Stellaris is the worst rts I've ever played so why would I want to play Stellaris with a star trek coat of paint? Everything about that screenshot screams "this is a shitty game"
anon this is literally just the people who made that mod making it a standalone stellaris expansion.
the assets are 1/3 stellaris, 1/3 the mod, 1/3 novel.
>anon this is literally just the people who made that mod making it a standalone stellaris expansion.
No it's not. It's the devs from the MoO remake are making it. The modder from the Stellaris mod was losing his mind because Paradox blindsided him by just making his mod but smaller and it costs money.
Meh, literally just a repackaged Stellaris mod, and its pretty obvious they are going to nickel and dime Trekkies for every other alien faction, unique starships and characters, etc to make easy money
Did you not see the 'Closet Politics' Romulans are teh gay
I love Star Trek but I never found Stellaris appealing, maybe this is what I need to give it a fair shot. I don’t think I even made it past the tutorial before. I have to say though I really don’t like the character art.
I've seen it put on a table in the middle of a match. The plexiglass cover was caked in dust and the guys at the club said the people playing it hadn't had a session in months. Take that as you will.
>stellaris combat >stellaris diplomacy
absolutely doa, give me bridge commander/armada sequels or don't even bother trying, especially not on a fricking stellaris engine of all things
one of the characters on the romulan picture is Sela, daughter of alternate timeline Tasha Yar and some unnamed romulan general. It happens as a big wtf moment in season 4
>Stellaris: the worst space 4x ever made with a devoted following of barely literate morons who found anything but star lanes confusing and use the game to act out endless WH40k LARPs and god knows what else >Paradox hasn't made a good game in a very long time (arguably ever) >Star Trek hasn't made anything watchable since Enterprise and is now about BIPOCLGBT feelings. In space.
yeah you might want to skip this one anons
people talking about their feelings to the camera is just par for course with the emotionally stunted new generation. if you allow your kids onto social media, there is a war place in the afterlife for you.
>anon this is literally just the people who made that mod making it a standalone stellaris expansion.
No it's not. It's the devs from the MoO remake are making it. The modder from the Stellaris mod was losing his mind because Paradox blindsided him by just making his mod but smaller and it costs money.
MoO remake was not bad, it just needed another 18 months of polish and balancing plus bug fixes. It is weird to me how publishers seem to be willing to chuck a game out the door like this.
> stellaris but with less alien races
who was this made for? Its literally just a custom setup for Stellaris, but with some actors faces plastered on front.
I honestly dont understand why this wasn't just a DLC/Expansion for stellaris
I just wonder how much of this is based on the series and how much is PDX fiction.
Like will every Federation planet be from the show?
Also, little is known about other factions, we barely know how Klingons operate because all Klingon episodes are set in Klingon homeworld.
So will every Klingon planet be full of Klingons or will it empire be 90% of generic aliens subjugated by the Klingons?
Because he goes far back in time and attacks an unprepared world? How is he a threat to a lategame stellaris civ?
9 months ago
Anonymous
In Star Trek universe ability to destroy a planet is unheard of.
By the end of DS9, no civilization has the ability to blow up planets, even if they can render them unhabitable (e.g. Sisko)
9 months ago
Anonymous
Genesis device.
9 months ago
Anonymous
>In Star Trek universe ability to destroy a planet is unheard of.
What about the stuff to make the Bajoran sun go supernova? Changeling-Bashir just printed that out of an ordinary industrial replicator
Nero is the equivalent of a TNG era Ship transported back to the era of ToS. For that and that reason alone he was dangerous in the ToS period, but for an end game crisis this feels rather lacking. Especially when Species 8472/'Undine' holding an incursion from Fluidic space would be far more appropriate and terrifyin.
>TNG era Ship
I can't remember completely and I'm too lazy to look it up, but I'm pretty sure Nero's ship had incorporated borg-tech. Nero's ship is from after all the series and movies. It's post-Voyager, post-destruction of the Enterprise E. Romulus blew up well after the last movie, and Nero seethed for a while before he took the ship back in time.
You could upgrade your ship with borg technology in Star Trek Online.
Still definitely not enough to be an end-game crisis. More like a roaming leviathan.
>What will you stand for? >Klingon Empire >GLORY AND HONOR >TNG Klingon
???
Wasn't their entire plotline about assassinating and poisoning each other to gain control?
You even have one of the backstabbing twits on the left and a poison victim in the middle.
Yeah, there was a plotline about corruption, but it also made the point that most klingons were disgusted by it.
They also feel that their culture is dying ever since it lost the war with the Federation and signed that peace treaty, so klingon government is taking extreme measures to hold the empire together otherwise it would likely fracture into smaller klingon nations.
I think Infinite could be good. Stellaris is an unfocused mess with each new DLC new stacking shit on top of old shit, and none of the disparate systems really mesh together. The game really would benefit from someone outside looking at the entire thing, hack away the terrible parts, and rework everything into a cohesive whole. Bring focus to the project - in this case, turn it into a Star Trek game. Even as fun as the Trek mods are, they are still fundamentally Stellaris with all its annoyances.
I'm fully expecting Infinite being more limited than Stellaris in scope. But if it does the limited stuff better than the bloated Stellaris does, I'm willing to give it a chance.
I guarantee you this isn't warp, but just the hyperlane system with the actual hyperlane map removed, exactly what the star trek mod currently does to simulate it.
Neat. I don't expect this game to be good but having warp back is cool.
Stay in Ganker you sick fricking schizo
The other anon is unfortunately right. I'm not sure how people got brainwashed into liking it. I think it's something to do with some popular trek youtubers. I tried watching them but they suck. It's 100% marvel movie tier writing for discovery, picard, and snw.
Will have all the speeds? Will most flying be done at warp 5? Will distances never make sense and ships sometimes able to get somewhere in a few hours when it should actually take weeks and vice versa?
https://store.steampowered.com/app/1622900/Star_Trek_Infinite/
Also, screenshots on the steam page were updated. Game looks slightly more unique, compared to the announcement screenshots. It's still reskinned Stellaris, but reskinned Stellaris with more Star Trek vibe.
I really am struggling to get over how it's literally just stellaris. I was trying to think of a historical comparison and that Star Wars age of empires game comes to mind. Same game, different skin.
BE felt a bit different though. It was more like a sequel to the science ending of Civ 5, which was a cool idea. The game just ended up being bad. But it didn't feel like a straight skin swap like this one. The funny bit about it being a paid mod is that there is already a better free ST mod. Are PDX gonna delete the mod or something?
It'll probably have all the annoying shit that stopped me playing Stellaris years ago as well.
>Endgame is a popup simulator >Automation is fricking broken beyond belief >Bunch of extra resource types nobody asked for >AI is dogshit >Lategame performance is dogshit
https://store.steampowered.com/app/1622900/Star_Trek_Infinite/
Also, screenshots on the steam page were updated. Game looks slightly more unique, compared to the announcement screenshots. It's still reskinned Stellaris, but reskinned Stellaris with more Star Trek vibe.
Whoever was in charge of this game's production was moronic >lets spend all the budget on expensive celebrity voice acting for a fricking strategy game >everyone just turns the va off anyway because the lines are extremely annoying and redundant
jej, every time you discovered an anomaly Worf would give the same exact tired phoned-in line.
He's talking about the MoO remake. We don't know what voices ST Infinite will have. Smartest thing would be to do what the mod did and just have lines from the tv show or other games.
I played and still playing STO for years, they often call the original VA for new lines, if they are smart they would call them again here. There is big money to make from the star trek fans which are starved for games since... ever.
9 months ago
Anonymous
Seems a waste of time to get the original VAs. The end of the TNG/DS9/VOY era, which is where the bulk of star trek fans live mentally, was the Nemesis film in 2002.
21 years ago. 21 fricking years. How many voice actors even sound the same after 21 years of aging?
Do you really want this to be attached to Stellaris' awful updates? If this ends up being good, I'd much rather it not be attached to Stellaris so it doesn't become a completely different game a year from now.
you know back in the day people would license their game engines all the time. that's how id made money. call it a mod all you want, this is nothing new.
Oh for sure, this one is a much lazier example. I just meant that he wasn't wrong. We've had this sort of thing before, but I don't think I've seen such a low effort example. Well at least in terms of appearance. I dunno how it'll play yet, but I feel like it's probably going to just be stellaris.
On one hand, I can bring Cardassia to its rightful place at the center of the Alpha Quadrant and bring the Bajorans to heel, but on the other I can play STA III, BotF, or the actual Stellaris mod.
I tried to find the price on steam and I searched for Stellaris: Infinite and couldn't work out why it wasn't there. That's on you developers. I found it though, and it's not the price of a full game thank frick. I'll probably get it then.
Can some Star Trek nerd explain the difference between Cardassians and Romulans? They're both smug totalitarian buttholes with a love for underhanded tactics.
Romulans were isolationists, Cardassians were an expansionist power, both thought they were hot shit but the Romulans were a bit more high strung about it imo. Romulans fought the Federation a long time ago in setting while the Cardassians had just lost to the Federation immediately prior to TNG. Romulans had cloaking and weird reactor/weapons tech that never really mattered anywhere
Dont buy this game
Romulans are pseudo-romans in their conceptualization.
Cardassians are...national socialists.
In terms of personality, cardassians are like the most bootlicking humans you could imagine, utter slaves to authority in all ways, while romulans are expansionistic, militaristic vulcans who are not at all concerned about containing emotions. Kind of like eldar to deldar.
Romulans are respectable enemies of the Federation. Humans and Romulans are rivals who both seek the crown of civilization. When God made Romulan women, he knew that they were destined for marriage with good Federation men.
Cardassians are semi-sapient worms who believe that they can reach the bootheel of the Federation if they stretch out their cloaca far enough. They are wrong, of course. Feel no pity when they fail.
What's that one alignment for fallen empires in stellaris? Xenophobic isolationists? Romulans control a lot of space and a lot of planets, but they enslave or wipe out non romulans there.
As far as I know, Romulans don't try to expand their Empire, they are more focused on keeping what they already have and annoying the Federation in the Neutral Zone.
The Cardassians lost the war and were trying to keep it together (and failing)
STD made everything worse to be fair. Lorca suddenly going from a cool federation captain to a Trump parody was probably the worst, Georgio getting away with her shit for being a woman despite being literally the Mirror Universe Empress is fricking crazy. STO Discovery Klingon plot is somehow as bad
I don't understand the point of Stellaris without 4x world generation and faction creation. I never could understand how people can play 40k, star wars or star trek mods for it. Paradox releasing this as a standalone is something beyond my comprehension.
The game is improved with direction. The Star Trek mod is fantastic. Miles better than the original game. 4x games thrive when you give them distinct factions. This shitty customisation just creates a homogeneous mess where there's only really 1 way to play in the end.
Looks fun. It is literally just the mod in some places though. It's like the mod with only 4 factions and HOI4 focus trees. If I was the mod dev, I'd be fuming.
>I'd be fuming.
I believe some anon said that when screenshots were leaked way before the announcement for the game, one of the mod devs was sperging out in a chat room.
I can probably find them in the archive somewhere. It's not like this board moves very fast.
Well shit, I found the thread but I think my brain created a memory where it was way funnier. It was literally just someone on here saying the lead mod leaked screenshots and was chimping out on discord and never actually posted a screenshot of him chimping out.
>Looks exciting and fun >Based on 90s trek not nu gay homosexual c**t shitfrick trek >Recognise commander Toreth from that episode where Troi is disguised as a Romulan on the warbird >It's a skin over Stellaris >Fricking planet viewer thing on the right, exactly the same >Ship designer looks the same >Minerals, energy credits, alloys and the other shite resources nobody cares about, all accounted for >Influence is there
For FRICK SAKES why do I ever get my hopes up about anything these days -_-
There seems to be some pretty good changes, such as governors and spies being based on ships. And they've customized the game to fit Trek universe better than a mod could, like having a true free warp travel. The art is also much better than the hacky Photoshop shit the mods have.
I have some reservations about it, though. Despite having Sisko, the Defiant, and the whole Bajor situation, there isn't Dominion in the game (even as a non-playable crisis). There's also a lot of ship classes missing from that Trek era, and the game has some of the core Trek techs straight up wrong - such as Starfleet ship not having photon torpedoes, or Klingon ships using phasers instead of disruptors.
>I have some reservations about it, though. Despite having Sisko, the Defiant, and the whole Bajor situation, there isn't Dominion in the game (even as a non-playable crisis). There's also a lot of ship classes missing from that Trek era
Because paradox said "leave gaping DLC sized holes in as many places as you can" to them
Montu is hardly a paid shill, he's just an autistic 4x player. He's had plenty of very vocal criticisms of the game and spends most of his time on multiplayer which needs a dozen gentleman's agreements and house rules to even function because the base game is a horribly unbalanced shit show
Getting a pre-release review copy by itself turns you into a paid shill. It's a psychological trick. Even if it's not a huge amount of money it subconsciously puts you in debt to the publisher and you will go easy on the game to make it up for what you owe.
yeah? I'm not a poorgay so I can afford to blow thirty bucks on a game that might not be good
hell I spent more money on the pizza I ordered to eat while playing at launch
It's a Star Trek spinoff based on an older Stellaris patch, it's not going to be good until the entire galaxy is available or molders decide its worth modding.
Also they should've started either in TOS or ENT instead of TNG, it limits what you can do.
>GOY$ focus trees
Apparently it's a port of the Eu4 mission trees mixed with the split lath that HoI4 focus trees have. It's pretty much garenteed that there going to be flavor and mission tree expansion dlc.
>Stellaris 1.3
Most of the demand is for features already in modern Stellaris. I can see their strategy being to lag behind Stellaris and sells its old updates as dlc here. There will be a Ferengi update with all the modern revisions to trade, mega projects will get back in, etc. Trek flavored Stellaris rewind.
1.3?! That's fricking ancient lol. I think that one was called Heinlein or something. Back when Stellaris was new and interesting and badly needed patching I paid some attention to the names.
>Stellaris 1.3
Most of the demand is for features already in modern Stellaris. I can see their strategy being to lag behind Stellaris and sells its old updates as dlc here. There will be a Ferengi update with all the modern revisions to trade, mega projects will get back in, etc. Trek flavored Stellaris rewind.
1.3?! That's fricking ancient lol. I think that one was called Heinlein or something. Back when Stellaris was new and interesting and badly needed patching I paid some attention to the names.
It's a hybrid of different versions. There are files for shit from Nemesis DLC, for example. In fact, half of the game size comes from unused vanilla (and DLC) Stellaris files they left in.
So it seems the foundation of the game is 1.3 but with some specific mechanics from later patches used as well. Either way there's going to be a lot of demand for some stuff from later patches, plus whatever flavor/new faction stuff the want to add. I could see this being worth a buy on sale in 2 to 3 years maybe.
It's literally a guy who hates aa2g and does this on purpose in random threads on all the v boards. And if people pay attention to the posts then he sticks around and posts a few more times.
Played almost a complete game as Federation. Didn't finish as the Borg got bugged in the end. Aside from the bugs (there are some annoying ones), I have pretty mixed feelings about the game. It does some things better than the Stellaris mods, and some things worse:
+ Has a couple of core improvements the mods couldn't really do, such as proper free warp, and governors and spies being on ships.
+ The factions feel more distinct than their counterparts in the Stellaris mods.
+ The mission tree is a great addition.
+ Art is much better than in the mods.
+ Exploration is important throughout the entire game.
+ It runs much better than vanilla (or modded) Stellaris
- Only four playable factions.
- The ship list is very limited, and some important ones are missing. No Nebula or Akira, for example. And there's some weird progression with the tech on ones you do get. You get Intrepid earlier than Excelsior, for example.
- Very limited ship customization.
- The sound effects don't really sound like the ones from the shows. And voice acting is terrible.
- The tech tree in general is odd at places. You don't start with photon torpedoes, for example, despite the game start being almost at the beginning of TNG.
- Voyager is handwaved away. Janeway just suddenly appears late-ish in the game supposedly having been in the Delta Quadrant.
- No Dominion, even as a non-playable crisis. A really weird omission since it has Bajor being an important part of the game for Cardassians and the Federation mission trees.
- Some improvements and additions vanilla Stellaris has are not in this. No archeology, for example.
So overall, I'm on the fence. With updates and mods, it could become a great Star Trek strategy game, better than Stellaris itself. Or alternatively, Paradox might Paradox, and nickel and dime every update and shit the bed with excessive DLC.
>Fall of the Empire (Hobus supernova) DLC
That one, at least, is in the base game. Though for me, that one fired decades too early and I had no time to prepare as Federation. The impact of the event was really minimal, though. The Romulan system blew up, but that was it. The game went on as usual - no fracturing of the Empire or anything.
it fired pretty far into my Cardassia game, and was hilarious because they lose control of the system as it blows up their starbase
so I quickly threw a science ship and a construction ship in there and claimed the rubble before they could do anything
my main frustration playing as Cardassia so far is that I have no ability to peacefully annex minor factions
so, there's literally no point in me being nice to them ever, which is dumb. I can't even threaten them into becoming a vassal, my only option is declare war.
Told you paypigs but you will never learn you dummies it's a Cash grab mod that parajews stole and made into a game and you bought it instead of playing the better thing a mod for Stellaris that better then this awful cash grab.
Not saying it's 100% better than both Trek mods, but it's not entirely a cash grab either. There are some core things Infinite does better than Stellaris, modded or otherwise. An ideal scenario would be that one of the Trek mods would be ported over to Infinite for more ships, events, races etc. Infinite has the same workshop support as regular Stellaris.
Just finished a federation campaign. started fine but the longer I played the more obvious the issues with the game became. AI does nothing to dogpile on the dominant player just let me annex minors with no consequence not even a close to winning negative relations malus that total war does to get hostility going. Borg crisis doesn't exist just a small event chain. The biggest offender is the time frame it follows stellaris 350 year before points victory yet TNG-Voy is a few decades causing pacing issues and all the named characters to die off super quick while the setting stagnates also couldn't upgrade the enterprise as out of 200 systems I didn't get one anomaly.
>Borg crisis doesn't exist just a small event chain.
There is, but the actual crisis starts extremely late in the game. I had already won when it triggered for me. It's just a bunch of Borg ships spawning all around the galaxy attacking everyone (mostly the player?). Didn't bother to build a proper fleet to fight them, and just let them run over me as I already got the victory. The Borg did wipe out all the AI empires pretty easily.
It did bother me that the Borg don't assimilate planets. They just kill everyone and move on.
I've been playing it since I posted that. I kind of dig it. It's got some real neat improvements that base stellaris could use. I think if you like stellaris or at least have liked it in the past and like Star Trek, it's definitely worth it.
>Federation hugbox just like the show
Jesus Christ, how horrid. I thought I was doing well, but I don't know how I'm supposed to fight every faction at once.
There are multiple variants of cubes in the game. I think the crisis multiplier you set at start affects all the Borg encounters, so at 1x it's one sphere. They just fricked up the text in the event box.
There are still plenty of lore frickups in the game, though. No one starts with photon torpedoes tech despite being nearly a century after TOS, Romulans and Klingons use phasers instead of disruptors, you get Intrepid class ships earlier than Excelsiors, Janeway suddenly appears in the game from the Delta Quadrant despite there not being a Voyager event. And so on and so on.
Yeah one eventually appeared. It's just a shitty event then that says cube no matter what. The borg event is pretty pathetic all round. It's a cool game but it's too empty right now. You're better off playing the mod.
>The borg event is pretty pathetic all round.
Yeah. There's also not a Battle of Wolf 359 outcome for the event where one of your leaders (like Picard) gets abducted and assimilated. The only resolution to it is that you immediately save the character and that's that.
Really takes the teeth out of what's supposed to be the endgame crisis.
There are multiple variants of cubes in the game. I think the crisis multiplier you set at start affects all the Borg encounters, so at 1x it's one sphere. They just fricked up the text in the event box.
There are still plenty of lore frickups in the game, though. No one starts with photon torpedoes tech despite being nearly a century after TOS, Romulans and Klingons use phasers instead of disruptors, you get Intrepid class ships earlier than Excelsiors, Janeway suddenly appears in the game from the Delta Quadrant despite there not being a Voyager event. And so on and so on.
>lore inaccurate weapons
This is the thing that kept me from going deep into STO despite liking the game otherwise. Not starting with photon torpedoes is just unforgivable. Maybe if the game started during ENT.
Since the game uses the Stellaris "350 years victory", it could cover everything from Enterprise up to DS9/Voyager, doesn't it?
>Borg crisis doesn't exist just a small event chain.
There is, but the actual crisis starts extremely late in the game. I had already won when it triggered for me. It's just a bunch of Borg ships spawning all around the galaxy attacking everyone (mostly the player?). Didn't bother to build a proper fleet to fight them, and just let them run over me as I already got the victory. The Borg did wipe out all the AI empires pretty easily.
It did bother me that the Borg don't assimilate planets. They just kill everyone and move on.
>It did bother me that the Borg don't assimilate planets. They just kill everyone and move on.
How the frick? The Prethoryn literally have a mechanic of turning planets into "infested" planets, Parashits couldn't even rename and change the graphics?
>Parashits couldn't even rename and change the graphics?
Or, just look at the Trek mods and see how they've already done it. Same with battle visuals and sound effects. There are already lore accurate looking and sounding weapons in the mods, but the official game decided to ignore that and make everything looking and sounding worse.
I like it well enough so far, but not being able to stop the Romulan supernova is lame. I also wish everyone didn't spawn right on top of each other, and that neutral zones work a little better. The UFP/RSE neutral zone is useless because you'll end up bordering each other in the first ten minutes anyways.
refunded ST Infinite.
the "pre-order bonus" which was poorly explained is actually just the stuff you get in the Deluxe Edition.
that stuff is only a "bonus" if you pre-ordered the Standard edition.
so if you pre-ordered the Deluxe Edition it was entirely pointless.
gonna re-buy it in 6 months for half the price when it's actually worth playing
I understand the lore appeal of going back to the warp system, but the lack of lanes really hurts the game. It wouldn't be so bad if starbases and fleets could exert a zone of control, but they can't, so there's nothing stopping a straight attack at the capital every time. There's no real border defense because there's no real border.
ATTENTION CARDASSIAN PLAYERS
What's the focus tree for Cardassia like? That's the only thing I'm curious about.
Paradox made a big deal out of being to go alt-his so there must be something for Cardassia, too.
Boring. All 4 trees are basically >Left has 2 branches >Peaceful or not >Right branch is about research or some shit
They are very small and limited and don't change a whole lot about how the faction plays. The Cardassian one is just do we be Cardassian from the show or do we buddy up with the Federation.
You can either either decide that slavery is bad, because there are other much more efficient forms of labour exploitation that don't piss off all your subjects (ie: Bismark style capitalism), or go full Dukat on the lesser cultures generplanbajor style.
Not really much mechanical difference but I like the former better because it's funnier to imagine a victorious Cardassia re-imposing *gasp* a market economy and cutting the gibs upon a defeated UFP. this game is trash, the UI is slick but there's really nothing to it the mods for stellaris don't already do better it really has nothing going for it
Raiding and slaving
Well that's a shame. Was hoping for there to be more nuance and minor decisions you can pick to alter stuff.
Guess I'll go back to the mod and play my service-guarantees-citizenship Cardassia.
You can either either decide that slavery is bad, because there are other much more efficient forms of labour exploitation that don't piss off all your subjects (ie: Bismark style capitalism), or go full Dukat on the lesser cultures generplanbajor style.
Not really much mechanical difference but I like the former better because it's funnier to imagine a victorious Cardassia re-imposing *gasp* a market economy and cutting the gibs upon a defeated UFP. this game is trash, the UI is slick but there's really nothing to it the mods for stellaris don't already do better it really has nothing going for it
I like the game for what it is. Obviously the license carries it. There's a lot of room for future expansions, patches, and so on. I hope some of the gayer Stellarisisms are eventually removed, like every Starbase being directly on top of a star, or needing individual mining stations instead of simply having the planet or outpost naturally consume the resource, etc.
My only real problem with putting the Dominion as playable in the game is I don't know how it's not the auto-win faction. Remember, the Dominion War was the Federation/Klingons/Romulans barely surviving against just a fricking expeditionary force of the Dominion alongside their Cardassian and Breen allies. The vast bulk of Dominion forces were trapped on the other side of the wormhole after The Sisko asked the wormhole aliens to not let them through (and that was just one fleet of many on the way).
With the full might of the Dominion forces at your command I don't know how you'd be completely unstoppable except against the Borg (who would completely crush the Dominion because of the uniformity of their tactics against an enemy that is always adapting).
True, maybe it's a slow creep thing. The Founders straight up tell Sisko that they were going to conquer the Alpha/Beta Quadrants in a couple centuries when they reached it traditionally, the wormhole has merely sped up their plans.
Stellaris is the worst rts I've ever played so why would I want to play Stellaris with a star trek coat of paint? Everything about that screenshot screams "this is a shitty game"
>Closet Politics
Romulans do butt stuff?
It's a faaaake!
It'll probably be decent, but frick I'm disappointed that it's literally just stellaris, especially when there's a really good star trek mod already.
anon this is literally just the people who made that mod making it a standalone stellaris expansion.
the assets are 1/3 stellaris, 1/3 the mod, 1/3 novel.
>anon this is literally just the people who made that mod making it a standalone stellaris expansion.
No it's not. It's the devs from the MoO remake are making it. The modder from the Stellaris mod was losing his mind because Paradox blindsided him by just making his mod but smaller and it costs money.
>MoO
LMFAO
What's funny about that?
Funny in a "oh my god" kind of way, that actually happened.
MoO remake wasn't too bad if that's what you mean. Was just kind of barebones and boring.
Why is the Romulan symbol there a goatse?
Meh, literally just a repackaged Stellaris mod, and its pretty obvious they are going to nickel and dime Trekkies for every other alien faction, unique starships and characters, etc to make easy money
Did you not see the 'Closet Politics' Romulans are teh gay
I love Star Trek but I never found Stellaris appealing, maybe this is what I need to give it a fair shot. I don’t think I even made it past the tutorial before. I have to say though I really don’t like the character art.
Call me when Andorian DLC drops.
I love the Andorians. Hope we get some good stuff for them.
Andorians are part of the Federation.
The Federation devours everyone.
not for long
>Paid mod
>Two mods with the same premise already exist
So are they going to C&D New Horizons/Civilisations?
I've been dilating for a little over a month now. Tie me to a rocket, I am ready!
>missus is a complete trekkie
>watches star trek EVERY DAY
yeah if i play this i'll never live it down. i love the woman but i'd rather die
No Breen, no buy.
>breen
what the hell would they have? all they could really be is a couple research options and ships with the dominion
They could be untrustworthy traitors to their quadrant.
can't someone just make this into a video game?
>inb4 vassal
actual game with the rules coded
Is that fricking Kirk Douglas on the right?
Is that even any good?
I've seen it put on a table in the middle of a match. The plexiglass cover was caked in dust and the guys at the club said the people playing it hadn't had a session in months. Take that as you will.
Think my dad owns that.
Klingon - Clint Eastwood
Fed Captain - George C. Scott (who played Patton)
>stellaris combat
>stellaris diplomacy
absolutely doa, give me bridge commander/armada sequels or don't even bother trying, especially not on a fricking stellaris engine of all things
>tng spoilers right off the bat on the faction selection menu
bravo paradox
Alternate-timeline Tasha's half-romulan rapebaby from the future-past still pisses me off and it's been like 30 years.
She looks sexy. Shame about the personality.
>spoilers for something that is over 30 years old at this point
>tng spoilers
What?
one of the characters on the romulan picture is Sela, daughter of alternate timeline Tasha Yar and some unnamed romulan general. It happens as a big wtf moment in season 4
You might be autistic.
He answered the question. Don't be a c**t.
care about something = autism
i wish we could all be as cool and aloof as yourself
Is it really a spoiler if the only way you'd actually know who that is, is through having seen the show already?
Most people in this thread are younger than that episode.
Terran empire DLC when?
>Stellaris: the worst space 4x ever made with a devoted following of barely literate morons who found anything but star lanes confusing and use the game to act out endless WH40k LARPs and god knows what else
>Paradox hasn't made a good game in a very long time (arguably ever)
>Star Trek hasn't made anything watchable since Enterprise and is now about BIPOCLGBT feelings. In space.
yeah you might want to skip this one anons
You missed the memo, everyone loves strange new worlds and picard s3.
Stay in Ganker you sick fricking schizo
people talking about their feelings to the camera is just par for course with the emotionally stunted new generation. if you allow your kids onto social media, there is a war place in the afterlife for you.
MoO remake was not bad, it just needed another 18 months of polish and balancing plus bug fixes. It is weird to me how publishers seem to be willing to chuck a game out the door like this.
Oh my slop
Where's the Turkana IV faction?
Still in Anatolia.
Nah I'm just just gonna play BotF
>Star Trek: Infinite
>Races: Federation, Klingon, Romulan Cardassian
>Star Trek: BotF
>Races: Federation, Klingon, Romulan Cardassian, Ferengi
Guess what the first Race-DLC is going to be... if not we need to lobby for it...
My hope is we get Dominion stuff later on
>BotF
economy totally broken, total clusterfrick. but keep playing it lol
unironically i hoped they would bring tiles back for Infinite and have building upgrades like botf.
> stellaris but with less alien races
who was this made for? Its literally just a custom setup for Stellaris, but with some actors faces plastered on front.
I honestly dont understand why this wasn't just a DLC/Expansion for stellaris
It couldn't be official DLC. They would have get the license for star trek. It would probably be far more trouble than it would be worth.
I just wonder how much of this is based on the series and how much is PDX fiction.
Like will every Federation planet be from the show?
Also, little is known about other factions, we barely know how Klingons operate because all Klingon episodes are set in Klingon homeworld.
So will every Klingon planet be full of Klingons or will it empire be 90% of generic aliens subjugated by the Klingons?
Two shit games combined, paired with an IP that has been raped to death?! Oh my science. How could I be anything but hyped???
it better have dancing klingons or else
Space bennies?
>It even has ascension perks
Fricking lol. I wonder if they even make sense in the ST setting or if they are just Stellaris' ascension perks.
Did they say Dominion, Borg, Nero are end endgame disasters?
What the frick is a Nero?
In Star Trek (2009) he is the commander of Romulan mining vessel, and time travels back to TOS era, and ends up killing Kirk's father.
Oh that guy. He's so insignificant I couldn't think of him on the same level as the other two.
His mining ship is more advanced than anything else and destroys planets, he literally destroys Vulcan.
Because he goes far back in time and attacks an unprepared world? How is he a threat to a lategame stellaris civ?
In Star Trek universe ability to destroy a planet is unheard of.
By the end of DS9, no civilization has the ability to blow up planets, even if they can render them unhabitable (e.g. Sisko)
Genesis device.
>In Star Trek universe ability to destroy a planet is unheard of.
What about the stuff to make the Bajoran sun go supernova? Changeling-Bashir just printed that out of an ordinary industrial replicator
Garbage low IQ Abrams writing. Child shit he actually stole from world of warcraft lol.
Domion and Borg, I understand.
Nero is the equivalent of a TNG era Ship transported back to the era of ToS. For that and that reason alone he was dangerous in the ToS period, but for an end game crisis this feels rather lacking. Especially when Species 8472/'Undine' holding an incursion from Fluidic space would be far more appropriate and terrifyin.
>TNG era Ship
I can't remember completely and I'm too lazy to look it up, but I'm pretty sure Nero's ship had incorporated borg-tech. Nero's ship is from after all the series and movies. It's post-Voyager, post-destruction of the Enterprise E. Romulus blew up well after the last movie, and Nero seethed for a while before he took the ship back in time.
You could upgrade your ship with borg technology in Star Trek Online.
Still definitely not enough to be an end-game crisis. More like a roaming leviathan.
>a gay dumbed down paid version of the stellaris star trek mod
who would be dumb enough to buy this
>What will you stand for?
>Klingon Empire
>GLORY AND HONOR
>TNG Klingon
???
Wasn't their entire plotline about assassinating and poisoning each other to gain control?
You even have one of the backstabbing twits on the left and a poison victim in the middle.
Yeah, there was a plotline about corruption, but it also made the point that most klingons were disgusted by it.
They also feel that their culture is dying ever since it lost the war with the Federation and signed that peace treaty, so klingon government is taking extreme measures to hold the empire together otherwise it would likely fracture into smaller klingon nations.
>Stellaris+HOI4
I think Infinite could be good. Stellaris is an unfocused mess with each new DLC new stacking shit on top of old shit, and none of the disparate systems really mesh together. The game really would benefit from someone outside looking at the entire thing, hack away the terrible parts, and rework everything into a cohesive whole. Bring focus to the project - in this case, turn it into a Star Trek game. Even as fun as the Trek mods are, they are still fundamentally Stellaris with all its annoyances.
I'm fully expecting Infinite being more limited than Stellaris in scope. But if it does the limited stuff better than the bloated Stellaris does, I'm willing to give it a chance.
will they bring back warp mechanics?
that would be kino, instant buy for me
Warp is back
I guarantee you this isn't warp, but just the hyperlane system with the actual hyperlane map removed, exactly what the star trek mod currently does to simulate it.
Neat. I don't expect this game to be good but having warp back is cool.
The other anon is unfortunately right. I'm not sure how people got brainwashed into liking it. I think it's something to do with some popular trek youtubers. I tried watching them but they suck. It's 100% marvel movie tier writing for discovery, picard, and snw.
Will have all the speeds? Will most flying be done at warp 5? Will distances never make sense and ships sometimes able to get somewhere in a few hours when it should actually take weeks and vice versa?
I really am struggling to get over how it's literally just stellaris. I was trying to think of a historical comparison and that Star Wars age of empires game comes to mind. Same game, different skin.
Same.
Civilization: Beyond Earth is another one. It was a paid Civ V mod, but iN sPaCe.
This looks like a paid mod for Stellaris, but Star Trek.
BE felt a bit different though. It was more like a sequel to the science ending of Civ 5, which was a cool idea. The game just ended up being bad. But it didn't feel like a straight skin swap like this one. The funny bit about it being a paid mod is that there is already a better free ST mod. Are PDX gonna delete the mod or something?
>It was more like a sequel to the science ending of Civ 5, which was a cool idea.
Except for the part that Alpha Centauri did that for Civ 2 before.
Yes. And in a better world every civ game would have one.
This.
It'll probably have all the annoying shit that stopped me playing Stellaris years ago as well.
>Endgame is a popup simulator
>Automation is fricking broken beyond belief
>Bunch of extra resource types nobody asked for
>AI is dogshit
>Lategame performance is dogshit
https://store.steampowered.com/app/1622900/Star_Trek_Infinite/
Also, screenshots on the steam page were updated. Game looks slightly more unique, compared to the announcement screenshots. It's still reskinned Stellaris, but reskinned Stellaris with more Star Trek vibe.
this actually, incredibly, looks worse than the free star trek mod available to anyone who already owns stellaris
Did they fail to obtain the Star Wars IP or something? Star Wars as a franchise is dying, but Star Trek is dead and buried.
Wonder if the developers came to paradox? Why would they choose these guys?
Because of this. Makes sense to me.
Whoever was in charge of this game's production was moronic
>lets spend all the budget on expensive celebrity voice acting for a fricking strategy game
>everyone just turns the va off anyway because the lines are extremely annoying and redundant
jej, every time you discovered an anomaly Worf would give the same exact tired phoned-in line.
"We are taking damage from the nebula!"
Yeah the voice cast is unreal. Like I get it if you have the money to throw around, but the game didn't feel like it had a budget that big.
>celebrity voice acting
It's a star trek game nobody would ever buy it if they don't have the original VA for the characters. It wasn't even a choice.
He's talking about the MoO remake. We don't know what voices ST Infinite will have. Smartest thing would be to do what the mod did and just have lines from the tv show or other games.
I played and still playing STO for years, they often call the original VA for new lines, if they are smart they would call them again here. There is big money to make from the star trek fans which are starved for games since... ever.
Seems a waste of time to get the original VAs. The end of the TNG/DS9/VOY era, which is where the bulk of star trek fans live mentally, was the Nemesis film in 2002.
21 years ago. 21 fricking years. How many voice actors even sound the same after 21 years of aging?
>Literally a paid mod
Parajews my god they should kill themselves
>image is against commies
>post is against capitalists
pretty sure he just hates israelites, anon
Just watched the trailer... It's a reskin Stellaris.
Can't we have this as a dlc for Stellaris instead of a new game?
Do you really want this to be attached to Stellaris' awful updates? If this ends up being good, I'd much rather it not be attached to Stellaris so it doesn't become a completely different game a year from now.
you know back in the day people would license their game engines all the time. that's how id made money. call it a mod all you want, this is nothing new.
I don't think that's bait. I also remember devs doing this. Remember that weird WW2 alternate history RTS that used I think the C&C generals engine?
Using the same engine doesn't mean it has to have the same HUD and everything else. Infinite 100% looks like Stellaris.
Oh for sure, this one is a much lazier example. I just meant that he wasn't wrong. We've had this sort of thing before, but I don't think I've seen such a low effort example. Well at least in terms of appearance. I dunno how it'll play yet, but I feel like it's probably going to just be stellaris.
i would worry much less about how it looks and more about how it plays. of course nobody knows yet so.
as a side note here's a list of commercial quake 3 engine games: https://en.wikipedia.org/wiki/Id_Tech_3
Elite Force was such a fun game.
That and a bunch of other old star trek games are on gog now.
Yup. I still have some of the CDs for them as well.
But the year is 2023 and you no longer have a CD player.
External cd/dvd drives that you plug in with a USB cable are a thing.
Yes... but you don't have one.
You can get one for 20 bucks.
Some anons still have bluray drives in their PCs.
I have one on the guest pc.
UI dunkin is fair point. they could have put more into UI to make it more like BotF, which had unique UI for each faction.
Exactly.
On one hand, I can bring Cardassia to its rightful place at the center of the Alpha Quadrant and bring the Bajorans to heel, but on the other I can play STA III, BotF, or the actual Stellaris mod.
>bring the Bajorans to heel
Just wipe out the lot of them.
Silly anon. You need to convince them of your greatness and the folly of their rebellion.
I tried to find the price on steam and I searched for Stellaris: Infinite and couldn't work out why it wasn't there. That's on you developers. I found it though, and it's not the price of a full game thank frick. I'll probably get it then.
$29.99 Stellaris mod LMAO
In a year or so I'll get it legally in a $20 donation for a charity drive (and Paradox will get zero dollars and zero cents from me).
Only 30 dollars? Ok whats the catch? I already know it's paradox so it means a billion of dlcs.
the catch is its free with more content if you just download the fricking mod they ripped the assets and set up from
Can some Star Trek nerd explain the difference between Cardassians and Romulans? They're both smug totalitarian buttholes with a love for underhanded tactics.
Romulans were isolationists, Cardassians were an expansionist power, both thought they were hot shit but the Romulans were a bit more high strung about it imo. Romulans fought the Federation a long time ago in setting while the Cardassians had just lost to the Federation immediately prior to TNG. Romulans had cloaking and weird reactor/weapons tech that never really mattered anywhere
Dont buy this game
Romulans: the OTHER Space Elves with good ships
Cardassians: Space Snakes with bad ships
Romulans are pseudo-romans in their conceptualization.
Cardassians are...national socialists.
In terms of personality, cardassians are like the most bootlicking humans you could imagine, utter slaves to authority in all ways, while romulans are expansionistic, militaristic vulcans who are not at all concerned about containing emotions. Kind of like eldar to deldar.
The Cardassians are desperate to convince you they are superior. The Romulans fricking know they are.
Romulans are respectable enemies of the Federation. Humans and Romulans are rivals who both seek the crown of civilization. When God made Romulan women, he knew that they were destined for marriage with good Federation men.
Cardassians are semi-sapient worms who believe that they can reach the bootheel of the Federation if they stretch out their cloaca far enough. They are wrong, of course. Feel no pity when they fail.
Cardassians: Gul Dukat is a Cardassian so they're based.
Romulans: That time-traveling half-human half-romulan rape baby is a thing so they're cringe.
Cardassians are Space Germans
Romulans are Space Italians
>Romulans are isolationist
>Romulans are expansionistic
Well which one is it, nerds
What's that one alignment for fallen empires in stellaris? Xenophobic isolationists? Romulans control a lot of space and a lot of planets, but they enslave or wipe out non romulans there.
So both?
As far as I know, Romulans don't try to expand their Empire, they are more focused on keeping what they already have and annoying the Federation in the Neutral Zone.
The Cardassians lost the war and were trying to keep it together (and failing)
can I play as jem hadar hirogen or a borg
>Federation
>two V*lcans
>Look how diverse the federation is
>Two of the Four funding races are removed constantly
To be fair, neither had much screentime before Enterprise...which got axed before being half-way finished. Such a waste.
Nu-trek isn't canon, considering they warped long established races like Klingons into, well...
STD made everything worse to be fair. Lorca suddenly going from a cool federation captain to a Trump parody was probably the worst, Georgio getting away with her shit for being a woman despite being literally the Mirror Universe Empress is fricking crazy.
STO Discovery Klingon plot is somehow as bad
Do you remember them name dropping great scientists in history like Elon Musk? Oh baby did that age well.
Should've made some colonies instead of just wanking into the snow for centuries.
I don't understand the point of Stellaris without 4x world generation and faction creation. I never could understand how people can play 40k, star wars or star trek mods for it. Paradox releasing this as a standalone is something beyond my comprehension.
The game is improved with direction. The Star Trek mod is fantastic. Miles better than the original game. 4x games thrive when you give them distinct factions. This shitty customisation just creates a homogeneous mess where there's only really 1 way to play in the end.
Looks fun. It is literally just the mod in some places though. It's like the mod with only 4 factions and HOI4 focus trees. If I was the mod dev, I'd be fuming.
>I'd be fuming.
I believe some anon said that when screenshots were leaked way before the announcement for the game, one of the mod devs was sperging out in a chat room.
Yeah he was. Very funny. Good mod and I feel for him, but still very funny.
I kind of wish someone posted screenshots.
I can probably find them in the archive somewhere. It's not like this board moves very fast.
Well shit, I found the thread but I think my brain created a memory where it was way funnier. It was literally just someone on here saying the lead mod leaked screenshots and was chimping out on discord and never actually posted a screenshot of him chimping out.
RIP. Thanks anyway, anon!
>warp highways
what now?
You know, like wormholes. Except different.
>Different how?
Shut up!!
I'll consider pirating it, but troonydox expecting me to pay for a fricking mod is ridiculous.
>Looks exciting and fun
>Based on 90s trek not nu gay homosexual c**t shitfrick trek
>Recognise commander Toreth from that episode where Troi is disguised as a Romulan on the warbird
>It's a skin over Stellaris
>Fricking planet viewer thing on the right, exactly the same
>Ship designer looks the same
>Minerals, energy credits, alloys and the other shite resources nobody cares about, all accounted for
>Influence is there
For FRICK SAKES why do I ever get my hopes up about anything these days -_-
There seems to be some pretty good changes, such as governors and spies being based on ships. And they've customized the game to fit Trek universe better than a mod could, like having a true free warp travel. The art is also much better than the hacky Photoshop shit the mods have.
I have some reservations about it, though. Despite having Sisko, the Defiant, and the whole Bajor situation, there isn't Dominion in the game (even as a non-playable crisis). There's also a lot of ship classes missing from that Trek era, and the game has some of the core Trek techs straight up wrong - such as Starfleet ship not having photon torpedoes, or Klingon ships using phasers instead of disruptors.
Sounds like it was made by people that haven't watched the show
>I have some reservations about it, though. Despite having Sisko, the Defiant, and the whole Bajor situation, there isn't Dominion in the game (even as a non-playable crisis). There's also a lot of ship classes missing from that Trek era
Because paradox said "leave gaping DLC sized holes in as many places as you can" to them
a review is out!
Buy an ad
why would I buy an ad for a game that is clearly shit?
>even the paid shill says it's not worth it
lmaoing at the morons who bought this shit
Montu is hardly a paid shill, he's just an autistic 4x player. He's had plenty of very vocal criticisms of the game and spends most of his time on multiplayer which needs a dozen gentleman's agreements and house rules to even function because the base game is a horribly unbalanced shit show
Getting a pre-release review copy by itself turns you into a paid shill. It's a psychological trick. Even if it's not a huge amount of money it subconsciously puts you in debt to the publisher and you will go easy on the game to make it up for what you owe.
so what I'm getting is, its fine but lacks content (video dude says something like borg would be interesting for instance)
>GOY$ focus trees
time to exterminate the Bajoran scum
>he bought it
OH NONONO
yeah? I'm not a poorgay so I can afford to blow thirty bucks on a game that might not be good
hell I spent more money on the pizza I ordered to eat while playing at launch
>I have money so I can be dumb with it
Lmao moronic goy
anybody played it yet? how is it compared to Stellaris (haven't played HOI4)
I wanna know this too and I also haven't played HOI4.
Verdict is in:
https://store.steampowered.com/app/1622900/Star_Trek_Infinite/#app_reviews_hash
It's bad. Surprise surprise...
It's a Star Trek spinoff based on an older Stellaris patch, it's not going to be good until the entire galaxy is available or molders decide its worth modding.
Also they should've started either in TOS or ENT instead of TNG, it limits what you can do.
Apparently it's a port of the Eu4 mission trees mixed with the split lath that HoI4 focus trees have. It's pretty much garenteed that there going to be flavor and mission tree expansion dlc.
>It's a Star Trek spinoff based on an older Stellaris patch
Oh frick me... Which one I wonder?! Patch 1.9 years ago was great. 2.0 onwards was fricking garbage. It's only recently became playable again.
I looked it up, it's based on the Stellaris 1.3 patch.
>Stellaris 1.3
Most of the demand is for features already in modern Stellaris. I can see their strategy being to lag behind Stellaris and sells its old updates as dlc here. There will be a Ferengi update with all the modern revisions to trade, mega projects will get back in, etc. Trek flavored Stellaris rewind.
1.3?! That's fricking ancient lol. I think that one was called Heinlein or something. Back when Stellaris was new and interesting and badly needed patching I paid some attention to the names.
That is before they ripped out warp, lmao. They might have given an updated pre-FTL rework codebase to Stellaris gays.
It's a hybrid of different versions. There are files for shit from Nemesis DLC, for example. In fact, half of the game size comes from unused vanilla (and DLC) Stellaris files they left in.
So it seems the foundation of the game is 1.3 but with some specific mechanics from later patches used as well. Either way there's going to be a lot of demand for some stuff from later patches, plus whatever flavor/new faction stuff the want to add. I could see this being worth a buy on sale in 2 to 3 years maybe.
bro, this ain't /vg/. You drunk or something?
It's literally a guy who hates aa2g and does this on purpose in random threads on all the v boards. And if people pay attention to the posts then he sticks around and posts a few more times.
Autist turf wars are something else
Played almost a complete game as Federation. Didn't finish as the Borg got bugged in the end. Aside from the bugs (there are some annoying ones), I have pretty mixed feelings about the game. It does some things better than the Stellaris mods, and some things worse:
+ Has a couple of core improvements the mods couldn't really do, such as proper free warp, and governors and spies being on ships.
+ The factions feel more distinct than their counterparts in the Stellaris mods.
+ The mission tree is a great addition.
+ Art is much better than in the mods.
+ Exploration is important throughout the entire game.
+ It runs much better than vanilla (or modded) Stellaris
- Only four playable factions.
- The ship list is very limited, and some important ones are missing. No Nebula or Akira, for example. And there's some weird progression with the tech on ones you do get. You get Intrepid earlier than Excelsior, for example.
- Very limited ship customization.
- The sound effects don't really sound like the ones from the shows. And voice acting is terrible.
- The tech tree in general is odd at places. You don't start with photon torpedoes, for example, despite the game start being almost at the beginning of TNG.
- Voyager is handwaved away. Janeway just suddenly appears late-ish in the game supposedly having been in the Delta Quadrant.
- No Dominion, even as a non-playable crisis. A really weird omission since it has Bajor being an important part of the game for Cardassians and the Federation mission trees.
- Some improvements and additions vanilla Stellaris has are not in this. No archeology, for example.
So overall, I'm on the fence. With updates and mods, it could become a great Star Trek strategy game, better than Stellaris itself. Or alternatively, Paradox might Paradox, and nickel and dime every update and shit the bed with excessive DLC.
>Rules of Acquisition DLC
>A Mirror Darkly DLC
>Gamma Quadrant DLC
>8472 DLC
>Klingon civil war DLC
>Fall of the Empire (Hobus supernova) DLC
>Q Continuum DLC
>Fall of the Empire (Hobus supernova) DLC
That one, at least, is in the base game. Though for me, that one fired decades too early and I had no time to prepare as Federation. The impact of the event was really minimal, though. The Romulan system blew up, but that was it. The game went on as usual - no fracturing of the Empire or anything.
it fired pretty far into my Cardassia game, and was hilarious because they lose control of the system as it blows up their starbase
so I quickly threw a science ship and a construction ship in there and claimed the rubble before they could do anything
Did you name it Garak's Emporium?
Dominion is 100% DLC.
>Dominion will be added to the base game
>Without the DLC there's no Ketracel white in game so they always collapse within 5 years.
my main frustration playing as Cardassia so far is that I have no ability to peacefully annex minor factions
so, there's literally no point in me being nice to them ever, which is dumb. I can't even threaten them into becoming a vassal, my only option is declare war.
That's because it's old Stellaris with a paint job you fricking moron.
I hope this game ignites the next generation of lamentation over paradox removing other FTL types from stellaris.
which is why i expected to be able to do things I could do in old stellaris
you fricking moron
So, one or two expansions if we're lucky and then promptly abandoned?
>User score 55
>Peak players sub 6k
It's not even getting 1 DLC.
Told you paypigs but you will never learn you dummies it's a Cash grab mod that parajews stole and made into a game and you bought it instead of playing the better thing a mod for Stellaris that better then this awful cash grab.
Not saying it's 100% better than both Trek mods, but it's not entirely a cash grab either. There are some core things Infinite does better than Stellaris, modded or otherwise. An ideal scenario would be that one of the Trek mods would be ported over to Infinite for more ships, events, races etc. Infinite has the same workshop support as regular Stellaris.
Just finished a federation campaign. started fine but the longer I played the more obvious the issues with the game became. AI does nothing to dogpile on the dominant player just let me annex minors with no consequence not even a close to winning negative relations malus that total war does to get hostility going. Borg crisis doesn't exist just a small event chain. The biggest offender is the time frame it follows stellaris 350 year before points victory yet TNG-Voy is a few decades causing pacing issues and all the named characters to die off super quick while the setting stagnates also couldn't upgrade the enterprise as out of 200 systems I didn't get one anomaly.
>Borg crisis doesn't exist just a small event chain.
There is, but the actual crisis starts extremely late in the game. I had already won when it triggered for me. It's just a bunch of Borg ships spawning all around the galaxy attacking everyone (mostly the player?). Didn't bother to build a proper fleet to fight them, and just let them run over me as I already got the victory. The Borg did wipe out all the AI empires pretty easily.
It did bother me that the Borg don't assimilate planets. They just kill everyone and move on.
I'm only seeing bad but by consumer gene has kicked in. I'll just have to experience it for myself.
I watched a video of it
A little of it tickled my fancy but immediately after I was assaulted by the pile of wasted potential that is stellaris.
I've been playing it since I posted that. I kind of dig it. It's got some real neat improvements that base stellaris could use. I think if you like stellaris or at least have liked it in the past and like Star Trek, it's definitely worth it.
homosexual shill frick you.
>56% and dropping
Cheap cash grab confirmed.
This is just like that fricking Pharaoh remake a while ago.
>Federation hugbox just like the show
Jesus Christ, how horrid. I thought I was doing well, but I don't know how I'm supposed to fight every faction at once.
>Event where a Borg Cube is heading towards your capital
>It's a Sphere
They don't even have a fricking model for the cube.
>We need to create a borg cube
>Too much work, just take a planet and scale it down to make a sphere
Yeah one eventually appeared. It's just a shitty event then that says cube no matter what. The borg event is pretty pathetic all round. It's a cool game but it's too empty right now. You're better off playing the mod.
>The borg event is pretty pathetic all round.
Yeah. There's also not a Battle of Wolf 359 outcome for the event where one of your leaders (like Picard) gets abducted and assimilated. The only resolution to it is that you immediately save the character and that's that.
Really takes the teeth out of what's supposed to be the endgame crisis.
There are multiple variants of cubes in the game. I think the crisis multiplier you set at start affects all the Borg encounters, so at 1x it's one sphere. They just fricked up the text in the event box.
There are still plenty of lore frickups in the game, though. No one starts with photon torpedoes tech despite being nearly a century after TOS, Romulans and Klingons use phasers instead of disruptors, you get Intrepid class ships earlier than Excelsiors, Janeway suddenly appears in the game from the Delta Quadrant despite there not being a Voyager event. And so on and so on.
>lore inaccurate weapons
This is the thing that kept me from going deep into STO despite liking the game otherwise. Not starting with photon torpedoes is just unforgivable. Maybe if the game started during ENT.
Since the game uses the Stellaris "350 years victory", it could cover everything from Enterprise up to DS9/Voyager, doesn't it?
>It did bother me that the Borg don't assimilate planets. They just kill everyone and move on.
How the frick? The Prethoryn literally have a mechanic of turning planets into "infested" planets, Parashits couldn't even rename and change the graphics?
>Parashits couldn't even rename and change the graphics?
Or, just look at the Trek mods and see how they've already done it. Same with battle visuals and sound effects. There are already lore accurate looking and sounding weapons in the mods, but the official game decided to ignore that and make everything looking and sounding worse.
I like it well enough so far, but not being able to stop the Romulan supernova is lame. I also wish everyone didn't spawn right on top of each other, and that neutral zones work a little better. The UFP/RSE neutral zone is useless because you'll end up bordering each other in the first ten minutes anyways.
It's already 18EUR on keysites, is it worth it for that price?
Not really no.
By this time next year I will own it for $20 in a Humble Bundle charity drive, and not a single penny will go to Paradox.
I haven't bought that pile of trash since they removed the $0 option. Fricking super meat boy was still on it back then.
refunded ST Infinite.
the "pre-order bonus" which was poorly explained is actually just the stuff you get in the Deluxe Edition.
that stuff is only a "bonus" if you pre-ordered the Standard edition.
so if you pre-ordered the Deluxe Edition it was entirely pointless.
gonna re-buy it in 6 months for half the price when it's actually worth playing
>6 months
Aren't we optimistic?
Why cant Argentinians make good games?
Too busy thinking about how the Falklands are British.
I understand the lore appeal of going back to the warp system, but the lack of lanes really hurts the game. It wouldn't be so bad if starbases and fleets could exert a zone of control, but they can't, so there's nothing stopping a straight attack at the capital every time. There's no real border defense because there's no real border.
Unless they get Marc Alaimo to voice Cardassia's VO I have no interest in it.
>81 years old
holy frick I thought he was dead by now.
Cardassia will never die
>Those factions
how do the feds or Klingon Barbars survive when they're dealing with mossad: the civilization & mossad: the civilization II?
Speak English, moron
Star Trek: GAYFINITE
you can't say that anymore
ATTENTION CARDASSIAN PLAYERS
What's the focus tree for Cardassia like? That's the only thing I'm curious about.
Paradox made a big deal out of being to go alt-his so there must be something for Cardassia, too.
Boring. All 4 trees are basically
>Left has 2 branches
>Peaceful or not
>Right branch is about research or some shit
They are very small and limited and don't change a whole lot about how the faction plays. The Cardassian one is just do we be Cardassian from the show or do we buddy up with the Federation.
Well that's a shame. Was hoping for there to be more nuance and minor decisions you can pick to alter stuff.
Guess I'll go back to the mod and play my service-guarantees-citizenship Cardassia.
You can either either decide that slavery is bad, because there are other much more efficient forms of labour exploitation that don't piss off all your subjects (ie: Bismark style capitalism), or go full Dukat on the lesser cultures generplanbajor style.
Not really much mechanical difference but I like the former better because it's funnier to imagine a victorious Cardassia re-imposing *gasp* a market economy and cutting the gibs upon a defeated UFP.
this game is trash, the UI is slick but there's really nothing to it the mods for stellaris don't already do better it really has nothing going for it
Raiding and slaving
I like the game for what it is. Obviously the license carries it. There's a lot of room for future expansions, patches, and so on. I hope some of the gayer Stellarisisms are eventually removed, like every Starbase being directly on top of a star, or needing individual mining stations instead of simply having the planet or outpost naturally consume the resource, etc.
>call it a starbase
>don't build it on top of a star
What's it like having autism?
A base in the stars, not a base being slowly melted by a star.
Not touching it until the Dominion are playable. Their shit was my favorite in STO.
My only real problem with putting the Dominion as playable in the game is I don't know how it's not the auto-win faction. Remember, the Dominion War was the Federation/Klingons/Romulans barely surviving against just a fricking expeditionary force of the Dominion alongside their Cardassian and Breen allies. The vast bulk of Dominion forces were trapped on the other side of the wormhole after The Sisko asked the wormhole aliens to not let them through (and that was just one fleet of many on the way).
With the full might of the Dominion forces at your command I don't know how you'd be completely unstoppable except against the Borg (who would completely crush the Dominion because of the uniformity of their tactics against an enemy that is always adapting).
I don't know how you'd NOT be completely unstoppable, I meant.
There is also the whole deal of them being in the Gamma Quadrant away from anything fricking relevant.
True, maybe it's a slow creep thing. The Founders straight up tell Sisko that they were going to conquer the Alpha/Beta Quadrants in a couple centuries when they reached it traditionally, the wormhole has merely sped up their plans.