Starfield is 20x larger than current games

It is a feat of video game engineering. It will be played by millions around the world for decades and still people will be finding new things years later.

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  1. 11 months ago
    Anonymous

    >No Man's Sky but with Todd Howard.

    • 11 months ago
      Anonymous

      It did jack a lot from no man's sky

      • 11 months ago
        Anonymous

        first thing i noticed was the graphics and how they look really similar to No Mans Sky

      • 11 months ago
        Anonymous

        Did it jack any of the good from No Man's Sky, or just the endless heaps of bad?

    • 11 months ago
      Anonymous

      So NMS but good?

    • 11 months ago
      Anonymous

      You say that like NMS wouldn't be goated if it had expansive and varied questlines.

      • 11 months ago
        Anonymous

        There is zero chance any game of NMS scale can ever have good quests or good content of any kind.

        • 11 months ago
          Anonymous

          Creating dynamic quest content is one of the few things that modern “A.I.” would be good at.

        • 11 months ago
          Anonymous

          maybe AI can do this on the fly at some point, but I really doubt its going to happen anytime soon

    • 11 months ago
      Anonymous

      Sounds like Kino to me

    • 11 months ago
      Anonymous

      Stop trying to sell it to me, I already bought it.

      • 11 months ago
        Anonymous

        just go to reddit. Ganker aint into this space basedboy shit.

        we hate sci-fi here it almost always fails and is the gayest gaygiest shit ever. I literally dont care.

        • 11 months ago
          Anonymous

          I'm not gay, so no.

    • 11 months ago
      Anonymous

      how long until normalgays realise open world slop is all show and no substance? only mmos respect your time less as a player

      Wide as an ocean, deep as a puddle, etc etc

      Don't care, I'm still buying a PS5 for Starfield

    • 11 months ago
      Anonymous

      Can’t wait to explore empty planet number 517263 and find a random quest that makes me go to empty planet 517264 and talk to a person and then gain 100 exp and a new pistol that physically shouldn’t be able to operate. Although I know if I choose chef class there’ll be a different dialogue option and I’ll get 125 exp instead.

  2. 11 months ago
    Anonymous

    how long until normalgays realise open world slop is all show and no substance? only mmos respect your time less as a player

    • 11 months ago
      Tyrant... °°°

      How long until we choose confy over engagement.
      Skyrim & modded Fallout 4 ware based confy games. I learn how much I care for the feeling of the games and not how many tricks can show you until you get bored of the gameloop.
      Same goes for stalker, even the autistic NMS has some moments when you can relax & enjoy the view.
      Modded Starfield should be insane

      • 11 months ago
        Anonymous

        reading this made me feel like i was having a stroke

      • 11 months ago
        Anonymous

        skyrim and fallout 4 are just a bunch of fetch quests with subpar writing.

      • 11 months ago
        Anonymous

        it's comfy you inbred

    • 11 months ago
      Anonymous

      Wide as an ocean, deep as a puddle, etc etc

      >10,000 unique planets
      >each planet has the same amount of quests as Skyrim

      this is no man sky tier cope.

    • 11 months ago
      Anonymous

      they won't. Hell even Ganker hasn't caught on yet.

      No moron arrow, no sale

      • 11 months ago
        Anonymous

        That's not entirely fair.
        There are a substantial number of users on Ganker that understand this implicitly, we're just outnumbered 5-1 by bumbling idiots and underage tourists.

    • 11 months ago
      Anonymous

      >MMO's
      >respecting anyones time

      oh you mean the genre that's nothing but grind? that genre? your a fricking moron.

      • 11 months ago
        Anonymous

        >mmos respect your time LESS
        jesus christ you are a drooling moron

      • 11 months ago
        Anonymous

        read monkey

      • 11 months ago
        Anonymous

        i used to think you were cool now i hate you

      • 11 months ago
        Anonymous

        I would literally kill myself if I were you. Dont ever show your face in the chans ever again

    • 11 months ago
      Anonymous

      it’ll take for normal linear games to continually declining as experiences until people realise the gameplay is the same level of shit that open world games and linear experiences have
      when you eventually boil it down to that, they will pick open field simulators instead of walking hallway simulators
      it’s more of a statement about how fricking bad games are currently

    • 11 months ago
      Anonymous

      A crafted experience that’s less bloated is always better.

  3. 11 months ago
    Anonymous

    Wide as an ocean, deep as a puddle, etc etc

  4. 11 months ago
    Anonymous

    >10,000 unique planets
    >each planet has the same amount of quests as Skyrim

    • 11 months ago
      Anonymous

      What of the quality of the quests though?

      • 11 months ago
        Anonymous

        And what of good Solonius?

      • 11 months ago
        Anonymous

        >Kill 10 creatures
        >Gather 10 items

        • 11 months ago
          Anonymous

          this ain't an mmo bro, you're thinking of
          >enter hallway dungeon (one enemy type)
          >find the mcguffin
          >leave through shortcut straight to the start

          • 11 months ago
            Anonymous

            >I need fire salts for my forge
            >Another settlement needs your help

    • 11 months ago
      Anonymous

      >help! my ____ needs to be brought back to the ____. if you retrieve it, there will be some sweet ____ in it for you
      x 10,000

      • 11 months ago
        Anonymous

        >help! my lube needs to be brought back to the bussy. if you retrieve it, there will be some sweet Nut in it for you

        Dear lord

    • 11 months ago
      Anonymous

      anon, you do realize they just made Skyrim in Space but stretched it out x20.
      Please tell me you don't believe it's actually the same quality as 20 skyrims

    • 11 months ago
      Anonymous

      Remember when fallout 4 was promoted as a game with infinite quests and then it turns out it was Black personman saying another settlement needs your help? Never believe bethesda when it comes to quests.

      • 11 months ago
        Anonymous

        Remember when skyrim was rpomoted as a game with infinite quests and then it turns out it was innkeeperman saying another draugr cave needs your help? Never believe bethesda when it comes to quests.

    • 11 months ago
      Anonymous

      And every npc is Preston Garvey

  5. 11 months ago
    Anonymous

    Jesus, totk is just botw with added height and depth, at most you could say it’s 3x as big, and that game is way too fricking big.

  6. 11 months ago
    Anonymous

    marketing garbage for midwits

    procedurally generated will never be good

    • 11 months ago
      Anonymous

      One day it will use AI models and it will be good.

    • 11 months ago
      Anonymous

      never is a long time anon

    • 11 months ago
      Anonymous

      Minecraft is procedural generated and zoomers love it

  7. 11 months ago
    Anonymous

    Hmm, yes, Starfield MAY be big, but I bet it can't compete with the real BIGGEST GAME EVER MADE.

    • 11 months ago
      Anonymous

      genuinely think if Starfield's planet generation is well received bethesda will bring back daggerfall-esque generation to ESVI

      • 11 months ago
        Anonymous

        I can only hope. Daggerfall is the only ES game that I like

        • 11 months ago
          Anonymous

          painfully shit taste

      • 11 months ago
        Anonymous

        There is a reason TES6 is still in pre-production. They're using Starfield to gauge what people will accept and won't accept. They're not gonna spend 5 years meticulously handcrafting an entire map worth of locations and landmasses if they can get away with procedurally generating it all in a few months. Starfield's true purpose is to test things for Todd's final game. I fully expect if Starfield is a huge hit they will straight up procedurally generate the entirety of Tamriel and TES6 will feature all the provinces.

      • 11 months ago
        Anonymous

        Hopefully it flops

      • 11 months ago
        Anonymous

        >if Starfield's planet generation is well received
        You're completely moronic if you think there's any chance of this ever happening.

    • 11 months ago
      Anonymous

      Arena is bigger.

    • 11 months ago
      Anonymous

      Might Magic 6 > Daggerfall

  8. 11 months ago
    Anonymous

    >SIXTEEN TIMES THE DETAIL

    • 11 months ago
      Anonymous

      >sixteen times the lag

  9. 11 months ago
    Anonymous

    Ok, that's it. You've got my pre-order. This game looks HELLA epic!!

  10. 11 months ago
    Anonymous

    Can't wait to see webm comparisons of Starfield character animations vs. Spider-Man 2 / Horizon FW when it comes out.

  11. 11 months ago
    Anonymous

    SEE THAT ASTEROID BELT YOU CAN DIE IN IT

  12. 11 months ago
    Anonymous

    >quantity over quality
    This phrase basically sums up entire Starfield and Bethesda as a developer.

  13. 11 months ago
    Anonymous

    If anyone believes this, please have a nice day

  14. 11 months ago
    Anonymous

    Damn the physical editions are full israelite. Digital code with the costellation edition and premium edition is $50 and doesn't come with the game. Both come with a steelbook case despite no gamea disc? Kek, fricking microshit.

    • 11 months ago
      Anonymous

      Shut the frick up, nerd.

      • 11 months ago
        Anonymous

        Well then get over here.

  15. 11 months ago
    Anonymous

    >20x more empty than current games
    can't fricking wait thanks todd, forget the lube i already took care of it

    • 11 months ago
      Anonymous

      >people in 1969 were like yooo this shit slaps

  16. 11 months ago
    Anonymous

    Literally every game ever that has "its fricking huge open world!" as marketing is always dogshit

    • 11 months ago
      Anonymous

      Who's this cutie hag?

      • 11 months ago
        Anonymous

        ria yamate bro

    • 11 months ago
      Anonymous

      It's kinda hilarious seeing Dragon Dogma gays getting hype up for le huge open world, considering how bland the open world in the first game is.

  17. 11 months ago
    Anonymous

    I'm ready fot these ridiculous statements to be memed by that Joe Muchachos YouTube guy.

  18. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      I will buy your game sir.

      • 11 months ago
        Anonymous

        what edition anon?

        • 11 months ago
          Anonymous

          SKYRIM: STAR FIELD EDITION

  19. 11 months ago
    Anonymous

    >open world
    >completely empty and devoid of any interesting locations
    >endless miles in every direction of rocks and dust
    Bravo Todd

    • 11 months ago
      Anonymous

      What's that image from?

      • 11 months ago
        Anonymous

        Star Citizen

        Game is immensely immensely empty.

    • 11 months ago
      Anonymous

      Yes, that's space.

      • 11 months ago
        Anonymous

        No it isn't. Maybe one or two planets, but even the planets and moon in our solar system are widely varied and exotic. Io and Ganymede won't look anything like Europa or Iapetus.

        Mercury isn't anything like the moon or Earth or Venus. Titan has fricking seas of methane.

        I'm tired of people who dont actually look at space pics talking about these procedural generation shit as if its just how space is.

        • 11 months ago
          Anonymous

          If you were to get sent to any of those moons all you'd see would be rocks.

        • 11 months ago
          Anonymous

          that isn't how space is supposed to be at all you fricking moron
          Good god where do they get you people from

          Just look at any planet vs any other planet and you'll see it's not just fricking empty rocks

          You probably wouldn't be able to go to most of those moons or planets, they're too hot or too much gravity or pressure or caustic atmosphere or all of those things.
          They probably would look pretty boring up close in that you're apt to see a lot of silicate rock and maybe a strange looking sky where not enough light gets through, or too much light.

          I mean it's kind of like the deep ocean; it's very different from our surface world, and there's lots of small differences but a lot of it is vast empty desolation and a little oasis of life here and there, much of which is microscopic. These alien places may not even have microscopic life, let alone macroscopic life.

          The only game I can think of that doesn't suffer from this is ones like Freelancer where you largely only have access to developed worlds/stations/places.

        • 11 months ago
          Anonymous

          You're a moron

        • 11 months ago
          Anonymous

          Is this midwit or flat moronic? Sure the planets and moons are different from each other. But the actual landscape of mars is just red dirt and rocks

      • 11 months ago
        Anonymous

        >2023
        >There are morons who still think space is real

        • 11 months ago
          Anonymous

          >current year
          >Space deniers still exist on Ganker
          So where are the stars, moon, and sun anon? What's the answer gonna be this time? Just the demiurge's fake "firmament" projection meant to enslave humanity?

          • 11 months ago
            Anonymous

            Do you believe the earth moves? If yes why can't we feel it? Are you gonna tell me I should trust someone else words over my own senses?

            • 11 months ago
              Anonymous

              Do you "feel" the 600mph when you are flying in an aircraft?

              it's over

              Modders will have fun turning that place into loverslab the planet.

      • 11 months ago
        Anonymous

        Wow what a boring fricking thing to make a video game about

    • 11 months ago
      Anonymous

      Another outpost needs your help. I'll mark it on your nav

    • 11 months ago
      Anonymous

      empty and devoid of any interesting locations
      miles in every direction of rocks and dust
      look to the moon
      look to mars
      atleast you cant accuse them of lying, space is fricking shit

      • 11 months ago
        Anonymous

        >the moon
        She's called Luna now chud

        • 11 months ago
          Anonymous

          i think the could use a different name for the moon than the english or spanish one for once

    • 11 months ago
      Anonymous

      it's not really that massive, I guess they are more like made to look big but actually you load map and it's something like 3-5km2 of size that loops itself. They may be even smaller.
      I remember reading somewhere that there are no nomansky entry/exit to planets but its instead pick planet, loading time and purely only land animation.

    • 11 months ago
      Anonymous

      Woah...it' almost like...that's what actual space is...

      • 11 months ago
        Anonymous

        the worst defence of any game ever posted on this website

        • 11 months ago
          Anonymous

          ...but enough about why you like your favorite game

          Bethesdacucks are almost as pathetic as tendies

          Cry more Snoyger. The planets are going to have procedural generation and content like Skyrim ambient quests. They won't be entirely barren.

      • 11 months ago
        Anonymous

        Bethesdacucks are almost as pathetic as tendies

      • 11 months ago
        Anonymous

        the worst defence of any game ever posted on this website

        >open world
        >completely empty and devoid of any interesting locations
        >endless miles in every direction of rocks and dust
        Bravo Todd

        normaloids don't know the basics of how computers work. Any moron could come up with a game that has square miles/kilometers of procedurally generated boring ass terrain with random features. There are very simple algorithms that do this. Minecraft's done it too. IT'S BORING AND IT'S NOT INNOVATIVE AT ALL. IT'S LIKE STARING AT A FUNCTION'S GRAPH LIKE AN AUTIST. BORING. It's a fricking ALGORITHM.

  20. 11 months ago
    Anonymous

    This pre-hype is fricking giving me a rash

    It's PROC GEN SHIT

    • 11 months ago
      Anonymous

      Planets are procedurally generated because it makes sense to do it that way. The actual quests and things to do aren't all procedurally generated.

      • 11 months ago
        Anonymous

        No it doesn't. You guys need to stop giving these devs free passes.
        It makes sense to make like, 50 or 60 planets, handcrafted. Not procedurally generate 1000 empty boxes with repeated features.

        • 11 months ago
          Anonymous

          You can't "handcraft" even a single planet. That would be impossible.

        • 11 months ago
          Anonymous

          i will give them a free pass because this is exactly what i wanted

          • 11 months ago
            Anonymous

            You dont even know what you want.
            It's gonna be an empty fricking world with a few locations to pad out the RPG elements.

            • 11 months ago
              Anonymous

              That's based though, I want less curated content and more radiant aI based game

              • 11 months ago
                Anonymous

                have you played shadows of doubt? its all sent in a single small procedurally generated city block, and is janky as frick, but its what i've always wanted from procedurally generated games.

            • 11 months ago
              Anonymous

              i want daggerfall in space and starfield looks like daggerfall in space
              you wouldn't get it

            • 11 months ago
              Anonymous

              >THERES GONNA BE A LOT OF EMPTY SPACE!!!
              >sounds good. That's how space is meant to be.
              >NOOOOOO YOU DONT ACTUALLY KNOW WHAT YOU WANT!!! I DONT WANT IT SO THAT MEANS NO ONE WANTS IT!!!!

              • 11 months ago
                Anonymous

                that isn't how space is supposed to be at all you fricking moron
                Good god where do they get you people from

                Just look at any planet vs any other planet and you'll see it's not just fricking empty rocks

              • 11 months ago
                Anonymous

                oh wow the rocks on this planet are hotter than normal, that's much less empty

              • 11 months ago
                Anonymous

                Io is actually in the gameplay kek
                It's basically the Luna environment from the same gameplay

              • 11 months ago
                Anonymous

                Why do you think space is called space?

              • 11 months ago
                Anonymous

                This is a false color image you moron. They use infrared to highlight surface material and features, then give it a vibrant color so it pops out to anyone looking at it so they can point out specific features. They do the same shit with nebula images. Nebulae are actually mostly grey.
                https://www.jpl.nasa.gov/images/pia02319-closeups-of-io-false-color

              • 11 months ago
                Anonymous

                Real color looks just as cool

              • 11 months ago
                Anonymous

                what do you actually expect it to look like when you're on the surface? and how does that make for interesting gameplay?

              • 11 months ago
                Anonymous

                They only showed a handfull of planets out of the 1000 they promised.
                Why are you getting so worked up about? They even showed lush planets with wild life.

              • 11 months ago
                Anonymous

                You guys really just accept this as normal now don't you?

                If it's proc gen shit, that means that one planet is going to look hilly with some trees and have a octopus on land running at you, and the next will be hill with bushes and have a praying mantis running at you.

                It means it's just using a pool of garbage to repeat features. And after the 5th or 6th planet you're gonna see it all.

              • 11 months ago
                Anonymous

                You're being baited

              • 11 months ago
                Anonymous

                >Schizoid presumptions of a butt-hurt anon.
                Why even read you.

              • 11 months ago
                Anonymous

                Have you ever played a single proc gen game anon
                That's how proc gen works
                it just grabs from the same pool of assets over and over and changes variables

                What is the actual game? What do you do? What's the point?

                You shoot people and get random items I guess.

              • 11 months ago
                Anonymous

                The fact that they brought up NASA database being punched into the Pro-Cen tech makes me optimistic about this one. Sure it'll have that couple of barren down areas with couple of creatures for the average Elder Scroll/Fallout enjoyer, but still it's out of the 1000 planets they keep bringing about.
                We'll see if it happens they way you predict.

              • 11 months ago
                Anonymous

                I still think the 1,000 planet things is nonsense.
                We know there are gas giants you cannot land on, those are absolutely part of that count because you can scan them

              • 11 months ago
                Anonymous

                Those are probably for cool and epic backdrops as you explore inhabitable planets or when you're flying around the planetary systems.

              • 11 months ago
                Anonymous

                3/4 of the game's planets are gas giants or shitty one biome/one ruin/one outpost moons
                the rest of the 250 planets are the ones actually worth visiting, of which only 20 carry the largest cities and where most of the quests revolve around

              • 11 months ago
                Anonymous

                Bethesda plays this "we have a huge ass world" game since the original TES.
                The pain, the true pain is that people still fall for this crap.
                Almost 30 fricking years to learn the lesson,but they still don't.

              • 11 months ago
                Anonymous

                There's no lesson to learn, their games smash sales records and do critically well every time barring Fallout 76, which was a separate team in most regards.

              • 11 months ago
                Anonymous

                Wrong

              • 11 months ago
                Anonymous

                >resources
                >fiber
                I fricking hate grinding.

              • 11 months ago
                Anonymous

                but bro you need to grind materials
                so that you can
                craft

              • 11 months ago
                Anonymous

                you may hate him, but he is right. If not after 5th time, it may be after 20th time.

              • 11 months ago
                Anonymous

                Have you played Elite Dangerous, every planet is just empty rocks but different colour. Wow.

              • 11 months ago
                Anonymous

                They mostly are, though. Without the generous biodiversity of earth, it would also be mostly an empty rock. Oh, they probably have some cool looking rock formations which might serve as points of interest, but without liquid water? Without trees? Without a functional biosphere? It all looks pretty similar.

              • 11 months ago
                Anonymous

                see, it's not even the empty space that's the problem, it's that you're FORCED to walk through it all. You can't fly your spaceship in the planet's atmosphere and you can't even use land vehicles to get around. Even the barren planets were okay because they were realistic it doesn't make it acceptable to not be able to fly through it.

              • 11 months ago
                Anonymous

                They clearly want you fast travel hopping

              • 11 months ago
                Anonymous

                Which is only possible if you've already discovered a location. If you want to go somewhere you haven't been you have to either walk 10000000 miles or get in your ship, return to space, then go back to the planet and land in that spot, and then do that every time you want to go somewhere that's too far away to walk. Sounds boring and unintuitive as frick. This is only ever a problem with Bethesda open world games too. Any other dev would obviously have some sort of vehicular travel for a game this big.

              • 11 months ago
                Anonymous

                No, you can set a way point to land at from orbit

              • 11 months ago
                Anonymous

                I'm not buying this game but your clearly didn't see the gameplay of setting a random landing point. You're getting upset over headcanon

              • 11 months ago
                Anonymous

                The idea they seem to have is you land, walk around a little, fast travel back to ship, go in to the map, land further away, look around, repeat.

                Makes me wonder if actual on foot travel would even work

              • 11 months ago
                Anonymous

                >sci-fi setting where you can get creative, any planets of any sort
                >makes every planet look like the moon
                Boring. Give me fantastical sci-fi planets that stand out from what we have.

              • 11 months ago
                Anonymous

                That's no man's sky. I want something more grounded and realistic.

              • 11 months ago
                Anonymous

                Is a jungle planet not realistic? It's the year 2310 in Starfield, I imagine we'll have colonized planets outside our solar system by now.

              • 11 months ago
                Anonymous

                that's not fricking no man's sky you idiot

              • 11 months ago
                Anonymous

                local weeb memes himself into thinking empty game world is a positive trait

        • 11 months ago
          Anonymous

          > REEEEEE people are enjoying things I don't
          There there sweety.

        • 11 months ago
          Anonymous

          They proc genned every single planet and curated the most distinct ones, then added the main story customization to about 10 planets and side story to another 20, remaining planets just have generic proc genned outposts and shit.

          • 11 months ago
            Anonymous

            >Curated the most distinct ones
            Which is gonna be like 4 with less quests/missions than Skyrim or Fallout and it's gonna be spread out

            >Hunt da beast on Vespa 18 Fart
            Instead of
            >Hunt da beast down the road

            I fail to see how you guys don't see through this shit

            • 11 months ago
              Anonymous

              Shills don't want the morons who keep buying this shit to find out.

              It's not even Mass Effect 1 mako planet exploration shit.
              You have to go to a fast travel point to visit a planet, and in a tiny area around that landing zone, you get to explore whatever draugr caves and meme vaults Todd & co put there plus mine out some No Man's Rocks while you're between compass landmarks.

              Planetary POI in this "open world" are literally just islands surrounded by a sea you can never explore, separated by loading screens. If anything, Starfield was easier to design and less intensive to run than Skyrim because nothing needs to be seamless.

            • 11 months ago
              Anonymous

              >Which is gonna be like 4 with less quests/missions than Skyrim or Fallout and it's gonna be spread out

              Wrong, the amount of custom voiced dialogue is already well beyond both Fallout 4 and Skyrim combined, and that's with the protag player being silent again.

        • 11 months ago
          Anonymous

          People have been statically procedurally generating terrain using perlin noise since the 90s

      • 11 months ago
        Anonymous

        >The actual quests and things to do aren't all procedurally generated.
        Nah, only like 95% of them are

      • 11 months ago
        Anonymous

        >it just makes sense to do it that way because...
        >well it just does!
        Full-on Bethesda damage-control itt

    • 11 months ago
      Anonymous

      >This pre-hype is fricking giving me a rash
      >It's PROC GEN SHIT
      The hype is artificial

      • 11 months ago
        Anonymous

        That image seems to suggest otherwise.

        • 11 months ago
          Anonymous
          • 11 months ago
            Anonymous

            Bungie is king

          • 11 months ago
            Anonymous

            Wasn't the playstation showcase extremely disappointing? Ganker hasn't said a single good thing about it.

            • 11 months ago
              Anonymous

              It shown Dragon's Dogma 2, that's all you need.

              • 11 months ago
                Anonymous

                The one with artificial hype given its view numbers?

              • 11 months ago
                Anonymous

                Dogma sold about 5M+ so I guess those numbers are probably right. Are you trying to say that Spiderman or Marathon is better?

  21. 11 months ago
    Anonymous

    How big it is compared to daggerfall?

    • 11 months ago
      Anonymous

      Daggerfall is the size of England. Starfield is the size of space. So, you do the math.

  22. 11 months ago
    Anonymous

    No Man's Sky is technically bigger and that's not a good game

  23. 11 months ago
    Anonymous

    Literally who?

  24. 11 months ago
    Anonymous

    It's procedurally generated garbo. You're gonna explore Space Planet 101B and go to Space Planet 101C and be like
    >Hm. That waterfall looks familiar... Oh well. Hey, that cliff looks familiar too, but it's slightly more jagged and purple. Hmm.
    >Oh well

    >Pirate camp! 1c
    >Derelict Freighter 1b
    >Pirate camp 1c-a
    >Derelict Freighter 1b-c
    OH BOY OH BOY

  25. 11 months ago
    Anonymous

    Why would a game's size matter in terms of being able to run? Even if the worldspace is fricking massive, you're not rendering it all at once or otherwise loading massive chunks into memory. It's density that affects performance, and there's nothing in the open world that has looked particularly dense. It's only the interiors that looked like a step up from Fallout 4.

    • 11 months ago
      Anonymous

      This is Bethesda we're talking about. They'll try to have the whole world rendered at once, then when they realize it doesn't work they'll break it into cells with loading screens between them

      • 11 months ago
        Anonymous

        Well breaking it into cells is already how Gamebryo/Creation Engine does their things. I remember it being annoying as shit when doing Fallout modding, since there was just massive amounts of just "Wasteland" exterior cells.

  26. 11 months ago
    Anonymous

    This is such a shit attempt at trying to hype up your game, none of that even remotely entices me more.

  27. 11 months ago
    Anonymous

    >no vehicles with wheels in cities
    >All NPCs just walk
    >2023 year
    thanks gamebrio. thanks bethesda

    • 11 months ago
      Anonymous

      >hating walkable cities

      [...]

    • 11 months ago
      Anonymous

      It's going to be so jarring walking through a big futuristic city and seeing zero roads, streets or land or air vehicles of any kind. It was never really a problem before because of the setting of TES and Fallout but their engine limitations are going to stick out like a sore thumb in this game. The year of our lord 2300 and somehow nobody invented a way to get around quickly from within the atmosphere.

      • 11 months ago
        Anonymous

        They can have notVertibirds flying around

    • 11 months ago
      Anonymous

      yes i was expecting some cool intermediary travel options like a sweet space bike or hover truck

    • 11 months ago
      Anonymous

      >spacecraft capable of taking off, interstellar travel and landing are as ubiquitous as the family minivan.
      >needing roads for anything

      • 11 months ago
        Anonymous

        You can't land on rough terrain, imagine having to deliver food to research station in the deep inside a mountain.
        You also have giant flying aggressive whales as part of the planetary fauna, good luck landing you ship in what is basically hell.
        Something like this will never happen in Starfield, Todd is a hack.

      • 11 months ago
        Anonymous

        some type of personal transport and train system would still be more more energy efficient and necessary on planets.

        • 11 months ago
          Anonymous

          >personal transport and train system
          more load screens

      • 11 months ago
        Anonymous

        you realize that makes everyone walking everywhere even weirder, right? everyone should be on anti-grav segways or some shit

    • 11 months ago
      Anonymous

      >thinking future cities would have roads and cars
      El Goblino Mulatta y Castiza de las America's hands typed this post

    • 11 months ago
      Anonymous

      >walking bad, need auto
      This is how all Americans think.

      • 11 months ago
        Anonymous

        human scale walkable cities does not negate the necessity of personal transportation in a whole fricking planet. Also such a design philosophy IRL depends on fricking trains and busses as well as bicycles people dont literally walk everywhere.

        • 11 months ago
          Anonymous

          Why? Just get on your spaceship, go up, let the planet rotate, and then come back down. Instant fast travel, anywhere on the planet, and it's for free.

    • 11 months ago
      Anonymous

      Half the people boycotting Cyberpunk for not having flying cars will take enough copium to rationalise this and still eat the Toddslop.

      The reality is these games don't really have any like for like competitors, so you either play them or settle for indieshit.

    • 11 months ago
      Anonymous

      buggies are a quintessential moon landing experience and Todd really dropped the ball by not including them

    • 11 months ago
      Anonymous

      I hate Americans so goddamn much

    • 11 months ago
      Anonymous

      Damn, this post really riled up the anti-car redditors

    • 11 months ago
      Anonymous

      >brown people idling around
      >walkable cities
      Ahhh they are pandering to the european fanbase aren't they?

    • 11 months ago
      Anonymous

      Why no cool low-g vehicles you can drive around looking for minerals and alien life on those planets like in Elite Dangerous?

    • 11 months ago
      Anonymous

      hear me out here- elder scrolls/fallout/starfield games should never include capital cities and only have main or 'larger' outposts as the biggest settlements ingame

      trying to claim this as a screenshot of an actual capital city of a starfaring race is stupid- it looks empty and underwhelming

    • 11 months ago
      Anonymous

      holy frick what an ugly game. Why does it have this ugly ass blue-green filter on it? Did the pajeet coding this not have a proper monitor when he worked on the art?

      • 11 months ago
        Anonymous

        >Earth's atmosphere is mostly transparent to visible light with a blue tint caused by the preferential scattering of blue sunlight by the nitrogen and oxygen molecules.
        Idk why does earth have a blue tint.

        • 11 months ago
          Anonymous

          keep coping Abdul but your game is shit and you need a new monitor, you stupid little hairy man

          • 11 months ago
            Anonymous

            Our planet literally has a blue tint.

            • 11 months ago
              Anonymous

              no it doesn't you blasphemous homosexual paki. Open your eyes. Is the sun blue? Fricking moronic b***h maggot

              • 11 months ago
                Anonymous

                >pen your eyes. Is the sun blue?
                in a space game the sun of any planet can certainly be blue

    • 11 months ago
      Anonymous

      why are they all blacks?

      • 11 months ago
        Anonymous

        the future is black wyte boi

        • 11 months ago
          Anonymous

          bleak, you mean

  28. 11 months ago
    Anonymous

    The world space is meaningless. the amount of systems they cramped into this game is what's impressive

  29. 11 months ago
    Anonymous

    TOTK sister... this was our year to shine

    • 11 months ago
      Anonymous

      >Your GOTY chance has broken!

  30. 11 months ago
    Anonymous

    It's literally No Man Sky with hand picked story planets and skill trees. Yawn

  31. 11 months ago
    Anonymous

    as a day one gamepass release its main comparison is going to be the outer worlds. bethesda jank alone will at least make starfield memorable compared to that absolutely mediocre mess.

  32. 11 months ago
    Anonymous

    >20x larger than this

    • 11 months ago
      Anonymous

      home

    • 11 months ago
      Anonymous

      cities are frickin big man, I wanted to recreate only the old historic part of a real city in my home and quickly realized why no one builds them to scale.

      But on the flip side how cool it would be if someone did and you had this huge metropolis to explore every nook and cranny.

      • 11 months ago
        Anonymous

        Well, my city is a bit over 300 square miles, which is way bigger than most of video game open worlds (and the city just have 1.7m people).
        True Crime L.A. did it kinda right (it should have been even bigger).
        Imagine trying to recreate 1:1 my country's capitol city which it's 20 times bigger in size and 10 times larger in population.
        Almost impossible and boring as shit

      • 11 months ago
        Anonymous

        Check out Cyberpunk 2077 if you want a massive city.

      • 11 months ago
        Anonymous

        Night City is realistically sized if you can accept the lack of interiors.

        • 11 months ago
          Anonymous

          Yeah I quite enjoyed Night City. Still felt a tad small to me compared to how the lore speaks of it but running and driving around you really got that feeling of being in a cyberpunk city. (if you excuse the shitty crowd ai and drivers). I always found it funny how I pirated the first version before any patches or fixes yet had 0 bugs lol.

  33. 11 months ago
    Anonymous

    >20x larger
    and yet you still travel via load screens

    • 11 months ago
      Anonymous

      This is mainly MS fault though since Sony patented SSD technology before them

      • 11 months ago
        Anonymous

        I know this is a joke, but there were console 3d games with big maps and no loading screens going back to the psx

        • 11 months ago
          Anonymous

          Those didn't look as good as Starfield

          • 11 months ago
            Anonymous

            >game from the 90s doesn't look as good
            you don't say

            • 11 months ago
              Anonymous

              That's why they are able to not have loading

              • 11 months ago
                Anonymous

                no, it's a deliberate design decision. Most psx games had loading times because CDs are slow for data transfer. This is also why N64 loaded faster, CDs hold a lot of data but it's slower to retrieve said data

              • 11 months ago
                Anonymous

                No they're old so that's why

  34. 11 months ago
    Anonymous

    It hurts my brain to see people not understand basic shit such as data streaming

    • 11 months ago
      Anonymous

      >more bigger game=more bigger file size and performance

  35. 11 months ago
    Anonymous

    >the fact that it can even run is a miracle
    >the fact that it can even run on the ancient Gamebryo engine is a miracle
    ftfy

  36. 11 months ago
    Anonymous

    Not that anon but I want to see varied terrain and crazy features like Olympus Mons. I don't care if there are random areas of less interesting terrain that's just generated, but that's not acceptable for an entire planet.

  37. 11 months ago
    Anonymous

    >better than 2 other shit games

  38. 11 months ago
    Anonymous

    SIXTEEN TIMES THE DETAIL
    4 TIMES THE SIZE OF FALLOUT 4

  39. 11 months ago
    Anonymous

    Still trillions of times smaller than No Man's Sky.

  40. 11 months ago
    Anonymous

    I barely saw anything Sci-Fi.
    The guys are just in generic nasa suits with regular guns for the most part.

  41. 11 months ago
    Anonymous

    Imagine running around all that broken landscape in space without even a hint of death stranding walking mechanics. Talk about boring.

    • 11 months ago
      Anonymous

      >without even a hint of death stranding walking mechanics.
      how are you supposed to trip, stumble and fall down when there's no gravity in space?

      • 11 months ago
        Anonymous

        NTA and death stranding walking mechanics sound really dumb in a game like this but anon, planets have gravity.

        • 11 months ago
          Anonymous

          pirate planets maybe, apple owns the copyright to gravity

          • 11 months ago
            Anonymous

            lmfao
            pay your iGravity subscription starting at a low cost of $1999.99

        • 11 months ago
          Anonymous

          I’m that anon, and I’m only joking but walking these barren landscapes with nothing to do but hold forward is going to be tedium incarnate.

  42. 11 months ago
    Anonymous

    What is the actual game? What do you do? What's the point?

    • 11 months ago
      Anonymous

      It's a Bethesda game and they said it's an RPG so what do you think lol. It'll be skyrim in space probably

    • 11 months ago
      Anonymous

      Choose the least annoying faction and obtain the macguffin for them while leveling your perks

    • 11 months ago
      Anonymous

      it's fallout but in space

    • 11 months ago
      Anonymous

      Um, what's the point of video games, bro? To have fun, idiot.

  43. 11 months ago
    Anonymous

    >moron on twitter says thing
    Why don't you just rename this bard to /twt/

  44. 11 months ago
    Anonymous

    >want to build mech suits
    >Cant
    >want to build robot scouts
    >Cant
    >want to pilot drones
    >Cant
    >want to build vehicles
    >Cant

    >want to farm
    >Maybe

    • 11 months ago
      Anonymous

      What games allows those mechanics? I really want to try them out.

      • 11 months ago
        Anonymous

        subnautica (except drones)
        rimworld (modded)

  45. 11 months ago
    Anonymous

    wasn't fallout 76 also supposed to be the largest game ever made?

    • 11 months ago
      Anonymous

      No where did you get that from?

    • 11 months ago
      Anonymous

      Yes but anyone who actually got hyped at "Fallout multiplayer MMO" deserved it

    • 11 months ago
      Anonymous

      >biggest game ever made
      I'm pretty sure Ark: Survival Evolved is like half a terabyte with dlc

    • 11 months ago
      Anonymous

      Nah, biggest beth map only, they never made an industry wide claim as far as I remember.

  46. 11 months ago
    Anonymous

    This game just seems like space engine but with rpg mechanics and that sounds perfect to me.

    • 11 months ago
      Anonymous

      Same. I am okay with Oblivion in space. This looks good.

  47. 11 months ago
    Anonymous

    don't care
    buying as soon as someone mods in the skyrim planet

    • 11 months ago
      Anonymous

      But anon, discovering that the people of Tameriel are the aliens from another dimension is the ending.

  48. 11 months ago
    Anonymous

    I mean procedural generation with some cohesion seems interesting but these are not going to be planet scale planets. It'll just be standard rpg slop with gimmicks from games that already did space shit better. The customization the whole atmosphere of the game just seems so boring and tame.
    >yOu CaN eXpLoRe ThAt mOoN!1!
    yeah but why would I?
    also
    >creation engine
    lol lmao

  49. 11 months ago
    Anonymous

    >CONTENT!!!! HUNDREDS OF HOURS OF COOOOOOOOOOONTENT!!!!!!

  50. 11 months ago
    Anonymous

    there will be no land transport to move around the planet

    • 11 months ago
      Anonymous

      you will be able to cross the whole planet on foot in 20 minutes

      • 11 months ago
        Anonymous

        Thank's Todd

    • 11 months ago
      Anonymous

      This is shocking to me, more than anything else. Did they really not show anything to make foot travel faster? Not even taming some alien creature for a mount? I am blown away there is no speeder bike sort of thing, regardless of their past limitations. It makes no sense in a space faring world not to have some exploration vehicle beyond your huge ship.

      • 11 months ago
        Anonymous

        Gamebryo limitations.

        • 11 months ago
          Anonymous

          Debunked years ago

          • 11 months ago
            Anonymous

            How about:
            > Bethesda incompetent devs

      • 11 months ago
        Anonymous

        It's a huge additional amount of work that's only valid part of the time and they already put a million man hours into making the space ships.

  51. 11 months ago
    Anonymous

    Can't wait to pirate it!

  52. 11 months ago
    Anonymous

    i count like 12 trees in that "epic" landscape. also
    >ferns in a clearly arid environment
    moronic

  53. 11 months ago
    Anonymous

    10k planets of nothing good

  54. 11 months ago
    Anonymous

    >"new things"
    STOP. What will the new things be? Planet #69420 with some funny shaped rocks, another enemy base identical to those you've stomped on in all the other planets, some epic minable resources (hold left click) to get you off of the discovered planet again? Nothing will be discovered. It will all be discovered within the first 40-50 hours of the game, then you'll do it over and over. There is precedent for you doing things over and over, since you have been playing the same game since FO3.

    • 11 months ago
      Anonymous

      to be totally honest, I bought Skyrim as a kid in 2011, unlike all of my friends I played it for about 70 hours, start to finish, no mods because it just came out. I haven't played it much since. Had some re-runs with mods, but in total I'd say I didn't surpass the 200 hour mark with Skyrim and still it managed to be such an iconic game for me with Its music, hidden mechanics and hidden content that I can VIEW on youtube, the memes, the music, that's what made it worth it. And they kept it alive on life support with a personal nurse thanks to all the re-releases and mods.

      So, did I get my money's worth? I'd say yeah, and if Starfield ends up giving me an enjoyable experience in 70 hours it too would be worth it. If I buy it that is, I will most likely play it for free

      • 11 months ago
        Anonymous

        That's fair. 70 hours for a game is great, plus mods. The problem for me is that it's more of the same. The same gameplay loop. The same gameplay. The same people, places, factions just with different faces. If I add all my Bethesda game hours together I've already played this game more than 70 hours. I don't count mods since they've been an escape hatch for Bethesda for ages.

        Starfield is clearly going to emphasize exploration. But if flight is just a loading screen, and planets are just same-y terrain with different colors, and the things to discover are prefabricated and repeated across planets, and after a few hours they are just a resource for fuel to get away from them and towards story missions, then it will fail its mission to be a good exploration game.

        • 11 months ago
          Anonymous

          yeah I get it, I expect that it will be exactly like that and so does everyone who actually watched the gameplay reveal, so we come in with low expectations and if they do something great good if not then we can rely on mods or just avoid it all together

  55. 11 months ago
    Anonymous

    >I want a dozen hand crafted planets with really unique locales and exotic environments

    >WHAT!!!!??! THATS NOT POSSIBLE!!! IT HAS TO BE PROC GEN

    • 11 months ago
      Anonymous

      I like the
      >SPACE IS BORING SO IT MAKES SENSE
      argument

      • 11 months ago
        Anonymous

        It's a good argument cause it shows who actually likes space for what it is and who is just a secondary.

        • 11 months ago
          Anonymous

          >space secondary

        • 11 months ago
          Anonymous

          My God the post-launch cope will be delicious.

    • 11 months ago
      Anonymous

      You can't have a dozen hand crafted planets do you understand how big a single planet is?

      • 11 months ago
        Anonymous

        its a dream of mine to play a game with a 1 to 1 earth model.

        • 11 months ago
          Anonymous

          It's called "life", bro. You're playing it right now, so why don't you go outside and meet a nice girl, and settle down, and don't forget to call your mother.

  56. 11 months ago
    Anonymous

    Are the planetary landings actually seamless? It looked more like you're only allowed to land in clearly defined spots.

    • 11 months ago
      Anonymous

      You can land anywhere that's not going to collide with the design of your ship. But it will have Main spots for easy access to quests and main storyline I would imagine.

      • 11 months ago
        Anonymous

        Ah, that explains the map markers. Thanks anon.

    • 11 months ago
      Anonymous

      They’ve said it’s not seamless I believe

  57. 11 months ago
    Anonymous

    It's been 15+ fricking years, just post this video and move on

  58. 11 months ago
    Anonymous

    How do morons fall for Bethesda's marketing every time?

    • 11 months ago
      Anonymous

      Because we had fun with their previous games?
      Just because you don't like their games doesn't mean other people have not like as well anon.
      Get over yourself.

      • 11 months ago
        Anonymous

        They always disappoint. They're most hyped selling points are always bullshit. Not one Bethesda game has been sold on honest advertising, and people still take the brand new advertising at face value. It's not rational.

        • 11 months ago
          Anonymous

          I dont think so. but thats my opinion. I would say mass effect or the other worlds are dissapointing. I would replay fallout 3 over these soulless creations.

  59. 11 months ago
    Anonymous

    Just like Oblivion had dynamic radiant AI?
    Just like Fallout 3 had thousands of endings?
    Just like Skyrim had infinite quests?
    Just like Fallout 4 just works?

    • 11 months ago
      Anonymous

      >Just like Skyrim had infinite quests?
      it has these. the guild radiants never end. its a travesty to claim they are real quests though. who the hell keeps doing them?

  60. 11 months ago
    Anonymous

    >30fps on Series X
    Bethesda can't even optimize their games even when they're backed by a trillion dollar company.

  61. 11 months ago
    Anonymous

    BotW is like 7 times the size of Spider-Man 2 and 3 times the size of Forbidden West. Why are they even used as frames of reference when they don't even have impressively large open worlds?

  62. 11 months ago
    Anonymous

    It has a thousand planets and yet it's only 20x?

  63. 11 months ago
    Anonymous

    all downloadable games are game of the year for me because they are free and I lose nothing but a bit of time downloading and trying them out

    Ganker captcha sucks frick this site sometimes it takes a bazillion tries till I get it right what the hell man

  64. 11 months ago
    Anonymous

    1000 empty planets and four tiny cities. Bravo Todd

  65. 11 months ago
    Anonymous

    Walkable cities are the future

  66. 11 months ago
    Anonymous

    >set in the far future
    >space travel light years away is possible
    >massive cities on various planets
    >no cars, bicycles, or any other way to traverse on land besides walking

    Very cool universe! Todd does it again!

  67. 11 months ago
    Anonymous

    The game is going to stand or fall depending on how good and how much hand crafted content there is, not on how big it is including all the procedurally generated empty deserts with 'resources to gather and landscapes to explore'.

    The fact they keep saying "You can do whatever you want!" without really highlighting what the options are is not a good sign. I don't give a frick about freedom if I'm free to walk in any direction in an empty desert. It just reads like Fallout 4 with a spaceship and a dull aesthetic to me, but we'll see.

  68. 11 months ago
    Anonymous

    Did No Man's Sky have any interesting landscapes? I like the idea or proc gen but the results seem subpar still.

  69. 11 months ago
    Anonymous

    >fallout 76 is 4 times the size of fallout 4!!!
    And how did that work out?

    • 11 months ago
      Anonymous

      The singleplayer parts of Fallout 76 are solid

  70. 11 months ago
    Anonymous

    BIGGER MEANS BETTER! S.OOOOOOOOOOOOOOOY!

  71. 11 months ago
    Anonymous

    >trusting bugsthesda

  72. 11 months ago
    Anonymous

    wow im sure a game of that size will have really meaningful content

  73. 11 months ago
    Anonymous

    This year it begins anew

    • 11 months ago
      Anonymous

      >Pinned comment
      What did he mean by this?

      • 11 months ago
        Anonymous

        He meant that he is a channer (obviously) and he has cynical expectations of Starfield (everyone does).

  74. 11 months ago
    Anonymous

    I'll play it if I can join pirates and be a pirate and do pirate shit besides just having the dialog option of
    >[PIRACY] "Your money or your life."

  75. 11 months ago
    Anonymous

    Star citizen is better

  76. 11 months ago
    Anonymous

    So in old procedural generated bethesda games you would just skip travelling shitty generated world by using fast travel to any point on the map. But it seems that you can't in starfield. You can't fly your ship in the atmosphere and there are no transport vehicles. Are they expecting me to run across empty deserts on foot for thousands of meters?

    • 11 months ago
      Anonymous

      Your ship is your fast travel, numbnuts.

      • 11 months ago
        Anonymous

        Only to a few initial landing sites and places you already found on foot.

        • 11 months ago
          Anonymous

          If you discover a waypoint to a place that's "thousands of meters" away, you're going to be able to take your ship up and travel over to it. Not a single waypoint on land has been further than 2km away in the footage.

          • 11 months ago
            Anonymous

            So the way you "explore" bethesda "planets" is:
            >Land on the only one landing spot initially available on the planet.
            >Enable your witcher compass sense, discover points of interest that less than 2k meters away from you
            >Get back in the ship, fast travel to one of those points.
            >Repeat
            Sounds fun

            • 11 months ago
              Anonymous

              Which do you want? Do you want to skip traveling or do you want to explore?
              Seems like you just want a reason to complain.

              • 11 months ago
                Anonymous

                nta
                >AHH SOMEONES ATTACKING MY BILLION DOLLAR COMPANY THAT IM FANATICAL ABOUT SAVE ME Black personMAN

              • 11 months ago
                Anonymous

                >IS THAT A VIDEOGAME? SAVE ME SLASH V SLASH I HATE VIDEOGAMES

              • 11 months ago
                Anonymous

                I hate fast travel and want to explore. But starfield planets are fricking empty. They could at least give me... I dunno, maybe a fun physics based bike?

              • 11 months ago
                Anonymous

                walk or loading screen sounds just awful its true

            • 11 months ago
              Anonymous

              >>Land on the only one landing spot initially available on the planet.
              you can land anywhere you want, they showed it in the direct

              • 11 months ago
                Anonymous

                i genuinely cant believe youre so new that you still believe pre release footage

    • 11 months ago
      Anonymous

      A lot of this game is visually much more appealing than what I would imagine Bethesda being capable of, and I'm really hoping it's somewhat more modder friendly than Fallout 4, imagine the shit you could do with some of these planets.

      vehicles are tough for big company, please understand

    • 11 months ago
      Anonymous

      you cant fly your ship in atmosphere?
      that means that those shots of the personalized aircraft taking off and flying away are essentially cutscenes
      this seems like a huge oversight

      • 11 months ago
        Anonymous

        How is it an oversight? I know a bunch of anons convinced themselves there would be atmospheric flight but their incorrct assumption is not a Bethesda problem

      • 11 months ago
        Anonymous

        it's not an oversight at all, it is fully intentional. travel is loading screens. that's the only way it can work (for bethesda).

      • 11 months ago
        Anonymous

        So in old procedural generated bethesda games you would just skip travelling shitty generated world by using fast travel to any point on the map. But it seems that you can't in starfield. You can't fly your ship in the atmosphere and there are no transport vehicles. Are they expecting me to run across empty deserts on foot for thousands of meters?

        The cutscene transitions i kinda get but if they really dont have ANY in planet transport other than walking plus you cant fly your ship in atmosphere im going to be really disappointed and turned off from the game. more than just a cool feature its a NECESSARY feature for this game.

        • 11 months ago
          Anonymous

          It would only be a necessary feature if you were actually expected to travel between big locations. They're treating the open world as purely optional areas. You land, explore for a bit, get your fill, then head back to the ship. If you're genuinely traveling for kilometers over procgen planets, you're a madman who deserves to walk the whole way cause you'll probably enjoy it. Nobody normal would be traveling the planets, even with a vehicle.

          • 11 months ago
            Anonymous

            You're probably right, but then 'there's just so much space to explore!' as an advertising gimmick is transparently hollow

            • 11 months ago
              Anonymous

              >Here's your beautiful planet bro
              >Wait, why are you walking, are you a madman? You supposed to just look at it for a few seconds and hit fast travel

              It's important to the overall feeling which is one of Bethesda's big design philosophies. Without moving, just knowing you are able to go over to a place you see in the distance gives a better sense of immersion, things feel tangible. Having just a little bit to do there will help satisfy the few madmen who will genuinely spend hours on a single planet, while the rest get the feeling of scale as they explore planet to planet and are satisfied with just the feeling.
              It's giving the option but not committing to having that option be the thing they want players to spend all their time on. If they tried to do that, they'd up like Star Citizen and never release the game. Cutoff point has to happen somewhere, and Bethesda put it at planet traversal.

              • 11 months ago
                Anonymous

                To be honest, I have no idea how loads of empty space contributes to any kind of 'overall feeling'.

                I don't think 'just knowing you are able to go there' matters if the entire place is barren and empty. You're able to, but why would anyone ever WANT to? That's the whole point. And if nobody is interested in it, why include it at all, let alone act like it's a selling point?

                If they actually wanted to make it a selling point, they would have to make the act of exploring fun in itself, and one good way to do that would be to have physics based vehicles. It's not the only way, my point is that there has to be some kind of motivation. I don't think most people don't find standing on a random rock that's hard to get to intrinsically rewarding.

              • 11 months ago
                Anonymous

                Its the choice rather than the action. People like the idea of not feeling like the rat in the maze experiment so even if it ultimately makes no difference, running around an empty field or mountain as a player choice adds to their enjoyment. These RPGs are about immersion now at the end of the day

              • 11 months ago
                Anonymous

                I'm just not convinced that's true.

                Contrast a corridor based shooter, versus an empty field you can run around in any direction.

                One has more 'choice' but the other actually has something to do in the available space. Which do you think people would find more enjoyable?

              • 11 months ago
                Anonymous

                It's a selling point in that it proves it's a Bethesda game. They're built on tone and immersion even when there's no point to it.
                >You can talk to every NPC
                >You can pick up most items and fling them around
                >You can walk up that mountain
                None of these are really selling points and they don't add anything meaningful to the game, but it's these things that are always described as being core to the Bethesda experience, the soul of the games that keeps them popular.

          • 11 months ago
            Anonymous

            >Here's your beautiful planet bro
            >Wait, why are you walking, are you a madman? You supposed to just look at it for a few seconds and hit fast travel

          • 11 months ago
            Anonymous

            >They're treating the open world as purely optional areas. You land, explore for a bit, get your fill, then head back to the ship.

            Normies ruin everything REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

  77. 11 months ago
    Anonymous

    so it's still going to pretend to be the size of the galaxy while being smaller than my home town

    • 11 months ago
      Anonymous

      No, it's big, but in the same way as tes: arena was big. it's big and really fricking empty

  78. 11 months ago
    Anonymous

    So, bigger than Minecraft?
    TLOTR Online?
    Todd can't stop talking bullshit

  79. 11 months ago
    Anonymous

    wtf it can generate FRESH NEW CONTENT, completely ON THE FLY? That's almost like AI. Amazing, I will now buy Todd Howards game!

  80. 11 months ago
    Anonymous

    Sorry, Minecraft is the biggest open world game since it's infinite

  81. 11 months ago
    Anonymous

    I'm just gonna say it: video games are getting too big.
    Please devs for the love of frick start making smaller, more intimate games. I dont give a frick if there's 10,000 planets with a hundred species a piece since there's literally no possible way to make any of that meaningful.
    Make maps to hold your content, not "content" to fill your arbitrarily huge maps

    • 11 months ago
      Anonymous

      This anon gets it. “Bigger is better” is a midwit mindset that’s led to the current bloat that’s infested the game industry. Tighter, more focused games are always better quality

      • 11 months ago
        Anonymous

        Tight, focused games are a diamond dozen, they're so generic and dull.

        • 11 months ago
          Anonymous

          Found the midwit

  82. 11 months ago
    Anonymous

    I can't wait to do some radiant fetch quests on a giant empty rock for the most bland NPCs in existence. Thanks, Todd.

  83. 11 months ago
    Anonymous

    No man's sky has like 50 Quintillion plants and it's not fun.

  84. 11 months ago
    Anonymous

    >its so much better todd even one upped his own lies

  85. 11 months ago
    Anonymous

    This game is going to be bigger than Skyrim. Thank you, Todd.

    • 11 months ago
      Anonymous

      Bigger disappointment 😉

  86. 11 months ago
    Anonymous

    sure Todd I believe you

  87. 11 months ago
    Anonymous

    Does steam still ban kusogame?
    I'm gonna make a parody of open world game, with the "biggest" open world ever created as the main selling point.
    The player can walk, run or ride on a horse going into any direction indefinitely.
    Nobody can beats infinite square feets of map size

  88. 11 months ago
    Anonymous

    Shouldn’t it be way more than twenty times the size of other games? 1000 planets?

  89. 11 months ago
    Anonymous

    snoys in the FRICKING mud.

  90. 11 months ago
    Anonymous

    What happened to Earth?

    • 11 months ago
      Anonymous

      I eated it, sorry 🙁

    • 11 months ago
      Anonymous

      If this is really the St. Louis arch, it somehow became lifeless.

      • 11 months ago
        Anonymous

        I’m thinking this is some kind of bait and switch. This is the arch, but it somehow got teleported to another planet probably by the precursor to Todd’s “fold space” technology.

      • 11 months ago
        Anonymous

        I’m thinking this is some kind of bait and switch. This is the arch, but it somehow got teleported to another planet probably by the precursor to Todd’s “fold space” technology.

        The arch faces east-west so the sun in the picture is in the north or the south

    • 11 months ago
      Anonymous

      Probably le eco disaster or something. Any excuse for it to not have to be recreated in the game.

    • 11 months ago
      Anonymous

      Trump was reelected.

    • 11 months ago
      Anonymous

      They've shown Curiosity in previous trailer. So Earth's solar system does exist.

    • 11 months ago
      Anonymous

      Kalergi Plan

      • 11 months ago
        Anonymous

        #truth
        white men only accept such kosher trash as an escape from the even worse hell of the real world for lack of superior alternatives.

        If a breakaway national socialist civilization were to reveal itself now and declare it was accepting whites on Alpha Centauri Earth would become nothing but coloreds overnight.

  91. 11 months ago
    Anonymous

    Its literally fallout 4 with no man's sky randomly generated planets. Anyone excited for this is mentally moronic

  92. 11 months ago
    Anonymous

    >30 fps is a feat of video game engineering
    Western gaming is dead. Grow up. Embrace indie and JP gaming. Even FFXVI does western better than actual western games. You guys never learn and we always have to remind you.

  93. 11 months ago
    Anonymous

    Can the open world frick off already? It's All the same empty ubishit capture the outpost wasteland.
    Name 10 memorable location in games with open world.

  94. 11 months ago
    Anonymous

    20x the size of other games and 1,000 planets. So each planet will only have a tiny area smaller then a hold in Skyrim that you can actually explore?

  95. 11 months ago
    Anonymous

    Y O U S E E T H A T M O U N T A I N ?

  96. 11 months ago
    Anonymous

    Guys my penis is 5x the thickness.

  97. 11 months ago
    Anonymous

    Based. I’m building a new PC for this game just like I did 12 years ago for Skyrim

  98. 11 months ago
    Anonymous

    Screencap this post. I’m calling it now.
    Starfield will have:
    >~5 planets with hand-crafted cities on them
    >~10 planets with mildly higher quality main quest dungeons on them
    >~100 generic dungeon planets you get sent to for side quests and radiant quests
    >900 empty moons
    You probably won’t actually be able to land “anywhere” on a planet. Most of the procedurally generated stuff will be set dressing. Yes, mod creators will have lots of extra space to work with.

    • 11 months ago
      Anonymous

      Procedural techniques are complex enough that they can make a million cities that feel handcrafted, you just need a team of people who understand how to make the pieces that build together to make something that feels real.

      • 11 months ago
        Anonymous

        Yeah, we’ve seen how not-samey this turns out everywhere else. You totally can’t memorize every tiled together asset by a few hours in.

        • 11 months ago
          Anonymous

          moron you can tile from the room to the building itself, you really think *real* buildings aren't just tiled together rooms? Jesus Christ, it's not that fricking hard but I guess brainlets like you never get it. But it's probably morons like you who work for these companies.

          • 11 months ago
            Anonymous

            Yes, that is apt, it’s like going into one of those popup clone suburbs and seeing all the identical houses, but someone replaced the occasional chunk with a template used in others. Real buildings made by people who care are designed, not pulled from a pool of assets and stuck together.

            • 11 months ago
              Anonymous

              How about you actually look at the buildings in your city for once and realize they are all the same basic templates with some style on top. And what your dumbass can't comprehend is most procedural shit you've dealt with is from indie teams with modest budgets, a true AAA game could produce insane numbers of procedural pieces and templates that could produce 10s of millions of buildings. What's hilarious is dumbasses like you don't even realize that games like Spider-Man already procedurally generate the entire city and you don't even notice.

              • 11 months ago
                Anonymous

                Anon I think Spider Man is a shit empty game. Bethesda has a habit of making shit empty games. Them announcing that they will abuse procedural generation even more to make an even shitter, emptier game still has subhumans like yourself cheering and champing at the bit for another overbloated overbudgeted 4/10 game.
                >sure it was shit every time in the past but BETHESDA will do it right this time
                >no they’ve never broken the mold on these types of technologies before
                >but I BELIEVE

              • 11 months ago
                Anonymous

                Yeah you sound like you have chronic depression and you don't enjoy playing anything, you just post bullshit on Ganker trying to drag everyone else down too.

              • 11 months ago
                Anonymous

                I just play good games instead of getting excited for a developer that consistently delivers nothing but big disappointments. Bethesda ran out of passion more than a decade ago, but somehow never ran out of shiteaters.

              • 11 months ago
                Anonymous

                Yeah that's why you're here, you're not chronically depressed and you play great games all the time! :^)

              • 11 months ago
                Anonymous

                I do, meanwhile you seem to have no standards and are desperate to paint anybody having standards as some depressed doomer looking to ruin everything. I’m not going to apologize for having standards.

  99. 11 months ago
    Anonymous

    Can’t believe that I’m saying it, but obsidian had a better idea of a space skyrim style rpg.
    Few different, small, but hand crafted planets > huge soulless generated crap

    • 11 months ago
      Anonymous

      Starfield isn’t going to live up to expectations but it’s still likely to mog the frick out of The Outer Worlds

      • 11 months ago
        Anonymous

        Absolutely, outer worlds is made by a small team in a few years with much smaller budget, of course it’s worse. But their approach to making hand crafte planets was better.

  100. 11 months ago
    Anonymous

    shill thread

  101. 11 months ago
    Anonymous

    my normie friends are suspicious that it’s 30fps locked on console and they don’t wanna buy it because it’s giving them the feeling the game is buggy, rushed or purposefully being held back for a console refresh
    one of them is even starting to imply that it’ll just feel like fallout 4/76
    console manufactures advertising high frame rates is gonna harm some of their releases
    the normies are healing

    • 11 months ago
      Anonymous

      >Normies fall for normie talking points without actually knowing what they mean
      That's par for the course.

      • 11 months ago
        Anonymous

        of course
        I’ve tried explaining how those consoles get to those frame rates at and resolutions but they don’t care
        as long as their tv says 4k and the console is telling them it’s either 60 or 120fps they think it looks good, no matter how fricked the config is for consoles to hit that frame target

        • 11 months ago
          Anonymous

          Missing the forest for the trees. Its a fricking Bethesda game you're talking about.

    • 11 months ago
      Anonymous

      >one of them is even starting to imply that it’ll just feel like fallout 4
      it’s going to feel exactly like FO4
      regarding FPS: the world wasn’t ready for 4k resolutions as a standard target. consoles just can’t do it yet

  102. 11 months ago
    Anonymous

    is being 20x shallower a good thing?

  103. 11 months ago
    Anonymous

    >in real life planets have a ton of boring shit so it's ok for the game to be full of boring pointless shit!
    shills really do think like this, imagine missing the whole fricking point of games
    btw I didn't read the thread but all space games come down to this pretty much

  104. 11 months ago
    Anonymous

    Give me 1 fleshed out planet over 1,000 desert wastelands.

  105. 11 months ago
    Anonymous

    >Ganker falling for Todd's lies
    >again
    keep giving hundreds of replies to these threads

  106. 11 months ago
    Anonymous

    >game has no land vehicles
    >week before release Bethesda reveals space horses
    how would you feel?

    • 11 months ago
      Anonymous

      Excited for the speeder bike mod to replace the dumb smelly xenohorse.

  107. 11 months ago
    Anonymous

    I saw thread title and thought it said seinfeld 20x larger so I clicked it

  108. 11 months ago
    Anonymous

    I think I am going to go have a plate of cheese and mustard. I may also add some tomato sauce - we where see where my stomach guides me.

    • 11 months ago
      Anonymous

      Did you know Starfield has a dedicated cooking skill? Here at Bethesda we obsess over details and food, we obsess over food.
      Pre-order today.

      • 11 months ago
        Anonymous

        Yes....I have chosen sharp cheddar cheese with spicy mustard, and a side of garden fresh radishes, as a palette cleanser. It seems my feast has begun.

  109. 11 months ago
    Anonymous

    >Characters still pull guns out their fricking butthole instead of them being in a holster in 2023
    >Bethsda games used to have this until they removed it in Fallout 4 for no reason

    • 11 months ago
      Anonymous

      Some of the early footage of Starfield showed weapons on backs, have they already removed that feature?

      • 11 months ago
        Anonymous

        I didn't see any in the recent footage

        • 11 months ago
          Anonymous

          I refuse to believe they would cut that if they already implemented it, it's not a limitation issue. I can buy that they'd be lazy to just not do it at all like they did in Fallout 4 but not to cut it for 0 reason.

      • 11 months ago
        Anonymous

        Holsters are still there, Ganker just gets unreasonably mad about literally anything no matter how trivial or nonexistent it is.

        • 11 months ago
          Anonymous

          Show me one

          • 11 months ago
            Anonymous

            I'll show you three

            • 11 months ago
              Anonymous
            • 11 months ago
              Anonymous

              Time to look for some new minor thing to cry about

              Doesn't count.

            • 11 months ago
              Anonymous

              Time to look for some new minor thing to cry about

              >All long arms
              >No pistols
              OH NO NO NO

          • 11 months ago
            Anonymous

            Time to look for some new minor thing to cry about

  110. 11 months ago
    Anonymous

    I won't begrudge Bethesda for not having seamless transitions from outer space to planetside travel since it would probably be hard to do that realistically with any engine, but not having any vehicular transport while you're planetside is a catastrophic mistake. That combined with all the proc gen landmasses is going to make the exploration in this game awful. You're gonna get bored so fast if you're not close to some sort of structure or settlement. I'm willing to bet less than 1% of all the landmass will be explored by the average player.

    • 11 months ago
      Anonymous

      They already have horses. Land vehicles are just a reskin of them. Have faith, they will reveal customizable land vehicles at the last minute. Trust the plan.

    • 11 months ago
      Anonymous

      You're are able to fly anywhere, just through the menu 😉

  111. 11 months ago
    Anonymous

    is anybody talking about the scene with the powers?

    Is he going to be the spaceborn?

    • 11 months ago
      Anonymous

      its going to be skyrim magic with a "tech" aesthetic.

  112. 11 months ago
    Anonymous

    >we're still happily falling for the quantity over quality open world meme

  113. 11 months ago
    Anonymous

    >big open world
    >good
    I am tired of this crap at this point.

  114. 11 months ago
    Anonymous

    hi snoys!
    remember
    NEVER EVER LOOOOOOOOOOOOOOOOOOOOLLLLLLLLLL

  115. 11 months ago
    Anonymous

    Still not as good as FNV.

    What's the pink haired girl's name?

    They took the dungeon, settlement, and dialogue systems and rolled them into spaceships.

    It looks enjoyable as F4. Shame Bethesda has never inflected from its' post-Morrowind streamlining trend. All the fans would like better writing, lore, quests, factions, etc. Yet the essential aspect of, "why?!" is your character doing what he's doing is still the most neglected part of Bethesda's games.

    Combat, in space and on the ground, also remains dirt simple and easy. There are no tactics. No consideration. So none of the different weapon versions really matter. At most it's a hierarchy of bigger and smaller numbers.

    • 11 months ago
      Anonymous

      >precursor tech reached out and talked to you
      Shepherd
      >scan planets for their resources
      ME2
      >extract resources
      No Man's Sky's grind
      >maori face tattoo
      Ender's Game

      ME2 is better and it came out over a decade ago.

  116. 11 months ago
    Anonymous

    >putting a thousand equally boring and empty procedurally generated planets in
    >instead of just focusing on one planet and making it worth thoroughly exploring, complete with different biomes, cave systems, etc.
    Don't really get it myself. Exploration for the sake of exploration, I guess? The idea of going to different planets is so meaningful in my mind, games like this which do nothing with them feel like they're totally missing the point. If you can't make each planet feel special and totally unique then why include them at all?

    • 11 months ago
      Anonymous

      oh? how was it when you didnt play it?

      • 11 months ago
        Anonymous

        I swear fans of western companies are the biggest shiteaters. Bethesda and Blizzard have unquestioning “last time was shit but this will be good” memory loss.

        • 11 months ago
          Anonymous

          more ambitious than any soulsborne shit dropped out of the vidya industries ass in the last decade. you havent played it and likely won't so why shit on something you havent even tried?

          • 11 months ago
            Anonymous

            Good morning sirs

          • 11 months ago
            Anonymous

            Bethesda games are a lot of things but never “ambitious”. They haven’t been “ambitious” in two decades. Their last “ambitious”, non-formulaic genuinely genre-defining work was Morrowind, everything else they’ve made has been Ubisoft-tier formulaic bundled with constant sweet lies.

            • 11 months ago
              Anonymous

              Because these companies cater to the lowest common denominator (console players) so they compromise everything so someone's 90 IQ girlfriend can play it even though they still get confused.

              • 11 months ago
                Anonymous

                Based lowest common denominators getting to enjoy GOTY

              • 11 months ago
                Anonymous

                Please adopt that label for yourself. Spread it around. I want everyone that buys this game to cheer and self identify as the lowest common denominator.

              • 11 months ago
                Anonymous

                I already do, and I push for games to do everything to repulse you. We're the gamers now, you're a child with a computer (irrelevant).

              • 11 months ago
                Anonymous

                Good, loudly announce it, go make r/lowestcommondenominator, start up a movement.

              • 11 months ago
                Anonymous

                >go make r/lowestcommondenominator
                Where do you think we are?

              • 11 months ago
                Anonymous

                What's that, a game that's just barely passable for fun that lacks any soul that is designed to waste your time through tedium rather than being a tight, actually memorable existence. Like Fallout 4, it'll likely be another game quickly forgotten after the hype never to be played again.

              • 11 months ago
                Anonymous

                Outer Worlds

              • 11 months ago
                Anonymous

                Quickly forgotten blob of a game

      • 11 months ago
        Anonymous

        >t-this will be the game where Bethesda turns it around, trust me!!!!

        • 11 months ago
          Anonymous

          They turned it around with Fallout 76 and made a bad game for once.

    • 11 months ago
      Anonymous

      It depends on if the actual curated content suffered for the inclusion of the procedural stuff.
      Like say, there is still as much designed content and say Skyrim as an example, in theory it's fine but then it just means the planets that don't have story or curated content are essentially radiant quest zones, or a modders playground.
      It feels like content for the sake of content.

      • 11 months ago
        Anonymous

        Imagine Skyrim and all its locations but all the empty forests, valleys, fields, etc between each location are entire planets. That's what Starfield will be like. It's going to be massively oversaturated in proc gen landmasses, you won't even want to explore because it'll be so tedious, you'll just insta fast travel to your ship as soon as a new waypoint pops up.

  117. 11 months ago
    Anonymous

    Procedurally generated garbage.

  118. 11 months ago
    Anonymous

    Guys, I really hate replayability and exploration, everything should be a Mario level that I can look up in a wiki and not something that's actually unique and unpredictable because of randomized elements.

    • 11 months ago
      Anonymous

      >this shitty game is actually amazing because there's a ton of boring shit to explore every time you replay it!
      Replayability and exploration don't mean shit if the game itself isn't good, and Bethesda's track record doesn't suggest it will be. Skyrim and Fallout 4 weren't miraculously saved from being utterly mediocre RPGs because there was shit to explore.

  119. 11 months ago
    Anonymous

    Procedural generated content should not be eligible in calculations of a game's size.

    • 11 months ago
      Anonymous

      All open world games made in the past 20 years use procedural generation heavily via Houdini, just not at runtime.

      • 11 months ago
        Anonymous

        Right and I have no problem with devs using it to save time as long as they curate it before release, the current quality of procgen at runtime is just lazy, and a way for them to artificially inflate numbers.

  120. 11 months ago
    Anonymous

    Starlink did full planets first

  121. 11 months ago
    Anonymous

    must consooom content. big map goood. radiant quests goooood

  122. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      Literally me

  123. 11 months ago
    Anonymous

    play Project Zomboid it has vehicles

  124. 11 months ago
    Anonymous

    Are the spaceships flying due to a little NPC running in space?

    • 11 months ago
      Anonymous

      underrated

  125. 11 months ago
    Anonymous

    Okay.
    And what have they filled all that space with?

    • 11 months ago
      Anonymous

      ur momma

  126. 11 months ago
    Anonymous

    >20 TIMES THE DETAIL

  127. 11 months ago
    Anonymous

    I don't give a frick. I'm not even pirating this thing until the porn and e-girl mods are out.

  128. 11 months ago
    Anonymous

    10 TIMES THE DETAIL

    • 11 months ago
      Anonymous

      My 4090 will handle it

  129. 11 months ago
    Anonymous

    TWENTY TIMES THE LENGTH

  130. 11 months ago
    Anonymous

    >cities are still 15 people max

  131. 11 months ago
    Anonymous

    I dont want that. A smaller more polished experience is always superior.

  132. 11 months ago
    Anonymous

    the seething this game is causing on Ganker is hilarious. someone need to remake that butthurt zelda image but for starfield.

  133. 11 months ago
    Anonymous

    famous fighting game personality LTG gives his take on Starfield after he finds out there are black people on the interstellar colonies

  134. 11 months ago
    Anonymous

    >bethesda
    >rpg
    good joke

  135. 11 months ago
    Anonymous

    Imagine the coomer and dicky mods

    • 11 months ago
      Anonymous

      >Imagine the coomer and dicky mods

      I am and can barely wait.

  136. 11 months ago
    Anonymous

    Shit game

  137. 11 months ago
    Anonymous

    Can you imagine marketing your console as the "most powerful console ever", and being told you can't run something in 60fps

  138. 11 months ago
    Anonymous

    I don't like open world games :

  139. 11 months ago
    Anonymous

    Are we too hard on Todd? Think about any Elder Scrolls or Fallout and compare it to what happened to all the Bioware games. Clear your mind of any revisionist shit and you will remember that Cyberpunk released far worse than his games, and it's still at least just as janky as his games after the patches.
    Todd's games have gotten simplified for sure, arguably worse in many ways. They're still buggy and janky. But they still aren't quite complete disasters.
    If you don't like the games, that's fine. But they still seem to please the fans. Maybe not Morrowind or Fallout 1/2 fans. But more recent history fans still like his games. You can't say that about Bioware, where the games are considered good to decent, then all of a sudden there's just completely broken trash.
    You know what to expect with a Todd game. Can they deliver at least that with Starfield? Who knows. But we can't rule out that this might still be a decent 100+ hour time waster.

  140. 11 months ago
    Anonymous

    No alien wife, no buy. Simple as

    • 11 months ago
      Anonymous

      This but so I can genocide aliens regardless of their bobbs

  141. 11 months ago
    Anonymous

    >All these actual Bethesda shills
    really hate this board. Fricking worthless

  142. 11 months ago
    Anonymous

    Guys I just opened unity and made the biggest game ever made. It makes starfield look like fricking pong. You can fly through infinite amounts of empty space, it literally never ends. Give me your money.

  143. 11 months ago
    Anonymous

    Never gonna fall for the hype again after cyberpunk but this game looks dope af

  144. 11 months ago
    Anonymous

    >the more realistic games try to be
    >the less fun they are

  145. 11 months ago
    Anonymous

    it's over

    • 11 months ago
      Anonymous

      Neon confirmed to be controlled by Slaanesh. Purge it.

  146. 11 months ago
    Anonymous

    >spider man and horizon
    can someone translate that to a game i've played?

  147. 11 months ago
    Anonymous

    I am seeing a lot of hopium. I have lived through MW release hype to now. You are going to be sorely disappointed if you buy a beth game on day one. It takes a minimum of 3 years after release for any of their games to be in a legitimately playable state and that includes the time needed for modders to do most of the fixing.

    • 11 months ago
      Anonymous

      I've never been disappointed by day one bethesda games.
      What does "playable" mean to you?

      • 11 months ago
        Anonymous

        I was disappointed by skyrim day 1. Maybe not exactly the first day but when I finished most of the dogshit content and realized it didn't live up to oblivion.

      • 11 months ago
        Anonymous

        People can only talk about Bethesda in memes. When he talks about "muhfuggin day 1" Bethesda games he's referring directly to a poorly optimized PC port launch for fallout new Vegas a game that Bethesda didn't even develop, back in 2008.
        He's regurgitating a dead, beaten to hell and back meme from 2008. Furthermore the other 80% of Bethesda haters on this website come directly from gen Zoomzoom who watched the fallout 76 launch unfold and suddenly think any game tangentially linked to Bethesda is going to be some gigantic day 1 disaster flop. So they've got their sipping Shazam's ready because the only solace that they get in their pathetic life is looking at unmitigated disasters and laughing at them in unison. Schadenfreude basically. It's people who don't like Bethesda games using it for a group meme.

  148. 11 months ago
    Anonymous

    Todd took the ESG blackrock money, he doesn't need mine.

  149. 11 months ago
    Anonymous

    oh great, another walking simulator which's main selling point is map size.

  150. 11 months ago
    Anonymous

    It will have less players in a month than Skyrim. Calling it now.

    • 11 months ago
      Anonymous

      It'll never match Skyrim's numbers. People just don't give a shit about space the way they do about fantasy, especially "realistic" ugly boring space shit like Starfield.

  151. 11 months ago
    Anonymous

    There will be anthro girls in space, right?

  152. 11 months ago
    Anonymous

    i dont like space games

  153. 11 months ago
    Anonymous

    1000 planets but only 4 cities. Defend this

    • 11 months ago
      Anonymous

      that's more than the current going number of planet to cities we've got at the moment

  154. 11 months ago
    Anonymous

    You don't get it, we get it anon.

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