Starfield Community Discovers Rain Only Ever Falls on the Player,

Starfield Community Discovers Rain Only Ever Falls on the Player, Developers Explain Why

This technique is used for pretty much everything, Francis added, including snow, dust, and even blades of grass. “Anything that flies across your screen as you are moving in a zone/biome is probably using something like this,” Francis explained. “It’s optimized and easy for us developers to control.”

The Starfield rain Reddit post has sparked yet another fascinating ‘developer tricks of the trade’ moment on social media. Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.

Starfield rain has even prompted a debate about whether learning how the sausage is made ruins player immersion. As Francis put it: "sometimes it's better to believe in the magic than knowing the trick behind it."

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  1. 8 months ago
    Anonymous

    Clever. Good way to save resources while maintaining an identical atmosphere. This is the new bus hat.

    • 8 months ago
      Anonymous

      Every game works like this. The "bus hat" is more of a Bethesda limitation.

    • 8 months ago
      Anonymous

      Why does it run like ass and look like shit then

      • 8 months ago
        Anonymous

        Their rendering pipeline has a lot of issues apparently. I don't hate Bethesda but as a company they really don't try hard enough.

      • 8 months ago
        Anonymous

        Unfortunately complexity doesn't necessarily translate to looking better.
        And each optimization just leaves room for more complexity.

      • 8 months ago
        Anonymous

        generic crates are almost 120k polygons and little props and doodads are almost 20k polygons.

        • 8 months ago
          Anonymous

          this screencap will never not be absolutely hilarious.

        • 8 months ago
          Anonymous

          The image has been debunked so many times and there's no object in the game that actually has counts that high.

          • 8 months ago
            Anonymous

            Ganker is full of gullible people, what did you expect

          • 8 months ago
            Anonymous

            Not even that frickhuge curved tower in the centre of new Atlantis?

          • 8 months ago
            Anonymous

            >debooooonked
            I hope you're at least being paid

        • 8 months ago
          Anonymous

          Incorrect

    • 8 months ago
      Anonymous

      Fallout 3 didn't have a photo mode that let you see the NPC, it would not have been hard to make the rain go out further when photo mode is activated but they couldn't put in that basic effort

  2. 8 months ago
    Anonymous

    Redditors are getting more moronic by the hour.

  3. 8 months ago
    Anonymous

    it would have been fine if they had remembered to make the rain be around the camera in photo mode instead of keeping it locked to the player.
    now one lazy mistake has everyone seeing behind the curtain

    • 8 months ago
      Anonymous

      https://i.imgur.com/ZXVeCww.jpg

      Starfield Community Discovers Rain Only Ever Falls on the Player, Developers Explain Why

      This technique is used for pretty much everything, Francis added, including snow, dust, and even blades of grass. “Anything that flies across your screen as you are moving in a zone/biome is probably using something like this,” Francis explained. “It’s optimized and easy for us developers to control.”

      The Starfield rain Reddit post has sparked yet another fascinating ‘developer tricks of the trade’ moment on social media. Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.

      Starfield rain has even prompted a debate about whether learning how the sausage is made ruins player immersion. As Francis put it: "sometimes it's better to believe in the magic than knowing the trick behind it."

      This.

  4. 8 months ago
    Anonymous

    DELET SIRS
    DO NOT REDEEM STARFIELD REFUND

    • 8 months ago
      Anonymous

      Is there widespread povverty in India or is there just some really off putting traditional recipies people eat just because its traditional?

      • 8 months ago
        Anonymous

        I will take the educated guess of "both".

      • 8 months ago
        Anonymous

        >Is there widespread povverty in India
        Go on google maps street view and look up Kolkata. It looks like a post-apocalypse setting.

      • 8 months ago
        Anonymous

        1 billion of them. With that much people, it's bound to be poor.

    • 8 months ago
      Anonymous
      • 8 months ago
        Anonymous

        Heh, some of you homies are alright

      • 8 months ago
        Anonymous

        >washes chicken with bleach
        nothing personnel niglet

    • 8 months ago
      Anonymous

      Your average Indian must have an invincible immune system. I don't understand how else so many people can literally be bathing in piss and shit and not be suffering from a modern day plague.

      • 8 months ago
        Anonymous

        Your gut biome adjusts to it if you live in the filth. Yhats why when you go on holiday to India or Egypt etc. For 2 weeks you get the shits kek

      • 8 months ago
        Anonymous

        I dont think the average indian even know what solid human shit looks like, they must live in a constant state of diarrea

    • 8 months ago
      Anonymous

      please tell me this is a troll, especially how they smile.

  5. 8 months ago
    Anonymous

    This is fine, they just should have had the rain spawn on the camera during photo mode as well
    Because the game was phoned in by a million contractors doing the needful on shit-covered keyboards this simple and obvious factor was overlooked

  6. 8 months ago
    Anonymous

    Woah, wait until reddit discovers that object and people in games aren't actually real and are instead made of interconnected points in a simulated 3D space

  7. 8 months ago
    Anonymous

    Yeah it's a pretty old trick, why does it matter?

    • 8 months ago
      Anonymous

      because they implemented it poorly and made it easy to see that's what they were doing

    • 8 months ago
      Anonymous

      Because the year is 2023 and people will find any reason to hate things which is compounded by rage bait being the main marketing tactic. Like how this thread will most likely get 300+ replies.

    • 8 months ago
      Anonymous

      Because it didn't release on Playstation

    • 8 months ago
      Anonymous

      because they didnt adjust it for photo mode

      • 8 months ago
        Anonymous

        it's probably because photo mod pauses time, just like the tfc 1 command
        rain does weird stuff in skyrim as well when doing that, not only distance but angle can make it look off if you turn the camera around too much

    • 8 months ago
      Anonymous

      it's immersion breaking

  8. 8 months ago
    Anonymous

    I think a ton of games do this.

    Needless to say, Bethesda are still incredibly lazy hackfrauds.

  9. 8 months ago
    Anonymous

    >truman show

  10. 8 months ago
    Anonymous

    So? It's not like rain needs to exist beyond the player's bubble. It's not applying a Wet state to anything, it's entirely an aesthetic thing to provide atmosphere. Mix some neon lights with raindrops and it's kino time

  11. 8 months ago
    Anonymous

    Next you're going to tell me objects only get rendered in front of the camera

    • 8 months ago
      Anonymous

      Only if the engine can apply occlusion culling.

  12. 8 months ago
    Anonymous

    im not a pirate i just emulate giving the developer cash. its more efficient

  13. 8 months ago
    Anonymous

    Is this like you realize that car only spawn around you in GTA and outside of the small radius around the players there are no cars or people?

  14. 8 months ago
    Anonymous

    Almost every game does this, they are moronic for not connecting it to the camera in photo mode, time to move on, nothing more to discuss.

  15. 8 months ago
    Anonymous

    >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
    isn't the entire point of video game graphics to make the screen look like something that isn't actually there? next you'll tell me that the fire on screen isn't actually combusting material

    • 8 months ago
      Anonymous

      Lights on screen are real and use real electricity.

  16. 8 months ago
    Anonymous

    couldn't they, i dunno, make the rain box follow the camera? seems a bit dumb to limit it just to the player especially if you're giving them a free roam camera

  17. 8 months ago
    Anonymous

    >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
    Holy shit is this actually a discovery for people? Fricking lmao

    • 8 months ago
      Anonymous

      >Holy shit is this actually a discovery for people? Fricking lmao
      I don't think that most millenials and zoomers can conceptualize the idea that stuff is not real. Like when you hear them talk about movies they talk like the characters are real flesh-and-blood people, they'll say stuff like "character XYZ should not be treated like that", seemingly not understanding that a fictional character is not owed any sort of dignity or respect because it is fiction. I think it's like this with everything and will only get worse as younger people drops in IQ and live their entire lives through a screen.

      • 8 months ago
        Anonymous

        It explains the whole belief that men can be women.

      • 8 months ago
        Anonymous

        That's more immersion and investment rather than not understanding how the illusion of fiction is held up behind the scenes. We're not really talking about the same thing.

      • 8 months ago
        Anonymous

        >Like when you hear them talk about movies they talk like the characters are real flesh-and-blood people, they'll say stuff like "character XYZ should not be treated like that", seemingly not understanding that a fictional character is not owed any sort of dignity or respect because it is fiction.
        yep, this, exactly 100% my thoughts
        it's so fricking weird for me to listen to, for example, efap or other zoomer/millenial movie podcast and yes, they really do treat fictional characters like they're real people
        my favorite is when they say stupid shit like "this character X should have done Y because he knows Z" or wise versa and every time I hear this I think my guy, this character is not real, he has no agency, he has no thoughts, it's just a piece of imagination of a writer (or a team of writers) and if the writer is moronic (like 99.9% of them) then the character then would be moronic, that's all there is to it

      • 8 months ago
        Anonymous

        >its not real just dont care bro
        what a midwit moron

    • 8 months ago
      Anonymous

      It's pretty sad, but understandable. Most people just take everything at face value. You'd think anyone who has played video games longer than at least 5 years would realize tricks like this just from playing the games. Shit we discovered as kids is now being used as "developer gatcha"s since apparently people think video games are literally movies you controls now. Speaking of movies, most people probably don't even know basic shit like a movie is just a bunch of still images, they probably think- well they probably don't think about it at all.

      • 8 months ago
        Anonymous

        It reminds me of when people moved the camera in God of War PC and found the characters aren't animated when out of shot
        These redditors lost their minds that the game character would teleport or didn't have animations when it wasn't in view of the cutscene yet

  18. 8 months ago
    Anonymous

    Morrowind did this, I noticed that if you went third person and zoomed out in the DLC you could see the cone of snow falling only around your character.

  19. 8 months ago
    Anonymous

    The starfield sun is unbelievably moronic on a scale even Ganker isn't possible of
    I dont think any of them have played a vidya before
    I am actually having fun with starfield because 90% of the complaints weren't even true

  20. 8 months ago
    Anonymous

    zoomers are mentally ill. so is most of this thread.

  21. 8 months ago
    Anonymous

    >game does the same rendering tricks of every game
    >gives you the tools to see past it
    >this is bad now
    I hate morons
    >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
    What? How the frick else would you make something look wet? What is the difference between it "really" making something look wet and just making it "look wet"?

    • 8 months ago
      Anonymous

      >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
      He meant that people were under the assumption that every game had intense liquid simulation every time it rained.

    • 8 months ago
      Anonymous

      >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
      There should be a funnel on the console to pour water into to simulate the rain

  22. 8 months ago
    Anonymous

    >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
    As opposed to physically making your screen wet?

  23. 8 months ago
    Anonymous

    Yeah? Most games do this or alternative have a "grid" of rain stuff around the player to give things slightly more volume.

  24. 8 months ago
    Anonymous

    THE TRUMAN SHOW DID IT FIRST
    or the simpsons too maybe

  25. 8 months ago
    Anonymous

    >so called gaming enthusiasts (/v/edditors) learn that videogame engines don't simulate shit, it's all just scripting and clever tricks
    if you already didn't know this just leave this fricking hobby forever

  26. 8 months ago
    Anonymous

    This is what they used to do in 20 year old games before gpu's were even a thing. We are talking Directx7 'tricks' for weather performance...

  27. 8 months ago
    Anonymous

    >seething snoys are going to pretend that this is a big deal

  28. 8 months ago
    Anonymous

    I've been doing some research on starfield and found that the npcs don't move when you're on a different planet. In fact, they don't exist at all. The game does not even load them, its all smoke and mirrors.
    Please updoot this

  29. 8 months ago
    Anonymous

    >Francis went on to explain that video game rain does not make anything wet, rather it triggers a system that tells the environment to “look wet”.
    And people ask why BOTW is the game of the decade. Because the competition is this pathetic

  30. 8 months ago
    Anonymous

    I'd love to shit on Starfield but literally every game uses that same trick for rain
    Only difference is the moronic india devs forgot to apply the filter to the camera and instead applied it to the player character

    • 8 months ago
      Anonymous

      >literally every game uses that same trick for rain
      V in charge of knowing shit about games

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