Post which demos you wishlisted.
Discussion of Balatro is not allowed.
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Post which demos you wishlisted.
Discussion of Balatro is not allowed.
Thalidomide Vintage Ad Shirt $22.14 |
UFOs Are A Psyop Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
Balatro was fun.
Aeruta is very cute
I know the trolls are having a field day trolling with Balatro, but it's genuinely a fun game.
However, I feel like the demo is close to the full game already. If the game is gonna be more than $10, I will just not buy it.
>inform the Plushie from the Sky dev that you can chain mid-air dodge rolls and jumps infinitely to basically fly anywhere you want, get out of bounds, and easily skip over 90% of platforming challenges, enemies, and game if you want to
>dev says that it's actually a feature "intentionally designed for speedrunners"
What do you guys think the odds are that he discovered the bug during development, tried to fix it, couldn't figure out how, and only then decided to make it a "feature"?
I think it's a half-baked game and it's full of problems besides the infinite dodge bug
abiotic factor was the best demo
Don't care
I'm still not playing B*l*tro
Anyone play Aden? I thought it was pretty fun
The boss fights are fun but the stage gameplay is shit.
I thought the boss fights were decent, but the purger sections really dragged on.
Having a dash as your only attack (against bosses) in a beat-em-up-perspective 2D game is also a little bit fricky, more than I would've liked I missed the bosses by just a hair when trying to slam them because I wasn't quite lined up exactly right.
It's cute and funny, that's all
>spam throws
>massively telegraphed boss attacks
>fights take forever
its slop
Would have been better if the twintail e-girl was the MC
Other anons are right that the non-boss gameplay is repetitive garbage too, though
Im sleep
garbage games are ones with fundamental, unfixably bad game design issues, like bioman giving you an infinite ammo rocket launcher that outclasses everything else on the first map or storm edge making 9/10 enemies invul until you use finishers (read; mash attack and dodge) effectively just making all enemies annoyingly tanky while adding 0 strategic depth
By far the worst next fest I've seen and I've taken part in nearly all of them.
I was so disappointed in Creature Keeper.
Ayy, I'm the musician for Mouse Curser. I've been poking around these threads to see if anybody's been enjoying it. Thanks for playing it, glad to hear you had fun. The dev will be happy to hear as well.
Tell the dev to stop acting like a homosexual and directly shill here as well.
Steam Nextfest killed my HDD. I blame Dungeonborne for installing Ace anti-cheat.
That's why at Next festivals i always installs the games on an external HDD
0 damage to my local disks, Anyway, they are throwaway demos.
Dungeonborne devs need to straight up kill themselves for breaking my hard drive with Ace anticheat
any recs for extreme sports and/or racing games?
Helskater?
>initializing our livestream show-
>download MULLET MAD JACK
>cool intro
>cool visuals
>cool sound effects
>gameplay is just W+LMB+RMB
>don't even need to see or understand anything, just rush through the short levels while alternating between the two mouse buttons
Am I missing something?
Not really, I will probably pick it up if it is $10 for the hot girl
The Devs wanted the Post Void gameplay without committing to the permadeath and sheer difficulty of it, resulting in the game being way too easy on easy modes and unbalanced in the difficult ones, but despite the flaws I think it's still good enough I will buy it. Hopefully there will be a full run mode which doesn't reset your progress between floors. I really don't like that
Nah that's about right, although you should play at a higher difficulty. Not as good as post void, but it has better feel, oddly
Also it's sad that it tries to copy 80s ultraviolent anime (maybe riding bean mostly) but fails to feature any sexy babes in leotards. They could at least have made the announcers boobs jiggle when shes laughing. Princess hardly has any screen time. Cowards.
No but I don't mind it's perfect for the 'eck
This just looks like a copy of post void. Shameful.
What's the issue with this? I keep seeing people say it was extremely disappointing.
I wonder why
Damn, it's that bad?
It's my main problem with it personally. Can't get into a so-called "fast-paced" shooter that stops you every 30 seconds to choose some crappy roguelike upgrade. Especially when the gameplay is so simple with linear hallways and headshots and kicks demolishing everything. You barely need to think or aim or react. It's a game that plays itself almost.
Stuff I definitely liked and wishlisted:
>Normal Fishing
>Sex, Please
>Children of the Sun
>Lucky Tower Ultimate
>Mouthwashing
>Crow Country
>Dreamcore
Stuff I kinda liked but just want to see where it is going:
>Miniatures
>Pepper Grinder
>Hauntii
>Do Not Press The Button
>StellaGale: The Trials Of Faith
>KinnikuNeko: SUPER MUSCLE CAT
>Panoptia
>Three Goblin Wobblin'
>Demon Spore
>Trash of the Titans
>Ancient Weapon Holly
>ADEN
>With My Past
>Tiny Terry's Turbo Trip
Stuff i know is bad, but that satisfy my guilty pleasure:
>Until Then
>Love X Crotch X GYM
>My Holiness the Gobliness
>House of Lust
>Secret School
>Never Grave: The Witch and The Curse
>Plushie from the Sky
>Andarin Weppes
>Human Farm - Practice Section
>Train Capacity 300%
>8th Heaven
>Frogun Encore
Un-wishlisted:
>Flock
>B*l*tro
If you like totally normal and not at all eldritch fishing, try Dredge
I tried it a long time ago since the Next Fest where it originally came out
It has joined to my extremely large backlog and I haven't had the desire to play it.
Wage slaved all week so little times for demos.We feeling any of the Dark and Darker Clones?
Dungeon Stalkers I left literally on my first run, and that's knowing jack shit about the dungeon. Dungeon borne seems for fleshed out more akin to DaD but I escaped after three tires which is WAY less then my DaD career. Seems like rat running is super easy and the only real thread on the solo dungeons is other players and bad spawns (the one in the woods is BS).
Also:
Rotwood: Its good but doesn't feel as snappy as I wish it did? Also more roguelite so eh?
Tribes 3 Rivals: Yup its tribes again. Its fine but I don't know If im going to be invested enough to git gud again
Star Trucker: Decent but clunky, went to dock in the port and a truck hit me off screen and it costs most of my first job.
Demon Spore: Seemed kind of one note? Seems like level rng can really frick you over. Concept is fun but one hit kills kinda run the fun sometimes.
Stand-alone: Ow the edge, wool and sheep, crucifixion and death so DEEP. It plays well but its more roguelite and it doesn't explain its upgrades well enough.
Mullet Mad jack: Fun but my boomer brain can only take so much at a time. Sometimes I get turned around and dont know which way to go.
The only game I wish listed was unironically Balatro
Dungeonborne has way better potential and seems better realized so far than the other one.
Anyway, seems like players are flocking to it more as well so I'll wait to see where it lands a few montsh from now development-wise.
>We feeling any of the Dark and Darker Clones?
I didn't know there was more than one. I tried Dungeonborne and, as a magic user, I really fricking hated it compared to the way DaD's wizard plays.
I just wish DaD would come back to Steam already.
If you are looking for a mech game where you are driving a junker give Rogue Mech a try. The MC looks like one of those la goblinas that you find in most porn games but the general premise is interesting enough.
>scaving resources like iron to make your own ammo and upgrading the onboard systems
>making use of water collected from bunkers and geysers for sustenance and cooling the mech down in fights
>full game seems to be implying a form of homesteading with farming and shit. Very likely you are using the junker to prospect for said resources in-between fights with raiders and the military who are using proper mechs with lasers and hard shields
>A Space for the Unbound
>Until Then
That's two SEAmonkey countries doing this now.
I like to call them Shinkai-likes. They're clearly coming of age young adult stories with hints of supernatural to punctuate the development of the characters. But the most prominent aspect is the way they're directed and the heavy focus on the kind of stylistic choices Shinkai uses for his movies.
Raw Metal kinda sucked. Cool presentation, but the stealth is too rudimentary for what amounts to controlling who/when you fight, and the beat-em-up combat is fricking miserable to play since only heavy impacts actually have any weight. Then you meet the superarmor boss and realize that if you die, you have to do the pre-designed levels all over again and retrieve/repair your gear from the contraband station right before said boss, because you lose it upon dying.
This shit needs a rework.
>"18 yrs old"
I thought Biomorph was kinda neat. Some cool ideas, lots of progression systems, serviceable controls/feedback. It's a solid premise for a game, it takes some inspirations from other metroidvanias without being an obvious rehash (unlike some other demos in this nextfest). Biggest issues are that the protagonist's design is furry cringe and the story could be better executed.
I expected hollow knight clone #357 but was surprised by how much I enjoyed it. Will def keep an eye on it.
I really want to like Children of the Sun, but I know that it's gonna be like 3 hours long maximum and cost $15-$20.
Overall, games this time were interesting, but I am worried for HW3 if they are going for that oversized UI.
>a videogame costs 1000 Mexican dollars
That's a lot of wetbacks, but they are 100% expendable.
I made this to sum up what I thought was great, good, okay or bad. No "F" ranking because that seems too mean for indie devs. All of the C games will stay on my radar, and could end up being great.
What was it about Frogun Encore that you disliked? Did you play/enjoy the first game?
For me, I liked Encore in the sense that it just seemed to be more of what I liked about Frogun.
Didn't play the first one. I played through one level, and it felt really bland. I don't remember 3D platformers on N64/PS1 feeling this bland. I went from being curious about the game to having no interest in it, which is my definition of D.
Frogun feels clumsy as frick, it definitely doesn't play as good as it looks
I played a bit of first Frogun but then saw that it's designed with a half-brain.
>Racing level
Ok, makes sense
>It has collectibles
Par for the course
>You have to win the race
Sure, otherwise what's the point
>Collectibles are off the track, so you have to go back to start using the portal at the end of the level
??? Why?
>One of the collectibles is connected to beating the level in time, which if you decide to loop, you're not getting it
If that doesn't scream 'how do i design oldschool 3d platformer' then I don't know what does.
Also the Steam discussion boards are filled with questions as to how to grind coins in order to unlock everything, which further proves my point.
>One of the collectibles is connected to beating the level in time, which if you decide to loop, you're not getting it
If you want to 100% a level, you're going to have to complete it multiple times anyway. Getting a fast enough time for the bug wings often requires outright skipping sections of the level using platforming which means you're not getting all the coins that run. The goal is all coins+deathless+eyemeralds+skull+fast time+papers cumulatively across all the times you've beaten the level, not doing all of that at once in a single attempt.
Although, while it's been too long since I played the first demo for me to remember the details of that race level, if it's the case that you only get to complete the level at all if you reach the end in X time and win the race yet still have to backtrack for the collectables, then I agree that's poor design.
the first game felt like ps1 shovelware
>wishlisted
Cryptmaster - I liked the idea. It's a dungeon crawl where you have to type out your skills and treasures add letters to skill/spell your characters are trying to remember.
>played
Lightyear Frontier - farming game, but in a mech. I reckon when game gets full release it will just be tedious as frick. Also what trips me up is that machine for processing plants into oil operates like RTS production queue, while crafting machines operate on more sensible "select recipe, select number of items you want, get them instantly" logic.
Sword of Convallaria - kinda like Final Fantasy Tactics/Tactics ogre, bit with gacha.
Abiotic Factor - survival craft game in a Half-Life like setting. In trailer it looked dumb, but demo was fairly decently executed.
Guild Saga Vanished World - RPG with D:OS mechanics on a grid.
Godsworn - RTS, didn't really feel it.
The Touhou Empires - Age of Empires with Touhou coat of paint and Touhou characters as superunits.
>Miside
"spooky 4th wall breaking yandere" slop
The main girl (pic related) is sexo, but needs more interactions to really be worth it, I'd rather it was a raising simulator or Summer Lesson clone. This horse has been beat too much to justify a walking sim. Maybe pick it up for cheap someday.
>Sushi Ben
One of a very few VR games that actually feels like a full-fledged game and not a tech demo. The graphical style is SOULFUL as frick and there's a hot muscular fisherwoman and a hot Yakuza debt collector. Controls well. Wishlisted.
>and there's a hot muscular fisherwoman
I remember her from the trailer.
She's great, the Hatoful Boyfriend writer nailed the tone for her dialogue. Hits right in the sweet spot short of being grotesquely muscled but still ticks all the right boxes for a tomboy who's grown up working hard with learned respect for the sea.
This is important.
How tall is the fisherwoman in VR?
is an ingame VR screenshot (not mine), but iirc she was about my height or just a bit taller, made for a very cool, dominating presence.
>she was about my height or just a bit taller
How tall are you, though?
In my experience she was shorter than me, as were all the characters. Gaijin height and all that.
western developers are scared of the sight of anime without 4th wall breaking
Based muscular fisherwoman enjoyers
>sushi ben
>vr only
but i got no vr tho...
It's going to release with non-VR too, but unfortunately no desktop demo
I really enjoyed the demo for Miside, even if it's the most predictable shit ever. Has some clever moments. And yes, the girl is a qt.
Any good VR demos this fest aside from the aforementioned Sushi Ben?
>Planetary Life
A god game where you terraform planet and evolve creatures
https://store.steampowered.com/app/2471970/Planetary_Life/
>Moduwar
An RTS where a gimmick is that you control a creature that can grow and split units
https://store.steampowered.com/app/923100/Moduwar/
backpack battles was really good until every enemy build became magic+crit stacking on archer because it isn't balanced in any way at all and has no real counter.
>Backpack Hero was so good that it already spawned clones in less than a year
Sad part is I'm pretty sure Backpack Battles is going to sell exponentially more than Hero ever did.
Why is that? Just because of PvP?
The demo alone was insanely fricking popular. And yeah, the PvP was the reason.
It was peaking at like tens of thousands of concurrent llayers a few months ago.
Backpack Battles was surprisingly popular in Japan and China
Like a LOT
Might be because of the anime girls
maybe indies should let people demo their games instead of relying on refunds to try their games
Backpack Hero has had an accessible demo ever since whichever Next Fest it was in. It has a demo up right now.
Frankly the story mode shit was mega gay and a waste of resoruces
Fumes is fun but I wish it was more than drive there, initiate battle, win, get upgrades, repeat. I want a full blown world with factions and exploration, delivery quests, escort quests, races and so on.
Roadmap mentions half of what you wrote. You can check it on their steam page
Only quests. But it's better than nothing. Hope the game will become successful and they get more people and funding for the sequel.
I won't explain my nonsensical list
I found Hauntii very boring but I gave it only 5-10 minutes to be honest.
I gave it about 20 minutes, it didn't get any better. It's just a glorified walking sim. And if someone's going to tell me it gets better later then their demo is failure of a product.
>botany manor
>S tier
bassiert, mein neger
>anon from a previous thread mentions Umbra Fields
>try it
it's shit
>bog standard rpgmaker gameplay in combat, awkward blobber (no strafing) outside of combat
>demo dungeon is an eight floor labyrinth of hallways and dead ends with nothing in them
>random encounter rate is way too high
>fast travel between floors is unlocked via sidequest (that i never finished before the demo ended), and you do have to backtrack at least once
>enemies are weirdly tough until you learn that you can actually just kill them in one hit with consumable items - this includes the bosses
>admittedly the trouble i had with most encounters before realizing that might've been because my class (summoner) was pretty useless outside of having a party-wide heal spell
>the only random encounter worth doing is the thief since it drops 10000 gold and 1000 exp, everything else is a waste of your time
Gradient Flow was an unexpected favorite of mine, I've wanted a game where you just roll through different themed surreal tracks for a long time. Still need to check out a few more games before it's over.
Havent seen anyone mention Sorry, We're closed probably because of the lgbt tag in the anon filters. But I gave it a try.
Artstyle is cool, narration is somewhat decent, characters are not my thing but at least they're not quippy or obnoxious but instead the characters have the other end of modern writing stick - everyone sounds extremely tired and kinda zoned out, not sure how to properly describe this nihilistic/hedonistic style of millenial writing.
MC is a dyke who can get over her break up. And then some demon becomes obssessed with her and wants to enslave her. I assume it's supposed to be profound metaphor, whatever. You get a 3d eye which allows you to see a demonic side of the world within short radius of you.There are puzzles tied into this (the usual - barrier in demon world that doesnt exist in human world and vice versa) and there is a combat. For comat game switches to the first person and you can shoot the demons or attack them and it's fricking lame, like really dull and boring.
I assume the game tries to emulate Silent Hill to an extent but I've never played it so I'm not sure. If you're into artsy games and love SH and RE I guess you may like it.
Any interesting co-op games?
Baladins is neat
Played Baladins, Abiotic and Oddsparks with people
https://www.lorenzostanco.com/lab/steam/store/
I think this might be the first Next Fest where I removed more games from my wishlist than added. I don't think I added any new games at all
I definitely removed Pacific Drive from my wishlist lmao
But well thats the point of these isnt it?
I got to demo a bunch of games I thought looked good but were all varying degrees of shit.
For me it's Plushie from the Sky. Controls how I like and is off its meds.
The polarizing reaction Ganker has towards pacific drive compared to the rest of the internet gaming sphere definitely shows how much more STALKER-pilled this board is relative to everywhere else
How's stalker related to this game?
Both inspired by Roadside Picnic
I wasn't that extreme on it. Unlike other anons here, I removed it from my wishlist out of apathy. The gameplay was simply not interesting and it's the kind that makes the game repetitive and longer than it should be. I tried looking through the upgrade trees to see if it had anything interesting in them and there wasn't. It's definitely a demo that should have shown some mid-game gameplay instead of starting from the start because all of the dialogue that put off some other anons seems to be frontloaded and there's nothing much to do in the one completely safe map the demo has.
I didn't try a single demo.
Just came to these threads to see others complain about slop.
Do I even enjoy videogames anymore at this point?
Yeah, you're just not an insane steamdrone consoomer.
For me it's Diceomancer.
I can't believe such a SOVLful fricking game is made by soulless chinks.
Mullet Madjack would be a lot better if you could just choose the weapon you want to start with instead of waiting for random rolls, but then it'd also take 10% of the playtime
It would be better if it had actual level design and pacing instead of just being another adhd post void
>Discussion of Balatro is not allowed.
Huh?
Next fest regulars know it's good anyway since it dominated even last next fest when it technically wasn't part of it. Plus it's almost out, just make balatro threads then.
I just realised that I only wishlisted 1 game but removed 2.
Wishlisted
>Children of the Sun
>Death of the Reprobate
>Hauntii
>Fragmented City
>Star Trucker
>Sushi Ben
>FUMES (not sure if it was part of the event, but I found out about the demo through the threads)
>Sushi Ben
Gave this a try just now, it's pretty damn charming.
Wishlisted it.
Definitely playing
>Children of the Sun
>Fragmented City
>Underspace
>#Blud
>Death of the Reprobate
>Balatro
>Duck Detective: The Secret Salami
On the fence
>Roman Sands: RE:Build
>Lysfanga: The Time Shift Warrior
>Ultros
>Out of Action
>Aden
>Hauntii
Removed from wishlist
>Pacific Drive
>VA Proxy
>Corpus Edax
>The Explorator
At first, I thought this Next Fest was a wash but the recs in these thread saved it. Would have never have found out about Fragmented City and Death of the Reprobate or given #Blud and Duck Detective a try if not for these threads.
>no Mouthwashing
Ehh. I don't play horror games. And people going "X is my waifu" is a red flag for me for any game.
Based, same.
X is my waifu, the only thing they post is a pic of an anime girl (both the OJ ripoff and Madjack and the fishing game), they call it 'cute and funny', etc etc
If the thing they're talking about isn't the core story or the actual gameplay but the design of a single fricking character, its a shit game. Not 'probably' a shit game. Its factually a 0/10 pile of shit, objectively
The visual aspect of the characters is only relevant if the game is porn (unique and exclusively)
Otherwise, I know discern when playing something for a "waifu" or a eye candy is a guilty pleasure.. From know to judge the true quality of the title
We aren't all fickle and surprising cumbrains here
>And people going "X is my waifu" is a red flag for me for any game.
Isn't that a given?
based anon refusing to play a pretentious homosexual walking sim
GO PLAY
ECLIPSIUM
PARRY NIGHTMARE
CRYPTMASTER
ROMAN SANDS
MOUTHWASHING
CROW COUNTRY
PERENNIAL ORDER
MULLET MADJACK
QUICK
God fricking Corpus Edax was such a let down. I'm hoping it's just, at the alpha mark, but that's still not very promising in its own way.
>I'm hoping it's just, at the alpha mark
Game's fricked. Even if it were to release into Early Access, it's going to take several more years for the dev to get it in a playable state. I just decided not to bother. If a dev is stupid and lazy enough to release demos like this, then he should be able to accept that people will think his game will be shit and lose interest.
Shame. There's a perfectly good idea there but it's so fricking barebones in spite of it that it really seems like a hopeless endeavor at this point. For a game that really seemed to be about choice and brawling, there seemed to be frickall for options in either pool.
Lack of options I get, it's an early demo. But the lack of ANY tertiary features like lockpicking or hacking in the demo is worrying, aren't those meant to be important gameplay components?
Atleast stealth was broadly functional
I remember getting dissapointed with Echo Point Nova demo during one of the previous fests like a year or two ago but this time they improved almost every single aspect and added a lot of new features and now I'm looking forward to this game once again. So there is always a hope.
However EPN is being developed by a team with previous experience and they took their time to make the game better before showing it once again.
Well personally I found Echo Point Nova to be dull still. Level designs are a big part of FPS games for me and random floating islands is a complete "frick it I don't care about anything" on the developer's part.
Agreed. But it was way worse before. The only thing that remained as bad as it was before is enemy AI, everything else was improved to at least some degree.
islands of insight was fun and releases fully tomorrow
https://steamcommunity.com/app/2285150/discussions/0/6824700612951751274/?ctp=5
Followed this guide to remove Dungeonborne's kernel tampering and now my HDD doesn't even register. Thanks reddit.
The uninstall tool in the AntiCheatExpert folder completely removed it when I ran it. At least, it removed it to the same degree that that script does, because when I ran the commands from it to search for active services, none were found.
Also, I don't know what's going on with your machine, but try plugging the drive into a different computer and see if it gets detected then.
Generally speaking, software cannot possibly physically damage hardware. There's nothing you can install that is capable of breaking a hard drive to the point that it's actually unusable.
If it's a HDD, more likely than not, it's a coincidental random failure, or some issue in your OS that is preventing it from seeing the functional drive.
I think my computer is registering my HDD as a local drive now. I was trying to use 2 programs called Parted Magic and Rufus to turn it into a bootable USB drive somehow
Cool Festival
>I was trying to use 2 programs called Parted Magic and Rufus to turn it into a bootable USB drive somehow
This is called "install an OS on it and then connect it to your PC with a USB cable."
It's a hard drive, you don't need any special process to make it bootable, and in Windows even if an external drive is connected via USB it will still show up as a local hard disk drive rather than removable storage. That doesn't mean you can't boot from it via USB anyway.
Just discovered William and Sly 3d is finally a thing after a decade. Comfy exploration game where you're a fox looking for mushrooms.
What's with the Balatro hate?
Or am I mistaken? It seems pretty damn good
A meme born from how much of the discussion in previous threads was about balatro
The competition is that lackluster huh? Joking
But okay guess that makes sense, I haven't bothered to dip into the next fest threads but it's definitely a stupidly addictive game for just a demo too.
In no particular order.
By the way, since I see how much everyone loves Balatro, an older indie game you might want to check is Card Shark. Its less of a card game, but its still cheating-at-cards themed.
>out of action
>Aden
>anime deck builder from grim guardians devs
>homework 3
>baltro or whatever the poker game is called
These were great.
>raw metal
>underspace
>synergy
Needs Polish, could be good
>pepper grinder
>children of the sun
>#BLUD
>flock
Sucked, flawed concepts
The rest were forgettable, although I didn't play much more sadly
>Discussion of Balatro is not allowed.
I won't say anything about it
Wishlisted
>FUMES
Seems a bit barebones but I like how it feels and looks so I'll keep an eye on it
>Hollowbody
Reminds me of Dreamcast/PS2 era survival horror, definitely one I'm looking forward to
>Tiny Terry's Turbo Trip
Proper hooked me with this one, thanks to whatever anon recommended it. Cute and charming GTA clone
Still keeping an eye on but not immediately excited for
>Pacific Drive
It's still in my wishlist, I like automotive adventures but the map being more instanced small areas than a big zone to traverse is kind of a bummer. Also I wish driving was MORE of a hassle (I want more My Summer Car/Spintires shit).
>Space Trucker
Eh, again it's something I've wanted for a while, driving a space ship around while having to switch out parts, but something about it didn't grab me. Maybe it's how the space truck handles.
>Crow Country
Genuinely impressed with how they've nailed the PSX prerendered look in real time, and it's nailing survival horror stuff, but I dunno. Might get it at some point.
I'm sure there's others I'm forgetting.
I got some chuckles out of Tiny Terry's Turbo Trip, but ultimately the aimlessness of the game lost me and I didn't enjoy the humor ENOUGH to play it just for that. Like, I didn't hate it, but I had my fill from the demo.
Oh yeah
>Terratech Worlds
Not wishlisted but I will be keeping an eye on, it consumed a surprising amount of my time. I'd argue whether or not it's actually GOOD, there's some baffling design decisions in it that I hope get changed (stuff like the limited storage space for parts, not being able to recycle parts you collect, the miserly reactor allowance for building your vehicle, parts that increase your reactor allowance requiring CONSUMABLE FUEL that is super expensive to get, the ridiculous cost for some parts, etc) but I like the core loop of survival on an alien planet but mixed with sticking your vehicle together from parts you build or shoot off enemies.
>Death of the Reprobate
Very well put together and charming, I love that you can make your guy pull out a flute and (badly) play along with any of the diagetic music players in any scene. I could feel like some of the puzzles would be a massive pain in the ass to solve however.
That's fair, I think for what it's worth from the trailer I watched there's a bit more to be getting on with than is presented in the demo. The core gameplay is satisfying (even if the camera feels sluggish at times).
Here's your purely troon game.
https://store.steampowered.com/app/2661290/Seren_Nova/
I wishlisted Star Stuff because it looks cool and I really, really like puzzles
I’m still waiting for Manor Lords
i'm waiting for bloody hell hotel
why would i buy games
Because you like them?
>check Tiny Terry game
>damn this feels liek Wuppo
>check dev
>its the Wuppo dev
neurons really went overdrive there
I never played the original Tribes: Ascend, but Tribes 3 is fun.
Well, the movement is fun. Me repeatedly bringing the enemy flag all the way back to our base just for my team to fail to retrieve our flag in time, constantly, is not fun.
>try Abiotic Factor
Only play solo, but it seems like it'll be pretty good.
What makes it stand out from other survival crafting slop?
Mullet Mad Jack feels like it was made by one of you Gankerirgins.
I would add more hot babes in barely decent outfits.
GOTY right here
sauce
soulmask, you can even see the pubes and boobs phyiscs
Pubes physics?
Was wondering what the gobbleyasiatic simulator was about. I'll give it a spin now.
>pubes and boobs phyiscs
GAME?
Raw metal is pretty cool, but I'm not sold on the stealth aspect of it
The music in Aden is not strong enough to support a game. Sad!
Which demos do you hope still persist after the event is over?
>Start CivIdle
>Concept is creating civilization through tech upgrades
>Quarry: 10 rocks (doesn't take any wood)
>Loghouse: 10 wood (doesn't take any rocks)
dropped
>Idle shit
Why did you even bother
Some of them stay after the fest forever, some stay for a few weeks or until the release, some become unavailable through Steam the moment the fest closes, but still can be run locally, and finally sometimes devs are fricking israelites.
Do the demos become inaccessible after the fest is over even if you downloaded them?
What an annoying visual effect
What, the leaves?
Oh god, why the frick would you do that.
Look at the stuff in the back, like the yellow tree.
Oh what the frick, now I see it.
Are you sure it's an intentional effect and not actually a graphical bug? There's also some weird banding on the shadows near the left and right edges of the screen, and the trunk of the pink tree is only duplicated within its shadow.
Nope not sure at all.
ugly
Lotus Lantern is both the most fun action roguelite (helps that it has a lot of actual upgrades which change how you play; new moves, evolving moves, multiple 'class' like styles) in the fest with the most potential, but also the most flawed. Look at this. I can't fricking see shit.
It also runs like actual garbage. This thing took > 80% of my gpu's power. That's more than Ass Creed Valhalla running on high settings by a conisderable amount.
Very clearly a high-effort passion project, but also very clearly devs first game
>Berzerk boy
>2 seconds in, mc falls down
>Grunts 'Augh' like he's in a porno
based
I wishlisted Nivalis for a while, looks pretty comfy.
Same. Probably my most anticipated indie game other than Hades 2.
>duck detective demo is 5 minutes long
what the FRICK were they thinking? are the worried I won't buy the game if the demo is too long? because it is having the opposite effect on me, I don't want to buy it now and I was interested at first
any good FPS discovered yet?
haven't enjoyed anything so far. Ultros and Tiny Terry's Turbo Trip were games I was anticipating but they disappointed
>Ultros
style over substance, world doesn't feel real or interesting somehow, full of purple prose, too much dialogue, meh. removed from wishlist
>Abathor
boring, derivative, generic, hurtboxes are jank and certain animations lunge you toward an enemy to get hit
>Reus 2
bad
>Hyper Drill
seemed decent but it's fricked
>Echo Point Nova
shit. ugly. somehow boring despite having a hoverboard and voxel destruction
>Demon Spore
boring as hell. controls aren't responsive enough. stupid unnecessary slow level transition screens
>Underspace
unfortunately it's shit. player controls like a medieval wheelbarrow, dialogue and voice acting sucks, wants me to sit around listening to uninteresting talking crabs instead of just letting me be in fricking space
>Cryptmaster
interesting but the execution feels off. I'd prefer just a Typing of the Dead dungeon crawler
>Aleph
no
>Monomyth
something about this is jarring as frick. mouse movement is choppy and weird. whole thing is off and nauseating
>Chasing the Unseen
pure ass
>XF Extreme Formula
not for me
>Flock
looks nice, but there's not much in the way of gameplay
>Tiny Terry's Turbo Trip
pretty cool but also slightly boring. reminds me of Simpsons Hit and Run
>instead of just letting me be in fricking space
You can immediately skip the intro.
It doesn't sound like you like anything
Explain the appeal of roman sands to me
schizoiding
vaporwave schizocore
>can find every tag except FPS on the search bar filters
thanks valve, really cool
>even diceomancer is apparently ccp malware
Why is 80% of the entire demo fest Chinese?
I haven't seen anyone, even on steam, say this. The only one I had any real issue with was Dread Dawn. What the hell are you talking about?
>What the hell are you talking about?
It's a Chinese game. By a Chinese developer.
And Chinese capitalism is unironically different from the capitalism that most think of when they think of capitalism. China is a dictatorship, and businesses are allowed relative freedom, provided they serve the government and allow the government to effectively own or even run the corporation. It's like capitalism, but corporations are serfs to the CCP.
But this is insidious when it comes to computer software. Because it means that the Chinese government can and does just push straight up malware onto software from Chinese corporations whenever they feel like. And there is nothing the developers can do about it. One of the many flaws of living in mainland China.
That is why Chinese software is always a risk. That is what I am talking about.
ok now how do you know this game has malware in it? The way you pointed it out it's as if you found something or someone said it on the steam forums, but no one has mentioned this anywhere. Are you a /misc/ schizo?
>ok now how do you know this game has malware in it?
I know that the Chinese government controls the software and can push whatever they want onto your computer through their software.
That makes it malware.
The only difference between Chinese software and what's commonly described as trojan horses, is that trojan horses are typically controlled by hackers, but Chinese software is controlled by Chinese government. But since the Chinese government is at best equally untrustworthy, their software is just as much malware as any other malware.
How is it not malware?
Where's the malware schizo bro? You made it sound like you had evidence.
>Where's the malware schizo bro?
The game itself.
>You made it sound like you had evidence.
I told you that it's a Chinese game by a Chinese developer. And that if they're seated in China, that would mean the developer and their software is controlled by the CCP. And that makes it malware.
The only way to deny this is to buy into pro-CCP apologia.
If you correctly classify the CCP as malicious. Then their software is malware.
If you for whatever lunatic reason trust the CCP, then it wouldn't be considered malware. But to trust the CCP you'd either have to be ignorant or a brainwashed Chinese citizen.
>The game itself
I just checked the firewall logs and not a single non-multiplayer Chinese game demo I've played sent anything out.
>is controlled by the CCP
Surely it's worth to install a super-secret spying software into an indie game that 300 people will ever play
> trust the CCP
I don't, but between my ISP and local government actually spying on me, uncertain threat of CCP is the least of my potential headaches.
>Implying Microsoft software does not have backdoors for American government structures
Lol, lmao even
>not a single non-multiplayer Chinese game demo I've played sent anything out.
That your firewall knows of.
Meds.
Microsoft software does not have backdoors for American government structures
>Lol, lmao even
Did I say they don't?
If anything that's part of why you should distrust the CCP even more.
>The difference between say, Microsoft<...> and the Chinese government is that the Chinese government are not above and has been known to take over software and push bullshit in the past.
It has been heavily implied, yes.
Something something client, last time I've started a game like 2 hours after it went off for my friend
>It has been heavily implied, yes.
They do it with their own products. The Chinese do it with any product that they feel like from China.
That's the difference. Microsoft can't force malicious code into Shovel Knight. But the CCP unironically can with the indie games made from China.
>and can push whatever they want onto your computer
A lot of things can happen. A developer from any country other than China can just be an asshat and put a crypto miner in his game. What's stopping him?
How can you trust any software that isn't open-source?
>A lot of things can happen.
Yes. And that literal trojan horse from the unironic and very known hacker group. Could just sit on your computer all benign if they don't care to do anything with it.
But because you don't trust the hacker group and because the trojan horse has the potential to push whatever they want onto your computer. It is classified as malware.
The difference between say, Microsoft or EA Games or whatever, and the Chinese government. Is that the Chinese government are not above and has been known to take over software and push bullshit in the past.
So why trust that they won't do it again when they have all the power to do so? Software from mainland China will always remain a heightened risk because of it.
>Why is 80% of the entire demo fest Chinese?
Because you don't know how to count, apparently.
man, very disappointed by helskate. it just feels wrong. where are the reverts? or the vibration on wallrides? why does the grab button double as an attack button? they got too cute and they fricked it up. it's not even the best extreme sport game this next fest, hoversteppers is
30 minutes left bros.
played all teh demos I was interested in and some slop. Evaded all VampireSurvivor likes or Roguelite Deckbuilders. Feels good mang.
You mean you didn't play BALATRO
I did not. I do not enjoy playing SP Cardgames or MP Card games on PC
Don't care
Not playing Balatro
Why would I care about demos I could download at any point in time
Give me one reason to care about Nextfest
is it just hyper consumerism?
You can't download some of them once it's over.
Give me one reason to care about demos from devs who think it's a good idea to arbitrarily time-gate their demos.
Is this just hyper consumerism?
1. the threads are some of the only ones on Ganker with actual consistent videogame discussion
2. some demos are nextfest exclusive
Because most of them are only available during next fest.
The one that proposes the time limit is Steam, not the devs
And the reason why we play the demos at a festival is basically the FOMO, if in the year you only have 3 weeks to try games that you can't try at any other momment, the feeling of exclusivity is what drives you to play them
Outside of Next Fest I barely touch a demo.
Pretty much this. This festival helps me to motivate to checking out other demos. It works so well. lmao
Not checking out demos outside of next fest is less about FOMO and more about promotion. Outside of next fest finding demos is a shitshow, all you can do is find the demos tab in the store and get shown random shit, and if you search for newly added you just get games that are relatively new and often don't even actually have demos. I could do without the time limit for next fest because what's actually important is it drawing attention to demos I haven't seen before (and shouldn't see again) in a way that's fairly easy to sift through outside of all the fricking survivors games shitting up every category.
You will not have a discussion. This festival just manifests it. The example of this is this thread.
Card games are fun.
Faraway Lands: Rise of Yokai is must for the weebs.
>using yokai and not youkai
fake weebs you mean
then you are 100% fake weeb. l2google
I'm pretty sure Yokai is the standard romanization even for professional translations. Like, the franchise 妖怪ウォッチ is officially spelled Yo-kai Watch in English.
>yokai watch, the series that got localised into being set in America, dumbs down the title to try and make its pronunciation obvious
>this makes it the standard romanisation, romanising it wrong, on purpose
>I'm pretty sure Yokai is the standard romanization even for professional translations.
It's not.
i did nothing but play tribes 3 all week
t. (You)
Is that demo shut down now? I only got to play a little bit of it, but it was fun.
https://steamdb.info/charts/?category=10
Just check the games on the chart and see if the player count dropped hard within the last hour, if not it still works.
it's up until 8pm est
same
>The fest officially ended 15 minutes ago
>I check the 21 demos that I have pending
>None of them have been swept away
I'm lucky
I know the trick - you move the demo file outside of the steam directory, so you can play them indefinitely. This will make the devs seething
Some demos require Steam to launch. You can use Goldberg to get around this, but that doesn't work for all demos, particularly if they have online components.
Personally, I just put Steam into offline mode while I finish my demos.
>Personally, I just put Steam into offline mode while I finish my demos.
This would be a simple solution than others.
Don't count your stars just yet. Some devs don't cut the demo exactly at the end of Next Fest, but do soon after. Some of those demos could be gone tomorrow or next week.
Some devs even feel generous and leave the demos for like two month or so.
I AM ASKING FOR THE LAST TIME PLAY MY DEMO. NOW.
Sure, what's it called?
>IT'S OVER
Until next time, Gankerros
when's the next demo fest?
probably in june
summer
Not probably, currently dated and scheduled
Festivals are always arranged half a year in advance for the devs
Not pictured are a bunch of MP games I tried with friends that were all complete dogshit.
I know that there's people who say this every Fest, but this is genuinely the worst Next Fest of all time. Nothing but garbage.
Cool, the demo is still available. For now, anyway.
Mouthwashing gave me Sentient vibes, only less ass-ugly and less actual gameplay
Any demos that are confirmed gone?
Star Trucker
THEY WILL NEVER CATCH ME ALIVE
Up for me
Rotwood
I had it in the library and I was able to play it not long ago
Unsurprising considering they uploaded a dev build
Ratten Reich and Brew Barons
The best one: Sex, please
I really like News Tower
Comfy little management game and I like that you have to bow down to the mafia and politician demands or they frick your shit up
Underspace clicked with me a lot more than I thought it would. I was pretty happy to actually get to leave my ship and take a walk around the locales, limited as they are, instead of being instantly brought to a menu to only scan through jobs. This was right after playing the demo for Space Trucker too. Was a bit of a buzzkill to get told to dock into the local station and grab some local favorite food before heading to your next job, only for a UI to pop up to scan through a list of jobs and get back out there.
Guess I'm gonna give Freelancer a try too, since I never did play it and that game was heavily inspired by it.
There's a bunch of systems the game doesn't explain. It feels like the meme about Starfield where Pete Hines said that the more you engage with the game the better it is but it's real
I ended up finding out that I am able to smuggle contraband when I got targetted by the local authorities who wanted to scan my cargo. Wouldn't know where to get my hands on the stuff yet, but it was pretty neat.
You can buy cargo upgrades on the pirate station in the gas cloud (Kaiser Circle) that make them unable to find contraband past a certain threshold
You can also sit on the tradelanes and disrupt them yourself and when the trade ships come by you can hail them and pirate them for cargo
Thanks anon, sounds like fun. Hope I won't be immediately get shot down when I'm around there, since I've already been gunning down every Washer that comes my way.
I just run through pirate blockades unless there's a skull enemy now.
You can do a longrange scan of enemies with a skull then sell the data at a storm center for a ton of money
I feel lied and cheated. There are no pubes in Soulmask! It's just some floral tattoo on her groin. Shame! Shame on you!
However I can confirm that boob slider and boob physics are present.
I am waiting for Rotwood, Lysfanga: The Time Shift Warrior, Legend Of Calvas: The Acurine Heart. Mostly mid at best games, but I find them fun.
Just played the mouthwashing demo.
weird shit, but it intriguing too
Which demos had the cutest e-girls?
>Plushie from the Sky
>ADEN
>Frogun Encore
>The Girl Who Kicked a Rabbit
Thanks. I didn't know Frogun had a sequel and the others look cute.
>On third or fourth playthrough of Tiny Terry
>Only just now found the sprint button
Oh anon.
The only demo out of the ones I played was miside and that may be because I went in with exceptionally low standards for it.
Astral Party characters were cute
Only in those specific images. They chibi art ranges from meh to frickling ugly (the black chicks chibi thing looks insanely awful). You also didn't post best girl, the worker.
Shame the game was absolute fricking garbage.
>Vast majority of servers locked, so its already attracting shit playerbase
>No turn time limit, so people could and would stall for like 2 mins per action
>Can norma backwards
>Constantly given free cards, which are all free to use, so nothing is every threatening (also revive on the spot if you die)
>Evade completely negates attack up cards so using evade if you have no block boosts and block if you do makes you borderline invincible since you will have multuple healing items at all times
Best porn games of this fest?
Train Capacity 300%
Sex, please
Guardians of Eden
The fish was so overpowered, who thought a wide AOE stun nuke would be balanced in TD?
semen demon > fish > fox > birb > la goblina
I've been busy all week and unfortunately played no demos. Gonna have to go back through the threads and see what people are happy about before they pull the demos.
Just play 20 hours of balatro and you'll have had the february 2024 nextfest thread experience
Balatro, Diceomancer, Tiny Terry, Hauntii, Pepper Grinder, Abiotic Factor, and Normal Fishing got some good mentions. They're still up for now, too.
>click on interesting-looking game
>roguelike in tags
>Search roguelike tag
>Not a single actual roguelike, just survivor games
>Search shooter
>Just survivor games
>Search rpg
>Just survivor games
>Search survival game
>No survivor games
????
This shit is so backwards
I wonder if the full Balatro will have any balance changes. X Mult is pretty busted and turns the game into easy mode.
Flush spam with mult broke the demo.
I can’t do this, trying all those demos. I just need someone to tell me exactly what is good and what to like and why.
Play Balatro.
Do not play B*l*tro.
filtered
It's boring if you're not really into cards
I don't really like cards but I think it was good.
It seemed like a pretty average roguelike deckbuilder to me.
>Post which demos you wishlisted.
Star Trucker and Pacific Drive.
The former just needs some polish and minor changes, while the latter needs a better demo LIKE THE ONE THEY GAVE STREAMERS to show of the game before I consider buying it.
Crow Country is actually pretty good bros.
It's not scary, but it does a nice job setting up its atmosphere.
By "not scary" I mean that you feel pretty strong and the "clunkiness" it was trying to do to emulate Silent Hill is actually pretty smooth instead, along with being able to just easily run by enemies anyway. It's something I see both people who love horror games and people who are weak to them enjoying.
I mostly agree, though I think the shooting is a bit janky, it's easy to miss stationary objects because of the perspective (there might also be something wrong with the hitboxes).
I think what makes it special is that rendering style where they look like pre-rendered PS1/N64 sprites but when you rotate the camera its realize that everything is real-time
Certainly, static images don't do justice to the graphic aspect of this game.
Mouthwashing seems cool, but I don't see how you could expand it to a full game.
>Go to steam forum to say: ayy good demo, but bit easy mate
>Full of people calling it too hard
Stand-alone btw
How the frick are people so bad at games, you stunlock like 4x your characters length with your basic attacks
I wouldn't say I'm that good at games but didn't struggle with Stand-Alone; could be that the majority of people are bad at playing games.
Spring Dash
Arcticide
Stand-Alone
alright, gonna list the games I wishlisted and found likely to play and good.
Tarnished Blood
Pampas and Selene
Diceomancer
Yet Another Fantasy Title
STAND-ALONE
Zet ZIllions
The Nameless: Slay Dragon (mostly if it gets a better translation and speed up the cursor on the map)
Berserk Boy (I need my Gunvolt dose)
Cygni
Astral Party (mostly if it is free like orange juice and try it out some more)
Virtua Unlimited project (I need my megaman Zero dose)
ADEN
Underspace
Demon Spore
Raw Metal
Never Grave: The Witch and The Curse
Children of the Sun
thinking about it I wishlisted less game than other fest, I wishlist a lot of games just to remember they exist when I look at the list. like that game I forgot how it was called that was an fps survival in a underwater city.
problem is that there are too much enemies and you don't interrupt the attack, so sometimes you get hit like a doofus. I am pretty reckless when playing those kind of games though.
vampire survivor is the biggest cancer I have seen after the third person cover shooter with regen health. I am surprised how they don't even scratch the Crimson Land itch I have now and then, even worse when you remember that Holocure exists and mogs like 99% of the clones and it's free.
I think the reason there are so many survivors is because it's the easiest genre to develop to try to scratch money
Before survivors they were the platformers that flooded the indie scene.
That is why we will not see, for example, a flood of Palworld-clones even though it's the most successful game that has come out in a long time.
Platformer is a bit big of a genre and at least different enough if they try, won't deny that the HK copies and the roguelite pixel shit with almost nothing interesting going on aren't a drag, like Dungreed and Neon Abyss. but the VS clones are all the same fricking game.
>same EXP system, meaning I have to go around in circle on the same place like a headless chicken or otherwise I get no EXP
>no attack button, not like it matter because they just toss a bunch of enemies that simple walk to you and touch you and sometimes the daring enemy that shoots a single bullet.
>upgrade and item system that makes Risk of Rain looks like a Zachtronics game
>is cashgrab so the graphics are a joke
>Post which demos you wishlisted.
Underspace
Cryptmaster
Children of the Sun
Rotwood
Mouthwashing
Roman Sands
Abiotic Factor
Pepper Grinder
I over-wishlist stuff to keep track of it though (my wishlist is over 1000 games), I'll probably only end up playing 3-4 of those.
>online co-op
>mfw when i hit the final ante
take your hand off of my fricking cards. i need that to complete my full house GOD DAMNIT!!
yh, i got filtered too
>Post which demos you wishlisted.
Godsworn
Homeworld 3
Umbraclaw
Ultros
Mouthwashing
Raw Metal
Hauntii
Risu
Felvidek
Underspace
Synergy
How do I uninstall demo but keep it in libary? So I can keep my 'steam fest 2024 1/3' libary full of what I played just for the novelty
They removed that function a while back, the closest you can do to keeping them in your library is to leave the game installed but delete the steamapps folder for the game.
Cryptmaster is fricking amazing, goddamn.
Umbraclaw
Baladans
Duck Detective: The Secret Salami
Fragmented City
Biomorph
Ultros
Balatro
CrowCountry
Children of the Sun
Fumes
Huntii
#BLUD
Rotwood
Pepper Grinder
Ultros seems cool. I couldn't tell you what was happening but it looks interesting. Decent potential for exploration. Nutrition system is semi-intriguing though I'm not big on skill trees in metroidvanias. I hope it has some cool abilities, as-is it was pretty conventional. Boss was very easy but it was the first one. Not sure if it's worth 22 dollarydoos, depends on the length I suppose.
>start demo
>2000+ FPS
>no option in menu to limit framerate
>quit demo
Dear aspiring devs: STOP DOING THIS SHIT.
Like
>Berserk Boy
>Crow Country
>Echo Point Nova
>Frogun Encore
>Pampas & Selene
>Pepper Grinder
>REDNEG Allstars Swing-By Edition
>Virtua Project Unlimited
>FUMES
>Mouthwashing
>Nimrods
>Rogue Mech
I'll admit, I was already interested in Pepper Grinder, but the demo was fun.
If collectable are only for the sticker dioramas, then that's fine by me.
I can't wait for Star Trucker
I am once again URGING you to play Savage boss fight if you ever had a comfy time in MMOs. It's SOVL.
>Mouse Curser
Any feedback?
it better be good, I passed on it twice. seemed off.
It's been a common marketing tip for devs now to keep their demos up a week or two after the fest ends.
Okay lads nextfest is over time to rate the fest where 1 is you only removing games from your wishlist and 10 is you not only wishlisting tons of stuff but also enjoying plenty of demos.
I'd say it's a 7 for me.
>only got to really play them today because was playing Like a Dragon
>still haven't finished it but think the story is fricking terrible
I should have played demos instead.
Pacific Drive pissed me the frick off so much.
But Underspace, Balatro, and Star Trucker salvaged it. Shout out to Diceomancer and Children of the Sun too.
It's an 8, I reckon. Pacific Drive getting slashed is a good thing.
most of it was terrible but I liked the ones I liked
6/10
ok but i'm gonna keep making demo threads every once in a while
Although I put a lot of things on wishlist, I only end up playing the 5%
In general was a festival full of shitty survivors, chink games and use of AI (a situation that will get worse). but I found interesting titles that I will surely get
Enough demos for a good good while, im tired.
>Discussion of Balatro is not allowed.
I wishlisted Balatro
I also wishlisted:
FUMES
Crow Country
Pepper Grinder
and Raw Metal
Biggest disappointment of this fest was Pacific Drive
Frick i forgot to mention I wishlisedted Underspace