Starfield Weapons Design

A lot of the guns in Starfield are skeletonized in order to reduce weight and bulk.
> Is this design really suitable for space exploration?
It seems like it would reduce the strength of the weapon's body and make it more prone to dust.

A Conspiracy Theorist Is Talking Shirt $21.68

Ape Out Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 10 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Oh my fricking god it’s the ugly pipe revolver model, what the FRICK is Todd thingken?

    • 9 months ago
      Anonymous

      I love how unaligned the sight is with the actual barrel

      • 9 months ago
        Anonymous

        anon...

      • 9 months ago
        Anonymous

        That's actually a thing on revolvers that fire from the bottom chamber

        • 9 months ago
          Anonymous

          anon...

          No no I am aware of the fact that it's a revolver and of Chiappas and Mateba type revolvers, but that thing is not either of those fricking things. I might be noguns but don't make excuses for such shit design that does nothing but compound height-over-bore issues. Just look at the image I replied to. Either way people always talk about how poor for example the Unica Auto revolver performs but nobody uses those for combat in real life unlike the design in the game. I'd definitely take a Mateba model with zero changes over that thing though.

          • 9 months ago
            Anonymous

            Its just a skeletonized version of the same thing

            • 9 months ago
              Anonymous

              I really don't quite like the design. If I found this ingame I would be wishing it was a Diamondback instead.

              • 9 months ago
                Anonymous

                I think it looks cool from that side angle but I noticed in the direct it doesn't revolve when firing, minor detail..

          • 9 months ago
            Anonymous

            Ideally they would've simply used a less moronic revolver design that coincidentally has less height-over-bore, but it's not that important, It's a not a sniper rifle. The FAMAS has an even bigger offset and it was still fine.

    • 9 months ago
      Anonymous

      omg those fricking morons

  2. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      WAOW, it's a space P-90!

    • 10 months ago
      Anonymous

      Is it really just going to be dinosaurs? I won’t even play monster hunter.

    • 9 months ago
      Anonymous

      Lmao, dinosaurs?! The creative minds at bethesda are truly peerless.

      • 9 months ago
        Anonymous

        You don't like dinosaurs?

      • 9 months ago
        Anonymous

        Did you think you'd be fighting actual aliens with spaceships and shit? 9/10 enemies in this game are gonna be just other humans

    • 9 months ago
      Anonymous

      stargate reference, pretty fitting since the point of the game is collecting pieces to build a stargate

  3. 10 months ago
    Anonymous
  4. 10 months ago
    Anonymous
    • 9 months ago
      Anonymous

      >fire rate
      >50
      Why do games do this? Why not just use rounds per minute? How am I supposed to know what 50 means?

      • 9 months ago
        Anonymous

        Doesn't really matter, f you want something faster, look for fire rate 60 etc
        DPS number would be better anyway.

      • 9 months ago
        Anonymous

        Anon, that is the RPM

        • 9 months ago
          Anonymous

          50rpm it's a helluva slow and janky weapon, specially if it's a SMG. A Beretta pistol has an overall RPM of 400rpm (600rpm in burst). Bethesda Devs just put the ammo capacity as RPM because they're lazy fricks.

    • 9 months ago
      Anonymous

      >we bullpuped your bullpup bro
      disgusting

    • 9 months ago
      Anonymous

      You can see with those images of the guns that some are normal and some are "rare"

      and the header is different colour, they got item rarity RPG loot nice I only just clocked that.

      • 9 months ago
        Anonymous

        >normal weapon
        >rare weapon with modifier "bashing"

        • 9 months ago
          Anonymous

          I'm praying they do actual unique guns this time, I know fallout 4 style legendaries are in but still.

          • 9 months ago
            Anonymous

            Yeah that would be very cool, but even realising it has ARPG loot pleases me I'm a sucker for that.

  5. 10 months ago
    Anonymous

    dust isn't problem in space. it comes from your skin and you're in space suit so it doesn't get out

    • 10 months ago
      Anonymous

      >dust isn't problem in space

  6. 10 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Kino

  7. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      Why square barrels?

      • 10 months ago
        Anonymous

        That way it's extra heavy

        • 9 months ago
          Anonymous

          It's ok, they're designed to be used in space where gravity is 0.

      • 10 months ago
        Anonymous

        Because shot cartridges don't work like a standard bullet. They're a housing for dozens upon dozens of smaller pellets, and a rectangular cartridge can hold more than a cylindrical cartridge. The reason we don't do it today is because we don't have the materials strong enough but also cheap enough to mass produce them in efficient quantities.

        • 10 months ago
          Anonymous
        • 10 months ago
          Anonymous

          So is there a square barrels shotgun in reality now?

          • 10 months ago
            Anonymous

            No, not outside of some garage hash job, because again, it's not viable to manufacture in large quantities because you can't use standard materials we use today. It also makes the weapon completely unviable for using slugs.

            Explain why I'm wrong. Think about it for two seconds on how a shot shell actually works.

            • 10 months ago
              Anonymous

              >Explain why I'm wrong. Think about it for two seconds on how a shot shell actually works.
              You have absolutely no idea how pressure works do you?

              >t. AA class shotgun shooter

              • 10 months ago
                Anonymous

                you're talking to Gankertards anon. remember where you are

              • 10 months ago
                Anonymous

                Good to see two morons can't moron. Flocks of a feather and all that.

              • 10 months ago
                Anonymous

                >AA class
                Wow dude, I'm like AAAA class, you don't know shit

              • 9 months ago
                Anonymous

                >AA class
                Wow dude, I'm like AAAA class, you don't know shit

                SS rank shooter here. you're both homosexuals

              • 9 months ago
                Anonymous
        • 10 months ago
          Anonymous

          it's also harder to clean square tubes than it is a smooth barrel. I don't think some extra pellets are worth the downsides it would bring.

          • 10 months ago
            Anonymous

            I'm willing to handwave the cleaning aspect as people probably have machines that do the barrel cleaning for you. Like that's shit you can probably buy on a street corner.

            • 9 months ago
              Anonymous

              I'm curious about what the in setting laws about firearms are going to be, I would assume if there's any heavy restrictions the restrictions will be lighter in the freestar collective than the united colonies because otherwise what's the fricking point of having a liberty faction

          • 10 months ago
            Anonymous

            I'm willing to handwave the cleaning aspect as people probably have machines that do the barrel cleaning for you. Like that's shit you can probably buy on a street corner.

            • 10 months ago
              Anonymous

              Kek they removed this animation from the showcase but other anon pointed out that it's using caseless shells now

            • 10 months ago
              Anonymous

              Kek they removed this animation from the showcase but other anon pointed out that it's using caseless shells now

              It's pretty obvious this is a mesh mistake, and the second time they show it just to cut right as the shells are meant to fly out is meant to be a subtle joke to those who noticed.

              • 9 months ago
                Anonymous

                Bethesda doesn't do subtle

        • 10 months ago
          Anonymous

          Couldn't we just increase the size/length of the cylindrical cartridge/barrel?

          • 10 months ago
            Anonymous

            Do you like your shoulder?

            • 10 months ago
              Anonymous

              would still be the same thing as square barrels

              • 10 months ago
                Anonymous

                Genuinely wouldn't be. A cylindrical shot shell with the same volume as a rectangular shot shell would have far more primer.

                >Explain why I'm wrong. Think about it for two seconds on how a shot shell actually works.
                You have absolutely no idea how pressure works do you?

                >t. AA class shotgun shooter

                >The reason we don't do it today is because we don't have the materials strong enough but also cheap enough to mass produce them in efficient quantities.
                I already clarified why we don't do it. This covers pressures on the overall shape. A rectangular shot shell made with today's affordable materials would banana split in the barrel. Starfield is set like three centuries in the future.

              • 10 months ago
                Anonymous

                >A rectangular shot shell made with today's affordable materials would banana split in the barrel. Starfield is set like three centuries in the future.
                NTA, and yeah - this is a game so who gives a shit about realism, but even in the future they're not going to use square barrels (Square chambers and caseless cartridges, almost certainly) because it's an inefficient joke, even with better materials you'd just make a thinner and lighter cylindrical barrel.

        • 9 months ago
          Anonymous

          So is there a square barrels shotgun in reality now?

          puckle gun was made to shoot square bullets at muslims for some reason
          and the whitworth rifle shoots hex shaped boolets
          and yeah it actually was really accurate but still a pain to maintain

          • 9 months ago
            Anonymous

            Are there any advantages to this hexagonal bullet?

            • 9 months ago
              Anonymous

              very circumstancial ones, like it being easier to crush metal into a hex shape than create a really nice round barrel/bullet, and for this relatively easy construction they were very accurate at range

              >whitworth rifle shoots hex shaped boolets

              There are/were benefits to using polygon rifling (and therefor polygon bullets) that were more about accuracy, materials (they could use), wear, manufacturing etc rather than shooting more bullet

              unlike the puckle gun which was safe to say, a piece of shit but shooting square bullets at muslims to convince them that they picked the wrong religion is very funny

          • 9 months ago
            Anonymous

            >whitworth rifle shoots hex shaped boolets

            There are/were benefits to using polygon rifling (and therefor polygon bullets) that were more about accuracy, materials (they could use), wear, manufacturing etc rather than shooting more bullet

          • 9 months ago
            Anonymous

            >puckle gun was made to shoot square bullets at muslims for some reason
            Knowing Muslims, it's because they belief it's a heretical shape and you won't frick 72 virgins if you die to it.

            • 9 months ago
              Anonymous

              Puckle thought that square bullets would cause significantly more damage to the human body and believed that if they were shot at Muslim Turks (who the British were fighting at the time), it would, to quote the patent, "convince [them] of the benefits of Christian civilisation".

          • 9 months ago
            Anonymous

            Puckle thought that square bullets would cause significantly more damage to the human body and believed that if they were shot at Muslim Turks (who the British were fighting at the time), it would, to quote the patent, "convince [them] of the benefits of Christian civilisation".

            >puckle gun was made to shoot square bullets at muslims for some reason

            ?t=631

      • 9 months ago
        Anonymous

        squares = futuristic

      • 9 months ago
        Anonymous

        It's designed to be used against turks

        • 9 months ago
          Anonymous
      • 9 months ago
        Anonymous

        caseless ammo

        • 9 months ago
          Anonymous

          The bullet is still round dumbo, you think that entire rectangle is the projectile?

          • 9 months ago
            Anonymous

            At aperture science we fire the whole bullet.

    • 9 months ago
      Anonymous

      Does it shoot square shells this time instead of round bullets?

      • 9 months ago
        Anonymous

        Only at turks

    • 9 months ago
      Anonymous

      >caseless shell
      Cheeky, lazy buggers.

      • 9 months ago
        Anonymous

        Oh nice catch, wonder if there will be round barreled ones that actually shoot shot, maybe armor in the future is just too good to bother with shot though

        • 9 months ago
          Anonymous

          You don't need to wonder, theres a 45 minute starfield direct showcase video that reveals a lot of the stuff people keep asking. tl;dw theres a bunch of different shotguns and all types of weapons.

          • 9 months ago
            Anonymous

            >theres a bunch of different shotguns
            I swear if they do the "this shotgun shoots slugs, this one shoots buck" and don't have ammo types

            • 9 months ago
              Anonymous

              Yeah true I don't know if you can switch ammo type actually, or firing modes. Also don't like it when they make auto weapons do less damage per shot than semi-auto, even on same weapon with same ammo. I know its to balance DPS but it makes no sense. Prefer it if the only downside of auto was reduced accuracy and higher ammo usage.

            • 9 months ago
              Anonymous

              I mean to be fair if the square barreled one takes some sort of caseless slug it probably legitimately shouldn't be able to take any other sort of ammo
              other weapons though yeah that could be a concern, mods will fix it if so I guess

            • 9 months ago
              Anonymous

              specialized shotguns make more sense in a hyper-futuristic setting at least
              i'm more worried about the hideous fallout4 box gun designs on everything, the shitty laser brick popguns were so awful to look at and fire

            • 9 months ago
              Anonymous

              To be honest they are not known for their gun mechanics accuracy, I'm no expert myself but some of their guns make no sense physically, and it took mods to be able to reload shells one by one on bolt-action rifles etc.. I think theres like the square double-barrel, a pump action, and auto shotgun

              • 9 months ago
                Anonymous

                >some of their guns make no sense physically

                >Fallout 4
                >assault rifle ejects out right side, cases fly up & left into face
                >combat shotgun has charging handle on left side
                >hunting rifle is configured for left hand use, player holds it right handed & operates bolt with left hand

                I don't know if Bethesda has ever seen a gun

            • 9 months ago
              Anonymous

              They were already hinting at it during the direct with the customization system that lets you run explosive rounds on an assault rifle. Very likely its the same system as Fallout 4 where you define the type in the workbench and all ammo is simplified across the board. No more handloader autism like coinshot for the shotties or surplus ammo that damages your weapon faster. Hell I didn't even see any indication of a weapon degradation system in that whole 40 mins of gameplay either.

              • 9 months ago
                Anonymous

                >Hell I didn't even see any indication of a weapon degradation system
                It's the year 2300 something, you'd think it stopped being a problem. Armor degradation should still be a thing. Bring back repair packs.

            • 9 months ago
              Anonymous

              New Vegas only had ammo types because because of Sawyer’s autism. Fallout 4 went right back to generic shotgun shells

    • 9 months ago
      Anonymous

      Why square barrels?

      Cause Beth can't be original to save their lives

      • 9 months ago
        Anonymous

        nobody cares about destiny 2 anymore lol

      • 9 months ago
        Anonymous

        >bethesda copied a goystiny 2 gun that came out 4 months before they revealed their own meme shotgun
        if you think bethesda can work that fast i got a bridge looking for a buyer if your interested

        • 9 months ago
          Anonymous

          The same concept artist probably worked on both, so he recycled his work with some changes.

  8. 10 months ago
    Anonymous
    • 9 months ago
      Anonymous

      feels like a space AA12, though maybe that's just the general blockyness

  9. 10 months ago
    Anonymous
    • 9 months ago
      Anonymous

      >all the shots hit the ceiling
      Have the designers used a gun before?

  10. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      that's a fish

    • 9 months ago
      Anonymous

      Shit looks so bad that even if it's top dmg weapon i would just vendor it.

    • 9 months ago
      Anonymous

      how do you make the g11 even uglier

  11. 10 months ago
    Anonymous

    Why would we even need weapons in space? Shoot space deers haha?

    • 10 months ago
      Anonymous

      have a nice day due to SPACE MADNESS

    • 10 months ago
      Anonymous

      >Shoot space deers
      yep

    • 9 months ago
      Anonymous

      >take the LoGHpill and give everyone two handed boarding axes doubling as laser staffs
      That's where future warfare is really heading.

  12. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      Lmao look at that ergonomic grip. Literally a rectangle.

    • 9 months ago
      Anonymous

      Heh that's the thing I use to hoose my plants!
      Are aliens in starfield scared of water like in the movie Signs?

  13. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      >Pump action
      >Clearly has a tube mag
      >Also has a removable box mag
      Frickin wut

      • 9 months ago
        Anonymous

        >He doesn't know

      • 9 months ago
        Anonymous
  14. 10 months ago
    Anonymous

    >ugly bulky trash
    So it's a fallout4 in space after all

    • 9 months ago
      Anonymous

      This. We wanted Infinite Warfare guns.

      • 9 months ago
        Anonymous

        >we
        isn't that just the elysium gun

        • 9 months ago
          Anonymous

          Aaron Beck did design guns for both elysium and IW.

          • 9 months ago
            Anonymous

            Aaron Beck sounds based. They should've got him for Starfield and Neill Blomkamp for robot design. I mean, troonypunk 2069 and Blops 3 ripped off Neill Blomkamp designs without crediting him.

            • 9 months ago
              Anonymous

              >Neill Blomkamp for robot design
              Which were also done by Aaron Beck

        • 9 months ago
          Anonymous

          That's getting modded in too.

      • 9 months ago
        Anonymous

        The designs are decent for bethesda orginals and all kinds of weapon from elsewhere would be easy to mod in, probably easy to use the fallout 4 weapon mod assets idk.

        • 9 months ago
          Anonymous

          >probably easy to use the fallout 4 weapon mod assets idk
          Yep, I'm fully expecting them to port over some of the FO4 mods to Starfield. I mean, they're already backporting not just entire FO4 assets to FO3/NV but also FO4 mods too. Like

          That's getting modded in too.

          • 9 months ago
            Anonymous

            I always liked the laser garand, replace shitty muskets with it

            • 9 months ago
              Anonymous

              I'm a fan of the Glock 86 mod (and a lot of the other mods to bring back past Fallout weapons&armor), but the break action laser is so stupid that it wraps around to being cool.

          • 9 months ago
            Anonymous

            I always liked the laser garand, replace shitty muskets with it

            In the Middle East, you modify your guns like Fallout 4.

            • 9 months ago
              Anonymous

              And in North Africa you can play Armored Core

    • 9 months ago
      Anonymous

      Oblivion with guns in space

  15. 10 months ago
    Anonymous

    Cool, looks like the dead space gun.

  16. 10 months ago
    Anonymous

    These weapons are a disgrace but really nobody is surprised.

  17. 10 months ago
    Anonymous

    nice thumb going through the gun

    • 9 months ago
      Anonymous

      Wow, thats almost as big as deal as the menu screen. What a time to own a Playstation

  18. 10 months ago
    Anonymous

    slightly nicer pipeguns

  19. 10 months ago
    Anonymous

    It's the same garbage design as in Fallout 4 where everything is just aesthetically hideous. They should fire their art director.

  20. 10 months ago
    Anonymous

    Will there be any 'Fallout' clown funny weapons like the bowling ball launcher todd?

  21. 10 months ago
    Anonymous

    lmao he isnt even holding the handle

    • 10 months ago
      Anonymous

      He isn't holding anything with his left hand. His grip is just clipping through the gun. You can see the finger poking out of the frame, lmao. Q U A L I T Y

  22. 10 months ago
    Anonymous

    They should've just copied irl weapons, they're cute.

  23. 10 months ago
    Anonymous

    wow. they took everything wrong with the weapon design in fallout 4 and amplified it by 200000. total epic sauce!

  24. 10 months ago
    Anonymous

    I think the weapon design is fine + there's an extensive customization to make them look how you want + there will be mods

    • 10 months ago
      Anonymous

      >+ there will be mods
      The bethesda games cope everyone

  25. 10 months ago
    Anonymous

    All those "futuristic" weapons suck. I'll just wait for the M4A1 mod to come out.

    • 10 months ago
      Anonymous

      Wow get some fricking taste and wait for the SCAR mod like real men

  26. 10 months ago
    Anonymous

    no AK-47? not buyung

    everything on those screens looks as shit

    • 10 months ago
      Anonymous

      >AK-47

  27. 10 months ago
    Anonymous

    Like half of this thing seems completely superficial. Also lol at the way he holds it, bravo Todd

    • 10 months ago
      Anonymous

      It's definitely like that because the mod system will let you slap in a bigger.. Laser array? Whatever that thing is.

      • 9 months ago
        Anonymous

        There's a whole class of weapons that are basically Metal Storm and each barrel has its own laser sight.

  28. 10 months ago
    Anonymous

    I hate to nitpick but I honestly dislike the texturing on that weapon. Fallout 4's weapons had a lot of unique flair to the texturing like someone painted them by hand, but this looks a bit like someone just threw a smart material on it in Substance Painter.

    • 10 months ago
      Anonymous

      I can see what you mean, looks like they slapped a painted grey metal edgewear over 90% of it and then stamped on some osha logos.
      I suppose a complete lack of flair is sort of what they're going for with the mass-produced nasapunk aesthetic though.

  29. 10 months ago
    Anonymous

    nice hand grip, Todd

  30. 10 months ago
    Anonymous

    Nobody likes you /k/. Nobody wants you in their thread spewing hot garbage and telling everyone how a gun should look like. Please have a nice day with those proper guns you have.

    • 10 months ago
      Anonymous

      >stop poking holes in my childish fantasy
      grow up

      • 9 months ago
        Anonymous

        >implying there's vidya that's not childish fantasy

      • 9 months ago
        Anonymous

        > Video games are real life!
        meds

  31. 10 months ago
    Anonymous

    I hope it contains more classic firearms . We know that Colt made it into space

    • 10 months ago
      Anonymous

      Colt?
      You mean the .45 pistol with a long service history for space government x?
      We've never even heard of Colt

    • 10 months ago
      Anonymous

      There is an AK and As Val/Vintorez.

    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        Any functional reason the shotgun and akm don't have stocks?
        or is it another Bethesda "it looks cool" thing

        • 9 months ago
          Anonymous

          You can remove the stock from most guns in Fo4

          • 9 months ago
            Anonymous

            For the same reason as the previous skeletonized design weapon, the lack of a stock would reduce weight and size.
            As for the weapon's recoil and accuracy, it was clearly not on Todd's mind.

            and there was no reason to use anything but the best stock you could make, the extra weight was nothing and I doubt the real life benefits that vehicle crew, paratroop and breaching forces get would exist in starfield
            and a lot of starfield happens in space, they dont have any weight, mass is another concern but then you'd made guns from space-age materials with micro-caliber ammo or caseless ammo

            • 9 months ago
              Anonymous

              The no-stock version was the most basic version you could get in Fo4 from raiders and other hobos and you had to upgrade it yourself. I'm sure the same applies here. They probably spawned the most basic version of the gun for the showcase, that's it

              • 9 months ago
                Anonymous

                >The no-stock version was the most basic version you could get in Fo4 from raiders and other hobos and you had to upgrade it yourself. I'm sure the same applies here
                It was moronic in fallout 4 and it would be moronic here.

            • 9 months ago
              Anonymous

              >there was no reason
              Looks

        • 9 months ago
          Anonymous

          Probably your typical rebel faction rifle

        • 9 months ago
          Anonymous

          For the same reason as the previous skeletonized design weapon, the lack of a stock would reduce weight and size.
          As for the weapon's recoil and accuracy, it was clearly not on Todd's mind.

        • 9 months ago
          Anonymous

          >Any functional reason the shotgun and akm don't have stocks?
          Because you as a player can add or remove the stocks via the weapon workbench, same logic and design choices as in Fallout 4.

        • 9 months ago
          Anonymous

          Easier to hug in ur tight spaceship modules

          • 9 months ago
            Anonymous

            Does Starfield actually give that benefit and penalise longer firearms? because they'd bump into things and need extra maneuvering in tight space , or is it some role-play fantasy I have to believe in?

            • 9 months ago
              Anonymous

              They went to the autistic extent of having projectile weapons push back in ZG while energy weapons don't.

              • 9 months ago
                Anonymous

                Man that is cool
                I know we won't get a full range of movement in zero G but I hope it's still fun

            • 9 months ago
              Anonymous

              >Does Starfield actually give that benefit and penalise longer firearms?
              Unless Todd went crazy and changed the backpack system to Escape from Tarkov.

        • 9 months ago
          Anonymous

          >Any functional reason the shotgun and akm don't have stocks?
          Shotgun doesn't have the stock because Columbine kids made it cool to not have one
          AKM is clearly an underfolder, you can see it on the icon (making it an AKMS iirc)

          • 9 months ago
            Anonymous

            Nah, it's just some fancy tacticool hand guard, you can see it in other pics.

          • 9 months ago
            Anonymous

            >AKM is clearly an underfolder

            are they using it with or without the stock out?

        • 9 months ago
          Anonymous

          Weapons are fully customizable, dummy

      • 9 months ago
        Anonymous

        I see they're catering toward the tacticoolgays now. No need for that M4A1 mod again I suppose.

      • 9 months ago
        Anonymous

        The grip looks weirdly low on the handgun in the bottom-left.

      • 9 months ago
        Anonymous

        >AKM
        I'd say they finally found a use for the AK they cut out of Fallout 4, but then I remembered they already reused it in Nuka World.

    • 9 months ago
      Anonymous

      >1911
      >silencer
      >red dot sight
      Kino stealth build.

    • 9 months ago
      Anonymous

      im sure those will be some of the first things modded in. also i hope modders can turn the gunplay into something more realistic and make the game into a stalker/tarkov style shooter

  32. 10 months ago
    Anonymous

    why are Bethesda games so fricking ugly? they're always brown and washed out. fricking soulless.

    • 10 months ago
      Anonymous

      Fallout 4 was colorful and it's their worst looking game

      • 10 months ago
        Anonymous

        no one would say 4 looks worse than 3 or tes games, only if you're moronic

        • 10 months ago
          Anonymous

          The artstyle is worse than both yes

        • 9 months ago
          Anonymous

          >only if you're moronic

    • 9 months ago
      Anonymous

      beth games are the definition of sovl

    • 9 months ago
      Anonymous

      you just have lack of artistic sense, their art direction is top notch so is their technical artistry

      im fully expecting their art dept. win some awards for this

    • 9 months ago
      Anonymous

      Oblivion and Fallout 4 both border on technicolor at times

  33. 10 months ago
    Anonymous

    I like the designs, lot better than FO4 anyway.

  34. 9 months ago
    Anonymous

    Most likely is due to be easy to perform maintenance.
    Even if it is closed tight, dust just will find a away inside, jam the gun anyways, and them you'll need half or a full day to perform maintenance, so it might just be better to have it open and make it easier.

  35. 9 months ago
    Anonymous

    Its possible you can mod stocks on, calm down

  36. 9 months ago
    Anonymous

    >Expecting the guys who made pic related to have good design
    Shit man I could keep posting, there's no shortage of dog ugly, bizarre design decisions in Fallout 4

    • 9 months ago
      Anonymous

      We've already seen several of the armor sets and they look fine.

      • 9 months ago
        Anonymous

        Damn, this is actually kinda nice. Like a fighter pilot meets a street punk.

    • 9 months ago
      Anonymous

      More consistency would be kewl. Are you doing venture NASA sci-fi, retro future, scrappy duster sci-fi or pulpy sci-fi? Do all these work in the same universe?

    • 9 months ago
      Anonymous

      We've already seen several of the armor sets and they look fine.

      my only grip about armor is: it's going to be modular or just full suits? or the game is going to have both types?

      • 9 months ago
        Anonymous

        Just full suits and helmets

        • 9 months ago
          Anonymous

          I wonder how long it'll take before some heroic autist will go through every armor in the game and chop up the assets, so we can mix and match pieces.

    • 9 months ago
      Anonymous

      >armor designed to protect robots
      >wtf why doesn't it look tactikewl my friends are gonna bully me for looking like a nerd
      Tard take.

  37. 9 months ago
    Anonymous

    guns look amazing, the whole game looks amazing
    hurry up September 1st

  38. 9 months ago
    Anonymous

    By the way, I just remembered that a rocket gun designed for space combat does exist in reality.
    It's a crazy weapon where each bullet is a miniature rocket. The bullets have solid oxygen inside them, which allows the rocket bullets to fly through space.

    • 9 months ago
      Anonymous

      Gyrojet ammunition, it actually dates back to the 50s. It's weird because the projectile is actually slower for the first 50 or so meters before the jet kicks in.

      • 9 months ago
        Anonymous

        Sadly, I don't recall any video games adding rocket guns into the game.
        It's really cool and perfect for Starfield's NASA Punks

        • 9 months ago
          Anonymous

          Funnily enough there's a weapon mod for Fallout 4 that adds a gyrojet heavy machine gun, and it's based on old Fallout Online concepts.

        • 9 months ago
          Anonymous

          >rocket guns into the game.
          Bolt guns in warhammer games. Torgue in bordelands are basically gyrojets. Smart guns in cyberpunk. They just not distinct enough for you to notice.

        • 9 months ago
          Anonymous

          Borderland 2 and 3's Torgue guns use gyrojet

      • 9 months ago
        Anonymous

        i can stick my dick in the barrel, fire it and be okay right

    • 9 months ago
      Anonymous

      I don't think Gyrojets were designed for space combat. They're just "what if" guns.

    • 9 months ago
      Anonymous

      It's seen actual use in underwater ops.

      • 9 months ago
        Anonymous

        >underwater ops.
        Why not a Russian underwater rifle?
        Firing rocket bullets in the water sounds bad.

        • 9 months ago
          Anonymous

          How well does that work in air?

          • 9 months ago
            Anonymous

            poorly

          • 9 months ago
            Anonymous
  39. 9 months ago
    Anonymous

    they're pretty standard fare post-elysium style sci fi guns.

  40. 9 months ago
    Anonymous

    lmao Starfield getting mogged in weapons by a 2010 game is hilarious

    • 9 months ago
      Anonymous

      lmao the instant ADS
      fallout 3 and fallout nv gunplay, weapon design and weapon behavior all fricking suck and you know it

      • 9 months ago
        Anonymous

        >lmao the instant ADS

        • 9 months ago
          Anonymous

          no instant ADS here gay
          I have been playing FPS all my life and am an avid TArkov player, I know a good game when I see one and Starfield is a good one

          • 9 months ago
            Anonymous

            >I have been playing FPS all my life and am an avid TArkov player
            >I know a good game when I see one

        • 9 months ago
          Anonymous

          looks exactly like the F4 institute laser rifle

          • 9 months ago
            Anonymous

            lol it probably is. They just stuck on a new paintjob.
            >this is a new weapon now

            this is how bethesda operates. There are probably some files from fallout 3 in starfield somewhere.

        • 9 months ago
          Anonymous

          this looks so fricking bad, cant wait to pirate it

        • 9 months ago
          Anonymous

          now post gameplay from the last direct after they overhauled shooting moron

      • 9 months ago
        Anonymous

        ads usually gets in the way of weapon feel unless it's an extremely slow tactical shooter to be honest. I don't mind it being literally instant

    • 9 months ago
      Anonymous

      >getting mogged
      did you actually watch the direct video you Black person? that webm you posted just makes you look like a dumb ape for saying moronic shit

  41. 9 months ago
    Anonymous

    and you dare to day this hate meme isn't tertiaries and AI?

  42. 9 months ago
    Anonymous

    Idk how I feel about this game's looks. It just feels kinda generic-- maybe I'm just saying that because the fricking p90 is in every single fricking fps game but they just slightly change how it looks.

  43. 9 months ago
    Anonymous

    Looks like a metal storm gun, I like it. Probably won't play Todd's game anyway

  44. 9 months ago
    Anonymous

    will starfield have miniguns, that's all I fricking care about.

    • 9 months ago
      Anonymous

      yep

      • 9 months ago
        Anonymous

        I actually really like how compact that is, frick yeah. Will pirate the game in 2 years after all the bugs are patched out.

      • 9 months ago
        Anonymous

        Yes.

        How many of you frickers have not watched the Deep Dive? I keep seeing these questions and literally most of them are answered in that thing.

        That looks so unwieldy

    • 9 months ago
      Anonymous

      Yes.

      How many of you frickers have not watched the Deep Dive? I keep seeing these questions and literally most of them are answered in that thing.

  45. 9 months ago
    Anonymous

    isnt that foregrip for gripping?

    • 9 months ago
      Anonymous

      No it's just for show.

  46. 9 months ago
    Anonymous

    The art looks terrible for the weapons

    • 9 months ago
      Anonymous

      >neotokyo
      Lol I remember I ranked up to buy the lmg one time ever and I killed 2 ppl with it before getting my brains blown out by a recon. A shame the game never took off.

      • 9 months ago
        Anonymous

        It was bad timing as modding was dying, but I'm glad I had fun with it.

        • 9 months ago
          Anonymous

          I still occasionally play with the discord/steam group, and rarely watch them stream comp games. It's a nice little community, but god I wish a neotokyo 2 came out and was actually popular. Would be a great timeline. I never personally thought the guns in neotokyo were like out of this world amazing, but they do look and sound nice-- the real draw is the awesome armor designs, the beautiful maps, and the unique vision modes for each class. All together, the game just feels really cool and there's nothing like it out there.

          • 9 months ago
            Anonymous

            They're just coherent and sleek looking. Nothing crazy but nice details and still feels futuristic.

          • 9 months ago
            Anonymous

            If there was going to be a Neotokyo 2 game it should have a singleplayer side to it. Deus Ex 1 rpg, Mirror's Edge 1 building designs but also a bit of it's movements, and use SWAT 4 for it's gameplay. It could be an open world rpg, but I'm not confident most devs these days could do it well enough.

          • 9 months ago
            Anonymous

            shame the NSF looked goofy and jinrai look badass for most of their models so i was heavily biased joining jinrai most of the time
            .

  47. 9 months ago
    Anonymous

    What if every gun in the future was just an AK or P90

    • 9 months ago
      Anonymous

      Sounds good

      • 9 months ago
        Anonymous

        9mm waffle iron

    • 9 months ago
      Anonymous

      Also KRISS Vectors

      • 9 months ago
        Anonymous

        why the frick does it have 3 magazines?

        • 9 months ago
          Anonymous

          In the grim darkness of the far future there is only more dakka

        • 9 months ago
          Anonymous

          >not having 50 rounds in a pistol in the form of a double double stack magazine
          3080 ain't got nothin on them 1909 boys

        • 9 months ago
          Anonymous

          It actually has four, look closer. Although I would assume they are just spare mags carried on the SMG body itself and not some moronic Ork mod to shoot more boolets.

  48. 9 months ago
    Anonymous

    What the frick kind of gun is that? A fo laser pistol with some extra scrap welded on?

    • 9 months ago
      Anonymous

      Electromagnetic metal storm

    • 9 months ago
      Anonymous

      It's like metalstorm, but also railgun, but also it only fires if the laser is on target, so you save ammo, or something.

  49. 9 months ago
    Anonymous

    Nerd

  50. 9 months ago
    Anonymous

    they need to fire whoever designs these weapons. they all look like shit, i mean fallout 4 style shit. can we never have som slick looking guns? always with these moronic modules.

    • 9 months ago
      Anonymous

      But that's whats popular with kids these days.

    • 9 months ago
      Anonymous

      they look infinitely better than anything from fallout 4

    • 9 months ago
      Anonymous

      I knew Zoomers suffered from face blindness but do they really suffer from gun blindness too? How do you not see any difference kek

      • 9 months ago
        Anonymous

        I'll give you a hint : both fo4 and starfield gun designs look like complete ass

  51. 9 months ago
    Anonymous

    Go away, Walmart America. Go shoot up a school or something.

  52. 9 months ago
    Anonymous

    >left hand clipping through the gun, not using the grip

    lol, its a bethesda game.

  53. 9 months ago
    Anonymous

    >default holding animation ignores the vertical grip and will probably be used for a lot of other guns that it won't look right on with clipping issues
    Yeah I'm thinking Bethesda ludokino is back on the menu

  54. 9 months ago
    Anonymous

    So far looks pretty bad except maybe for AK.
    For god sake just give me fricking ash-12 and rsh-12.
    Mods will fix it.

    • 9 months ago
      Anonymous

      I wonder if they'll go full paid mods only

  55. 9 months ago
    Anonymous

    God damn those are some ugly ass guns. Can't wait until we see some of the armor and most of it just looks like space toilet armor.

  56. 9 months ago
    Anonymous

    Not super fan of the design but this is a big upgrade from the absolute garbage that the Fallout 4 gun design was.

    • 9 months ago
      Anonymous

      I'll give you a hint : both fo4 and starfield gun designs look like complete ass

      Fallout 4's weapon designs actually fit the style of the game.
      That is to create a bunch of 60's retro-future style, coupled with wasteland punk murderous trash.
      Todd did manage to make everything in the game come from a 60's junkyard where you look for rags to create murderous trash.

  57. 9 months ago
    Anonymous

    Anon dont expect logical and pratical design from Bethesda they are moronic

  58. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Why are normalgays so enthralled by character creation? I always just pick some preset and that's it, it has zero bearing on my enjoyment of the game.

      • 9 months ago
        Anonymous

        For me, it depends on how much you're seeing your character in game. In Cyberpunk, it was pretty much pointless as you only see what you made in the inventory screen. In BG3, for example, the visual character creation was very important as you see your character constantly both in play and in cutscenes.

        Bethesda games are somewhere in the middle. You're mostly seeing your guy through inventory screen, but there is a third person in-game view option, which is nice. Still, not going to be spending too much time tweaking the looks of character in Starfield, because Bethesda still can't make good looking characters.

  59. 9 months ago
    Anonymous

    Does anyone know if they've removed the 60fps cap from previous games?

  60. 9 months ago
    Anonymous

    >dat hand clipping AND in the wrong position

  61. 9 months ago
    Anonymous

    Since we get space AK, I hope we get a space AR-15 as well. Obviously someone is going to mod one in (port over from Fallout 4 mod), but I'd like to see one that fits with the design style of other guns in the game. Like the NV4 from Infinite Warfare.

    • 9 months ago
      Anonymous

      [...]
      my only grip about armor is: it's going to be modular or just full suits? or the game is going to have both types?

      I understand the MO of shit developers like this better than most. What you want isn't going to happen.
      It's going to be exactly like Fallout 4 where it's all full suits and hat only, and there isn't going to be any space M4 or Infinite Warfare tier designs even though that game already had below average weapon design. You see that shitty looking AKM? Ripped straight from Fallout 4 with no improvements, and you won't able to modify it so it makes sense in a future setting. The gunplay will be as bad as it was in Fallout 4 but the added caveat is that it won't have any gore, and the gore in every Bethesda game has been complete shit anyway. It always looked ugly as frick and never gave you good feedback.
      There's even more shit in the game that won't be like you expect like flying and hanging around in your ship. It's going to be cells and only one companion allowed at any time and you can't just hire anybody for your ship and you can't interact with them or have them do anything for you. The game is literally nothing but empty fricking promises and superficial, barren game mechanics. If a game could be the Antichrist where everything is unfun instead of the other way around it would be this one.

      • 9 months ago
        Anonymous

        But Fallout 4 had modular armor.

      • 9 months ago
        Anonymous

        SO much wrong in one post its impressive

        • 9 months ago
          Anonymous

          >It's just wrong!
          Lel

          • 9 months ago
            Anonymous

            yup

            • 9 months ago
              Anonymous

              >yup
              Lel

              • 9 months ago
                Anonymous

                For a start off, Fallout 4 has separate armor pieces, so if you were playing it without realising that and never using any, I dunno what to say.
                In terms of what you think about starfield, have you watched the direct?

              • 9 months ago
                Anonymous

                Thus. Like 90% of people didn't even know there was a sprint/run context sensitive button when you holstered your weapon. People fricking walked for hundreds of hours in those games, just like the people who didn't know you could just hold "drink" instead of repeating the command a hundred times at lakes and toilets. Probably tens of thousands of hours wasted world wide being moronic

      • 9 months ago
        Anonymous

        Source?
        >If a game could be the Antichrist where everything is unfun instead of the other way around it would be this one.
        That would be any Korean or Chinese game ever.

      • 9 months ago
        Anonymous

        I wonder what even goes through someone's head to be so self-assured of shit they make up on the spot that directly contradicts what is already known or is simply unknowable at the time.

      • 9 months ago
        Anonymous

        >You see that shitty looking AKM? Ripped straight from Fallout 4 with no improvements,
        It's got the signature ribbed back of the AKM and the ejector port is on the right side, not the left. Neither of these were on the Handmade Rifle in Fallout 4, so it's not just a "ripped" model at all.

      • 9 months ago
        Anonymous

        >Fallout 4 where it's all full suits and hat only
        homie just picked up drifter armor from dead npc at sanctuary bridge and called it a day

  62. 9 months ago
    Anonymous

    Frick whoever created this design. How do you so thoroughly ruin a revolver.

  63. 9 months ago
    Anonymous

    Their world.
    Their rules.
    Simple as.
    I don't give enough of a frick question it. Just be fun. If moon dust not turning your weapons into junk is where you draw the line its time for a new hobby.

    Also don't forget to mute the game whenever your off planet for added realism. You CoD enjoying frick.

  64. 9 months ago
    Anonymous

    Guns are for homosexuals.
    Starfield is for unarmed chads

    • 9 months ago
      Anonymous

      i just thought about something
      how would bounty and stuff work in this?
      inter galactic bounty hunters?
      in elder scrolls its kinda believable you would gain notoriety due to you being confined to a single kingdom
      this is a galaxy however

      • 9 months ago
        Anonymous

        I can name about 30 games movies and books about space bounty hunters anon

        • 9 months ago
          Anonymous

          oh yeah?
          name 31 then

  65. 9 months ago
    Anonymous

    >front hand is several inches away from the foregrip
    Nice animations lmao

  66. 9 months ago
    Anonymous

    whoever designed this shit has never touched a gun

  67. 9 months ago
    Anonymous

    feel like bethesda skeletonized means something completly different from actual skeletonizing.
    skeletonizing would be reducing something to bare minimum then removing stuff from that.
    bethesda skeletonizing is adding a bunch of crap then adding small holes to that crap

  68. 9 months ago
    Anonymous

    [...]

    How the frick is there any resemblance to pipe weapons you absolute steaming mongoloid

    • 9 months ago
      Anonymous

      stupid extraneous bullshit everywhere to bulk things up and make it look "cool"

      • 9 months ago
        Anonymous

        >make it look "cool"
        How the frick was the intention of pipe weapons to make them look cool you total shitbrain, you people are literal toilet dwellers

        • 9 months ago
          Anonymous

          >How the frick was the intention of pipe weapons to make them look cool you total shitbrain, you people are literal toilet dwellers
          cool in the eyes of bethesdas modelers dumbass. where they add shit to it because they think yeah this should go here even though it adds no function

          • 9 months ago
            Anonymous

            They were literal junk weapons that meant to look junkt, and you say this is like these weapons because these weapons made to look TACTICOOL, this is somehow sense to you? Toilet brain? Enough of you shit faces

            • 9 months ago
              Anonymous

              if they were decent and you weren't sucking their wieners 24/7 you'd know that if you want to make junk weapons look good and reasonable, you go the way of metro 2033 and sequels

              • 9 months ago
                Anonymous

                Stupid shit, i dont give a shit aobut pipe weapons, but if you think these are the same you are total wortless blind dog, this opinion cannot be true unless you are permanent mental asylum resident

    • 9 months ago
      Anonymous

      >tacked on ugly overdesigned shit with bits and pieces sticking out everywhere and "skeltonized"

      Seems similar to me. This stuff is just pipe weapons in space. Bethesda does this kind of thing because it makes it easier to kitbash weapons together with existing assets than have to design new ones.

    • 9 months ago
      Anonymous

      people hate the pipe weapons in FO4 because they look like shit, are littered everywhere instead of actual varied weapons that have visual distinction and they dont look functional.

      • 9 months ago
        Anonymous

        OH REALLY I DIDINT KNWO THAT 9sarcasm), and that seems to be a non pertinent reply to what I said, perhaps you are a stupid idoit from the toilet?

        • 9 months ago
          Anonymous

          the point of the post is that the weapons in starfield also look like shit, (most likely) are littered everywhere instead of actual varied weapons that have visual distinction and dont look functional.

          • 9 months ago
            Anonymous

            You argue from the toilet, nothing more to say

            • 9 months ago
              Anonymous

              why are you so obssesed with toilets? are you a pajeet shill?

              • 9 months ago
                Anonymous

                Starfield looks like it was made in the toilet breh. You're defending a game that is nothing but a re-skinned fallout 4 with a block build style ship building system and space dogfight fight system tacked on, which is most likely a black indoor fallout 4 area with planets in the skybox. It looks like Bethesda barely changed the engine. Still has the same janky movement as fo4, same janky enemy AI, same shitty animations, same UI and inventory system as FO4 but just re-skinned. Same shitty lighting system where the lighting is determined by location markers. Some of the aliens are literally the skyrim spider rig/animations with new models/textures.

                Toilet opinions from pointless haters, playstation shit box users no doubt with ridiculous idiot opinions not worth discussion, what next, you dont like the title screen/ you dont like the one pixel on the left unit of the spaceship? Utter toilets, you are flushed

              • 9 months ago
                Anonymous

                kek we can tell you have never played a bethesda game before. How much do they pay you to post this shit?

              • 9 months ago
                Anonymous

                You can tell nothing excetp toilet noises from your mouth, be off with your shit now

            • 9 months ago
              Anonymous

              Starfield looks like it was made in the toilet breh. You're defending a game that is nothing but a re-skinned fallout 4 with a block build style ship building system and space dogfight fight system tacked on, which is most likely a black indoor fallout 4 area with planets in the skybox. It looks like Bethesda barely changed the engine. Still has the same janky movement as fo4, same janky enemy AI, same shitty animations, same UI and inventory system as FO4 but just re-skinned. Same shitty lighting system where the lighting is determined by location markers. Some of the aliens are literally the skyrim spider rig/animations with new models/textures.

  69. 9 months ago
    Anonymous

    Your opinions are literal toilet garbage, moronic pieces of ass nugget, you are worthless for any discussion

  70. 9 months ago
    Anonymous

    Why is his hand clipping directly through the gun instead of holding on to the foregrip that's directly in front of it

    • 9 months ago
      Anonymous

      Because it's a creation engine game and a bajillion games have the same problem of using a template third person weapon holding animation that doesn't account for the grip and simply isn't lined up proper for each weapon.
      Pretty sure source engine has a system in place that lets models tether hands to different assigned positions of a model and the arms dynamically shift for it, I assume most engines have something similar it's just an issue of if they use it for each weapon or not.

      • 9 months ago
        Anonymous

        thanks todd but I'm not buying your shitty game

  71. 9 months ago
    Anonymous

    Maybe I'm in the minority but I quite like how the weapons look, it reminds me of some of the more abstract weapon designs in Synthetik but with a more grey and white color scheme. Comparing it to Fallout 4 it feels like a huge step up.
    It's not full /k/ autism designs like Synthetik but they do look proper for the aesthetic they're going for with a suspension of disbelief.

    If you want to talk about ugly guns look no further than Borderlands or a large majority of Destiny weapons. I seriously don't understand the praise the later gets when most of the shit in that looks like it comes from that chinese version of Counterstrike with random ornamental shit slapped all over them.

    • 9 months ago
      Anonymous

      Yeah they look good, these homies are tripping

  72. 9 months ago
    Anonymous

    >literally fo4 weapons

  73. 9 months ago
    Anonymous

    bethesda quality

  74. 9 months ago
    Anonymous

    Imagine caring about a betheshit game and its weapon lore.
    You should die. I want you to die now.

  75. 9 months ago
    Anonymous

    >promo bullshot, litterally the best the game could possibly look under any circumstances, vetted and curated image by bethesda themselves
    >hand clipping through gun, unused foregrip
    the game is already in the trash, you don't even have to throw it there

    • 9 months ago
      Anonymous

      hello todd howard here
      back with a revolutionary lie, the "Reverse bullshot™"
      this means that our promotional material sets low expectations so that the real product always goes above that

Your email address will not be published. Required fields are marked *