Post what you're playing, what you're wishlisting, or what was shit.
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Post what you're playing, what you're wishlisting, or what was shit.
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Grim Guardians is fun but my god the girls won't shut the frick up.
I'm going to play that tomorrow. Hoping it's good because I've played 40+ demos and haven't wishlisted one.
EAT LEAD
EAT LEAD
EAT THIS
ANTIDEMONMACHINEGUN
EAT LEAD
UH EH ONE TWO
It's just way too much and quickly got on my nerves, one of the reasons I stopped playing after a few minutes. The swapping mechanic stopping you dead is also fricking annoying.
>my god the girls won't shut the frick up
just like real life
kek
I have no idea lol
I gave it a try but the level design is too open and SotN-like for something trying to be a classicvania, the environment never really gets in your way while fighting. Made it pretty easy and bland as a result.
It better have a Jap option at release for the voices. Jesus Christ is it obnoxious.
The real problem is the mechanics and controls.
I played it in moon. they're just as annoying, and the writing quality isn't any better.
the mechanics and controls are perfect
No they're not. Not at all.
set it to japanese voices so its easier to ignore
they dont talk any more than X does in MMx4 though so I dont understand the complain
It's like I'm playing blazblue cross tag again
Yeah the voice lines are way overdone, I don't know how that shit didn't get adjusted before this point already. There aren't even any volume options, for frick's sake.
The real problem is that it's way too easy even on hard.
I was hoping it would be closer to Castlevania than Metroid. I like the RPG stuff in those games. I want to find goofy weapons, I want to do combinations of stuff, I want to get stronger by killing things.
I do not want to slowly get like 1-2 more abilities in a 20 hour game and have itr feel the same for the entire experience.
Wandering Sword
Grim Guardian
Phantom Brigade
>indie shitfest
All AAA games are hot garbage.
And indie games are different?
For the most pat, no.
>whataboutism
You're living in a false dichotomy. AAA games are just as shit as indie shovelware, and in some cases worse.
Better than the Game Awards and E3 combined.
>Wishlisted/Really good
Phantom Brigade is the best one so far
Xenonauts 2
Darkest Dungeon 2
>Very Meh
Fabledom
Inkbound
Dark Envoy
Have anyone try Broken Arrow? It's 40gb for a demo a bit too much for me
>not-xcom
>more not-xcom
>dev history of actively trying to ruin any meta that ever gets discovered to make their game as tedious as possible to pad playtimes
>low effort colony sim
>neat concept but terribly low quality/embarassing art direction
>yet another isometric CRPG wannabe abortion
bro, do you play anything that isn't isometric games with mobile-tier art direction?
is there anything that isn't viral meme tier? anything that isn't pixel/rogue/puzzle/platformer/rpgmaker/deckbuilder?
So far only interested in phantom brigade but haven't had a proper look yet.
WHAT DID RED HOOK DO TO DARKEST DUNGEON
JUST PLAYED THE DEMO OF THE SEQUEL AND ITS A FRICKING ROGUELITE NOW
AND THE CRUSADER IS GONE WHAT THE FRICK
where have you been? they went moron by wanting to try something new instead of more of what works in a sequel
frick them dudes, they're making it about individual characters instead of random class recruits. should've been sold as a spinoff
Crusader is probably gone because they're scared of twitter, even though he was a "war makes monsters of men" character.
OH NOOO!!! THEY'VE RUINED MY HECKIN' FAVORITE MOBILE GARBAGE GAME
Play Shady Knight you Black folk.
Release Shady Knight already, you Black folk. It's been 3 fricking years since I wishlisted it.
Haha, you don't mind if the dev takes 7 days to make something else, right? Haha....
https://cptnsigh.itch.io/the-ghoul
Rusted Moss was the best thing I've played so far. It's a metroidvania with a big focus on grapple physics. The default grapple controls are shit though, you should change them to the hold mode instead, makes it way more reliable and intuitive.
>a pixel platformer metroidvania is the best thing i've played so far
Things are looking pretty grim this time, huh? Pickings are slim. Or however you say it.
>pixel platformer metroidvanias are bad
>battle royale
pass
>sandbox, automation
pass
>rougelike
pass
>survival, crafting, open world
pass
>sandbox
pass
>open world, survival, sandbox
pass
>puzzle platformer
pass
>deckbuilding
pass
>pixel graphics
pass
>automation, builder, blahblahblah
pass
based on the first 10 games list, this next fest can frick right off. also, actually, all indie games are literally the same.
Roguelikes or """""roguelikes"""""?
The former are cool.
same difference
>same difference
No they're quite different.
Roguelikes is actually an easily recognizable and perceived genre of game.
Roguelites however is anything under the sun, no matter the genre, for as long as it has randomization and world elements that reset upon failure.
The latter is not like the former. Do try to not confuse the two.
this but the opposite. its crazy how taking a few design ideas from fairly shitty turn based games and applying them to other genres creates something great, replayable and unique.
Roguelites can be cool. But it's like not even a genre. Just a couple of design ideas.
Liking a twin stick shooter like Isaac says nothing about you potentially liking a card game like Slay the Spire, or a side scrolling action game like Dead Cells etc, let alone first person shooters and all kinds of other roguelites.
These games have nothing in common with one another aside from the element of randomization and the rerandomization of things upon failure.
It's kind of like when people act as if "Arcade Game" makes any sense whatsoever as a genre. It doesn't. Coins, credits, and gameovers does not a genre make.
Randomization and death does not make a genre either.
they set a framework though which can be appealing by itself.
to use your arcade game example the fanbases are much more segmented these days with people in their own shmup/fighter/beat em up/puzzle bubbles but back then arcade fans liked many games across different genres and the general arcade design tied them together in a way. credit based games designed to not be played at home. so they were all fast, flashy, hard and replayable. that alone is appealing.
mobile Black folk are moutbreathers but their gacha designs are also a framework for games they enjoy. they enjoy getting psychologically exploited by free giveaways at first then turn into terrible grinds or ripoff pulls later.
its similar for roguelites. I enjoy games where you are given limited choices all the time to build your deck/your team/your character and the runs are short/limited and always throw shit at you a bit differently. those are all aspects I enjoy between games like Risk of Rain, Slay the Spire or even that Pokemon roguelite romhack "Emerald Rogue".
>37 Gb demo
That's how I lost interest in Broken Arrow
same. I'll check the demo/game out often I upgrade
psa to limit phantom brigade's fps with something external because the ingame options don't do anything
demo is fun and game seems good
>denuvo in indieshit
its over
Which games?
https://store.steampowered.com/app/2109370/The_Great_War_Western_Front/
Thanks, anon.
If a fricking demo gives me the denuvo malware I'll lose my shit.
>Uncharted Waters Origin
turn based MMO? i mean im not gonna get into it.
>Humanitz
top down zombie survival sandbox. yeah okay
>Great War Western Front
this game was just weird. what's Petroglyph doing? it looks awful and plays awful
>this game was just weird. what's Petroglyph doing? it looks awful and plays awful
Yeah, I was surprised how awful that one played. You'd think they'd have stuff like tank behavior down at this point but you still have to babysit everything despite how this is supposed to be all about large scale attacks. Not even a tool to plan out your offensives to execute everything at the same time.
Super disappointing.
Also, the demo is like 11gb in size and the textures still look incredibly washed out on everything.
https://store.steampowered.com/app/2140840/Pop_Journey/
>FEATURES
>Help Meidu change clothes
I know I shouldn't think/game with my dick but hnnngghhh this one may get to me.
>The developers describe the content like this:
>Including swimwear, underwear, etc
>Partially naked clothing
>a dress up game?
>guess that's kinda ne-
>it's a fricking porn puzzle game
Of course
And a ching chong to you too young lady.
Any games with e-girl MCs?
I know of some but I don't want dickyhomosexuals to ruin discussion of them with endless UOOOOHposting like they did with Onirisim
WitchSpring R
Darkest Dungeon 2 sucks
I also don't "get" the gameplay of Dark and Darker, I assume it's more fun with friends because playing it solo it's painfully slow.
to whoever the anon is who made Vivilope, congrats, it's a great game
no, it's not related I think
also, how the frick are you exited for a potential slave zero sequel
What the frick a Gankerirgin made that? Time to bump it up my demo list then. Gonna play it after an hour or two of Dark and Darker.
Games by /ourdevs/ are top priority.
yeah. it has a cool vibe too, feels like a mix between ps1, psp and Dreamcast action puzzlers
Everything is just a blatant fricking copy of something mainstream Jesus frick.
How is Boundary?
about what i expected, shattered horizon with modern game bloat like unlocks, progression, levelling up heroes and guns and skins
Every city-builder demo so far is super dull they had the same premise and same progression beats, Just with different coat of paint
Just finished Full Void. If you've ever played Out of this World / Another World, the game plays heavily similar to that and is also visually familiar to it.
You convinced me, downloading.
Damn did they remove the demo, can't find it.
Wall World is a blatant copy of Dome Keeper is hilarious, its literally lateral Dome Keeper.
Can't wait for diagonal dome keeper.
holy shit they even copied the UI design. this is like fashion industry tier robbery
The voidtrain Demo is stupidly short.
Could at least let me shoot at something more interesting than space fish.
Thoughts on this?
How accurate of a simulation is it?
You start at the beginning with $100 and live in parent's basement.
Just like looking into the mirror.
so realistic.
Not accurate then
>washer but no dryer
uhh, midwestbros? care to explain this?
You end up with $100K debt and live in parent's basement.
kino
videogames to have a nice day to.
cant imagine anything more miserable.
looked like it'd be nostalgia bait garbage, made a difficult jump into a random hole and found a whole fricking snake way esq tower climb with a neat puzzle at the end. It's got some decent puzzles, cute designs, and a lot of unique assets for one off areas. STILL trying to find the last 5 eggs, and apparently there's another world I haven't found in the demo yet. Gripes though, the smear filter needs to be removed, just lt me play at 1080p, and the movement needs some tweaks to make it more solid.
sometimes i jump and get stuck in the air and have to tap R2 like a moron to get out, needs a bit more polish, although I agree with you, really cool game there.
game? looks neat
hows about you list the name or don't name your screenshots like a moron, looks like 5th gen 3d platformer, scrolling through next fest pages and not seeing anything that looks like it.
this anon linked the game
How THE FRICK is nobody talking about demo for Radio the Universe being out? I've waited this game for at least 4 years and it looks like its actually gonna be pure kino.
>Kino atmosphere
>Great visuals
>Great audio
>Satisfying combat and controls
How is nobody talking about it?
I actually just downloaded the demo myself. completely forgot about it, had it wishlisted for ages
Oh they talked about it alright I only saw peoples in last thread trashing it, what even is it anyway?
>4 years
hahahAHAHAHA
Because it hasn't even been a day
>Kino atmosphere
>Great visuals
Look buddy, good for you, but you would think some are tired seeing this
>world ending/grim dark/ruin beyond salvation theme.
Over and over and over and over and over again.
Tried it just now, no idea what the premise is but the atmosphere is really great. I really like the little details in things like the interface briefly appearing when you jump and how the text it barely legible. Combat felt odd at first but having the health upgrade made it a lot quicker to get used to, definitely keeping an eye on this one
>Kino atmosphere
>Great visuals
>Great audio
>Satisfying combat and controls
you forgot a couple
>wonky platforming
>boring gameplay
>poor level design
I've been waiting for this game for 10 years. Played the demo for a few minutes, but exited out after I had confirmed that it seems to know what it's doing because I want my first playthrough to be completely blind. Combat felt weird and sluggish at first but I guess this isn't an action game but rather about positioning and waiting for the right moment instead of spamming the attack button. Very nice oppressive atmosphere.
Waited for it 10 years too. Got leaked privatebeta while back, got disappointed and never looked back
why disappointed?
Not the type of gameplay i expected. Was imagining Alundra-like but with its own settings, turns out it just stage after stage some limited shit.
Also, the whole CRT+chromatic memes shit made my head hurt. At some point I stopped opening menu because it just was fricking unbearable
In the end it ended up like one of these meme experimental indie game.
Not the same anon, the gameplay and enemy design is just bland in general. Also have a sneaking suspicion it will be yurishit like signalis
>yurishit
how
In the mind of the mutt, females acting in a way that even remotely resembles friendly = yuri
If you look at /misc/ like they're SJWs, suddenly everything about them makes sense
Gameplay was ok but it basically felt like an inferior Hyper Light Drifter in every way. Neat art design but the extremely limited color palette and what felt like aggressive blur or chromatic aberration made it feel muddy and hard to look at. Had several screens where it was hard to tell what I was looking at.
>How THE FRICK is nobody talking about demo for Radio the Universe being out?
Because we all played it yesterday and the demo sucked.
>peruse puzzle category
>puzzle platformers
>visual noves
>rpgs
>casual shit that don't even show puzzling in the trailers
ded genre
Play the one by the Cult Simulator devs
>play game by some long forgotten viral meme tier flavor of the week game devs
no
>meme tier
Try it out yourself bro.
https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/
what? what does this post even mean? are you a Black person? why make this post? dumb homosexual.
NTA, but Cultist Memelatro had no value on its own.
Play it now and it is boring uninspiring trash, it wont survive time
>ded genre
Indie isn't even a genre. The fact that most of these indie developers seem to think it is a genre is probably why these games are so poor and unoriginal.
The term indie games just means, "game made by independent developer." But these indie devs seem to think it means "a handful of aesthetics, tropes, cliches, and trends."
I think any indie dev who actually wants to make a good game should avoid calling it an "indie game" to avoid being lumped in with this crap.
So far the only ones I've enjoyed are:
Wizordum
Gods of Defense
Still have 5 demos to try, hopefully at least one of them is good.
Added two more:
Haunted: Attack of the Dead Men
Disdained
Any dungeon crawlers(blobbers)?
This was the only one I could find. I'm trying it out now
https://store.steampowered.com/app/2197650/Ludus_Mortis/
Anyone play any of the hentai games on there? I'm eyeing Womens Prison.
The new robot wife installment is pretty nice. First game had laser clits now it has AT fields.
I played The Agnietta before it came to steam.
I'm actually quite surprised to see a game with fetishes that /d/eviant gain some traction on steam but I'm not complaining either.
Anyone else play crystals of irm? The overhead map looks ok, but when you get into town it looks like a five year old made it.
>Go into Wandering Sword expecting some low quality Chinese knockoff of Octopath
>Get an extremely soulful RPG that reminds me of Suikoden instead
cute pigs 🙂
A lot of the martial arts system is similar to Heluo's wuxia games and having the 2D HD look of octopath and live a live adds a nostalgic soul to it, also if this game does not have a harem and/or villainess romance on release then it's trash
Well, the fortune teller says that you'll end up getting involved with some woman, so there's that.
It's nice that the combat system is like Live A Live but more competent too.
Damn, I was writing it off as a ripoff as well. The visuals still look too similar to Octopath though.
> soulful
> chink shit
lmao
also looks like trash, i suppose a carbon copy
At least it's unabashedly chinese instead of shit like Genchink which desperately wants you to think it's japanese.
>Genchink which desperately wants you to think it's japanese.
>Hu Tao
>Ganyu
>Xiangling
Yeah, you're not fooling anyone with those names.
How many of those were available at launch?
This is the highlight for me too. I really hope the devs add controller support in the future since it would be super comfy on the Steam Deck.
How much menu and stat autism does it have?
How hard is it? The visuals are great but chinese game are always so fricking easy they make amerimutt games look like dark souls in comparison.
Games need to be challenging, and I don't mean it in a le dante must die mode, I'm comfortable with the ILUSSION of having a challenge.
Easy until you finish the prologue, then you can get your arse kicked.
Looks great visually but I fricking hate chink names.
Slave Zero X is the only thing I've played thus far since I'm a download speedlet.
Game is fricking cool as hell, can't wait for the full release. Its been awhile since I've played a beat em up where I've had a big ass grin on my face the whole time.
Ive had this on my wishlist for a while. gonna try out the demo now because it looks cool.
any good shootans?
I liked Disdain.
https://store.steampowered.com/app/2113270/DISDAIN/
Hoping to find more games that are just as violent.
The stuttering in Paranoid makes it borderline unplayable
Shame, Succubus runs fairly alright so I hope it's just not optimised yet
this cutsey banjo/glover/spyro knockoff is surprisingly comfy https://store.steampowered.com/app/2059660/Cavern_of_Dreams/
Potential soul
https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak/
Slay the Spire + Darkest Dungeon?
The Next Fests have slowly been getting worse, there's so much shovelware added. Don't even see anything at all this fest to try out. Sad!
Thanks for the blogpost, homosexual.
>responding to a 4 hour old post everybody else managed to ignore
You're as much of the problem as homosexuals like that.
>thread about posting your opinions on the nextfest
>call out posts that do exactly that
I've only played Gravity Circuit so far, it's nice but i feel the melee range is way too short, i harldy can approach enemies and bosses without taking some damage, and the melee range extender ability doesn't seem to help
what I've noticed is that the player character's hurtbox is leaned pretty far back while attacking, so even the very tip of the attack visuals should hit enemies just fine
hitting enemies with hookshot from afar might help too
Mh, i should try again then, and yeah i used the hookshot a lot especially with the first boss, and being able to grab enemies and throw them is very cool and useful ngl
Bionic Bay is an excellent physics platformer imagine super meat boy meats portal
2nd this, the movement really reminded me of N+. Really good handling, cool environments/atmosphere
>puts game on next fest
>has no demo
Why??
I know Shadows of a Doubt isn't supposed to be a combat game, but I stabbed someone with a knife like fifty times and it didn't do anything. They just kept punching me and I died.
Did you use one of those shitty plastic cafeteria knives?
I tried to run up to the girl behind the counter at the gun shop and whack her before she saw me but instead I couldn't hit her at all despite swinging a dozen times, and her AI bugged out and she kept going "Huh? Was that the door? Who's that?" Picked up the rifle off the wall and "attacked" her with it and still didn't work, so I threw it at her in frustration and she finally went down. Pretty janky.
>Picked up the rifle off the wall and "attacked" her with it
You can't actually shoot guns in the game. You can buy them, you can buy ammo for them, but you can not actually shoot them. It's a very strange decision.
Yeah. I could tell. I wonder if it's a Subnautica situation where the dev is anti-guns, if they don't want to add FPS mechanics to the game, or if they simply haven't implemented guns yet.
According to the devs, it's a deliberate choice.
Shame that doesn't actually clarify the motivation, I know most game devs would be anti gun but a game with that as a motivation for design choices is a step I am not willing to cross in paying money for it
My biggest issue (besides the procgen nature and performance) was the inability to tie obvious clues together. I had a note for a suspect named Bianca, then I went up to her apartment that I traced through her phone number and found a girl named B. Rubio and fingerprints in that house matched the ones at the crime scene, but I wasn't allowed to manually connect those things.
[HOW TO KEEP DEMOS PAST TIME LIMIT]
1. Go to your X:..Steamsteamappscommon folder
2. Rename folder of the game
3. Find steam_api**.dll inside the game resources
4. Replace with the appropriate one from https://mr_goldberg.gitlab.io/goldberg_emulator/
5. ???
6. Profit.
-- Of the game uses SteamStub and launches Steam anyway --
7. Use https://github.com/atom0s/Steamless on main game EXE
Do demos you download literally self destruct when the availability window ends? I thought that's just for downloading.
Devs can push an update that removes files or makes it unplayable.
You cant rely on disabling autoupdate on Steam
No, Steam can't remotely delete files from your pc once you've downloaded a demo. Though like
said devs can set a timer or patch the demo to redirect you to the store page, but since the game/demo itself is still on your pc in some cases you can still run it from the file path directly.
>No, Steam can't remotely delete files
Yes they can.
Just wipe the branch/depot and Steam ill queue an update that does the same.
I did that many times
people can disable said updates though.
You can't really disable them, you can disable unattended update, they still are queued.
Thing is, 20 years of experience with Steam taught me you cant rely on something being disabled and not to off later. Multiple times I would get an update when o should not be.
Also, when you launch game that has update queue it will update, at least if it has steamstub integrated it ALWAYS update because of that
Do NOT rely on Steam settings.
>Also, when you launch game that has update queue it will update
thats the only part thats actually true. but you can launch it in offline mode and it wont apply the update.
I went through all this for the street fighter 6 beta. capcom didnt like people modding it for offline play so they sent out updates that killed the exe and other files. I still have mine.
Make the permissions on the appmanifest file for a game read-only then only launch the game from the executable and not through the Steam platform, you don't even need to sign out of Steam and this will prevent game updates.
You can also prevent platform updates by going to the Steam directory, creating a text document and renaming it Steam.cfg and then adding BootStrapperInhibitAll=Enable to the first line of the text file and saving it.
It's also possible to rollback updates for game in your library to any previous version ever publicly released using SteamDepotDownpatcher or by running the command "download_depot " in Steam Console or SteamCMD (where you replace with the correct ID codes, which can be figured out by looking for the corresponding codes on SteamDB) and then replacing the files for the game with the files that get downloaded when you use the command. It's not well known publicly, but Steam maintains a full archive of every update for every game they have ever had on the platform since the very beginning and those files are all able to be obtained by anyone who owns a copy of that game (or demo).
Anyone try Wandering Sword yet?
Wouldve helped to read the thread first.
Here are some I had a look at
>Phantom Brigade
Sort-of turn-based mech game. The plot is pretty generic - retake your home country after an invasion, and the mech designs look like they're make from plastic, probably from the weird texture. Gameplay was decent, but my main gripe was the shitty performance.
>WitchSpring R
Pretty comfy RPG that seems to take influence from the Atelier games. Didn't get to invest a lot of time in but what I saw was pretty fun. Sound mixing could use some work though, getting hit by three enemies at the same time just stacked the sound effect a bunch, and some sound effects didn't seem to be affected by audio options. Also the game supposedly had both Korean and Japanese voiceovers, but I didn't see an option to change it - though I didn't personally mind the Korean voices.
>Slave Zero X
Sidescroller beat'em up with a dude in (what seems to be) a talking bio-tech suit. Pretty cool visually, and I have a soft spot for 2.5D games. Controls felt off, though I couldn't pinpoint why, maybe I'm just not used to controls for fighting games, otherwise pretty fun.
>Gripper
Combat on a motorcycle-attached grapple hook is pretty neat, though I got filtered hard by the first encounter when I couldn't drive a couple meters without having to deal with exploding suicide enemies while trying to rip the legs off of a spider robot - which would hold me in place while I got blown up.
> 5041 demos live
kek
>5041 demos live
high probability I discover a new game that's right up my alley every next fest. I'm guaranteed to come away with at least 3 games I've never heard of that are right up my alley every time one of these things happen.
Ofc its getting buried in shovelware and now on top of that porn games. Fricking steam
I too hate the free market and wish it would be heavily regulated comrade
Frick off, no i dont want to see your pixelshit rougelike card game #5623
And therefore you hate the free market and want it to be heavily regulated so people you don't like aren't allowed to sell their shitty card games
Yes, glad we agree
We do, comrade
Capitalism doesn't work, voting with your wallet is a myth
At least I wish there was a game like Prototype but the other games are good too.
You know porn games are opt in right?
There's hardly any porn games on the list which is a disappointment to me.
Managing Steam settings is too hard for zoomer brains. They can barely think.
>only options are "block any game that shows a tit for two seconds" and "flood the store with titty slide-puzzle shovelware"
Yeah this is totally the user's fault, what a moron.
Those aren't your only options, you stupid homosexual.
Why would you like like this? You know anyone can open their store settings and see that you're full of shit?
I looked through the whole list last night and there weren't nearly that many. What happened?
Mediocre people with mediocre games tend to be the majority of people who participate in these events. Mediocre people also tend to be late and unprepared.
Anyone Else played the Shadows of Doubts demo?
it runs like ass, and i was wondering if that's just my toaster or if the demo is just unoptimized. it seems to tank even worse when inside a vent for some reason.
And the 1,5 hours don't seem to be enough to actually solve the case, but that's probably a skill issue
it also look like ass
Grim Guardians in 2 weeks.
It'll be a busy month for sure.
Labyrinth of Galleria
>Planned Release Date: 14 Feb, 2023
Grim Guardians: Demon Purge
>Planned Release Date: 23 Feb, 2023
Rance IX
>February 23rd release
Octopath Traveler II
>Coming 24 Feb, 2023
>generally 2 is actually real
what the frick
>look up gameplay of the Repo Man demo because everything about it smells like vaporware
Seems legit.
https://steamcommunity.com/app/1065740/discussions/1/3765608096040504206/
>Phantom Brigade
Its okay. I actually kind of like the gameplay itself, and I like the mechs designs to a certain extent, even if it just sort of screams "generic mech." The graphics make everything, including the mechs, look like little toys.
A personal gripe, but I also didn't like how "animated" the mechs were in the cutscenes and such. They felt like cartoony over animated humans with hyper flexibility instead of big mechs.
I've only played
Gestalt
Teslagrad 2
so far.
Gestalt is okayish.
Teslagrad 2 somewhat fun
I feel like I grew up and videogames are all trash now. Literally no demos excite me. The only thing I'd love to see is Silsong demo but it is NEVER EVER
get out of ukraine you butthole.
How can you say games are garbage and whinge like that then say you want to play a barebones boring side scroller like lmao shut the frick up and eat your slop ledditor
Was busy yesterday
Are these demos for forever or have a limit to be downloaded? Also any horror game?
Demos are limited. Once they event ends, they're gone from the store ages.
I played Meatgrinder and had fun. It's Clustertruck with guns, simple as that.
Just blacklist "Roguelike/Roguelite" tags and you have half of the trash cut off
ok, gonna try out some demo and comment on them.
Arcade Party looks colorful and fun.
But the actual game is ok, being dragged down by the game having too much cutscenes slowing the pace down;
https://store.steampowered.com/app/1899060/Pocket_Mirror__GoldenerTraum/
Story RPGmaker game, like witches house. Looks pretty.
downloaded greedventory and rusted moss
havent played either yet
https://store.steampowered.com/app/2111360/Extreme_Evolution_Drive_to_Divinity/
truly the cruelty squad of platformers
https://pastebin.com/raw/kHrHhd5z
All games. I was wrong it "just" 540 on the Fest Page
https://store.steampowered.com/app/1482600/Dark_Tree/
> that art
> but that gameplay and animations
its ogre. Always have been
Any good platformers?
Define "good"
Super Greed Cat
Teslagrad 2
why doesn't steam show me all my wishlisted games that have a demo? it always worked the previous times. there are way too many of them to scroll through
It does.
Any iso crpgs worth a look?
> iso rpgs
are there any?
Tried so far:
Dark and darker: it's shit
The black grimoire, curse breaker: it's shit
Sons of valhalla:it's shit
Shadows of doubt:it's shit
Fabledom:actually pretty good
well, that was nice
game?
Bramble: The Mountain King, file name
voidtrain is a interesting game with unique concept.
But the demo is too barebone to tell if it's gonna be good or not.
Will wishlist it and see where it goes.
I'm loving Boundary, it has just the right TTK and weapon balance for a tactical shooter than is more than taking chances as 1 hit headshot and sniper rifles are surprisingly great
How's the System Shock remake looking?
Like absolute shit earlier, but they just pushed an update for it which might be the corrected demo version that was supposed to go up all along.
inkbound is created by the creator of monster train.
I had high hopes for it, and it feels pretty good in the tutorial.
However, it seems like they want to make it an online game (most likely live-ops), and I can't even play anymore because the lobby is laggy as frick and I just get rubber banded like crazy.
Guess I will pass on this game, what a shame.
>Rusted Moss
is it related to Momodora or Minoria? it feels really similar
I can see it's the same publisher but are some of the devs or artists the same?
No
Momodora has another game indev
Also, Rusten Moss is the
same demo form 1 year ago
>Playing
Witchspring R Demo
>Wishlisting
Witchspring R
I didn't know this is actually a franchise, Steam has the previous game and all
https://store.steampowered.com/app/1592520/WitchSpring3_ReFine__The_Story_of_Eirudy/
Seems there are also some phone games.
But they look too similar, so I think I'll start with this new one, and go back if I want more.
Haven't finished the demo yet, but it's been fun.
How is Witchsprings? Had my eye on this since the japanese gaming expo show and was hoping for it to be good and successful.
The core of the gameplay is training stats and collecting materials to craft better gear and stat boosting consumables.
The games are comfy and relaxing, and have a nice, heartwarming story.
First game had 100 days time limit, but it wasn't really hard to finish the game before that if you used both training and stat boosting items properly. My blind run finished at like 70 days. I don't know if remake will keep the 100 days limit, altho removing it would mean that remake would be missing some of the bad endings of the first game.
If you mean witchspring R in particular, as a long time fan of the phone games (picrel) it's more than I ever hoped for. The game looks and feels amazing with fully voiced story and more indepth combat system than ever before.
Sounds pretty promising. Never heard about this series until only a few months ago, so I imagine this is made by a handful of people in an apartment somewhere in korea.
Hope the devs find success tbh.
do i need to play the other games before this one?
If you mean Witchspring R, then it's remake of the first game.
Well, given how they handle it, the remake might be substitute for both 1 and 2, since the first two games show the same events from the perspective of two different characters (and the sequel retcons some stuff a bit, making the characters from both games meet, I would assume that remake keeps the retcons from Witchspring 2 and incorporates them into Pieberry story)
If you mean Witchspring 3 re;fine, while it's playable alone, playing the 1/2/R before will give you some context on what exactly Witches are, and how Church works (3 takes place roughly at the same time as 1&2 but in different country, and iirc some events of what's happening in 1/2 are refferenced as you progress the story of 3)
Does the game have a 100 day time limit? This game seems right up my alley but I hate when games have ingame time limits for events and so on. It's why I couldn't handle older Ateliers.
Hard to say, the demo ends before the time limit appears in original game. No game after the first one had time limits, so I would kinnda expect them to remove it from the remake.
Honestly the time limit didn't bring that much to the game, I finished it like 30 days before the time limit without any guides.
Anyone else played this? The demo doesn't really tell much but one thing's for certain is that the broom flying feels excellent. And the animation is cute too.
redpill me on cute and funny witch games
why are they so common relatively?
The success of little witch nobeta might have inspired many people to come out of their holes and make their own dickycore game.
Though that's just a guess.
>redpill me on cute and funny witch games
Usually fun and comfy experiences in terms of gameplay and if everything fails you still get engagement with all the dicky posting as a backup plan to stay relevant.
>Western goblin witches
Yikes
Yeah. It's got issues that need to be worked out but it's one of the few games I've enjoyed this Fest.
> Corsairs Legacy
> Shadows of Doubt
> Voidtrain
> Urban Strife
> USC: Counterforce
> Dreadful River
yeah homie i'm not doing any academic work this week
corsairs legacy is BORING
urban strife though yeah thats it
Infection free zone feels more like a RTS game.
I just played for 5 minutes and is convinced to wishlist it.
This is the only game that I would recommend people to try it out.
The IRL-map thing intrigued me, but how accurate is it really?
If you put your home town/city in there, can you easily recognize it as such?
no idea, that feature is locked in demo.
>Infection free zone feels more like a RTS game.
It is an RTS game, what are you smoking than the trailer made you think it wasn't one. Build your own base, in real time, gather resources, in real time, expand to other locations, in real time, fight off hordes of enemies, in real time.
All of that is spelled out for you in the trailer. How in the frick would you watch the trailer and go "Yeah, this is definitely a turn based 4 dudes in a row game LOL"
you're mentally ill. The game is good, and it was marketed properly,, you only have yourself to blame if you feel this tricked about it. On my end, I wishlisted it since it's really fun and I want to try out my hometown once the game releases. So frick you, homosexual.
I just finished playing Phantom Brigade for 6 hours.
I really enjoyed it, but at the same time it seemed like it was maybe a little too easy? I never failed any objectives, never lost any mechs, and was never even in any serious danger of losing a mech. Then again, I was severely autistic about making every single move as optimal as possible for each of my units and preventing as much damage as I could, even using my shield mechs as mobile cover to block shots aimed at my other units.
Maybe it just so happened to hit that sweet spot where the limit of my ability was just enough to remain completely in the green?
What did you guys think of the difficulty?
being completely honest, i am shilling my game, but it is on the steam fest so it's on topic
https://store.steampowered.com/app/2137510/Ghost_of_Fall/
check it out if you feel like it, it's pretty unique from what i've been told
I want you to be completely honest with me first before I try it. Are you a furry?
i guess a little, i like furry characters, but i promise its not all there is to the game's premise
being completely honest, let me do it for you
>high quality pixel art
arguably its much higher quality now that im not doing it all myself, but i agree its a little funny when you look at the demo
That looks really cool anon. Well done.
honestly?
The game will fail hard, you will barely sell more than 100 copies.
But just take it as an experience and good luck with your next game.
classic
agreed with
, i hope you have tempered expectations
i like your furries though, they have the whimsical quality that's usually missing from the overengineered characters the fandom gravitates to
we are all happy just with working on it, its a great experience, if it fails so be it, but you never know
that's a good outlook to keep, godspeed anon
You misspelled rhythm in the store description page FYI
god damn it
thanks
My impression from watching the trailer is it's a game for people who like (or can tolerate) point-n-click adventure games, furries, mspaint+gimp graphics, and undertale-like dodging mechanics (? Hard to tell since it goes by so quick). I'm guessing the plot has some mystery too.
Not really what I'm looking for but I'll try your game
>furshit
Why are indiegays so commonly furgays? What's the connection here? Mainly westoid indie devs, it's like 80% of them are obsessed with furhomosexualry to some degree.
No sane person will greenlight a furshit game by a real developer so they have to make them themselves.
I will try your game anon!
your image looks cool but other images posted after your post left a lot to be desired. I think your game is not for me because the genre is really niche bro. But I wish you the best and I hope you learn a lot and make your next game even better.
Unfortunately I am strongly and instantly put off by furry aesthetics. Doing it in a realistic style - see Ghost of a Tale- is acceptable, but the rest causes immediate revulsion in me. I don't judge you for your aesthetic choices and I respect that you're working to create something, but I do hope you understand that there are many of us who are actively put off by it.
>THE WORK OF ONE WHO CONSORTS WITH BEASTS
I always try any game made by anons
eh I gave up after the 10th shovelware.
you put a fricking swastika on your page?
kinda based tbh
HAIL HORTLER
>Exogate Initiative
I was expecting an actual Stargate management game, possibly closer to Evil Genius with actual base defense but this just seems... dunno... adequate? As inoffensive and basic as possible? Might actually be worth playing as a budget title. Base building seems to be done okay enough.
troony event
is Witch Spring R any good
The combat is pretty decent and the interactions between characters are entertaining but that's about it, the other parts of the game are pretty rough which I imagine is thanks to the phone roots impacting the structure. And the translation is shit.
>Seems there are also some phone games.
That's what the series is. 3 Refine and 1 R are overhauls of them for PC as paid titles instead.
no puzzle focus
no 1st person
no cards/decks
anything else like pic related i might've missed? put the witch RPG in as well, not interested in chinese octopath at all
A lot of people mentioned gestalt, since you like side scrollers
>gestalt
oh shit, i'd forgotten about it, nice
added, thanks
I also checked out and like a lot The Last Case of Benedict Fox, System Shock and Inkbound though this one has a season pass. Vividlope is kinda ok if you like weird retro games with an interesting style
Vividlope is certainly one of those games that essentially survives on its presentation alone, since otherwise it's a rather simple take on q*bert style gameplay
>The Last Case of Benedict Fox
MC looks weird/kinda tumblr-ish but ill give it a go
the others im not really feeling them. thanks for the recs though
He also has an awful voice actor, but everything else looked pretty good
I thought Steam limiting devs to a single NextFest for their game would cut down on the shitty untested pre-alpha "demos" that barely fricking work, but it doesn't seem to be the case.
youll only feel the effects of the new rule in the second and third next fests
Yeah, I imagine that'll be the case, but jesus, how hard is to test your game before you release it to the public?
They should just range-ban anyone who ever posted in /agdg/ from participating, as it would cut down the problem quite a bit.
kek, I only know of two agdg games in there: vividlope and godfist
Playing Meet your Maker. It's a buggy mess, but there's something there that could be polished. Sadly, it will probably die soon after release since it's a niche, paid multiplayer game with next to no marketing made by developers with a terrible track record.
Trinity Fusion looked intresting from the screenshots, but it's absolutely barren and there are lots of bugs. And it's basically Dead Cells imitation.
Spark in the Dark is fantastic though. Took some time to get used to it, but really cool otherwise. Even if it's jank.
>Spark in the Dark
I swear this one is from the last next fest. Wasnt it supposed to be one time only?
It probably is. I even looked up the devs after and they said that new demo will be around mid February.
That what I thought as well. Have no idea how the full game will turn out, but it's fun to explore and dodge the traps.
> Spark in the Dark
> le procedurally generated meme
soulless
what are some games
no games
It's a prequel to the Dreamcast game.
> game assets is bunch of random-named encrypted files
> a chink game
Yeah I'm not launching that EXE
A few games on my wishlist have demos
meet your maker which is a game I played the closed beta of and it was alright, probably won't bother with the open beta
shadows of doubt which is sure to be the highlight of the fest for me probably
paraoid, horror game where you play a schizo from the Agony devs
mika and the witches mountain which I don't remember when I heard about it, probably a dicky thread might give the demo a try
I decided to try mika first since I wanted to be more bright and alert in the morning for shadows of doubt and the others were bigger downloads and this is interesting, moonrunes in the logo but devs are spanish, is this japanese or chinese?
>all the instructions give controller prompts
fricks sake I don't think I even have a controller that works right now
japanese moon runes
Maybe the animations are made by a japanese studio
more likely devs are just weebs
Moonrunes means Japanese. Chinkrunes are Chinese. And the game is obviously based on Kiki's Delivery service.
The developers of that game are not Japanese. You should've been able to tell just by looking at it.
>The developers of that game are not Japanese.
No shit. I was just telling anon that it's obviously Japanese in the title.
Does void train have multiplayer in the demo?
Darkest dungeon 2 being allowed despite not actually being unreleased game is some bullshit
How the frick do I hide all the ero games?
There's no button to hide by the 'sexual content' tag.
Get a gun and have a nice day.
Thank you for advice, but I'd rather see all the '2d dungeon crawling rpg maker tier eroge' devs do that.
If you want a serious answer, there is an option to hide porn. It's not even hard to find.
If you mean by disabling AO sexual content, then it already is.
And for some reason I still get chink rape simulators (even if weg shit is out of the picture).
>Radio The Universe
Pixelshit action game where you explore a giant dead city. Incomprehensible nonsense text and chromatic aberraction up my ass gave me a headache but i've been waiting for this game for 10 years so whatever
>Shadows of Doubt
Randomly-generated voxel mystery game where you have to solve a murder by taking evidences, interrogate, sneak inside building and hack computers. Very interesting.
>Full Void
Adventure game similar to Another World, you're a kid going though a desolated city during an alien(?) invasion
>Grim Guardians
Metroidvania, whatever.
>Chants Of Sennaar
Def the most intersting game, it's a puzzle adventure game set in the tower of Babel. The gimmick is that the npcs communicate using glyphs, and based on stuff like their actions and stuff like murales you have the decipher what they're saying by making assumptions on the meaning on the glyphs. Hopefully the game has more puzzles than walking around.
>System Shock remake
lol
lmao
chants of sennaar was a great shout. i thought the game was going to be sweet and simple but then the warriors got their own language. give the game a shot if you haven't yet
Any fun coop games?
>radio the universe
Dont tell me its another muh lesbians like that shit signalis?
An incredible amount of garbage yet again and they really just let any 1 game be in like 5 genres. Why even have genres if anything can be an RPG or Adventure or whatever
>anything can be an RPG or Adventure or whatever
becasue both have such a vague definition
>void train has male and female (although the female bodies aren't ready yet it seems)
based, I got worried for a moment when I saw a body type option but that was just a weight slider with a weird name
Seems a bit shit though, I thought it was astral plane train barotrauma but it's astral plane survival crafting, but some of the enviroments hinted at for later do seem pretty cool
Actually anybody datamined it no way that demo was 14.84 GB
Chink Octopath is bretty good
is this game any good for non e-girlcons?
Yeah there are breasts too
>putting games made by the CCP on his computer
OH NO NO NO NO HA HA HA HA
The portraits are pretty slick but they feel odd next to the big pixel sprites. I'm not sure I'm on board with the kind of character building it proposes with a million stats/skills that all increment tiny bits at a time.
Soundtrack rip when?
The prologue's finale was amazing
https://a.wienerfile.com/jaEXkP.rar
demorip .ogg
how good?
I tend to dislike cultivator storylines
Its wuxia not xianxia, the cultivation that happens is just training your internal arts for stats and an active skill
>Its wuxia not xianxia,
based chinkGOD anon. I will now try your game.
play operation harsh doorstop, the only game dares to challenge AAA games
https://store.steampowered.com/app/736590/Operation_Harsh_Doorstop/
>yet another military shooter
yawn
No, I won't play your stupid looking game.
>Iron sights have a tiny sight picture like you're holding the gun out at arm's length, many front sights are misaligned
>Uses the worst recoil model where the camera just steadily climbs upwards with no feeling of kick nor any natural recovery to your original aimpoint, must constantly drag the mouse downwards
>Weapon handling animations in general are nonsensically slow and sluggish, no hustle whatsoever
>Base character movement is 2~MPH, sprinting has a hideously slow acceleration and at best has you "sprinting" at 7MPH or so, "stamina" lasts around ten seconds
>Jumping is floaty, leaning is blocked entirely if any object is remotely near you
>Vaulting is inconsistent, need to look at the object you want to vault, can't climb taller than waist-high, you hover in mid air for a good second or two if you climb through a window because it's a canned animation
>Singleplayer bots can see/shoot you through most brush, but can't see you at all if you're anywhere close to a smoke grenade cloud (smoke cloud has shit occlusion so you can often see their model silhouettes clearly while you're standing in the cloud)
>Example maps for the WW1, Vietnam, and Modern eras are fricking garbage
>Weapon models are the only things that look good, rest of the environment and models are mediocre at best
nah
Just another "military realism" shooter that is nothing of the sort as it copies the same shitty gameplay mechanics from its incestuous subgenre.
There's zero reason whatsoever for any demo to be bigger than 5gb
Does anyone else lag horribly when dragging anything in Book of Hours? Whether the cards or the map. Weirdly it doesn't happen when I use keybinds instead of the mouse.
Schism looks pretty cool.
>Wishlisted
Meatgrinder
Clustertruck meets Doom Eternal. Kinda janky but mite b cool if it gets polished in the future
>Not wishlisted
RINA RhythmERROR
Rhythm game featuring anime tiddies but the gameplay is way too simplistic
This looked good at first but ended up feeling soulless. Generic korean animu art does not help.
>korean
should of known better
>should of
should'f
Should'st
Any metroidvania recommendations?
There are no actual metroidvanias on this Fest (same as few previous as well, for that matter)
You can take a look at:
Gestalt Steam&Cinder
Teslagrad 2 (mostly puzzler)
Afterimage (if you like soulless chink trash)
Lilium Reach (havent tried yet)
Rusted Moss
A Sister's Journey is... kind of area based but you can return
>(mostly puzzler)
That's fine, I loved grimrock 1 & 2 and nobody makes their kind anymore apparently.
Then you will love Teslagrad 2 because it has fine little mechanics/physics system you can abuse and play with.
Also great OST.
Lovecraft is played out but Benedict Fox is unique; Metroidvania crossed with survival horror-style puzzles and story, combat feels clunky and the voice acting is shitty though
Benedict Fox looks good but the game does NOT like proton, unfortunately, and I don't have a windows install on hand. Its roguelite tag is ominous, too.
The game takes a couple of tries to launch correctly but does work. I think the pre-compilation step with shaders takes too long and should be part of the install process.
Rusted Moss is good
>ended up feeling soulless
Can you say that again but with actual descriptive words?
Not him but the game's shallow as frick, meaning there's frick all to do in it other than right forward and fight the same guys over and over again.
Always be wary of 2d games that seem to prioritize visuals and art style, because that typically comes at the cost of gameplay. Personally I can't stand this shit, it's like the creators don't even like video games and just wanted to larp as auters or some shit.
Just finished mika and the dicky. Surprisingly good, even though the demo was short. The translation could use more work though
>Download demo for what looks like a puzzle game where you play as a janitor (Junkienator)
>It's actually a puzzle game where you play as a schizophrenic janitor
Title is kind of a dead giveaway and the store page doesn't hide it, but that's the fun part of rapidfire downloading demos based on first glance. Enjoyed the demo since the game is my cup of tea.
There's also a totally shameless RE2 and 3-inspired game that I liked, Echoes of the Living. It has some major mechanical issues and the level design isn't all that great, but it'll probably be fun for a playthrough when it comes out. The demo is fricking 25GBs, though.
>It has some major mechanical issues and the level design isn't all that great, but it'll probably be fun for a playthrough when it comes out.
I've got the same feeling. It is like a good fat snack when you are hungry - not as great as proper dank meal, but will do for now.
My main issue with it where controls (somehow they managed to make classic tank controls even more clunkier), UI (inventory is pure ass) and combat being lackluster (like, knife is useless, monster grabbing is over the top, etc), barely any writing/setting (in RE you could sometimes read random maagzines or just notes that not necessarily existed to reveal some gameplay element, etc)
Basically it is an uninspired carbon copy.
The knife is actually really strong, the damage is through the roof compared to RE's and it kinda felt like the combat and ammo preservation is built around it. You can stagger a zombie with a gunshot, then run up and kill it with the knife, with no worries about the breakpoint because they'll get stunlocked if they don't die in time. Where that gets clunky is the knife's ridiculously short range making it inconsistent against some stagger animations, and the zombie stagger being random instead of based on thresholds. Not to mention that also means constant menuing in combat.
It also feels like you no choice but to kill everything. Zombie grabs being dumb like you said is one thing, but not being able to push enemies is a massive design oversight compared to the games it's blatantly ripping off. There's also no damage protection on the player, or cooldowns on enemy attacks. You can get chain grabbed, or if a dog hits you once it'll just keep smacking you if you try to keep running away, making dodging super random against them.
> The knife is actually really strong,
Does not matter, it is ass to use.
> It also feels like you no choice but to kill everything. Zombie grabs being dumb like you said is one thing, but not being able to push enemies is a massive design oversight compared to the games it's blatantly ripping off. There's also no damage protection on the player, or cooldowns on enemy attacks. You can get chain grabbed, or if a dog hits you once it'll just keep smacking you if you try to keep running away, making dodging super random against them.
Pretty much.
Anyone tried Enenra? Pretty flashy dmc clone, runs like shit for me though
I beat the prologue and mess around in wave mode.
Game lacks polish and some sounds are missing, also couple of delayed air attacks whiff because you pause to do them. But outside of that - decent combo system with fun moves that are easy to chain into each other.
Added it to my wishlist, if dev fixes most of the problems it would be a great discount mgr with dmc mechanics.
Finished the new System Shock demo, it's an improvement over what was up yesterday. The visuals are pretty good and the enemy AI is a bit smarter than before but it's still pretty stupid and I had four or five instances of AI getting stuck on terrain and bugging out just in the time of this demo. None of the enemies act very different either except for the little spider bots.
The sound design is also still pretty bad, lots of SFX are really muted and surround sound seems barely functional, they really need to sort out that and the AI problems because the other elements were interesting enough.
Cyberspace is definitely an improvement over the original game now.
Dont think anything will get improved, its releasing next month if im not wrong
Oh well it's fricked then.
is this going on sale anytime soon? shit's pricey
just buy Hitman 3 from some key reseller.
It will automatically get upgraded to World of assassination in your library afterwards
does that include all the older games (1&2) as well, i don't have those
yes
thanks
Seems everyone else is sick of them but I still love a good card game. Anything promising?
>every other game is survival crafting, city builder, or roguelike
jesus christ
>another sherlock holmes game crossed over with lovecraft again
maybe I should finally play these games
Manor Lords WHEN?
I enjoyed the living frick out of Meet Your Maker so far. Probably the best realization of extraction shooter at least for my taste.
Uncharted Waters Origin was very bleh and feels more like mobile game than anything else.
Corsair Legacy demo is super weird with having pretty much only ship combat in it, which is competent but pretty by the book, i was way more curious to see rpg parts.
Worldless was amazing but it is probably be an incredibly short game.
Afterimage is closest to classic igavanias this side of Bloodstained but anons will shit on it for being chink made
>Afterimage is closest to classic igavanias this side of Bloodstained but anons will shit on it for being chink made
You're right anon, I thoroughly enjoyed that. It does feel a lot like SotN or the DS Castlevanias in how it controls, right down to having exploitable weapon movements to gain air time.
I'm not actually sure if this is unintended or not, the devs would be pretty based if it's secret tech.
>exploitable weapon movements to gain air time.
Sold me on this. One of my favorite things about Bloodstained was the infinite jump.
Radio the Universe is fricking sick and insanely inspired
This is everything I'd hoped for in the game
ok fine anon I'm downloading your demo
Saga of Sins is simple but has a great aesthetic and premise. The writing seems mostly sharp but my grammatical autism was triggered by one line that said "an hostile"
The way the menus are arranged is a little awkward but it wasn't as bad as I was expecting, the weirdest thing is the acupuncture menu which I didn't screenshot where after learning skills you get acupuncture points to gain improvements there by putting needles in your spleen because China.
meant for
>innocent young girl
>preference: crude drug
>she has lived a carefree life so far
I wish the demo didn't run so shitty on my system, because I really want to like the game.
>see some short glimpse of trailers hovering over games working down the list
>see this
that's... that's just a prinny. I am not gonna say Disgaea invented penguins but this looks like a 1:1 copy with a bunch of minor changes.
Hell, i found the prinny this might as well be traced over in like 5 seconds.
So what?
Are ya gonna tell NIS about it?
Writing my report right now.
Also downloaded some demos. Hopefully good ones.
That's funny as frick.
>1:1 copy with some minor changes
Is this a chinese developer or an indie developer? I honestly can't tell anymore.
It's a chink.
I find it interesting that you've asked tho. I've noticed that recently chink picked up on the fact people are able to quickly notice the chinese dev simply by the studio name or twitter handle or chink moonrunes in the game so now they resorted to sly workarounds:
- no moonrunes in nay of the screenshots at all. English only, even if bad english
- made up studio name that sounds like some western indie studio and is believable enough
- no twitter handle or twitter that is english only, no mention of the dev/owner origins
you WILL install the trojan
you WILL eat the bug
That actually looked kind of cool from you image untill I saw roguelike
They should just nuke indie games from orbit. Let's just get rid of indie games and replace it with something else. I propose "homemade games." Is that too pretentious? How about "original games?"
Not featured in this event, [since it's hardly a game, yet] but I'm currently trying to make a hubworld/zone-based RPG, [similar to the world design of KH1 or BioWare's 3D games before DAI] with party-based action combat inspired by Genshin [at least with it's element system] and Dragon's Dogma, with the idea of releasing one major area each year, and a bunch of side quests and unlockable characters being sprinkled out to keep the player count from collapsing like Valheim or V Rising. The main question I want to ask, is how I should try to fund further development, since I sort of want to have a F2P model, to make the barrier to entry nonexistent. I'd like to avoid tying the characters to something like a Gacha system, due to how it can absolutely screw with the story by giving a new player a walking spoiler in the first 5 hours.
Remedium is just annother Vampire survivors clone.
Don't bother.
>Xenonauts 2 pushes a patch for the demo
>breaks save
Thanks.
If you put a narrator over the gameplay of your game you shouldn't be able to sell a single copy, it's one of the most annoying trends in vidya.
99 Fails is kinda shit, but it has a David Wise soundtrack. Here's all the songs from the demo.
99FAILS - Menu Demo
https://a.wienerfile.com/yQBPSj.ogg
Crapauds Ballad
https://a.wienerfile.com/oBRCDL.ogg
Dash Wait4It-2
https://a.wienerfile.com/DBjnLr.ogg
Shop Music - Heechacha Nene
https://a.wienerfile.com/REgBnf.ogg
Wait4It (Menu)
https://a.wienerfile.com/NoHaoj.ogg
> Battletoads guy
>https://a.wienerfile.com/yQBPSj.ogg
bretty good
Kek, Phantom brigade refuses to launch at all.
Oh well.
How's the Shadows of Doubt demo? I want the game but I'd rather just wait for the full release.
I only only play east asian games, any recs you guys feel like giving me are very welcome. here's my take on what I've played so far:
>Legend of Gwen
I want to like this one but the movement has a pretty insane amount of input lag on it I'm guessing as an intentional design choice and it's making this shit way more difficult than I was expecting. I think I need play this one more to cement how I feel.
>Fake Heart
Had high hopes for this one but the writing is surprisingly terrible.
>All of us are Dead
kind of kusoge plot with a super rough translation, but idk I kinda like it.
>Grim Guardian
very good obviously.
>that image
>2022
That looks like that old ass vita game about making creating your bloodline of cursed hunters.
perhaps there is a passing resemblance.
If you can't even launch a fricking demo then maybe stand up, look in the mirror, and ask yourself "Is the industry shit? Or is my computer shit?"
Stop using hardware from 7 years ago.
Play WitchSpring R
>click game page
>hear 0.1 seconds of chinese voice acting
>leave game page
Show me the boomer shooter list Ganker. Or your personal recommendations I'm all ears
can anyone enter these or does your game need to have a set release window within a specified time? I don't see the point in blueballing myself by playing things that aren't gonna come out for a year or who knows when.
From the Steamworks eligibility section:
>All upcoming games may participate with a playable demo in Steam Next Fest, regardless of release date.
>A game may only appear once in Steam Next Fest. Choose the Steam Next Fest that works best for your release timeline, as once your demo participates in the event, it may not appear in any future Steam Next Fests. Upcoming editions planned for 2023 are in June and October.
Seems like they scrapped that rule, since there are multiple demos from last one
It wasn't in place last time. It's applying starting from this one.
Didnt know that, good change then
Steam estabilished a rule that started last (or this?) Next Fest that you can only participate and be promoted once. You could still put a demo out and have it up, but your game won't be listed on the Next Fest page.
There isn't a rule that games need to be release within X amount of time from their participation, just that they can't release during Next Fest.
The effect shouldn't be immediate but the hope is that by limiting games to 1 participation you should see only those releasing relatively soon and have more room for new games.
you still have to use common sense, if it looks like the devs are nowhere near release then they probably aren't either
that "either" at the end of your sentence was unnecessary and makes the sentence read weird
vividlope is fricking hard
https://store.steampowered.com/app/1594880/Corsairs_Legacy__Pirate_Action_RPG__Sea_Battles/
Is this any good lads? I want something to hit that Sea Dogs itch.
Hard to tell yet, demo is ship battles only. I would recommend Sailing Era for classic Uncharted Waters experience meanwhile, albeit only if you can stomach rough translation. Other than that there is Tortuga Pirates Tale on egs, but nobody bothered cracking it somehow and i am not gambling to try with how much they want for it.
played it for 2 mins, my ship randomly just comes to a full stop, im assuming im hitting the edge of the map, uninstalled. it barely has anything
I'm gonna shill Artist Life Sim. It steals the gameplay of Cultist Sim but focuses way more on the life sim aspects of it instead of endless time wasting puzzles. The goal is to stay sane and alive while making paintings and working toward your end goal of using an inspiration from your life to make a world changing painting. It's also the only game I've seen that actually uses AI gen images, each painting and event card comes with a picture that fits the scene. It's way too good to have so few players, so check out the demo if that sounds interesting.
>It's also the only game I've seen that actually uses AI gen images
an anon from here made a whole game that uses ai to generate waifus
Got Darksiders 1 & 2 and some mecha horde shooter.
I'm enjoying the new SS demo more than I expected to so far.
SS?
System Shock.
Tried playing Book of Hours and could barely understand how the whole thing even works, seems like a vibey but pretentious story experience rather than an actual game. Pass.
Any games with ninjas in them?
Not part of this Next Fest but if you want a Contra clone with ninjas and samurais you have this
https://store.steampowered.com/app/1796870/SHINOBI_NON_GRATA/
Already on my wishlist.
I'll check it out.
https://store.steampowered.com/app/2090980/Ninja_or_Die/
Shadows of Doubt, open world immersive sim where you play as a detective.
Does anyone know how to disable the demo timer?
it's 90 minutes per playthrough, so if you start a new game you can play another 90 minutes
Meet your maker is a cool idea. Don't trust the devs though, and I already encountered one base that was seemingly unbeatable (grabbing the objective caused exploding enemies to drop from every point in the ceiling). Could see this kind of thing becoming common.
What are some good porn games to "try out"?
Tape to Tape seems to have potential
https://store.steampowered.com/app/1566200/Tape_to_Tape
Surely it will release in the upcoming months...why did I play this...
I can't imagine still caring about that after playing the demo.
Can you disable the streamers streaming games on Steam? Each time I visit a game page the store scrolls down and I'm forced to watch some homosexual play the game, even when I scroll down, this shit stays as a pop-up window until you close it yourself. It's annoying as frick.
>streamers
Those are the devs, you fricking idiot.
>Can you disable
Nope. Steam is a social media platform tacked on top of a store.
Only with custom CSS (via Stylus extension) or JS:
.broadcast-embed { display: none!important; }
You can have it minimized by default.
It's in the settings somewhere.
Yes you can disable it. Click on the cog
Don't listen to the other unironic morons
It does not disable it though, it just collapses.
CSS or JS can completely remove it. If you use uMatrix/uBlock you can block any loading of any extra trash that can slow-down page
Thanks a lot.
Also can block the domain via DNS
Are you new on the internet, or do you not even bother with customization options when making an account to anything?
https://store.steampowered.com/app/1065740/REPO_MAN/
https://store.steampowered.com/app/1929610/The_Shivers/
These together amount to 30GB. Tell me if I should bother
>https://store.steampowered.com/app/1065740/REPO_MAN/
No. Absolutely not.
Some of the UI design choices in Darkest Dungeon 2 are really strange.
The first one had a way more straight approach to it.
In 2 I wasn't even sure if some of the icons can be clicked.
I'm stuck in radio the universe. It says I have 0 admin keys
t. born user
Thoughts on Ravenbound?
Wanted to try it but it wanted me to log into their service before playing so I immediately uninstalled.
Yeah, it's a new one.
Does anyone know if System Shock has a new demo?
Very cool, but jank as frick. I didn't even find any options to make the game full screen or cap at 60fps. I wish there was a tad more explained. I can easily find the command inputs such as Up+Heavy, but I'm still not entirely sure what allowed me to consistently animation cancel it and continue my combo. I'm assuming it was pressing the input immediately after a light attack chain and needing meter to do so. Not a fan of some of the foreground blocking your view. Overall I'm still pretty interested.
>make the game full screen
alt+enter
My bad. Got used to living in the 21st century with graphics settings and forgot I was playing jap rpgmaker trash.
> alt+enter
> on gaymaker game
rentard
It just works.
Ok I love the simplicity of this game, barely any input buttons used and all interaction intuitive so far.
i still can't get over how there's a genre of momodora-likes
I really didn't like how ass grappling hook was. It is entirely based on rubber banding and momentum instead of letting you freely control distance and swinging like in umihara kawase. I'll be looking forward to what autists can do with it though.
Every grapling hook mechanic in every game I've tried it ass so no suprise here
bro i will grapple your ass if you don't cut it out
please do~~
>t. filtered by Worms
titanfall and tribes had fun ones
Every fricking demo wrecks my 1050 ti.
Is it some new language they're using that just doesn't agree with the old hardware? Even relatively simple things like a Wolf 3D clone has major dips.
>1050 ti
I have a non ti 1050. My life is truly suffering.
>Is it some new language they're using
Yeah, hindi.
Tried out Grim Guardians. It was alright
>bland and tame character designs
>appealing designs, but they're in an outright porn game
Why are most indies seemingly one or the other? Why not a healthy middle ground, like what we used to get in the AAA space?
New demos I tried:
>Bleak Sword DX
Fairly simple, but enjoyable. You pick a location and face waves of enemies, getting XP and possibly items after every wave.
>The Last Case of Benedict Fox
I was looking forward to it, but it's got a bad case of the running-like-shit-itis. Not abysmal, but just poorly enough to be annoying. The voice acting is also kinda bad.
>Grim Guardians
Pretty tight, but as long as you can't turn off the voices of the characters I'll wait.
>Back to Home
Started breaking down soon after launching it, couldn't even jump down a platform in the tutorial.
>Full Void
Cinematic platformer like Another World. Intriguing.
>Sister's Journey
Stinks a bit of possible SJW-itis and it could use fewer filters, but it feels nice to play.
>Orten was the case
The weirdness is intriguing, but it feels a bit too amateurish. I'll wait for reviews.
Gonna try Shadows of Doubt next. From what I understand it should be an investigative open world immersive sim, intriguing to say the least.
From previous Steam Fests I recommend:
>Rusted Moss
>Gunbrella
>Gravity Circuit
Not part of Steam Fest, but Steamworld Build is quite nice too.
Mouse movement in The End of the Sun is completely messed up
X an Y have different sensitivities, and there's acceleration you can't disable
wew
Everything is shit, not a single good game.
that's basically how I feel too after trying a couple dozen games. there's a few that were fine but not a single one that made me actually want to buy it.
This is what happens when you have too much choice. If you were presented with some of your favorite games in an alternate universe where you never played them, under the same context where you have a million different demos to easily download and dispose of, you would have never played your favorite games for longer than a few minutes and you would have discarded them instead of playing them through and letting it become your favorite game. Don't even try to argue with this post it's just the truth and I won't listen to your objections.
>B-but--
No. You're an idiot.
pitch me the good game you want to see
Dark Souls 19
This one has definitely been underwhelming so far, but I still found a few I liked.
i know right. where are all the vampire survivor clones
Steam Next Fes has no gaems
>game looks cool
>download it, 20gb
>immediately asks you to register for account
>cannot play demo without doing so
frick these c**ts
Same experience. Immediately uninstalled.
wish boundary had higher ttk
>Benedict Fox
>Cavern of Dreams
LET ME USE THE FRICKING D-PAD YOU PIECES OF SHIT
the former wouldn't let me move or use menus with it, the latter slides through options because it's very sensitive to the stick movement
Yeah, it's fricking annoying.
Another thing that really sucked in Benedict Fox is that it asks you to hold certain buttons, but the way it communicates you need to hold them is with a change in color so miniscule it took me a bit to notice it.
everythings a deckbuilder. or an oh so "clever" platformer with puzzle elements. or a metroidvania. or is a survival game. or some casual "relaxing chillfest". or rogueshit. i sleep
Any good city builder?Pharaoh remake releasing in 7 days and i want to try more
The only thing i wait for now is radio the universe