Starbound

I miss it bros.

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  1. 4 weeks ago
    Anonymous

    impossible to recommend this game to my friends
    morons just immediately think of terraria and refuse to try it

    • 4 weeks ago
      Anonymous

      Based friends ignoring your Chucklefrick shilling.

    • 4 weeks ago
      Anonymous

      It is pretty similar.

    • 3 weeks ago
      Anonymous

      well, its a worse version of terraria, essentially. not worth playing over terraria at all.

    • 3 weeks ago
      Anonymous

      It was better when it was literally terraria in space.
      They turned it into cringe in spaaaaaaaaaaceeeeeeee

  2. 4 weeks ago
    Anonymous

    i don't

  3. 4 weeks ago
    Anonymous

    I'll miss all the erp I had.

    • 3 weeks ago
      Anonymous

      You 'n me both.

      >remember beta where you just start on a rundown, empty ship with no story
      >starting race was birds
      >make up backstory where I was from a backwater planet who hitched a ride on a merchant ship
      >ship got assaulted by pirates, leaving entire crew dead and the vessel trashed
      >survived because I hid in the cargo
      >game start as a fish(bird) out of water
      honestly, that was a better story than whatever the Chucklefricks could come up with.
      better with the A.V.I.A.N. ship AI mod because she fit the narrative better than default AI

      Hologram pussy hologram pussy!

  4. 4 weeks ago
    Anonymous

    Then go play it, you fricking mongoloid.

  5. 4 weeks ago
    Anonymous

    shit game; kys

  6. 4 weeks ago
    Anonymous

    I miss all the ERP I never got to have

    • 3 weeks ago
      Anonymous

      Give me a guide and I'll be a prostitute for you, big shot

      • 3 weeks ago
        Anonymous

        Sorry, I wanted to be the prostitute. We cannot do the e-sex.

        Also I'd need to reinstall the game and figure out how the new Sexbound works first

  7. 4 weeks ago
    Anonymous

    I just wish there was a fricking point to anything.

    It's cool that Colonies require you to actually decorate to get the npcs you want, but then there's no colony defense, there's no colonist synergy, there's no unique rewards or items to get based on the colonist's race.

    It's cool that each planet has its own monsters, biome, sub-biomes, and structures that can generate in it, but then there's no unique weapons, tools, or resources to be found in them. There's no bosses that can only be spawned in pyramids that would lure you to go there. There's no zookeeper that wants unique monsters, or any wiener fighting rings to make use of the capture ball mechanic.

    It's cool that you have a mech, but the space boarding system feels underbaked as well. There could be alien ruins floating out in space that you explore in your mech. Boarding ships and whether they're friend or hostile could've tied into a reputation system, especially since IIRC it came hand in hand with the Bounty Hunter update. Instead, mechs just exist to let you skip gear requirements in mining dangerous planets more quickly.

    There's so many really nice systems that feel like they could really tie together to make one of the best sandbox games of all time, but the devs have abandoned it and the modding community hasn't done much to alleviate it. Like you'd think teleporters inside structures that required a special item would've been easy to add to the structure generation files, or that anything else could be added now that the source code leak, but nothing's materialized.

    • 4 weeks ago
      Anonymous

      >the capture ball mechanic.
      the what now

      • 3 weeks ago
        Anonymous

        If you beat up a monster enough, you can throw a pokeball at them. Once they're captured, you can have them follow you around and fight for you on your adventures, or post them up as pets around your base

        • 3 weeks ago
          Anonymous

          do not recall this at all and I got to just past the pink goo mine boss where they started pushing a space bike and a mech on me despite both being way out of my league

          never mentioned no pokemons

          • 3 weeks ago
            Anonymous

            Pokeymen are buried somewhere in the crafting menus. The mechanic is oathetic and vestigial and your pet dies from loud noises so it's not even worth engaging with. I caught a drone (frick if I know how that works) with it and put an upgrad ein it that makes sure it will never fight so I can keep it as a vanity pet.

      • 3 weeks ago
        Anonymous

        Oh yeah this game did Palworlds Shit before Palworld existed.

    • 3 weeks ago
      Anonymous

      I just wish there was a fricking point to anything.

      It's cool that Colonies require you to actually decorate to get the NPCs you want, but then there's no colony defense, there's no colonist synergy, there's no unique rewards or items to get based on the colonist's race.

      It's cool that each planet has its own monsters, biome, sub-biomes, and structures that can generate in it, but then there's no unique weapons, tools, or resources to be found in them. There's no bosses that can only be spawned in pyramids that would lure you to go there. There's no zookeeper that wants unique monsters, or any wiener fighting rings to make use of the capture ball mechanic.

      It's cool that you have a mech, but the space boarding system feels underbaked as well. There could be alien ruins floating out in space that you explore in your mech. Boarding ships and whether they're friend or hostile could've tied into a reputation system, especially since IIRC it came hand in hand with the Bounty Hunter update. Instead, mechs just exist to let you skip gear requirements in mining dangerous planets more quickly.

      There's so many really nice systems that feel like they could really tie together to make one of the best sandbox games of all time, but the devs have abandoned it and the modding community hasn't done much to alleviate it. Like you'd think teleporters inside structures that required a special item would've been easy to add to the structure generation files, or that anything else could be added now that the source code leak, but nothing's materialized.

      Antishillbot broke?

  8. 3 weeks ago
    Anonymous

    Avali were a fun race and I don't care what shitters think about them.
    Cute fluffy space raptors is a golden idea.

    • 3 weeks ago
      Anonymous

      they are not in the game dumbass, that's a mod

      • 3 weeks ago
        Anonymous

        I know that smart ass

        • 3 weeks ago
          Anonymous

          shut the frick up you little pussy

          • 3 weeks ago
            Anonymous

            make me, moron

  9. 3 weeks ago
    Anonymous

    I just wish there was a fricking point to anything.

    It's cool that Colonies require you to actually decorate to get the NPCs you want, but then there's no colony defense, there's no colonist synergy, there's no unique rewards or items to get based on the colonist's race.

    It's cool that each planet has its own monsters, biome, sub-biomes, and structures that can generate in it, but then there's no unique weapons, tools, or resources to be found in them. There's no bosses that can only be spawned in pyramids that would lure you to go there. There's no zookeeper that wants unique monsters, or any wiener fighting rings to make use of the capture ball mechanic.

    It's cool that you have a mech, but the space boarding system feels underbaked as well. There could be alien ruins floating out in space that you explore in your mech. Boarding ships and whether they're friend or hostile could've tied into a reputation system, especially since IIRC it came hand in hand with the Bounty Hunter update. Instead, mechs just exist to let you skip gear requirements in mining dangerous planets more quickly.

    There's so many really nice systems that feel like they could really tie together to make one of the best sandbox games of all time, but the devs have abandoned it and the modding community hasn't done much to alleviate it. Like you'd think teleporters inside structures that required a special item would've been easy to add to the structure generation files, or that anything else could be added now that the source code leak, but nothing's materialized.

  10. 3 weeks ago
    Anonymous

    the game that made me never trust israelitestarters or crowdfunding again

  11. 3 weeks ago
    Anonymous

    I always thought Novakids were neat.

    • 3 weeks ago
      Anonymous

      >children of dead suns with a yeehaw aesthetic
      for a fanmade race that sounds so cringe in concept, they were kino

    • 3 weeks ago
      Anonymous

      I hate the homosexual devs that wrote somewhere that gasbags are smarter than the fleshy races. I atarted playing an apex for the sole reason of them being the smartest.

  12. 3 weeks ago
    Anonymous

    I just wish there was a fricking point to anything.

    It's cool that Colonies require you to actually decorate to get the NPCs you want, but then there's no colony defense, there's no colonist synergy, there's no unique rewards or items to get based on the colonist's race.

    It's cool that each planet has its own monsters, biome, sub-biomes, and structures that can generate in it, but then there's no unique weapons, tools, or resources to be found in them. There's no bosses that can only be spawned in pyramids that would lure you to go there. There's no zookeeper that wants unique monsters, or any wiener fighting rings to make use of the capture ball mechanic.

    It's cool that you have a mech, but the space boarding system feels underbaked as well. There could be alien ruins floating out in space that you explore in your mech. Boarding ships and whether they're friend or hostile could've tied into a reputation system, especially since IIRC it came hand in hand with the Bounty Hunter update. Instead, mechs just exist to let you skip gear requirements in mining dangerous planets more quickly.

    There's so many really nice systems that feel like they could really tie together to make one of the best sandbox games of all time, but the devs have abandoned it and the modding community hasn't done much to alleviate it. Like you'd think teleporters inside structures that required a special item would've been easy to add to the structure generation files, or that anything else could be added now that the source code leak, but nothing's materialized.

  13. 3 weeks ago
    Anonymous

    qrd on the downfall of this game? i always read these opinions from Ganker and even reddit here where they say that this game had a huge potential but failed to give it. is this cause of the success of Terraria?

    • 3 weeks ago
      Anonymous

      You could say starbound's failure had nothing to do with terraria, but that's not the entire truth. Tiy was always jealous of it but his autism was far too potent and his """vision""" involved gutting projects that significantly more talented people had literally already finished among other scummy things inside the dev space.

      Theres some blog posts floating around elsewhere from former devs talking about they had some super cool gun customization system finished and ready and Tiy was like "nah guns are for morons make more swords that only swing one way"

      • 3 weeks ago
        Anonymous

        Keep in mind that those posts were made by Rhopunsel, a literal troony that decided to make his own Starbound with blackjack and hookers and ended up with Farworld Pioneers which just barely managed to crawl out of Mostly Negative relatively recently into Mixed.

    • 3 weeks ago
      Anonymous

      >release beta of sandbox game with impressive core features (for a beta) and cool lore
      >updates just keep remaking progression mechanics over and over again
      >can't work on putting in gameplay features because you have to make a subpar story mode for the sandbox game
      >revolving door of unpaid interns can only get so much work done
      >end up adding barebones mech combat and fossils and then dropping development entirely
      the game always felt like a demo. there were some good mods too and i sunk a couple hundred hours into the game with my friends but it never really got polished into anything complete

      • 3 weeks ago
        Anonymous

        just keep remaking progression mechanics over and over again
        It was a much better game at the start and each "update" made it worse and worse
        They even rewrote all the cool lore so they add that lame ass story
        If they just released it as it was at the start I think it would have been liked a lot more than it is now

    • 3 weeks ago
      Anonymous

      >be homosexual who briefly worked on Terraria
      >no longer work on Terraria (allegedly due to stealing final fantasy sprites)
      >decide that you can make your own Terraria with blackjack and hookers
      >kickstarter
      >promise fricking everything
      >"LE INFINITE CONTENT" procedural gen promisses back when people haven't caught on to procgen being a scam by lazy devs
      >MECHS
      >AND SPACESHIPS
      >AND SPACE MAGIC
      >AND YOU CAN, LIKE, EXCAVATE A DINOSAUR AND USE ITS DNA TO MAKE A DINOSAUR PET
      >AND, AND, AND YOU DUAL WIELD TWO COMPLETELY DIFFERENT WEAPONS, LIKE A PISTOL AND A SHIELD OR A SWORD AND A DAGGER
      >AND YOU CAN PLAY HOWEVER YOU WANT, EVEN WITHOUT EVER FIGHTING ANYONE
      >make bank because kickstarter scams weren't as prominent back then
      >turns out making games is harder than having ideas
      >shit out a bad game
      >procgen shit all looks the same and soulless
      >features are gutted and rudimentary, your mech can't even be recharged on the planet's surface and is mostly worthless planetside
      >no spaceship battles, spaceship is just a glorified building that you spawn out of.
      >all guns suck ass, have terrible sound and usually terrible damage
      >space magic sucks ass
      >shields suck ass
      >everyone just swings 2handed swords
      >no armor differentiation until mid-late game, everyone wears the samr shit with thr same stats until lategame where you get to choose between a grand total of three sets - HP (useless), Damage, and Energy Pool. No set bonuses either
      >colonies that do nothing but print money and junk items and let you recruit crew members who are useless
      >fossil excavation system where you click on a fossil sprite and it gives you a random fossil that you can put on display and that's it
      >fishing that's only good for a makeshift aquarium and has no use
      >non-violent playthrough straight up a fricking lie
      >etc
      Just a game jam packed with shit features.

  14. 3 weeks ago
    Anonymous

    I will never ever not be mad.

  15. 3 weeks ago
    Anonymous

    They butchered it bros

  16. 3 weeks ago
    Anonymous

    Only reason to play this game is for the starpounds mod

    • 3 weeks ago
      Anonymous

      Couldn't replicate the default Novakid glow with the costume pieces and can't frick with them on so it's shit

    • 3 weeks ago
      Anonymous

      >worst game in its genera
      >has a high quality fat fetish mod
      i hate how the game is so abysmally shit that it makes actually playing for the fetish mod bad.
      why couldnt terraria have gotten the WG mod?

      • 3 weeks ago
        Anonymous

        >why couldnt terraria have gotten the WG mod?
        no(t enough) furries

      • 3 weeks ago
        Anonymous

        >why couldnt terraria have gotten the WG mod?
        I mean, Terraria's character sprites are very low res and not very appealing.
        Starbound's has better proportions and more options for customization.

  17. 3 weeks ago
    Anonymous

    I remember enjoying the pre-launch versions of the game and having a pretty good time building shit. It is a fricking waste what they did with this game

  18. 3 weeks ago
    Anonymous

    Man I did not expect Sexbound to have been updated and still in development in 2024

  19. 3 weeks ago
    Anonymous

    >Download starbound again
    >New character
    >Frackin universe
    >Defeat first boss on moon
    >Barely have enough food to last
    >Progression cliff arrives
    >Too much stuff to do
    >All over the place
    >Quit
    Every single time. And i know most of you are going to blame FU, but how else can i customize my ship?

    • 3 weeks ago
      Anonymous

      >but how else can i customize my ship?

  20. 3 weeks ago
    Anonymous

    >remember beta where you just start on a rundown, empty ship with no story
    >starting race was birds
    >make up backstory where I was from a backwater planet who hitched a ride on a merchant ship
    >ship got assaulted by pirates, leaving entire crew dead and the vessel trashed
    >survived because I hid in the cargo
    >game start as a fish(bird) out of water
    honestly, that was a better story than whatever the Chucklefricks could come up with.
    better with the A.V.I.A.N. ship AI mod because she fit the narrative better than default AI

    • 3 weeks ago
      Anonymous

      >617x1100
      https://wimg.rule34.xxx//images/6779/952d642a9acd99894de2cbb22ee1ce50.png

  21. 3 weeks ago
    Anonymous

    I bought into this fricking game way back then in Early Access, and it honestly felt that with each big update the game became worse. Didn't help that the game was lagging like frick when there was any place with a shitload of furniture and enemies. Now that the game is done and no one gives a frick about it anymore, is there a point to playing through it or should I just let it sit in my library untouched and ashamed of my stupidity?

    The only good thing was the music playing system and playing some stupid rock songs with shitty instruments along my bros.

  22. 3 weeks ago
    Anonymous

    its the exact opposite of terraria. which is why its shit.
    terraria: dense world with lots of unique shit to find
    starbound: vast world with absolutely nothing to find.
    what the frick were they thinking? you visit planet to planet and all you can find is some settlements that have nothing to offer and are the same on every planet with a different painting
    """story""" is also incredibly tedious and boring. dogshit bosses on top.

    the game looks charming but thats really all it has. fracking universe has some neat ideas but also has a lot of problems. pure failure of a game

  23. 3 weeks ago
    Anonymous

    It's not a dead MMO, dork, you can still play it.

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