microsoft announced Activision would be acquired.
>miss holiday sales targets by 4 million
>forecast even lower sales for next year...
>...because you're also announcing zero major 1st party titles until april 2025 at the absolute earliest
>only 5% profit margin during the holidays
>announce all of this publicly without any fluff or obfuscation
Why are they suddenly being transparent now? My only assumption is that they're predicting to be in the red next year, if it was even a dollar of profit, they could find a way to spin it, but an incontrovertible loss can't be explained away with instapot, peloton, and "brand relevance indexes". I think they're trying to soften that upcoming blow and take it in phases rather than all at once.
new temp CEO doesn't want the company to secretly die and is sounding the alarm
Might be the CEO but Jim was fired for a reason. Remember, we generally don't know much about Sony (or Nintendo). They do business behind closed doors and don't leak their entire business plan on ever other week like MS. Last summer when they started discounting PS5 consoles everyone assumed they are doing so good they want to kill Xbox faster in response of the ABK deal (before MS could leverage their catalog). Only a few people mentioned they raised the price of the HW not long before and nothing really changed that would indicate they are making a bak on the system now. Turns out they were desperate to move units because they already knew they will severely under perform. Just how bad would have been their sales without the discount which ran almost until the end of the year?
MS going multiplat was shocking because everyone assumed they will go for the kill with their new publishers. But Sony barely making a money and forecasting they will never be able to live up to the PS4 in an economy where everyone gets more and more careful? That is really the sign of bad times coming, in fact despite they admit there is a big problem I'm assuming the reality of the situation is much much worse. Companies don't tank their stocks unless to avoid an ever bigger loss.
If Sony indeed will release their games day1 on PC, or maybe some old ones even on Xbox (if it will be alive by then) then you will know shit is fricked beyond repair.
>Jim was fired for a reason
I think Sony is panicking about the trajectory they’re on, which Jim either accelerated or did nothing to slow down.
Despite outselling the series X 2:1 their MAUs have barely moved, indicating that they’ve mostly just been selling PS5s to PS4 owners and replacing attrition from normies who graduated high school and decided that gaming was gay actually.
Meanwhile, their games cost 3x as much to make every 5 years, and sales are no better or worse than they’ve been for the last decade. On top of that, they’ve targeted and cultivated the worst playerbase in gaming, going after normies who buy like 2-3 games a generation. Despite (because of?) the lower install base Xbox players spend significantly more on games than PS players do.
There’s a reason they brought the CFO in to get costs under control, if things were looking rosy for them they wouldn’t have needed to.
I hope it continues to hurt them more
Maybe they'll remember that weebs and other sects of hardcore gamers are where the money is
Sony's panic seems to be more that investors have realized there's a soft cap on the console market of only about 100 million customers per console while other models like PC and mobile are becoming more flexible and growth driven (Though mobile has contracted slightly post pandemic but that market's straightening itself out a bit). Other companies have already pivoted with the realities of the market while Sony doubled down with the console, only to find the other companies were right and console was capped which lead to their stark outlook on SIE and Playstation from the president.
I'd imagine there's already been meetings there today regarding how soon they can spin up PC development in their internal studios because they can't overload Nixxes (Who are likely being fast tracked on a Spider-Man 2 PC port) because they need to pivot and pivot now as doubling down on the console was the wrong play.
I honestly wonder how Helldiver's explosive success on Steam is affecting the behind the door meetings right now.
Analysts are saying that Helldivers 2 is doing significantly better on PC than PS5 so I'd imagine there's a lot of internal talk in Sony on how quickly they can pivot development to have PC Versions day and date on everything from 2025 onwards. Kojima probably was already working on a PC version of Death Stranding 2 so that will probably be moved up to day and date than a later release. Probably Wolverine as well considering that games budget is astronomical.
Overall it seems pandora's box is open when it comes to bringing games to PC for Sony.
It's gonna fall even harder when they don't meet their sales goal of 21 million in march, and that figure has already been revised from a much loftier goal of 25 million. They're at 16 million, kek.
No fricking way. There's no way they're predicting 5 million ps5s in a quarter this dead, while also announcing the kind of shit they are.
They had to make those targets to appease shareholders, because otherwhise the PS5 would be behind the PS4 in launch aligned sales, which would also hurt their stock. Sony is boned.
How many of those 16 million were sold over Q3 (oct-dec)? Has to be close to half, or ~8 million, right? There's no way they miss their Q3 goal by that much but still expect to sell like that during Q4, typically the deadest time of year, especially in an economy like this.
Hogwarts Legacy sold millions of PS5s last year around this time, but there's no huge nostalgia bait zeitgeist game that appeals to both genders (but especially women) this year to save sony. Even FFVII rebirth will only be lucky to sell 5 million considering FFVR sold 7 million total. Hogwarts sold 12 million in two weeks.
>both genders
Wow, ok.
No one respects non-binary women, they're just bored white women who don't want to be seen as vanilla, we're ALL thinking it.
I feel like we should just tell them that they’re just like other girls.
Being non binary doesn’t mean anything.
We tried to spread the message that it's ok to be white and were vilified for it. Frick it, accelerate.
Did you just imply that there are only two genders?
>buy an XBOXHUEG console
>whose games cost 70$+tip
>if you even find a single game to play
Or
>buy heavily discounted last gen
>which is still having new game releases because current gen is that trash
6% profit margins is ROUGH, massive layoffs happening this year for sure.
They would rather announce they have no new games for the ENTIRE next fiscal year, than to shit out their nearly-done PC/PS5 quick and dirty ports for Bloodborne and Dreams.
But somehow remasters and ports of Horizon Zero Calories 2 and The Last Of Us still count as major releases. Somehow 300k launches that were excuses to kill studios are now alright since it's the western team's pet projects. The sheer hubris.
>Dreams PC port
If the starts and planets alligned while someone at Sony HQ snorted a bit too much coke to allow it to happen how would it even work?
You say that like if it meant shit. Bloodborne would sell like 1 million at best on PC since Black folk there would just review-bomb it complaining about having to pay $70 for a 10 years old game. That's like pocket money for Sony after cost of porting and Steam's 30% cut.
They could just sell it for $30 and get 20 million sales then, why are they so stupid?
They have games they specifically said "no new titles of current existing franchises" They are going to release whatever Bend or Sucker Punch has been working on.
>catcha ov8r
>fails to match supply with demand for the first two years of the console's life, allowing it to be pricegouged to Hell by streetshitters while the few normalgays that actually shelled out for one buy nothing for it but CoD, FIFA, and Madden and everyone else is burnt-out and broke by the time they can actually go to the store and find one
>Interest wanes as it becomes clear every potentially-compelling exclusive is crossgen or ported to PC
>Jim Ryan doubles down on remasters and ports no one wants and GaaS shit to fill-in for the non-existent exclusive lineup
>Shafting Jap devs with double standard censorship and poor promotion, closing down internal Japanese studios even though their pack-in game Astro's Playroom (which is only meant to be a tech demo) is one of if not THE most well-regarded PS5 exclusive
>Banking so hard on Marvel as capeshit fatigue hits the cultural zeitgeist
>Release a glorified bastard cousin of the Wii U gamepad in place of a new handheld platform, doomed to be overshadowed by superior offerings from Valve and Nintendo
>Banking so hard on VR when it's more expensive than the base console and the fricking thing isn't even backwards-compatible with earlier PS4 VR games
It was only a matter of time before Jim Ryan's awful, cynical strategies started biting them in the ass.
I think it's safe to say the ninth generation of video game consoles is an unmitigated failure on every level and a new industry crash is imminent given all the layoff news.
An industry crash is never going to happen, however the knes that don't learn that gaming has hit a plateau are going to keep getting hit hard until its beaten in their heads.
The crash is happening anon. It's not some spectacular event where Microsoft and Sony start shelling each other's offices with artillery. It will be a slow burn.
>fails to match supply with demand for the first two years of the console's life
You can't blame them for this. Covid caused chip shortages for literally every field and they were producing what they could. Microsoft was having the exact same issue with SeX's which is why the SeS was constantly selling since it didn't rely on those higher end chips. This is why current gen only started early last year. 2020 to early 2023 don't exist and shouldn't be counted when you judge gen 9 because no other gen had to deal with supply issues like that.
The "chip shortage" wasn't a real thing, it was actually just the workers being lazy fricks.
Excuses, excuses.
And yet they were making a huge profit with ESG plus people being locked in their homes so all they could do was play video games
Again, Microsoft was having the exact same issues making SeX systems as Sony was PS5s. No matter what you believe both sides had production issues and you couldn't buy either system for years without following Twitter or Discord bots.
They all made good money from people who scalped the consoles
>no other gen had to deal with supply issues like that.
other gens imposed artificial scarcity because they didn't have a price-raising world event to lean on.
that's why nobody gave a frick about 'muh covid' whining in tech. they got the situation they kept creating themselves
You know what makes me the most angry?
The CEO that made the shortsighted decisions and ruined Playstation / Xbox will move on and continue getting a fat paycheck from another company.
The world is so unfair.
Jim Ryan didn't ruin Playstation, homie, Niel Druckman did. He's propped up as the template for all other team leads to aspire to, and that perfectionist auteur wannabe does nothing but waste money and stretch dev times to the point games release once in a blue moon and are barely profitable if at all. Gamers would gladly give up the hyper realistic freckles and peach fuzz on Ellie's face if it meant getting Factions 2 or a new fricking franchise instead of a Last of Us 2 remaster. Did motherfricking Spiderman 3 need entirely new assets from the ground up? Frick no. Did Horizon 2 which sold like shit need two DLC campaigns? Lol.
Did neil druckman decides to close down JapanStudio?
Did neil druckman decides to port games to PC?
Yes
Yes
He didn't personally but the entire game design philosophy that Naughty Dog has embodied under him is what led to Japan Studio wilting and dying
This is one of the big reasons Nintendo has never really considered multiplatform or chasing the hardware arms race.
I've seen people say "If nitnendo games were on Playstation/Xbox/PC, they'd make SO much money" but that's simply not true
Look at all the other games in the same genres as Nintendo's over the years. The graphics arms race killed the kinds of games that Nintendo sells and thrives on. Kart racers are in a pitiful state, 3D platformers are dead, 2D platformers are relegated to the indie scene, and something like Pikmin would basically barely break 100k on Steam or Playstation.
Look at something like W101, a game designed for Wii U. It didn't do that hot there but look at how ABYSMALLY worse it did on other platforms.
Nintendo has managed to side-step the graphic-whoring, photo-realism decadence and GAAS mania that has captured the general audiences on PC and PS and Xbox by creating their own platform that requires you to consciously buy into it and shift your priorities.
>Nintendo has managed to side-step the graphic-whoring, photo-realism decadence and GAAS mania that has captured the general audiences on PC and PS and Xbox
Not even PC lmao.
Fricking Lethal Company and Palworld did insane on PC. The rate of indies selling well on PC is the same as the Switch if not better.
This is a high end console problem.
Fair enough. Though I would say that PC inherits some issues from the consoles, it does have a much more thriving indie scene
More of a semantic issue but Palworld is technically a GAAS/live service title
Sony should have made a hybrid console
>copy nintendo
lol, lmao
lol at that last one, what the frick were they thinking?!
dipping their toes to see if people give a shit about playing playstation games on handheld
The basic issue, though, is Sony could literally not afford to divert resources to designing, sourcing, manufacturing and supporting a handheld right now.
ESPECIALLY if the Switch 2 is as powerful as rumored. Nintendo is benefitting from the digital-library entrenchment that Playstation is using to put Xbox out of the console business.
A PS Vita 2 would be dead in the water next to the Switch and, hell, next to the Steam deck. They would need to release 5-6 major exclusives for the thing and they literally just don't have the resources to not only do that but also try to peel 3rd party support away from the Switch/Switch 2
imagine them doing Console titles + VR titles + Handheld titles
I think Playstation is facing a basic issue which is that there aren't really that many new console gamers like there were in the 80s, 90s and 00s even.
Most kids these days play games on their phone primarily. Minecraft, Fortnite and the like. And that's where the money is in China too.
So Sony is sort of stuck with a mostly static audience that is only getting smaller over time and they're trying to find new revenue sources.
The VR stuff feels like they panicked (and are still panicking a little) about the prospect of this new market opening up on PC that pulls people in and they want to be there first so that people just get VR on Playstation instead of VR on PC.
The Handheld stuff feels like they think that maybe, just maybe, they can take a cut of Nintendo's pie. Except Nintendo is probably their most competent and savvy that they've been since Yamauchi left, so there's a good chance they'd put that 11 billion in powder to good use to just cram Sony out of the market (but not before they sink billions into developing a new handheld that just bombs)
Sony is king of a hill that stopped growing in size back in 2006 when the PS3 came out. The PS2 represents maybe the total home console-game playing population (at least for 3rd party games) and that presents an issue for Sony who was seeing PS4 sales plateau right before Covid hit (which is the main driver of both Game Pass subs and PS4 end-of-life sales)
The PC ports are just them trying to walk the line between maintaining their console revenue base and finding new sources of profit
Because a lot of people purchased the PS5 as a luxury show off item during the shortage and had no plans to use it except for Netflix and maybe Fortnite.
I can think of 3 of my friends who basically did this, one of them even tries to be cool and says he doesn't have time to play games anymore because he finally got a job.
so Xbox One was ahead of its time.
ahead of the curve again.
The general "problem" of consoles is that normalgays only play Call of Duty and sports games, maybe occasional Assassin's Creed if they are feeling very nerdy.
inflation is so fricked, even with higher pay, that spending $600-$700 on a new console and SSDs AGAIN isn't that much of an expense
I spend hundreds a month just on groceries for me and my gf
more on gas
more on utilities
a new PS5/PS6 is like 1 costco trip lol
>it's not that expensive because everything else is more expensive
holy moron
yes thats what inflation is you jackass
if you still make the same amount of money pre COVID then thats on you
you might actually be moronic if you think inflation is a secluded phenomenon that doesn't come with other horrible problems and effects.
God I fricking miss PS3/X360 era so fricking bad. At least then we had fresh AAA concepts and AA games were constantly being shat out by japanese studios meaning a crazy amount of hidden/misunderstood gems. All this gen gave us is cross-gen AAA slop and reboots/remasters.
Thats what happens when NPC Normies take over any hobby.
>But I want to watch a MOOVIE!
>games need to be more realistic, like my hollywood blockbusters!
>God I fricking miss PS3/X360 era so fricking bad.
Go to bed zoomie.
I'm 30, I also had an xbox but never a ps2 or ps1. I just have the fondest vidya memories from early-mid x360 era personally. Xbox live parties were fricking golden.
I do agree with the anon saying it was the beginning of the end and PS2 gen was probably considerably better.
Sorry kid but the DVD player (PS2) was the beginning of the end.
It feels like the significance of DVD feature is often neglected when talking of the success of PS2. My parents bought us a PS2 because they saw it as double purchase, a gaming console to keep me and my siblings content and a DVD player both in one. They only bought a separate DVD player after our PS2 broke.
bruh my parents had one (1) movie night type thing where they rented a dvd of around the world in 80 days and watched it on the og xbox back in like 2004, I still remember the taste of the stale off-brand cola and these things
Gen 7 was where a lot of the stagnation started to set in though, anon. The soul wasn't completely snuffed out yet then but it was palpable as the generation went on. I think it hurt because of just how excellent Gen 6 was, which resulted in a TON of optimism going into the next gen.
>Xbox 360 is the first system with HD resolutions and true widescreen!
>PS3 is the first system with HDMI output and has Blu-ray support!
>Nintendo's new "Wii" system has motion controls!
>ohhhhh MAN this generation is going to get crazy!
And then it just. Didn't. Not only did a lot of the new frontiers and experimental ideas of Gen 7 suck ass, but for some reason an inordinate load of companies saw fit to also spectacularly drop the ball on sequels to well-received Gen 6 games (either by fricking them up in incredibly avoidable ways or just not making them at all, putting those series on ice or on gamers' shitlists either way).
Hey man, Wii was pretty good. Wii Sports is still one of the best video game experiences you can have imo. Might be one of the most perfect executions on a premise you could ask for.
Wii was alright, even if it was fricky with serious third party support due to it just being a Game Cube chipset basically.
The biggest issue of this gen was how game genres basically petrified into the creative dead ends we have today where every game is inspired by other games that the creators played, in a cannibalistic and incestuous pool of influences that almost never has anything truly new from an emotional perspective
Half the reason I like indie games is because 1/100 of them has some genuine human emotion in them the way that games back in the NES->PS2 could have. Outer Wilds reminds me more of a weird experimental Japan only PS1 title than anything Sony has actually put out in the past decade
Oh I know how to fix this, we need MORE woke capeshit and bland new IPs like Horizon!!
It's funny how Square Enix did exactly that, they saw their AAA blockbusters underperforming and concluded that the only way forward is to stop making moderately successful low and mid budget games to put even more money to blockbuster AAA games. The industry logic pretty much is that if you are not chasing the potential triple A and/or live service multibillions, then you might as well not make any games at all. Stakeholders laugh at you if you promise them steady revenue, they only want you to make them new GTAs and Fortnites that make all of the money that exists.
>Helldivers 2 has 400k concurrent players on Steam
>the moment they went day and date they got one of the biggest hits of the year so far
How hard do you think the higher ups are salivating at PC right now, Ganker?
I wager that we're going to see Day-and-Date on first party stuff more often but 3rd party exclusives will maintain a healthy exclusivity margin of at least 3-9 months before hitting PC
i feel they were still apprehensive the past few years but hd2 is DEFINITELY shaking shit up internally
the stockholders are going to be questioning sony hard why theyre still not double downing on pc
Just wait until this also makes Nintendo shareholders ask why they aren't touching PC. They won't ever budge and I have no expectation for them to, but it'd still be goddamn hilarious to see Nintendo shareholders bring up the uncomfortable topic of Nintendo and PC.
This should be pretty easy to answer for Nintendo
>a large portion of their audience is children without access to a gaming PC
>they make money off every console sold
>they don't discount their games
>they would undermine their own business like Microsoft and Sony have by releasing their games on PC
>right now, they take in 100% of the sales for their games. They'd be giving up 30% to Valve if they jumped to PC
Just like Microsoft and Sony, Nintendo will release all their games on pc eventually but they're always late to the party like with mobile gaming or charging for online play. At this point it's better earning billions on pc and having them sell for decades at full price than to not make any money off their old games as game development becomes more expensive and require more time
Nintendo has enough clout and first party titles to establish their own marketplace to compete with steam. That being said, they'd probably need to spend more on graphics since people will expect PC graphics so I'm not sure it would be worth it in the long run.
>since people will expect PC graphics
>top selling PC games include, Minecraft, Terraria, Rust, Stardew Valley, Fall Guys, Valheim
i don't know where this myth of PC gamers being graphics prostitutes come from. the days of "can this run crysis" is long gone
All those games look 100 times better than Pokemon sv.
This
They make money coming and going
In fact, the BIG reason their 1st party sales are so high is because everyone knows they'll never touch another platform and they'll never go on sale or take price cuts outside of shit like Nintendo Selects. So people never wait for sales and people never assume that the games will leave to other platforms.
So if someone sees a nintendo game they want, they're much much more likely to just buy a switch and buy the game immediately instead of wait for some theoretical day where it's on sale or its on another platform.
Unlikely. Mobile Games are a tiny TINY fraction of Nintendo's revenue stream and operating profit, even with FEH's relative success
The big thing about releasing on PC is that I'm sure they've done at least preliminary studies into the installbase overlap with other platforms. I wouldn't be surprised if the overlap of Switch with PC is pretty high (at least compared to Switch and PS5/Xbox).
If the overlap is large, it would mean that Nintendo has less of a reason to sell their games on PC because not only would it cut into their on-console sales (where they don't have to give 30% of revenue to another company) but it means that PC gamers are already willing to buy Nintendo hardware to play Nintendo games
You have to remember that Sony and Microsoft didn't port to PC because they wanted to. They did it because they HAD to because the ROI on their games was simply not enough on console due to Rising costs (for Sony) and diminishing installbase (for Xbox).
Nintendo has neither of those problems. Even when things get bad, they actually are able to rein in game budgets well enough and their titles have evergreen sales so they keep bringing in profit over time
Nintendo has neither of the problems because they've delayed it by being a generation behind but they will still have rising costs as a problem in the near future. Nintendo is hiring a lot of developers right now and games are taking longer to make too so there's no doubt they are seeing increased costs in making games.
One good reason why Nintendo will port to pc is that China has a massive pc gaming population that has no interest in consoles. One day they'll have to ask themselves why are they mission out on millions of sales with just a simple port.
>they've delayed it by being a generation
No, it's because they're literally not even attempting for the same goals as the other two platforms.
Playstation (and, following suit, Xbox) have always been about pushing for higher fidelity and more detailed graphics, particularly around photorealism
If you look at the Insomniac leaks, a lot of the things that drive the costs of AAA games are things that Nintendo doesn't throw NEARLY as much money into: hyper-detailed asset creation, metric ass loads of voice over and mo-cap, any amount of licensing for external IP
Nintendo isn't "a generation behind" (save for technologically), they're literally not even focusing on the same basic priorities as Xbox or Playstation or most major publishers
>Nintendo is hiring a lot of developers right now
yes, that's what you do when you have profit
>games are taking longer to make too so there's no doubt they are seeing increased costs in making games.
Nintendo games aren't taking longer to make, I don't know what makes you think that.
Look at Monolith Soft: they not only got XB3 out WAY early (by some reports, it was done by January 2022 and they were just polishing it around the edges before bumping the release date forward), but they also got the DLC out, and with a remaster of XB1 in between Torna and 3.
Nintendo's output last year was pretty robust. They have the strongest 1st party output of any platform and a big reason is specifically because they keep costs DOWN while making games. They release stuff like the Mario Sports games or Warioware or reboots/remakes of older games that cost almost nothing, mid-budget titles like Metroid Dread or Astral Chain or Mario Wonder, and high budget stuff like Zelda because they know that keeping costs down is key
>One good reason why Nintendo will port to pc is that China has a massive pc gaming population that has no interest in consoles
One of the reasons PS5 games rarely chart, even with big PS5 sales in Japan is because they're being scalped at a pretty aggressive rate.
>One day they'll have to ask themselves why are they mission out on millions of sales with just a simple port.
because it would eat directly into their profits since, the low tech spec of their games means even the cheapest computers could run them. It's not like with Sony's titles where you still need a decently pricey machine to play them at comparable or superior framerates/resolution/detail compared to PS4/PS5
High enough but still will be moronic to not make bloodborne pc port besides demake KEK
If it weren't for all this bad news Sony could have still ignored Steam
But now that all this smelly laundry is popping up its looking more and more appealing
You bet your ass most games from Sony are getting port work being done for release day 1. Money is just too good to ignore.
if sony is going day and date pc versions playstation will be dead within 1 generation
microsoft has been doing day and date PC versions for two gens now, and they're doing fine
These companies fricked themselves by constantly doubling down on "production values" and creating 6 year development cycles.
Half Life 2 took 6 years to develop, had a nightmare production, and nearly killed Valve. Modern devs looked at that and said "lets make that our main business model."
The long production cycles are the worst part. What is the point of making consoles for your AAA games if making those games takes almost as long as the generation lasts?
Yeah. The quick production cycles during the 6th and 7th generation allowed for rapid iteration on gameplay ideas.
this is what I miss about that era of gaming
you could get a new franchise and 2-3 cool sequels within 5 years
now a game gets announced and then you have to wait 5 years to see some fake gameplay and another 4 years before you get the downgraded game in your hand
you know shit is fricked when games that reuse maps/assets or mechanics from previous games like Spiderman 2, ToTK and GOW ragnarok end up taking 5 years to develop
It's never coming back with inflation ruining everything
Best advice is to just play what came out at that era and just enjoy them, because it's clear that most studios are creatively bankrupt
It's funny to think Yakuza 1 came out the year before the PS3, and Yakuza 2 came out THE year the PS3 launched
You got 5 Yakuza games in the space of 5 years. AAA was a mistake
It should be okay to try a concept with a small budget, re-use assets and iterate for a sequel and keep pushing like that
I hope we get ARMS 2
Sony will be ok. Ganker has wished they would die ever since the ps2 days but they're still here
maybe they will finally change their minds and port Bloodborne to pc
Helldivers 2 being such a big hit might have just accelerated their pc plans threefold
Hopefully they don't make the mistake of underestimating the server capacity with Marathon.
They need to port Champions of Norrath on PC and I will single handedly save Sony's finances.
>tried to emulate this
>it's slow and glitchy as frick and no one wants to fix the emulator
GOD DAMN IT
I played this game with my sister when I was little. Past the first stage there was a pond you could walk in, and we undressed our characters and pretended to bathe together. Looking back, that was kinda weird.
I think your sister wants your joystick anon
Good, frick Sony and their cheap ass game box. Frick ton of ps5s are faulty due their poor choice of components.
A guy I know who repairs consoles keeps getting PS5s in, and it's routinely the HDMI port having issues or the southbridge gets fricked somehow. The PS5 is such a pile of junk.
You forgot to say [SAD NEWS]
But that's a good thing
imo nintendo should also scale back their grafics.
might sound ridiculous when you compare them to the others but their game output is also suffering compared to the past. shit takes so long to come out.
like they still make big money, but I as a customer would just like to see more games being made.
The stupid graphics meme was is so moronic to begin with. Gameplay is what matters most in the end, mwke it look decent and call it a day no need to be hyper realistic ffs.
Yeah, I have to worry for the Switch 2 era if even TotK took Nintendo 5 goddamn years and a huge army of internal+Monolith manpower.
"Gameplay" alone doesn't cut it anymore IMO. Game DESIGN is important too (i.e. how well the game bounces off the gameplay). To harp on the same game: Link has very dazzling and amazing abilities on a technical and conceptual level... but they lose their novelty quickly because the world design on the whole does a terrible job of taking those abilities into account.
I hope PS dies and the next tendie console is also underpowered so we just get everything on PC.
Hand it ALL back to japs
Don't let any westerner in executive ranks
Good. I remember 2017. GR2 came out and I bought it. It was a charming game and I loved my time with it. Then yakuza went to PC. And they blocked the release of a PS vita game that was fully translated. I sold my fricking pos4 and never looked back. It has been 7 years and I have never regretted my decision.
Time to sell another division to the Chinese I guess.
It's wild to think that Nintendo was on the brink of bankruptcy and was planning on releasing their first party games to other consoles, now the tables have been reversed. Nintendo's next console will probably be successful too.
>Nintendo was on the brink of bankruptcy
when was this? after the Wii U? cause they had tons of cash to spare, enough to have 4 more Wii U level failures
With Nintendo and their history of failures like the GameCube, wii u and n64 it's hard for anyone to guarantee that the switch 2 is gonna sell better than the switch.
or with their history of success with the Gameboy/Gameboy color, Gameboy advance, DS, 3DS.
Imo the switch is different, at least in my country. No one really bought a nintendo product after the super famicom. Now pretty much every household has a switch and are looking to buy the switch 2 as opposed to getting a Playstation, which has dominated sales here for the past 20 years.
>at least in my country
I'm guessing Brazil? or a neighboring South American country?
Philippines
I'm a flip too and this country is still PC+Mobile.
Oh don't get me wrong, it really is. I was just pointing out that the Switch is very different from past Nintendo consoles and there's actual anticipation where we live for the successor.
Pretty much, the ds wasn't even popular during my time, everyone in my school had psp's.
Philippines was a big Sony country? really? didn't the wii take off there?
I mean the people said the same for the PS5 cause the PS4 did so well and now look at it, strong starting sales based off of past expectation but then a plateau in sales growth. If Nintendo fumbles the game release line up in the starting years of the switch 2’s life cycle it may suffer the same fate. Though I don’t expect this to happen at least not to the level of the other console makers.
As long as they don’t call the next console the SwitchU Nintendo will probably be fine.
I wager half of the reason they're pushing back the Switch 2 release date to 2025 is to ensure that they have a year's worth of titles to release at a regular pace.
The big question is how will it fare now that people can just play the old games they have? I hope they basically treat their big multiplayer series as once-per-generation titles that get supported throughout the lifetime of the console. I'd rather have one Mario Kart title on the new console that gets some new tracks and characters and carts at a regular click than have them push Mario Kart 10 3 years later
Same with Splatoon and Smash
Considering that we've had Mario Kart 8 for this long I don't think that series is ever going to have a second game on the same system.
I agree
I just wish the same was true of Splatoon and all their multiplayer IP
it's very sad because of how good Octopath 2
Maybe Xbox will go ham on shilling it. they'd be smart to
>homie big companies take big risks. thats what being a pioneer means
but the bigger the budget, the less risks they take in game design and concept. the big issue with aaa development is that the games become much more focus-tested and optimized to make back as much money as possible by appealing to the LCD.
Like, spiderman 2 is the most rote, by-the-books action-adventure game you could ask for. It's so unremarkable because, mechanically, it's basically identical to Spiderman 2 from the PS2 era. It's not taking any risks
>hurr duur movie games
>muh quality indie jrpgs
schizo tier 15 year old memes. touch grass brother.
Don't worry all those helldiver sales on PC will totally help thm out.
Also had a good laugh yesterday seeing amazon practrically begging people to buy their ps5 stock with like 100 bucks off lmao.
The farse is over, the bubble is popping.
>nintendo
>dirt cheap manufacturing costs
>cheaper production of Switch games.
we know lol
You're literally just better off emulating Switch games, not that they're worth pirating anyway. Nintendo only survives because their fans are complete morons, compared to Playstation's casuals.
But I thought PlayStation charting high in the Sony Brand Index? They almost beat some airfryer or soemthing!
Consoles in general are dying.
And PC, the platform once proclaimed dead, is the killer.
Strange how they didn't bother to window dress their financial report this time with the usual 'world's top brand' shit.
Because PlayStation is technically leaderless right now. Jim Ryan got torpedod out and a standin is acting as CEO who is here to look at the mess to tll how bad it is and give directions on how to fix and turn PlayStation into an actual profitable business.
buying bungie was a mistake, should have bought european studios
alan wake 2 dev costs were between 50-70m
baldurs gate 3 was 100m
Dude there just came news last week that Alan Wake 2 is their fastest selling game ever but has yet to become profitable.
>Alan Wake 2 is their fastest selling game ever
>it's at 1.3 million
>Remedy Entertainment fastest selling game ever
jesus, how bad did control or quantum break do?
Remedy has pretty small budgets compared to other AAA studios. Alan Wake 2 had a total budget of ~$80 million including marketing. Control was made on even tighter budget, making it cost just ~$30 and took just three years. For all their problems European studios are not nearly as bloated and inefficient as American game studios are.
*~$30 million
t.couch analyst
I highly doubt Sony even took a look at Larian, the studio's game design is like the entire opposite of what Sony think games should be for the past 10 years.
Who'd a thunk it, gimmicky shit like vr, ray tracing, appealing at any given opportunity to the ever so marginalized (supposed) 15% of gaymers not represented and in doing so alienated the larger fraction of gamers not down with that, and bloated first party software budgets to accommodate shit like being a fricking movie didn't bode well
Huh, color me shocked
>being a fricking movie didn't bode well
but it do bode good. sony games sell well. slim profit margins is the reality of aaa games costing 200 million.
what if they just made 5 games with better ROI that cost 1/5 of Spiderman 2? Instead of 1 game that cost $300 million to make and sells 10 million, maybe 5 games that each cost $60 million to make and can each sell 3 million?
Fricking Octopath 1 sold 3 million
That’s such a funny outcome for Octopath, even SE couldn’t understand how it did so well. And now they’ve lost the studio.
Same reason there was justification to do the pixel remaster games, there's a section that want that old school feel with updated features like orchestrated music and such
Well they never actually owned Acquire and technically Acquire is still JApanese owned, now by Kadokawa, so there's no reason they wouldn't be down to help with an Octopath 3 or whatever else Square chooses to greenlight
Octopath 2 didn't sell better because they didn't have Nintendo shilling for it nearly as hard as they did with Octopath 1
Square not doing any marketing at all by themself and not releasing on the oher platform they already had a bit of a fanbase was peak moronic. CLassic square.
it's weird, being a switch exclusive for a while really helped Octopath 1
3rd Party exclusives, even timed-exclusives, get a lot of support from Nintendo in terms of marketing
Direct spots, placement in their various youtube and tv ads, even just social media presence can help a lot.
Also, Octopath 1 came out in 2018 at a time when there still weren't a ton of Switch RPGs out. So a lack of competition to fill a healthy chunk of demand helped
Yeah but the game kept selling very well over th years eventually reaching over 4.5m. CLearly it had good word of mouth from high quality it is despite some minor flaws if you are into the genre at all.
tbf, that marketing also leads to funny seething whenever some tendies see something obviously Japanese.
>what if
homie big companies take big risks. thats what being a pioneer means. no one gives a frick about your couch analyst movie game bs
But those slim margins are what I mean
If a game makes $75 million, but cost $73.6 million to make, what's the point?
Nintendo by comparison does well because before anything else, they make sure it's fun.
I won't argue, pretty games on PS5 are pretty (when the load and render as they should), but if it's not fun, I don't care. There's trillions of shows and movies if I want something compelling, and there's no point in having some 4k HDR slop if it's buggy as shit and slows down
My brother has a PS5, I haven't found anything compelling enough to drop money on the system, and I haven't played my PS4 in years
Switch works because it has fun games, period.
Funfact: Sony now considers games with a budget of $100m(before marketing) as mid sized budget games instead of AAA.
All they had to do was make some exclusive games. I don't get it. How dumb can they be.
so if sony start to not dump their money on exclusives does that mean square enix will finally have to make good games?
It's time to realize that the Sony of the PS1/PS2 era had died a long time ago
i realized it when they killed this within two years of release
I never owned a Vita but I will admit that it was ahead of its time and looked cool as hell
Holy frick, look at that absolute crash!
Another quality thread on Ganker made by totally not a braindead Black person
>heart attack victim reported feeling fine the day before, ate 300 donuts
Also
>using stock price as indicator of company health
lmao
what do you think will happen to this chart if sony keeps going on as they are now?
shit can get bad, real quick
>cheaper production of Switch games
?
Nintendo produces games at a variety of budgets. Zelda is their most expensive series, but you have mid-budget titles like Xenoblade or Kirby Forgotten Land or Splatoon, and then you have lower budget titles like Warioware or the Advance Wars remake
yeah
it hit me why they might be struggling so bad financially recently when I saw a video that suggested Microsoft dodges taxes by headquartering in low tax regions, aren't Sony officially headquartered in fricking California now? Gavin Newsom might be sucking the life out of their pockets like some kind of lich.
>low tax regions
>Washington instead of california
they're the same thing. microsoft has always been in washington. California is the soulless nusony move
yea but I'm pretty sure sony has some kind of offshore holding company in some tax haven to take the brunt of the tax burden away
It's strange how this thread is full of intelligent posters that recognize sony's weakness and xbox's strength by not engaging in the shrinking console business.
The PS5 is pretty much my last sony console for sure, meanwhile I haven't even bought a Xbox console since the 360.
I think Nintendo is the only console maker worth a damn anymore
Me and others have been seing this trend happening for like a decade. I also foretold that Sonys bold startegy of paying every 3rd party possible to delay or deny so many games to other plaforms will backfire as it lacks any invstment into themself and could eventually wake up MS to actually open thir pocket to outspend them. And lo and behold that is exactly what happened. Sony kept paying for first dibs on the cows and MS bought the whole farm and the land it was on. Furthermore they also fricked themself by making PC the next best choice to play 3rd party games as soon as possible, which now turned into PC is by far the ebst platform for 3d party that no one, not even SOny themself, can ignore anymore.
I like PC as a platform but it's been kind of hard to let go of consoles as a primary gaming platform especially as someone who has played on them
You can get a 4070 or a 4080, or look for a 3090
nice, hope it go even lower.
Don't worry, Horizon 3 will save them. And buying exclusivity for FF7R part 3 in the future.
Never forget how they fricked over Japan with their draconian censorshio policies.
And it's bit them so hard in the ass that they had to beg Shift Up to make Stellar Blade an exclusive and guess what, Shift Up can do whatever they want since Nikke made them so much money
has sony ever acknowledged that the failure of the wiuu and xbone was a huge part of the ps4 thriving?
Never in public but I am 100% sure that behind closed doors they knew that Nintendo being directionless with the Wii U and Microsoft being moronic with the Xbone pretty much gave them half of Gen 8
Too bad the Switch ruined that haha
They have taken a big steaming dump all over their core customers (white males) it's no surprise that they're struggling
I don't know what fantasyland you live in but PlayStation has always been the console of Black folk, pakis, the British and chinks and that has never and will never change.
Xbox was the white man's console and always will be.
Playstation is dying because they basically alienated every demographic aside from the movie walking simulator crowd.
The switch in comparison is able to pull
>hardcore Nintendo fans aka tendies
>weebs/jrpg player (a demographic Sony screwed over)
>casuals
>children
And all those demographics are probably dipping their toes into each other constantly.
The switch is also much cheaper in both hardware manufacturing and software development.
Sony made a multitude of mistakes during the ps4 success and now it bites the in the ass.
They chased Hollywood and now they share the same fate of ruin.
Yep I'm actually tempted to pick up a Switch because aside from PC Indies they're the only ones still trying to make games that are just fun to play
had mine for 3 years now
Wish I could have picked it up sooner
>nintendo and PC indies
You do not like 400 million dollar budget "games" with terrible gameplay and the highest graphical fidelity? I think you need to see more cinematic trailers and preorder instantly. Do not worry about if they come out broken, there will be an apology and a roadmap.
Nintendo is probably the second biggest platform for indie games.
I think they even had something similar to a direct show just for indie games
The fact that hollywood itself is crumbling down should be the only wake up call needed to course correct
Major companies will never notice until it's too late and the ship is sinking
Nobody wants to be labelled as the doomsayer. The committee demands positive consensus.
It’s almost like throwing hundreds of millions of dollars at things just to barely break even isn’t a great business idea. Sony needs to figure that out quickly if they don’t want to frick themselves up more than they already have
I'm still amazed at how low the software tie ratio is for the PS5. How many 'purchased' PS5 consoles have to be sitting in warehouses and in the possession of scalpers for it to be that low?
Not surprised
They need to invest in a series of short terms changes in order to be able to patch some things up before doing a big change. I think they should get behind bungie and push for smaller titles with variety at its core. AAA and GaaS aren't aren't answer but GaaS at least can land you a big squeeze of your user base before dying. If Marathon hits and "clicks" they are going to make so much money. Also, bring bloodborne to PC you fricks
Games take 5 years to be a open world movie
Licence cost 300 Millions , just
10 years later to port games on pc, where is the frick is blooborne, litteraly will made millions from nothing.
Sony is one of the most moronic compagny ever, nintendo will be the same if they didn't have a cult
Nintendo will never have that issue since they cater to everyone and their name is synonymous with video games.
Playstation will die in the next generation and Microsoft will go the way of Sega but Nintendo has a niche that will never go away
I think they will end up cancelling the Pro. And just focus on the PS6 instead.
A better decision would be to cancel any game with a budget of over 100 million and try to re-gain the 3 years loss thanks to covid homosexualry
Why are they making a pro at all lmao
I don't get it, making even more expensive hardware seems like the wrong way
they think they can get people to double dip again
>literally weeks of back to back drama about consoles
>xbox is done playstation is unsustainable oh god the switch 2 is delayed to 2025
>i have been a pctard all my life outside of a ps1/gba/n64
Anyone else? Feels like everything is flying over my head lmao.
Just spent the past few weeks finishing up Yakuza and Granblue. Then doing some Next Fest demos. Then Helldivers.
All on PC.
same tbh
i find it funny how steam seems to keep on trucking
Time to buy the dip. Playstation isn't going anywhere