I'm seeing frequent framedrops on an emulator as well, down to 10-15 FPS during the Area Zero sequence, and that's considering my PC is reasonably beefy.9
i emulated it before playing on switch, and i would say the performances and stability are even more janky when emulated, i would constantly get weird artifacts, characters faces melting, having one eye closed, and other shit like that
i'd say it's unironically far more stable on the fricking switch
This. It's super easy to shit on it, which is why all the contrarians and 16 year olds here who think it's cool and mature to shit on the new games keep parroting the same shit.
Yes, it's pretty ugly. Yes, the performance is laughably bad. Yes, it's a bit buggy sometimes (although the game literally never crashed for me so I don't know why people keep claiming that). Yes, the towns are soulless and usually just kinda awkwardly plopped down in the middle of nowhere.
But the story is probably the best in the series. They implemented the box legendary into the whole story that makes you care about it instead of just seeing it in a cool moment at the end of the game and then boxing it for all eternity. Most of the new mons are good. The open world formula works pretty well. The TM crafting system is great and solves a lot of problems related to TMs. The competitive balance is pretty good. The characters are charming, have personality and are well written. The lore is very well thought out and deliberately presented in a way that leaves room for mystery, which makes it very fun and engaging to discuss.
A lot of people who say it's shit have never played it, only saw videos of rare glitches or some attention prostitute Youtuber ranting about it for clicks. Also the people who say "it's bad because I can't coom to the characters". It's all superficial criticism that doesn't actually attack the substance of the game.
People here constantly say how the game is "pozzed" cause there's "muscular" women, the school uniform has no skirt, it's full of "trannies" (slightly androgynous characters), it has no good looking female characters etc.
Are you unironically new? Legit question. I have no clue how you avoided seeing any posts like that. Enter any thread about Rika or Penny and you'll see everyone scream troony. Even in Nemona threads you'll have people post that she's an ugly Hispanic.
https://arch.b4k.co/vp/thread/52199106
https://arch.b4k.co/vp/thread/52123898
https://arch.b4k.co/vp/thread/52304842
https://arch.b4k.co/vp/thread/52638218
https://arch.b4k.co/vp/thread/53066676/#53067470
https://arch.b4k.co/vp/thread/53321152/#53321696
https://arch.b4k.co/vp/thread/53997864/#54004984
I could link hundreds of threads and posts like this from the archive, you get the point. People here hate Paldea because they can't coom to the girls.
>But the story is probably the best in the series
I still think the Unova games were peak, mostly since The SV story is contained to Arven's questline and Area Zero so it's kind of hard for me to say SV has the "best story" when the rest of the game has bland or nonexistant story. Teal Mask was pretty nice though, could set the stage for absolute kino but the chances of gamefreak delivering are slim to none as always.
I agree with several of your points, but I'd like to add "lack of voice acting" to the list of things wrong with the game. The rap battle scene was one of the most embarrassing things I've seen in recent games. They should cut out musical sections if they insist on not having voice acting.
Also, they could at least give npcs different color shirts or something, it looks ridiculous to have several clones running around.
>The characters are charming, have personality and are well written. The lore is very well thought out and deliberately presented in a way that leaves room for mystery, which makes it very fun and engaging to discuss.
these as well
the character designs arent appealing to me, but they are charming and impressionable
i didnt see myself enjoying the interactions with nemona and arven, but they are actually likeable unlike most of the characters from previous games
the story is presented well, it is very engaging
the lore is also interesting, the scarlet book found in the school was a neat touch
>some of the worst designed characters and monsters
never played the games but i definitely disagree, this gen has had some of the best and most memorable monster designs imo
yep, this
it has a horrid artstyle, terrible optimization, some of the worst designed characters and monsters, but it is still incredibly fun and that's what ultimately matters
i can't believe this shit board jacks off legends for its shitty dodge roll thing and boss fights when all of it is implemented badly and the areas are gatekept behind immense grind, while shitting on scarlet/violet
I thought open world is treated like real life? Not climbing a mountain to collect the ruin items unless you upgraded your dragon bike is like a road block.
>I thought open world is treated like real life? Not climbing a mountain to collect the ruin items unless you upgraded your dragon bike is like a road block.
so you'd prefer to be prevented from climbing until you obtain the hiking gear instead
What formed your initial opinion and what made you change it?
>The competitive balance is pretty good.
There's nothing ridiculously broken and lots of different things are viable. You don't see the same 10 mons in every single team like you used to in some other gens. Terastal is a fantastic gimmick with lots of interesting, viable options and not limited to a handful of Pokémon (FRICK Mega Evolution and everyone who wants it back).
for all its flaws, Fallout 3 did have a decent start and core premise (your Dad has escaped into the wastes, now you can try find him or just try make it on your own doing open world shit). Its a good narrative hook that can make sense in character no matter what you do
Now Fallout 4, that is some garbage
I love the story, characters, world, lore. For some reason they really stepped the frick up for this gen. Too bad the game looks and runs like shit.
This and PLA reingnited my love for this series after gen 6 destroyed it. They're not perfect but I felt the adventure again.
In the technical aspect, they are bad. In nearly everything else they are the best Pokemon has been since... I don't even remember.
Also their DLCs are the first time I've been curious about what story will GF tell. Not "what kind of legendary pokemon will protagonize the plot", not "what will be the theme represented in the designs", not "what new mechanic/pokemon they will introduce", but the STORY, with its twists and characters.
Open World works in games like Fallout. Elder Scrolls and surprisingly Mario.
But most games are better when linear.
Pokémon Scarlet and Violet was just shit, even if it would have been linear.
But Explorers of Sky and Super Mystery Dungeons open world Postgame was pretty epic.
You're close to the core issue.
What it is is that good devs make good games, and bad devs make bad games. The shitty devs that 20 years ago would've cranked out PS2 shovelware collectathons got it in their heads that they could hide their incompetency by just making the game map open world, but in reality they just are still making shitty games and no amount of linearity or nonlinearity is going to fix that.
The current backlash against open world design mostly comes from zoomers who have grown up in the era of shitty shovelware open worlds, and thus have come to associate open worlds with shovelware titles, just like how ten years ago motion controls were associated with shovelware and twenty years ago mascot platformers were associated with shovelware. They're blaming the game concept when they should be blaming the people actually making the games. Forcing Ubisoft to stop making open world games isn't going to result in them making excellent linear games.
Overall id say its a b tier game made c or d tier by its shit tier performance issues
The region is a step down from the dlc areas of swsh which is a shame, its extremely big for the sake of being big but theres not much to look at.
The visuals are also all over the place, some mons have tons of character in their animations and really good textures, others look barely finished. The ground and mountain wall textures are really boring and lazy. The human proportions look really off as well, something about them feels knockoffy
Those things aside, the characters, setting and story (so far) have all been really solid for pokemon, and even if the region is pretty boring overall its still fun to explore a big map
>dickwhipped pokegays are now giving into FOMO and pretending they always liked these dogshit games
Sasuga. All pokegays bend the knee eventually. You WILL buy it anyway.
Only Pokémon fans would praise one of the worst video games released on the Switch. The most pathetic corporate bootlicking fanbase in all of gaming.
>but I had fun!
so does a dog sniffing a pile of shit. Remember, when we get broken boring baby games released in overpriced chunks of DLC, you have only yourself to blame. You bought it anyway. Doesn’t mean you have to sunkcost your way into a comfortable delusion.
We are in the late stages of brand identity insanity. Pokefandom is a terminal disease.
Only Pokémon fans would praise one of the worst video games released on the Switch. The most pathetic corporate bootlicking fanbase in all of gaming.
>but I had fun!
so does a dog sniffing a pile of shit. Remember, when we get broken boring baby games released in overpriced chunks of DLC, you have only yourself to blame. You bought it anyway. Doesn’t mean you have to sunkcost your way into a comfortable delusion.
1. There’s not a lot of Pokemon in the base game to choose from. While playing, you’ll get to a certain point where you realize this is it. There’s over 1000 Pokemon but only like 3-400 are in the game.
2. The “evil” team is a joke. They show up at the beginning to recruit you and that’s it. They don’t do anything else in the story. They’re stationary waiting for you to infiltrate them.
3. You can’t actually ride other Pokemon. People are riding that cycling dragon around like mad, but you’re stuck with the legends.
4. Neomona is supposedly super strong but you never see her showcase this in the game.
5. The only good terrastilization aspect I saw was Katy with the teddiursa.
I think the game was interesting, don’t get me wrong. It’s a step in the right direction, but too much freedom and not enough plot. It’s a lot better than gen 8, but that’s not saying much.
Scarlet/Violet is a Pokemon game with a good story, some interesting human characters, and a good soundtrack. But the game lacks even a basic Battle Tower, Pokemon League rematches, etc, so it's really disappointing overall.
No, it's worse. I at least try to talk up the good side of the game; tera has been a good addition to competitive. The vast majority of players will never touch that part of the game and only have the garbage single player campaign.
Nah, SwSh is not the best game in the world but at least it has a Battle Tower in the base game. Frick SV for not having a Battle Tower, Pokemon League rematches, etc
The issue is that it is super open, but the game itself doesn't facilitate wandering.
Like Baldur's Gate 3 is super open too. But, the level curve is shallow within any given act. So you can go any direction and not really end up trivializing or walling yourself except for some obvious boss fight exceptions.
The problem for Paldea is that it has a steep level curve between the start and end of the game, with a non-obvious route taken between end points.
If the game had a gradient design, where from one side of the map to the other, there was an obvious and clear level progression, that would facilitate blind, but informed, wandering much better.
As is, it is very easy to become overleveled without realizing it. And the reality is that most players don't want to cycle teams as they go.
Unova is a ring because the developers wanted to exactly pace the PC's progression and level advancement. It is constrained and tight and feels railroady.
But, the opposite, of open world spaghetti, isn't much better.
Gen V is the peak of the series.
Having said that, I liked Scarlet and Violet. However, they had a few issues. First one, obviously, is how badly the game runs. Secondly, the game appears to encourage you to make your own path, but the main battles gyms/team star/titans are not scaled. You would think it'd be simple to just scale the teams based on how many badges you have, but I don't know.
Anyway, the very last part of the game, the crater, was one of the best sections of the franchise. I hope they expand on that.
SV are the best mainline Pokémon games in over 10 years. They aren't great but no one in their right mind should think XY or anything after has a fighting chance against them.
SV are the best mainline Pokémon games in over 10 years. They aren't great but no one in their right mind should think XY or anything after has a fighting chance against them.
I've watched gameplay on youtube and it looks like fricking trash.
Somehow people Sword looks worse, to me it looks gorgeous in comparison, a simpler anime style works better for this.
Linearity in a Pokemon game is good. >explore the world
The worlds in Pokemon games are dull as frick. It's the team building and battling that matters.
I did say theoretical
If you're building a game having a linear path means way less variables to balancing difficulty, open world you have to account for so much more and/or implement levels scaling, which has its own issues
>it's better because it makes it easier for GF to hide their incompetence
Imagine having completely given up on video gaming like this, to have consigned yourself to a future of only ever playing mediocre games and your highest aspiration is hoping they find new ways to hide their mediocrity.
downloaded it and finally played it to see for myself
it is actually the best pokemon game so far
my only gripes are with the terrible artstyle, but i was able to fix it with a celshade mod
I would like it more, if it didn't run like ass.
>playing on the Switch
Did you buy the games too goy?
I bought Violet heavily marked down, used.
I'm seeing frequent framedrops on an emulator as well, down to 10-15 FPS during the Area Zero sequence, and that's considering my PC is reasonably beefy.9
i emulated it before playing on switch, and i would say the performances and stability are even more janky when emulated, i would constantly get weird artifacts, characters faces melting, having one eye closed, and other shit like that
i'd say it's unironically far more stable on the fricking switch
Nah, its okay. I had fun. Havent seen the DLC though
ScVi is a good idea executed poorly
BW/2 are bad ideas executed well
i wonder who could be behind this thread?
The same goy slop chugger who thinks New Vegas is worse than Starfield.
Basically, this is a hidden compliment for Black and White.
You guys dont get it.
Sv has a lot of flaws BUT IT STILL menages to be one of best pokemon experiences. Which imo makes it good.
This. It's super easy to shit on it, which is why all the contrarians and 16 year olds here who think it's cool and mature to shit on the new games keep parroting the same shit.
Yes, it's pretty ugly. Yes, the performance is laughably bad. Yes, it's a bit buggy sometimes (although the game literally never crashed for me so I don't know why people keep claiming that). Yes, the towns are soulless and usually just kinda awkwardly plopped down in the middle of nowhere.
But the story is probably the best in the series. They implemented the box legendary into the whole story that makes you care about it instead of just seeing it in a cool moment at the end of the game and then boxing it for all eternity. Most of the new mons are good. The open world formula works pretty well. The TM crafting system is great and solves a lot of problems related to TMs. The competitive balance is pretty good. The characters are charming, have personality and are well written. The lore is very well thought out and deliberately presented in a way that leaves room for mystery, which makes it very fun and engaging to discuss.
A lot of people who say it's shit have never played it, only saw videos of rare glitches or some attention prostitute Youtuber ranting about it for clicks. Also the people who say "it's bad because I can't coom to the characters". It's all superficial criticism that doesn't actually attack the substance of the game.
>Also the people who say "it's bad because I can't coom to the characters"
who ever says that
People here constantly say how the game is "pozzed" cause there's "muscular" women, the school uniform has no skirt, it's full of "trannies" (slightly androgynous characters), it has no good looking female characters etc.
I dont believe for a second those people don't jerk off to the game anyway
Are you unironically new? Legit question. I have no clue how you avoided seeing any posts like that. Enter any thread about Rika or Penny and you'll see everyone scream troony. Even in Nemona threads you'll have people post that she's an ugly Hispanic.
https://arch.b4k.co/vp/thread/52199106
https://arch.b4k.co/vp/thread/52123898
https://arch.b4k.co/vp/thread/52304842
https://arch.b4k.co/vp/thread/52638218
https://arch.b4k.co/vp/thread/53066676/#53067470
https://arch.b4k.co/vp/thread/53321152/#53321696
https://arch.b4k.co/vp/thread/53997864/#54004984
I could link hundreds of threads and posts like this from the archive, you get the point. People here hate Paldea because they can't coom to the girls.
Skill issue
>The competitive balance is pretty good.
>But the story is probably the best in the series
I still think the Unova games were peak, mostly since The SV story is contained to Arven's questline and Area Zero so it's kind of hard for me to say SV has the "best story" when the rest of the game has bland or nonexistant story. Teal Mask was pretty nice though, could set the stage for absolute kino but the chances of gamefreak delivering are slim to none as always.
>But the story is probably the best in the series
reddit needs to frick off
Only braindead timmies care about muh heckin legendareenos and want their stories to be about how much they love their super duper cool pet legendary
I agree with several of your points, but I'd like to add "lack of voice acting" to the list of things wrong with the game. The rap battle scene was one of the most embarrassing things I've seen in recent games. They should cut out musical sections if they insist on not having voice acting.
Also, they could at least give npcs different color shirts or something, it looks ridiculous to have several clones running around.
>The characters are charming, have personality and are well written. The lore is very well thought out and deliberately presented in a way that leaves room for mystery, which makes it very fun and engaging to discuss.
these as well
the character designs arent appealing to me, but they are charming and impressionable
i didnt see myself enjoying the interactions with nemona and arven, but they are actually likeable unlike most of the characters from previous games
the story is presented well, it is very engaging
the lore is also interesting, the scarlet book found in the school was a neat touch
>some of the worst designed characters and monsters
never played the games but i definitely disagree, this gen has had some of the best and most memorable monster designs imo
well it is a subjective opinion
i just didnt like them, whats there to argue
yep, this
it has a horrid artstyle, terrible optimization, some of the worst designed characters and monsters, but it is still incredibly fun and that's what ultimately matters
i can't believe this shit board jacks off legends for its shitty dodge roll thing and boss fights when all of it is implemented badly and the areas are gatekept behind immense grind, while shitting on scarlet/violet
I loved exploring Paldeas beautiful towns, especially all the awesome buildings full of npcs and things to do! Castelia BTFO
The image that destroyed /vp/
>open world
>no hiking stuff to climb mountains
I thought open world is treated like real life? Not climbing a mountain to collect the ruin items unless you upgraded your dragon bike is like a road block.
>I thought open world is treated like real life? Not climbing a mountain to collect the ruin items unless you upgraded your dragon bike is like a road block.
so you'd prefer to be prevented from climbing until you obtain the hiking gear instead
I completely changed perspection over gen 9. SV are actually great games
What formed your initial opinion and what made you change it?
There's nothing ridiculously broken and lots of different things are viable. You don't see the same 10 mons in every single team like you used to in some other gens. Terastal is a fantastic gimmick with lots of interesting, viable options and not limited to a handful of Pokémon (FRICK Mega Evolution and everyone who wants it back).
>ou don't see the same 10 mons in every single team like you used to in some other gens.
KEK
>8% usage dropoff after 11th place
This was made by the same person LOL.
for all its flaws, Fallout 3 did have a decent start and core premise (your Dad has escaped into the wastes, now you can try find him or just try make it on your own doing open world shit). Its a good narrative hook that can make sense in character no matter what you do
Now Fallout 4, that is some garbage
Still no reason to shit onto New Vegas.
no one cares about your made up boogeyman you moronic schizo triptroony
I love the story, characters, world, lore. For some reason they really stepped the frick up for this gen. Too bad the game looks and runs like shit.
This and PLA reingnited my love for this series after gen 6 destroyed it. They're not perfect but I felt the adventure again.
In the technical aspect, they are bad. In nearly everything else they are the best Pokemon has been since... I don't even remember.
Also their DLCs are the first time I've been curious about what story will GF tell. Not "what kind of legendary pokemon will protagonize the plot", not "what will be the theme represented in the designs", not "what new mechanic/pokemon they will introduce", but the STORY, with its twists and characters.
YOU ARE FREE MY SON
GO WHEREVER YOU WANT
Yes, but still better than LGPE SWSHIT BDSP and PLA
Give it time and even shitposters will begin to acknowledge SV were the best mainline games in decades.
Open world is a meme. I cannot take anyone seriously who considers a fully open world with no real direction to be a selling point of a game.
Open World works in games like Fallout. Elder Scrolls and surprisingly Mario.
But most games are better when linear.
Pokémon Scarlet and Violet was just shit, even if it would have been linear.
But Explorers of Sky and Super Mystery Dungeons open world Postgame was pretty epic.
You're close to the core issue.
What it is is that good devs make good games, and bad devs make bad games. The shitty devs that 20 years ago would've cranked out PS2 shovelware collectathons got it in their heads that they could hide their incompetency by just making the game map open world, but in reality they just are still making shitty games and no amount of linearity or nonlinearity is going to fix that.
The current backlash against open world design mostly comes from zoomers who have grown up in the era of shitty shovelware open worlds, and thus have come to associate open worlds with shovelware titles, just like how ten years ago motion controls were associated with shovelware and twenty years ago mascot platformers were associated with shovelware. They're blaming the game concept when they should be blaming the people actually making the games. Forcing Ubisoft to stop making open world games isn't going to result in them making excellent linear games.
Overall id say its a b tier game made c or d tier by its shit tier performance issues
The region is a step down from the dlc areas of swsh which is a shame, its extremely big for the sake of being big but theres not much to look at.
The visuals are also all over the place, some mons have tons of character in their animations and really good textures, others look barely finished. The ground and mountain wall textures are really boring and lazy. The human proportions look really off as well, something about them feels knockoffy
Those things aside, the characters, setting and story (so far) have all been really solid for pokemon, and even if the region is pretty boring overall its still fun to explore a big map
I've replayed Scarlet & Violet 4 times already
post current team
What if it's in the middle of being built?
WHY???
Are you insane?
one of these days I want to try beating Violet with only Spidops
>You are free go wherever you want with wherever pokemon you like
Did a Mexican type this up?
>dickwhipped pokegays are now giving into FOMO and pretending they always liked these dogshit games
Sasuga. All pokegays bend the knee eventually. You WILL buy it anyway.
We are in the late stages of brand identity insanity. Pokefandom is a terminal disease.
Only Pokémon fans would praise one of the worst video games released on the Switch. The most pathetic corporate bootlicking fanbase in all of gaming.
>but I had fun!
so does a dog sniffing a pile of shit. Remember, when we get broken boring baby games released in overpriced chunks of DLC, you have only yourself to blame. You bought it anyway. Doesn’t mean you have to sunkcost your way into a comfortable delusion.
For me:
1. There’s not a lot of Pokemon in the base game to choose from. While playing, you’ll get to a certain point where you realize this is it. There’s over 1000 Pokemon but only like 3-400 are in the game.
2. The “evil” team is a joke. They show up at the beginning to recruit you and that’s it. They don’t do anything else in the story. They’re stationary waiting for you to infiltrate them.
3. You can’t actually ride other Pokemon. People are riding that cycling dragon around like mad, but you’re stuck with the legends.
4. Neomona is supposedly super strong but you never see her showcase this in the game.
5. The only good terrastilization aspect I saw was Katy with the teddiursa.
I think the game was interesting, don’t get me wrong. It’s a step in the right direction, but too much freedom and not enough plot. It’s a lot better than gen 8, but that’s not saying much.
>The only good terrastilization aspect I saw was Katy with the teddiursa
Iono terastalizing Mismagius was better
Nope. I enjoyed them quite a bit.
Maybe you have a point, but Unova's dex is better.
LOL
no way gay
Paldea just has Tinkaton as the only epicmon.
Unova has Virizion, Emboar AND Zoroark, so 3 epicmons.
Good lord that's some abysmal taste
Also "epicmon" has gotta be one of the cringiest things I have ever read
The term "legendmon" was already taken.
>disgusting pink cringe gremlin that looks like LoL character
>epicmon
your tastes are shit
Scarlet/Violet is a Pokemon game with a good story, some interesting human characters, and a good soundtrack. But the game lacks even a basic Battle Tower, Pokemon League rematches, etc, so it's really disappointing overall.
No, it's worse. I at least try to talk up the good side of the game; tera has been a good addition to competitive. The vast majority of players will never touch that part of the game and only have the garbage single player campaign.
I never said it was bad, just a glitchy piece of shit. It's story alone makes it better than SS.
Nah, SwSh is not the best game in the world but at least it has a Battle Tower in the base game. Frick SV for not having a Battle Tower, Pokemon League rematches, etc
The issue is that it is super open, but the game itself doesn't facilitate wandering.
Like Baldur's Gate 3 is super open too. But, the level curve is shallow within any given act. So you can go any direction and not really end up trivializing or walling yourself except for some obvious boss fight exceptions.
The problem for Paldea is that it has a steep level curve between the start and end of the game, with a non-obvious route taken between end points.
If the game had a gradient design, where from one side of the map to the other, there was an obvious and clear level progression, that would facilitate blind, but informed, wandering much better.
As is, it is very easy to become overleveled without realizing it. And the reality is that most players don't want to cycle teams as they go.
Unova is a ring because the developers wanted to exactly pace the PC's progression and level advancement. It is constrained and tight and feels railroady.
But, the opposite, of open world spaghetti, isn't much better.
It's worse. Arguably worse than SwoSh
Gen V is the peak of the series.
Having said that, I liked Scarlet and Violet. However, they had a few issues. First one, obviously, is how badly the game runs. Secondly, the game appears to encourage you to make your own path, but the main battles gyms/team star/titans are not scaled. You would think it'd be simple to just scale the teams based on how many badges you have, but I don't know.
Anyway, the very last part of the game, the crater, was one of the best sections of the franchise. I hope they expand on that.
to be honest SV feels like the true continuation of gen V
In a lot of ways now that I think about it. Good point.
How do I plant berries in gen 5?
YOU CAN'T! ARE YOU FRICKING HAPPY?!!
SV are the best mainline Pokémon games in over 10 years. They aren't great but no one in their right mind should think XY or anything after has a fighting chance against them.
I've watched gameplay on youtube and it looks like fricking trash.
Somehow people Sword looks worse, to me it looks gorgeous in comparison, a simpler anime style works better for this.
Every pokemon game is bad and all of you homosexuals need to grow up and play better games.
But you are gay
Linearity in a Pokemon game is good.
>explore the world
The worlds in Pokemon games are dull as frick. It's the team building and battling that matters.
>Linearity in a Pokemon game is good.
what do I gain from a pokemon game being linear
theoretically better balance (or at least its easier to make good balance)
You also don't end up with the bullshit of tons of encounters you're not allowed to use because level too high
frick SwSh
I didn't play SV because of how much SwSh sucked ass so I don't know if that game does it too.
I did say theoretical
If you're building a game having a linear path means way less variables to balancing difficulty, open world you have to account for so much more and/or implement levels scaling, which has its own issues
SV was better than SWSH for sure
but I dont think its better than the Gen 1-5 games gameplay wise
>it's better because it makes it easier for GF to hide their incompetence
Imagine having completely given up on video gaming like this, to have consigned yourself to a future of only ever playing mediocre games and your highest aspiration is hoping they find new ways to hide their mediocrity.
I’ve never played it
But yeah it’s ass
downloaded it and finally played it to see for myself
it is actually the best pokemon game so far
my only gripes are with the terrible artstyle, but i was able to fix it with a celshade mod
Can you post a screenshot with the shader? I wanna know what it looks like
It's a top 5 Pokémon game for me. Emerald, HGSS, Legends, SV, BW2.