Soulsborne criticisms

I try so so so hard not to be a toxic souls fan, but 99.9% of your fricking “criticisms” are just skill issues. I’m sorry, but you need to get better at the game to have the aptitude to find flaws in it.

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  1. 3 weeks ago
    Anonymous

    fr bruh i been sayin this on god

    • 3 weeks ago
      Anonymous

      Thank you, random millennial pretending to be a zoomer

  2. 3 weeks ago
    Anonymous

    Do FromBlack folk really believe these midwit ARPGs with 500 i frame rolls are some testament to their skill?

    • 3 weeks ago
      Anonymous

      No, which is why it is remarkable how bad people are at them.

      • 3 weeks ago
        Anonymous

        Exactly. That’s why it drives me nuts that people will say “____ boss is so cheap”, or they b***h about “”””artificial difficulty “””

        Look man, I’ll help you get through it because I’m not a toxic butthole, but you need to understand that you sucking at parts of the game doesn’t mean it’s bad

        • 3 weeks ago
          Anonymous

          Frick you, malenia should not heal when she "hits" me in I frames that shit is fricking stupid and you know it

          • 3 weeks ago
            Anonymous

            I know that mechanic can be frustrating, but you need to realize that this boss is intentionally designed to be a tough motherfricker. It’s not a required boss, and is quite out of the way. You traveled far for a challenge, why rob yourself of that?

    • 3 weeks ago
      Anonymous

      >games are pretty easy, especially if you take your time and look at what the enemy is doing
      >still too hard for morons
      It's not complcated

      • 3 weeks ago
        Anonymous

        it's not that easy though. You still need time to learn patterns for example or the game's mechanics. There's harder games for sure, but fromsoft games don't play themselves.

      • 3 weeks ago
        Anonymous

        the issue with the games is they're both piss-easy and bullshit hard purely because they're so shitty. like you could basically spam that frost kick or use the edgelord katana to just get through the entirety of elden ring but that doesn't really make up for the fact anything else is basically pounding nails into your wiener with how stupid and unfair it is. shit like the enemies dodging out of your magic attacks the split frame before you even cast it even if you're facing AWAY from them is just fricking moronic regardless of the player's skill level, to players trying to play legitimately with the 'normal' stuff it makes it impossible and to people min-maxing and picking only the broken stuff like that delayed laser beam that actually excels specifically because the NPC's are moronic and only dodge on button imput it makes the game not even a challenge. its two ends of an extreme instead of just being one solidly designed experience

        • 3 weeks ago
          Anonymous

          Filtered

        • 3 weeks ago
          Anonymous

          pure skill issue, people beat elden ring with bare fists

        • 3 weeks ago
          Anonymous

          I’m gonna give you the benefit of the doubt, and assume you’re trolling. I’m being extremely charitable here

      • 3 weeks ago
        Anonymous

        this

        souls games are easy as shit, but more importantly fun.

        The fact that there are people out there who fail at these games is amazing. Imagine being such a stupid homosexual you can't beat souls games lol.

    • 3 weeks ago
      Anonymous

      No
      Yet people is bad as that

    • 3 weeks ago
      Anonymous

      post your DS3 no-hit run if its so easy then

  3. 3 weeks ago
    Anonymous

    think of them as an IQ test

    if they are bad at the game, they have poor problem solving skills, reaction time, etc.

    and then make fun of them and insult them like we do to dumb people

    • 3 weeks ago
      Anonymous

      Well yeah, since IQ is nothing but pattern recognition ability, but it's also a twitch muscle fiber test, and average people are not good at that either

  4. 3 weeks ago
    Anonymous

    Pretty much, if people are able to do no-hit runs, not just that but no-hit runs under severe restrictions like level 1 or no upgrades, then most of it is skill issue. That does not mean there isnt valid criticism, but people crying that the Chained Ogre or Margit are BS can't be taken seriously.

  5. 3 weeks ago
    Anonymous

    Sekiro is the best evolution to the series because of the atmosphere and secondary weapons usage. The game has a cohesive design philosophy that they should imitate for their next game

  6. 3 weeks ago
    Anonymous

    >toxic
    anyone who uses this word is a fricking homosexual and should be beheaded
    >using subject
    >that filename too
    100% a newbie, go back to r*dit Black person

    • 3 weeks ago
      Anonymous

      the only people who still buy into the 'le souls games so hard XD' are all fricking redditors

  7. 3 weeks ago
    Anonymous

    World tendency is gay and I don't like the aesthetic of glowing soul form or the effect rings have.

    • 3 weeks ago
      Anonymous

      I’d ask why you think that, but I’m sure you’re reasons are skill issues

  8. 3 weeks ago
    Anonymous

    Yesterday I beat malenia with a big fat piece of metal and I it was incredible fun. Finding those attacks when I could charge heavy and leave her as defenceless as teenager in a hentai was pretty amazing.

  9. 3 weeks ago
    Anonymous

    Yeah there's good criticism, the gameplay is basic, therefore boring, and the feedback you get from moving and attacking actually feels bad, the dodge roll looks ugly and not cool.
    I have this issue with certain games, I can't stand certain Tekken characters because of their PS1 animations, even to this day, it feels like ass.
    but other than that, the game is just too boring and basic, roll and attack, rinse and repeat.

  10. 3 weeks ago
    Anonymous

    Can anyone recommend me an actually difficult (but not artificially so), action based singleplayer game?

    • 3 weeks ago
      Anonymous

      >artificial
      Every video game is artificially difficult.

      • 3 weeks ago
        Anonymous

        How so? Do you think there isn't a single game that promotes challenges in a fair way?

        • 3 weeks ago
          Anonymous

          Because video games are artificial, and therefore all challenge within them is fake and inherently designed to be beaten.

          In the case of Soulsborne, you’re right, it is unfair… for the bosses. You can’t die, so they have to beat you until you stop trying. You just have to win once.

          • 3 weeks ago
            Anonymous

            >all challenge within them is fake and inherently designed to be beaten.
            That's simply false. There's a big space between "impossible" and "fake challenge". Bashing your head against the keyboard isn't enough for a lot of games.

            • 3 weeks ago
              Anonymous

              There is no challenge in soulsborne that is impossible, I promise you.

              • 3 weeks ago
                Anonymous

                I wasn't talking about soulsborne, exclusively.

              • 3 weeks ago
                Anonymous

                Without some variation of “wahhh make the game easier for me”, what is the difference between “real” and “artificial” challenge on an entirely artificial medium.

              • 3 weeks ago
                Anonymous

                To me real difficulty is making things harder by making them harder. Examples are (believable) feints, bigger move sets, smaller tells, more switchups, better ai.
                Artificial difficulty is shit that isn't actually hard but only exists to make things take longer. For example, a hard mode that just gives everything 3x xp. A move that is easy to avoid if you know it but effectively guaranteed to one shot if you don't (Poe has a ton of horrible examples of this).

              • 3 weeks ago
                Anonymous

                >Examples are (believable) feints,
                Feint attacks are actual artificial difficulty and thank frick fromsoft hardly ever does them.

              • 3 weeks ago
                Anonymous

                >real
                What

                To me real difficulty is making things harder by making them harder. Examples are (believable) feints, bigger move sets, smaller tells, more switchups, better ai.
                Artificial difficulty is shit that isn't actually hard but only exists to make things take longer. For example, a hard mode that just gives everything 3x xp. A move that is easy to avoid if you know it but effectively guaranteed to one shot if you don't (Poe has a ton of horrible examples of this).

                just said.
                >artificial
                Number inflation (bullet sponges mostly, also certain 1 shot moves), boss runs beyond the first, trial and error bullshit (Fear and Hunger)

    • 3 weeks ago
      Anonymous

      any souls game with sword and board or 2 hand claymore

  11. 3 weeks ago
    Anonymous

    yes because rolling around with really slow combat is so foreign and hard
    oh did i forget to mention rolling also gives you an iframe?
    no, the game is not hard, not konwing wtf to do or where to go is the hardest part of the game. it's artificial difficulty, the combat is only hard for people who have never learned to block in any other game pre 2010

    • 3 weeks ago
      Anonymous

      Filtered

      • 3 weeks ago
        Anonymous

        cope
        you fricking suck if you take pride in being able to finish souls games

        • 3 weeks ago
          Anonymous

          At least I wasn’t filtered by a souls game

          • 3 weeks ago
            Anonymous

            lmao iframes and slow combat with no real combos

            • 3 weeks ago
              Anonymous

              Lmao actually reaching the end credits

              • 3 weeks ago
                Anonymous

                true, who tf would waste their time doing that? probably some scrub that sucks at everything else so he has to convince everyone souls games are hard.

              • 3 weeks ago
                Anonymous

                It’s not a waste of time if I enjoyed myself, which I did.

              • 3 weeks ago
                Anonymous

                good for you for not playing anything pre 2010

              • 3 weeks ago
                Anonymous

                I was born in 1992. I’ve played plenty of stuff before 2010

              • 3 weeks ago
                Anonymous

                that's really cute you're trying to convince me lmao
                honestly you sound like such a fricking normie. just stop.

              • 3 weeks ago
                Anonymous

                Not him but you are trying really hard to get into that other anons long legged britches

                Have you thought maybe if you tried Gamersupps you would do better at souls games? You're obviously bitter and it's okay

                To be a little b***h

              • 3 weeks ago
                Anonymous

                lmao, sounds like i upset you too. it's okay to be a gaymer but dont cry about it because you suck ass?

  12. 3 weeks ago
    Anonymous

    OP is right, there are valid criticisms for the game but 9/10 times all you hear is dumb shit from people who dont know what they are talking about

  13. 3 weeks ago
    Anonymous

    I don't reall like most Souls games, my criticism is largely due to personal taste rather than objective issues though, I do like ER a lot but I still think it's a bad idea for Mitsubishi to cling obsessively to certain Souls elements.
    If I had to make some objective criticism about the game though:
    >Having your offhand weapon command range limited to standard L1 is ultra gay, you can't even do dashing L1
    >Rolls still look stupid as hell, we could have at least dashes for light load builds but for some reason they stuck to rolls again even when they gave Melina the same fricking dash the Nox people use, meaning they could totally have the player model do it
    >Still no critical/riposte for whips, let alone dedicated ashes of war
    >Still have nonsensical drop conditions for items, Blackflame monks can't drop their CGS for some reason but ONE LONE FLAME MONK (the only one in the game with a CGS) in the middle of fricking nowhere in a fricking hero's grave can
    Hopefully they put this engine to rest soon so they can create some new base to reuse for the next two decades.

  14. 3 weeks ago
    Anonymous

    >I’m sorry, but you need to get better at the game to have the aptitude to find flaws in it.
    I had a very eye opening moment in a FF7Rebirth thread the other day.
    There's a mini game that before it starts explicitly has a popup tutorial that tells you there are two types of enemies, one weak against physical attacks and one weak against magic attacks, and then the game forces you to play a character that specifically has a massive aoe physical attack and a massive aoe magical attack.
    And anons were stumped as to how to beat it.

    That's the average skill level on here. And it plummets when you start getting into actual difficult games. I would genuinely wager less than 5% of the entire population of this board are genuinely good at video games, with 1% of that 5% being turbo autistic mega gamers that could probably make a career out of it. The rest are dogshit wood tier players or people that don't even play video games, they just watch streamers and letplays.

    • 3 weeks ago
      Anonymous

      i binge watched people fight malenia when rlden ring came out and was blown away by how many people didnt manage their stamina at all or use positional play and often just spammed weapon arts and health potions until the boss died and when that didnt work they were stumped.

      • 3 weeks ago
        Anonymous

        im not talking about new players but "souls veterans" with hundreds of hours in previous titles.

        • 3 weeks ago
          Anonymous

          souls veterans are fricking dogshit, i only started playing these games last year personally and had to handhold my "souls veteran" friend in seamless coop Elden Ring through every single boss, he couldnt even defeat the fricking Erdtree Avatar on his own. Another one of my "veteran" acquintances still has not beat Manus and he ragequit at Maliketh while being level 160 kek.

          • 3 weeks ago
            Anonymous

            You can be a fan of the series and still be and at the games. At least he’s not b***hing about it online

  15. 3 weeks ago
    Anonymous

    I don't think all the music is particularly good or memorable. Lot of it just blends together, and there's only a handful I've wanted to go back and listen to.

  16. 3 weeks ago
    Anonymous

    Elden Ring level design is the worst since base DS2, too many graces, every path through the Legacy Dungeons is surprisingly short. They are full of side areas for exploration but I genuinely can't think of a single notable shortcut outside of the Stormveil Elevator (which is pointless due to the abundance of Graces), the bridge in Volcano Manor, and the Elevator before Loretta, both of which are right before the boss anyway. That defining feeling of mapping out the area in your head and realizing how the map loops around is completely absent.

  17. 3 weeks ago
    Anonymous

    Does anyone else agrees that Elden Ring credits song fricking sucks? It's just a remix of previous boss fights. I was expecting another masterpiece and instead we got this POS.

  18. 3 weeks ago
    Anonymous

    Anon, bosses like Seath, Nito, and Four Kings are fricking DULL and NOT FUN TO FIGHT. They are significantly less enjoyable to fight than other, more challenging bosses like Artorias or O&S.
    cope and rope yourself immediately

    • 3 weeks ago
      Anonymous

      People are far more likely to cry about Artorias or O&S than Seath or Nito or Four Kings, which are usually agreed upon to be weak bosses in terms of quality. OP probably thinks those mentioned bosses are shitty himself.

  19. 3 weeks ago
    Anonymous

    >toxic
    Don't suck wiener on post on Ganker at the same time, OP. We can all tell.

  20. 3 weeks ago
    Anonymous

    I played Demon's Souls and Dark Souls 1 and there's just nothing in there to motivate me to continue. The levels are drab and uninteresting, there's no feeling of getting more powerful from leveling up or getting new equipment, beating the bosses feels more like that annoyed feeling you get from hearing the answer to a dumbass wordplay riddle than a feeling of actually getting better at a skill. The whole experience is like it was scientifically designed to be unappealing.

    • 3 weeks ago
      Anonymous

      there are all sorts of items to make you OP. good items are huge power spikes in souls. the biggest problem is the upgrade system, they should scrap it entirely and instead have stones of power that increase all weapons you use or something.

  21. 3 weeks ago
    Anonymous

    the only problem with souls games are the rolls. it just looks goofy. they realized this in bloodborne and sekiro so i dunno why they went back to it for dark souls 3 and elden ring

  22. 3 weeks ago
    Anonymous

    I don't recognize that location or enemy?

  23. 3 weeks ago
    Anonymous

    Elden Ring is what happens when you take a very shallow formula too far.
    At times during my experience with the game, I was reminded of Punchout. The boss was there all pompous doing his radical moves while I just watched the animations to know when to react. Awful.

  24. 3 weeks ago
    Anonymous

    Mobs being harder than bosses is the worst aspect of Soulesborne.

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