Starsector: Updates updates and more updates.

Bless Alex for making everyone wait at least a month before a stable build finally appears.

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  1. 3 months ago
    Anonymous

    Post your UAF wife

    • 3 months ago
      Anonymous

      The only wife worth perusing in the Sector is the VALIANT GUARDIAN OF HUMANITY'S PAST!

      UAslop need not apply.

      • 3 months ago
        Anonymous

        based.
        I WILL frick the machine, and some green pseudo-sandBlack person in a sci-fi technical isn't going to stop me.

    • 3 months ago
      Anonymous

      since AOTD dev is helping UAF, might as well post this

      • 3 months ago
        Anonymous

        I love crazy women

    • 3 months ago
      Anonymous

      since AOTD dev is helping UAF, might as well post this

      you guys are aware that cy is just gonna take the money and disappear from the internet under his current alias

      • 3 months ago
        Anonymous

        Yeah, unrelated to that anon, but I’ll prolly make the next OP not be moddedshit. I’ll take the initiative to post it when we hit page 9.

        What else? Of course he’ll do that again. And use his vast number of simps to discredit and drown any wrongthink

  2. 3 months ago
    Anonymous

    i've satbombed hesperus about 10 times
    i guess you are not allowed to destroy it?

    • 3 months ago
      Anonymous

      planets need to be at zero stability for a while to decivilize

      • 3 months ago
        Anonymous

        you don't understand
        normally you can repeatedly satbomb a colony until it is "utterly destroyed"
        i'm guessing since hesperus is part of a storyline it's protected from being destroyed
        this didn't save it from console commands 🙂

    • 3 months ago
      Anonymous
    • 3 months ago
      Anonymous

      Story relevant planets are magically immune to satbombing

      and it said TACT BOMB it not SAT BOMB
      what godawful fricking reading comprehension you have there

      • 3 months ago
        Anonymous

        i tact bombed it first idiot
        doesn't matter now because the core worlds have been half glassed

        • 3 months ago
          Anonymous

          >Story relevant planets are magically immune to satbombing or raiding or decivilizing of any kind

      • 3 months ago
        Anonymous

        >and it said TACT BOMB
        Forsooth!

  3. 3 months ago
    Anonymous

    first for the ladies in Sindrian purple

    • 3 months ago
      Anonymous

      Leah?

    • 3 months ago
      Anonymous

      made for big lobster claws

    • 3 months ago
      Anonymous

      that’s red you fricking moron

    • 3 months ago
      Anonymous

      Just remember to let them have their hats on else those lobers gonna suffer -20 debuff to intelligence.And likely you gonna piss of mod creator like I did on pisscord when I asked them about this connection between lober and their hat.

    • 3 months ago
      Anonymous

      Is this AI or are there people actually drawing these by hand?

      • 3 months ago
        Anonymous

        Looks too sloppy to be AI.

    • 3 months ago
      Anonymous

      that’s red you fricking moron

      Go frick yourselves

      • 3 months ago
        Anonymous

        M-ACK-enta

    • 3 months ago
      Anonymous

      So are they sisters or clones of Kween?
      Who's the father? Volturny the Lober?

      • 3 months ago
        Anonymous

        they are disgusting aliens from lobster universe
        all 3 of them

        • 3 months ago
          Anonymous

          That doesn't answer the question of "if they call Kween "mom" when out of sight from other people"

    • 3 months ago
      Anonymous

      since AOTD dev is helping UAF, might as well post this

      >There's aliens in starsector
      Yes, and human male have one job to accomplish

      Just remember to let them have their hats on else those lobers gonna suffer -20 debuff to intelligence.And likely you gonna piss of mod creator like I did on pisscord when I asked them about this connection between lober and their hat.

      Starsector?

      • 3 months ago
        Anonymous

        troony Sector.

      • 3 months ago
        Anonymous

        I dont get the gae need to add anime women to everything. Lot of those mods have some decent ships but its overshadowed by op donut steel tier shit and coom bait.

        • 3 months ago
          Anonymous

          Low barrier of entry to modding results in the predictable.

  4. 3 months ago
    Anonymous

    No matter how much space I bring it's fricking never enough.

    • 3 months ago
      Anonymous

      Planets can't be decivilized if they have uncompleted quests associated with them. Maybe that's blocking it?

      • 3 months ago
        Anonymous

        i've satbombed hesperus about 10 times
        i guess you are not allowed to destroy it?

        whoops

      • 3 months ago
        Anonymous

        Nah, they can be decivilized even if you have quests associated with them. I found this out when Calistro Ibrahim's planet got decivilized, before I could deliver her ship to her. Every time I moused over the questline, it hard crashed my game.

        Wonder if Alex ever fixed it.

    • 3 months ago
      Anonymous

      >picking up literal rocks
      >complain that you're out of room

    • 3 months ago
      Anonymous

      why would you ever carry ore, food, metal or organics? They are genuinely not worth the fuel you spend hauling them.
      Salvaging becomes way easier once you realize that these things are garbage that you throw away once you find anything better.

      • 3 months ago
        Anonymous

        >he doesn't know about sephira metal man

        • 3 months ago
          Anonymous

          he only cares about bars, cylinders and triangles, not rocks

        • 3 months ago
          Anonymous

          >xhe uses sephira

          • 3 months ago
            Anonymous

            >he doesn't want a tsundere scientist that gives you cool shit

            • 3 months ago
              Anonymous

              bad noah, off the furniture

              • 3 months ago
                Anonymous

                reeeeeeeeeee

              • 3 months ago
                David

                yeah that's a ban

      • 3 months ago
        Anonymous

        they're the first to go when something better shows up but if you've got the space there's no reason not to take them

        • 3 months ago
          Anonymous

          >not worth the fuel
          Its the same. Now you have garbage to throw to distract/bait n hide in.

          i was using an expression, I know fuel use is based exclusively on ships.
          still, you generally will keep your exploration expedition going until your cargo holds are filled with heavy machinery, transplutonics, volatiles, and/or other, more "credit-dense" goods.

          • 3 months ago
            Anonymous

            I keep it going until the missions I set out with are done and I think the core markets have reset, because flipping drugs and armaments makes more than exploring ever could.

            • 3 months ago
              Anonymous

              how fricking dare you not give a lamp to kanta

              • 3 months ago
                Anonymous

                I'd give a shit about volatiles if anyone ever had a surplus. Everything goes to Chalcedon anyway because they're always hungry for
                everything.

              • 3 months ago
                Anonymous

                is joke, game bleeds credits

      • 3 months ago
        Anonymous

        >why would you ever carry ore, food, metal or organics?
        Nomadic survival chads always carry some

      • 3 months ago
        Anonymous

        >not worth the fuel
        Its the same. Now you have garbage to throw to distract/bait n hide in.

  5. 3 months ago
    Anonymous
  6. 3 months ago
    Anonymous

    So is the fractalsoftworks website really down?
    How tf am I supposed to get my 0.97 mods? Don't say d*scord, troony words offend me

  7. 3 months ago
    Anonymous

    What mod adds this feature? Forums are down so I can't check.

    • 3 months ago
      Anonymous

      Industrial Evolution

    • 3 months ago
      Anonymous

      i found exactly 0 reason to use any of these
      good thing almost all of this garbage can be turned off in lunalib or settings if you dont have lunalib for some moronic reason

      • 3 months ago
        Anonymous

        What's the Lunalib settings for that you'd recommend? I mainly just got it for the academy and a few other bits, not sure how the rest of the features fit into the game in the long run. I've seen ship components as a loot thing that makes it seem like it's another thing you'll have to collect so any ships you make isn't drowning in d-mods, but I haven't gotten to colony building yet.

        • 3 months ago
          Anonymous

          disable artillery and have fun

        • 3 months ago
          Anonymous

          disable minefields and artillery atleast
          >ship components as a loot thing that makes it seem like it's another thing you'll have to collect
          this is just for the salvage yards if you want to make cheaper ships with additional steps compared to regular heavy industry so its not forced on you

          • 3 months ago
            Anonymous

            i forgot to mention pets get rid of that garbage too
            i also disabled courier port because the ui to use it is too clunky and instead dump everything into gathering point directly which can be done in the lunalib setings (the dev is passive aggressive towards you when you dont use his shitty courier system lmao)

  8. 3 months ago
    Anonymous

    I was out of the loop for a last few month, are mods updated yet? Was skills change good? Any new good mods? Did rapesector add different dialogues for all personality types?

    • 3 months ago
      Anonymous

      Almost every mod I use worked fine after a simple version number change.

  9. 3 months ago
    Anonymous

    If I wanted to change Tech-Mining from an industry to a structure which file should I edit?

    Also, those 'concerned man/woman sitting at bar' who wants the player to haul x resources to another system, has anyone ever changed it so that they're with the faction running the market instead of independent?

    • 3 months ago
      Anonymous

      Maybe try removing the "industry" tag from techmining in industries.csv.

      • 3 months ago
        Anonymous

        Yeah, I'm trying
        techmining,Tech-Mining,30,45,,2,,,"techmining, industry, industrial",
        to
        techmining,Tech-Mining,30,45,,2,,,"techmining, structure, industrial",

        Changing industry to structure seems to have worked but I'm going to test for the next hour to see if any unexpected problems crop up. I want to what the "industrial" tag does exactly but the thread about this issue on the official forum is unavailable.

        • 3 months ago
          Anonymous

          industrial just refers to industry type i dont think it is used for anything
          food production has rural so maybe alex planned on having different colony types at some point

          • 3 months ago
            Anonymous

            >industrial just refers to industry type i dont think it is used for anything
            >food production has rural so maybe alex planned on having different colony types at some point
            After a few hours of testing, industrial and rural are used in the new crisis system, I built some farms and it caused that luddic majority to appear, added tech mining and it caused the luddic majority to be suppressed. Spaceports and waystations don't have industry/rural so they have no effect on luddics.

  10. 3 months ago
    Anonymous

    There's aliens in starsector, it's life native to gas giants that spends most of their time phased out and requires gravity wells to not be phased out. You can find this life living on existing gas giants in cilized space and even in the abyss, they feed on transplutonics directly from planet subsurface thanks to their phase life and also this is what gives them the ability to phase. It's a stronger phase ability than regular phasing as they actually exist in the phase space as opposed to just expending energy to being in it temporarily, they expend energy to not be in it. They eat AI cores from inside out because they are so densly packed with transplutonics. You can find their feeding grounds in the abyss and their hatcheries on many gas giants.

    • 3 months ago
      Anonymous

      >There's aliens in starsector
      Yes, and human male have one job to accomplish

      • 3 months ago
        Anonymous

        And that is purging them for the Emperor.
        The only good xeno is a dead xeno.

        • 3 months ago
          Anonymous

          >Assuming I won't frick a corpse

          • 3 months ago
            Anonymous

            your IP has been traced
            an agent will be with you shortly

    • 3 months ago
      Anonymous

      >they feed on transplutonics directly from planet subsurface thanks to their phase life and also this is what gives them the ability to phase
      Imagine face of a scientist who invented phasing technology when it found occurring naturally in some dumb animal.

      • 3 months ago
        Anonymous

        >Imagine face of a scientist who invented phasing technology when it found occurring naturally in some dumb animal.
        They copied it from these animals like we copied self cleaning mechanisms from horse asses.

    • 3 months ago
      Anonymous

      there are rumours that the onslaught was created to fight an alien civilization during the early domain era, and if these rumours are to be believed the domain likely made those alien part of the fossil record

    • 3 months ago
      Anonymous

      Are you forgetting about the abominations of Jangala?
      Any planet with Inimical Biosphere literally has alien lifeforms on it

  11. 3 months ago
    Anonymous

    The website is working again.

    https://fractalsoftworks.com/

  12. 3 months ago
    Anonymous

    thoughts?

    • 3 months ago
      Anonymous

      Why does it have wings?
      Otherwise looks fine to me, even if shape is a little boring.

      • 3 months ago
        Anonymous

        It carries laser drones apparently

    • 3 months ago
      Anonymous

      It carries laser drones apparently

      >2202
      Trash, just like the series

      • 3 months ago
        Anonymous

        Space battles got boring after the EDF time hack chamber flooding the frontline with WMG ships and the Comet Empire breeding battleships like no tommorow

        • 3 months ago
          Anonymous

          Frick off, that final battle section is the only thing note worthy in 2202

        • 3 months ago
          Anonymous

          Frick off, that final battle section is the only thing note worthy in 2202

          2202 felt like they tried to up the ante and didn't know when to stop with it, having a cannon made out of millions of those exact ships was really excessive when a single Karakulum threatening to crash into Earth was a gigantic crisis. At least I liked those final battles, but they lost luster when something similar in scale happened much earlier.
          I'd almost say that they tried to scale that slightly back with 2205 focusing the action on fewer ships, but then I remembered about the really big spoiler and I'm not so sure about that anymore.

          • 3 months ago
            Anonymous

            Whether old or the reboot, Yamato is only good in the first instance, it's also a bit get lonely without the OG cast. As a fan, I'm similar to that TV soap drama audience, I just simply want more Yamato and space battle. Thank god, they keep making the reboot.

          • 3 months ago
            Anonymous

            The Karakulum in episode 1 was triple the size of the andromeda and can tank a direct hit from WMG. The karakulums in battle of Saturn were much smaller, presumably forced into battle prematurely to replace the losses in the battle of 11th planet

            • 3 months ago
              Anonymous

              >activate windows

              sunless skies is shit
              the terror garbage isnt even frickign scary
              OH ABLOOBLOO A GIANT EYE THING POPPED UP
              OH NO THE SUN DIED
              >BLUE KINGDOM (of the pathetic dead)
              elutheria is max /comfy/
              br*t*sh ppl were a fricking mistake

              The first area is a terrible first impression, sparkly magical forest shit isn't what I came there for. The game kinda gets better after that but it's an okay 6/10 sequel.

        • 3 months ago
          Anonymous

          wow turns out space battles become less interesting when each side is spamming thousands of ships per engagement (and on a regular basis, not just for fights over locations of massive strategic importance)
          who would have known

          • 3 months ago
            Anonymous

            Nah, Starsector battles are just boring

            • 3 months ago
              Anonymous

              My brother in Ludd, you bought the game.

              • 3 months ago
                Anonymous

                >bought

              • 3 months ago
                Anonymous

                Still using Sseth's key then? You're gonna loosen up on those 15 dollars ever?

              • 3 months ago
                Anonymous

                why would he

              • 3 months ago
                Anonymous

                why would i

              • 3 months ago
                Anonymous

                I would, but I prefer it was on Steam. That website's got me fricked off.

    • 3 months ago
      Anonymous

      >modslop OP is back

      absolute garbage, never post again

  13. 3 months ago
    Anonymous

    most OP mod faction?
    for me it's UAV

    • 3 months ago
      Anonymous

      Epta Consortium by far

      • 3 months ago
        Anonymous

        will take a look

    • 3 months ago
      Anonymous

      for me its seething about mods i dont even know the name of

    • 3 months ago
      Anonymous

      Epta Consortium by far

      Seconding Epta, recently played them but got bored quickly due to how disgustingly overpowered they are. This thing can solo capitals from any other faction mod I have installed. Vanilla shit doesn't even register.

      • 3 months ago
        Anonymous

        That thing gets folded by the zig easily though

        • 3 months ago
          Anonymous

          Then you bring two

    • 3 months ago
      Anonymous

      Bultach

    • 3 months ago
      Anonymous

      Epta by far.
      >people have actually beaten Gregariousness

      • 3 months ago
        Anonymous

        It's a shame that goofy-ass Tokyo Drift faction is part of Epta and not another mod, I'd like to use their ships.

        • 3 months ago
          Anonymous

          I love them kek
          Wish you could build your own raceways on your planets. Their cars are hilarious in combat. It really does need to be a standalone.

        • 3 months ago
          Anonymous

          I'll never understand mod devs who create a faction mod or ship pack and then decide to include an entirely different mini-faction that serves no purpose other than to clutter up your game. Looking at you, Xhan Empire and HTE.

  14. 3 months ago
    Anonymous

    Just realized that the whole Luddic Majority never happens to me because all the farm worlds I've ever made invariably have a mine for organics.

  15. 3 months ago
    Anonymous

    Which mod is the pregnant Heron actually from?

    • 3 months ago
      Anonymous

      from a cursed discord-only joke mod made by Mayu
      yes, the same Mayu that started Sephira Conclave(named Blade Breakers Plus back then) and Special Hullmod Upgrade

      • 3 months ago
        Anonymous

        >discord-only
        I hate Black folk. Not relevant, just wanted to share.

        • 3 months ago
          Anonymous

          based
          >t. I lurk in their madness pits to dl hidden mods but dont partake in their insanity

  16. 3 months ago
    Anonymous

    Now I'm wondering why Commerce is an Industry instead of a Structure. All npc colonies don't have a commerce industry to have a marketplace to buy and sell things.

    • 3 months ago
      Anonymous

      Anti-player bias

    • 3 months ago
      Anonymous

      I am pretty sure that Commerce serve as a trading hub for foreign merchants, you are not trading with yourself there.

  17. 3 months ago
    Anonymous

    this is the most based shitbash i have ever seen

    • 3 months ago
      Anonymous

      >Demilitarized hulls were sold and converted into mobile industrial platforms for use on the frontiers of the Domain. The rugged and eminently adaptable Mora was a common sight in the long-range surveying, mining, construction, drone handling, and use as mobile drydocks. Some hulls were even half-buried on alien worlds and used as armoured power-stations and workshops to form the core of new settlements.
      I'm a fan of the 'Demilitarized Mora' that's mentioned in the description of the Mora in the game.

    • 3 months ago
      Anonymous

      Sweet, wasn't aware of this mod. Thanks.
      https://fractalsoftworks.com/forum/index.php?topic=26224.0

  18. 3 months ago
    Anonymous

    >tranime OP
    How does it feel knowing that you will never be a woman? All those pills, all those programmer socks, all those groomers calling you a strong kween, and yet you will rope yourself like all the others.

    • 3 months ago
      Anonymous

      I want to frick women, not be them.

    • 3 months ago
      Anonymous

      How does it feel that none of those apply to me and you're making yourself look like a moron?

  19. 3 months ago
    Anonymous

    I play without faction mods because those are for homosexuals

    • 3 months ago
      Anonymous

      Do you play with mods adding new ships to existing factions?

      • 3 months ago
        Anonymous

        yes, but only if the ships added are on par with vanilla ships, if not weaker

        • 3 months ago
          Anonymous

          >if not weaker
          Tourneygay mindset. Just sit in the chair already why don't you?

          • 3 months ago
            Anonymous

            >noooo I can't zip zoom around the sector with my singular epic style frigate that can solo everything you're a tourneygay reeee
            here, take some of these, my treat.
            to be sure it's a single player game and if you want to be a modbeast with a single handedly fricks the entire sector ship that's all you
            but you are a homosexual
            and I will judge you

            • 3 months ago
              Anonymous

              >nooo anything that isn't an eagle with all ion beams and a conquest shield is OVERPOWERED AND BROKEN!
              "Vanilla or weaker" mentality is how we got Tartiflette-Diable.
              The other end of the equation is Epitah and thus also to be avoided, but deliberately flying around with a bunch of supersoakers full of piss isn't the solution.

              • 3 months ago
                Anonymous

                I fricking hate that since Diable are set to be one of my favorite factions. Thanks God for MVS.

              • 3 months ago
                Anonymous

                just use the bootleg diable
                it buffed a frickton stuff (specially the Virtuous mecha)

              • 3 months ago
                Anonymous

                Didn't know that was a thing. Got a link?

              • 3 months ago
                Anonymous

                https://github.com/scardwell15/diable-avionics/releases

              • 3 months ago
                Anonymous

                Cheers.

              • 3 months ago
                Anonymous

                I'm pretty sure that's the wrong bootleg, it doesn't buff shit. There's a discordtroony one that increases the OP of every diable ship by like 10-20 so they are actually decent

              • 3 months ago
                Anonymous

                >presmatt diable
                Its shit

              • 3 months ago
                Anonymous

                >Epitah
                The frick is an Epitah?

              • 3 months ago
                Anonymous

                A bad mod made by an butthole.

                More specifically Epitah Consortium is a faction mod that is basically what people who hate faction mods think every faction mod is like. Because it has "effort" put in though, it gets a free pass by the Discord Elite.

              • 3 months ago
                Anonymous

                It's Epta, not Epitah

              • 3 months ago
                Anonymous

                I gave you a chance to correct yourself and you still fricking failed

                It's Epta, not Epitah

                is right

                also its a dead mod
                the mod coder got a falling out with its sprite artist or something so its never getting any "balans" updates
                or any update at all

                it only seems overpowered now because a ton of shit got nerfed some time after its last version was released

                thats like complaining that vayra sector is full of crashcodes even though nobody fricking uses it anymore

  20. 3 months ago
    Anonymous

    do most battlecruisers not have large mounts

    • 3 months ago
      Anonymous

      >battlecruisers
      Odyssey has 2 large energy, 1 large synergy
      Conquest has 4 large ballistic, 2 large missile
      Retribution has 3 large ballistic.

      • 3 months ago
        Anonymous

        ty I'm just moronic

      • 3 months ago
        Anonymous

        I feel like the classification of the Conquest as a "Battlecruiser" is way too generous. Like, yeah, it's more mobile than a fricking Onslaught or Paragon, but it's still painfully slower than even most cruisers, despite the maneuvering jets; It can't make use of its mobility to engage and disengage at will, unlike the Odyssey and (less easily but still possible) the Retribution. Obviously the AI controlling it makes it worse, but it's *WAY* worse. Like, destroyers overwhelming its shields worse.
        I don't like the Conquest, is what I'm trying to say.

        • 3 months ago
          Anonymous

          >destroyers overwhelming its shields
          Conquest is specifically designed to have shitty shields. It is artillery ship, same as Sunder.

  21. 3 months ago
    Anonymous

    >me getting flanked and overwhelmed by destroyers
    im awful at this

    • 3 months ago
      Anonymous

      What is your fleet like? Do you have enough frigates to act as picket/harassment ships? What orders do you give during battle?

      • 3 months ago
        Anonymous

        na it's my own fault a lot of the time, I get too wienery and think a single capital can just kill everything and get humbled instantly

        • 3 months ago
          Anonymous

          >exposing his fat vulnerable ass to several ships at the same time
          tale as old as time

        • 3 months ago
          Anonymous

          It can do most of the work but unless you're using some bullshit modded ship you'll still need a bit o support to cover your flanks.

  22. 3 months ago
    Anonymous

    Sigma Matter is good
    just don't let an AI handle it

  23. 3 months ago
    Anonymous

    I want to cum inside an AI core's casing

  24. 3 months ago
    Anonymous

    Post mod lists.

    • 3 months ago
      Anonymous

      its almost as if you picked every mod that people shit on to make this post
      include epta and exotica next time too maybe even sephira

  25. 3 months ago
    Anonymous

    Love the LP Brawler. It's fun to see a bunch of LP Brawlers with chainguns and twin machineguns rip up enemy fleets. Hate that it's a LP ship.

    Wish the game had the option to select sprites within a class or a palette swap system or color shader for the player to use to personalize ships.

    • 3 months ago
      Anonymous

      >Hate that it's a LP ship.

    • 3 months ago
      Anonymous

      There unused xiv brawler sprite in core files, with this mod https://fractalsoftworks.com/forum/index.php?topic=28545 you can edit the config to add your sprite

    • 3 months ago
      Anonymous

      >Hate that it's a LP ship.
      i just don't like the shade of green david chose

  26. 3 months ago
    Anonymous

    So how many more hotfixes until the game is stable enough to play? 5?

    • 3 months ago
      Anonymous

      At least two finny.

  27. 3 months ago
    Anonymous

    Huh. Never noticed that sprite. Thought it was weird that there are several ships that the Hegemony uses that lack XIV variants, like the Centurion and Hammerhead which have Lion's Guard variants.

    Also the fractal forums are back? Great.

  28. 3 months ago
    Anonymous

    You're all troony homosexual coomer furry degenerates

  29. 3 months ago
    Anonymous

    where the frick did i end up?
    this just randomly happened when traveling through a gate to another gate in the core worlds
    the ships i fought here seemed pretty shit since they lost to my fleet of eradicator + 2 hammerheads and an afflictor but i cant recover them since they are automated

    • 3 months ago
      Anonymous

      You're in noah's butthole

    • 3 months ago
      Anonymous

      Vanilla?
      I might actually pick up the game again just to see this, it looks cool and using gates previously had no risks or interesting things happening

      • 3 months ago
        Anonymous

        no my game is heavily modded but i assume this was from the knights of ludd mod since i have never seen this before

        • 3 months ago
          Anonymous

          RAT?

          • 3 months ago
            Anonymous

            He doesn't seem very israeli to me.

          • 3 months ago
            Anonymous

            this is what was in there but like i said they were automated so i could not recover them so i dont know if you even could

            no

    • 3 months ago
      Anonymous

      thats spooky af
      vanilla 0.97?

    • 3 months ago
      Anonymous

      do the following thing
      press F3 to open lunalib debug
      go to search tab
      press the current system button
      check the system's tags

      • 3 months ago
        Anonymous

        it has some elysian data recorders but i need to find out what to do with them

        • 3 months ago
          Anonymous

          >theme_zea
          what mod is zea? you got your culprit right there
          >its not a black hole
          >its a fricking white hole
          holy shit the Persean Sector is the origin point of the Big Bang

          • 3 months ago
            Anonymous

            i know i could look into the game files but i would rather not

            • 3 months ago
              Anonymous

              i mean you could do it for me, because this seems interesting and i wanna check it out myself

              • 3 months ago
                Anonymous

                its knights of ludd

  30. 3 months ago
    Anonymous

    Valken III sprite update wen

  31. 3 months ago
    Anonymous

    Have any of you actually managed to make use of a cryosleeper/Hypershunt on your colony?
    Whenever I find an actually decent self-suficient system it's never in range of either. Feels like their range should be a bit bigger.

    • 3 months ago
      Anonymous

      I've managed to use both a whole of two times, 1 of which was after conquering the "hard" version of https://fractalsoftworks.com/forum/index.php?topic=24346.0
      which gives a set system in every save that has some awesome planets and a sleeper/shunt

    • 3 months ago
      Anonymous

      in a legit way not a single time

  32. 3 months ago
    Anonymous

    What is your highest earning colony like?

    • 3 months ago
      Anonymous

      I feel repulsed that you chose the same flag as me

    • 3 months ago
      Anonymous

      bro your cores?

      • 3 months ago
        Anonymous

        Don't feel like i really needed them. After having endured every fleet assault, they only ones not to attack my colonies are the hegers. About time I provoke them.

  33. 3 months ago
    Anonymous

    not only is there a whitehole in the mod theres also a redhole

    • 3 months ago
      Anonymous

      thats how you get pinkeye

  34. 3 months ago
    Anonymous

    i have chosen to postpone my adventures into this place

    • 3 months ago
      Anonymous

      from this information filled screenshot i have chosen to never go wherever this is

      mod?

      • 3 months ago
        Anonymous

        knights of ludd

  35. 3 months ago
    Anonymous

    >tfw plagued by restart-itis
    Fugg, I just can't help myself.

    • 3 months ago
      Anonymous

      Do you delete your saves or just make more?
      You can always come back to saves you don't delete.

      • 3 months ago
        Anonymous

        My autism demands I wipe the slate clean.

  36. 3 months ago
    Anonymous

    >flying my legion, hunting a bounty
    >managed to grand slam an Executor with 4 reapers after only 4 seconds of engageming it, feeling pretty good
    >Turn around to face enemy eagle
    >high flux, time to loose the reapers again
    >fire
    >my medusa that came in front of the ship is fricking atomized
    I am both angry and dissappointed.

  37. 3 months ago
    Anonymous

    I just think it's pretty

    • 3 months ago
      Anonymous

      It's like whoever designed this ship was like "oh shit it's symmetrical quick cut a little bit off the top left and move it to the center middle."

  38. 3 months ago
    Anonymous

    I cant put guns on my ships unless i can make them symmetrical

  39. 3 months ago
    Anonymous

    https://fractalsoftworks.com/forum/index.php?topic=24855.0
    thoughts on this?

    • 3 months ago
      Anonymous

      none

    • 3 months ago
      Anonymous

      >Both a Milestone Tracker AND an Achievement Tab.
      Coalesce your mods, morons. Can't believe modders will go and add the entirely same feature in two different mods and not work together to do it together.
      Why would I want to have both of these things that do absolutely nothing in my game? Can't even show them to people, and doing so her would just make me feel embarrassed.

      >Paintjobs.
      Well, at least these look nice. Who am I kidding, this is what I've always wanted and I I got 32GB RAM and 2800 VRAM for.

      • 3 months ago
        Anonymous

        >Achieevos
        If they do something like give a story point or two or some other benefit they could be neat, but you'd think these frickers would consolidate features since they're all about jacking eachother off with having their special snowflake OCs interact through dialogue.
        >spoiler
        Agreed. Being able to give your ships uniform paintjobs regardless of faction affiliation or ship variants is kino.

    • 3 months ago
      Anonymous

      >bigger maps
      yeah, combat is pretty boring already

    • 3 months ago
      Anonymous

      It's shit
      the combat is not even realistic at all

  40. 3 months ago
    Anonymous

    Are the majority of mods updated already or should i wait a bit more before i start playing the new update?

    • 3 months ago
      Anonymous

      It's more a matter of waiting for Alex to get all these hotfixes out of his system. Give it another week.

  41. 3 months ago
    Anonymous

    >thinking of making a Belka faction
    >this is the first contract I see
    bruh

    • 3 months ago
      Anonymous

      Are you suggesting that sometimes you make a faction that isn't Belka?

  42. 3 months ago
    Anonymous

    This mod supposedly lets you use Starsector using Java 21 apparently. No idea if it works.

    https://github.com/git-blame-me/StarsectorJDK21
    https://github.com/git-blame-me/StarsectorJDK21/releases/download/1.0/starsectorJDK21-1.0.zip

    • 3 months ago
      Anonymous

      nice try, ai

    • 3 months ago
      Anonymous

      does it come with a set of vmparams?
      if it doesn't its shit

    • 3 months ago
      Anonymous

      Virus? Let me at it

  43. 3 months ago
    Anonymous

    Alex *really* should add a modifier for "distance from core" to literally any mission in the game.
    I mean, I *have* a wormhole basically leading directly there from Duzakh, but it's not like she knows that! What the frick is with that price?

    • 3 months ago
      Anonymous

      They're trying to scam you

    • 3 months ago
      Anonymous

      I *think* you should "probably" frick yourself.

    • 3 months ago
      Anonymous

      is two weeks going in a straight line really so much work that 300k isn't enough for you?

      • 3 months ago
        Anonymous

        Not to mention slipsurge from any blue giant in system can just get you there. Looks like easy money to me.

    • 3 months ago
      Anonymous

      what exactly is the problem here?
      that shit is basically next door for 300k (and more with a story point)
      you also got space for that just fine

  44. 3 months ago
    Anonymous

    YOU ARE A WEAK BATTLECARRIER
    I WILL SHOW YOU A STRONG BATTLECARRIER
    COME CLOSER

    • 3 months ago
      Anonymous

      >superheavy ultra armor XIV brick
      >probably controlled by a professional crew with a certified captain
      >look inside bridge
      >"RAAAAAAAAMMIIIIIIIIIIING SPEEEEEEEEEEEED!"

      • 3 months ago
        Anonymous

        isnt the persean sector basically populated by people that emigrated from kentuckistan? average IQ is like 60

        • 3 months ago
          Anonymous

          We have *some* scientist in the gene pool.

  45. 3 months ago
    Anonymous

    I want to fire whoever's in charge of initial exploring of stations because I shouldn't need to be salvaging a second time to find shit like this

    • 3 months ago
      Anonymous

      I guess he must be lurking this thread because he found this in the ruins next door. He can keep his job for now.

    • 3 months ago
      Anonymous

      At least he cut down the amount of times you needed to salvage. Back when you could salvage a single field multiple times. Now it's 3 times at most if they had a guardian enemy.

  46. 3 months ago
    Anonymous

    Apparently someone made a mod to make Starsector work with Java 21. Anyone wanna try it and see how it works?

  47. 3 months ago
    Anonymous

    Oh shit, one of the best qol mods is no longer supported!

    • 3 months ago
      Anonymous

      it's still working, assuming future update wont break it

    • 3 months ago
      Anonymous

      >Can't play the game, too busy modding
      It's like the meme but real
      >Do the devs even play their own game?
      but with modding

  48. 3 months ago
    Anonymous

    >mind my own business, going through hyperspace
    >bunch of sensor ghosts up ahead
    >they open a slipstream right in my way

    • 3 months ago
      Anonymous

      I like to think all hyperspace ghosts are just alternate versions of fleets moving around from the sector, and slipstreams are literally just paths previously taken by other spacers in parallel realities.

      • 3 months ago
        Anonymous

        Sorry, didn't finish the thought, I meant to say that the ghosts are literally just fricking around with you.

      • 3 months ago
        Anonymous

        Sorry, didn't finish the thought, I meant to say that the ghosts are literally just fricking around with you.

        >some butthole is interdicting you from a parallel reality
        What a douchebag.

        Unfortunately for you, that is not the case, and there is SOMETHING in there with you. Playing up the terror of space would be so easy, like Sunless Skies.

        • 3 months ago
          Anonymous

          what the frick are you guys even talking about?
          ghosts aren't real, stop being schizos
          there's nothing more than slipstreams, hyperspace storms and jump points out there.

          • 3 months ago
            Anonymous
        • 3 months ago
          Anonymous

          sunless skies is shit
          the terror garbage isnt even frickign scary
          OH ABLOOBLOO A GIANT EYE THING POPPED UP
          OH NO THE SUN DIED
          >BLUE KINGDOM (of the pathetic dead)
          elutheria is max /comfy/
          br*t*sh ppl were a fricking mistake

          • 3 months ago
            Anonymous

            sunless sea is way better, skies didn't have the writer who carried their games on his back to help save it

            • 3 months ago
              Anonymous

              sunless skies is shit
              the terror garbage isnt even frickign scary
              OH ABLOOBLOO A GIANT EYE THING POPPED UP
              OH NO THE SUN DIED
              >BLUE KINGDOM (of the pathetic dead)
              elutheria is max /comfy/
              br*t*sh ppl were a fricking mistake

              I've written a lot about why skies fails where seas succeeded and it all comes down to how the new life loop was handled. In short seas adds stress to every risk because you have to expend time and resources to prepare your next run. Meanwhile skies just gives you bonuses when you die so there's no inconvenience to it, no stress, no risk.

              • 3 months ago
                Anonymous

                >seas adds stress to every risk because you have to expend time and resources to prepare your next run
                This is why I never finished it. Grinding same shit again and again is not fun.

          • 3 months ago
            Anonymous

            sunless was never a about terror, but about the melancholy of being british also sacrificing everything for power and love

            • 3 months ago
              Anonymous

              bri'ish*

            • 3 months ago
              Anonymous

              power i understand (although imo it's just the illusion of power - see brabazon), but not love
              i didn't actually finish blue kingdom so ???
              eleutheria was still my favorite region

              • 3 months ago
                Anonymous

                >but not love
                the entire setting is about love actually. dunno if sunless skies broke away from the concept, but love is that moves not just the plot but the whole cosmology

                btw is the book of hours dlc released yet? have they gone already bankrupt?

              • 3 months ago
                Anonymous

                Didn't really feel like love was a central concept in Sunless Skies, I think the Liberation of Night and the conflict centered around it (which I'm a huge sucker for and is why I really like Skies) is the main one with the regions providing progressively stronger emphasis on why the Judgments are gigac**ts.

              • 3 months ago
                Anonymous

                They put up the steam page a couple days ago. I really don't know what to expect but I hope it spices up the base game a bit, it's cool in it's own way but doesn't hold up to cult sim at all.

              • 3 months ago
                Anonymous

                >but doesn't hold up to cult sim at all.
                nah preferable to the skinner box bullshit that is cult sim. just FRICK that game's RNG.

              • 3 months ago
                Anonymous

                RNG doesn't matter unless the enemy long is involved, if you have trouble with anything else it's a knowledge issue. BoH has plenty too there's just no fear of death or failure to worry about.

              • 3 months ago
                Anonymous

                I wouldn't worry about them vanishing, they were working off nothing for years with fallen london.

              • 3 months ago
                Anonymous

                I'm saying the guy's company after he broke off with fallen london¿s crew

      • 3 months ago
        Anonymous

        Sorry, didn't finish the thought, I meant to say that the ghosts are literally just fricking around with you.

        [...]
        >some butthole is interdicting you from a parallel reality
        What a douchebag.

        Unfortunately for you, that is not the case, and there is SOMETHING in there with you. Playing up the terror of space would be so easy, like Sunless Skies.

        what the frick are you guys even talking about?
        ghosts aren't real, stop being schizos
        there's nothing more than slipstreams, hyperspace storms and jump points out there.

        You're all fricking idiots
        those "ghosts" are just hyperspace native fauna and flora
        they show up as blips because they don't have IFF transponders since they are literally hyperspace fish and plants
        Why the frick would fish and plants have transponders

        • 3 months ago
          Anonymous

          >it's just hyperspace fish!

          • 3 months ago
            Anonymous

            Proof it isn't just fish?
            I'll be LMAOing if the singing just turns out to be the noises of hyperspace whales that the Domain trapped in the gates to open rifts in spacetime

          • 3 months ago
            Anonymous

            why can't we go space fishing

            • 3 months ago
              Anonymous

              Endgame Starsector will turn into Sega Bass Fishing

              • 3 months ago
                Anonymous

                We open the gates, not to reach the rest of the Domain, but to reach the best hyperspace fishing grounds.

              • 3 months ago
                Anonymous

                Spoiler: you're the bait, and you get to meet the hyperspace lampreys and anglerfish

              • 3 months ago
                Anonymous

                Then who's the fisherman?

              • 3 months ago
                Anonymous

                The [VERY REDACTED].

              • 3 months ago
                Anonymous

                It's all a plot by Omega to get some decent seafood for once.

              • 3 months ago
                Anonymous

                The volturnian lobsters were an allegory this whole time

        • 3 months ago
          Anonymous

          this man tells you not to worry about the singing

        • 3 months ago
          Anonymous

          I want tuna sashimi

    • 3 months ago
      Anonymous

      There's a high chance to find a large stationary sensor ghost immediately after entering hyperspace when outside of core worlds. This large sensor ghost will move directly away from your fleet position as you approach, creating a wide and long slipstream in that direction that takes precedence over existing slipstreams.

      You can reliably use this to travel long distances in any direction you choose by nudging the initial ghost sensor from a chosen side.

  49. 3 months ago
    Anonymous

    >spacer schizos rambling about seeing "ghosts" in hyperspace again
    you guys should take your meds, honestly

  50. 3 months ago
    Anonymous

    Wait, commerce is 'urban'? With the Luddic Majority being suppressed by anything that's 'urban' that means I can't put a commerce on a farm/light industry world?

    Annoying because resolving the Luddic crisis gives +2 stability and farm+light industry+free port+commerce generates huge profits.

    • 3 months ago
      Anonymous

      >light industry
      >not industrial

      • 3 months ago
        Anonymous

        Ludd needs his neon pink drugs and funko pops

      • 3 months ago
        Anonymous

        pls understand cocaine farmers are low tech

  51. 3 months ago
    Anonymous

    Anyone here use Salvage Ship Expansion? I love the look of improvided hullmod changes on ships like these, but I didn't like the textures themselves, I was looking to remake some of them.

    Left are the mod's original textures and right are my versions. Still a WIP.

    • 3 months ago
      Anonymous

      Colossus is definitely looks better than original 'all grey' one.
      But what is the point of that mod even? I never felt a need for more than a single Salvage Rig.

      • 3 months ago
        Anonymous

        I think the point is just giving a purpose to the cruiser and capital values to the salvage gantry hullmod since the destroyer size Salvage Rig is the largest you could get. Also big super industrial barges are cool.

        • 3 months ago
          Anonymous

          More or less.
          Salvage Gantry diminishing returns only affect repeating ships, so the more variety of gantries you have the less gantries you need in a fleet for a bigger bonus.

          Colossus is definitely looks better than original 'all grey' one.
          But what is the point of that mod even? I never felt a need for more than a single Salvage Rig.

          Well, I personally use Starpocalypse with reduced salvage drops, and with mods like Nomadic Survival/Perilous Expanse then you need any supply fuel you can find.

      • 3 months ago
        Anonymous

        >I never felt a need for more than a single Salvage Rig
        i run a minimum of 3 so the capital one is a great addition

    • 3 months ago
      Anonymous

      I'm sad that they didn't make a demilitarized Mora salvage version but I like large utility ships.

    • 3 months ago
      Anonymous

      i use it but i deleted everything except that capital sized salvage rig and the built in scanner for it because it added a bunch of stuff i didnt need

    • 3 months ago
      Anonymous

      The mora is an improvement.

      I would put in white/orange stripes along the yellow of the colossus

  52. 3 months ago
    Anonymous

    Found a nice system.

    • 3 months ago
      Anonymous

      A star called 'moon'. That's funny.

    • 3 months ago
      Anonymous

      Das breddy good. But I suggest using the mod that just gives you the excellent custom made system with 3 top tier colonizable planets.

      • 3 months ago
        Anonymous

        More and more I'm really liking the hard version of this mod as a system to "conquer" from the doritos

        • 3 months ago
          Anonymous

          I like the mod, but holy shit having to fight 6 ordo tier fleets every single fight there and spending nearly an hour each time is draining.

          • 3 months ago
            Anonymous

            Speed will always be the heart of battle. Collect the speediest bois you can - i.e. Pather Brawlers. :^)

            Unless you're using mods. Then fastest ships will dominate, anyway.

            • 3 months ago
              Anonymous

              Actually, I just checked the wiki, and I don't recognize some of these. Are they new? Has anybody tried swarm tactics with other frigates or are the two mediums on it that good?

          • 3 months ago
            Anonymous

            Just use the easy version or type nuke then. I get it.

  53. 3 months ago
    Anonymous

    I saw Noah at a grocery store in Chicozmotoc yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything. He said, “Oh, like you’re doing now?” I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen synchrotron cores in his hands without paying.

    The Hegemony border patrol was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

    When she took one of the cores and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any hyperspace interference” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each core and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.

  54. 3 months ago
    Anonymous

    I have no idea what that "you see a random human bone" during the Planet Killer quest is meant to imply.

    • 3 months ago
      Anonymous

      You saw a human bone. That's all.

    • 3 months ago
      Anonymous

      They ran out of food and resorted to cannibalism.

    • 3 months ago
      Anonymous

      I always interpreted it as former dissidents/those who wanted democracy or whatever in the initial days of the colony. The text specifically mentions that they would normally honor the dead with a burial n shit, so these are seems as treacherous and honorless and thus left to rot in the sun by loyalists.

  55. 3 months ago
    Anonymous

    I haven't played since 0.95.1a and it seems some of my favourite mods are dead because the authors had spergouts, literally just disappeared and didn't come back or put malware in the mods;

    What are some good faction/ship mods that aren't full of anime troonshit?

    • 3 months ago
      Anonymous

      list those favourite mods that are dead

      • 3 months ago
        Anonymous

        Assuming I'm gonna play 0.97, some of these won't be updated or I won't use them cause they're apparently fricked

        Dassault-Mikoyan Engineering / Magellan
        Blackrock Drive Yards
        Kadur Remnant
        SCY Nation
        Tiandong Heavy Industries
        TASC (I read 2 threads worth of autists complaining it had a telemetry logger in it, so frick TASC)

        • 3 months ago
          Anonymous

          >SCY Nation
          this is kept alive by president matt damon if you read the thread it has a link to it

          • 3 months ago
            Anonymous

            >Dassault-Mikoyan Engineering / Magellan
            Shit
            >Blackrock Drive Yards
            Bootleg works fine
            >Kadur Remnant
            Absolute shit
            >SCY Nation
            Github works fine
            >Tiandong Heavy Industries
            Castrated bootleg works fine

            I'll take a look and grab these bootlegs

        • 3 months ago
          Anonymous

          >Dassault-Mikoyan Engineering / Magellan
          Shit
          >Blackrock Drive Yards
          Bootleg works fine
          >Kadur Remnant
          Absolute shit
          >SCY Nation
          Github works fine
          >Tiandong Heavy Industries
          Castrated bootleg works fine

        • 3 months ago
          Anonymous

          >complains about anime shit
          >likes Vayra's commie troonshit

          • 3 months ago
            Anonymous

            It's better than Noah's trash.

            • 3 months ago
              Anonymous

              Shut up Noah

          • 3 months ago
            Anonymous

            This, I am glad Vayra's gone though, the only acceptable troon mod is Shadowyards

          • 3 months ago
            Anonymous

            Look, at the time I didn't care about the SPACE COMMIES, but now everything is so fricked that I can't play with some of those mods anymore.

    • 3 months ago
      Anonymous

      BigBeans Ship Compilation - Best ship pack I've seen. Fills some lacking roles without disrupting vanilla balance and invalidating existing ships.

    • 3 months ago
      Anonymous

      The classical ship modpack:
      Amazigh, BigBeans, Ship and Weapon Pack, Underworld, LTA, Domain Explorarium Expansion.

  56. 3 months ago
    Anonymous

    It's such a shame SotF is a dead mod.
    Sierra was the best wAIfu.

    • 3 months ago
      Anonymous

      >0.97 alpha in pisscord on forums

      • 3 months ago
        Anonymous

        there is a new update but its only on discord now

        Why don't you guys just join the discord? You make such a big deal over nothing.

        • 3 months ago
          Anonymous

          because I need to pretend I don't have an account for Ganker cred, and it's simply too hard to make a throwaway email to make a separate one

        • 3 months ago
          Anonymous

          Why do you think this thread has been so shit and filled with hundreds of worthless posts? They are from the discords. They think this is a "raid" and have been doing it for awhile now. The simpsons porn should start soon at the rate they are going.

    • 3 months ago
      Anonymous

      there is a new update but its only on discord now

      • 3 months ago
        Anonymous

        >0.97 alpha in pisscord on forums

        >new update
        >changes .96 to .97
        much wow. such development.

        • 3 months ago
          Anonymous

          here you go bro just for you

        • 3 months ago
          Anonymous
        • 3 months ago
          Anonymous

          There actually is new content in the SOTF update
          like a couple new ships for Inky so she has her own custom remnant ships

      • 3 months ago
        Anonymous

        >pisscord only
        Github is a thing that exists.
        https://github.com/InventRaccoon/secrets-of-the-frontier/blob/main/Secrets%20of%20the%20Frontier%20Prerelease%2014%20BETA%20hotfix%205.zip

        • 3 months ago
          Anonymous

          You can't expect normal people to know every link to every mod. Forum is supposed to be a central hub for this shit.
          I can get it if a mod is too much for a forum like rapesector or nazi factions, but there is no excuse for bootlegs to be hidden away.

          • 3 months ago
            Anonymous

            its the fricking mod author not some bootlegger
            the huge ass banner on his mod page goes to github stop being internet illiterate homie

    • 3 months ago
      Anonymous

      what the frick are you talking about?
      he posted in the mod thread 2 weeks ago and literally updated last week on github

  57. 3 months ago
    Anonymous

    Is Alex done with the hotfixes yet?

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        So, wait for RC20, got it.

    • 3 months ago
      Anonymous

      tfw waiting eternally for random hotfixes
      meanwhile in my current playtrough
      >Perseans constantly send "patrol fleets" which harass my colonies
      >Tri-Tach nigs sending Commerce Raiders
      >Lud nigs trying to steal my planet, which produces all the food
      took a while till I had a fleet strong enough to wipe them all out of my colony system, but it felt worth it
      and then the best thing
      >Tryhard-Tech declares war, while I am sitting next to Port Tse
      >capture it
      >can'T hold it because too many hotspots
      >delete all industry
      >let them have it back
      game is too much fun, but damn some stuff is just annoying. like enemies have no d-mods full 3 inbuilt sub mods giga rape fleets

      • 3 months ago
        Anonymous

        Just talk to Rayan to fix the TT thing and get a bonus to access on all your colonies

        • 3 months ago
          Anonymous

          I opted to bomb Tri-Tach instead

  58. 3 months ago
    Anonymous

    Travelling through hyperspace has become so much more interesting now that slipstreams are no longer completely unpredictable one-way obstacles to traversal. I used to genuinely dread going to explore outside the core just because hyperspace travel was such a chore. Couldn't even tab-out because a hyperspace storm would throw you into a slipstream and you'd quickly find yourself several dozen light-years away from your destination, with a luddic path frick-you fleet waiting for you.

    Now whenever I get exploration missions, I plot out a path, slingshot myself there with a black hole and surf the inverted slipstreams until I reach my destination in record time. It's fun.

    That being said, is it just me or has this made fuel expenses wayyyy lower? I can reach every corner of the sector spending less than a quarter of my fuel tank

    • 3 months ago
      Anonymous

      I think this is why he nerfed Containment Procedures fuel consumption reduction. Playing smart means you don't need as much fuel, but it also means without that, you actually need more than a Dram to go anywhere for once.

      why?

      Modder drama between them. Rapesector dev is looking to re-implement it if I remember the changelog plans right.

  59. 3 months ago
    Anonymous

    buckbreaker update when

  60. 3 months ago
    Anonymous

    Bruh WTF happened to the current UAF main story quest?

    • 3 months ago
      Anonymous

      Deleted for no apparent reason

      • 3 months ago
        Anonymous

        why?

  61. 3 months ago
    Anonymous

    I really don't like how the awesome level 7 officers you can get are likely to have the most jack of all traders, master of none skillset possible
    what's the point of 7 skills if you only really use 5 anyway?
    Is there any ship out there that can *really* benefit from both armor and shield tanking?

    • 3 months ago
      Anonymous

      Champion, any phase ship

    • 3 months ago
      Anonymous

      change officer max level to 14 and take every skill
      why do you need to make rng shit your problem?

      • 3 months ago
        Anonymous

        "Very rarely, legendary officers can be found on shipwrecks during exploration. Those are all level 7 with 5 elite skills. There can only be up to four of them per campaign. Note that if you dismiss them, they disappear forever and cannot be regained. "
        Wow, this sucks more than I initially thought

        don't wanna make the game trivial, thanks, just wish it was less RNG on this aspect

        • 3 months ago
          Anonymous

          >don't wanna make the game trivial
          the ai gets it too so nothing changes

    • 3 months ago
      Anonymous

      that's a phase officer moron

    • 3 months ago
      Anonymous

      "Very rarely, legendary officers can be found on shipwrecks during exploration. Those are all level 7 with 5 elite skills. There can only be up to four of them per campaign. Note that if you dismiss them, they disappear forever and cannot be regained. "
      Wow, this sucks more than I initially thought

      don't wanna make the game trivial, thanks, just wish it was less RNG on this aspect

      Be fricking glad the skills can work on some ships. Last patch it was completely random so you'd get a legendary officer with only 2-3 out of 7 skills being good. Shit like ballistic mastery and energy mastery together with no field modulation

      • 3 months ago
        Anonymous

        >ballistic mastery and energy mastery together with no field modulation
        Wouldn't this work on midline ships if you go for armor tanking?

        • 3 months ago
          Anonymous

          nta
          yeah, it'd work, but it's naturally less efficient. You're dispersing skill points in different thing.
          Using this example, say you have this officer with energy weapons expertise & ballistic weapons expertise. Put him in command of a midline, all of his weapons are ~10% more effective, or something like that.
          Compare that to another officer with only energy weapons expertise, put him in a high-tech ship, all of his weapons are still ~10% more effective, but now he has a spare skill point to use in another skill that might help him with something else.

  62. 3 months ago
    Anonymous

    Valhalla starworks update when

  63. 3 months ago
    Anonymous

    >min-max perks for player flagship
    >game is easy

    >don't pick perks for player flagship
    >game is hard
    wooow

    • 3 months ago
      Anonymous

      but my flagship is a salvage rig yet i still stomp

  64. 3 months ago
    Anonymous

    >game is hard
    No such thing, Starsector was always a piss easy game

    • 3 months ago
      Anonymous

      I don't know, the 3 S-modded [Redacted] featuring Doritos cool ranch™ was pretty fricking hard for me

      • 3 months ago
        Anonymous

        encountered them yesterday and I actually had the feeling they are easier now. in the last versions they weren't as suicidal and kept out of range all the time. yesterday they bumrushed me and tried to instantly vaporize me, but got so close that all my ships were in weapon range to dunk on them. still lost 2 cruisers and 5 destroyers, but definitely "easier" than before

  65. 3 months ago
    Anonymous

    So, rapesector still being developed or dead?

    • 3 months ago
      Anonymous

      i dont know have you tried checking the site that instantly tell you when it was last updated?

      • 3 months ago
        Anonymous

        No, i was not in this thread for a good time, there was no such site back then. Can i get the link/site name?

        • 3 months ago
          Anonymous

          https://gitgud.io/rsdev/RapeSector
          bookmark it for next time

  66. 3 months ago
    Anonymous

    >United Auroran Federation shares an acronym with Ukrainian Armed Forces

    Never will I consort with hohols again.

    • 3 months ago
      Anonymous

      why is very single /chug/ger completely deranged

    • 3 months ago
      Anonymous

      why is very single /chug/ger completely deranged

      Silence trannies

  67. 3 months ago
    Anonymous

    Having missile spec'd, system expertise officers piloting Gryphons is just such a joy. Squalls are constantly streaming, and harpoons swarm like piranhas whenever I down someone's shields. The machines can't hope to compete.

  68. 3 months ago
    Anonymous

    bait used to be believable.

  69. 3 months ago
    Anonymous

    >spend in-game years trying to find a singular XIV Legion
    >an entire IRL day to get a single one which I had to spend a story point to recover
    >move to explore a shitty little collection of stars up north
    >2 XIV Legions for free.
    Anger. Hate, even.

  70. 3 months ago
    Anonymous

    I can't into colonizing, what systems and planets should I look for a good start?

    • 3 months ago
      Anonymous

      the ones that don't suck

    • 3 months ago
      Anonymous

      You generally want everything in a single system

      Baby mode: Self sufficient in all basic goods (food, ore, rare ore, volatiles, organics)
      Essential for defense: Extreme heat world (for cryoarithmetic engine on a military base), Heavy industrial world with pristine nanoforge (no requirements for this one, but ideally not habitable)
      Good for economy, but not essential: world with no atmosphere (for synchroton & catalytic core, for fuel production & refining industries respectively), habitable world with no volatiles & rare ore (for soil nanites for farming & biofactory embryo for light industry), Gas giant with volatiles (for plasma dynamo), Cryovolcanic or volcanic or barren world with rich ore, rare ore & ideally organics (for autonomous mantle bore)
      Secondary positive factors: Proximity to core worlds (affects acessibility), presence of 3 stable locations and/or domain-era comms/nav/sensors, proximity or presence of gate, vast ruins for tech-mining is generally a guaranteed colony item, stellar mirrors/shades increase farming/aquaculture output

      • 3 months ago
        Anonymous

        System:
        One with at least 1 stable point, 2 is better. You can circumvent this requirement with an alpha core, heavy machinery and fuel while emergency thrusting into the sun.
        has a gate, not necessary if you visit the south west corner of the map.
        nice but not necessary: cryosleeper and hypershunt tap within 15ly.
        At least 5 planets. One habitable with either ocean surface or farmland. One source of organics. One source of volatiles. Rare and Ore deposits. At least one airless world. Nice but not necessary: At least one hot (or very hot) world
        Planets: Habitable world with farmland or water surface, build your farm and light industry there, build a mine for organics if you don't want Luddites. Airless world: build your refining and fuel production there.
        Gas giant: build your volatile mining here.

        Important in 0.97 colony threats:
        -First colony needs to have a military base.
        Ludds:
        If you build a farm or light industry without any mine/heavy industry/refining/military base then ludds will flock there causing tension with the luddic church. Talk to luddic leaders to find out what to do.
        Tri-Tach: If you produce 5+ of 2 resources that isn't food/domestic goods/ore/metals they'll send commerce raiders to destroy your trade fleets. Talk to a high ranking contact with tri-tach to find out what to do.
        Sindar Dictat: Produce 5+ fuel, talk to Sindar official.
        Persean League: 2 colonies or 5+ colony. They send 'inspection fleets' to your systems. Talk to league officials.
        Pirates: Have at least one colony, more unstable the more active they are. Bribe or kill.

        In the end, if you want to build a colony with fewer problems at the start then build a colony with a military base as your first industry, then anything else when it reaches size 4. Try to deal with one major threat at a time.

        Every colony crisis has an quick easy way to resolve with costs and a longer hard way with rewards

        Exactly what I was looking for, thank you frens.

      • 3 months ago
        Anonymous

        System:
        One with at least 1 stable point, 2 is better. You can circumvent this requirement with an alpha core, heavy machinery and fuel while emergency thrusting into the sun.
        has a gate, not necessary if you visit the south west corner of the map.
        nice but not necessary: cryosleeper and hypershunt tap within 15ly.
        At least 5 planets. One habitable with either ocean surface or farmland. One source of organics. One source of volatiles. Rare and Ore deposits. At least one airless world. Nice but not necessary: At least one hot (or very hot) world
        Planets: Habitable world with farmland or water surface, build your farm and light industry there, build a mine for organics if you don't want Luddites. Airless world: build your refining and fuel production there.
        Gas giant: build your volatile mining here.

        Important in 0.97 colony threats:
        -First colony needs to have a military base.
        Ludds:
        If you build a farm or light industry without any mine/heavy industry/refining/military base then ludds will flock there causing tension with the luddic church. Talk to luddic leaders to find out what to do.
        Tri-Tach: If you produce 5+ of 2 resources that isn't food/domestic goods/ore/metals they'll send commerce raiders to destroy your trade fleets. Talk to a high ranking contact with tri-tach to find out what to do.
        Sindar Dictat: Produce 5+ fuel, talk to Sindar official.
        Persean League: 2 colonies or 5+ colony. They send 'inspection fleets' to your systems. Talk to league officials.
        Pirates: Have at least one colony, more unstable the more active they are. Bribe or kill.

        In the end, if you want to build a colony with fewer problems at the start then build a colony with a military base as your first industry, then anything else when it reaches size 4. Try to deal with one major threat at a time.

        Every colony crisis has an quick easy way to resolve with costs and a longer hard way with rewards

        To get all of this in a single system near core worlds can be tough.
        What if I split these into two separate systems? Not as defensive, but a lot more flexible.

        • 3 months ago
          Anonymous

          Well yeah, a perfect system requires a lot of luck. If you find two systems near each other then it'd be a compromise.

        • 3 months ago
          Anonymous

          >To get all of this in a single system near core worlds can be tough.
          It is, in fact, near impossible. My (Alaskan Domain, XIV Legion guy) colony system only has the no atmosphere + extreme heat planet, + a ore and rare ore barren world and volatile producing gas-giant, but none of the habitable world conditions. My system also has only 2 stable locations, and only makeshift comms rather than domain-era one.
          I wouldn't recomment splitting your colonies, only if they're really close together, and even then it isn't great. Condensing all of them together is good because their patrols overlap and can cover for each other while in-system trade vessels don't need to go into hyperspace and get possible sniped by pirates or hyperspace storms.

      • 3 months ago
        Anonymous

        Any time I get stellar shades it's always on a desert planet with either poor farming or no farming at all, making them pointless. Eventide doesn't deserve all of them I should be able to steal one.

        • 3 months ago
          Anonymous

          The remnants are orbiting around the gate hauler for some reason lol, not even sure if it's a bug or a feature.

          In this campaign I managed to find an arid world with adequate farmland with stellar shades on it, + no rare ore so I could also use soil nanites at the same time, I *really* wanted to colonize it, but the system had no native volatiles 🙁

          • 3 months ago
            Anonymous

            That's funny. I'd call it a feature because they have all the time in the world to get there and find it.

        • 3 months ago
          Anonymous

          There's a solar shade floating in Corvus but it would be nice to grab things like shades, Domain era Comsat/Sensors and put them in the system we want.

          Gates are harder to move being 100x larger than any ship but there's a gate-hauler to be acquired.

      • 3 months ago
        Anonymous

        >You generally want everything in a single system
        This used to be true, not in 0.97. In 0.97 the more colonies you have in one system the harder you'll get dunked on by colony crises. Also, I've found the military base / high command seems to be a lot less useful against the new crisis fleets; your patrols are very reluctant to engage them.
        These days you're better off spreading your colonies through multiple systems (albeit nearby each other so you can respond to threats).

        Also, your main light industry, farming, and drugs habitable world shouldn't have mining in order to not remove Luddic Majority, so you ideally want a secondary habitable world for organics, and it's unlikely you'll find two in one system (and if you do, they usually won't be as good as the habitables you could get in separate systems).

        • 3 months ago
          Anonymous

          Or just build up one world and deal with the crisiseseseses, THEN colonize the other worlds.

        • 3 months ago
          Anonymous

          I've found the total opposite. I had a high command with an extreme heat cryo engine and my guys just dumpstered the crisis fleets no problem, except the League one because those aren't technically hostile. The Diktat one got swarmed the instant they turned hostile after jumping in. I think there was an issue with third parties jumping into battles on n the wrong side that could get them confused, which is fixed now. Spreading yourself thin seems like the worst idea because the crisis will only ever target one planet and if it's weak alone it'll stand no chance without your direct intervention.

    • 3 months ago
      Anonymous

      System:
      One with at least 1 stable point, 2 is better. You can circumvent this requirement with an alpha core, heavy machinery and fuel while emergency thrusting into the sun.
      has a gate, not necessary if you visit the south west corner of the map.
      nice but not necessary: cryosleeper and hypershunt tap within 15ly.
      At least 5 planets. One habitable with either ocean surface or farmland. One source of organics. One source of volatiles. Rare and Ore deposits. At least one airless world. Nice but not necessary: At least one hot (or very hot) world
      Planets: Habitable world with farmland or water surface, build your farm and light industry there, build a mine for organics if you don't want Luddites. Airless world: build your refining and fuel production there.
      Gas giant: build your volatile mining here.

      Important in 0.97 colony threats:
      -First colony needs to have a military base.
      Ludds:
      If you build a farm or light industry without any mine/heavy industry/refining/military base then ludds will flock there causing tension with the luddic church. Talk to luddic leaders to find out what to do.
      Tri-Tach: If you produce 5+ of 2 resources that isn't food/domestic goods/ore/metals they'll send commerce raiders to destroy your trade fleets. Talk to a high ranking contact with tri-tach to find out what to do.
      Sindar Dictat: Produce 5+ fuel, talk to Sindar official.
      Persean League: 2 colonies or 5+ colony. They send 'inspection fleets' to your systems. Talk to league officials.
      Pirates: Have at least one colony, more unstable the more active they are. Bribe or kill.

      In the end, if you want to build a colony with fewer problems at the start then build a colony with a military base as your first industry, then anything else when it reaches size 4. Try to deal with one major threat at a time.

      Every colony crisis has an quick easy way to resolve with costs and a longer hard way with rewards

  71. 3 months ago
    Anonymous

    what you actually need is a world with food thats it
    then settle any shit rocks as long as theres many of them and shit out heavy industry

  72. 3 months ago
    Anonymous

    This guy stole TWO capital ships, at least 4 other heavy cruisers and 20 other ships, and his hiding spot is... literally a day away from the Hegemony capital
    Hegemony, please, you can't be this stupid

    • 3 months ago
      Anonymous

      You're talking about the Hegemonkeys here.

    • 3 months ago
      Anonymous

      It's a rather embarrassing situation, they don't want the public finding out one guy owned them so hard.

    • 3 months ago
      Anonymous

      I guess you could mental gymnastics it into being an issue they don't care to risk damage from if they can watch a jump point and stave him out in an empty system if he's content to hide there. But he's got a XIV fleet, why the frick aren't they trying to recover those ships?

      It's a rather embarrassing situation, they don't want the public finding out one guy owned them so hard.

      >they don't want the public finding out
      >they send some independent freelance bounty hunter who probably got the contract off a public listing

    • 3 months ago
      spacer

      >This guy stole TWO capital ships, at least 4 other heavy cruisers and 20 other ships, and his hiding spot is... literally a day away from the Hegemony capital
      Not only that, I'm still comissioned by them and paid 95000 per month while raiding their shipyards for blueprints.

    • 3 months ago
      Anonymous

      >implying it's not corner cutters from Hegemony's military industrial complex again
      >he trusts official version
      Anonymous, you're doing their dirty work for free!

    • 3 months ago
      Anonymous

      The more nifty thing to ask is how do all these deserters manage to get their crew on board with their plan.
      Wouldn't it take either questionable loyalty to state or some really strenuous situation for ship's crew to just leave like that?
      We're talking about a lot of people, Onslaught needs at least 700 or so people to run, and cap ships are unlikely to be handed out to random no-name officers just because.

      • 3 months ago
        Anonymous

        You can just buy thousands of crew on any planet no questions asked, why can't they do the same?

        • 3 months ago
          Anonymous

          With how many people one can lose in this game, this is morbidly hilarious.

          • 3 months ago
            Anonymous

            Crew being a tradeable commodity is very silly but I definitely don't want it changed, as we'd probably get some tedious system to replace it.

            • 3 months ago
              Anonymous

              How about a papers please mini game?
              ahahhahah

              • 3 months ago
                Anonymous

                Per person!

            • 3 months ago
              Anonymous

              True but it's still questionable as to why crew is even still a mechanic.

            • 3 months ago
              Anonymous

              >every fleet is basically a mobile space kingdom after collecting enough ships
              >crew being tradeable is very silly

              How so, I imagine standardized contracts could make hiring them the same as buying a commodity in bulk, besides their high pay probably reflects that compared to surface-dwellers

              • 3 months ago
                Anonymous

                >every fleet is basically a mobile space kingdom after collecting enough ships
                Only the player one, no?

              • 3 months ago
                Anonymous

                It's the selling them to stations that's the silly part. Who at the station buying them? Do the spacers even have a say in the matter? It's just galactic serfdom at this point.

              • 3 months ago
                Anonymous

                >galactic
                *Persian, I mean, Persean

    • 3 months ago
      Anonymous

      Is that normal legion or xiv legion?

    • 3 months ago
      Anonymous

      hold my beer

  73. 3 months ago
    Anonymous

    The pirate FEARS the sindrian gigachad
    (5 or so different pirate attack fleets fleeing from a single sindrian detachment)

    • 3 months ago
      Anonymous

      They actually just don't want corpse stink on them.

  74. 3 months ago
    Anonymous

    >finally try out the Infernal Machine start
    >get tired of hauling that weak, broken piece of shit around within 30 minutes
    >quit
    Should I just store it somewhere until I make tens of millions so I can upgrade it enough so it gets good? Also, do Industrial Evolution's Restoration Docks work on it?

  75. 3 months ago
    Anonymous

    Do people actually use the Ox for anything? It seems like a complete waste of fuel.

    • 3 months ago
      Anonymous

      To go faster without spending story points on building-in augmented drive fields, yes.

      • 3 months ago
        Anonymous

        I know what it's used for, I just don't get why when you could just build in adf.

        • 3 months ago
          Anonymous

          ... so you can build in other, more useful S-mods for combat.
          you know
          so you can fight better

          • 3 months ago
            Anonymous

            Is there really a build that can't afford one smod? If you're using the capitals with 7 burn you'd need two tugs even.

            • 3 months ago
              Anonymous

              Of course it can afford losing an S-mod, but it's cool to drive around in your ball-buster 9000 with maximum firepower at all times instead of a ball-buster 3000 economy edition

            • 3 months ago
              Anonymous

              >a build that can't afford one smod?
              every single "build" because it could be better by not wasting smods

        • 3 months ago
          Anonymous

          In my case I use progressive smods so I can't just slap them on new ships. Got to gain xp on the ship in question to add it.

          >complains about anime shit
          >likes Vayra's commie troonshit

          It's better than Noah's trash.

          its all bad you discord nightmare creatures. go back.

          • 3 months ago
            Anonymous

            >its all bad
            Just like the vanilla game

            • 3 months ago
              Anonymous

              Worse, because you touched it.

              • 3 months ago
                Anonymous

                I've never seen a single mod that has an actual troony in it. Meanwhile, the main quest has Gargoyle.

              • 3 months ago
                Anonymous

                Because trannies don't see themselves as trannies whenever they self insert. They see themselves as women, usually anime women.

              • 3 months ago
                Anonymous

                Based, much better than whatever the frick Gargoyle is and the rest of the strong lesbian kweens on Galatia Academy.

              • 3 months ago
                Anonymous

                >the main quest has Gargoyle
                don't tell me it's a troony and not some eccentric, flamboyant, and possibly homosexual dude?
                I'm devastated

              • 3 months ago
                Anonymous

                Its a dyke and a troony that screw over the dyke that leads the "academy" in the current story as it stands.
                Makes it doubly annoying that they give you no way to frick them over, or frick everyone over, or anything other than accused of cooperating by the game despite having no agency in the betrayal.

              • 3 months ago
                Anonymous

                How many people even liked this 'main quest'? I hope devs noticed all the negative reactions and will at least add option to kill every character you meet.

              • 3 months ago
                Anonymous

                I'm guessing our current raiders are very happy with the rainbow coalition being set up to be the new major power considering they have the ability to make anus devices and can shop it wherever.

              • 3 months ago
                Anonymous

                It's the most benign shit ever. I really don't understand the hate it gets unless you just start a new character every week and hate having to do it to get gate access.

              • 3 months ago
                Anonymous

                I hate it because it's wasted dev time.

              • 3 months ago
                Anonymous

                I hate it because they won't just finish it and implement it already. Good or probably bad.

              • 3 months ago
                Anonymous

                How many people even liked this 'main quest'? I hope devs noticed all the negative reactions and will at least add option to kill every character you meet.

                Never got to play main quest, surely you jest?

              • 3 months ago
                Anonymous

                No.

                [...]
                There is a conversion kit to run Starsector with Java 23. It makes the game run noticeably smoother. Especially battles. It's on pisscord tho...

                have a nice day noah

              • 3 months ago
                Anonymous

                The Dyke is Zal
                Gargoyle is just gay and might be an AI since the hightech station defense drones are also named gargoyle

                Biard is obviously Kallichore's lover
                Kanta and Loke were 100% fricking
                she only acts mean to Loke's clone to keep up the charade of an uncaring immoral pirate queen persona
                but if you get him killed her wrath is permanent and cannot be removed unlike other ways of getting her wrath which can be resolved just by gifting her other things

              • 3 months ago
                Anonymous

                There's nothing of the sort indicating that. Unless you've got terminal brain rot and think having bright colors means he wants to be a girl, projecting even harder than actual trannies do.

              • 3 months ago
                Anonymous

                There's nothing of the sort indicating that. Unless you've got terminal brain rot and think having bright colors means he wants to be a girl, projecting even harder than actual trannies do.

                "Gargoyle is the only character in the game to officially have a non-binary gender (set to Gender.ANY in the game code[4]) and is never referred to by any pronouns in game dialog."

              • 3 months ago
                Anonymous

                don't care, still mashing continue to get to the next mission

              • 3 months ago
                Anonymous

                >if I close my eyes and ignore it maybe it'll go away

              • 3 months ago
                Anonymous

                Yes actually that is how it works. If you have to open the game files to get mad about something then it's entirely your fault.

          • 3 months ago
            Anonymous

            >Discord is... LE BAD

            Yes, very good. You fit into Ganker. We're all very proud.

            • 3 months ago
              Anonymous

              I've never seen a single mod that has an actual troony in it. Meanwhile, the main quest has Gargoyle.

              kek just go back holy shit

    • 3 months ago
      Anonymous

      i will not waste op or a built in slot on warships to move at 20 burn and i refuse to move slower

    • 3 months ago
      Anonymous

      To go faster without spending story points on building-in augmented drive fields, yes.

      I know what it's used for, I just don't get why when you could just build in adf.

      i will not waste op or a built in slot on warships to move at 20 burn and i refuse to move slower

      I just change the OP cost of augmented drive field to zero 🙂

      • 3 months ago
        Anonymous

        my hullmod list will look ugly if theres a scrollbar with too many

    • 3 months ago
      Anonymous

      Early hauling I will use 2 tugs if required. Later on I use nothing but small ships + a flagship so its generally not a problem.

  76. 3 months ago
    Anonymous

    So does anyone actually have the buffed version of Diable?

    • 3 months ago
      Anonymous

      One of em was posted in the last thread.

    • 3 months ago
      Anonymous

      https://github.com/scardwell15/diable-avionics/releases

  77. 3 months ago
    Anonymous

    How good is Knights of Ludd? What does it have?

    • 3 months ago
      Anonymous

      Did you miss the spamming advertisement last thread? Its not good. You don't even need to download it to know that.
      When the discordians spam image after image to promote their shit here you add it to the list.

    • 3 months ago
      Anonymous

      I like it.

  78. 3 months ago
    Anonymous

    Show me your Character Skill Builds.

    • 3 months ago
      Anonymous

      all of them
      I start yellow though. I fast track being able to passively remove dmods and make salvaging better, fuel more efficient, have more cargo. No reason not to. Red skills are the last ones I get in a save.

      • 3 months ago
        Anonymous

        I consider the first two blues immediate picks as well, both for the burn and transverse jump

        • 3 months ago
          Anonymous

          Definitely early, efficiency goes a long way though.

      • 3 months ago
        Anonymous

        >fast track being able to passively remove dmods
        While I also pick this skill from the start, I take it for my ships to be recoverable.
        Don't really care about d-mods, I can pay to remove them.

        • 3 months ago
          Anonymous

          I don't think I've ever bothered to pay for removal since my early days.

          • 3 months ago
            Anonymous

            Destroyers and frigates are usually cheap enough to justify paying for convenience's sake. The Executor also has it's special dmod that can only be removed by paying, though it's not severe enough to be a priority.

            • 3 months ago
              Anonymous

              None of them are and none of them have been for awhile. They suck but they aren't like they used to be. I think its funny when people run dmod fleets.

            • 3 months ago
              Anonymous

              the executor is made for selling directly to sindria the moment you get it

              • 3 months ago
                Anonymous

                That ship is brutal if you outfit it properly. Ignore the energy bolt coherer and give it high intensity lasers with a mix of gravitons and IR autolances, and the kinetics of your choice on the front. You have to be far away for the HILs to converge on a target but you won't ever need to get any closer.

              • 3 months ago
                Anonymous

                You spelled Tachyon Lances wrong.

              • 3 months ago
                Anonymous

                >450 flux dissipation
                dont think so

              • 3 months ago
                Anonymous

                mines got 1350, you know the little button adds more vents right?

              • 3 months ago
                Anonymous

                if the base dissipation isnt atleast 1k theres no point in even trying to fix the ship
                note i edited it to 1k base dissipation just to see what would happen and it was still useless

              • 3 months ago
                Anonymous

                So every cap that isn't a paragon is worthless to you?

              • 3 months ago
                Anonymous

                pretty much i dont like caps i also hate the paragon that meme discoball

  79. 3 months ago
    Anonymous

    wtf is this bullshit mod, this trade convoy attacks me on plain sight with diktat watching

    • 3 months ago
      Anonymous

      peak moronation by Nia(aka Noah) Tahl

    • 3 months ago
      Anonymous

      I don't see what the issue is

      • 3 months ago
        Anonymous

        the issue is if I attack random trade convoys diktat would hunt me

  80. 3 months ago
    Anonymous

    did this text box always exist?
    I told Hyder that she should consider becoming the next leader of sindria, Told Macario Hyder might turn to the Heg, and also told Caden that Macario wants to make him a puppet and that Hyder won't support him as the next executor lol, did anyone else get other text variants?

    • 3 months ago
      Anonymous

      I think this is the only one line you can after you finish that shitty quest

      • 3 months ago
        Anonymous

        all i learned once it was over was that sindria should've gotten PK'd, not opis
        with no strategic value all of the morons left in that hellhole wouldve left or exterminated each other

    • 3 months ago
      Anonymous

      The Usurpers quest is silly

      • 3 months ago
        Anonymous

        What's so silly about getting half a million credits and a free capital at the start of the game for hopping around one system for five minutes?

        • 3 months ago
          Anonymous

          I think you described what is silly about it outside of how shit the actual "story" part is.

      • 3 months ago
        Anonymous

        Who the b***hes on the far left and far right?

        • 3 months ago
          Anonymous

          scientist b***h you can give survey data on to on volturn i think

          • 3 months ago
            Anonymous

            That looks NOTHING like Velma

            • 3 months ago
              Anonymous

              >no glasses
              >weird ass scientific goggles or whatever that is
              it's over.

  81. 3 months ago
    Anonymous

    Why so many modded factions are hostile to Tritach

    • 3 months ago
      Anonymous

      mod devs are troons
      troons hate muh capitalism
      tri-tach is hypercapitalist

  82. 3 months ago
    Anonymous

    how much chances are those? I have a ship with dmod and it seems to be rare

    • 3 months ago
      Anonymous

      extremely high

    • 3 months ago
      Anonymous

      It can't fix ships that you can't restore with credits, so make sure it can be fixed first.

    • 3 months ago
      Anonymous

      It happens a lot, and I'm pretty sure the one a month is only per ship, because when I recover a bunch of derelicts the mods get repaired back to back very quickly, usually all gone by the time I get home

  83. 3 months ago
    Anonymous

    haha toob

    • 3 months ago
      Anonymous

      >Gramada my beloved..

      • 3 months ago
        Anonymous

        I really wanted to love Xhan ships, but I find it hard to create a fleet that is flexible enough to face any fleet and I haven't tried Pamed run yet. I love the three fighter wings that absolutely destroy armor like paper mache.

        Roider's Union on the other hand felt underpowered starting from frigates to capital. I wanted it to be great, but I'm a brainlet and dumdum.

        • 3 months ago
          Anonymous

          roider ships just tend to have a crippling weakness of some sort. The frigates are shit flux and armor-wise, the destroyers, while fantastic firepower-wise, tend to be either glass cannons or hampered by range limitations. The Gambit's fun but really suffers flux-wise and is extremely vulnerable to missiles and strikecraft due to a lack of pd slots. The ogrov is an attempt to make a pather colossus actually survivable but loses the cost-effectiveness and aggressiveness of the pather variant. The carriers are neat but somewhat crippled by their built-in wings and low tactical mobility. I haven't used any of their capitals, so I don't have any opinions on those.

  84. 3 months ago
    Anonymous

    How's new update? Starsector no longer runnable on pre-2010 notebooks?

    • 3 months ago
      Anonymous

      Alex still hasn't banned my list of enemies from the forums nor has he patched rapesector into the base game so it's shit.

      • 3 months ago
        Anonymous

        Ah, damn. Maybe I should just find some ancient version.

        • 3 months ago
          Anonymous

          older versions don't have those either so they're also shit

  85. 3 months ago
    Anonymous

    Me having babymaking passionate love with my alien catgirl wife, while I transport recreational drugs and heavy armaments to chicozmotoc.

    • 3 months ago
      Anonymous

      >not transporting heavy drugs and recreational armaments
      homosexual

  86. 3 months ago
    Anonymous

    >mobiks- I mean crew are just another resource along with fuel and supplies
    >they don't even have any interaction with other things like marines
    Grim.

    • 3 months ago
      Anonymous

      >post-battle results screen STILL says no marines lost as if that's even possible any more
      It's the little things in this game that annoy me.

      • 3 months ago
        Anonymous

        but you could lose marines if ship carrying them gets damaged enough?

        • 3 months ago
          Anonymous

          Does the game even calculate that? I've never seen it happen in hundreds of hours on this game.

      • 3 months ago
        Anonymous

        Still waiting for the boarding pods mod.

  87. 3 months ago
    Anonymous

    >the vtuber mod was a pump and dump
    lmao who could've seen that coming

    • 3 months ago
      Anonymous

      It's being updated.

  88. 3 months ago
    Anonymous

    I've played some pretty overpowered mods in my time, this Epta nonsense doesn't sound any different. I'm going to give it a try.

  89. 3 months ago
    Anonymous

    Is it just me or is the Luddic Church basically never attacked by pirates? I have built no positive relations with them because my method of relations-building is pirate hunting

    • 3 months ago
      Anonymous

      They only have like two systems in the corner of the core, and no pirate stations in them to cause trouble. I see system bounties there sometimes but I never bother acting on it because I never have a reason to visit them, because they never have anything worth buying or selling compared to the popular spots. They're flyover states of the core worlds, along with the likes of Yma and Valhalla.

  90. 3 months ago
    Anonymous

    Not to get spoiled about them, but what bonuses crises give for being resolved? Are any of them particularly worth it or worthless?

    • 3 months ago
      Anonymous

      They're all pretty good, but all of them have to be earned though fighting.

      Pirates and Pathers don't have rewards and have to be settled through their quests.

      • 3 months ago
        Anonymous

        The planet destroyer is like the fleet dog. I can't just give it away.

        • 3 months ago
          Anonymous

          Enjoy paying exorbitant bribes to the pathers then, because their cells are way too annoying to tolerate

          • 3 months ago
            Anonymous

            Pay?

            • 3 months ago
              Anonymous

              Either explicitly with cash or with your time playing whack-a-mole with their bases, yes.

              • 3 months ago
                Anonymous

                Why don't you try talking to one of the whack-a-mole mole stations? I'm sure you can find a way to "walk the path" despite domain rivaling fully alpha-cored industry everywhere, if only you help the cause a bit.

              • 3 months ago
                Anonymous

                RTS features when? You can commission system patrols, but not send out expeditions against hostile pirates and Pather scum?

              • 3 months ago
                Anonymous

                Nex lets you do that, but it would be nice to have the option in vanilla.

              • 3 months ago
                Anonymous

                The privateer industry was supposed to be this but it isn't 🙁

  91. 3 months ago
    Anonymous

    How the frick are you even supposed to play 'junker' factions like HMI? My autistic perfection min-max brain can't comprehend the concepts of simply leaving d-mods on ships or using Derelict Operations, much less being willing to actually lose ships and just walk it off.

    • 3 months ago
      Anonymous

      just accept d-mods
      and bring extra crew and supplies

    • 3 months ago
      Anonymous

      >HMI
      Unless that's the only faction mod you're using, you don't. Even Diable style on those fools, hilariously weak faction that's been left behind in the arms race.

  92. 3 months ago
    Anonymous

    Is there a mod that replaces all the Black portraits?
    I'm sick of looking at them.

    • 3 months ago
      Anonymous

      Yeah.

      • 3 months ago
        Anonymous

        Which?

    • 3 months ago
      Anonymous

      Tranime portraits might be more your speed, /misc/shit.

    • 3 months ago
      Anonymous

      >can't even see a face
      >have to squint to make out he has a big nose
      >a trait that isnt even locked to blak ppl
      the worst kind of autism

  93. 3 months ago
    Anonymous

    i keep getting out of memory crashes, any quick and easy way to figure out if its cause my pc is old and shit or due to a mod

    • 3 months ago
      Anonymous

      Have you done the ususal Java 8 update and RAM allocation?

      • 3 months ago
        Anonymous

        yes

        • 3 months ago
          Anonymous

          Could be a sketchy mod, but in general I start getting memory warnings if I reload a bunch of times while playing, or quit to the main menu and start a new game. If you're getting them all the time then it's probably a broken mod.

    • 3 months ago
      Anonymous

      Have you done the ususal Java 8 update and RAM allocation?

      There is a conversion kit to run Starsector with Java 23. It makes the game run noticeably smoother. Especially battles. It's on pisscord tho...

  94. 3 months ago
    Anonymous

    >doing some early game exploration missions
    >~32 light years from the core worlds
    >13k ore in a single salvage
    oh man i can't wait to haul it all back 🙂

    • 3 months ago
      Anonymous

      This is one of many reasons I like Forge Production https://fractalsoftworks.com/forum/index.php?topic=22961.0
      Compress those organics, ore, and volatiles down into an easily sellable format while you continue to explore. Which doesn't even get into what else the mod can do.

      • 3 months ago
        Anonymous

        meant ore refinery* not sure what happened in my brain there.
        https://fractalsoftworks.com/forum/index.php?topic=22882.0
        Forge production is cool for different reasons.

        • 3 months ago
          Anonymous

          This is one of many reasons I like Forge Production https://fractalsoftworks.com/forum/index.php?topic=22961.0
          Compress those organics, ore, and volatiles down into an easily sellable format while you continue to explore. Which doesn't even get into what else the mod can do.

          >just use cheat mods that give you infinite money
          No thank you Boggled.

          • 3 months ago
            Anonymous

            Ore refinery is compression, the value is what the ore and heavy machinery would be uncompressed. Don't call me one of your troony friends ever again, noah.

        • 3 months ago
          Anonymous

          >bloatmaxxing

          • 3 months ago
            Anonymous

            number go down not up

      • 3 months ago
        Anonymous

        >open link
        >huge ass interface of bloat garbage instead of a simple click to activate skill
        into the trash

        meant ore refinery* not sure what happened in my brain there.
        https://fractalsoftworks.com/forum/index.php?topic=22882.0
        Forge production is cool for different reasons.

        >open link
        >dazs
        >close tab

        • 3 months ago
          Anonymous

          >install forge hullmod
          >ctrl+click to open menu
          >enable supply production module
          >esc
          >click on ability
          how much have you people degraded like you don't have to absorb all fricking info just look at how much resources you need per batch and start producing

          though i will say it does have too much going on there...

          • 3 months ago
            Anonymous

            i looked at the content preview and its full of shit like
            >reduces fleet speed
            >% chance to do x y z
            >breakdown mechanics
            compared to some simple functional stuff like supply crafting which is literally just
            >have heavy machinery and metal activate ability
            why do these morons think filling their mods with pointless garbage improves them in any way?

            • 3 months ago
              Anonymous

              oh no yeah, that's moronic
              there are settings to tweak literally everything though

              not that that every user should look through these, but the fact that everything bullshit like
              >fleet slows down on production
              or
              >can't build ships bigger than frigates
              can be disabled is nice. i turned all of that shit off and it feels really good now

            • 3 months ago
              Anonymous

              >i looked at the content preview and its full of shit like
              fleet speed
              >>% chance to do x y z
              mechanics
              >compared to some simple functional stuff like supply crafting which is literally just
              >>have heavy machinery and metal activate ability
              >why do these morons think filling their mods with pointless garbage improves them in any way?

              It's called immersion, you fricking homosexual. Your "simple functional stuff" has 0 in-universe justification. Then again:

              > cheat mods, breaks balans, bad
              > pointless debuffs, bad

              Usual /vst/ schizo crap.

              • 3 months ago
                Anonymous

                >this is the best the discord defense squad can do
                You aren't very good at this.

      • 3 months ago
        Anonymous

        Does it break guaranteed nanoforge/cores from motherships?

    • 3 months ago
      Anonymous

      The funniest part is when you get it from the salvage instead of the first exploration, which happened to me here

      No matter how much space I bring it's fricking never enough.

      , or when you somehow pull 5,000 food out of nowhere salvaging a habitat. Like how the frick did you miss that the first time?

      • 3 months ago
        Anonymous

        Thats probably partially leftover from the way salvaging used to be where it was more than once on most sites. Its funny to think of it logistically though. Guy lifts a pillar with his mech suit and finds an intact foodmart or something.

  95. 3 months ago
    Anonymous

    What a fricking moron

  96. 3 months ago
    Anonymous

    I've literally never seen anyone talk about Interstellar Imperium aside from the Yamato bounty.

    • 3 months ago
      Anonymous

      I like them as a good "neutral" faction to exist in my saves. I prefer more salvage/pirate/scrapper/miner factions in general but they are ok to fight and don't "get in the way" for me ever. No anime troony furry shit that I've seen.

    • 3 months ago
      Anonymous

      It's an ancient mod at this point and is pretty stable in terms of content. I usually include them since they don't bloat up the map with a million systems and are also fairly close to the core worlds. The EV Nova references are cool too.

  97. 3 months ago
    Anonymous

    >Hmmm, I haven't played in over a year, lets give it a swirl again
    >Lets also just grab all the basic mods and whatever faction mods look interesting from the first few pages
    >Ah, HMI, those are still fun to have around
    >VIC, still looks cool and not too unbalanced
    >VRI? Well their weapon set isn't quite complete yet but they do look and play kinda neat, not sure how to feel about the cute anime girl leaders with all other NPCs looking normal, but whatever, also I can recruit one of the animu grills as a officer if I want to I guess
    >Some vanilla faction expansions, always welcome to see more low tech, cool cool
    >What was that last one I added? Something about Remnant additons and also a IX Battlegroup fact-
    >"Bro what if instead of pirate raids, you face literal sterioid super ships all of which feature fricktons of beams some of which can build hard flux"
    >"Lets add some heavy fighters with the firepower and tankiness of a fricking frigate because frick you, also have 2 per wing"
    >"Also have some sensible additions to the other factions, because I feel like it"
    Things sure have changed slightly since I left.
    On a different note, is there a list of half-decent faction mods out there? The forum was and still is a shit place to discover new and interesting mods.

    • 3 months ago
      Anonymous

      ArmaA and Diable are gotos for me but I'm a mech nerd. Junkyard dogs despite some questionable names on ships I find to be a nice mining/salvage company. Some don't like Carter's Freetraders but I think the lore is kind of cool and the carrack is my go to hauler now. Interstellar Imperium mentioned above is cool and doesn't get in the way. I wish I could get Iron Shell without the anime shit as that mod isn't too bad overall minus all that.
      Not a full faction but I can't play without space truckin now. I like how it works and what it does.

      • 3 months ago
        Anonymous

        >uses multiple Dazshit mods
        >too moronic to just change the anime portraits in Iron Shell
        Yep, it checks out

        • 3 months ago
          Anonymous

          It isn't the portraits alone I take issue with but ok. Name better trading scrapping scavenge factions. (seriously please)

    • 3 months ago
      Anonymous

      Sounds like a skill issue to me

    • 3 months ago
      Anonymous

      VRI?

  98. 3 months ago
    Anonymous

    Was ai following you into or out from systems or is that part of the update?

    Also maybe Kanta's Den is nerfed? They sell cheap drugs but it feels like they replenish their discount stocks slower now

    • 3 months ago
      Anonymous

      Human fleets always did that, remnants shouldn't though. Also Kanta replenishes drugs, consumer and luxury goods very frequently for me, faster than the other planets demand them even.

  99. 3 months ago
    Anonymous

    Where is the mod?

    • 3 months ago
      Anonymous

      Starlight Cabal

  100. 3 months ago
    Anonymous

    Didn't afflictor have 3 guns before? Or maybe I am remembering it like that because you were only able to fit 3 antimatter blasters

    I hate how rare antimatter blasters are, can't find any

    • 3 months ago
      Anonymous

      Pretty sure it has four guns. The shittier pirate version has three, I think.

  101. 3 months ago
    Anonymous

    >Trying to do a midline playthrough
    >Keep being tempted with other ships that are objectively better than any midline ship available
    Man, this sucks.

    • 3 months ago
      Anonymous

      we need more lions guard ships the paintjob and solar shielding makes them worth it

  102. 3 months ago
    Anonymous

    Mods that add factions and ships are cool and all, but I sort of want mods that increase the depth of already existing mechanics. No idea what mechanics though.

    • 3 months ago
      Anonymous

      Better officer mechanics?
      More ship-related npc interactions?
      More quests and story?

      • 3 months ago
        Anonymous

        >More quests
        The way quests work in Starsector kind of sucks honestly. You can't really do much other than "go to point A, then go to point B, fight X, get reward."

  103. 3 months ago
    Anonymous

    The idea of roaming space stations is pretty cool, I like how RAT does it with the Exo-Ship stations just roaming the edges of the map.
    Kind of want to see that more often.

    • 3 months ago
      Anonymous

      Now that I think about it, everybody does stations and planets, but I don't think I've ever seen a faction centered around fleets that surround some sort of massive mothership that roams around the sector looking for resources and trade partners.

      • 3 months ago
        Anonymous

        Legacy of Arkgneisis does exactly this. Their primary market is a giant spaceship in a hyperspace pocket/bubble that moves around the core worlds slowly. They sorta behave like pirates with regards to spreading random outposts vs. other factions, but they're usually neutral to the player unless you've got a funny Nex start or a commission.

        • 3 months ago
          Anonymous

          But don't they have technical issues or something?

          • 3 months ago
            Anonymous

            See thats the thing, I don't know, I've not played since 0.95, but it does seem like its kinda buggy in 0.96 and 0.97

          • 3 months ago
            Anonymous

            The main issue is that if you're using Nex and they invade a planet successfully, the planet they invaded instantly destabilizes. If you're trying to fight them, you can destroy Anargaia but you can never completely get rid of their outer system bases IIRC.

      • 3 months ago
        Anonymous

        Literally ICE

  104. 3 months ago
    Anonymous

    There should be a planet that only reveals itself when the neutron star it's orbiting has its pulsar wave hit its invisible location.

  105. 3 months ago
    Anonymous

    It's odd there's not a faction that focuses exclusively on broadsides. I guess Diable sort of counts, but they're more about mechs.

  106. 3 months ago
    Anonymous

    tried out that java 23 mod for 20 minutes or so, performance was noticeably better but idk if there are issues in longterm use

    • 3 months ago
      Anonymous

      some people on reddit tried and said similarly, but how big of a change is it? will try it too when im free

  107. 3 months ago
    Anonymous

    Are Dragonfire Torpedos worth a damn? That ammo count seems absurdly shit.

    • 3 months ago
      Anonymous

      They're good for AI ships, because unless you're fighting capitals or stations the AI sucks at aiming torpedoes. You don't get as many shots with the dragonfires but they are much more likely to hit.

  108. 3 months ago
    Anonymous

    How am I suppose to use the worm anchor? Does it just make a new gate into hyperspace?

    • 3 months ago
      Anonymous

      Use it where you found it, go through, when you're all done there take the anchor from that end and fly back to the other end to take that one too.

      • 3 months ago
        Anonymous

        Eh, there is an anchor on both ends? Ah shit I understand now.

        • 3 months ago
          Anonymous

          spoiler for wormhole mechanics

          You get a wormhole anchor "foxtrot". If you put it in the Limbo stable location, it should be instantly ready for use (assuming you hadn't previously built anything on the stable location), otherwise you can set the anchor anywhere else, but you'll have to wait until it's ready (some 200 days) to use it.

          Using it will get you to another system with some goodies that's beyond the limbo system. Once you get everything out of there, you can take the anchor from this side and get back home the old fashioned way; congrats, you now have 2 wormhole anchors that you can set anywhere!

  109. 3 months ago
    Anonymous

    The Radiant really shouldn't be as strong as it is.

  110. 3 months ago
    Anonymous

    I hate anime mods so much
    Literally made by trannies for trannies

    • 3 months ago
      Anonymous

      You vill recruit the waifu officers.
      You vill play with Iron Shell.
      You vill play all the mecha factions.
      You vill install the rape mod.
      And you will be happy.

      • 3 months ago
        Anonymous

        >mixing mechs with all the bullshit
        how DARE you mentioned my beloved glorified marine robot suits with these lowly things?

      • 3 months ago
        Anonymous

        go back

  111. 3 months ago
    Anonymous

    > start new game
    > D-Mods: Severe
    > Starting level: 1
    > Starting credits: 0
    > Starting ship: Mudskipper Mk 1
    > No Galatia stipend
    > Free start
    > If I die I reset
    Yes, this is the only way I can make the game "hard", which is to say, make the first 15-30 minutes hard
    After getting a frigate it becomes easy again

    • 3 months ago
      Anonymous

      try limiting yourself to only ships, hullmods, and weapons you salvage yourself or create from your own colonies, with others’ ships only being salvageable after you kill them
      and no recruiting officers that you didn’t capture or promote from within your faction
      only thing you can ever use the market for is commodities
      and all you get to start with is a single combat frigate
      have fun

  112. 3 months ago
    Anonymous

    HELLO TEST SUBJECT, PLEASE ENTER IN THE SIGMA TEST CHAMBER

  113. 3 months ago
    Anonymous

    has anybody played with java 23 already? any noticeable difference? 90% seems insane but the game is running the save java minecraft does. actually minecraft ran java 8 not 7 like holy shit that's ancient

    • 3 months ago
      Anonymous

      >any noticeable difference?
      Well, i had 35-38 fps in hyperspace with 83 mods + RAT 150% systems setting before switching to 21, now its somewhere around 40-45

  114. 3 months ago
    Anonymous

    Is the Oriax literally just a VIC skysplitter?

    • 3 months ago
      Anonymous

      much better than Skyplitter. Volkov ships and weapons are very OP but quite fun to play, this one can move superfast + EMP special, all other regular battlecruiser cant really match it

    • 3 months ago
      Anonymous

      i find all these ships with built in weapons to always be really underwhelming
      it looks cool and i want to use it but then i see the main gun fire and its a wet fart

      • 3 months ago
        Anonymous

        It doesn't have built in weapons
        Raum does tho

        • 3 months ago
          Anonymous

          yeah i confused the ships
          that one has the ship system which blasts enemies

  115. 3 months ago
    Anonymous

    > Yes, I would like to see whats on the bounty docket
    > Ah yes, heres an easy one, its just a few pirate frigates, 50k bounty
    > Oh yes and they are located on the corner of known space, like a month away from the core worlds
    Will this ever be fixed? Just frick off with that, why even bother having small bounties if its so arduous to even get there?
    Why can't it just spawn the small bounties closer to the core worlds, then higher ranges for the harder ones?

  116. 3 months ago
    Anonymous

    >quality captains updated
    Gaming time (after 5 more hotfixes)

  117. 3 months ago
    Anonymous

    Post your modded waifu now before someone else claim her.

  118. 3 months ago
    Anonymous

    I found an Onslaught blueprint, the run has been blessed

  119. 3 months ago
    Anonymous

    You can cut S-mod E-mags on the Onslaught if you're using some kind of deranged build that takes on half of the enemy fleet at once.

    • 3 months ago
      Anonymous

      Always s-mod solar shielding
      if you don't you're a fricking homosexual

      • 3 months ago
        Anonymous

        This user is a dog of the Geriatric of Sindria.

        • 3 months ago
          Anonymous

          I use progressive smods so I'm not wasting xp on solar shielding early on.

          Black Hole and Pulsar Immunity frickface
          no other skill or hullmod lets you facetank that

          • 3 months ago
            Anonymous

            You are the frickface.

            • 3 months ago
              Anonymous

              t. frickface

              • 3 months ago
                Anonymous

                >t. frickface

          • 3 months ago
            Anonymous

            E-burn with the skill lets you facetank hazards with impunity.

            • 3 months ago
              Anonymous

              You're not gonna be e-burning while fighting in those zones

              • 3 months ago
                Anonymous

                I have never once in my life taken a fight in a pulsar beam.
                Blacks holes, once ever.

              • 3 months ago
                Anonymous
              • 3 months ago
                Anonymous

                That's a funny edge case, but I might give fleet-wide S-mod SS/ECM a go.

          • 3 months ago
            Anonymous

            being immune to storms just too good, never worry about supplies again

            • 3 months ago
              Anonymous

              >types stormgod

              • 3 months ago
                Anonymous

                >I'm gay
                we know

              • 3 months ago
                Anonymous

                Congrats thats one of many reasons you have to go back

                Does this Java 21/23 thing help with the loading times too? FPS was never a problem for me.

                kek yes it also does your taxes, super safe don't worry about it

        • 3 months ago
          Anonymous

          >PURPLE MAN BAD
          go back

          • 3 months ago
            Anonymous

            discord unironically loves the fuel homosexuals and turned them all into tranime Black folk.

            • 3 months ago
              Anonymous

              i hate to use the term (because of how it's used by marxoids) but this is unironically reactionary behaviour

              • 3 months ago
                Anonymous

                Sure sure noah nice try. I hate all factions other than indy, pathers, and pirates and nothing you say will change that.

              • 3 months ago
                Anonymous

                >indy
                various irrelevant shitholes
                >pathers
                space mudslimes
                >pirates
                pirates
                anon has good taste

            • 3 months ago
              Anonymous

              the entire mod scene is trooned out, happens to every space that is primarily full of narcissistic autists tbh wouldn't get worked up about it

              • 3 months ago
                Anonymous

                I'm not worked up about it but I will mock you homosexual troony coomers every time you try to fill these threads with garbage.

          • 3 months ago
            Anonymous

            >he can't take the bants
            kwab

      • 3 months ago
        Anonymous

        I use progressive smods so I'm not wasting xp on solar shielding early on.

    • 3 months ago
      Anonymous

      This what peak onslaught build looks like(rest of the hullmods are eccm and auxilary thrusters)

      • 3 months ago
        Anonymous

        >peak onslaught
        >he still uses shields

      • 3 months ago
        Anonymous

        >pilums
        >smod atg instead of awm
        do you even onbawd?

        • 3 months ago
          Anonymous

          The pure dmg that atg gives you is way better than the overfluxing bait that is smoded awm. The only ship I would consider giving s awm is eradicator.

          • 3 months ago
            Anonymous

            Yeah damage against babby ships that don't matter. Stop trying to build your space brick like a paragon.

            • 3 months ago
              Anonymous

              Stop trying to judge other captains bricks.

      • 3 months ago
        Anonymous

        >wasting all of that on trying to make the garbage shield useful
        remove shields return to monke
        also reaper launchers

  120. 3 months ago
    Anonymous

    playing a vanilla high-tech fleet has just made me realize that the base game's sorely lacking a smaller-scale high-tech carrier option
    i guess it's time to upsize to an astral

  121. 3 months ago
    Anonymous

    >drovers are 14 OP for two bays
    Overnerfed much?

  122. 3 months ago
    Anonymous

    Does this Java 21/23 thing help with the loading times too? FPS was never a problem for me.

    • 3 months ago
      Anonymous

      If your loading times are too long, try enabling compressed saves in settings.json of the core game. It massively sped up saving / loading for me.

  123. 3 months ago
    Anonymous

    do not build anything in the stable location before putting the wormhole in limbo because it'll frick it up and you'll have to wait the two years for it to stabilize like other places

  124. 3 months ago
    Anonymous

    should I be slapping anti armor guns on the large ballistic slots on the nibelung

  125. 3 months ago
    Anonymous

    more cool stuff
    the thing i had to fight to get this was some shit
    it has a built in neutron star which fricks up your ships

    • 3 months ago
      Anonymous

      Sounds moronic, what mod

      • 3 months ago
        Anonymous

        knights of ludd

        • 3 months ago
          Anonymous

          been playing with this mod a bit, i like all of the ships but the capitals could be a bit more exciting

          • 3 months ago
            Anonymous

            i have not managed to fight or find any of the bigger ships from them myself and now im so far into the playthrough i doubt they can put up a fight

            That doesn't sound kosher for Ludd

            its the super secrit ai faction not the luddites

    • 3 months ago
      Anonymous

      That doesn't sound kosher for Ludd

    • 3 months ago
      Anonymous

      buy an ad, troony.

    • 3 months ago
      Anonymous

      >it has a built in neutron star which fricks up your ships
      Just fricking s-mod solar shielding

      • 3 months ago
        Anonymous

        im too cheap to smod augmented drive field and run around with 4 tugs instead
        you think im going to use smodded solar shielding on combat ships you madman?
        i already beat the fight anyway it was not that bad and got the ship myself but its a ziggurat situation where you get a really shitty version of the ship yourself

        • 3 months ago
          Anonymous

          S-modded solar shielding is a powerful combat mod, you put it on your entire fleet, bait enemy fleets to the nearest star, and fight them in the corona where they take a big CR penalty and you don't.

          Literally the power of the fricking sun on your side why wouldn't you s-mod solar shielding?

          • 3 months ago
            Anonymous

            >why wouldn't you s-mod solar shielding
            because its lame as frick to do stuff like baiting the ai into stars and blackholes

            • 3 months ago
              Anonymous

              >feigned retreat is lame!!! using terrain and movement to your advantage is lame!!!
              Loser mentality, you would have cried like a b***h back in the day if you had a kingdom and the Mongols showed up.

              • 3 months ago
                Anonymous

                mongols were not controlled by braindead ai
                only a complete brainlet finds outsmarting ai entertaining

              • 3 months ago
                Anonymous

                Mongols did the baiting, and their opponents fell for their feigned retreat every time, do you think they found it entertaining getting morons to break formation and chase after them? No, but it works so they did it.

              • 3 months ago
                Anonymous

                abusing mechanics to break the game works but i dont do it because its fricking boring
                minmaxing in singleplayer games in mental illness

  126. 3 months ago
    Anonymous

    is Appro-Light a cheatmod? my experience with chink mods from other games inclines me to believe everything added is OP

    • 3 months ago
      Anonymous

      Approlight is both disgustingly ugly and hilariously OP. Truly the creme de la creme of Chinese mods.

      • 3 months ago
        Anonymous

        i like how the projectiles look but the ships are very busy

        • 3 months ago
          Anonymous

          It's a very good mod on a technical level, with some cool campaign features but it just isn't worth suffering the giant crystal bat ships and other assorted nonsense. Unfortunately, there's a similar thing going on for most Chinese Starsector mods.

  127. 3 months ago
    Anonymous

    interesting i got an event to give some supplies and heavy machinery to spawn a new independent planet
    i dont remember seeing this before

    • 3 months ago
      Anonymous

      >spawn a planet
      How does that even work in-universe

      • 3 months ago
        Anonymous

        Your giving them the stuff they need to start/finish up a starport on the planet. I've had it happen to me on multiple runs now but not lately. They can be a lifesaver if your deep on an exploration trip and you wind up needing to either stock up or clear your inventory.

      • 3 months ago
        Anonymous

        i phrased it in a dumb way
        i mean random dudes on a planet started a colony after i gave them the equipment to do so

        moded?

        yes

    • 3 months ago
      Anonymous

      moded?

    • 3 months ago
      Anonymous

      >moskva
      it's going to sink, isn't it

      • 3 months ago
        Anonymous

        No no it will be fine after this short few day operation don't worry anon

    • 3 months ago
      Anonymous

      >Moskva
      This planet will be sacked by the UAF.

    • 3 months ago
      Anonymous

      >give supplies and machinery to turn a planet with a decivilized modifier into an independent colony
      It's from the Nexerelin mod and I wish it was vanilla.

  128. 3 months ago
    Anonymous

    also i just discovered what happens when i fight the knights of ludd
    my game crashes lmao

    • 3 months ago
      Anonymous

      OFFICIAL CORVUS SEAL OF QUALITY

      • 3 months ago
        Anonymous

        their hotfix worked and now it no longer crashes
        corvus somewhat redeemed

        • 3 months ago
          Anonymous

          >corvus somewhat redeemed
          no.

  129. 3 months ago
    Anonymous

    Trust the Chinese to add gacha lootboxes to fricking Starsector of all things

    • 3 months ago
      Anonymous

      I swear modders are in a perpetual arms race to make the ugliest ships man can think of

      • 3 months ago
        Anonymous

        Approlight and Borken are peak chinkslop

    • 3 months ago
      Anonymous

      m*laysians too

      • 3 months ago
        Anonymous

        At this point I think you're a weird self hating malaysian troony because you do this every starsector thread.

        • 3 months ago
          Anonymous

          t. m*laysian

          • 3 months ago
            Anonymous

            >t. malayasian

  130. 3 months ago
    Anonymous

    Is there a mod that adds small slot dragonfire DEMs?

  131. 3 months ago
    Anonymous

    >cobbled together a badass fleet
    >saved a few million
    >started colonies
    >bribed pirate findom
    >gave path lunatics planet blaster
    >told ludd knight guy to keep his morons in line
    >crushed pussean blockade
    >killed tritach mercs until they fricked off
    >stole sandy dicktit's gas thingy

    all I have left to deal with is hegemony so i can use AI brains. im thinking it would be better to get better rep with everyone else since i'll have to be fighting them for the rest of the game.

    anyways this shit is fun, going to put in another couple days before i start using mods

    • 3 months ago
      Anonymous

      damn you solved every crisis wrong my man

      • 3 months ago
        Anonymous

        Not them but just paying kanta 1m to frick off IS the way to handle that one unless it changed in the .97 update. Too easy to make credits not to go that route.

        • 3 months ago
          Anonymous

          Nah
          You get money and get pirates to frick off if you gave her a lamp instead

          You're just losing money if you gave them 1m

          • 3 months ago
            Anonymous

            Holy shit frick off lamp autist kek

            • 3 months ago
              Anonymous

              Somebody REALLY wants Kanta to be warm and sweaty

              • 3 months ago
                Anonymous

                kek the minmaxing in a game like starsector just cracks me up every time it shows up.
                The game gives you credits no matter what you do.

        • 3 months ago
          Anonymous

          Give her the drone replicator. It's a useless colony item and worth only 60k.

          • 3 months ago
            Anonymous

            I hardly ever see them.

      • 3 months ago
        Anonymous

        thats what i get for being a gay and reading reddit advice, however i only cared about getting everyone to frick off so i dont have to babysit my colony. the only thing im at a loss is about getting the hegemony to frick off when i start using AI cores. I know you can steal their nanoforge thing to weaken their fleets but the way I see it I have to go perma hostile towards them so my fleet patrols automatically engage their inspections instead of bending over and handing shit over. any advice on that?

        • 3 months ago
          Anonymous

          You just keep fighting their fleets until they give up, they're the only ones that don't give up after one attempt. Pirates and Pathers only really have the one way to pacify them so those are right, the rest give you a global bonus to your colonies for fighting them off, except the League which I guess the bonus is not having to join them.

          • 3 months ago
            Anonymous

            You can join them for free tho? That also makes Hegmonkeys frick off from inspecting you since that'd be an act of war against PL

            • 3 months ago
              Anonymous

              >mandatory league commission
              "Free" he says.

              • 3 months ago
                Anonymous

                Have you not found out?
                here's a hint: whats the thing they got that chicomoztoc also got?

            • 3 months ago
              Anonymous

              >free
              5% :^)

              • 3 months ago
                Anonymous

                >FMR
                This just shortens refire delay it doesn't replenish ammo
                literally shittier than stock variant

                no its 0%
                you just gotta bribe them with their own pristine forge that you conveniently have on your possession for some reason

            • 3 months ago
              Anonymous

              I know how to join them, but unless it also waives the requirement for a commission it doesn't change anything, and even if it does I'd still rather dunk on the hedge myself. I didn't name my faction to just be part of a different one.

            • 3 months ago
              Anonymous

              so joining the PL makes the hegemon not frick with you? I might do that

              You just keep fighting their fleets until they give up, they're the only ones that don't give up after one attempt. Pirates and Pathers only really have the one way to pacify them so those are right, the rest give you a global bonus to your colonies for fighting them off, except the League which I guess the bonus is not having to join them.

              I didn't know the inspectors would give up after a while, I didn't see a progress bar like I did with the tri-tach raiders. The only reason I stole the diktats fuel thing was because the in game tooltip said it would make them frick off. I only plopped a couple alpha cores down and was already at "extreme" so I figured frick it i'll just use all 6 that i have and also betas and just eat their fleets. but I also want to explore the fringes of the map. and yeah there is a gate in my system but that means frick all when im not even notified that there are raiders/inspectors/whateverthefrickelse about to mess with my shit until it's already too late. maybe i'll just take the cores out and go exploring and then come back and try to overclock my colonies.

              • 3 months ago
                Anonymous

                >maybe I'll just take the cores out

    • 3 months ago
      Anonymous

      >not just sat bombing everyone until they piss off

  132. 3 months ago
    Anonymous

    I was wondering what that was.

    • 3 months ago
      Anonymous

      Literally just a shitty starwars reference

    • 3 months ago
      Anonymous

      >still no proper star wars mod outside of that broken shitty one
      fug

  133. 3 months ago
    Anonymous

    >found my 3rd fusion lamp and second plasma dynamo
    Jeez, guess it wants me to set up shop in a nebula or something. Not sure where I'll get food/organics from though.

  134. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      >131 op
      >pd lasers
      >laser missiles
      >special modifications
      >sabots which refuse to fire ever
      top keked

    • 3 months ago
      Anonymous

      >FMR on a faction ship that only has access to the Squall and Locust

  135. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      produced by gainax

    • 3 months ago
      Anonymous

      >prow of the ship gets hit with 2 reapers
      MORE!
      >gets hit with 6 reapers more simultaneously
      >1000 crew is already dead
      MOOOOORE!

  136. 3 months ago
    Anonymous

    Anybody have any tips for getting good at combat? I usually manage just building a good fleet and letting the ai run in but just about whenever I pilot myself or in the early game I get wiped.

    • 3 months ago
      Anonymous

      you gotta go back

    • 3 months ago
      Anonymous

      watch what the AI does and do it better

    • 3 months ago
      Anonymous

      Try not to stay in enemies' front side

    • 3 months ago
      Anonymous

      try fricking with the strafe options and practice in the simulation, personally i usually roll in with an SO grendel or champion and take out as many little shits as i can then have them retreat so i can switch to an onslaught or something when they finally catch up

    • 3 months ago
      Anonymous

      if you dont have any combat skill, then it's pretty hard, but, get yourself a fast ship like conquest, or a ship with high burst damage capability like pegasus/executor

  137. 3 months ago
    Anonymous

    I have a system I want to colonize but it has zero stable locations. I know I can add one via the sun interaction, but how do I get more?

    • 3 months ago
      Anonymous

      console commands

    • 3 months ago
      Anonymous

      You can add a second one by sun interaction and story points.

      • 3 months ago
        Anonymous

        You can't add multiple
        even with storypoints

        • 3 months ago
          Anonymous

          You can have up to 2 stable locations.
          Getting the second costs a story point

        • 3 months ago
          Anonymous

          >New stable locations can be added to a star by interacting with it while carrying 1 Alpha AI Core and 200 heavy machinery, and spending 500 fuel. This can only be done to systems with zero or (with 2 SP 0% XP) one stable location.

        • 3 months ago
          Anonymous

          can you save edit to tell the game you haven't done it in that system before, to say do it twice in a system with zero?

        • 3 months ago
          Anonymous

          you can add multiple if it has 0
          you can only add 1 if it already has 1

          • 3 months ago
            Anonymous

            Just tried it, after adding one stable location to a system which had zero, I am only greeted with the message of "there are signs of am usage recently" or something along those lines. Is there a cd on it?

            • 3 months ago
              Anonymous

              try exiting the system and going back in

              • 3 months ago
                Anonymous

                Not happening cuck
                You can only do that once per system and thats it
                max you can give a system is 2 stable points and thats only if theres 1 natural already
                you can only give it 1 stable point if theres none at all

    • 3 months ago
      Anonymous

      Get console commands mod and copypaste this

      runcode SectorEntityToken fleet = Global.getSector().getPlayerFleet();
      StarSystemAPI sys = (StarSystemAPI)fleet.getContainingLocation();
      SectorEntityToken stable = fleet.getContainingLocation().addCustomEntity(null, null, "stable_location", "neutral");
      float orbitRadius = com.fs.starfarer.api.util.Misc.getDistance(fleet, sys.getCenter());
      float orbitDays = orbitRadius / (20f + new Random().nextFloat() * 5f);
      float angle = com.fs.starfarer.api.util.Misc.getAngleInDegrees(sys.getCenter().getLocation(), fleet.getLocation());
      stable.setCircularOrbit(sys.getCenter(), angle, orbitRadius, orbitDays);

    • 3 months ago
      Anonymous

      you don't want more, just spreads out your patrol fleets

  138. 3 months ago
    Anonymous

    Two SO Auroras and two SO Hyperions are enough to handle any fleet if you're aggressive and good enough.

    • 3 months ago
      Anonymous

      That is like one aurora and two hyperions too much

  139. 3 months ago
    Anonymous

    Holy
    motherfricking
    shit
    son

    700K FOR A SINGLE DELIVERY
    THAT'S WHAT I'M FRICKING TALKING ABOUT

    • 3 months ago
      Anonymous

      >1,120,00c to an escrow account.
      You failed one of these space trucker missions before?

      • 3 months ago
        Anonymous

        I don't think it's "failing" so much as it is "I can find a better use for these 3,542 supplies than giving them to Kazeron."

      • 3 months ago
        Anonymous

        Ah yea
        I think it bugged, because I had to deliver it to my gas giant colony but the option never showed up when i got there
        thought it might've been a smuggling mission (which is weird because I'm pretty sure that's impossible), tried getting to it with transponders off
        still no dice
        not sure why that happened, but yeah, is this escrow thing gonna show up in every delivery from now on or what?

        • 3 months ago
          Anonymous

          Escrow goes away after 1 year.

          • 3 months ago
            Anonymous

            You need to go back and tell them you've delivered it

        • 3 months ago
          Anonymous

          update on failing the delivery mission
          Another consequence!
          That's cool, I never failed one before so it's interesting. I don't even know if this was added in this update.

          • 3 months ago
            Anonymous

            It's been in the game for a good while now.

            >Onslaught
            >overpowered
            its a complete joke ship

            Skill issue.

  140. 3 months ago
    Anonymous

    Tempting to get this Invictus, but it'd ruin me.

    • 3 months ago
      Anonymous

      I wonder if it can succ both stars at once

      the answer is always yes

    • 3 months ago
      Anonymous

      you could crew several fleets with that skeleton crew requirement

    • 3 months ago
      Anonymous

      >max crew 3000
      >skeleton Crew 6000
      huh?

      • 3 months ago
        Anonymous

        It has D-mods that decrease the former while increasing the latter.

        • 3 months ago
          Anonymous

          Can it even function properly like that?

          • 3 months ago
            Anonymous

            Yes, if your total crew pool is higher. I think.

          • 3 months ago
            Anonymous

            You just need 3 starliners extra to carry the additional crew

    • 3 months ago
      Anonymous

      Start a colony and the Church will deliver them to you for free.

  141. 3 months ago
    Anonymous

    Stop using the Hydra MDEM!
    Months of DEM spam and still no use found for using missiles on targets smaller than cruisers.
    Wanted to blow up frigates anyway?
    We had a tool for that, it was called the Locust.

    • 3 months ago
      Anonymous

      >Locust
      Has a shorter range than the frigates.

  142. 3 months ago
    Anonymous

    >finally found the Sephira Conclave skills mod (that allows you to get their skills as if they were normal ones)
    >mfw

  143. 3 months ago
    Anonymous

    >Glimmers are 5DP
    >the Radiant exists
    Never trusting Alex on balance again.

  144. 3 months ago
    Anonymous

    >accidentally press 2 in orbit of syndria
    >-3 reputation *5
    >alt+f4
    >last save half an hour ago

    • 3 months ago
      Anonymous

      >last save half an hour ago
      the worst feeling

    • 3 months ago
      Anonymous

      >setrelation sindtian_diktat [number]
      No need to suffer from bullshit mechanics

  145. 3 months ago
    Anonymous

    looks like someone is begging to lose their forge

    • 3 months ago
      Anonymous

      Wait, you were able to colonize Penelope's Star? I thought the Church claimed it in 0.97.

      • 3 months ago
        Anonymous

        >I thought the Church claimed it in 0.97
        they do and they die trying to enforce those claims
        also diable satbombed gilead to decivilized state lmao

  146. 3 months ago
    Anonymous

    i defeated 2 fleets and they gave up
    what in the frick

    • 3 months ago
      Anonymous

      Grand Armada and Supply Fleet?

  147. 3 months ago
    Anonymous

    Hopefully when Nex updates withthe new version that isn't just a hotfix for 0.97 Histidine will actually incrorporate their mod into the new Crisis feature so that it doesn't feel so that Nex's 4X features don't feel so detached from the actual game.
    It will probably take a year or more for that to be ready though.

  148. 3 months ago
    Anonymous

    Is there any other solution to the PL crisis other than Joining or Killing every fleet that shows up?

    • 3 months ago
      Anonymous

      Kill the Grand Armada fleet or the 2 Supply Fleets
      Steal their Nanoforge
      Allows you to negotiate a good deal

      • 3 months ago
        Anonymous

        >Steal their Nanoforge
        Real?
        You can negotiate to give it back in exchange for peace? Based.
        Any advantage to doing one over the other?

        • 3 months ago
          Anonymous

          It's 5% tax if you do one. 0% and "please stop" if you do both.

    • 3 months ago
      Anonymous

      they gave up completely after i killed 2 fleets out of 20 on their way to blockade me

  149. 3 months ago
    Anonymous

    it's been a while, buddy
    good to see you again

  150. 3 months ago
    Anonymous

    UAF mod tomorrow?

  151. 3 months ago
    Anonymous

    A nearly pristine condition dominator recovered from a likely battle between hegemony patrol and... pirates.
    Amazing.

  152. 3 months ago
    Anonymous

    I want a ramship

    • 3 months ago
      Anonymous

      The Nova AI ship is kinda great at it
      The odyssey too.

  153. 3 months ago
    Anonymous

    I'm beginning to suspect that the Onslaught isn't actually overpowered and that it's just that it's the only 40-point bracket capital ship that can survive the AI's tendency to let capital ships drift into the front lines at knife-fighting range for no good reason.
    ...except for the Legion, but that has the exact opposite problem of refusing to engage.

    • 3 months ago
      Anonymous

      >Onslaught
      >overpowered
      its a complete joke ship

      • 3 months ago
        Anonymous

        You are bad at the game.

      • 3 months ago
        Anonymous

        onslaught hard counters fighters and missile spam(except based DEMs) unless you oversaturate the shit out of them

        it's only weakness is being slow as fuk and flux hungry, and you can counterbalance its weakness to being flanked with other ships

        • 3 months ago
          Anonymous

          it can't solo the zig or the doritos
          its shit

          • 3 months ago
            Anonymous
            • 3 months ago
              Anonymous

              >2 vs 2
              >when afflictors and harbingers can do it 1 vs 2 and win
              P A T H E T I C

          • 3 months ago
            Anonymous
      • 3 months ago
        Anonymous

        Explain your position.

        • 3 months ago
          Anonymous

          it has a thicc ass and no way to protect it

          • 3 months ago
            Anonymous

            With enough maneuverability stacking, no enemy is free from a frontal barrage.

            • 3 months ago
              Anonymous

              but im not flying the onslaught im flying the afflictor that just busted inside the onslaughts butthole

              • 3 months ago
                Anonymous

                How when its so gaping loose from repeated use?

          • 3 months ago
            Anonymous

            >escorts
            >fighter support
            >good positioning
            >defensive weapons in the rear slots

          • 3 months ago
            Anonymous

            OnbawdS are weak to ANAL

  154. 3 months ago
    Anonymous

    Found this bad girl while venturing into the sector (punched a Pirate in the c**t for it).
    How should I set her up?

    • 3 months ago
      Anonymous

      Also, my fleet so far (Midline haters frick off).

      • 3 months ago
        Anonymous

        I *will* probably add more High Tech ships though.
        I found this Already-S-Modded Medusa while salvaging.

        It was probably set up for close support with the loadout and S-Mods it had when I rescued her, so I tried a loadout that would compliment it.
        Is this good or should I just keep her as support?

      • 3 months ago
        Anonymous

        >THREE apogees
        why

        I *will* probably add more High Tech ships though.
        I found this Already-S-Modded Medusa while salvaging.

        It was probably set up for close support with the loadout and S-Mods it had when I rescued her, so I tried a loadout that would compliment it.
        Is this good or should I just keep her as support?

        >not maxing vents and caps first
        NGMI

        • 3 months ago
          Anonymous

          oh no it's the moron flux maxxer again

          • 3 months ago
            Anonymous

            Here's how you build ship.
            >assign weapons based on intended role/whatever you have available
            >match vents to weapons + shield flux as best you can
            >if you can't match, put some weapons on alternate, if that doesn't work either accept it's going to run hot or mod in flux distributor
            >select hullmods that complement ship
            >if you're going to be keeping the ship then s-mod to squeeze in extra value
            >if it's a shield tank put points into caps
            Shrimple.

            Alternatively you can be a gay that blows all OP on flux and caps and behold your shitbox be worthless in combat if it's name isn't "Monitor".

            • 3 months ago
              Anonymous

              >Alternatively you can be a gay that blows all OP
              Is that why OP is a gay?
              I get it now.

        • 3 months ago
          Anonymous

          >THREE apogees
          I originally only looked for two to make up my fleet anchors and help me Survey planets, but I was offered one at a discount (50K credits), and couldn't pass up the offer.

          It's the one that doesn't have any S-Mods. I'll probably keep it in my fleet as I try to look for a good place to colonize, and then switch it out once I find a good capital to replace it.

          I'm playing with Starpocalypse on, so finding good end-game ships in markets isn't as easy as can be (even with Stellar Networks on), like the Oddysey I went out of my way to salvage, for example.

          Here are other ships I've collected, from salvage and sales (plus the Executor from the Sindrian questline).

          Since it has the high tech burn drive thingy, the odyssey is pretty great with burst weapons like the autopulse laser. Put heavy torpedoes in the 2 top missile slots for additional burst damage, and some kinda fast missile on the medium slot in the right.
          The large missile slot is really up to you, but obviously torpedoes won't work.

          I would reccomend broadswords for point defense in your fighter bays.

          S-modding E-mags while using double autopulse would be pretty great, particularly if you equip your broadsides with antimatter blasters on the small slots.
          Also, make sure to buff up the shields.

          [...]
          midline sucks though lol
          (for real though, keep an eye on sunders, they're made of paper. you should probably equip them with all extreme range weapons instead of pulse lasers.
          also hammerheards unfortunately aren't too good. Highly reccomend replacing them with other destroyers, likely medusas.)

          Yeah. Sunders are the quintessential glass cannon of the game. Currently, I'm fielding them with the standard Close Support setup (High Intensity Laser + Pulse Lasers), but I should probably change those pulses for Ion and Graviton beams and give them Advanced Optics, no? Maybe I should change the Railguns for PD and give them a Tachyon Lance instead fo the Intensity Laser too.

          Noted on the Hammerheads as well. Gonna see what I do with them instead. Good starting ship, but it really doesn't scale up.

          • 3 months ago
            Anonymous

            its easier to just put survey mod on your cargo ships since they don't need other stuff

            • 3 months ago
              Anonymous

              Logistics hullmod cap tho

              • 3 months ago
                Anonymous

                you smod expanded capacity, solar shield, maybe efficiency overhaul, what else do you need?

          • 3 months ago
            Anonymous

            Maybe it was a bad idea to do my new Sunder loadout test against a Falcon...

          • 3 months ago
            Anonymous

            Yeah, swap out the pulses and add AO.
            Don't forget Escort Package.

            Logistics hullmod cap tho

            Put them on your salvage gantries and troop transports.

            Maybe it was a bad idea to do my new Sunder loadout test against a Falcon...

            Tach lance goes better with ion/grav to prevent the enemy from dropping shields. HIL can take double grav.

            • 3 months ago
              Anonymous

              Destroyers as a whole aren't that bad now with Escort Package.
              The only real stinkers are the
              Hammerhead and Drover.

              How's Escort Package? Seems good and cheap enough to put on all of your Destroyers, maybe?
              Like so?

              I don't have any more Ion Beams left (Starpocalypse is a b***h). So I might just go with Gravitons and HILs + Escort Package.
              I do have some Tach Lances instead, but maybe too expensive for OP?

          • 3 months ago
            Anonymous

            >Graviton beams and give them Advanced Optics, no?
            yeah, mostly
            >change the Railguns for PD
            absolutely. A single salamander hitting the engines is game over for them
            >Tachyon Lance instead fo the Intensity Laser
            ehhhhhhh depends on what you want to do with it. if you want sustained pressure to force the enemy to keep shields up you want HIL, whereas if you want heavy finishing power and/or EMP damage the tachyons are good.

            its easier to just put survey mod on your cargo ships since they don't need other stuff

            Nah, the atlases are better off with (S-modded) Insulated engines and expanded cargo holds, + (hull-modded) efficiency overhaul & hi-res sensors to help find good stuff.

            • 3 months ago
              Anonymous

              I don't see any point in insulated engine, there's no reason to hide from anything and you're not hiding with atlases anyway, unless it's in a nebula which makes you practically invisible regardless

              • 3 months ago
                Anonymous

                Insulated engines, when built in, result in an atlas with sensor profile of 30. So yes, you're absolutely hiding with atlases, if you want to.

              • 3 months ago
                Anonymous

                >Anons when they say they hate the Hegemony but still pay 30% Trade Tax.
                Black Market or bust.

              • 3 months ago
                Anonymous

                don't need the blacks to make a profit, fricking bigot

              • 3 months ago
                Anonymous

                I don't hide to use the black market, baka. You blast out of there and laugh as the """fast""" pickets e-burn trying to catch you before filing their -1 reputation request

        • 3 months ago
          Anonymous

          >max caps and vents first
          this has got to be some really dumb joke

    • 3 months ago
      Anonymous

      Since it has the high tech burn drive thingy, the odyssey is pretty great with burst weapons like the autopulse laser. Put heavy torpedoes in the 2 top missile slots for additional burst damage, and some kinda fast missile on the medium slot in the right.
      The large missile slot is really up to you, but obviously torpedoes won't work.

      I would reccomend broadswords for point defense in your fighter bays.

      S-modding E-mags while using double autopulse would be pretty great, particularly if you equip your broadsides with antimatter blasters on the small slots.
      Also, make sure to buff up the shields.

      Also, my fleet so far (Midline haters frick off).

      midline sucks though lol
      (for real though, keep an eye on sunders, they're made of paper. you should probably equip them with all extreme range weapons instead of pulse lasers.
      also hammerheards unfortunately aren't too good. Highly reccomend replacing them with other destroyers, likely medusas.)

      • 3 months ago
        Anonymous

        I like putting two plasma cannons or tach lances on it and doing broadside drive-bys. The plasma burn is fun as frick for just punting shitty little frigates or destroyers to the other side of the map, or right into the rest of the enemy battle line.

        POV: You have no idea what you're doing, but you're doing it fast as frick.

        • 3 months ago
          Anonymous

          I'd say, drop the flux distributor and enough vents to throw on an integrated targeting unit.

        • 3 months ago
          Anonymous

          I'd say, drop the flux distributor and enough vents to throw on an integrated targeting unit.

          Aw yeah, now we're cooking with gas.

    • 3 months ago
      Anonymous

      I like putting two plasma cannons or tach lances on it and doing broadside drive-bys. The plasma burn is fun as frick for just punting shitty little frigates or destroyers to the other side of the map, or right into the rest of the enemy battle line.

      • 3 months ago
        Anonymous

        there are few things as joyful as hitting a frigate with your shields up, like hitting a hamster with a baseball bat and watching it fly away

  155. 3 months ago
    Anonymous

    Hammerheads need a buff to allow them to scale into the lategame.

    • 3 months ago
      Anonymous

      have you heard of the famed Rarr-Class?

      • 3 months ago
        Anonymous

        That is not lategame-viable and you know it. It shrimply isn't fast or durable enough to engage more powerful enemies.

    • 3 months ago
      Anonymous

      Just un-nerf the firing arcs on their rear turrets so they can fire everything forward again.

  156. 3 months ago
    Anonymous

    Destroyers as a whole aren't that bad now with Escort Package.
    The only real stinkers are the
    Hammerhead and Drover.

  157. 3 months ago
    Anonymous

    Apogees are cool and I'm tired of pretending they're not

    • 3 months ago
      Anonymous

      Beampogee my beloved

    • 3 months ago
      Anonymous

      >active flare launcher
      Captain, this isn't it.
      It simply doesn't scale into the lategame.

      • 3 months ago
        Anonymous

        Good thing I don't give a shit about meta minmaxxing and just use what I think is cool. Also, all sense of scaling goes completely out the window the second you install a single faction mod or ship pack.

  158. 3 months ago
    Anonymous

    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  159. 3 months ago
    Anonymous

    This thread needs more talk about mechs and mech related accessories.

    • 3 months ago
      Anonymous

      The Aleste got axe-murdered.

      • 3 months ago
        Anonymous

        True

        what u guys wanna see added to arma

        More modularity and the ability to match mech paintjobs and styles across a fleet like how carriers do with their strikecraft but for the ships too.

        where's Nineball Seraph bounty
        Project Phantasma
        Pulverizers
        Massive MTs
        Disorder Units
        FRICKING PHOBOS
        Klein having a proper supermecha in his Black and Blue livery, because he doesnt make sense as a Hegemonkey when he fricking turned traitor to both Zio Matrix Mars and the Earth Government

        Frick that troony seraph shit already. Just make an AC mod if you want to.

        • 3 months ago
          Anonymous

          YOU LITERALLY HAVE FRICKING LEOS KLEIN (the antagonist of Armored Core 2 and protag in Master of Arena) AS A BOUNTY IN ARMAA, SHUT THE FRICK UP HYPOCRITE

          • 3 months ago
            Anonymous

            you gonna be ok? An AC submod would be great, but expecting most of arma to be ac related is annoying.

            • 3 months ago
              Anonymous

              just make it an optional fork and we both will be happy
              arma armatura is the mecha mod of starsector, it makes sense getting forks with stuff fron popular mecha series
              imagine the RahXephon in starsector, fricking lmao

              • 3 months ago
                Anonymous

                No no it doesn't need to be a fork, just make a submod like the epta drag racing cars etc. Or its own mod that requires arma is all. I want to use it, just sayin frick the troony shit and make your own cool mod that I'd like to use.

    • 3 months ago
      Anonymous

      what u guys wanna see added to arma

      • 3 months ago
        Anonymous

        where's Nineball Seraph bounty
        Project Phantasma
        Pulverizers
        Massive MTs
        Disorder Units
        FRICKING PHOBOS
        Klein having a proper supermecha in his Black and Blue livery, because he doesnt make sense as a Hegemonkey when he fricking turned traitor to both Zio Matrix Mars and the Earth Government

      • 3 months ago
        Anonymous

        Remnant Balteus.

    • 3 months ago
      Anonymous

      Sorry Anon. For once I've forced myself to go through a semi-vanilla playthrough of the whole game, so no ArmaA for me this time.

      • 3 months ago
        Anonymous

        Arma is vanilla for me at this point. For the wingcom suite alone.

    • 3 months ago
      Anonymous

      i'm waiting for one more hotfix and then i'll update to 0.97 and update audio plus mechs

  160. 3 months ago
    Anonymous

    The persean league and church monkey might be a bother, but they also protect my colony from pirates
    thanks, I guess.

  161. 3 months ago
    Anonymous

    What are the start conditions for the Hegemony and Church colony crises?

    • 3 months ago
      Anonymous

      using AI cores, and having the "luddic majority" modifier on a colony

  162. 3 months ago
    Anonymous

    >Tri-Tach lackeys besmirching the name of the Onslaught
    Someone post "that" image.

  163. 3 months ago
    Anonymous

    [...]

    you replied to the gaping onbawd post anon

    • 3 months ago
      Anonymous

      killing myself brb

  164. 3 months ago
    Anonymous

    A legendary post.

  165. 3 months ago
    Anonymous

    Starcraft mod when

    • 3 months ago
      Anonymous

      install hivers imperium and... uh who can cover the protoss...Epta?

  166. 3 months ago
    Anonymous

    >tri tach mad enough to send bounty hunters
    >it's 5 dooms and an all phase fleet
    >oh frick
    >fight because I am forced to
    >they wipe my frigates immediately
    >oh frick I'm screwed
    >they just get melted by my apogee and sunder anyway
    >mfw

    • 3 months ago
      Anonymous

      beams kill phase, what else is new

  167. 3 months ago
    Anonymous

    >traveling through hegemony space
    >hit an asteroid, losing 0.1% combat readiness
    >get so angry that I sat bomb Chicozmotoc

    Anyone else know this feel?

  168. 3 months ago
    Anonymous
  169. 3 months ago
    Anonymous

    >Tri-Tach starts harassing my commerce fleets
    >molest their industries until they stop
    >call my buddy Arroyo and set up a mutually beneficial deal to facilitate trade, which is mechanically represented by an accessibility bonus to both factions
    Shrimple as.

    • 3 months ago
      Anonymous

      That's what I did. Every Tri-Tach industry was disrupted for 260+ days. Destroyed a couple of their trade fleets with my transponder off and Tri-Tach was ready to deal.

      I never found a way to "pay off the mercenaries so they attack Tri-Tach instead".

      • 3 months ago
        Anonymous

        You need to go to the system as they're assembling and talk to the guy in charge, after that you just have to pay him

        • 3 months ago
          Anonymous

          That's what I did. Every Tri-Tach industry was disrupted for 260+ days. Destroyed a couple of their trade fleets with my transponder off and Tri-Tach was ready to deal.

          I never found a way to "pay off the mercenaries so they attack Tri-Tach instead".

          I didn't know you had to go and frick their shit up I just hung out in my system and blew all their shit up. It's good to know about the tri-tech solution though because fighting phase ships was annoying as frick. Destroying the persean blockade was easy, dealing with the ludds and pirates was easy. The most annoying factions were Tritech and diktat. I'm currently dealing with inspections which is easy so far since my colony fleets are godmode after I slapped alpha cores in everything. I do like the colony shit though it scratches my autism without going full 4x

          • 3 months ago
            Anonymous

            The Diktat raid is easy to deal with if you have a battlestation and some ships that are both mobile and pack a punch.
            >station distracts the bulk of the enemy fleet
            >your ships destroy their flanks and come from behind
            >you personally unload into every Executor's stern as they engage the station
            >keep doing this, while remembering that reinforcements are coming and so avoiding being stuck between the hammer and the anvil
            >when the engagement is won, just dock and repair to prepare for the next attack
            >repeat until the banana republic regrets ever fricking with you

            • 3 months ago
              Anonymous

              so you can just beat the other factions into submission, that's good to know. At the time the only thing I could think of was to steal their fuel item from Sindria (per the crisis tooltip) which was more of a pain in the ass than I thought.
              >bring 2000 marines i thought would be enough
              >it wasnt
              >go around to every system buying every marine i could
              >go back
              >it still wasnt enough
              >try to go back to my military base colony to grab every marine there
              >run out of gas
              >finally get back and have to destroy the starbase again
              >I take it and they finally stop fricking with me

              im kind of new to the game still and i made the mistake of trying to finish the gate mission while having to go back and babysit my colonies.

              • 3 months ago
                Anonymous

                >syndria
                >win fight vs orbital station
                >tactical fuel drop on ground batteries
                >raid with few hundred marines
                ez

              • 3 months ago
                Anonymous

                ok im about to apply the same method to get the forge from from the hegemony chickdicksa or whatver that thing is cause their inspector fleets are somehow beating mine

              • 3 months ago
                Anonymous

                I don't understand why the frick destroying the orbital station incurs only a -3 rep penalty while tac-bombing military installations instantly drops the faction to hostile.
                Why the frick would that be the case.

              • 3 months ago
                Anonymous

                Both actions drop to hostile if they know your identity.
                Guess it's harder to hide antimatter explosions.

              • 3 months ago
                Anonymous

                Should've had at least 2 phantoms

        • 3 months ago
          Anonymous

          Yeah, this is where I had a problem, the mercenary fleet apparently assembled while I was travelling. Started a new game and this time I'll be checking Tri-Tach systems for mercs when I build my 'offending' industries.

  170. 3 months ago
    Anonymous

    Phase Ships should be able to shoot at each other while in Phasespace.

    • 3 months ago
      Anonymous

      Eh I don't see why not, kinda short sighted on the devs part.

      • 3 months ago
        Anonymous

        makes it a pain to tell what's phased gunfire and what's real gunfire

  171. 3 months ago
    Anonymous

    >Remnant sending their Vengeance Ordo fleets to destroy my puny organic colony.
    >Molest their collective robo daughter with my human flesh-wiener.
    >She puts on a good word with them about me and they leave me alone to keep fricking her.
    Shrimple as.

  172. 3 months ago
    Anonymous

    Hurry up and finish hotfixing your fricking game alex

  173. 3 months ago
    Anonymous

    Has anyone tried this yet?

    • 3 months ago
      Anonymous

      no I'm not installing your nonsense.

      • 3 months ago
        Anonymous

        Don't be a little homosexual, I saw it on twitter and was curious to see if it really improved performance or not.

        • 3 months ago
          Anonymous

          Yeah yeah sure you did, noah.

        • 3 months ago
          Anonymous

          >I saw it on twitter
          no I'm not installing your gay commie nonsense.

      • 3 months ago
        Anonymous

        Don't be a little homosexual, I saw it on twitter and was curious to see if it really improved performance or not.

        Yeah yeah sure you did, noah.

        >I saw it on twitter
        no I'm not installing your gay commie nonsense.

        Is this just your typical Ganker kneejerk reaction or is it commie garbage?

        • 3 months ago
          Anonymous

          I'm willing to test it. If I don't have to restart the game every 30 minutes to improve performance it'll be a win for me.

          • 3 months ago
            Anonymous

            praise ludd

          • 3 months ago
            Anonymous

            Welp

            • 3 months ago
              Anonymous

              Programming socks are on their way.

        • 3 months ago
          Anonymous

          it's just an upgrade of the game to Java 23 how the frick do you even expect any commie shit in it you inbred fricking Black person

          • 3 months ago
            Anonymous

            i find it so stupid alex in a decade cant fix his code while some part time modder ports the entire game without source files

            • 3 months ago
              Anonymous

              he's a fricking fossil I thought it has long been established

              • 3 months ago
                Anonymous

                i see the same mentality in demented boomers who cling on to 32bit windows 98 is the best thing despite weekly virus infection because its not his fault its the lack of service packs.
                cant learn new things and as a woman proclaim whatever lump they live on is the new mountainpeak of exceptionalism because of their nostalgic lore

              • 3 months ago
                Anonymous

                yea ok sure you did ranjesh

    • 3 months ago
      Anonymous

      yes, massive improvement for me honestly, i was getting ctd's on java 8

    • 3 months ago
      Anonymous

      I've been using it for quite a while now. It's essentially a fork of the Shenandoah mod but made to work with the newest version of Java.
      From what I've seen it's very effective at improving performance

      I do have noticed some weird shit tho when you Alt-Tab out of the game and remain on the Desktop for too long, but I'm not sure it's this, but maybe another mod.

      • 3 months ago
        Anonymous

        Pic related:
        The Mikohime debug screen when I tab out of the game while it's paused.

        • 3 months ago
          Anonymous

          Yeah thats just starpocalypse being shit as usual

      • 3 months ago
        Anonymous

        Are you using lunalib with it?

        • 3 months ago
          Anonymous

          I am, I think you did something wrong during installation.

          • 3 months ago
            Anonymous

            I did a fresh install and just pasted my mods back in and that worked. Weird.

    • 3 months ago
      Anonymous

      It genuinely runs better wtf why isn't Alex adding this to the game.

  174. 3 months ago
    Anonymous

    Trying to make the Hammerheads that I already have work better for me without investing more Story Points in them.
    Any ideas? Testing out Ballistic Rangefinder.

    • 3 months ago
      Anonymous

      2 rail 2 mortar, boring and effective

    • 3 months ago
      Anonymous

      the first step is to stop filling every slot
      the second step is to start using HVD
      the third step is applying harpoons to enemy overloaded by HVDs (reapers are too slow without eccm and you are long range so they wont hit)
      lastly use extended shields to have full 360 coverage

  175. 3 months ago
    Anonymous

    Are broadside and phase ships basically player exclusive due to the moronic AI?

    • 3 months ago
      Anonymous

      odyssey is good by accident since it likes to boost past what it's targeting to it's side and dump it's guns on it

    • 3 months ago
      Anonymous

      Phaseships for sure a pretty much outside of a few exceptions.

      Like i'm amazed at how bad phase ship AI is, there's no way they were always this garbage. I think it's because of the nerf where they get slower the longer they're in phase

  176. 3 months ago
    Anonymous

    >fit medusa with 2x light needler and 2x phase lance
    >this solos a Retribution
    Grim.

  177. 3 months ago
    Anonymous

    what the FRICK is this BULLSHIT?

    • 3 months ago
      Anonymous

      FRICK YOU ALEX

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        i just took kazeron's nanoforge and bombed it into the stone age
        should've left well enough alone homosexuals, enjoy beating each other to death with sticks

    • 3 months ago
      Anonymous

      Why won't you join the League?

      • 3 months ago
        Anonymous

        have you seen how smug the league fricker is?
        he deserves punishment

  178. 3 months ago
    Anonymous

    As the inverse of D-Mods, why don't S-Mods increase the Supply Maintenance Cost for ships?

    • 3 months ago
      Anonymous

      because nobody would use them

      • 3 months ago
        Anonymous

        >Nobody would use S-Mods if they incurred a slight maintenance increase.
        You're kidding, right?

    • 3 months ago
      Anonymous

      They already increase deployment cost, no need to double dip. Having your 4 s-mod capital prevent you from deploying another decent sized ship because of those 4 s-mods is already a pretty big trade.

    • 3 months ago
      Anonymous

      I wouldn't say they're the inverse simply because they're meant to be special and reward with both a bonus* and freed up Ordinance Points. It's your plot armor that you put into uplifting ships and rarely have them in abundance. D-mods on the otherhand are everywhere, can be easily applied by breaking ships, can be made a bonus with Derelict Operations, and there's already an increased maintenance d-mod.

      The s-mod penalties on the 2 mods that have them, while shitty in concept for the aforementioned reason, aren't terrible when you stop being reactionary at the red text. Heavy Armor no longer has the maneuverability debuff when bought normally, and maneuverability on an armor tank is already going to be bad and the extra OP from s-modding it pays for itself; if you really can't bear a little sluggishness then add Auxiliary Thrusters with the OP you saved and you're still coming out with more maneuverability and OP than you had. Expanded Missile Rack's speed penalty doesn't really matter with slow firing strike missiles and could be good on AI ships just to make their missiles last longer. Squalls and Locusts still shit missiles and they'll do it for way longer.

    • 3 months ago
      Anonymous

      efficiency overhaul exists

    • 3 months ago
      Anonymous

      >As the inverse of D-Mods
      they arent

  179. 3 months ago
    Anonymous

    Just finished properly configuring Mikohime and just getting some proper Troubleshooting/IT help from the dev, and boy does the game run fast now.

    Whatever version of Java you're using, if you're playing on a laptop or similar device you MUST make sure that that version of Java is running using your Dedicated GPU rather than the Integrated one, because Java default to that one, and it will limit the performance of Java, as well as the amount of RAM it can use (counting the RAM you assign in vmparams for Starsector).

    Shit is running smooth like the Queen's own buttcheeks.

    • 3 months ago
      Anonymous

      In fact, go to the control panel of whatever GPU you're using right now, doesn't matter what device you have, doesn't matter if you're using Mikohime or another performance mod or not, and make sure that Java.exe (or whatever custom version of Java you're running the game on), is set to be run on your GPU.
      You'll thank me later.

      i only have intel integrated because it's a shitty laptop
      is it over?

      • 3 months ago
        Anonymous

        You can probably still raise RAM usage in vmparams up to 4 or 6 GBs. This won't help with performance, but will allow you to prevent most out-'out-memory crashes' caused by repeated reloading of a save or using lots of mods.

        Before I did the GPU Java fix I used to have a jittery/laggy screen and blackout for a few seconds, mostly when Alt-Tabbing in and out of the game, or when switching the speed of battle using the SpeedUp mod (as well as crashes when using certain mods like Mikohime).
        If you're experiencing something like this it's probably because of Java using the Integrated GPU to run Starsector.
        Not much you can do until you get a PC with a dedicated GPU like mine has.

        • 3 months ago
          Anonymous

          i have allocated 2 gigs from 1.5 and my game has been doing just fine with 80~ mods.

          g1gc is working wonders, shenandoah ran very shitty last time i tried it, though that was months ago, but if java 23 runs even better than g1gc then i don't see why i can't install even more mods. the bloat is real, indeed.

          • 3 months ago
            Anonymous

            Java 23 mod is just Shenandoah and its performance improvements but tweaked to run on that version of Java, so it does bring the improvements to newer versions of Java, something Alex for some reason just doesn't.

            • 3 months ago
              Anonymous

              i think the justification of running the game on newer java was that everything would fricking break and he would have to recode everything and whatever. but doesn't it work?

              • 3 months ago
                Anonymous

                Unless the dev is lying to me and their mod does who-knows-what-the-frick, I think it does?

        • 3 months ago
          Anonymous

          At least use the fixed version.

          • 3 months ago
            Anonymous

            yeah i looked at the post above and lol'ed too when i realized it's the one that had fricked up hands lmao

    • 3 months ago
      Anonymous

      >if you're playing on a laptop
      why would you do this to yourself?

      • 3 months ago
        Anonymous

        buy me a new pc that can run the game at stable 60 fps and no slowdowns with 100 mods.
        oh what, you won't? yeah frick you

        • 3 months ago
          Anonymous

          >with 100 mods
          not my fault you are moronic

          • 3 months ago
            Anonymous

            >why do you play on laptop
            >well i can't buy anything remotely good
            >frick you then
            i'm afraid people don't get money out of thin air. i believe you are suffering from severe brain cell degradation

            • 3 months ago
              Anonymous

              That's like getting mad you can't run Crysis on an old office PC. You're the one with brain damage for playing with an amount of mods that everybody agrees needs a decent pc to run well.

              • 3 months ago
                Anonymous

                ok. get me a pc that can run starsector stable with 40 mods. see? nothing changed. what the frick is your point

              • 3 months ago
                Anonymous

                That you have no right to call the other guy brain damaged when you're the guy trying to run a config that your laptop can't handle.

              • 3 months ago
                Anonymous

                oh it's handling just alright. the starting point he asked is why do you play on a laptop. the answer is because i can't get a pc. simple as.

              • 3 months ago
                Anonymous

                Huh, my bad, how's performance on average?

      • 3 months ago
        Anonymous

        My laptop's pretty good actually, so I can run mid-high demanding games, no issue.
        My performance/stuttering issues were tied to Java being moronic and not using my decent GPU to do calculations, not a problem with the hardware itself.

  180. 3 months ago
    Anonymous

    In fact, go to the control panel of whatever GPU you're using right now, doesn't matter what device you have, doesn't matter if you're using Mikohime or another performance mod or not, and make sure that Java.exe (or whatever custom version of Java you're running the game on), is set to be run on your GPU.
    You'll thank me later.

    • 3 months ago
      Anonymous

      >is set to be run on your Dedicated GPU, not an Integrated one.

  181. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      cease
      you are strong, child, but my trash bin is beyond strength. your lack of updates is - the END.

      oh also no story line. be gone.

  182. 3 months ago
    Alex Mosolov the father of Starsector

    well hello there my children! would you like MORE hotfixes?!

    • 3 months ago
      Anonymous

      Yes.

    • 3 months ago
      Anonymous

      yeah let me get uhm
      >reaper nerf
      >missile racks nerf
      >missile autoloader nerf
      >additional penalties to smodding anything people still smod outside of missile racks
      that should improve the game
      actually make eccm and missile racks not compatible just to make sure nobody would use missiles ever

      • 3 months ago
        Anonymous

        While we're at it, let's get rid of any armor on strikecraft and lower the firerate on their weapons.

  183. 3 months ago
    Anonymous

    >try mikohime
    >game either completely freezes my laptop or just straight up causes it to restart when it finishes loading

    • 3 months ago
      Anonymous

      You can ask for help from the dev in the #player_tech_support channel in USC and at least for me he seemed pretty forthcoming about helping out with any issue.
      Mod's a bit more complicated to install than most mods for Starsec.

    • 3 months ago
      Alex Mosolov the father of Starsector

      this is the type of shit i'm afraid of happening because i have domain artifacts installed here (not in terms of power but age)

    • 3 months ago
      Anonymous

      have you remembered to set the game executable to run thru GPU and not iGPU?

      • 3 months ago
        Anonymous

        Yup
        I think it's an issue with shenandoah, i remember my game actually slowing down when i tried the java 8 version of it some time ago.
        I switched to the normal JDK 21 someone else posted and it seems to work for now.

  184. 3 months ago
    Alex Mosolov the father of Starsector

    oh frick i'm still alex ABORT ABORT ABORT

  185. 3 months ago
    Anonymous

    haha hey guys how's your starfaring going hahaha

  186. 3 months ago
    Anonymous

    Found a rare Hammerhead (D) (D) variant. Tutorial pirate fleet had it.

    • 3 months ago
      Anonymous

      They also have sunder (d) (d)s

  187. 3 months ago
    Anonymous

    Where's the UAF update?

    • 3 months ago
      Anonymous

      You can only download it on their paid patreon

      • 3 months ago
        Anonymous

        >it's out
        thanks my homie

    • 3 months ago
      Anonymous

      You can only download it on their paid patreon

      go back

  188. 3 months ago
    Anonymous

    release date for uaf is now.
    whoever is a patreon sub pls share the UAF zip
    manu tanks saaar

  189. 3 months ago
    Anonymous

    I will update the game after couple of hotfixes.

    • 3 months ago
      Anonymous

      At this point it was supposed to be 1-2 hotfixes left but I don't trust alex anymore. Too many trannies in his ears.

  190. 3 months ago
    Anonymous

    >uaf adds more recruitable wives
    I will now install your mod

    • 3 months ago
      Anonymous

      You still have to go back.

      • 3 months ago
        Anonymous

        You need to stop being gay and/or a newbie.

        • 3 months ago
          Anonymous

          >I use troony mods made by discord coomers wearing programming socks but no it is you that are gay
          kek ok sure noah whatever you say.

          • 3 months ago
            Anonymous

            Is the mod fun? Yes? I'll play the mod. It's just that simple

            • 3 months ago
              Anonymous

              >Is the mod fun?
              No.

              • 3 months ago
                Anonymous

                Cool. Nobody's forcing you to play it

              • 3 months ago
                Anonymous

                Nice try, noah.

  191. 3 months ago
    Anonymous

    >survey data and keycards can be exchanged for UAF good boy points to buy their stuff with
    >more special recruitable officers
    >semibreve nerfed again
    >missile regen nerfed
    >taufan somehow escaped the nerf hammer
    >PD nerfed
    >Menascar reworked
    >Akatsuzuma buffed
    UAF actually has destroyers now.
    >super nakiha
    Bueno...
    >Solvernia buffed
    [MORTAL FEAR]

    • 3 months ago
      Anonymous

      >>more special recruitable officers
      Can I marry them?

      • 3 months ago
        Anonymous

        That's in the /vst/ extension mod.

        • 3 months ago
          Anonymous

          >still no mech handholding between consenting mechs

          • 3 months ago
            Anonymous

            MECHSOOOOOOOOO
            >UAF mechs never ever

            • 3 months ago
              Anonymous

              I would be personally offended if UAF added mechs.

              • 3 months ago
                Anonymous

                Understandable. Have a nice day.

          • 3 months ago
            Anonymous

            >mechgays on suicide watch

            • 3 months ago
              Anonymous

              kek

              Understandable. Have a nice day.

              You too, anon!

    • 3 months ago
      Anonymous

      >the yimie questline wasnt removed
      >and it will be completed because cy and yimie made peace
      YES

    • 3 months ago
      Anonymous

      >more special recruitable officers
      I am COOM

    • 3 months ago
      Anonymous

      I will now update to 0.97

    • 3 months ago
      Anonymous

      can someone post the new recruitable prostitutes and how to get them all?

  192. 3 months ago
    Anonymous

    >Solvernia has royal maneuvering jets now
    >nuke rounds are every volley above 50% flux
    This is going to be brutal.
    >inb4 the death fleet still has no s-mods or officers other than Solvy herself

  193. 3 months ago
    Anonymous

    >no arbworks bootleg
    Tell me i'm wrong please...

    • 3 months ago
      Anonymous

      Whoa what is this ugly moron? I like it. Wish pathers went just green though, never really like the red.

      • 3 months ago
        Anonymous

        just green is for luddic church ships
        green and red is for pathers
        there's a difference for a reason

        • 3 months ago
          Anonymous

          >can't build in safety overrides
          >dipshit religious fundamentalists with no industrial or technological base can and do.

          how is that even possible

          • 3 months ago
            Anonymous

            LuddBlack folk are Alex's donut steel faction

            • 3 months ago
              Anonymous

              based if true

              • 3 months ago
                Anonymous

                I truly wish it was.

        • 3 months ago
          Anonymous

          I've never used a Lasher. I only use Wolves then graduate on to Omens and Tempests, now with LP Brawlers in the mix. How are Lashshers?

          • 3 months ago
            Anonymous

            it's like a wolf but with energy weapons being replaced with ballistics, and with the medium energy slot being replaceds with two small ballistic slots
            also it's armor tanked instead of shield tanked
            somewhat more reliant on missiles/fleetmates due to small HE ballistic guns being a joke due to the only two options being shit DPS or shit hit strength, but if you have modded weapons available then it should be pretty good
            also it has a free non-PD weapon range bonus, and the LP variant comes with free safety overrides so use that one if you want a brawling frigate

          • 3 months ago
            Anonymous

            >Wolves
            what
            why
            it's so hopelessly fragile and with mediocre damage to boot
            small-arc frontal shields only make it worse
            >Omens and Tempests
            yeah they're pretty much the best frigates in the game rn
            >How are Lashshers
            as previously stated, they're not the best, but they can do some funny shit if you equip them right. Take the LP variant with built-in SO, equip it with all ballistics and let it go like a rabid chihuahua into a public park. It won't kill anyone, but it'll probably tear chunks out of anything that isn't paying attention.

  194. 3 months ago
    Anonymous

    >REDFOR
    nice

  195. 3 months ago
    Anonymous

    WHERE'S THE NEW WAIFUS I NEED THEM FOR INTENSE HANDHOLDING SESSION

    • 3 months ago
      Anonymous

      I still don't know why there hasn't been a waifu collection mod made where anons can just have the prostitutes without the mods themselves kek

      • 3 months ago
        Anonymous

        because the point is defeating the prostitutes in battle first

        • 3 months ago
          Anonymous

          You're misunderstanding, they could bounties or whatever still. Just without having to actually installing all that bloat and garbage. Those fricking mods are AWFUL.

  196. 3 months ago
    Anonymous

    Doing an all-vanilla run really makes you appreciate all the thought that goes into the combat and balance, stuff like DEM weapons, how different loadouts feel to play and fight against depending on what faction you're fighting even when they use the same base chasses. Mods aren't as well thought mechanically as the basegame weapons, just overtuned shiny moron laser graphicslib bullshit for proles and plebs

    • 3 months ago
      Anonymous

      >all the thought that goes into the combat and balance
      hahahahaha

    • 3 months ago
      Anonymous

      If balance means nerfing the shit out of missiles and carriers whenever you can, then yes, vanilla is very balanced.

  197. 3 months ago
    Anonymous

    I'm ready to have sex with all the UAF girls

    • 3 months ago
      Anonymous

      >Ugly bastard run
      Godspeed, anon.

    • 3 months ago
      Anonymous

      good morning sir

    • 3 months ago
      Anonymous

      for me its this one
      >do not redeem

      • 3 months ago
        Anonymous

        >eyyyy pretty ladies!
        sleezerun confirmed

    • 3 months ago
      Anonymous

      Slap this instead

      • 3 months ago
        Anonymous

        I can't get a proper black background for it...

        • 3 months ago
          Anonymous

          just leave it transparent then?

    • 3 months ago
      Anonymous

      >every female portrait looks like a thousand wiener stare turboprostitute
      >every male portrait looks like the saddest, most desperate incel cuckold
      Nice mod animeBlack folk

      • 3 months ago
        Anonymous

        what they see themselves as inside vs what they are on the outside

      • 3 months ago
        Anonymous

        in my case i only download them as punching bags when i'm done with the League

      • 3 months ago
        Anonymous

        The male characters are all self-inserts from his Patreon subs, that's why they all look like SEAnigs too.

        • 3 months ago
          Anonymous

          >self-inserts in a mod for some space lobster trading game
          >for real money

      • 3 months ago
        Anonymous

        Because nobody wants to stare at ugly women. You're the fricking reason why shit like pic related is happening with video games

        • 3 months ago
          Anonymous

          Um saar we talk about ugly depressive male incel portraits saar

          • 3 months ago
            Anonymous

            From the way you worded it, I'm looking at one deluded incel right here

  198. 3 months ago
    Anonymous

    >uncle
    >looks like a babyfaced DOTA pro

  199. 3 months ago
    Anonymous

    Can you lose your planet after settling or is that something you're supposed to do after you're well established with a sizeable fleet

    • 3 months ago
      Anonymous

      The planet can decivilize is it stays at 0 or below stability for too long.

      Luddic Church can take over your colony if your colony has a Luddic Majority and Knights of Ludd are patrolling your system. You can prevent this by building a mine or something or just talking to the Luddic leadership (or you can blow up the fleets but that requires a good fleet of your own)

      • 3 months ago
        Anonymous

        >Luddic Church can take over your colony if your colony
        wait wait wait wait wait
        so I can expand the luddic church by starting shitty little farming colonies in the middle of nowhere and letting them take it over to become LC worlds? Could I use this to setup gas station colonies out there to help me explore further?

        • 3 months ago
          Anonymous

          >Major attack
          >A large Knights of Ludd expedition will fly to your colony and camp the system. This event will cause 0-2 unrest on the target colony per month (depending on the strength of the expedition relative to the defenders), and if stability drops to zero, the Church will take over the colony.
          Yes. Though I don't know if you can have multiple instances of a "major crisis" by a faction, but you definitely can plant at least one Luddic Church colony somewhere.

    • 3 months ago
      Anonymous

      well sindria tries to saturation bomb your fuel production planets when you start to become too big

  200. 3 months ago
    Anonymous

    Do the UAF waifus actually have content like dawn/sierra or are they just OP officers

    • 3 months ago
      Anonymous

      They don't have anything

  201. 3 months ago
    Anonymous

    I'd like to spit on the Alex apologist who said that planet RNG is fine since you can make a 300% shitball profitable.
    While this is technically correct, any planet above 200% is such a colossal money pit that it's an active detriment even with a commission.
    The colony crises make this even worse.

    • 3 months ago
      Anonymous

      You should definitely be able to scale up the speed at which your colonies grow and become more productive to be able to pace it alongside your fleet. This way you can set up a colony early game and keep it small and steady to keep up with your fleet's costs and defensive capabilities. You won't attract the attention of the bigger factions and you're free to do as you please until you feel comfortable expanding by either growing your existing colony abandoning it or releasing it as an independent polity so you can set up another one in a better planet/system.

      You could probably do this with a toggle butting to enable/disable immigration, or a 'Tax Slider' where you start at the lowermost level and taxing your colonists more results in negative Stability and Accessibility, making your colony less enticing to immigrate to.

    • 3 months ago
      Anonymous

      >commission
      i have a feeling you start colonies way too early into the game

  202. 3 months ago
    Anonymous

    Anyone using this on their current run?
    https://fractalsoftworks.com/forum/index.php?topic=29047.0
    Not sure if I'll use it permanently but it's a nice change of pace.

    • 3 months ago
      Anonymous

      i did once and lost my shit because it keeps moving the exit interaction key from 4 to something else because new events keep spawning and im on autopilot trying to spam survey planet into exit dialogue
      also i found maybe 1 or 2 good interactions in an entire playthrough which were some scavengers willing to join for food
      the mod requires organics to make fuel instead of just volatiles which makes it impossible to almost ever make fuel

  203. 3 months ago
    Anonymous

    You can't do this to me... I was planning on trying the UAF ships, but this bad boy is just floating aimlessly in space. Mixing UAF ships with others isn't an option either because it just doesn't look right

    • 3 months ago
      Anonymous

      So scuttle it and fly UAF ships.

      • 3 months ago
        Anonymous

        >one UAF exchange point has been deposited into your account

        • 3 months ago
          Anonymous

          Frick you. He straight up said he wanted to fly UAF ships. I'm just telling him to stop being a b***h and commit to what he wants to do.

      • 3 months ago
        Anonymous

        That's a good idea. I forgot I could do that. I can build up a XIV fleet for when RS updates and I can start taking UAF prisoners

        >+0% Fleetwide salvaging capability
        For shame, not a single Salvage Rig or even Shepard?

        I just started, and I was trying to figure out if there's a UAF salvage rig variant

      • 3 months ago
        Anonymous

        >anime slop mod
        I like anime and all but I don’t feel that I need to insert it into everything I do

        • 3 months ago
          Anonymous

          And I like anime and like to insert it into anything I want to

        • 3 months ago
          Anonymous

          But you have the need to insert yourself into every conversation regarding UAF?

        • 3 months ago
          Anonymous

          So don't, then.

    • 3 months ago
      Anonymous

      >+0% Fleetwide salvaging capability
      For shame, not a single Salvage Rig or even Shepard?

    • 3 months ago
      Anonymous

      sell it to UAF and then fly UAF ships

  204. 3 months ago
    Anonymous

    >threads consistently get 1000+ posts within a few days
    >can't go to /vg/ because of some autistic Discordians and forum autists
    shit's whack

    • 3 months ago
      Anonymous

      Some threads find their boards
      And some boards find their thread

    • 3 months ago
      Anonymous

      What happens when the thread is made on /vg/?

      • 3 months ago
        Anonymous

        Nooks

      • 3 months ago
        Anonymous

        BBC shit, Simpsons porn, actual CP, you name it.

        • 3 months ago
          Anonymous

          all of that has unironically happened in the last few threads here on /vst/ though.

          • 3 months ago
            Anonymous

            Yeah because those homosexuals keep coming here. For /vg/, it's an actual bot.

            • 3 months ago
              Anonymous

              /vst/ is better regardless
              get rid of the noahs and these threads would be comfy.

          • 3 months ago
            Anonymous

            no it hasn't, take your meds
            "b-but the jannies deleted it" isn't convincing due to their extremely slow response time on /vst/

            • 3 months ago
              Anonymous

              holy frick you're a moronic dumb troony Black person, noah.

      • 3 months ago
        Anonymous

        /vg/ is a cesspit flooded with gacha morons

        >rillaru loses to an onslaught
        how do you even build these uaf ships?

        By using it as a battlecruiser, not as a roadblock

  205. 3 months ago
    Anonymous

    I can't stop using the nibelung

    • 3 months ago
      Anonymous

      For me, it's the Metafalica

      • 3 months ago
        Anonymous

        I like using that too, just I like having a bit more customization of the guns
        swapping ammo is super useful tho

  206. 3 months ago
    Anonymous

    Any books/media that get you in the Starsector mood? Pic related for me. Still haven't seen the show but the audiobooks are great.

  207. 3 months ago
    Anonymous

    >rillaru loses to an onslaught
    how do you even build these uaf ships?

    • 3 months ago
      Anonymous

      its a battlecruiser and not a battleship, its supposed to use hit and run tactics against stuff like onslaught
      also outmanouver it to flameout engines and have free real estate in its 6
      try Onslaught vs uaf BBs, you'll shit bricks

    • 3 months ago
      Anonymous

      UAF ships are very squishy in a head on fight. The only exception to that is the Solvernia.

  208. 3 months ago
    Anonymous

    >check the /vg/ archives to see just how bad starsector general actually got
    >currently in 2001 and still finding nothing but /indie/ and the occasional /civ4xg/
    when the frick was the last time there was even a thread on /vg/ anyway, it's starting to look like it was forever ago

    • 3 months ago
      Anonymous

      >threads get CP dumped in them
      >they don't go to the archive
      Shocking

      • 3 months ago
        Anonymous

        I thought threads get archived regardless, with images just being removed.

        • 3 months ago
          Anonymous

          If there's enough of it, the entire thread will just get purged

          • 3 months ago
            Anonymous

            I see.
            Goodness, that's a terrible thought to behold. My condolences for the old Starsector General.

    • 3 months ago
      Anonymous

      >currently before the creation of Ganker

  209. 3 months ago
    Anonymous

    [...]

    • 3 months ago
      Anonymous

      You have to go back.

  210. 3 months ago
    Anonymous

    Sometimes when a battle starts with one of my stations I try to back my people up and the station isn't involved in the fight. Is there a way to control that? It shows before the battle but then in the deployment screen and combat map its gone.

  211. 3 months ago
    Anonymous

    Why the frick high tech is so superior.
    >Scarab Harbinger Afflictor and Doom.
    And you have beaten the game, maybe slap Paragon for tank memery and late game frickery

    • 3 months ago
      Anonymous

      name good low tech system

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