>Current name of the project: Spellbound (may be a temporary placeholder)
>In development since 2021. Current release window: Q1 2025.
>Will follow the Soulsborne formula with a heavy emphasis on magic and spellcasting.
>Fictional setting inspired by the late 18th century (1780s - 1790s) with European / Napoleonic vibe. No connection with Bloodborne whatsoever.
>The city in which the game mainly takes place in is called either "Kenraith" or "Genraith". The city is just filled with palaces, towers, fountains, it feels like it's the capital of a flourishing empire and it is in no way a decrepit abandoned place. It does not have that post apocalyptic vibe that a lot of From Software games do.
>The city itself is by the sea and it is divided into circular wards that are separated by water channels. The game will contain some underwater levels and your character will be able to dive and swim for the first time in a Soulsborne game.
>The city stands at the center of the worldmap and is a huge Elden Ring - style legacy dungeon in itself (larger than all Elden Rings legacy dungeons put together) with a lot of interconnection between the various zones.
>The city is surrounded by a small open world featuring woodlands, farmlands, coastlands, hamlets and mountains. Overall, the whole worldmap is close to 2/3 of Elden Ring.
>There is a day / night cycle but it is mostly visual and only has a gameplay effect on a few specific monsters / areas.
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls however it is not yet clear on how it exactly works and what other uses it has but it does seem like a major gameplay mechanic.
(1/2)
It's All Fucked Shirt $22.14 |
>In this game, the main divergence from the rest of the series is that the main focus is on spellcasting. You can cast spells very fast and they play like melee weapons from other Soulsborne games (Charge R2, R1 R1 R1 combos, backstep R1, etc.)
>Spells do not require staves or wands to cast. The player character just equips spells and casts spells with their hands.
>Spells can be dual wielded, and you can wield a melee weapon with one hand and spell with the other hand. When you dual wield a spell its moveset changes and it becomes more powerful.
>There is no mana/mp etc. bar Spells do not have finite use and they use stamina, which generates like in any other Soulsborne game.
>There are still melee weapons in the game and melee builds are viable but they are not the main focus.
>Melee weapons are like Bloodborne's trick weapons, but they have a normal stance and a magical stance that you can switch on the fly rather than two different physical forms.
>Lot of character and gear customization. You can change the fabric color and pattern of your clothing. You can also add gameplay changing customisations to your gear. One prominent example is that you can make yourself hover above the air slightly by customising your clothing. This also changes how you dodge. Another one makes you clothing emit water, making you immune to any fire damage. Another one makes you emit a purplish blue smoke however the effect on gameplay is unknown.
>The Ashes of War system from Elden Ring will return in this game.
Fake and gay
I don't know why people think the image is AI
AI doesn't do anatomy nearly this well, and the hands don't look like a mutant
I'm leaning AI. Fromsoft may take the maximalist approach in many of their designs, but the detail within them still looks functional, take Sekiro's mech arm for example. This just looks overly detailed for the sake of it.
Thats not to mention the inconsistent light cast off the lantern, the pose makes no sense, his neck is long as frick, general lack of symmetry, and the right hand is definitely a bit fricked up.
The blue swirls in the background give it away for me, something is wrong about them, if you were to stack PNGs of energy aura magick-y effects you wouldn't end up with weird blended shapes like in this one, same goes for if you were to produce it via some kind of simulation, it just doesn't usually look like that
this is probably midjourney because of the clamped contrast of the image. The swirls in the background are nonsense and dont show any artistic intent. an actual concept artist would probably paint recognizable symbol or two back there. The embroidery on the jacket is entirely nonsense swirls, again showing the lack of artistic intent. His left hand looks mostly fine but his right hand is a mushy mess, as AI is getting better but still not good at hands and feet.
>souls
Fricking why? Why can’t this hack make something new?
>I want to believe
The frick is wrong with you?
The Souls formula is perfectly fine gameplay-wise. The sense of repetition comes from the same eternal dark medieval fantasy setting that Miyazaki always use (Demon's Souls, Dark Souls 1, 2, 3, Elden Ring).
A change of setting and atmosphere is what the Soulsgames need and if the leaks are true, that's what Miyazaki is doing.
>The Souls formula is perfectly fine gameplay-wise
No:
?t=239
Yes.
>The Souls formula is perfectly fine gameplay-wise
the encounter design has to be improved. i got really bored by elden ring's bosses by the end.
I loved ER high fantasy setting a lot more than DS
ER and Dark Souls are really the same level of fantasy and magic. They're also just as dark as each others.
>ER and Dark Souls are really the same level of fantasy and magic
What the frick lol?!
Mta, but it sounds good to me and I want more Souls from the devs who started it all. Play something else if you don't like it, whiny little girl.
Yes it is. Souls style gameplay is the current day norm. Like 3rd person shooters in 7th gen, or brawlers in 6th gen, all games not firmly in another gameplay genre will default to Souls gameplay. Hollow Knight is Souls. Tunic is Souls. Star Wars Jedi is Souls. I think even Hogwarts takes from Souls gameplay (idk never played it lmao).
>Why not make something new?
I'm a fan of this, but I think From is a fan of making money. Recapturing even half of Elden Ring's popularity will be a great deal.
>all those games with shit gameplay copy Souls
You don't say?
Never said it was good or creative gameplay, just the default. Spiderman 2 on GC/PS2 is great for its swinging tech, but its combat is generic brawler which was standard for the time. Compared to DMC1 which popularized and defined what that gameplay should be like.
Yeah there's no way they're not doing Elden Ring 2
They don’t need to make an Elden Ring 2, they just need more DLC.
Yep, I'd prefer if they're making multiple expansions for the game rather than a brand new sequel at this point.
why can't you cry about gran turismo 8 being the same shit?
>Fricking why? Why can’t this hack make something new?
Why do you want them to make something new? They do it well and plenty of other studios are doing different things. Do you want them to make a racing sim just for the sake of it?
>Why does this guy keep making hugely successful games using this incredibly popular formula?
Gee, I wonder why.
>Magic focused souls
My actual dreams game, as in it's too good to be true. So it has to be fake.
>dark souls 5 for intcels
>your character will be able to dive and swim for the first time in a Soulsborne game.
Sekiro "technically" isn't Souls, but Sekiro's underwater felt smooth to journey through, so luckily they already have experience here.
Sekiro is totally a souls game you coping moron.
Soulsborne =!= Soulsbornekiro
Sekiro is such a strange case for me when it comes to a casual fan of whatever genre these games are. That game is stuck in a perpetual limbo of categorization whenever proponent or detractors of FromSoft bring it up. Sometimes people call it a part of Souls game, sometimes it's not.
It’s not a soulsborne game, but it is a very good game, better than some soulsborne games. It’s fundamentally a very different type of game in comparison to the other soulsborne games, enough to where it should be considered unique.
"Souls" and "soulsborne" are not genres but every moron continues to use these phrases as if they were. DeS, DaS1-3, BB, and ER are all action RPGs. They all have a similar style to them because they're made by the same dev though BB is less RPG and more action focused. Sekiro is not an RPG at all, it's just an action game. It's not the same style of action as DMC but it's still an action game. Genres are somewhat vague by nature.
Their release cadence is insane, why do they work so much?
that's a proper action game and not souls
>sekiro
>souls game
Are you one of those morons who thinks everything Fromsoft does is a "soulslike"?
>it's not a souls game because the game doesn't allow me to spam laser beams and R1 spam with different weapons 🙁
>it has a sword and checkpoints so it is a soulslike 🙁
No fashion souls for you, troony.
this sounds cool so it's probably not real
Games can’t do magic properly. It’s always overly-mechanical beep-boop crap that comes across as too suspiciously artificial or conveniently constructed.
That’s not magic. By that point it’s just an invisible machine with hocus-pocus paint/sparkles and spells are basically buttons to press.
Frick off George finish your fricking books
It kinda makes sense. Humans like to categorize and understand things. I think people would ultimately end up using magic in a very mechanical, programable way. Like, they could still use less controlled. Mechanical magic, but they perfer to trade off the raw power and uncertainty of wild magic for the less powerful but more predictable/precise magic that they would eventually develop and teach.
>I think people would ultimately end up using magic in a very mechanical, programable way.
Not really. Not when the word ‘magic’ is loaded with too much semantic baggage. It can’t be used as an honest/scientific term or definition for anything really.
Magic is something to describe, not to define. Even math was considered magic in antiquity. See Pythagoras. Drugs and artifice too. The word for pharmacy once meant sorcery/drugs in Greek. It’s not magic now. Perceptions change. What is magic to one is not going to be magic to another.
Consider Tolkien’s elves. They find it funny when men and Hobbits refer to their works as ‘magic’. Their bar for magic is higher than it is for us. Or just consider 21st century technology.
If the magic is too understood/scientific, you’re doing it wrong. The people (true wizards) who truly understand magic should be rare, few. Imagine a man from the future dropped into the medical.
>medical
medieval*
>Magic is something to describe, not to define. Even math was considered magic in antiquity. See Pythagoras. Drugs and artifice too. The word for pharmacy once meant sorcery/drugs in Greek. It’s not magic now. Perceptions change. What is magic to one is not going to be magic to another.
actual genuine smart spiel. I commend you.
How are elves not magic? Was Tolkien an idiot?
A mars bar fills the same role as lembas bread lul
He was just abiding by Clarke logic.
literally dont give a shit
chucking fireballs will never not be fun
w-wow...an intellectual s-sama...
He’s moronic and so are you
I find it hilarious how the majority of Ganker still doesn’t understand what ‘mastic’ is or even entailed. They just think it’s superpowers.
>mastic
magic*
Because no one cares about magic that is just "science before the word science existed". That's not what magic means anymore and what it meant before doesn't matter.
>just "science before the word science existed"
That’s incorrect too. Kind of. But also kind of correct. Kind of.
Magic exists the same way holes, cold, or darkness, exists. It isn’t anything concrete. It isn’t supposed to be anything. It is an absence. An absence of understanding, perhaps.
—“I don’t understand it, and it scares me, therefore witchcraft.”
—“I don’t understand it, he drank a potion and saw things, therefore sorcery.”
—“I don’t understand it, it is too mysterious, therefore magic.”
—“I don’t understand it, he refuses to initiate me, therefore wizardry.”
What does a physicist say when they confront something new and/or bewildering?
—“Hmm. That’s weird. I wonder how that works…”.
Existence is magic. Magic is a magician.
Magic is a way of looking at things. It exists within the mind’s eye. It is what you make of it. The ancients looked to the stars and thought they were gods. Past mad geniuses (“wizards”) were using their imaginations to fill in the gaps of understanding for their time. The brightest chemist of his time thought ejaculating into a chicken egg would produce a slave creation (the homunculus). Galileo thought he could divine your future. Isaac Newton was obsessed with sacred geometry and Hermetic lore, more occultist than natural philosopher proper, and was even called the ‘last magician’ by some.
The modern magician is in many ways just the mad scientist.
THESE ARE VIDEO GAMES YOU moronic FRICKHEAD
That doesn’t mean people aren’t allowed to analyze the ironies and point out things for others to consider.
I understand the point you're making, about how the "old world" perceived magic, but these perceptions don't work anymore on the modern world.
The modern perception about the unknown is that it can be, or will eventually be known. And that it can be studied and described. So the modern day idea about "magic" in fantasy settings is just a softer science. Which is what all the examples you've given were doing anyway, they just had less accumulated knowledge to work with. To me it's like saying that astrology and astronomy are two different things instead of one being a primitive version of the former.
Also, I find that phrases like
>Magic is a way of looking at things. It exists within the mind’s eye. It is what you make of it.
are really gay.
>but these perceptions don't work anymore on the modern world.
Well, yes, because they’ve changed, as I’ve mentioned here
The magic doesn’t go away, it just becomes something else.
Modern man is looking for magic in all the wrong areas—unreal entertainment mostly. But make no mistake, the modern world is an Atlantean one. The internet puts any antiquated notions of the Akashic records to shame. The future is more magical than the past. Mathematical diagrams today would look infinitely more esoteric than anything a past man could come up with. Modern science is itself an evolution on past magical thinking.
>astrology and astronomy
Astrology and astronomy were synonymous far enough back, similar to alchemy essentially being proto-chemistry laced with spirituality hocus-pocus (“if we can transmute the materials of the world surely we can transmute the human soul”). Eventually you shave the imaginative woo-woo fat off, and what you are left with is truth.
Galileo refused to separate astrology from astronomy. He would seriously discuss whether a Leo should date a Gemini. He was still amongst the brightest of his day.
>Also, I find that phrases like * are really gay
Tough. Magic at its deepest is psychological. Magic can only exist with a perception to consider something magical.
Which brings me to another vital point—hard define something as magic to the detriment of anything else out there that can be described as magical.
What happens when something more bewildering and fantastical (magical) shows up in a land where explicit Magic™ already exists.
Do you see the issue?
The fact that magic is different per the creative authority/writer, just affirms the overwhelming obviousness of it.
>He would seriously discuss whether a Leo should date a Gemini.
He probably believed in magic healing crystals too I bet lmao
Again, I don't see the need to call the unknown "magic", but you do you.
Besides, how would video games, or any media, do magic justice according to you? Because we only create with what we already know, to a degree. Is Lovecraft's "man, it is indescribable how many tentacles that mf had" the kind of "magic" representation you are looking for?
>I don't see the need to call the unknown "magic"
It would be dishonest otherwise. Mystery makes magic. The more alien the magic, the better.
Really. Ask yourself. What does the occult mean? The esoteric? The arcane? The eldritch? What does mysticism denote? Mystery! What sounds like sorcery? Secrecy!
In the end, everything meets, and a world of science is a world of deconstruction, and stage magic is, inherently, isolated wonder/mystery. Honest dishonesty. The man with access to alien accesses/capabilities is very much indistinguishable from a magician. So it is with initiation and mystery cults, etc. It may not even be magic to the initiated.
Hiddenness and the unknown is very much a thing with magic. You don’t ask a magician for his secrets, do you?
The point was the "unknown" serves as everything you said while "magic" is shooting fire from your hands. Because in media there is no point in being this deep into what magic means/meant in the past.
I'll ask again because it's why you started this conversation:
>how would video games, or any media, do magic justice according to you?
If enough people can shoot fire from their hands, it is no longer magic. Kind of like how elemental bending in Avatar isn’t considered magic—even though it totally is to the viewer. Magic is, again, relative as well as subjective. Perceptive.
>how would video games, or any media, do magic justice according to you?
I’d try veering away from obvious, in-setting mechanisms. Player characters aren’t as aware of how things work as the people playing them. First-person horror works particularly well with magic in this sense, as it is more of a momentous matter. Magic is at its best when it is scary, inconclusive, and about risk.
Outside of that, it is difficult, as games are more often than not a matter of [pressing] to do things.
It's impossible to do otherwise in video games.
>Magic isn't magic
You disgust me anon.
Imagine going out of your way to be smart on a dumb ass board like this one.
It’s like sipping fine chateau wine in a ghetto.
>hur dur fedora brain is smurt
i hope GRR chokes to death on a chicken bone before he finishes his book so I can watch ASoIaF gays cry
I'm a fan of the books and I also hope that happens. That fat homosexual deserves to have his legacy permanently tarnished for being a useless fricktard who can't finish a book in ten years.
>permanently tarnished
Lol, he lives rent free in that thick noggin of yours. He won. He doesn’t give a frick anymore.
>tarnished
carlos
Him dying before he finishes the books is just revenge for all the ungrateful shits. Also, his world thrives on mystery, so it’s appropriate that they go unfinished.
Suck me.
he's right you know
arx fatalis
Sauce?
They should make King's Field 5 instead
why does anybody believe OP again? Don't know why we're acting as if this is even legit, I stopped reading the second part because I quickly realized it's all meaningless vague shit.
My dad works for OP and he confirmed this is legit
The image is AI for sure. Look at the hand holding the lantern.
Hold an object in that position and look at yourself in the mirror. Your hand will look exactly like that, and its size will be the same.
In terms of anatomy, there is nothing wrong in the entire picture. The only suspicious aspects are the amount of details on the jacket and the fact that the pic is blurry.
>heavy emphasis on magic and spellcasting
Who the frick uses magic in souls games? Git gud or go play Hogfarts Legacy or something.
>heavy emphasis on magic and spellcasting
it will be shit
Does it also feature Body Type A/B?
>game takes place in one huge city
i fricking love this shit. curse of the crimson throne is my favorite pathfinder AP
Sounds like Kino
Call me when there's gameplay instead of a single image and a wall of text.
I'll maje sure to. What's your number?
>more roll souls shit
Man...
>Fromsoft doing another Fromsoft game
What do you want them to do? A bus driving simulator?
Something new, would love another survival horror like Kuon, or maybe horror in general, they would absolutely nail the visuals.
They used to make other shit that wasnt just souls yknow.
They made Deracine which was radically different than their action RPGs and they also made Sekiro which isn't an RPG at all. BB has many distinctions that made it feel fresh from the DaS trilogy and AC6 is coming out soon. If you want a horror game then go play one that's made by another dev. From is not responsible for making a game in every single genre. They're good at action games and action RPGs so that's what they focus on. With AC coming back we now have a new action TPS.
DARK SOULS 2 BROS WE ARE GOING HOME
>ctrl f open world
>only mentioned in the op
im sick of this literal waste of time ruining games
normalgays get out
This is literally word for word taken from a reddit troony with 0 evidence. I'll give you points for the image, but yea this isn't real
The real leaks for Elden Ring came from reseterra, which is basically troonylands. You just have to accept it bro, leakers will post their stuff on reddit and reseterra, not Ganker.
imo
kek these Threads are derailed so fast.
last time it was Bloodborne vs ds2 movesets now its defining magic.
A thread is always derailed when someone describes the nuances surrounding something that is suspiciously like religion. (Magic is like religion in that nobody can agree on it, even when it is summarized perfectly). It also inspires imaginative structuring, which will attract bias.
I'm pretty sure the real magic is the friends we made along the way
Fake as frick, frick off
People said the same thing when the Godskin boss and the iron maiden were leaked. Just saying.
qrd?
the Godskin boss and the iron maiden were leaked, people said the same thing
yeah, you repeated the same thing bro, and I couldn't find shit about it the first time either
Should have started browsing Ganker before 2021, newfriend.
People said the same thing about Project Beast right up until we had actual honest to God footage from the prototype.
We also had Aztec Souls but that never came to be.
Take it with a grain of salt.
Rykard concept art was also leaked.
Why didn’t they just give Bloodborne a proper magic system? It would have worked so well too.
W H A T E V E R …
You homosexuals called the AC6 leak fake, remember?
Muh Galahad3030 or whatever.
Shit gets leaked here all the time, you homosexual Black folk are so obsessed with having the edgy reply so nothing fails traction.
>magic
You didn't eat the game
dude
wtf are the stupid fricking moronic "desu" triggers man, it's so dumb how ill randomly say it sometimes, I look so goofy ahhh
Why obsess over magic?
Cuz it's cool and magic builds have always been boring in souls games.
I am more obsessed with the autistic semantics of it.
Such as with Dungeons & Dragons players.
—“What foul sorcery is this?”
—“Um, ackchyually, the enemy identifies as a Wizard, so it would be ‘What WIZARDRY is this?’, you bigot. Respect their profession.”
—“What the frick? It’s evil and heretical and I don’t like it, therefore witchcraft.”
—“Um, ackchyually, a Witch is a female Warlock who makes pacts with-“
—“…..Please shut the frick up”.
These people failed critical thinking and cannot be saved.
>Another line of made up piece of gameplay info is added every time this fake garbage is reposted.
This is an interesting collaborative wishlist concept then.
We repost that every day and every day we add something new. Who knows where that will take us, anon?
>Will follow the Soulsborne formula with a heavy emphasis on magic and spellcasting.
WIZARDBROS, OUR TIME IS NEAR
>Black folk are really going to be excited for another Dark Souls rehash in another dying/cyclical world where your character is the chosen/not chosen one where you do nothing but fight enemies and all the "side quest" npcs die because lol
Please never talk down to Fifa or Maddengays ever again. You drones ate no different.
The leak describe the world of Spellbound as very alive, not decrepit and dying.
>Please never talk down to Fifa or Maddengays ever again
why would I respect brown people
Science ‘transcends’ magic by way of it being, at its simplest, repeatability/reproducibility.
But science is also magic. TRUE magic. If it is truth, in-theory, then how is it not true magic?