>Net Sales: +14.4%
>Operating income: -78.5%
>Digital Entertainment Net Sales: +16.4%
>HD Games sub-segment sales up due to FF16 & FF Pixel Remasters but profits down partly due to amortization of development costs.
>MMO sub-segment down YoY
>Games for Smart Devices/PC Browser sub-segment down due to weak performances from existing titles.
FFXVI wasn't the silver bullet they were hoping for.
But the troons here told me that FF16 sold amazingly
>But the troons here told me that FF16 sold amazingly
They also told me that 14 is carrying the company lol
meanwhile bg3 proved that turn based is still popular
its over...
turnbased in ff16 would have changed nothing sales wise because it would still have been stuck on ps5
Only 13% of the PS5 playerbase played ff16, including the demo
Cope you vile fricking troon
Uh...yes? that's the point of that anon? Are you okay?
13% is a lot.
Zelda TOTK sold 18M with 120M consoles install base that's roughly 15%
13% including the demo, you fricking homosexual.
Also install base is fricking cope.
Now here's the thing, anon: if it were turn-based, I would've bought it. I wouldn't want to play a worse Devil May Cry with inferior mechanics/gameplay. I'm sorry, I'm a Lufia II and Shadow Hearts enjoyer. I have a refined taste for JRPGs. These games are called turn-BASED for a reason.
This. Why they thought old fans would want the series to change into an action game and the new fans would want a halfassed DMC clone is still beyond me. Save that shit for spin-offs like SoP.
blablabla you didn't buy octopath traveler either turnbased gay
Not him. But I've bought all of Asano's games.
plenty of other generic slop for you to play. go do that instead
You woudn't you think you would just like he the woke gays think they'd want a see Captain Marvel and this nuMarvel goyslop shit in the cinemas but nobody is going to watch it.
Same shit with the witcher TV series, wheel of time and all the other ruined properties because uhh of course I'll go see race swaped lgbtiq++- characters.
And then none of them do because it's inferior product.
16's problems aren't that it's not turn-based; it's that the story sucks and has massive pacing issues.
To be everyone has been saying ff story sucks since the fandom online is the most cancerous one, they are NEVER happy
Make a turn based ff17 and you will get 80% of negative comments because of some nitpicks
It's gonna be fun seeing ff9r threads
>UGH FF9 WAS NEVER GOOD
>UGH I HATE THIS STORYLINE
Tales of, trails, atelier and ff treads are so cancer i cannot blame companies for going gacha. Frick those eternal Abe Simpsons
I mean. IX was always kind of bad, it's just been propped up by people who felt alienated by VII and VIII.
This is said for every ff
Hell last ff5 thread was full of ff4 vs ff5
This is Zelda fandom logic. Where this game is worse than others for arbitrary reasons because it was different from what they liked instead, despite being up there with major fan favorites in sales and being a very beloved entry by most others. IX has issues, but I absolutely fricking abhor VIII, and depending on the thread and context, a fair number would agree or disagree with that.
People dump on XIII or XV because it's an easy target and you won't find many people openly disagreeing with arguments about their problems, but there isn't a "bad game" in this series mainline-wise. It's spinoffs and sequel material that tend to go into the trenches, like Dirge.
I would say dirge is cringe kino and fun as frick. The issue is just being a tps of the 2000s. But could easily get a gameplay revamp. I have far more problems with things like CC.
>but there isn't a "bad game" in this series mainline-wise
II and III before their remakes/re-releases
there's something to appreciate with II even if most people will brush it off entirely but I can agree it earned the black sheep status among most fans until re-releases, and most people didn't mind III besides some of the job requirements for certain bits until crystal frickin tower
I think they key difference is that both XIII and XV felt like bad games or at least downgrades compared to the previous entry. XIII linearity was a huge slap to the face, and XV tech demo feeling along the changes during development hell made many judge it poorly even before release.
The main issue prople have with newer Zeldas (despite the Zelda cycle meme) is that they're different than the previous game, usually in tone andain gimmick, not worse. Skyward Sword did feel like a downgrade, which is why it is considered pne of the worst Zeldas even when it's a competent game.
Hell, even botw, which I think was mid, still consider it an amazing game above xv or xiii because you can tell the flaws of BotW are a consequence of an actual attempt at introspection for the franchise, they really tried to rethink what a Zelda game is and how to convey the sense of adventure and puzzle solving, compared to FF later obsession with the characters themselves and not their journey.
>People dump on XIII or XV because it's an easy target
because they're terrible games that kinda killed the franchise
>Where this game is worse than others for arbitrary reasons because it was different from what they liked instead,
>despite being up there with major fan favorites in sales and being a very beloved entry by most others
Sales and being beloved doesn't mean its a good game you are just using the "what people liked" that you said it was a bad thing
Atelier threads are alright. They get shit on by non players who are offended by Ryza.
fffix was never good.
I'm a massive turn based fan and it's basically this. also FFXVI is much too easy.
but I still think it's important to make fun of Yoshida for saying they HAD to make it action to sell copies. it's just not true.
It's weird that he thinks GTA was successful due to immediate response to button presses and not that it appealed to fricking wannabe gangsters and shit.
It's funny how the more expensive the budget is the more it absolutely NEEDS to be third-person action slop
Like there's a money threshold between something interesting and generic AAA shit
Right ? Just look at nintendo games
I need a $200 Billion budget game about Peach that's a over-the-shoulder third-person shooter
It also needs GaaS elements
sounds like totk, dlc will come soon
>sounds like totk
If you wanna be disingenuous I guess it would
>sounds like totk
a game without gaas elements and small budget?
It has dlc and is aaa
>It has dlc
it probably will hit it wasn't even announced yet anon. that also doesn't means gaas
>AAA
in pricing alone to be honest. the game definitely didn't have the budget of one
huge marketing and hundreds of devs working on it for years, it does have a big budget
>huge marketing
Honest question, where?
>huge marketing
anon people before launch were complaining that the game didn't have proper marketing/we didn't know enough about it. ffs we had people deny that there would be an underground map and multiple threads discussions that
>hundreds of devs
much like every zelda game really
>anon people before launch were complaining that the game didn't have proper marketing/we didn't know enough about it
This was such bullshit because 16 was appearing at every fricking event like Deathloop. At some point people just stopped caring about trailers. If there is one game that barely had marketing was actually 7R because it didnt need as much.
>At some point people just stopped caring about trailers.
This was me, didn't help that Yoshi was going around the country to shill too
What turned me off is how yoship said stupid shit at every interview. How the game couldnt have side content of minigames because it was supposed to be serious.
Then the game releases and there is fricking nothing to do in the map besides opening shitty chests.
2+ potions and magicked ash for you.
2 gil is all I can give you
Not even this.
His idea they need to copy dmc, a franchise that always sold less than FF and is part of action games, a niche that always sell less than mainstream rpgs, is so fricking stupid.
How the frick you see witcher, cyberpunk, gow and all those other games going hard in rpg mechanics and decides do remove the rpg of your rpg franchise.
Can we all just accept he is a fricking moron now please? He has no idea what the frick he is doing.
Square Enix are also dipshits for thinking that the heavily-PC crowd who reveres him for his fluke redemption of FF14 would meaningfully transfer over to buy into the PS5 ecosystem for a DMC clone.
then make cheaper and better games. it's quite literally a win win situation.
actual monkeys
This. I am tired of people not giving the story it's just clique. I was extremely hyped and after the prologue, I thought it would be the greatest story told, and yet they dropped the ball hard. The characters were the dullest that I wished we got cringy anime characters instead, pacing (especially the second half) and the overall tone of the story was just dreadful and boring.
Yep. They should have stuck to the GoT edgy shit instead of whatever the frick they where trying to do with Ultima.
No, the problem is that Yoshi went out of it's way to basically piss off anyone who still liked the franchise up to this point.
That's not mutually exclusive from the other issues.
Everything about XVI was a ticking time bomb waiting to blow up in SE's face.
Most of the normalgays being tricked in buying it thanks to hype culture and bear meme will abandon it halfway through tho. Gameplay is the opposite of what zoomers and streamers want
They won't complete it because its a game with 300 hours, but the game its easy and full of dialogues and scenes and battles with mixed elementes from Divinity 2. Its the western equivalent of Persona
I wonder how many copies bg3 sold, Cyberpunk had 4m pc preorders peaked at like 900k concurrent on Steam
No its just normies who got brought into the novelty of bear fricking, in a few months no one is going to give a frick.
Shazam troony lmao
>pokemon sells millions so that means people want turn based
16 failed because of setting not because of le turn based le rpg le shit etc. So called worst games in the series such as 13 and 15 sold 10M. Meanwhile games like 12 or Tactics are stuck at 4-5M range. 12 and Tactics are FAR more RPG than both 13 and 15. Tactics is turn based even. People don't like those games because of setting, not because of gameplay. If 16 was set in techo futuristic setting like 15 or 13 or 7 or 8 it would've sold gangbusters.
FF13 is no less of an rpg than previous FF titles.
Its an ATB game like all the others.
>3 jobs per characters
>You don't even control all the characters for vast majority of the game until they finally meet towards the end
15 was a disaster, every other turn-based gave more profit than it
Let's not delude ourselves, normies are now way too stupid for turn based games, they need that action even in genres that don't gain anything from it.
I wonder what would happen if somebody in an executive meeting pointed this fact out
BG2 outsold FFVII
I don't understand why people pretend that square enix isn't making turn based games anymore. DQ11 was turn based, they release a shit ton of remasters of turn based games, they release smaller games like triangle strategy which are turn based. They just don't want FF to be turn based anymore. They didn't want that since fricking FF12.
because FF is their only important product dumbshit
12 and 13 had vestiges of turn based combat in their systems but 14/15 is definitely when they decided to throw it out completely for mainline FF.
>shit ton of remasters of turn based games, they release smaller games
People want a big turn based FF game from them, not indie tier games. That's it.
TS, Octopath and some few other games they did are fun but it's not the same.
Death to Squeenix
forspoken slurped up all profits by bombing
Forspoken is already factored into q4 fy 2023
this is because of ff16s failure which is q1 fy 2024
income: -78.5%
oof
Oh nononono yoshitpissters we keep losing
income: -78.5%
HOW IN THE ACTUAL FRICK
DIDNT THEY FRICKING SCRAP ALL THE WESTERN DEVS
The Western devs were making small profits even when they weren’t releasing games.
shartspoken and flop sloptasy 16 back to back do that to you
>The re-releases of I - VI had to carry the entire quarter
They will learn nothing from this and fund more Flopspokens and FlipFlop XVIs.
Man I can't believe just simply claiming sub-par sales of FF16 are actually excellent and meeting expectations doesn't actually increase income.
bankruptcy soon
Please. Please. PLEASE.
I beg a these devs.
Stop fricking falling for the AAA BLOAT scam.
It's unsustainable. And a god damn exusivity check from Sony won't help offset shit. Flopspoken is dogshit and 16 must have garbage ROI.
they already make mobile games
>devs complain about BG3, a game by an AA company with AAA budget for the first time, because it will raise the standards of the industry too much and increase production values
>But not complain about the stupid amount of fluff they keep adding to every other AAA, like GaaS, enforcing open world, celebrities, excessive amount of cosmetics, overfocus on difficulty and accessibility choices and many more that does make both development time and cost skyrocket
Companies keep insisting dev time and difficulties have increased a lot, but have you tried not being so ambitious if your goal is to make bland bread? Like, every 5 years or so a new indie game made by a fattie in a basement comes out that shits on every other AAA game and becomes the new top worldwide seller, yet big companies still think burning money is the way to go. I feel like at this point, the amount of projects with a budget of 100M or more that flopped exceeds the projects that did succeed.
Idk man, have you tried to do the Nintendo way of making smaller, ganeplay focused games? That way if your game flops, like many of Nitnendo games did, you don't care because lmao it had a 400k budget, who cares.
They try to sell us a 25 step guide on hoe to peel potatoes and then get mad when someone does a 30s youtube tutorial on it.
Blame the urge to please investors and shareholders combined with the idea that things can keep going on forever in one of the most lucrative businesses on the planet. The idea that every new console generation needs more time, more budget and more HD to squeeze as much as possible out of the hardware is entirely arbitrary and likely a mix of both overambitious project leads combined with publisher agreements and backroom deals.
This industry is headed for an inevitable crash, independent of the world economy though certainly not unaffected. And when that happens, either gaming dies real hard, or everyone is going to have to tremendously downsize hard and dress it up as a "renaissance era" of nostalgia. Funny enough, Square could probably get by on more budget HD-2D projects and nostalgia like they have been if they stopped pissing away so much money on failing blockchains and really dumb projects.
A lot of it unironically has to do with the modern, capitalistic culture that the corpo world is built on.
You how companies run on fiscal years, who in turn are divided up into quarters. And all performance, aka profits, is rated for each quarter and fiscal year. And if the profits are high enough, the CEOs and project leads get bonuses. Exponentially tied to said performance.
Thing is the system is super fricked up. If you spend 5 years bleeding money out the ass. That will put a fire under your ass and jeapordize both the company at large and your position within it.
BUT if the project you lead, during the following 6th year, makes that fiscal year more money than any fiscal year has done in company history. You'll get the highest bonuses in company history. Insane bonuses. Insane amounts of money.
And you'll get this even if the record breaking fiscal year does nothing to compensate for the prior fiscal years that all bled money leading up to it.
A net loss in profits spread across over half a decade. Rewarded by accolades and insane bonuses.
Bonus-maxxing is truly a blight upon modern capitalism.
Why are bonuses a thing at all?
They are literally sustained by gacha and mmo money. The whole AAA thing has always been just branding so they can sell the next gacha/make the next ebin reference in FFXIV
Bought out by Sony soon
>Bought out by Sony soon
At this rate, there's going to be nothing worthwhile for Sony to buy.
What happened to being all in on blockchain and NFT scams?
Forspoken is the problem, because that shit game bombed hard, Barry.
Forspoken is already calculated into q4 2023 you moron
this is Q1 2024 and because of ff16s flop
>Forspoken is already calculated into q4 2023 you moron
>this is Q1 2024 and because of ff16s flop
incorrect. the results of financial movements in big companies are delayed. these results represent chiefly forspoken
next quarters results will represent chiefly ffxvi
don't call people moron when you have a child's view of the world, thinking everything happens instantly like your little bing bing wahoo toy world.
>FFXVI wasn't the silver bullet they were hoping for.
Data is up to the end of June. Only a week of sales is included
>Data is up to the end of June. Only a week of sales is included
That 3million shipped they've been bragging about for a month was achieved in 6 days so even if it's reached 4m at least 75% of their sales were in June.
>only a week of sales is included.
TOTK sold 10 millions in 3 days. Why cannot the "best jrpg series of all time" can't do the same?
You homosexuals don't understand how this works. This is not about giving money for the company, we are literally witnessing money laundering. FF16 team and the poor souls who worked on forspoken didnt see a dime. This is how it works:
>We need to make a game
>Team makes a game
>Ethics Department (even capcom has one now) comes: "uhhh... we need representation"
>Insert Epic/Snoy deal here
>games flop, but the money for the deal is given to the one who accepted for esg points
>In ff16 it didnt even gain pedotera favor since it didnt include their favorite monkeys and is not a feminist game = bad publicy (nintendo games get a pass, unlike other weeb japanese games so even if other games go the nintendo route with waifus and no nigs they wont get pedotera marketing, since nintendo and snoy have some people from pedotera bought
Forspoken (as well as other snoy games) have a ridiculous budget. Add diversity hiring and you get a mediocre product with most of its budget disappeared. Boomers in charge has been getting miny from snoy/epic, but the money to cover for those loss wont even reach the team, it goes to the executives (this is also why you see so many ugly western games, it's faster and easier to get more money by making some fast mediocre product and add nigs everywhere to get ESG funding)
Tl; dr: someone is obviously getting favor money for their personnel account
I haye resetera with a passion, now all of them are
>uh this is what happens for ignoring your public
homie what? You are the ones forcing japanese companies to pander to west (except nintendo because it pays you)
what does resetera have to do with this?
yes I know some trannoid devs post there but that shit's nowhere big enough to affect big stuff, it's all ESG and homosexual boomers / millenians working at the companies
>uhm, actually it's 5D chess!
Occam's razor
Time to bring back Sleeping Dogs
That game gad a ridiculous budget, only hidden by the fact it switched publishers (ABK to SE).
>Net sales up YoY
>operating income down, partly due to amortization of development costs
Translation: FFXVI sold very well, but Forspoken flopped hard
Nothing's really pointing to it doing well though. Sales numbers across the globe show it floundering something fierce, especially Japan's.
This is cope.
>anon is still clinging to this image while SE just reported that operating income cratered thanks to XVI's development cost being so high.
l o l
ff16 development was already done in that quarter
Anon please stop posting, you're just embarrassing yourself.
ff16 was made in 2 months ? l o l
I think his point is how operating income get massive boosts with game releases, not losses. This is what doesnt makes sense.
Japs have never cared about souls shit, they didn't get the viral advertising campaign that made dark souls 1 popular that english speakers did.
Elden Ring did amazing numbers in japan compared to its predecessors while FFXVI was a disaster compared to past mainline Final Fantasy games
Forspoken was already factored last quarter you stupid frick
This is talking about ff16 which flopped and failed to recoup costs and specifically calculated all in this quarter
kh4 is coming
they have nothing to worry about
you're delusional for doomposting on one of the biggest AAA devs as if they're ubisoft just because maybe 2 new games didn't live up to sales of the voices in your head
for anything you want to say about xvi it ultimately doesnt matter as they've said they were pleased about its sales
income: -78.5%
>-80%
-80%
>-80%
-80%
>-80%
-80%
>-80%
-80%
Can we now put a rest to
>it doesn't matter that ff16 flopped because it's being paid by sony (not true)
narrative?
See
The money is for money laundering. Western companies do this too which is why you are seeing Ubisoft and ND losing developers, but nips wont ever point to their corrupt bosses
So much for SE bucks
HAHAHAHA
*sony bucks
It was a big mistake giving FFXVI to the MMO team because now expansions will take more time, the gap between Endwalker and Dawntrail is the longest they had between expansions.
oh as opposed to the wonderful management of XV? jesus christ get a grip
Huh? who is talking about FFXV dipshit?
me
i brought it up in my post
maybe re-read my post a few times if you need to
Posts like these are the biggest indicator of how completely deranged you frickers are. What part of that anon's post made you think you were talking to Bazztek you fricking lunatic? He expressed concern about the patch cycle for XIV taking too long because it's SE's most reliable moneymaker. Fricking idiot, have a nice day. homosexuals like you are turning this board into a fricking mental asylum.
Nta but ff14 has like 6000 hours of content plus the new free trial adding another expansion
I dont think its going to affect much
Endwalker has been content starved and the community is starting to feel it
i know i wasnt talking to bazztek as he wasnt sperging out about the mmo
chill out bro
>I-i know i wasn't talking to bazztek i just tried to refute his post by making fun of FF15 unprompted because.. uuhhhh...
because of his management comment
>Operating income: -78.5%
>xenoblade 2 up 250k units
Feels good man.
When they are buying the xenogears rights from Square?
Anon stop, you're making me want Square to fail even more so they might consider doing such a thing
They sold Tomb Raider and Deus Ex for pennies I'm sure Xenogears isn't that expensive specially considering you can't make a sequel on your own
You should legit stop being delusional. SE wont sell gears. Their western ips were not developed by them from the start. Comparing them with gears is stupid.
Nu Lara generate more yearly revenue in the porn scene than xenogears ever did
Not really, their western studios were more like an albatross.
Wrong on all accounts. Square fired the guy who sold those IPs in the first place. Even """flops""" such as Mankind Divided turned out to be success for them. Only real flop from those western studios were Marvel games.
>Square fired the guy who sold those IPs in the first place.
Source?
https://kotaku.com/final-fantasy-square-enix-ceo-nft-crypto-blockchain-1850184312
I bet the new CEO will sell more ips he is just another NFT gay
Are you talking about the ceo?
lmao you have no idea of what you're talking about.
Those studios were located in the most expensive places of the planet and were never worth it that much, embracer bought them ant the first thing they did was close whole studios and rent them to microsoft to cover their costs.
>and were never worth it that much
Embracer sold the Tomb Raider movie rights(just movie rights not games) for triple the price Square sold all those IPs. Guy was fired rightfully so. Imagine selling those iconic IPs for pennies.
Still using that shit source
I will enlighten you, that thing was never confirmed, or the currency. It was supposedly in another currency so 600m of monopoly coin would be worth shit
You should stop believing in everything you see here.
At this point, Monopoly money is worth more than the Japanese Yen.
So at least i think you admit how you believed in a fake report. Next time check the source and dont take kotaku's report at face value.
Never confirmed if the value was that. People just saw that "leak" and pretended it was dollars
Flopspoken really killed them eh
and FFXVI was the last nail in the coffin
I still wouldn't really say 16 failed since they were still confident enough to post sales numbers and continue advertising the game post-launch. Meanwhile Shitspoken was dropped the moment it was launched, definitely costed more money to make and the only thing Square has mentioned about sales was "lackluster."
>I still wouldn't really say 16 failed since they were still confident enough to post sales numbers and continue advertising the game post-launch.
meaningless, you would do these things no matter what
it failed, objectively speaking. it didn't recover costs. this is knowable. it isn't some hazy thing you need a crystal ball for
it absolutely covered costs with sonys money
sony paid for 1 million units
If it did then the operating income wouldn't be in the dump. SE's mobile games make them more than what the current OI is.
it did not cover costs. 200m+ budget and 3.3m lifetime sales
this is knowable and objective. it isnt an argument
Do you have a source for the 200m+ budget or are you just estimating? As for income if we assume they got a generous cut from their partnership with Sony as their publisher of 70%, 3.3 million sales at $70 a unit we get a little over $161 million. Which is probably not enough even if you're overestimating the cost.
you think they just make all the money from the sales, dude?
$200m is a low estimate for FFXVI btw
i'm coping so hard i'm telling you that you will see worse results next quarter becuase of ffxvi
stupid fricking little child
god im so sick of little kids here youve never had a job, talking about corporate financial results, go play amogus ok? mommy charged your tablet
>i'm coping so hard i'm telling you that you will see worse results next quarter becuase of ffxvi
>stupid fricking little child
>god im so sick of little kids here youve never had a job, talking about corporate financial results, go play amogus ok? mommy charged your tablet
No kidding, FF16s sales have dropped through the floor. The sad part is this will be SE's best quarter for the year unless FF7 Rebirth is released just before April 2024 to give them a last 2nd boost. Or if they are the ones developing the Super Mario RPG remake and not just licensing their characters to Nintendo.
>not just licensing their characters to Nintendo.
there is 0 chance square has the rights to smrpg characters
They definitely have the rights to Geno and Mallow.
I thought they did have the rights to original characters like Geno
NTA but the do. To the original characters that is, not the ones that already existed. SE has a copyright for Geno in the first Mario and Luigi game just for a small cameo.
FF16 flopped
Forspoken is already acclimated for in fy 2023
I think the marketing costs for FFXVI is a lot higher than people suspect, but were just ineffective so people think it didn't cost much.
the absolute state
>still on the NFT train
Lmao Japanese boomers are way more moronic than American boomers.
We say about women, but male boomers should never be in charge of everything, they are always out of touch or boycotting the younger men
These repeated failures couldn't have happened to a more deserving company
SE is so fricking moronic
the FF brand has been so badly damaged thanks to XVI
they really should've to sell the Final Fantasy IP to other japanese companies before they completely bust it to the point of no return.
>mistwalker acquires final fantasy
>sakaguchi steps out of retirement
Imagine.
>the FF brand has been so badly damaged thanks to XVI
Not 13 or 15 or 7R?
straw, camel back
Well those games actually made a proft, so nope.
You're a moron.
>shut down all the actual million arthur games to focus on fricking nfts
FFXVI would have sold twice or more if it was on ps4 and pc too
Teams are fine, it's the ones controling the company who dont know how to manage their ips
Fire the boomers and it should be easy to recover just like Capcom did
>and it should be easy to recover just like Capcom did
Anon. Rise is the only thing they've made as of late that's making money. They hyped up Exoprimal for months only for it to collapse on release, Street Fighter VI is barely doing better than Strive, a far more niche franchise, and Pragmata is such a mess behind the scenes that it had to lose a release date.
>BUT MUH CAPCOM
>meanwhile in reality
>https://www.capcom.co.jp/ir/english/business/million.html
Pivoting hard into PC was one of the smartest things nuCapcom has ever done.
Exactly. Capcom's trick was firing those boomers and keep hiring new talent, that's why DMC, SF and RE are still alive. Also being as available as possible, making people recognize Capcom and knowing they can count on them
You wont get le re9 PS5 exclusive or epic exclusive.
all capcom games are 10€ on steam lol these numbers are irrelevant
cope
capgod is honestly so based for releasing such numbers publicly in a easy comprehensive list
can any other company lay claim to such feats?
what cope just check steam moron
aaahahahahha
Capcom makes most of my favorite games and the fact they ditched consoles around the same time I did just solidified them as the absolute GOATs of vidya development in my minds. What a bunch of gigachads
which capcom game is not on concoles ?
Wording was bad. They are still releasing games on console, but they make sure everything is on PC as well, completely eliminating the need to own one for me.
Consoles are outdate. You only need PC and Steam Deck tbh and I'm playing more on deck than on pc lately
Only thing I'll buy will be Gaben Portables
demake is still bad
God, can you imagine how fricking hilarious it would be if Capcom revived Breath of Fire and it outsold FFXVI?
It's not going to happen, but just pretend for a moment.
I still don't know what they were thinking with Exoprimal. I know it's just a shit project to trin new hires on but they could've gave us Lost Planet 3 (the real version).
Same thing with RE:Verse or REsistance, honing new talents while gambling that maybe those throwaway GAAS projects could actually strike gold.
>MH and RE are so successful now that it lets them waste shit on GAAS games for the 1% chance of striking gold
>but on the other hand it's giving us stuff like Pragmata and DD2
>implying RE4 sold bad
Also their old games keep selling hundreds of thousands every quarter. When combined that's multiple million copies every quarter.
>Capcom sales figures for June 30 2023 (Previously March 30 2023)
>Street Fighter 6 - 1.9 million units (New)
>Resident Evil 4 Remake - 4.9 million units (1.2 million additional)
>Monster Hunter Rise: Sunbreak - 6.1 million units (700,000 additional)
>Resident Evil 2 Remake -12.6 million units (700,000 additional)
>Resident Evil 3 Remake - 7.6 million units (600,000 additional)
>Monster Hunter Rise - 13.2 million units (500,000 additional)
>Resident Evil 7 biohazard - 12.4 million units (400,000 additional)
>Resident Evil Village - 8.3 million units (400,000 additional)
>Devil May Cry 5 - 7.2 million units - (300,000 additional)
>Monster Hunter World: Iceborne - 10.5 million units (300,000 additional)
>Monster Hunter World - 19 million units (200,000 additional)
>Capcom Arcade Stadium - 1.3 million units (200,000 additional)
>Street Fighter V - 7.3 million copies (100,000 additional)
>Devil May Cry HD Collection - 1.5 million units (100,000 additional)
The fact that capcom sells their games so cheaply and still sell so slowly isn't ideal. Nintendo's games do better numbers and they're more expensive and on less platforms
Only games like pokemon, mario and zelda sell because the fans are kids and pedos. The rest like smt5 or xenoblade sell average, which is why Atlus went to microsoft now, so they can release the games multiplatform day one and not snoy or nintendo exclusivity deal
>The fact that capcom sells their games so cheaply and still sell so slowly isn't ideal.
How new are you?
Back in the first half of 7th gen and earlier, like over 80% of yearly sales were titles released within 1 year, including re-releases, since that's how they made retailers to stock up on physical copies. Now it's the opposite. Thanks to digital distribution and sales, games actually sell well even after more than 1 year from release. Not to mention digital distribution gives higher cut for publishers/devs.
Nothing like spinning success around into failure.
Capcom isn't as big as FRICKING NINTENDO
>Street Fighter 6 - 1.9 million units (New)
holy shit SF6 flopped hard
like 6 people make fighting games anon, costs vs profits
moronic tendie.
>Street Fighter VI is barely doing better than Strive
LOL
it already outsold that game 4:1 and it looks like its actually going to have very strong legs.
>actually going to have very strong legs.
like chunners?
sadly her legs are obese rather than muscular now.
>Fire the boomers and it should be easy to recover just like Capcom did
Capcom =/= Square Enix.
One makes short yet highly replayable and evergreen games with a proven formula that doesn't give a shit about the story and releases every 2 years.
While Square makes a 30-hour cinematic game that doesn't have a proven formula and comes every 5 years with mixed reception and with no legs in the long run.
Square Enix's development isn't sustainable.
>doesn't have a proven formula
That's the thing. It does. The formula was invented in snes days and ps1 games proved it.
I would go as far as to say FF12 was the formula to go with, maybe even make it a bit actiony, but that ship has long sailed. Square seems to hate turned-based for some reason.
>FF12
If you tweak the shit out of it, sure.
>considerable downside risk
We're never getting Forspoken DLC2, are we?
>a fifth, potentially even upwards to a fourth of the entirety of the company's overall proceeds were poured into some CEO's pet project of a game that was an absolute sales disaster
I hope heads rolled for this one. No one that stupid should be in charge of any company decisions, ever.
>CEO's pet project
Ex-CEO more like. It would've been better for the current management to just cut their losses entirely with the Forspoken DLC just like what they did with FF15 DLCs.
The CEO literally filed for resignation shortly after the bomb, and after FF16 the new CEO is ditching Sony exclusives.
They made an expansion for forspoken
https://store.steampowered.com/app/1819222/Forspoken_In_Tanta_We_Trust/?snr=1_5_9__405
"The only things to note are a teasing ending for the next game which will never happen"
>they fricking added a sequel hook
This DLC was planned before release and SOLD as part of the game deluxe set, they were legally forced to released it even if the game was a complete failure.
I wish they'd done something a little more wild with this DLC given how few people would even see it, let alone play it. Closing with sequel bait was extremely weak.
Again, PLANNED BEFORE THE RELEASE, I am fricking sure most of it was already finished when the game came out.
XIV on its way to EOS
XI is still up. XIV will still be up longer after your death
>New titles were unable to offset weak performances from existing titles
Now that’s painful.
FF16 isn't out on PC yet.
Square Enix doesn't have any investors other than Square Enix or any incentive to make more.
Square Enix is a 'game' company.
Unlike Activision;
1,482 investors, all games have predatory monetization.
A 'money' company.
>Square Enix doesn't have any investors other than Square Enix or any incentive to make more.
Did you forget that Sony literally funded a chunk of XVI's development?
Sales on PC are not great no matter what games.
Elden Ring objectively sold the best in Europe on PC out of all platforms, even when combining PS4 and PS5 together
I was extremely confused when I read that Pikmin 4 was overselling FFXVI a lot.
Then I remembered it's a PS5 exclusive and it made sense.
it was only overselling in japan which is logical because the japanese only play on switch
I don't think the difference is that big. It is still quite sad to see. I'm also trusting my instinct on the sale principle, which is that any product that sells well will market itself through sales. That is, they'll plaster how many user, sales or similar they got, and manipulate the wording as much as possible to paint it in good light.
But we didn't get numbers like that, while we did get them pretty accuretly for Pikmin.
Any company that claims good or strong sales but doesn't show numbers is putting on a facade. The fact that the exact quote from SE is "Strong sales relative to the PS5 userbase" but not the numbers should tell you everything you need to know.
square getting fricked is good. i also like how mihoyo is siphoning mobile revenue from all these companies. even if i don't play these games at all, their stuff is clearly a level above everyone else
have a nice day
huh, must've been the wind
>Asia that low
Well now here is the problem and it's staring us right in the face. Bamco and Capcom are doing fricking amazing because they got the rest of the non-Japanese Asian market on lock. And you know how? Because most of Asia is ON FRICKING PC PLAYING ON STEAM. FF16 would have done amazing on Steam because the Chinese market loves that cinematic spectacle action slop.
you should check capcom reports before talking nonsense
Like, how the frick FF16 didnt increase their operating income? it make no profit?
Given a month's time, XVI is doing decently well, though certainly no Elden Ring or the like. Square is openly happy with it, and maybe in a year's time with the exclusivity wall down that will improve a fair bit. But Forspoken, blockchain and mobile wastes of spending blew their fricking kneecaps off so hard that 3 million in sales means frick all.
Forspoken by itself singlehandedly did more damage than XVI can probably repair in several years.
Forspoken also hurt other lesser budget games, they spent time advertising forspoken while ignoring SoP, Star Ocean 6, harvestella, octopath2, neotwewy and others
A complete crime honestly those games deserved better
I literally only learned SO6 was a thing thanks to the Ringogay shilling it
SE can't afford to be openly unhappy with FF, I wouldn't look too much into that
Yeah but it's weird as frick anyway dude
When a game releases you shoud obtain bigger operating income, it's when you bet massive boosts of it. But SE lost most of it. This shit happens when games bomb, like Avengers.
it's also a case where that chart is like a week into XVI's sales, so there's barely anything to fully account for
bro XVI was insanely frontloaded
most of its sales happened in the first week, as we can see from how hard it dropped the week after
Yeah, XVI won’t have legs unless they can load it with new content. And that content needs to be good. The general take is that the game is too easy and anyone interested in the story can just watch cutscenes on YouTube. I doubt sales will pick up once the PS5 exclusivity finishes. The only thing I’m thankful for with DVI is they made it for current gen consoles. We need to move beyond PS4 games already.
the characters are dead, who the frick wants to buy dlc or expansions when that is the case?
>the characters are dead,
LMOA.
>When a game releases you shoud obtain bigger operating income, it's when you bet massive boosts of it. But SE lost most of it. This shit happens when games bomb, like Avengers.
This, just like SE losing operarating income when they released Avengers and getting it back up again when they released FF7R
This shit is not normal
forspoken had a 200m budget and sold like 300k
>-80% income
Everything falls in his hands again, the responsability to bring another magnum opus...
what is nomura going to do about kh3 looking so fricking plasticky and play dou tier
surely he learned his lesson for kh4 right
AND riku will have long hair again right? otherwise it wont be anything higher than a 7/10
KH3 sucking as it did wasn't entirely his fault but more like Disney realizing they have ANOTHER advertisement tool and they went hard on this one.
Nah, Disney being the voice of reason in KH3 is what kept it from being absolutely abhorrent.
>Disney
>Voice of reason
>When they were related for that dogshit Frozen segment
You're talking with people who probably didnt even play kh3.
Nomura wanted to make Elsa the main villain of the world and it it into some edgy shitty ice labyrinth, the latter of which he still partly got.
Better than that shit we got. Are you braindead.
Do YOU really want some shitty edgy cutscenes where Elsa talks about being evil and suffers a shitty depression arc that gets wrapped up within the hour because Sora says some nice things and then hits her with the keyblade?
Yes. Better than watching an abridged version of the movie through binoculars from far away because disney corpos wont let anything happen.
Frozen is mid as frick anyway.
I mean yeah Frozen fricking sucks and was a moronic idea to add, but better a mediocre retelling than fricking xX_IcEqUeEn_Xx going full goth like a shitty deviantart edit.
No because as other people said the original plot of frozen was supposed to be that. Elza was going to struggle with her powers. You seeing this as devianart only reveals yourself as a brainlet.
>better being sterile and safe rather than trying
I guess we'll have to agree to disagree then
This feels like such stupid take because the whole concept of kh is how sometimes the dark part of yourself can take over in the form of evil beings. So Elsa becoming a villain would make a lot of sense if you see the narrative of the movie. It's really on point with what could go wrong with her.
This feels like you have problems with the whole concept of kh than what they actually shouldo or not.
>Elsa shows up
>Can't control her powers
>Spawns a labyrinth
>Her dark side gives birth to a Heartless or whatever
>She joins as an ally and you beat it up
>Learns that power isn't inherently evil, its about the user
>Move on
>like a shitty deviantart edit
This is the core identity of Kingdom Hearts and has been for decades. Why even fight it at this point?
yes walt I want villains in the stories again. even your shitty twist ones from the 2010s are better than what we got in recent disney shit
>do you basically want the plot of the original Disney story but with some KH elements thrown in
>but this time the MC is the "villain of the week"
Yeah, sure, frick it. Why the hell not? It would've been infinitely better than what we got. At least there'd be something to sink your teeth into rather than "bro just climb the mountain again lol, what do you mean you want to go into town? no!"
Yes go play CoD if you can't into kino
Which would have been cool and closer to the original Frozen that the film was going to be before rewrites.
what we got was basically nothing anon. a very safe and sterile story
The worst part is how you can see disney's finger everywhere, sora and the party cant do shit there. Barely interact or do anything meaningful. Being safe is not an issue if they let them do things.
Not only Disney, but it was also a busy development where they had to change the motor engine in the middle of the process its a miracle that didn't bombed
>but it was also a busy development where they had to change the motor engine in the middle of the process
That's entirely on Nomura, though
>keep original dev team of KH series in limbo named Versus XIII
>eventually forced to make KH3 after Versus (and its dev team) is taken away from him by S-E higher-ups (because Versus development was a moneysink for 5+ years)
>planned to develop KH3 on the same engine as Versus
>team working on KH3 has no fricking idea how to work with this garbage engine
>ONE YEAR LATER they finally swap to UE4 and drop all assets made during this time because of how much of a slog development is
>they remake all the assets they've dropped earlier in just a few months because of how much easier it is to work with UE4
Luminous engine was a mistake
Why do you Nomura gays constantly make excuses for his shit?
It's well known disney was very strict with how the disney worlds were to be depicted in kh3 while pixar gave their blessing to do whatever
nomura can only be blamed hard for the pants on head moronic final level
to be completely fair KH3 was much better when it was dealing with KHa de square stuff, specially on the DLC. outside of toy story the disney part (that was the biggest part) was abysmal and I think disney had something to do with it
>Take 5 years to develop KH3 to be a baseline to shit out HD KH games faster.
>KH4 is gonna take another 5 years anyway.
What the actual frick.
we have no idea how far along kh4 is,only thing we know is that nomura has said that something surprising but positive happened that changed the development of the game and i truly hope its disney going handsoff instead of being c**ts like with kh3
source?
The tone and demeanor implied it was positive and not negative
isn't this woman yoshida's biggest wiener sucker?
>Audry.
She literally mistranslated XVI stuff 5 times and then apologized while linking to her merch.
original tweet from aibo is also in the image if you want to prove her wrong.
>Disney handsoff
>When those israelites are desperately clinging to whatever is successful nowadays.
Just watch them put MCU crap on KH4 and be even more backloaded than KH3
I wouldnt mind mcu shit if they at least let the devs do their thing. When KH devs get liberty to have fun with their world the games always shine.
>When KH devs get liberty to have fun
lol disney has always had a hand in development.
Like no princes helping sora in kh1 or mickey only appearing in one scene in the game.
The amount of liberty they get from specific IPs always changes. It's openly known that with IPs like Big Hero 6 the team responsible for the movies gave them total liberty to have fun with the setting, narrative and characters.
It' becomes blatant when you compare the Pirates' world with worlds like Frozen where you can see the guidelines writen all over the place.
>lol disney has always had a hand in development.
KH1 had more FF references and characters than any of the next games. Do they even exist in KH3?
There are 0 FF characters in KH3. Not even Sephiroth. Pretty gay to at least not have Cloud, Sephiroth, and Leon and the gang.
Why didn't any FF characters show up?
I DO mind because the biggest issue with KH3 is how fricking backloaded is, Everything happens in the final world and to add salt to the injury you needed the context of the fricking gachas to all that happened made some sense
XVI took kh4 devs away. They're probably barely only in year 2 of development.
There needs to be a first for another.
Capcom and From are the best japanese companies
They're focused on being slow burn and really conservative with their products, making pretty much the same games (RE games, Souls) that make money while behind the scenes, they're hiring new talents and such for whatever they wanted to make (DD2, Pragmata, AC6). No crazy CEO pet projects and even if it exist, it's more of a low budget throwaway stuff that didn't cost the company a fortune (Deracine).
To be fair, From also hit a freight train of mass success because their CEO (or president or whatever) has a hard on for making games he personally wants to make that happened to hit mass appeal. It's a one-of-a-kind situation no one else is really gonna stumble across, no matter how many times you could beat up the old Square CEO in Automata.
This. You know you can count on them. Also they try to make their games easy for steam deck
Surprisingly, S-E promoted ff7r with steam deck too, but seems to gone back to more deals?
They know Steam is gonna bring in the cash, but they want cash at hand NOW before starting development cause of the risks and whatnot, so they have to go the exclusivity route. You can't compare RE4's budget to FFXVI's.
>Operating income: -78.5%
FF7R vs 16 Comparison
Good visual example. People have no idea of how bizarre this is.
OH NO NO NO YOSHITROON SISTERS???
Dude i was expecting 16 selling less than 7R because it was expected but what the frick happened.
Too big to fail happened. Of course people will buy an entire console +70$ game, right? I mean, it's called Final Fantasy. We don't need to please our old fans, right?
>"Hello, Square Enix. Release za sequel"
holy shit what the frick happened in 2020?
>Outriders
>Marvel's Avengers
>Crystal Chronicles Remastered
And that's a fair point and just contributes to what I say, somewhat. Granted Dirge becomes tolerable with keyboard and mouse, but then I'm just sour about Compendium in general.
>Outriders
>Marvel's Avengers
>Crystal Chronicles Remastered
holy shit how the FRICK are they still in business?
Nomura does what Yoshidon't.
wtf
>2.7 operating income.
I don't get it, did they list their development cost at the same time XVI came out so that it won't go to the minus or what? If it has to do with Forpsoken shouldn't that be in the Q1 bar?
SE should accept ps4 and steam. It's why Yakuza games also became bigger
yakuza games became bigger because they were good, now they are becoming trash nobody will buy because they are pandering to the pc audience
Blame Sony literally trying to bribe them with exclusivity. And Epic keeping Kingdom Hearts on their store for seemingly indefinitely because of helping with KH3's development. Square is also just continuously moronic with exclusivity deals.
>Yakuza games also became bigger
where?
what is this comparison meant to show? ishin did better than all the previous remakes.
they put a decent console tier price point on KH and put it on steam? free money
>lock PC Kingdom Hearts to Epic Moneyhats Store forever, where nobody actually buys shit outside of V-bucks
>phone in the Switch versions by making them all cloud versions
It's absolutely insane how badly Square Enix has mismanaged Kingdom Hearts rereleases.
>HD Games sub-segment sales up due to FF16 & FF Pixel Remasters but profits down partly due to amortization of development costs.
Oh really? What a surprise.
they should've released their games on the ps4, that's what these dumbasses get for thinking the ps5 users dig their game.
Square Enix pay their staff way above the industry standard, which is killing them when their games are underperforming.
Just make a FF16: Rebirth Megamix edition, adding the extra continent and eikon, and release it everywhere
You can only count on from and capcom these days
Good. Square needs to sell their IP's as soon as possible.
Microsoft will save jrpgs by buying squareenix and atlus
You shouldnt worry about this, Ganker.. I'm gonna take care of everything.
Why do you morons keep bringing up the steam deck like it matters? There's less than 3 million of those things.
If a company is aiming specifically for thay audience then its no wonder they're hemorrhaging money lmao
ff16 is a success, its not ff16 development that is counted in that quarter, the game was finished
That's right xister. The expensive to make pixel remasters just didn't sell enough, FFXVI however was an unprecedented success pushing square enix to massive profits even if the financial data doesn't reflect that at all
XIster?
Wtf do we have to do with this. Leave XI alone. It's old. Let it just live out in retirement, please.
Maybe classic servers?
games are not made in the same quarter they are released moron
I thought chinks were supposed to be good at math?
BTW look at this
>In the first half when Final Fantasy 7 Remake launched, the publisher's HD Games division posted net sales of ¥34.1 billion ($330.1 million) and an operating income of more than ¥10 billion ($96.8 million).
>For the second quarter when Marvel's Avengers launched, Square Enix's HD Games business saw net sales of ¥23.7 billion ($229.4 million) and an operating loss of more than ¥5 billion ($48.4 million).
https://www.gamesindustry.biz/final-fantasy-vii-remake-avengers-push-square-enix-1h-sales-up-43-percent
When a succesful game releases your operating income should increase, not decrease.This is not good.
Why are they still Playstation exclusive if Sony isn't subsidising their losses?
They think that Playstation still likes Japan
lmao
Sony gave them hundreds of millions for exclusives, and funded marketing. This is after all that.
That's how bad of a shape they are in.
>Operating income: -78.5%
>2.7 billion yen operating income
??????
That smells fishy, have they bought something or is this just blatant corruption?
It's the drop from 14.1 to 2.7, that's around 80%.
Nintendo will save square with Mario RPG.
Sephiroth is also coming.
Knowing Square and Nintendo that game probably was pawned off to Koei Tecmo to make and square will get very little of the profits
Bros... Japan is laughing at FFXVI again...
whats top right?
Babylons Fall
damn SE fricked up
*shatinum, like they've been fricking up for a decade
>three out of those are square
>I should blame platinum for all of it
kek
>xenokeks still shilling their dead garbage
even SMTV outsold your kusoge lol
shatinum worked on XVI, why would they work with SE again if babylons fall was all square's fault?
>shatinum worked on XVI, why would they work with SE again if babylons fall was all square's fault?
why would they work with platinum again if it was all platinum's fault?
Can't wait to see how fast Foamstars goes from launch to EoS
Babylon's Fall, the game co-developed by Platinum that was supposed to be their big live service co-op multiplayer action RPG title last year.
It shut down a year later, same with shit like FF7 The First Soldier as a failed battle royale.
Babylon's fall
That game looked like shit from minute 1 just like exoprimal
Square and Capcom can't get a live service game off the ground to save their life, why do they keep attempting to make them
Because the return is high. They keep sinking money in and it looks moronic, because it is, but if they managed to get even one off the ground and it sticks? That's going to make back ALL the money that they've wasted on these ventures and then gain them some more. That's just how profitable live service can be if successful. It's a company-sized gambler's fallacy.
Is it 2ch time?
They dropped their big games and nothing. Not looking good for them lmao.
>>MMO sub-segment down YoY
based
everyone called it
they took XIV's (literal) resources and budget and put them into XVI, and XIV suffered as a result, so people unsubbed
it's that simple
and there will be at least another year of starvation to go too
apple should buy disney should buy SE
https://may.2chan.net/b/res/1123719200.htm
https://may.2chan.net/b/res/1123720528.htm
Futaba threads are going ham. Cap at your leisure, Ganker. The nip bantz will make Yoship cry again.
What is happening here.
Where is the FF8 remake?
Maybe they shouldn't have shoehorning homosexuals and trannies into the game which ended up alienating straight males aka the majority of the players
Maybe they should instead focused on what set the the franchise apart from other rpg instead of being a cheap copy of GoT
>I just killed 10 billion yen of profits with my mind
So that's why they want to talk to MS huh
At this point it's up to her to save the company. Again.
RELEASE CLAIRE AND XIII GIRLS!
NOW!
RIGHT NOW!
I genuinely can't believe I've seen in one single thread people defending FFXIII, FFXV, disney and fricking frozen
>All these people with no idea of what they are talking about
https://www.hd.square-enix.com/eng/news/pdf/24q1earnings.pdf
They made more money than the same quarter last year, but profits came down mainly because they spent around a 60% more these 3 months.
>They made more money than the same quarter last year
Not really, look at gross profit.
Gross profit is after taking off the cost of sales. Net sales is the gross revenue.
>That is net sales you moron.
Yes, exactly what I'm saying
>Because of XVI's 100+m dollar budget and subsequent low sales.
That has nothing to do with anything because the game has been in development for years, in fact it finished development like in march or april. If you think they just apply the whole expenses of the games at the end, that is not how it works. The only thing that could be attributable to ffxvi this quarter is marketing, and I doubt that's where the -140.000.000$ difference comes from.
>Yes, exactly what I'm saying
Net sales don't mean shit if the games budget is extremely high.
>That has nothing to do with anything
You are so cute and naive.
>Net sales don't mean shit if the games budget is extremely high.
All I said was that they made more money but had less profits.
>You are so cute and naive.
Keep seething Barry
>Now i want you to ask a question, did you ever see a company having such massive decrease in operating income in the same quarter of a new release? One that didnt bomb.
Depends of what they have done that quarter, it happens sometimes if they start doing more projects, or buy things like studios, buildings, stock, etc. But I have no idea where that difference comes here as the report says nothing about it, just that the operating income and profits are lower compared to the same quarter last year because of expenses and the yen rate as you can see in the data they offer.
>muh barry
>denying SE statements so he can continue with his narrative
how does it feel to be just like the aussie?
>Gross profit is after taking off the cost of sales. Net sales is the gross revenue.
?? and
This makes even worse because even when selling at higher costs and getting bigger revenue their gross profit numbers werent good enough.
Now i want you to ask a question, did you ever see a company having such massive decrease in operating income in the same quarter of a new release? One that didnt bomb.
>They made more money than the same quarter last year,
That is net sales you moron.
>mainly because they spent around a 60% more these 3 months.
Because of XVI's 100+m dollar budget and subsequent low sales.
Ff16 was made during one quarter ?
>Ff16's development was taken into account for its release and subsequent lack of sales not making up for its high development cost
yes
you made it up
>l-liar
literally stated in the reports its due to XVI
where ?
see
XVI was the only notable new release for this quarter. Its budget is above 100m.
It bombed.
>but forspoken!
Previous Financial year.
>but other games!
Aren't factored in until they launch.
Which part of this shows how much they've spent this quarter?
For the operating income, cost of sales (this is where the games costs are mainly accounted I think) and selling, general and administrative expenses
For the non-operating income, the non-operating expenses segment
Then extraordinary loses and total income taxes.
That's where the loses are accounted.
Ganker has no idea how to read these reports, they just look for anything that looks bad on the surface and run with it. Almost as bad as the morons on Ganker.
Can you give me one example of company cratering its operating income in the same quarter of such major release?
lol
Yamauchi was right, as always.
Loser who seethed about jrpgs until his end.
If he hated jrpgs he wouldn't allow for Pokemon. He bet big on it and made Nintendo into the holder of the biggest and most profitable IP on the planet.
Funnily enough nintendo only returned to the top when they got back these japanese genres that went to playstation, also when they stopped doing generic scrimblo bimblo games.
NOT FF GAME CONFIRMED MASSIVE SALES FLOP
WAIT FOR THE GOAT FFIX REMAKE
Sad News !!
>歴代FFファンを裏切ったからこうなったんやで
This is what happened because you betrayed old FF fans.
CBU3 should never make another FF single player game, because they are so bad at it
https://www.metacritic.com/game/playstation/final-fantasy-ix
DAILY REMINDER FFIX IS THE GOAT GAME
SAGA FRONTIER 2 HD REMASTER WHEN?
KAWAZU HACK
WOULD BE HILARIOUS WHEN SAGA OUTSELLS NOT FF GAME
If it wasn't for their mobile games they'd have gone breasts up years ago. That and their Sony welfare cheques.
kingdom hearts 4 will flop too no matter the quality of the game next year because of kh3 (base version) being ass
SE is fricked
how much did ffxiv earn the past 3 months/year?
I dunno. Does it say anywhere?
There hasn't been much to sell in recent months.
I guess this is the place to ask; is the FF I-VI Pixel remaster collection a good option? I know it has very good remixed music but the fact they are vanilla remakes of the original games without any of the the extras of other old remakes of them kinda sucks.
MORE VIEWS AND HYPE THAN NOT FF GAME
MASSIVE FLOP
A TURN BASED JRPG WITH MORE HYPE THAN NOT FF GAME
>The rest of SE's releases for this year
>Infinity Strash: DRAGON QUEST The Adventure of Dai (digital only btw) Sept 28th
>Star Ocean The Second Story R November 2nd
>Dragon Quest Monsters: The Dark Prince Dec 1st
lmao
I'm interested in DQM, if nothing else. Plus they could shadowdrop the DQ3 Remake at any time. Yes, this is me coping.
Their release schedule looks barren as frick. This could change with Gamescon and TGS obviously, but it's not looking so good.
That makes sense. They were likely planning to coast on FFXVI for the year with a few bit titles in-between and their ever-present MMO quietly gaining them money.
Obviously it didn't turn out well, but I can understand the intent.
>They were likely planning to coast on FFXVI for the yea
Not really if you see how there is already another big FF release in 5 months.
At the earliest.
FF7R2 still doesn't have a solid release date.
It will definitelly release in this fiscal year. They even talked about that with investors in a Q&A.
The only one of these that has a chance to get some profit is Dragon Quest Monsters 3 and Japan only because it won't sell that much in the west.
How did Square fall so much?
i am pretty confident another mmo is in (long) development and its slurping up R&D costs
won't be untill the ps6 gen it even releases
It will just be a genshin impact clone, that's all yoshida knows how to make games. Copy something else.
>another mmo
That'd be absolutely moronic. So maybe you're right.
MMOs, or live service games in general. Aren't like regular games. If they make a new MMO it'll cannibalise their other MMOs.
ff14s foundation is ps3 hardware, it cannot be used indefinitely and the day will come they have to shift to another game all together if they want to keep improving
Yoshida has openly stated he'd like to make one more MMO before he dies, he's 50 years old and mentions his age more and more when he talks to fans and in interviews. They also developed ARR in secret for I think 2 years before telling anyone it was actually happening.
If they aren't already developing the next FF or New MMO in general they are completely moronic.
I love FFXIV but a lot of fans are delusional in the sense that they don't think the game is winding down. It clearly is and honestly it might be time, it's getting long in the tooth technically alone.
they have shown a thousand times they're completely moronic
Dude are you this stupid. They have openly said how there is 10 years of expansions for 14. This logic of them already developing a new mmo is fricking braindead.
Some 14 players are just fricked in the head. They really believe SE will keep devs in a basement creating their next mmo for 10 YEARS
Yoshida has only talked about ideas for at least two more after Dawntrail comes out.
Do you even know how long it takes to develop MMOs? Especially a new one like he wants. The beginnings of a new one should be happening right now and if it's not they are moronic.
Nobody is talking about hardcore development right now you stupid homosexual.
>Do you even know how long it takes to develop MMOs? Especially a new one like he wants. The beginnings of a new one should be happening right now and if it's not they are moronic.
at least 5 years. Wont mean they are already starting it 10 years before.
Fricking mongoloid
These guys will keep talking about the new mmo being developed for 8 years. And when one day it finally happens they will say " i told you". It's like the MGS remake.
>Nobody is talking about hardcore development right now you stupid homosexual.
Sure. 10 years creating lore and narrative. You're such smart guy.
If he'll make another one it shouldn't be FF nor DQ. Though I doubt there's any chance for a KH mmo.
the game is a sex lobby for pedophiles and closet gays at this point, it's barely a serious game at all
Okay kiddo thanks for your moronic input but the adults are trying to talk.
>If they aren't already developing the next FF or New MMO in general they are completely moronic.
A new MMO will kill XIV. It'd be moronic to invest into an MMO while XIV is still thriving.
They are working on one, you're just letting your emotions control you.
This deal is starting to make more sense. SE saw all the free money MS has been giving to Sega and was like, " I want that, too."
he is going to buy them
and every game under SE will die
I'm pretty sure even MS knows owning SE would be a waste of money
at this point its not about profit, its about killing the competition
I can see FTC delaying the merger by saying something like *BUT MAH MMO MARKET, MICROSOFT ISN'T ALLOWED TO OWN 2 OF THE MOST SUCCESSFUL MMOPRGS, REEE...*
Phil thought about buying them when they still had Tomb Raider, Dude Sex and Hitman. Now what's the point?
They don't need to buy shit, they have CoD now. Square's new CEO is the one who approached MS.
Did Forspoken even feature in the report? I can't find any mention of it.
Forspoken came out last financial year.
This is for april to june 2023.
The drop in profits is due to XVI.
It's laughable how incompetent SE is. These frickers used to rule the industry. Now you have IPs that haven't been around half as long as FF outselling them with ease. How.
>400k in Japan alone.
>1 million worldwide.
LEAVE Q3 TO US.
so ffxiv has earned 11 b yen in the past year?
大幅減益でMMOも大幅な減益
やばいなスクエニ倒産1歩手前やん
Good riddance
>take bribe money and sell latest most expensive title yet on a paperweight nobody wants to buy
>WTF INCOME LOW?
as always square is run by monkeys
>FFXVI wasn't the silver bullet they were hoping for.
hahahah this doesn't include the impact of FFXVI's loss yet, only forspoken's
yes it does, it has the 3 million sales counted
no, it doesn't. the financial impacts of FFXVI do not hit for 6+ months after release. the sales counting is just part of the report, not part of the financials.
Not surprised MMO stuff may be down. There's literally nothing to buy in FFXIV and it's entering a possibly very long lull after 6.5 stuff concludes in January.
They really fricked up not offering some grindy longform content to keep people invested. The Island Sanctuary was their attempt at a no stress casual version of that but it kinda failed that mission.
how much did ffxiv earn? i'm shit at reading these reports...
It's currently in the smallest portion of sales, and that's including the entire MMO division.
island sanctuary sucks and they absolutely said frick all to relics this expansion. anecdotally, it feels like there's a lot of malaise right now and the game is running on fumes for the midcore folks. my fc and my linkshells have all gone quiet.
Yeah the lack of compelling midcore content is easily EW's biggest fault. I'm a little concerned that the next exploratory content is just "in discussions" which means it's probably not hitting until like 7.3 at the earliest.
it's heavensward all over again
How fricked is DQ12?
Armor Project =/= Square
Japan would KyoAni SE if they fricked up a mainline DQ
The few press releases about it don't instill much confidence.
If they frick up there would be civil unrest in Japan.
they are silent about it because its a switch 2 title at launch
They said DQ11 will come out on Switch like a couple of years before the cconsole itself released, when it was still called NX. At this point it's obvious they are afraid of the backlash that will announcing it as PS5 cause and kill what little hype for the game there is.
If they frick up, people would blame SE and there would be calls for Armor Project to abandon SE.
Horii must be sweating bullets after taking the money from snoy to make it PS5 exclusive
If it were a PS5 exclusive it would have been announced back then, is obviously set to be released on Switch NG but they couldn't spill the beans.... AGAIN.
DQ12 has all the signs of Sony paying for it to be exclusive to PS5
>aimed at adults with edgy aesthetic
>combat is being changed to be real time action instead of turn based
Again, if it were a PS5 exclusive they would have announced it by now, do you think that Sony would have kept quiet with this after all the fricking fire they have been getting on Japan? The whole *console exclusive* bs would be plastered all over.
I believe that the game is going to be on PS5 but not as an exclusive not even as a console exclusive
I hope it's a PS5 exclusive because total nincel and chigyu death would be glorious to watch.
The only death that will happen is Dragon Quest becoming as irrelevant as Final Fantasy
So you want Square to kill itself to own the tendies?
Sony would buy them maybe that's their masterplan.
>I hope it's a PS5 exclusive because total nincel and chigyu death would be glorious to watch.
Chances are if SE sacrifice both FF and DQ to the altar of Playstation what's more likely to happen is one of Nintendo's RPGs will see a massive jump in popularity as it fills in that gap.
>Chances are if SE sacrifice both FF and DQ to the altar of Playstation what's more likely to happen is one of Nintendo's RPGs will see a massive jump in popularity as it fills in that gap.
Nintendo is irrelevant in this sphere. Mihoyo has already moved in to close the gap.
They made more money than FFXVI in one month with a game that probably cost 1/50 to make. Hilarious how utterly, completely incompetent squeenix is. under 5 years to bankruptcy.
zamn that's crazy
>sales up
>operating income down
God damn that ffxvi marketing blitz must have been a fricking money pit.
Flopspoken exists anon.
Forspoken wasn't even released in this quarter you absolute morons.
refer to
little child
stop throwing out insults when you dont know how basic aspects of the adult world work little child
You're coping because ff16 flopped hard as frick
Forspoken was already factored and accounted for in Q4 2023 and the overall FY 2023 report
This is literally because of FF16s development costs
forspoken lost over 100 million dollars + it had a 7+ year dev time so unspoken lost amounts over time
FF16 FAILED TO TO RECOUP DEVELOPMENT COSTS OH NO NO NO AHAHAHAHAHAHA
so basically, FFXVI didn't flop and Barry was proven wrong
Other way around. XVI was a borderline Forspoken-tier failure. CBU3 is going to get Luminous'd.
It literally shows ff16 did flop and failed to recoup costs
No they dont you fricking moron
This is literally where ff16s 3m is factored in
Forspoken was factored in last quarter
income: -78.5%
Shartnix sisters, what the frick went so horribly wrong?
XVI, pretty much.
ff16 flopped
How come Squeenix is doing like this, yet it is the only good company making good games nowadays? is it a gaming industry problem?
Barry got BTFO so he made
falsely claiming that XVI flopped
XVI cultist you got btfo in this thread because ff16 flopped and you seethed so hard your coping over other threads laughing at ff16s failure
ff16 flopped
Dragonflight won
So are we now looking to KH4 to save things?
i hate to tell you this but the age group that cares about kingdom hearts has mostly aged out of video games.
that was a one-time thing for a vary narrow group of people who were willing to accept something very very putridly ugly
Kingdom Hearts were never ugly games though. A big part of the appeal was that they're bright and colorful with a playful Disney/FF mix of aesthetics.
Any game in the series looks better than the dull and drab world and characters of FF16, which is too gray Western medieval to appeal to nips and too plasticky K-pop dollfaced to appeal to Westerners.
Damn FF16 mega flopped
>Barrygays lost
>Yoshigays lost
barry won
luminous are in cbu2 now
they are still using luminous engine
they are stated to be on development of a AAA existing SE IP , which can only be FF17
They worked on FF15 then FF7R then FF16 so of course they're on FF17
>giving FF17 to the Forspoken folks
lmao
They made FF15 before it, and FF15 mogs 16
And look what their latest talent produced
ff16 lost more money
they worked on ff16 and ff7r too
A game universally praised for combat and parkour while the thing criticised was literally the thing the Luminous devs weren't responsible for
Bad story/dialogue doesn't tank a game down to a 6/10 average score, clearly the rest wasn't "universally praised"
>Forspoken flopped
>studio shut down after just one fully self-helmed game
Nah, Barry lost too.
They didn't shut down they just went back to how they were as BD2 now in CBU2 same way BD1 are CBU1 and BD5 is CBU3
income: -78.5%
I wonder if people here actually understands what is this
this is just "we are increasing development on something that hasnt given us revenue just yet"
it could be anything, it is a statement of how much they are spending now
FFXVI development costs already were in past years
FF7RB
KH4
FF17
Could be, maybe a new game too
Square Enix is about to enter full-on "throwing shit at the wall" mode.
The mobile game dropoff is the only major concern here, and it is major. SE was early to capitalize on smartphone gaming and it's been a major revenue source for them for ages that's propped them up through bad or slow quarters.
No. That's a good thing. Their mobile games are "throw-shit-at-a-wall-and-see-what-sticks" low effort garbage and 90% of them barely last a year. They should stop doing them.
And do what instead?
Make more AAA games again that aren't bloated with 6 year dev time and realistic graphics costing 100+ millions. They could even try making a turn-based one.
>do something SE hasn't done well in decades
Okay.
OT2 had a multiplatform release, was better than OT and probably cost less to make thanks to reusing the engine, assets, etc. And it sold worse than OT. Your plan is ass.
>do something SE hasn't done well in decades
As opposed to shitty mobile games they have never ever done well, yes.
The shitty mobile games have been half of SE's revenue stream for almost a decade now. Or do you need me to pull up the numbers for you because you're just that incompetent?
What's the point of saving the company if it's to continue their path of becoming a living corpse or Konami with shitty gacha instead of shitty pachinko? Their shitty gacha strategy is part of why their on this downward trajectory, people have stopped giving a shit about their shitty mobile games because everyone and their mom knows it's no point sinking money in games that last 10 months before they're canned. This exact strategy of shitty short-lived mobile and shitty bloated AAA is what lead SE to their current situation.
There's no point. But you're not saving the company asking them to do something they haven't done well in 3 decades. So, maybe you should say something less moronic like I wish SE wasn't horseshit. That would be a lot more sensible than "stop making money and being successful the way you have been for the past decade, business."
Maybe you should stop being moronic and defend their shitty mobile strategy that isn't working instead of saying they should try find a way to make it work, because that's just as moronic as saying "maybe SE should stop being moronic".
HALF their revenue stream for almost a decade and it's not working. HALF their profits. You think this is failing.
And you said
>Major drop off
Because their shitty strategy of shitty mobile games has gotten old, how many games has they canned the past year? Who the actual frick are going to spend money on any new game they shit out? Just play FGO or Uma or Hoyoshit and you'll get a game that will run for a decade.
I didn't, but it's true. Their mobile games are in decline. But YOU think a decade of success was stupid and they should dump it all for something they haven't done well in 30 years.
NTA but maybe more mid-budget stuff like Octopath Traveller that sells well and releases on every platform possible. Speaking of which, where the frick is the HD-2D remake of DQ3?
Move over to the new thread to share you worthless ideas about how to save the sinking ship of Square Enix