Saying the Awp is op is literally the iq bell curve meme image. Low iqs think it's broken and high iqs think it's broken. Only midwits think it's balanced
>and high iqs think it's broken
Wrong. The AWP has largely remained the same for nearly 25 years, and I don't remember any pros ever complaining about it in any version of CS, simply because there's so many ways to counter it.
>Pros drop any and every other gun in the game for it on round ends >Pros will regularly sacrifice rounds that they would otherwise attempt to win, just to secure the AWP into the next round
>Pros will regularly sacrifice rounds that they would otherwise attempt to win, just to secure the AWP into the next round
This but also the M4 and AK and kevlar and sometimes the value their opponents would get from killing them
Some good players might think it's overtuned but 9 times out of 10 when someone is complaining about the AWP they're completely dogshit at the game and refuse to use utility, teamwork, or any strategy other than bashing their heads against its bullets. The AWP is a litmus test in that sense where it forces shitters to actually play CS or die and they hate it for that.
>Weapon is overpowered because one map (that was fixed) was designed to make it excel
You'd be saying the mag-7 was OP too if every map was as big as a bedroom.
AWP is perfectly fine for serious competitive play, but it's not ok in a 10v10 where 5 CTs have AWPs.
Shit, even 2 AWPs on CT side of Mirage where they have a lot of liberty to move around doesn't really have a hard counter even if you knew what they were doing, besides perhaps landing a speculative flashbang onto them, which is difficult with Mirage's long and narrow hallways and very restricted skyboxes. I don't normally AWP but I always get shit done with it on Mirage defense if my team makes me the secondary AWPer. It's a complete shutdown.
Granted all this can be an argument against Mirage itself but I normally like playing it as T as well.
You're a baby so you probably don't remember this but back when servers used to be run by gamers and not multi-billion corporations most either banned awps or only allowed one per team.
double awp means they're relying entirely on kills and major sightlines to win while being sitting liabilities in terms of controlling the rest of the map. if you've got triple awps, then the team is just plain moronic.
Counters to AWP: >Smokes >Flashes >Molotovs >Your own AWP >Attempt to 1v1 with rifle >Sacrifice a guy in 2v1 to get the AWP >Don't cross where the AWP is holding
Try to not be a silver shitter.
Scout used to move your cursor around when you got hit. I wonder why they changed that, it was Based as frick. If you get a shot first on an awp Black person you don't deserve to get obliterated.
awp is only balanced in pro games where half the players are using cheats anyways so there is almost no difference between using an awp or an ak at 30-40 yards.
>half the players are using cheats
It's kinda funny how the other non-cheating half has NEVER complained about 50% of the pro playerbase cheating then, huh?
if you dont have definitive proof then it is considered harassment to accuse someone of cheating, it is a cheaters culture where many cheat and everyone knows it but no one talks about it out of fear.
>if you dont have definitive proof then it is considered harassment to accuse someone of cheating
Not true at all. During the era of JW there were plenty of other pros who would regularly say that he was suspicious.
>game is going well >no one buys AWP >trading win/loss back and forth >win three in a row >loser buys an AWP >now everyone is buying AWP >5 AWP on my team >sweep enemy team
wow so fun!
Listen chuds, the awp is balanced because you can dedicate half a round to countering a single persons weapon unless it’s the latter half of the round without bomb down when you don’t have smokes then you have to rotate entirely when you hear an awp
Ok hear me out. What if we took the awp. and we made it a 2 shot kill instead of a 1 shot kill. But to balance it we made the scout a 2 shot headshot kill.
they wouldnt be strong enough. just increase weapon sway for awp by a bit for a half second after moving so you cant quickscope people by taking finger off the W and pressing scope and shoot at the same time to reliably kill someone who managed to rush into your position.
I want CSGO back because this new loadout system is dogshit and the buy menu is fricking cancer but I can't play CSGO anymore since they took away the fricking game even though I paid for it.
How many times were you inconvenienced by having too guns to choose from?
What did you not like about the gun classification and order in csgo, css, cscz, cs 1.6 and cs1.4 that needed to be changed?
>How many times were you inconvenienced by having too guns to choose from?
Never, but I have also never been bothered by the way CS2 does it and likely never will either. Why did you not give me some examples of times where the loadout wasn't enough for you?
The burden of proof is on the gays who decided to change something that was a part of the game since the very beginning, that formed part of the soul of the game. They had the (flimsy) excuse of controllers for making it a radial menu in csgo now they just don't care. You might as well have tf2 type loadouts or weapon crates.
>The burden of proof is on the gays who decided to change something
What the frick are you on about? You said it was a problem, and I just asked you to give me any kind of example where it was a problem for you. The fact that you keep dodging and not answering is making it painfully obvious that you're just whining to whine.
8 months ago
Anonymous
It's ok to whine about unneeded changes to core features of a 20 year old game.
Radial menu was unironically good once they patched it so that your mouse starts in the middle so you could buy stuff off pure muscle memory even with the mouse.
8 months ago
Anonymous
pressing b41 b84 b82 etc is a million times faster
8 months ago
Anonymous
It is, but that didn't change between 1.6, Source and GO, but as a GO player I only ever memorized pressing B42 for AK/M4 because using the mouse is fast enough in the radial menu, unlike the older buy menu.
So while the radial menu was thought up for controllers, it actually ended up servicing mouse users as well.
8 months ago
Anonymous
yea i admit its not really an issue especially when the round takes like 10 secs to actually start, giving ample time to buy what's needed regardless of method
it's only on low round start waits that it matters
Well for example what if I want to buy an autosniper every once in a while? Obviously I can't give up the Scout or the AWP because they're going to show up in every single game at least once. I don't go into a game pre-emptively assuming that it's going to go so well that I can afford to piss money away for an autosniper.
What about the different shotguns? They're all unique enough to be used in different niche situations.
Frankly, you're an idiot for defending having less choice.
The buy menu is just a completely pointless change when the wheel can more easily be mastered into sequential keypresses or swift mouse movements to complete your entire loadout in less than 2 seconds with no effort. The new one was completely unnecessary.
>Well for example what if I want to buy an autosniper every once in a while? Obviously I can't give up the Scout or the AWP because they're going to show up in every single game at least once
Rifles: AK, M4, Scout, AWP, Autosniper.
>What about the different shotguns? They're all unique enough to be used in different niche situations.
You have 5 slots for mid-tier weapons. How is that not enough?
>Frankly, you're an idiot for defending having less choice.
I am not defending it. I think it's stupid too. I am just saying that it's not as big of an issue as people make it out to be. It's a minor annoyance and will very rarely be relevant.
I love it. It gives me more choice. I don't want a galil or famas. I want both m4s and m4. r8 + deagle. mp7 + mp5.
Way more choice if you aren't a moron wanting to buy everything >just because
One thing actually kinda broken about the AWP is the lack of aimpunch penalty from getting tagged. You can eat a 3-shot burst from any rifle while you're scoped and it won't have any meaningful effect on your accuracy, unlike with any other weapon. Obviously the fact that helmet causes headshots to not have any aimpunch compounds this fact.
It rewards slow firing the AWP at long distances where your opponent WILL hit you in the body. At least playing for the instant shot with the AWP takes some skill, but you shouldn't need to throw two rifle attackers to kill a completely sleepy awper.
I think it makes sense for the AWP's role. You should be afraid to outright challenge an AWPer at any range where non-cancer amounts of aimpunch would be meaningful and it'd be incredibly lame seeing an AWPer having trouble threatening a sightline because he's just getting aim punched to all hell. Personally though, I think aimpunch in general is lame and would not mind it getting reduced so I may be biased.
>it'd be incredibly lame seeing an AWPer having trouble threatening a sightline because he's just getting aim punched to all hell.
It's threatening because the AWP has the best visibility and one-shot-kill. If an AWPer lets a rifler run under their scope, stop and start shooting before even reacting, they should get punished more for it.
Right now the biggest punishment for it is how they get tagged, but unlike for other weapons, that's not much of a punishment for the AWPer since they'll still be able to land their shot and survive the fight despite playing very sloppily if they're engaging only one player.
I'd trade less tagging for more aimpunch to reward player reaction speed and accuracy myself, but I'm an aggressive player who feels bad watching the AWPers try to jump around after they miss their first shot and get tagged to shit - and while I commend the few that actually have the nerves to just reaim and try to hit the next shot while tanking the damage, those fights are fricking stupid every time. It's like, what if you could slow down the guy with the railgun in Quake just by hitting him with a machinegun when he's in the air. Getting tagged is so laggy and unpredictable that I think it makes your shots more of a diceroll to hit than anything else in the game, especially since it often does slow you down below your inaccuracy threshold, so you could fire a fully accurate shot despite holding down your movement keys.
Idk I just hate tagging and I thought it worked perfectly fine in 1.6 and I think aimpunch would be a more meaningful punishment.
Did they buff this at some point? I never practiced the AWP properly but I swear trying to quickscope was really inaccurate previously, but for a few years now it's been perfectly viable with how quick it is to take accurate shots.
Counters to AWP: >Smokes >Flashes >Molotovs >Your own AWP >Attempt to 1v1 with rifle >Sacrifice a guy in 2v1 to get the AWP >Don't cross where the AWP is holding
Try to not be a silver shitter.
You've already admitted in your post that the only way to kill an AWP with any other weapon is to 2v1 them. Seems to me that you're just a shitter worried that their crutch will get nerfed and you'll have to start clicking heads.
>You've already admitted in your post that the only way to kill an AWP with any other weapon is to 2v1 them
If that's what you took away from that post, then you must be both incredibly stupid and incredibly bad at the game. What do you think the smokes, flashes and molotovs are for?
>Seems to me that you're just a shitter worried that their crutch will get nerfed and you'll have to start clicking heads.
I don't even like AWP.
8 months ago
Anonymous
>What do you think the smokes, flashes and molotovs are for?
Those aren't weapons. Tell me which gun counters the AWP.
>I don't even like AWP.
Then why are you arguing so disingenuously to defend it?
8 months ago
Anonymous
>grenades aren't weapons
8 months ago
Anonymous
grenades may allow you to get closer to the awpBlack person but he still has a gun that one-shot-kills while yours doesn't
8 months ago
Anonymous
Why do you keep talking like CS is a 1v1 game? You're just exposing yourself for being a silver shitter who has never experienced teamplay.
8 months ago
Anonymous
In any other game there's a myriad of ways to counter any given weapon.
In TF2 the sniper rifle can be countered by an invis watch, the battalion's backup, a stock ubercharge, a vaccinator ubercharge, ect. , and even then people still complain about bodyshots when they have to be charged and can't oneshot all classes. >You are definitely a silver shitter.
That's it? You're just admitting that it's the best gun in the game and nothing else counters it?
Jesus you gays are dumb.
8 months ago
Anonymous
So grenades aren't weapons but watches are?
8 months ago
Anonymous
Just tell me which gun counters the AWP. It shouldn't be difficult.
8 months ago
Anonymous
Why? You get to say a watch counts in TF2 but grenades don't in CS.
8 months ago
Anonymous
>Cost doesn't matter
Holy frick. You silver shitters are so fricking stupid, it's absolutely insane. You just keep exposing how fricking clueless you are about the game.
8 months ago
Anonymous
Because the AWP also gets to have grenades.
Now answer the question. Which weapon counters the AWP?
8 months ago
Anonymous
How does the fact that the enemy awp guy has a smoke in inventory invalidates the fact that your smoke is blocking his vision?
8 months ago
Anonymous
Grenades in Day of Defeat count. Grenades in Counter-Strike don't, as you can only carry one and it isn't enough to kill someone.
8 months ago
Anonymous
>Just tell me which gun counters the AWP. It shouldn't be difficult.
Literally any weapon in CS can counter an AWP, as long as you use teamplay and utility.
8 months ago
Anonymous
>Literally any weapon in CS can counter an AWP, as long as you use teamplay and utility.
Which other gun requires this stipulation? Why should an entire team have to play around a single no skill oneshot weapon?
8 months ago
Anonymous
Literally any gun since rushing in an angle that is being held by someone means death 99% of the times unless he has lag or something.
8 months ago
Anonymous
>Which other gun requires this stipulation?
Rifles vs any non-rifles.
Rifles vs pistols.
Rifles vs shotguns.
>Why should an entire team have to play around a single no skill oneshot weapon?
You don't need an entire team to counter an AWP, you fricking lowskill moron. 2 people are usually enough, sometimes you can even just counter the AWP with 1 person even. You only think AWP is OP because you are incredibly fricking shitty at the game.
8 months ago
Anonymous
>2 people are usually enough, sometimes you can even just counter the AWP with 1 person even.
That's not countering. If a 2v1 is only 'usually' enough to kill the thing then it's obviously overpowered.
There is absolutely no reason to have a oneshot bodyshot weapon in a shooter. You have to stack the odds in your favor by bringing and wasting time using shit other than your gun or ganging up on the gay, meanwhile he can just click anywhere on your playermodel and you fall to the floor.
8 months ago
Anonymous
>You have to stack the odds in your favor by bringing and wasting time using shit other than your gun
Woah, you have to actually use teamwork and utility? How awful.
8 months ago
Anonymous
And why doesn't the AWP have to do that, exactly? There's no way around this, it's a low skill gun that's also the best gun in the game.
8 months ago
Anonymous
>And why doesn't the AWP have to do that, exactly?
He does if you stop walking directly into ideal engagements for him while refusing to use any tools that makes his life difficult. High level AWPers get supported a ton by their teams but they're also playing against people that don't constantly force raw aim duels against someone holding a long range angle with a gun worth nearly twice theirs while crying about how unfair it is.
8 months ago
Anonymous
You could defend aimbotting with the same moronic argument you're using.
8 months ago
Anonymous
>You could defend literal cheating with telling someone to use tools in the game to deal with other tools in the game
Maybe you're moronic enough to argue that but most functioning humans aren't that stupid.
8 months ago
Anonymous
>it's in the game therefore it's perfectly balanced, fair and fun, perfect in every way corporations know better
8 months ago
Anonymous
>redditor mad at game mechanics
8 months ago
Anonymous
>it's in the game but i can't deal with it and won't do anything that helps with it so it's literally the same as cheating
8 months ago
Anonymous
hows that work when youre out of both?
8 months ago
Anonymous
>Lost four teammates and used all your utility without getting into a favorable position
It sounds like you already fricked up.
8 months ago
Anonymous
in earlier iterations of the game, awp v ak were fair battles and even m4 could do it despite less damage
main reason? slower player movement makes it easier to aim at targets
8 months ago
Anonymous
sorry what i meant by "main reason" is csgo stacks the battle heavily in favor of the awp because of slower movement
movement wasnt slow in the older games
8 months ago
Anonymous
Negev. And it only costs $1700.
8 months ago
Anonymous
p90
8 months ago
Anonymous
1.
Flashbang and an AK. When you know there's an APW behind a corner trained at you and you still want to/need to engage it, move away from the corner itself, move sideways so you'll be close to peeking them without revealing yourself, throw a flashbang across the corner from far away enough that the AWPer can't hear you throw it and past the corner so that it doesn't bounce away or make a sound and lands as close to their face as possible from where you can safely throw it. The AWPer will be blinded without getting any cues for it.
Peek in from far or close as per taste and shoot them.
2.
Jumping MAC-10 up close, you don't die to legshots, their scope + your movement speed and arc + you being above them all make you a difficult target to hit in the belly or above. Since they have to flick, you also have a decent chance to land a bullet in their head first depending on how close you got, and you will tag them to shit so you or your teammate should have an easy shot on them.
8 months ago
Anonymous
>Those aren't weapons. Tell me which gun counters the AWP.
You are definitely a silver shitter.
>Then why are you arguing so disingenuously to defend it?
What's disingenuous about anything I have said? My points are literally all rooted in facts. Your "points" are rooted in your moronic silver shitter feelings and opinions.
8 months ago
Anonymous
High level awpers can shoot you when peaking so how can you counter something where you die to know where it is. Are you some sort of awpgay that is desperate to defend their way of life?
8 months ago
Anonymous
>High level awpers can shoot you when peaking so how can you counter something where you die to know where it is
Do you think CS is a 1v1 game? You're just another silver shitter moron.
>Are you some sort of awpgay that is desperate to defend their way of life?
You're so stupid that you couldn't even read my post. I specifically wrote "I don't even like AWP".
>delete csgo >zoomer colors >zoomer intro screens >guns sound like shit >no more short match >got rid of game modes >got rid of maps >less weapon selection >removed your rank even though the game is the same >no more hit information on death >smoke looks like shit >ssg causes frame drop for some reason >hud looks like shit >menus look like shit
Unless you have 4090 and run the game on 200Hz monitor, there is no reason to play it because you will lose to anybody with a slightly better rig/mouse/keyboard/internet connection or younger than you. That's why reaction shooters are for subhumans.
I'm 29, and I sweep people younger than myself in reaction speed with no trouble. I'm running the game on AMD FX-6350 and an 80Hz monitor although my internet is very good.
CS isn't a reaction shooter, it's a movement shooter.
>Buy AWP >You can now click anywhere on a player's hotbox to oneshot them >Enemies have to move their cursor to your head to oneshot you >Win every engagement
Sounds like you're the shitter if you can't keep yourself alive with that thing.
Love reading people still being ass blasted about AWPs over te decades later. You all need to actually git gud. If youn don't want to die from one then don't peek it. If you have a brain and utility or if you have the confidence then challenge it. They make it expensive as frick for a reason. The enemy team can kill you and take it. Now you're poor and getting your teeth kicked in by the gun you bought.
>The enemy team can kill you and take it. Now you're poor and getting your teeth kicked in by the gun you bought.
If the Ts buy it, yes.
If the CTs buy one, not necessarily, the AWP is kinda shit for attack situations, and you will be one AK shorter. It will be useful the moment the Ts get a bomb down and have an AWP around the site, but it's certainly a risk for the Ts to take.
>Hop on to see CS2 >Just play casual as I haven't played in 8 or so years >Struggling to kill multiple people a round and it's mainly ctrl + spray ak >Get humiliated multiple times in clutch moments >People assuming I'm high or a little brother as they kept the play times from GO
I'd probably play again but playing like a moron with 300 hours makes me feel bad. I probably can't even get past Nova any more.
lmao riki is dogshit you frickin subhuman
you guys are all so fricking bad at videogames its insane, worst takes ever
stinky podbot opinions like AWPs are le bad, i bet you hate random crits too.
Siege's gunplay and movement alone is too easy mode and dogshit feeling. Going back to CS after months of Siege with the bros felt like finally getting a breath of fresh air and stretching after being trapped in your grandparents stuffy car for a three hour drive.
awp being one shot kill on a body shot even with full health and armor has always been moronic which is why I never had to deal with it because most servers just banned it outright
my favourite css servers banned all the meme guns so people had to use things that didn't one tap from the other end of long
Saying the Awp is op is literally the iq bell curve meme image. Low iqs think it's broken and high iqs think it's broken. Only midwits think it's balanced
>and high iqs think it's broken
Wrong. The AWP has largely remained the same for nearly 25 years, and I don't remember any pros ever complaining about it in any version of CS, simply because there's so many ways to counter it.
it's been nerfed many times
I don't follow patch notes, but I do remember running around with an awp noscoping people. Pretty sure that's no longer viable.
Was never viable.
noscope accuracy used to be practically the same
CSS isn't real CS game
It occurred in every version of CS until 1.6's post CPL money system fix, and sort of did in Source for a bit.
I don't know if they complain but they sure think it's OP to the point they'll routinely sacrifice rounds just for one.
>The AWP has largely remained the same for nearly 25 years
>t. midwit on the iq bell curve
>Pros drop any and every other gun in the game for it on round ends
>Pros will regularly sacrifice rounds that they would otherwise attempt to win, just to secure the AWP into the next round
Hmmmmm
>Pros will regularly sacrifice rounds that they would otherwise attempt to win, just to secure the AWP into the next round
This but also the M4 and AK and kevlar and sometimes the value their opponents would get from killing them
Jame is not a good representation of pros.
Also, if the AWP is so strong shouldn't they easily be able to win the round instead of saving?
Some good players might think it's overtuned but 9 times out of 10 when someone is complaining about the AWP they're completely dogshit at the game and refuse to use utility, teamwork, or any strategy other than bashing their heads against its bullets. The AWP is a litmus test in that sense where it forces shitters to actually play CS or die and they hate it for that.
So balanced that they changed dust2 by adding a stupid wall to block people sniping from spawn
>Weapon is overpowered because one map (that was fixed) was designed to make it excel
You'd be saying the mag-7 was OP too if every map was as big as a bedroom.
AWP is perfectly fine for serious competitive play, but it's not ok in a 10v10 where 5 CTs have AWPs.
Shit, even 2 AWPs on CT side of Mirage where they have a lot of liberty to move around doesn't really have a hard counter even if you knew what they were doing, besides perhaps landing a speculative flashbang onto them, which is difficult with Mirage's long and narrow hallways and very restricted skyboxes. I don't normally AWP but I always get shit done with it on Mirage defense if my team makes me the secondary AWPer. It's a complete shutdown.
Granted all this can be an argument against Mirage itself but I normally like playing it as T as well.
it's op but the game is balanced around it being op.
troony weapon.
this. real chuds use the SSg
>ssg
don't call it that
You're a baby so you probably don't remember this but back when servers used to be run by gamers and not multi-billion corporations most either banned awps or only allowed one per team.
>CT gets more than one awp
>unless they are horrible it's over since they can just sit in a weird corner
Double AWP is awful though.
double awp means they're relying entirely on kills and major sightlines to win while being sitting liabilities in terms of controlling the rest of the map. if you've got triple awps, then the team is just plain moronic.
>the awp is balanced because…. Uh…… you can memorize tens of smokes per map to have a 50/50 of blocking where their awp is
Counters to AWP:
>Smokes
>Flashes
>Molotovs
>Your own AWP
>Attempt to 1v1 with rifle
>Sacrifice a guy in 2v1 to get the AWP
>Don't cross where the AWP is holding
Try to not be a silver shitter.
Scout used to move your cursor around when you got hit. I wonder why they changed that, it was Based as frick. If you get a shot first on an awp Black person you don't deserve to get obliterated.
Or pretend to peek by an inch, if the sniper shoots, fully peek again and checkmate.
awp is only balanced in pro games where half the players are using cheats anyways so there is almost no difference between using an awp or an ak at 30-40 yards.
>half the players are using cheats
It's kinda funny how the other non-cheating half has NEVER complained about 50% of the pro playerbase cheating then, huh?
if you dont have definitive proof then it is considered harassment to accuse someone of cheating, it is a cheaters culture where many cheat and everyone knows it but no one talks about it out of fear.
wrong
>if you dont have definitive proof then it is considered harassment to accuse someone of cheating
Not true at all. During the era of JW there were plenty of other pros who would regularly say that he was suspicious.
>game is going well
>no one buys AWP
>trading win/loss back and forth
>win three in a row
>loser buys an AWP
>now everyone is buying AWP
>5 AWP on my team
>sweep enemy team
wow so fun!
Why did you buy an awp then?
I picked it up off the enemies dead body.
I know Im a loser for using it, but at that point it was about sending a message.
Uh huh sure pal.
There's nothing "sending a message" about having 5 AWPs
Now, 5 autosnipers on the other hand...
Dont let them know about this anon
Let them continue thinking the awp is peak cancer
Listen chuds, the awp is balanced because you can dedicate half a round to countering a single persons weapon unless it’s the latter half of the round without bomb down when you don’t have smokes then you have to rotate entirely when you hear an awp
Ok hear me out. What if we took the awp. and we made it a 2 shot kill instead of a 1 shot kill. But to balance it we made the scout a 2 shot headshot kill.
AK meta fereva
they wouldnt be strong enough. just increase weapon sway for awp by a bit for a half second after moving so you cant quickscope people by taking finger off the W and pressing scope and shoot at the same time to reliably kill someone who managed to rush into your position.
It's just the same TF-tards who think Sniper is overpowered when in reality, Soldier is the only overpowered class in the game. What else is new?
Soldier isn't overpowered, it just has a high skill ceiling. Not as high as sniper's but high too.
>join dm server
>some gay using the awp
>warm up
>some gay with the awp killing the people trying to have fun
>that one guy who goes to the other teams spawn and shoots the afk players during warmup
I want CSGO back because this new loadout system is dogshit and the buy menu is fricking cancer but I can't play CSGO anymore since they took away the fricking game even though I paid for it.
>this new loadout system is dogshit
How many times are you wanting to buy shit that the loadout can't cover? Give some examples.
>and the buy menu is fricking cancer
The buy menu is a vast improvement. What do you not like about it?
How many times were you inconvenienced by having too guns to choose from?
What did you not like about the gun classification and order in csgo, css, cscz, cs 1.6 and cs1.4 that needed to be changed?
>How many times were you inconvenienced by having too guns to choose from?
Never, but I have also never been bothered by the way CS2 does it and likely never will either. Why did you not give me some examples of times where the loadout wasn't enough for you?
The burden of proof is on the gays who decided to change something that was a part of the game since the very beginning, that formed part of the soul of the game. They had the (flimsy) excuse of controllers for making it a radial menu in csgo now they just don't care. You might as well have tf2 type loadouts or weapon crates.
>The burden of proof is on the gays who decided to change something
What the frick are you on about? You said it was a problem, and I just asked you to give me any kind of example where it was a problem for you. The fact that you keep dodging and not answering is making it painfully obvious that you're just whining to whine.
It's ok to whine about unneeded changes to core features of a 20 year old game.
Radial menu was unironically good once they patched it so that your mouse starts in the middle so you could buy stuff off pure muscle memory even with the mouse.
pressing b41 b84 b82 etc is a million times faster
It is, but that didn't change between 1.6, Source and GO, but as a GO player I only ever memorized pressing B42 for AK/M4 because using the mouse is fast enough in the radial menu, unlike the older buy menu.
So while the radial menu was thought up for controllers, it actually ended up servicing mouse users as well.
yea i admit its not really an issue especially when the round takes like 10 secs to actually start, giving ample time to buy what's needed regardless of method
it's only on low round start waits that it matters
Well for example what if I want to buy an autosniper every once in a while? Obviously I can't give up the Scout or the AWP because they're going to show up in every single game at least once. I don't go into a game pre-emptively assuming that it's going to go so well that I can afford to piss money away for an autosniper.
What about the different shotguns? They're all unique enough to be used in different niche situations.
Frankly, you're an idiot for defending having less choice.
The buy menu is just a completely pointless change when the wheel can more easily be mastered into sequential keypresses or swift mouse movements to complete your entire loadout in less than 2 seconds with no effort. The new one was completely unnecessary.
>Well for example what if I want to buy an autosniper every once in a while? Obviously I can't give up the Scout or the AWP because they're going to show up in every single game at least once
Rifles: AK, M4, Scout, AWP, Autosniper.
>What about the different shotguns? They're all unique enough to be used in different niche situations.
You have 5 slots for mid-tier weapons. How is that not enough?
>Frankly, you're an idiot for defending having less choice.
I am not defending it. I think it's stupid too. I am just saying that it's not as big of an issue as people make it out to be. It's a minor annoyance and will very rarely be relevant.
I love it. It gives me more choice. I don't want a galil or famas. I want both m4s and m4. r8 + deagle. mp7 + mp5.
Way more choice if you aren't a moron wanting to buy everything >just because
the new buy menu is 100x better than the console wheel trash
One thing actually kinda broken about the AWP is the lack of aimpunch penalty from getting tagged. You can eat a 3-shot burst from any rifle while you're scoped and it won't have any meaningful effect on your accuracy, unlike with any other weapon. Obviously the fact that helmet causes headshots to not have any aimpunch compounds this fact.
It rewards slow firing the AWP at long distances where your opponent WILL hit you in the body. At least playing for the instant shot with the AWP takes some skill, but you shouldn't need to throw two rifle attackers to kill a completely sleepy awper.
aimpunch isn't weapon dependant you dumb fricking silver lmao
No, but it is FOV-dependent, which is why scoping in reduces it, you fricking DMG
cope more troony moron
Nice argument Black person israelite
I think it makes sense for the AWP's role. You should be afraid to outright challenge an AWPer at any range where non-cancer amounts of aimpunch would be meaningful and it'd be incredibly lame seeing an AWPer having trouble threatening a sightline because he's just getting aim punched to all hell. Personally though, I think aimpunch in general is lame and would not mind it getting reduced so I may be biased.
>it'd be incredibly lame seeing an AWPer having trouble threatening a sightline because he's just getting aim punched to all hell.
It's threatening because the AWP has the best visibility and one-shot-kill. If an AWPer lets a rifler run under their scope, stop and start shooting before even reacting, they should get punished more for it.
Right now the biggest punishment for it is how they get tagged, but unlike for other weapons, that's not much of a punishment for the AWPer since they'll still be able to land their shot and survive the fight despite playing very sloppily if they're engaging only one player.
I'd trade less tagging for more aimpunch to reward player reaction speed and accuracy myself, but I'm an aggressive player who feels bad watching the AWPers try to jump around after they miss their first shot and get tagged to shit - and while I commend the few that actually have the nerves to just reaim and try to hit the next shot while tanking the damage, those fights are fricking stupid every time. It's like, what if you could slow down the guy with the railgun in Quake just by hitting him with a machinegun when he's in the air. Getting tagged is so laggy and unpredictable that I think it makes your shots more of a diceroll to hit than anything else in the game, especially since it often does slow you down below your inaccuracy threshold, so you could fire a fully accurate shot despite holding down your movement keys.
Idk I just hate tagging and I thought it worked perfectly fine in 1.6 and I think aimpunch would be a more meaningful punishment.
BAM
BAM
I got an ace with a fricking Nova on Vertigo
the new shotguns are completely ridiculous
Green why the frick do you go mid with an AK when I have the awp?
have a nice day.
Because you keep getting killed and I'm tired of you begging for a new one every round
>quickscope
>oneshot bodyshot
Doesn't seem very balanced to me.
Did they buff this at some point? I never practiced the AWP properly but I swear trying to quickscope was really inaccurate previously, but for a few years now it's been perfectly viable with how quick it is to take accurate shots.
it was actually nerfed, you used to have full movement speed while scoped and it didnt impact accuracy so you could strafe while scoped in
>Doesn't seem very balanced to me.
See
>Counters to AWP:
>AWP
Brilliant.
>7 examples
>ignores 6 of them
Brilliant.
You've already admitted in your post that the only way to kill an AWP with any other weapon is to 2v1 them. Seems to me that you're just a shitter worried that their crutch will get nerfed and you'll have to start clicking heads.
>calls others a shitter
>dies to AWP
>You've already admitted in your post that the only way to kill an AWP with any other weapon is to 2v1 them
If that's what you took away from that post, then you must be both incredibly stupid and incredibly bad at the game. What do you think the smokes, flashes and molotovs are for?
>Seems to me that you're just a shitter worried that their crutch will get nerfed and you'll have to start clicking heads.
I don't even like AWP.
>What do you think the smokes, flashes and molotovs are for?
Those aren't weapons. Tell me which gun counters the AWP.
>I don't even like AWP.
Then why are you arguing so disingenuously to defend it?
>grenades aren't weapons
grenades may allow you to get closer to the awpBlack person but he still has a gun that one-shot-kills while yours doesn't
Why do you keep talking like CS is a 1v1 game? You're just exposing yourself for being a silver shitter who has never experienced teamplay.
In any other game there's a myriad of ways to counter any given weapon.
In TF2 the sniper rifle can be countered by an invis watch, the battalion's backup, a stock ubercharge, a vaccinator ubercharge, ect. , and even then people still complain about bodyshots when they have to be charged and can't oneshot all classes.
>You are definitely a silver shitter.
That's it? You're just admitting that it's the best gun in the game and nothing else counters it?
Jesus you gays are dumb.
So grenades aren't weapons but watches are?
Just tell me which gun counters the AWP. It shouldn't be difficult.
Why? You get to say a watch counts in TF2 but grenades don't in CS.
>Cost doesn't matter
Holy frick. You silver shitters are so fricking stupid, it's absolutely insane. You just keep exposing how fricking clueless you are about the game.
Because the AWP also gets to have grenades.
Now answer the question. Which weapon counters the AWP?
How does the fact that the enemy awp guy has a smoke in inventory invalidates the fact that your smoke is blocking his vision?
Grenades in Day of Defeat count. Grenades in Counter-Strike don't, as you can only carry one and it isn't enough to kill someone.
>Just tell me which gun counters the AWP. It shouldn't be difficult.
Literally any weapon in CS can counter an AWP, as long as you use teamplay and utility.
>Literally any weapon in CS can counter an AWP, as long as you use teamplay and utility.
Which other gun requires this stipulation? Why should an entire team have to play around a single no skill oneshot weapon?
Literally any gun since rushing in an angle that is being held by someone means death 99% of the times unless he has lag or something.
>Which other gun requires this stipulation?
Rifles vs any non-rifles.
Rifles vs pistols.
Rifles vs shotguns.
>Why should an entire team have to play around a single no skill oneshot weapon?
You don't need an entire team to counter an AWP, you fricking lowskill moron. 2 people are usually enough, sometimes you can even just counter the AWP with 1 person even. You only think AWP is OP because you are incredibly fricking shitty at the game.
>2 people are usually enough, sometimes you can even just counter the AWP with 1 person even.
That's not countering. If a 2v1 is only 'usually' enough to kill the thing then it's obviously overpowered.
There is absolutely no reason to have a oneshot bodyshot weapon in a shooter. You have to stack the odds in your favor by bringing and wasting time using shit other than your gun or ganging up on the gay, meanwhile he can just click anywhere on your playermodel and you fall to the floor.
>You have to stack the odds in your favor by bringing and wasting time using shit other than your gun
Woah, you have to actually use teamwork and utility? How awful.
And why doesn't the AWP have to do that, exactly? There's no way around this, it's a low skill gun that's also the best gun in the game.
>And why doesn't the AWP have to do that, exactly?
He does if you stop walking directly into ideal engagements for him while refusing to use any tools that makes his life difficult. High level AWPers get supported a ton by their teams but they're also playing against people that don't constantly force raw aim duels against someone holding a long range angle with a gun worth nearly twice theirs while crying about how unfair it is.
You could defend aimbotting with the same moronic argument you're using.
>You could defend literal cheating with telling someone to use tools in the game to deal with other tools in the game
Maybe you're moronic enough to argue that but most functioning humans aren't that stupid.
>it's in the game therefore it's perfectly balanced, fair and fun, perfect in every way corporations know better
>redditor mad at game mechanics
>it's in the game but i can't deal with it and won't do anything that helps with it so it's literally the same as cheating
hows that work when youre out of both?
>Lost four teammates and used all your utility without getting into a favorable position
It sounds like you already fricked up.
in earlier iterations of the game, awp v ak were fair battles and even m4 could do it despite less damage
main reason? slower player movement makes it easier to aim at targets
sorry what i meant by "main reason" is csgo stacks the battle heavily in favor of the awp because of slower movement
movement wasnt slow in the older games
Negev. And it only costs $1700.
p90
1.
Flashbang and an AK. When you know there's an APW behind a corner trained at you and you still want to/need to engage it, move away from the corner itself, move sideways so you'll be close to peeking them without revealing yourself, throw a flashbang across the corner from far away enough that the AWPer can't hear you throw it and past the corner so that it doesn't bounce away or make a sound and lands as close to their face as possible from where you can safely throw it. The AWPer will be blinded without getting any cues for it.
Peek in from far or close as per taste and shoot them.
2.
Jumping MAC-10 up close, you don't die to legshots, their scope + your movement speed and arc + you being above them all make you a difficult target to hit in the belly or above. Since they have to flick, you also have a decent chance to land a bullet in their head first depending on how close you got, and you will tag them to shit so you or your teammate should have an easy shot on them.
>Those aren't weapons. Tell me which gun counters the AWP.
You are definitely a silver shitter.
>Then why are you arguing so disingenuously to defend it?
What's disingenuous about anything I have said? My points are literally all rooted in facts. Your "points" are rooted in your moronic silver shitter feelings and opinions.
High level awpers can shoot you when peaking so how can you counter something where you die to know where it is. Are you some sort of awpgay that is desperate to defend their way of life?
>High level awpers can shoot you when peaking so how can you counter something where you die to know where it is
Do you think CS is a 1v1 game? You're just another silver shitter moron.
>Are you some sort of awpgay that is desperate to defend their way of life?
You're so stupid that you couldn't even read my post. I specifically wrote "I don't even like AWP".
How is silver an insult? Isn't bronze worse?
Silver is the bottom rank.
There is nothing wrong with using teamwork in a team based shooter. And the awp guy needs his team too since you could always just flank him.
What do you expect from an unfinished game?
ITT: skill issue
Counter-strike is boring and fortnite is an objectively better and more fun game.
I prefer Scout.
I'm just happy you can finally buy both the A1 and the A4.
>delete csgo
>zoomer colors
>zoomer intro screens
>guns sound like shit
>no more short match
>got rid of game modes
>got rid of maps
>less weapon selection
>removed your rank even though the game is the same
>no more hit information on death
>smoke looks like shit
>ssg causes frame drop for some reason
>hud looks like shit
>menus look like shit
Unless you have 4090 and run the game on 200Hz monitor, there is no reason to play it because you will lose to anybody with a slightly better rig/mouse/keyboard/internet connection or younger than you. That's why reaction shooters are for subhumans.
Massive cope.
arent*
I played it on GT 710 on a 60Hz monitor and managed to top-frag almost every match I play, just admit you are a silver-shitter
I'm 29, and I sweep people younger than myself in reaction speed with no trouble. I'm running the game on AMD FX-6350 and an 80Hz monitor although my internet is very good.
CS isn't a reaction shooter, it's a movement shooter.
dunno just used the scout most of the time
and yes i did have 3000 kills on my shitty stattrak Abyss with warhammer stickers!
I don’t know what silver means and I’ve played cs for almost 2 decades
I have yet to hear a compelling argument for why the AWP, and only the AWP, should be allowed to one shot without head shotting.
It's a bolt action sniper rifle that costs over 2k more than the AK.
Cost doesn't matter when you can keep it between rounds.
Absolutely moronic statement to the point that I hope you're baiting. Not entertaining something this stupid.
>Buy AWP
>You can now click anywhere on a player's hotbox to oneshot them
>Enemies have to move their cursor to your head to oneshot you
>Win every engagement
Sounds like you're the shitter if you can't keep yourself alive with that thing.
>You can now click anywhere on a player's hotbox to oneshot them
False
I have yet to hear a compelling argument for why the AWP shouldn't be allowed to one shot.
lmao just peek first
wow a rifle beat a handgun
not what the webm is about you absolute moron
> beyond tickrate
the frick are valve smoking
how come people seethe so much when you use an auto sniper even though they are worse than an awp?
Did you respond to the wrong person moron?
part of the reason why the awp is "overpowered" is because of player movement speed is so slow
Silver thread....
you fit right in m8
Love reading people still being ass blasted about AWPs over te decades later. You all need to actually git gud. If youn don't want to die from one then don't peek it. If you have a brain and utility or if you have the confidence then challenge it. They make it expensive as frick for a reason. The enemy team can kill you and take it. Now you're poor and getting your teeth kicked in by the gun you bought.
>The enemy team can kill you and take it. Now you're poor and getting your teeth kicked in by the gun you bought.
If the Ts buy it, yes.
If the CTs buy one, not necessarily, the AWP is kinda shit for attack situations, and you will be one AK shorter. It will be useful the moment the Ts get a bomb down and have an AWP around the site, but it's certainly a risk for the Ts to take.
If the awp is so good why pros do not use a 5 awp team in every match?
>Hop on to see CS2
>Just play casual as I haven't played in 8 or so years
>Struggling to kill multiple people a round and it's mainly ctrl + spray ak
>Get humiliated multiple times in clutch moments
>People assuming I'm high or a little brother as they kept the play times from GO
I'd probably play again but playing like a moron with 300 hours makes me feel bad. I probably can't even get past Nova any more.
CS threads are irrefutable proof that the average Gankerirgin is dogshit at video games.
Is it weird i never played CS?
Its only weird if you never played any other valve game.
Alright, so why would anyone ever buy an SMG when they all suck
MP9 is pretty good my dude.
They dont understand that guns are not supossed to be balanced. Its all about making money for the awp
The dipshits who defend the AWP in CS are the same gays who spam Riki in Dota
"If iTs sO brOKen wHy doNT YOu just do it Too?"
>"If iTs sO brOKen wHy doNT YOu JusT do iT Too?"
Hardly anybody has said that this thread.
Oh I didn't actually read any of the replies in this thread. Shit, I don't even play CS. I just wanted to talk about Dota. Apologies.
lmao riki is dogshit you frickin subhuman
you guys are all so fricking bad at videogames its insane, worst takes ever
stinky podbot opinions like AWPs are le bad, i bet you hate random crits too.
Is "sniper" the worst trope in first person shooters? Every game has it and it's always annoying to fight against
Rainbow 6 Siege moggs CS so hard.
Different game
It's a better game and turd worlders don't play it.
It's bloated with too many characters and moronic abilities
>turd worlders don't play it.
Black person what
Siege's gunplay and movement alone is too easy mode and dogshit feeling. Going back to CS after months of Siege with the bros felt like finally getting a breath of fresh air and stretching after being trapped in your grandparents stuffy car for a three hour drive.
AWP is not "broken" but its the only weapon a clueless moron can play with in this game
How dare you disrespect the P90 like that.
>AWP is not "broken" it's just so powerful accurate and easy to use that even a moron can be good with it
thanks
I don't think it is overpowered, but I'm a shitter and I can't use it at all.
For me, it's the negev.
awp being one shot kill on a body shot even with full health and armor has always been moronic which is why I never had to deal with it because most servers just banned it outright