>Still no burning crusade or cata servers announcement from blizzard
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>Still no burning crusade or cata servers announcement from blizzard
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You asked for vanilla WoW, that's what you get.
Came here to see this was already posted.
Good
TBC would get hyped a lot but WoTLK just isn't for everyone, only hardcore fans of the Warcraft series. Compared to TBC in Wrath you've a much darker atmosphere, it can be very depressing and the icy environment everywhere gets boring pretty quickly.
lol dude what wrath is literally a childrens cartoon setting with lich king being btfo and saying i'll get you darn kids next time in every third questline and you have literal fart joke bosses in icecrown fricking citadel
Did you ever actually play WotLK?
I never stopped.
>Though it could have been people like me that just wanted to see how WC3 ended.
I was one of those.
Lol, WotLK was when they peaked in subscribers by a large amount. Though it could have been people like me that just wanted to see how WC3 ended.
WoW gained 8 million active subscriptions in vanilla, 4 million active subscriptions in TBC, and not even one million active subscription in WotLK. WotLK was the first expansion where the population plateaued, and ended with roughly the same amount of active subscribers as it started with. It was when WoW started dying.
You never played BC, right?
I got the physical box version on my bookshelf right by my side. Compared to Wrath it's a way warmer atmosphere, quite literally.
Nagrand was my favorite area but I liked the temple a lot, that region reminds me a lot of Wc3 with the infernals and all.
Ice Cream Citadel
Northrend is top tier, wtf
Still getting replies 3 hours later? then tell me what you like about Northrend. I can understand having interest in the lore, Arthas is the main character of TFT after all, it's very nostalgic and anyone who played Wc3 would want to play Wrath too definitely but for anyone else it's just a depressing cold area.
I don't hate it, don't get me wrong. I just feel that it's not the most rewarding experience ever. When I find myself in Dalaran is most of the time only for business, I don't feel the same attachment as I do for the Eastern Kingdom's areas for example. It's part of the game and the story is important so I don't refuse, I'm actually motivated to follow the story to see how it ends but that's all for me.
Lol imagine paying for the same shit twice.
Imagine being poor
warcraft is a dead franchise
This
>Dead franchise
>Blizzard is dying since the few talents Acti-Blizz still have are abandoning ship
>We'll never get WarCraft IV ever
It's time to move on and cherish those few good memories we all had.
Keep classic, classic.
This expansion ruined WoW.
I just wanna play wotlk rogue duels, the mindgames with trinket/blind/vanish/sap was god tier
Why would they announce that? Literally everyone stopped playing Classic and is a dead game now.
Same reason why the announce "free" mounts for subbing for 6 months every patch(no really, literally third time already)
People would return for every expansion, even for wod, if only just for month
LoL
You can't go more than 10 minutes anywhere out in the world without getting ganked. Even the most obscure places. I've never seen any servers this buys before.
Every instance portal, every quest hub, 24h a day, has groups of people waiting to murder you.
>Groups of people
Fricking cowards homosexual Black folk, people that don't 1vs1 should be purged from the game
>NOOOO I'M AN ASOCIAL LOSER WITH NO FRIENDS IT'S NOT FAIR THAT I HAVE TO FACE AGAINST SEVERAL PEOPLE AT THE SAME TIME IN THIS MASSIVELY MULTIPLAYER ONLINE ROLEPLAYING GAME I GET NERVOUS WHEN OTHER PEOPLE TALK TO ME I JUST WANT TO PLAY ALONE
imagine projecting this hard.
cope more undead rogue shitter
seethe more you passive projecting Black person.
cope more undead rogue shitter
Oh boy I can't wait for TBC
>Everything that isn't raids gets nerfed
>Everyone just starts raid logging
>Don't find anyone outside of cities except maybe some turbo autists trying to farm halaa tokens
Why the frick would anyone want this.
>>Don't find anyone outside of cities
That's a lie though
Sitting in city started in wotlk, in bc you really needed to leave to farm primals, do dailies and some other shit
It's funny how people forget that wotlk subs peaked not with icc release, but with cata announcement
And actually held for a few months after cata release
WOTLK 'peek' subs were only like 1% higher then when WOTLK started.
WOTLK is when the game flatlined, the last 1% was mostly because blizzard was doing a massive fricking ad campaign at the time, and lots of players who quit during TBC returned just for arthas.
WOTLK players are called wrathbabbies for a reason, thats when most of the veteran players quit and new players came in, the playerbase fell off in cata because unlike WOTLK, which was casual as frick, cataclysm wasn't produced by Rob Pardo or the original devs, but a bunch of turbo grognard autists who unlike the original team who stopped catering to hardcore world first raid homosexuals after naxx, would go back to catering to turbo autist raid gays in catataclym, fricking over the open world design in the process to streamline people to end game and fill raid slots to prevent guild death, instead of trying to address the issue that caused guild death in the first place, and that was massive burnout of the casual playerbase.
>WOTLK 'peek' subs were only like 1% higher then when WOTLK started.
It was more than 10%
>original team who stopped catering to hardcore world first raid homosexuals after naxx, would go back to catering to turbo autist raid gays in catataclym
Uldar hardmodes and icc h were literally insane gear farm because without gear you couldn't clear it no matter how good you were
The only time it was case are sunwell and vanilla naxx
But of course you just wanted to shitpost and praise "original" team who made garbage like wotlk
More than 10% would mean WotLK ended with more than a million players than it started with. TBC was the only expansion where this was the case.
Ulduar Hardmodes were a good thing, which makes senses since Ulduar was the last raid designed by the original dev team, and also the best raid in the entire game's 15 year history
But TOC/ICC's hardcore nonsense was guild killing, ICC wasn't even a good raid, but was somehow salvaged at the last moment by the original team coming back to fix Hozzikostas' frick up with TOC's design, despite the fact they kept the normal/heroic split, which shouldn't have existed in the first place.
>But TOC/ICC's hardcore nonsense was guild killing,
???
lol??
literally every single guild on my server one shot everything in toc until anub25hc
and i was on a shitter rp-pve server
he is completely right though
anub hcs difficulty and the limited attempts killed motivation for all raiding guilds on my server back then including my own
you stay in the same fricking bland arena for two difficulties killing enlarged regular enemies and then you get to the same big bug you just killed in naxx and there is no actual mechanics besides running away from shit, tanking overtuned adds and a stupid enrage that is a pure gearcheck
TOC was the downfall and everyone not seeing this is contrarian or unironically literally low IQ
Ulduar was also the pinnacle of raid design in every aspect. I mean I spent months in there and there was always something new and interesting to attempt for us.TOC was basically just bashing your head against a wall from week 4 onwards.
>Ulduar was also the pinnacle of raid design in every aspect
>has casual difficulty
>Having casual difficulty with original bosses being locked behind "hard mode" is a good thing
Opinion discarded
But nowit's obvious that you one of the wotlk kids for whom ulduar was first proper raid, and who never did second part in hard modes while it was actual
Another wotlk kid
TBC was full of world pvp despite memes about flying mounts killing it
Why? Because you needed to leave fricking capital
>it was pretty linear with the vanilla-tbc increase,
Another lie
tbc didn't doubled vanilla hp
wotlk did it already on the 70, with tanks having 40k hp by the icc
Also wotlk generally increased hp of casters
>tbc didn't doubled vanilla hp
wut? my mage had ~12k hp at the end of tbc
Only warlocks had such numbers,
nah, brutal geared locks were nearing 14k
You're right, TBC fricking trippled player HP
Baking high amounts of stamina into every peice of gear in the game baseline was fricking moronic.
pretty sure I had more world pvp at wotlk naxx entrance than all of tbc combined
Thats because you never played during bc
you'd be wrong, fricko
at wintergrasp I used to troll people at the vendors on my mage, instagib people with shatter combos then gtfo
And I just used mammoth to get hundreds hate messages and make wotlk babies like you seethe
Why the frick did you post this? To sound cool?
Everything you said is straight up not true, and can easily be looked up with a simple google search lmao
wotlk had the best pvp
t. ret paladin
mostly played mage/warr/rogue/priest, cata made all of them boring as frick
wotlk had one of the worst pvp though
>first expansion without world pvp
>dk
>inane hp bloat
>>first expansion without world pvp
tbc
>>dk
the biggest issue yeah, took them untill s8 to get them somewhat balanced
>>hp bloat
it was pretty linear with the vanilla-tbc increase, cata is where the numbers got real silly
Frick Burning Crusade. Frick Wrath of The Lich King the least (of all expansions), and frick everything after that too.
>cats servers
WoW players really are deranged. glad I escaped that hell.
WOTLK had the best leveling zones, then BC.
If you didn't like Howling Fjord you're just wrong
Who the frick travels from Borean Tundra to Howling Fjord just to lvl?
Lmao
that's why you take the zep from undercity
right after that is grizz hills, another great zone, and then zuldrak.
I've never used the UC zepelin...
Oh, my bad I'm a mongoloid.
Thanks.
grizzly hills genuinely creeped me the frick out, I fricking hate werewolves
storm peaks was the only great wotlk zone
zul'drak had great story but awful aesthetics
grizzly hills had great aesthetics but awful story
every other zone was trash (arriving on boat in howling fjord alliance base under the cliffs was cool but thats it)
don't forget the garden of eden zone, and the pvp zone
Anyone clinging to wow is literally an embarrassing manchild
t. guy still clinging to Ganker despite the site being irredeemable garbage for the past 13 years
cope.
Mid TBC/Late WotLK/Early Cata/Late MoP
these 4 time periods were the pinnacle of WoW. Everything else is garbage.
mid wotlk (ulduar/s6)
I doubt modern audiences could tolerate BC's progression style, and dont even get me started on WotLK. The playerbase would fall off a cliff when Call of the Crusade launched.
>and dont even get me started on WotLK
No one mentioned wotlk until you, but whatever
Wotlk had same progression style as modern raids, with only new raid being relevant
>and dont even get me started on WotLK
Yeah, imagine getting welfare epics and jumping straight into the last raid released. Current WoW players couldn't deal with that.
Current wow players actually need to grind weeks, if they missed few months
Ap and essences are pure cancer
>release classic
>subs tanking in less than 6 months
Any chance if TBC/WotLK servers was assassinated in the womb. Blame the Classicgays.
>Baine has warchief title