Stop mocking Starfield

You’re making Emil Pagliarulo upset

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  1. 5 months ago
    Anonymous

    Counter point. Don't fool yourself into thinking that your games were ever good without the modding community. The modding community does your jobs better than you do and faster too.
    Only reason they can't fundamentally change the game is because you hold the reigns on the engine and that engine needed replacing 15 years ago.

    • 5 months ago
      Anonymous

      Genuinely curious (not baiting) when anons here talk about bethesda using the frankenstein gamebyro engine over and over and over, what do they have in mind as an alternative? Currently every TES, FO and now SF all have the same engine "feel", loot management etc. I can't picture any alternative to their games at this point, so are people thinking of a totally new version of gamebyro, or do they want future TES/FO to be on a totally different engine? To the point where the game would function totally different? Genuinely want to picture what people a proposing.

      • 5 months ago
        Anonymous

        >when anons here talk about bethesda using the frankenstein gamebyro engine over and over and over, what do they have in mind as an alternative
        Unreal engine 5? YOU can make a The Elders Scrolls clone in UE5 with enough time, so why are big studios using their stupid shitty engines to make buggy and garbage games?

        • 5 months ago
          Anonymous

          Great, let's use another frankenstein engine!

          • 5 months ago
            Anonymous

            My biggest concern with UE5 is the chink spyware part. However, as far as stability goes, its been perfect. I sincerely think Bethesda would only improve if it used Unreal Engine over whatever the frick bugged out engine they're using now.

      • 5 months ago
        Anonymous

        They can't picture it either. But at some point around 2030 you going to hear the same fricking song and dance about how loading times in TES VI are actually hella instant despite it supposedly being a seamless world of immersion and our "biggest one yet." As they showcase npc animations that don't look any different from Skyrim, despite it now being a same time gap in between Skyrim and VI and Arena and Skyrim. Just don't ask for anything, let them build the tower of jenga until it will be so tall it's going to be impossible to move on from. And what's the point, right, bro? It's not like "Gamebryos 3.5 Resurrections" limitations inherently hurt the Starfield, it's not going to hurt TES or Fallout, trust them.

      • 5 months ago
        Anonymous

        Literally any other engine? Open world games are made all the time. They don’t necessarily feel like Bethesda games, but there’s also nothing special going on with BGS games at this point.

        • 5 months ago
          Anonymous

          Lazy response. Go find another series to frick around with if you hate bethesda games so much.

          • 5 months ago
            Anonymous

            How is it lazy? Plenty of big games exist now. The nu Assassin’s Creeds, Cyberpunk, Kingdom Come Deliverance, both Breath of the Wild games, Horizon, fricking Mario Odyssey had big environments in it. The only thing BGS games have going for them are the cell-based world structures and the persistent physics items, which sure are fine, but really not that amazing at this point.
            And I’ve been a massive TES-gay for ages. I want the games to be good. I’ve just lost 99% of my faith in Bethesda.

            • 5 months ago
              Anonymous

              >The only thing BGS games have going for them is the modding tools
              ftfy

              and they can't even do that right anymore

      • 5 months ago
        Anonymous

        Is source 2 completely different from source or is it an upgrade?
        I unreal 3 and 4 completely different
        Is 4 completely different from 5
        Why cant bethesda upgrade their engine to improve the AI, improve framerates and visual quality, etc? If they dont have time to build an engine maybe they should use someone elses so they can focus more on making the game good?

        • 5 months ago
          Anonymous

          Everyone in the studio has been in there for decades and are too old to learn a new engine at this point. Once Todd howard retires, everyone will leave the studio and they'll move to unreal engine 5 since Bethesda then would have nobody with a clue on how to use the creation engine.

      • 5 months ago
        Anonymous

        Make Creation engine 2, it's not like they don't have the money. the engine "feel" is it being buggy and shitty, It's NPCs that look terrible and randomly walk up and start talking to you, it's morrowind and oblivion mouth animations. All of bethesdas games are notoriously janky and busted and it's only through rose coloured glasses and playing versions that have been out for 20 years that they can even be considered playable. I bought Fallout 3 a couple years ago and I still had to download the player made patch to stop it from crashing every 5 minutes, a decade after launch. Bethesda is the greatest AA dev ever

        • 5 months ago
          Anonymous

          >Creation engine 2
          Anon, your not gonna believe this...

          • 5 months ago
            Anonymous

            Aand it's also the same engine they've confirmed they're gonna use for TES VI
            There's no future for this company

      • 5 months ago
        Anonymous

        How about: actually LEARN TO FRICKING MAKE A HUMAN HEAD AND BODY AND ANIMATE THEM INSTEAD OF SAYING BECAUSE YOU MAKE RPGS IT DOESN'T FRICKING MATTER. Then, scrap their faction-based AI that makes enemies telepathic. Have actual professionals make their LOD and navmesh so landscapes and NPCs don't constantly bug out. Have actual professionals rig lighting that isn't from 2002.

      • 5 months ago
        Anonymous

        I feel that half of the time when people complain about the engine, they're actually just talking about the gameplay formula the Bethesda games just seem to be married to, which has nothing to do with the engine.
        Bethesda might need more / better engineers to refine and modernise the engine, because it's clear that it is still unstable, doesn't look great, or can't compete in terms of choreography with things like Cyberpunk - but that's not really the big problem with Starfield. On the contrary, the engine itself delivers well on the design of 'game is a glorified excel sheet' quite well. While there are certainly engines that can handle the scale of Bethesda's games, there's very few that can handle the very ambitious nature of saving the world properly.
        For example, the Bethesda engine is perfectly capable of never resetting cells or containers. I have found loot on the floor in Oblivion that I dropped literally 400 hours of gameplay prior. Most game engines quite simply can't handle that level of fidelity of interaction. It's only the design that most cells and containers reset after 3 days, possibly to reduce save bloat and loading times, but also in that it's more immersive in that locations get cleaned up when you aren't present, and that repeating dungeons can mean getting new loot.

      • 5 months ago
        Anonymous

        Dude, are you fricking moronic?

        Kojima built a ground-up engine for MGSV, and it took him like 6 years to get the game to a launchable state, and that rate was FIRE WORTHY according to his corporation. Bethesda can barely shit out a game recycling an entire engine in the same amount of time.
        SONIC has had like 4 different ground-up engines in the same timeframe that Bethesda has stuck that same shit engine into every game.

        The engine was outdated and bad when Skyrim released, and laughed at at the time. "Oh wow, I can't believe they just re-used the same engine from Oblivion. Faults an all!"

        It's a god damn joke.

    • 5 months ago
      Anonymous

      oh yeah? then if moders are so good then why don't they create their own game?

      checkmate, brainlet

      • 5 months ago
        Anonymous

        > I AM VERY SMART!

        • 5 months ago
          Anonymous

          im serious
          the only modder that has made use of his "talents" was the guy that made The Forgotten City

          and his game FLOPPED

      • 5 months ago
        Anonymous

        Modders did make their own games. Two of them. Enderal and The Forgotten City.

        • 5 months ago
          Anonymous

          >Enderal
          uses skyrim engine, it's not their own game, it's just a long mod
          >The Forgotten City.
          It flopped
          also it's literally a walking sim lmao

    • 5 months ago
      Anonymous

      Morrowind was good without modding. That was the last game though. Of course he was just one of several writers back then and not even the main one.

    • 5 months ago
      Anonymous

      Where are all these better games if OpenMW exists?

    • 5 months ago
      Anonymous

      counter point. Baldurs Gate 3 was amazing and anal woke 2 you play as a black woman

    • 5 months ago
      Anonymous

      OpenMW runs skyrim now though

    • 5 months ago
      Anonymous

      morrowind, oblivion, fallout 3, and skyrim are all great without mods. stop being a troony and get a life. idk about fallout 4, the base game was just bland

  2. 5 months ago
    Anonymous

    >food analogy

    • 5 months ago
      Anonymous

      I may be disconnected from how games are made, but I know about playing them and starfield is mediocre at best

      this, le you need to be a chef to know bad food is bad

      • 5 months ago
        Anonymous

        He's specifically talking about people who make assumptions on intent.
        >Bethesda did X because they're lazy or they're spiteful or Todd mandated it cause he's a hack
        You see it a lot on Ganker cause they're morons.

        • 5 months ago
          Anonymous

          >because they're lazy
          they literally are, look at the outsourcing they did
          >b-b-but every studio does it!
          so? it's still lazy
          >spiteful, he's a hack
          those are just moronic accusations I agree

          • 5 months ago
            Anonymous

            Outsourcing 3d model work doesn't sufficiently explain the problems with the game. It's just an easy thing for Gankertards to point and holler at.

            • 5 months ago
              Anonymous

              >Outsourcing 3d model work doesn't sufficiently explain
              okay.... then explain all the other things that's wrong with it unrelated to 3d modeling work?
              let me help you, give me a reason why dlss wasn't available at launch?
              or maybe explain why his only response to the game not running properly on the highest end systems was to upgrade?

              • 5 months ago
                Anonymous

                Stop defending Bethesda. Bethesda is an incompetent studio run by old white men who have no ability to do anything modern since everything they make is decades old. When all the games this year were outsourced heavily to indians and won GOTY awards like Baldur's gate 3, it is clear that the problem is Bethesda itself and not anyone else.

              • 5 months ago
                Anonymous

                why did you reply to me, I'm not the streetshitter defending badthesda
                is this a botpost?

              • 5 months ago
                Anonymous

                Because you're a mentally ill bethesda wienersucker.

              • 5 months ago
                Anonymous

                where did I defend bethesda
                bait or mentally moronic
                call it

              • 5 months ago
                Anonymous

                have a nice day troony Black person, Bethesda is a shit studio and will never make a good game.
                Seethe harder.

              • 5 months ago
                Anonymous

                Because you're a mentally ill bethesda wienersucker.

                Stop defending Bethesda. Bethesda is an incompetent studio run by old white men who have no ability to do anything modern since everything they make is decades old. When all the games this year were outsourced heavily to indians and won GOTY awards like Baldur's gate 3, it is clear that the problem is Bethesda itself and not anyone else.

                bot post lmao

            • 5 months ago
              Anonymous

              so btfo by

              >Outsourcing 3d model work doesn't sufficiently explain
              okay.... then explain all the other things that's wrong with it unrelated to 3d modeling work?
              let me help you, give me a reason why dlss wasn't available at launch?
              or maybe explain why his only response to the game not running properly on the highest end systems was to upgrade?

              he fricking died

              • 5 months ago
                Anonymous

                it's okay it was getting late in india so bhai probably had to go to sleep

              • 5 months ago
                Anonymous

                BTFO how?
                >Pointing to it doesn't sufficiently explain the issues elsewhere
                >So what's the explanation for the issues elsewhere?
                That's the whole point of the thread, people don't know the real explanation and will just say whatever they want despite not knowing a thing about game development.

              • 5 months ago
                Anonymous

                When the dog takes a shit on the floor I don't need to know what it ate to know there's a turd on the floor

              • 5 months ago
                Anonymous

                You're probably the 100th person to miss the point here, typical Gankertard. Everyone can see WHAT it is, but nobody can properly explain WHY. For instance, this guy

                We know everything about why Starfield turned out the way it did, Bethesda's extremely fricking transparent about making games by putting shit on post it notes and whiteboards in offices and ripping off the most popular shit going on around them then throwing all but the most nonsensical shit onto a world map with absolutely no connections between any of their setpieces or theme park rides, no consistent characterization, no purpose behind anything written except sounding cool to other producers, and then telling the level designers to fricking phone it in and make around 25 different locations to put on the map that they'll copy and paste 100,000 times

                just repeats WHAT it is yet again with a bunch of baseless assumptions of why, and zero source for any claim (because he doesn't know).
                That's the point of Emil's complaints. It'd be great if he could illuminate us on the real reasons but no company ever does so willingly unless it's been a decade and they're trying to sell a turnaround success story.
                Just saying "it's shit because it's shit" is about as intelligent as the dog that produced it.

              • 5 months ago
                Anonymous

                >with a bunch of baseless assumptions of why
                >baseless
                Frick you, Black person

              • 5 months ago
                Anonymous

                You're the only real person in this thread, you actually are capable of thought.

              • 5 months ago
                Anonymous

                And the worst part is, Fallout 76 is the ONLY FRICKING GAME where this isn't what happened because the director Jeff Gardiner actually did want to make everything work cohesively and have all the edges of the elements of the world and the factions and the stories mesh together and make sense.

              • 5 months ago
                Anonymous

                have a nice day in the fricking head

              • 5 months ago
                Anonymous

                >game quality is way behind what gsmes from other studios from fricking indies to AA / AAA offer
                >games dev cycle is extremely long and budget is never an issue
                >are we doing a shitty job? Nah, people just don't understand what we are doing

              • 5 months ago
                Anonymous

                >Everyone can see WHAT it is, but nobody can properly explain WHY
                What you aren't getting through your thick skull, asslicker, is that no one gives a fricking shit why. Paying customers do not give a purple frick how hard your job is, they pay money they worked to earn to purchase the product that was advertised. I could not give a frick less about the intricacies of the engineering that went into designing the carburator in my car, I only care that it functions properly. You will win nothing from anyone by constantly trying to play victim and act like customers should be grateful for your dogshit product because it took a lot of time and effort to push that 11 inch long turd out, go frick yourself

              • 5 months ago
                Anonymous

                Seriously I need you to fricking have a nice day you subhuman c**t

              • 5 months ago
                Anonymous

                Lmao you got the morons real angry

              • 5 months ago
                Anonymous

                >Gest mocked for being moron

              • 5 months ago
                Anonymous

                How's this, moronic homosexual? Is one of the actual devs saying how shit goes enough evidence for you? There's no fricking editorial process. There is no internal criticism. There is no coordination between teams. They all just do whatever they want and then somebody pukes it into onto a map.

              • 5 months ago
                Anonymous

                It was genuinely appalling how they apparently don't bother with design docs. Seriously, for a game this big, consistency is kind of a necessity, no? It feels like a fever dream if the whole game is ten million self-contained things loosely stitched together on the same map.

              • 5 months ago
                Anonymous

                It's the nature of western Nu tech culture. Everyone's opinion, ideas, and feelings have to be held at high value.
                Japanese company have really rigid work hierarchy, which is shitty in its own way and the underlings have to bow their heads to the ones with senority. However, if the guys on top are actually good, they can really drive really high quality products in very efficient manner

              • 5 months ago
                Anonymous

                >It was genuinely appalling how they apparently don't bother with design docs. Seriously, for a game this big, consistency is kind of a necessity, no?
                I think not having those documents is how you avoid people being forced to make 50 points of interest, 100 collectibles spread across the map, exactly 12 side quests for each city. Ubisoft shit. But yeah there needs to be oversight for bad design, but I feel not having those design docs is the one reason we play Bethesda games. Changing that would be a mistake.

              • 5 months ago
                Anonymous

                if they were going to throw out the exploration completely and make space as fricking pointless and unnecessary as it is they NEEDED to make the story and the characters make sense instead so it felt like there was some kind of cohesion and they wouldn't, couldn't, and didn't understand that. Look at New Atlantis. The worst side quests in the game all randomly plopped down with as many minorities and gays as they could squeeze into the space so that would be the only thing any suit taking a peek would find and assume they were following orders.

              • 5 months ago
                Anonymous

                >It feels like a fever dream if the whole game is ten million self-contained things loosely stitched together on the same map.
                That exactly what Starfield is, too.

              • 5 months ago
                Anonymous

                >discord
                it's so fricking hilarious that almost none of the bethesda employees there were playing games and those who do were openly playing BALDUR'S GATE 3
                I wish I could've taken a screenshot of it

              • 5 months ago
                Anonymous

                I remember that

              • 5 months ago
                Anonymous

                Trust the experts they know what is fun better than you now give me $70

              • 5 months ago
                Anonymous

                We know everything about why Starfield turned out the way it did, Bethesda's extremely fricking transparent about making games by putting shit on post it notes and whiteboards in offices and ripping off the most popular shit going on around them then throwing all but the most nonsensical shit onto a world map with absolutely no connections between any of their setpieces or theme park rides, no consistent characterization, no purpose behind anything written except sounding cool to other producers, and then telling the level designers to fricking phone it in and make around 25 different locations to put on the map that they'll copy and paste 100,000 times

          • 5 months ago
            Anonymous

            pajeet the game

  3. 5 months ago
    Anonymous

    >Making games is hard so you should just give me money.
    Sounds like some commie gobblediasiatic.

  4. 5 months ago
    Anonymous

    People don't need to know or care about how hard a videogame is to make. If you're charging money for a product then people have a right to expect it to be good and complain if it's not.

    They also have the right to use their money to buy a game from a developer who ISN'T making a bunch of excuses about how hard it is to make a game.

    • 5 months ago
      Anonymous

      Yeah. I'm a big Bethesda fan, have been since Oblivion, but it's pretty obvious at this point that they've lost the magic, and Starfield is such a massive downgrade that it's honestly distressing. It's ambitious, yes, but it's not fun for as long as older BGS titles, and I can only hope they open the floodgates on good modding support sooner rather than later.

  5. 5 months ago
    Anonymous

    I haven't and won't read the article, but you just know his whole argument boils down to "you're too dumb to understand video games so shut up." Just because this stupid c**t doesn't know how to make a twinkie doesn't mean no one else does either.

    Also it doesn't change the fact that, like the last handful of bethesda games, it's shit.

  6. 5 months ago
    Anonymous

    If you gave me 200 million dollars or how ever much starfield cost to make I am confident my game would be better.

    • 5 months ago
      Anonymous

      Okay, I'm funding your game. You have 14 months to work on a sick game. What are you putting in it first?

      • 5 months ago
        Anonymous

        Big anime breasts with interactive jiggle physics.

        • 5 months ago
          Anonymous

          breasts and explosions.

          Double the funding and rush it out in 3 months. I can't wait to play it.

          • 5 months ago
            Anonymous

            Also it's a Mechwarrior rpg

            • 5 months ago
              Anonymous

              As long as the mechs have realistic anime tiddies with extreme jiggle physics and way too tight miniature bikini tops then I'm down. Also, as producer i request the mechs fight giant tentacled sea monsters full of white blood.

              • 5 months ago
                Anonymous

                We already have character sheets

              • 5 months ago
                Anonymous

                Fantastic. Quintuple the budget and have it out next week.

              • 5 months ago
                Anonymous

                Good shit, we have early drafts of male characters.

      • 5 months ago
        Anonymous

        breasts and explosions.

      • 5 months ago
        Anonymous

        I'm gonna make an edgy goth game about a manipulative sister and brother who wants to frick her, then make them be like cannibals or some shit. It's gonna be fricking rad. That or a game about an insane pizza shop owner who has to go through a tower or something LOL

      • 5 months ago
        Anonymous

        For it to be a realistic analogy you'd have to give me 6 years to work on it, and then when I tell you it's ready to go you make me take two extra years on it

      • 5 months ago
        Anonymous

        It needs an alien race with three breasts.

      • 5 months ago
        Anonymous

        I’m going to take a gambling addiction and put in a bright colorful wrapper that will appeal to children and manchildren, also they will pay us actual money and if they win they’ll get little ones and zeroes. And if they want the really, really shiny ones and zeroes (or a chance at winning them, at least) they’ll have to buy a season pass. Also there will be a crafting element of some sort.

      • 5 months ago
        Anonymous

        Mystery Horror that takes place on an elite vacation resort. Protag following lead from a client looking for their daughter that went missing. Our hero explores the resort during the day and the evening. Different tasks can be accomplished during each. After the buildup of Act 1 its revealed there is some kind of cult running stuff behind the scenes. After interrupting a ritual somewhere on the resort you are given the ability to interact with demonic entities and places scattered throughout the resort. As each day cycles, aspects of the resort begin to change depending on your interference with events. Each stage you go through in the resort upgrades your abilities and expands the players knowledge to look out for things they definitely missed earlier. By the end of the game the resort is nearly unrecognizable as you first saw it. Thats all I got for now.

      • 5 months ago
        Anonymous

        it's like FTL but multiplayer and first person

        • 5 months ago
          Anonymous

          So Warframe ship combat?

          • 5 months ago
            Anonymous

            I've never played it, idk. don't people hate warframe now?

            • 5 months ago
              Anonymous

              Warframe got good recently since the worst people got promoted into working on their new game and running the studio now.

      • 5 months ago
        Anonymous

        Why 14 months? That's less than New Vegas got even, a notoriously rapid development.

      • 5 months ago
        Anonymous

        blackjack and hookers

      • 5 months ago
        Anonymous

        14 months? weren't these brown Black folk working on starfield for like 5 years

      • 5 months ago
        Anonymous

        First we hire Kojima

      • 5 months ago
        Anonymous

        >14 months
        How about give him at least half the amount of time it took Bethesda to make "FalloutScrolls but space themed"

        48 months. Half the time.

        Read that line above again, you dumb gay.

  7. 5 months ago
    Anonymous

    If we lived in a world where no good videogame existed because they were just too hard to make then maybe he'd have a point.

    But we DO live in a world where good videogames exist and I can go play one of them instead of listening to someone list a bunch of excuses why THEY couldn't make one.

    • 5 months ago
      Anonymous

      >But we DO live in a world where good videogames exist
      This is the crux of it for me. Emil is right. Games are hard to make. But good games exist. Big, technically impressive games exist. Games more impressive than Starfield. So maybe Emil and friends are just being crybabies?
      We all know Cyberpunk isn’t perfect, but I played it after Starfield and it felt like I was jumping ahead two console generations. Like holy crap Bethesda get your shit together.

  8. 5 months ago
    Anonymous

    I can and have made Twinkies better than hostess Twinkies. Get fricked Black person. Shartfield sucks

  9. 5 months ago
    Anonymous

    homosexual millenial crybabies can't handle work and any form of critique. Grow a spine

    • 5 months ago
      Anonymous

      Eh, he's been working since like 2002, he's an X-lenial at least if not genxer.

  10. 5 months ago
    Anonymous

    If my Twinkie was missing the cream feeling, I could safely assume corners were cut at the factory. I don't have to know the internal workings of Bethesda to know they released a bad product.

  11. 5 months ago
    Anonymous

    ok
    starfield is as good as every other bethesda game

    • 5 months ago
      Anonymous

      So… not very good?

    • 5 months ago
      Anonymous

      Is not, is worse than vanilla skyrim
      No exploration, copy pasted Poi, even worse main quest.

      • 5 months ago
        Anonymous

        >even worse main quest.
        Literally how? That isn't defending starfield, I actually know nothing about that game other than Ganker's complaints, but skyrim's main quest was the most god awful bland uninspiring forgettable shit possible. How is possible to start that low and go even lower? Not even Barbados Slim could get that low.

  12. 5 months ago
    Anonymous

    Sounds like big cope

  13. 5 months ago
    Anonymous

    So I'm guessing they will not ditching the engine, they will not stop making quests out of a hat and essential npc will be doubled for TES VI.
    Thanks Emil, can't wait for this twinky salesman to bounce the same way Pete had after the next release that will make Starfield look decent in comparison.

    • 5 months ago
      Anonymous

      why would you expect them to ditch the engine
      if they were going to do that, they would have done it 10 years ago
      the only way they would do that is if microsoft forced them to, but obviously microsoft isnt going to do that because they are moronic and dont know anything about video games

  14. 5 months ago
    Anonymous

    You don’t need to be a chef to know that the food you paid for at a restaurant sucks. Dude’s just coping.

    >FOOD ANALOGY

  15. 5 months ago
    Anonymous

    Todd.You know what you need to do to save gaming.

  16. 5 months ago
    Anonymous

    I plan to pick up my copy...in 3-5 years.

    • 5 months ago
      Anonymous

      looks like a cat stuck in nickocado's ass

  17. 5 months ago
    Anonymous

    >I buy a car
    >The car stop every 100m
    >The car don't want to leave town
    >I complain
    >The car manufacturer post this

    • 5 months ago
      Anonymous

      >I drive a car, but i sure don't know how to build one
      >Buy my product

      • 5 months ago
        Anonymous

        >assuming there’s only one car manufacturer
        >assuming they’re a competent car manufacturer

    • 5 months ago
      Anonymous

      >food analogy

      • 5 months ago
        Anonymous

        >sausage smells and tastes like shit
        >"wtf who decided to put literal shit in this sausage?! that's fricking moronic"
        >"shut up you assuming, entitled consumer, you don't know how the sausage is made"

        • 5 months ago
          Anonymous

          >aut/o/mobile analogy

          • 5 months ago
            Anonymous

            >cel from my favorite chinese cartoon covered in anthrax
            >"wtf who decided to cover this in literal anthrax?! that's fricking r-CCOUGH KGHOFF KOFF"

      • 5 months ago
        Anonymous

        Iron Giant get off my board

  18. 5 months ago
    Anonymous

    >go to a burger joint
    >they give me a ham sandwich
    >I say this sucks
    >well you’re not a chef why are you pretending to understand how burgers are made?!

  19. 5 months ago
    Anonymous

    It's funny because emil got wrecked 7 years ago by a redditor

    https://www.reddit.com/r/Fallout/comments/5t6d6m/until_bethesda_firesrelocates_emil_pagliarulo_do/

    (I'm serious, this guy breaks down how much of a shit writer emil is)

    • 5 months ago
      Anonymous

      And he is still seething about it.

    • 5 months ago
      Anonymous

      >y'know who does being a hero poorly? superman. batman does it better
      this does so much to discredit the rest of his post, why did he have to say something that moronic

      • 5 months ago
        Anonymous

        No one under 30 has read a super hero comic.

  20. 5 months ago
    Anonymous

    It's weird that the lead writer can't see the flaw in his argument.
    He's saying gamers don't know who did what and how hard developpment is, so they shouldn't be so quick to attack him for flaws that he didn't commit.
    Like, the dude IS the lead designer, the buck stops with him and Todd, that Rajesh, Lee or John coded this garbage doesn't change the fact that he thought writing PG7 characters in a PG13 game would be a hit with his aging fanbase.

  21. 5 months ago
    Anonymous

    I sort of feel that way about indies, but giant AAA studios? Cry me a fricking river. You have all the money, resources and talent. You have no excuses.

  22. 5 months ago
    Anonymous

    Players don't care about how games are made, they just want the game to be good.

  23. 5 months ago
    Anonymous

    But i know exactly how it is
    >White tech grad wants 50k
    >H1B happy with 30k
    >H1B gets the job and fricks it up

  24. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      Wow Hostess can't even make twinkies properly, leaves it to the community to fix their mess.

      • 5 months ago
        Anonymous

        What's your favorite mod? Mine's strawberry filling v0.2 beta

  25. 5 months ago
    Anonymous

    bethesda/starfield fan here
    emil deserves to be mocked relentlessly until he's replaced by someone smarter

    • 5 months ago
      Anonymous

      Find someone better. Your resume better include a quest line better than Oblivions DB.
      > Oblivions DB was doo doo
      Whatever nerd.
      That being said Emil crying like a b***h made me lose respect for him.

      • 5 months ago
        Anonymous

        My boy Doug, he’s still got it

      • 5 months ago
        Anonymous

        If you ever respected Emil you're moronic

  26. 5 months ago
    Anonymous

    >Game dev selling product lashes out at customers over poor reception of product.
    Good strategy morons.

  27. 5 months ago
    Anonymous

    At least (and unfortunately) he's smart enough not to outright say "don't like it - don't buy it".

  28. 5 months ago
    Anonymous

    I think he got that backwards. These "developers" are "disconnected" from what people actually want from games. He can guess what it takes to make a good game, but he's not a gamer.

  29. 5 months ago
    Anonymous

    Lmao what does this even mean though and why isn't it an issue for Nintendo, Capcom, from soft, or any other dev lmao

  30. 5 months ago
    Anonymous

    so if i find out the true meaning behind the game, is the game suddenly going to be better?

  31. 5 months ago
    Anonymous

    >don't you pretend to know what shit smells like til you've been in the sewer, son
    ok boomer

  32. 5 months ago
    Anonymous

    Thank you Emil for creating the biggest filter in gaming history, keep these normies out

  33. 5 months ago
    Anonymous

    Why won't Email use a design doc?

    • 5 months ago
      Anonymous

      Too much work. Have you seen what goes into making one of those? All the references, footnotes, the organization overhead for it all, and then communicating to each team only the most relevant parts they need to know - it's just too much! No, *agile* is the new way forward, and that means flying by the string of your codpiece. Whatever gets in, gets in. Whatever doesn't, doesn't. Simple, streamlined, and it's not like it matters when he have a marketing budget this big anyway.

  34. 5 months ago
    Anonymous

    Is there any better duo than no gdd and pajeet outsourcing?

  35. 5 months ago
    Anonymous

    i dont really care, if its too hard to make games maybe you need a different job, i only want a good product delivered.

  36. 5 months ago
    Anonymous

    I don't care, I just didn't buy Starfield, that's all.

  37. 5 months ago
    Anonymous

    Hahahahaha Jakey got them mad. With that and the game awards. Frick Bethesda.

    • 5 months ago
      Anonymous

      Pedojakey is an irrelevant homosexual, gaymil too.

      • 5 months ago
        Anonymous

        How the frick is Emil irrelevant if he’s the “Lead Designer” of the whole fricking game?

        • 5 months ago
          Anonymous

          I mean that is a homosexual too, not that he is irrelevant.
          But you are right about me not being clear with my post.
          Pedophile Jakey is an irrelevant homosexual and Emil is a homosexual too.

          • 5 months ago
            Anonymous

            Why do you keep saying pedophile?

            • 5 months ago
              Anonymous

              Nakey Jakey is a pedophile

              • 5 months ago
                Anonymous

                Source?

              • 5 months ago
                Anonymous

                Just a vibe I get

              • 5 months ago
                Anonymous

                Shut the frick up moron

  38. 5 months ago
    Anonymous

    emil wishes he was half the writer kirkbride or avellorne is.

  39. 5 months ago
    Anonymous

    I find it fascinating that even on Starfield's own subr*ddit they are shitting on him so much, that mods had to close the thread. Imagine launching a game so astonishingly dull that even your biggest wienersuckers turn against it, you, and your company.

    • 5 months ago
      Anonymous

      Starfield is the best game released this year but Emil is a clear moron who has no clue what he's doing and wrote the worst parts of the game. Anyone with sense can see that.

      • 5 months ago
        Anonymous

        frick off emil

      • 5 months ago
        Anonymous

        Good morning sar...
        Please do not redeem bhaabiyat deepak chopra benchod bloody

      • 5 months ago
        Anonymous

        Starfield wasn't even the best game released that month lol

      • 5 months ago
        Anonymous

        Sir.. you benchod, you really really benchod sir, dupraa ram hindi

      • 5 months ago
        Anonymous

        PLEASE DO NOT REDEEM

        • 5 months ago
          Anonymous

          Sir.. you benchod, you really really benchod sir, dupraa ram hindi

          Good morning sar...
          Please do not redeem bhaabiyat deepak chopra benchod bloody

          lmao seethe harder indians, Starfield is a white game for white people.

          • 5 months ago
            Anonymous

            Why is everyone in the game black or brown then, Gopal?

            • 5 months ago
              Anonymous

              I dont speak pakistani, ESL. Speak english.

              • 5 months ago
                Anonymous

                Pajeet projection is always so funny

              • 5 months ago
                Anonymous

                You will be redeeming an ass kicking sir

              • 5 months ago
                Anonymous

                Isnt shitfield the game that got its ass kicked, Gopal? Shill harder, your department isnt gonna last long at this rate

      • 5 months ago
        Anonymous

        >Starfield is the best game released this year
        Peak Bethesgoy delusion.

  40. 5 months ago
    Anonymous

    There's conflict brewing as the humans who escaped earth are arriving at different times because of anomalies in early FTL travel. Dozens of ships transport ships arrived 200 years ago, now a larger portion of ships are arriving and demand their share of land and resources.
    Meanwhile artifacts and ruins of an ancient alien civilization has been discovered at the edge of human territory.

    As conflict erupts between the early and late arrivals you uncover a conspiracy to keep signs of the ancient civilization away from humanity at large.

    Eventually it's revealed that the ancient civilization is actually humans as well, they just arrived long before the others. The first batch of humans simply presumed based on the electronic date on their equipment that the journey took only a hundred years, but hundreds of thousands of years actually passed in real space.

    The ancient humans have evolved into something not quite human anymore. They abandoned the planets long ago and now spend their entire lives on board starships.

    The humans will ha e to unite against their ancestors who for some reason are attacking and wiping out colonies.

    There's also the question of why the ancient human foe abandoned their homes and now live solely in the stars. Is it connected to what happened to Earth? Why is the galaxy seemingly devoid of sentient life besides humans?

    Is there something out there?

    There, took me 5 minutes and I cooked up something better than Bethesda could.

    • 5 months ago
      Anonymous

      >bullshit is better than chicken shit
      special olympics vibes here

    • 5 months ago
      Anonymous

      That's actually ingame though?
      There's a group of humans that arrived late because they left earth before the creation of the FTL drive.
      The Va'ruun faction abandoned their planet and live aboard their ships on an unknown jihad due to their serpent god and attack anyone.
      All the factions in Starfield have fought multiple wars at this point and the game is set during a short moment of peace at the moment.

      • 5 months ago
        Anonymous

        Why write a story though during the most boring part? This is writing 101. They have you ask yourself, is this the most exciting part of my protagonist's life?

        • 5 months ago
          Anonymous

          Because Starfield's story is about exemplifying the spirit of human exploration and progress. They didnt want to set the game inbetween a war again like their previous games and during a moment of peace. Their expansion is clearly going to deal with war though as the story's setting that up heavily.

          • 5 months ago
            Anonymous

            Implying this steaming pile is going to have a sequel. Emil just can't write an eexciting story jf his life depends on it. You can have exploration during a time of conflict, maybe it will give some excitement to it rather than fight bandits and bounty hunters for 99% of the time.

            • 5 months ago
              Anonymous

              It's getting an expansion, moron. That has already been announced.

              • 5 months ago
                Anonymous

                Going by Fallout 4 the expansion will be 2 hours of content and 70% will be settlement shit

              • 5 months ago
                Anonymous

                I hope they drop the settlements, skyrim style houses is enough. Make it a guild, that'd be fun. But with house or horse customisation that's not locked behind paid mods.

          • 5 months ago
            Anonymous

            Too bad the game sucks at exemplifying those things. Even the base premise of Constellation being all about exploration in a universe where people don't care about exploration anymore is completely sabotaged by the game itself making exploration pointless and unfulfilling. There is no demonstrated progress; human society is shown to be stagnant at best and moving backwards at worst, and nothing you do as the player actually solves or moves anything forward. Even heading toward the Unity, which is framed as some sort of transcendent religious experience, is ultimately just a completely selfish endeavor which benefits nobody and actually is responsible for killing Earth.

            • 5 months ago
              Anonymous

              >is ultimately just a completely selfish endeavor which benefits nobody and actually is responsible for killing Earth.

              Wow congratulations you understood one of the core points they were trying to make with the story.

              • 5 months ago
                Anonymous

                That space exploration and human advancement are actually bad?

          • 5 months ago
            Anonymous

            Emil should have watched more ST:TNG you can easily have both

  41. 5 months ago
    Anonymous

    Emil should record himself crying while doing the worm. That will show the haters.

  42. 5 months ago
    Anonymous

    imagine being a game developer who is this disconnected from what paying customers actually want

  43. 5 months ago
    Anonymous

    Or they can stop being moronic and pay attention at what they did well in their previous games? Every game that Bethesda releases is worse than the previous one because they just keep fricking up the skill system, storytelling, level design, etc.

    • 5 months ago
      Anonymous

      Why do the games get more popular?
      They only started going downhill when they started adding the minecraft shit.

    • 5 months ago
      Anonymous

      They did. Starfield is an objective improvement in every single metric compared to their previous games. It's the new systems they added which is moronic and ruins the game.

  44. 5 months ago
    Anonymous

    Isn't a direct quote that it took them like four years developing it to even see the fun? And that's the devs themselves. Imagine being a player and being told "you have to find your own fun"

  45. 5 months ago
    Anonymous

    Do you agree with her Ganker? Emil should acknowledge any criticism towards him though

    • 5 months ago
      Anonymous

      Woman doesn't comprehend what a man wrote.
      Many such cases. Tiny lady brain in action.

    • 5 months ago
      Anonymous

      >woman
      That's a troony

    • 5 months ago
      Anonymous

      I don't want Emil to continue being employed or alive. Frick that moron.

  46. 5 months ago
    Anonymous

    Guys, I think Emil is in this very thread trying to defend his awful writing.
    LIIINNNNN

    • 5 months ago
      Anonymous

      No I am not.

  47. 5 months ago
    Anonymous

    I can imagine that if it takes 10 years to make a twinkie it better be one of the best twinkies I’ve ever eaten. I don’t need to hear crying from the Hostess factory worker about all the blood sweat and tears he poured into crafting his idea of the ultimate twinkie. It either sucks or it doesn’t suck, no additional background info is going to change that.

  48. 5 months ago
    Anonymous

    >Evil Pagliacci is upset

  49. 5 months ago
    Anonymous

    Clickbait cringe. what he wrote was fine but they’ve deliberately tried to make it seem controversial by quoting it like that.

  50. 5 months ago
    Anonymous

    >food analogy
    Also twinkies taste good

  51. 5 months ago
    Anonymous

    yeah well the moron and his 300 staff shouldve fricking play tested their shitty fricking game before releasing it then

  52. 5 months ago
    Anonymous

    They literally want a participation trophy.

    • 5 months ago
      Anonymous

      Exactly. God I love how oblivious these c**ts are acting, then screaming whenever someone calls them out.
      Frick bethesda.

  53. 5 months ago
    Anonymous

    When did the entertainment industry become about poorly gaslighting players into liking what the devs want them to like instead of changing themselves to adapt to the audience?

    • 5 months ago
      Anonymous

      They do both. Always have. Business is about controlling supply AND demand.

  54. 5 months ago
    Anonymous

    Maybe he should try making an actual good game instead of talking so much bull shit?

  55. 5 months ago
    Anonymous

    I don't need to know "how" things are made to know if they are good or bad. Also, other game devs are jumping over the exact same hurdles, yet they come out with actual good games, so this is a terrible argument. ALSO, between the ""Nasapunk"" aesthetic and the thousand planets that are mostly empty, Starfield was clearly a game that was flawed and broken at the conceptual stage. This is not the story of a game that got bogged down and broken in development hell. This is a game that was built upon a flawed foundation and that ultimately crumbled under obviously bad decisions that were clearly never challenged along the way

  56. 5 months ago
    Anonymous

    hate customers

  57. 5 months ago
    Anonymous

    All I know is that your game is not fun.
    Simple as.

  58. 5 months ago
    Anonymous

    I'm a game dev and Emil is right about this, the realities of dev are difficult for people to grasp, and when you explain it they often just say "pshhh but it's just typing stuff bro, how could it really be hard??"
    With that being said though, Emil is a gigantic pissbaby who's eternally assblasted over people ripping apart his "great american novel"(hamfisted generic self sacrifice ending) in FO3, and started to cope by pretending that the games somehow make loads of money because of his dogshit writing and not in spite of it. He was always a nepotistic dudebro with zero interest in RPGs and he can't lose his job fast enough.

    • 5 months ago
      Anonymous

      I have never seen anything Emil did which was better than anyone else.
      He's definitely the basement of video game writing.

  59. 5 months ago
    Anonymous

    i couldnt give less of a shit for why it's shit. it's shit and that means i'm not gonna buy it. cope and seethe, bethesdrone

  60. 5 months ago
    Anonymous

    Im a 1-man game dev, and Game devs are fricking lazy.

  61. 5 months ago
    Anonymous

    I never wrote a line of code in my life, nor did art or 3D modelling, all I care about is the end result, you're not entitled to my money because you worked really hard, I played game jam projects that were more interesting and fun than Starfield.

    But it's good that everyone is getting to laugh at Bethesda. I played Fallout 76 and paid $5, even it being from their b-team, with less resources, with tons of re-used assets, it is a much better game than Starfield, Bethesda is getting mogged by their own less experienced and less funded counterpart.

    I'm so glad it flopped, and with Emil at the head of writing, TES VI will probably have shit lore as well, so not even that is worth getting excited for.

    Todd peaked at Morrowind and arguably Fallout 3, ge does exploration like no other game director does, bur Starfield was such a frickup he lost me, a moron who defended Fallout 4 here at release.

  62. 5 months ago
    Anonymous

    I don't think the engine is the worst part at the moment. I didn't play entirely through Starfield, but it felt better than their last stuff. Like I could see some actual improvements and stuff they've been consciously doing to make things work better. The problem with these games is that the world is not interesting, and the story/writing is uninspired. There has never been a mainline Bethesda game with a good main story since like Morrowind. Every single game has been a wet fart in that department, which is why New Vegas, an unfinished game, gets raved about all the time.

    • 5 months ago
      Anonymous

      The engine is just a symptom of the larger problem: Bethesda has become bloated, complacent, cheap and lazy. There's absolutely nothing stopping them from just spending a few years building their very own engine from the ground up, especially since they're a part of the Microsoft family now and would undoubtedly have access too precious brainpower that could aid them. They won't do it though because it would be hard, expensive, it would push their games even further down the road and it's pretty obvious that BGS leadership is content with the way their games turn out and doesn't see any need to course correct. They claim that their engine is perfectly suited to their needs and doesn't need to be changed but it's like an obese NEET claiming that his unkempt living space in his mother's basement is "perfectly suited to his needs", it's pure copium from a lazy loser content to do the bare minimum because he's never been forced to TRY.

      If their engine, or the people working on it, don't allow for deeper mechanics, better storytelling, an interconnected world, better combat, a better levelling system, better skills, or any of the other things people have been requesting for two decades then something needs to change. Their tools are dated as frick and the people working with them are really bad at their jobs.

      • 5 months ago
        Anonymous

        Todd Howard is 53 years old this year. Current bethesda is staffed with people with similar age. They are too old and on the brink of retirement to overhaul their engine at this point. They have enough room to release 1 more game before they all retire for good. Bethesda after Todd is gone will shift towards Unreal engine anyways as they wont be training their new employees how to use the creation engine or insist on using it.

      • 5 months ago
        Anonymous

        They aren’t even bloated compared to most AAA studios they have a relatively small team and normal budget. They just have shit company culture that discourages innovation and adaptation. The success of skyrim basically cursed them. They are complacent.

        • 5 months ago
          Anonymous

          Bethesda is run like an indie studio with people thinking they are an AAAA studio. When BG3 has 2000 people who worked on it with Cyberpunk having 1000, Witcher 3 a similar size and GTA5 with a few thousand as well, Bethesda is just 250 people in their small studio where everyone knows each other and does their own thing at their own pace.

          It's clear Bethesda is out of their depth and they arent properly expanding despite printing so much money with their previous games.

          • 5 months ago
            Anonymous

            Fromsoft churns out Sekiro, elden ring, and armored core 6 within the time frame between fallout 76 and starfield and fromsoft only has 300 employee's.

            • 5 months ago
              Anonymous

              From software outsources heavily which is why they can keep pumping out games quickly. They are actually run like a modern studio instead of Bethesda being run like a group project.

              • 5 months ago
                Anonymous

                Does Bestheda not doing any outsourcing at all? I never look at a game credit list

              • 5 months ago
                Anonymous

                From just a quick Google, it seems like Bethesda also outsource their game like crazy. Starfield itself is heavily outsourced and some people even blame the outsource for the game quality. Bethesda is just shit at running a game dev project.

              • 5 months ago
                Anonymous

                Bethesda outsourced to like 26 indian, chinese, and korean studios for Starfield and it still took them 8 years

              • 5 months ago
                Anonymous

                >Quickly
                >Games come out, at minimum, two years a part from eachother. Most are three if not more.
                >Dragon Age 2 was given one year instead of two.
                >Sekiro somehow had none of the development foibles Dragon Age 2 had.
                >Zoomer being mislead by Boomer israelite fake news that a company of 50-100 Whites/Japs can't make a decent game in 730 days and they need the mexicans of Asia to do work for them.

    • 5 months ago
      Anonymous

      The World not being interesting only highlighted why their engine needs a serious overhaul or upheaval. There are games with better engines but shallow and less ambitious content that when stood next to Starfield, feel like masterpieces such as No Man's Sky. A game like that could not meet the demand of standards by gamers when it was released but now seems inspiring compared to Todd's latest output. If Bethesda made any true technical leaps forward, their games would still sell and be played because gamers will choose action over lore and originality. But the fact that they are innovating on neither front is a bad sign.

  63. 5 months ago
    Anonymous

    they made it bad on purpose?

  64. 5 months ago
    Anonymous

    Overcooked shaped spongecake with creme filling is not hard to make Emil. Shit fricking analogy.

  65. 5 months ago
    Anonymous

    Emil would look at a steaming log of shit on the ground, wiggle his fingers, and say 'Don't mind if I do!'

  66. 5 months ago
    Anonymous

    Shithead ego is too big, I still watching his twitter after he wrote paragraphs of seething and recently he still talked about it and its been like what? 2 days?

  67. 5 months ago
    Anonymous

    >Bethesda
    >knowing and schooling people on the challenges of actual competent AAA game design
    lole

  68. 5 months ago
    Anonymous

    If I was "connected" to how games are actually made, I'd be making them. But no I play and sometimes buy games. Make a good game and people will care about it so you won't have to insult our intelligence on a subject we don't need to know about.

  69. 5 months ago
    Anonymous

    Imagine what you could find on other planets hundreds of millions of miles away.

    That's right, gay blacks. They're everywhere. Now we know.

    • 5 months ago
      Anonymous

      They're Neo-Shudras, actually, bigot.

  70. 5 months ago
    Anonymous

    Didn't we already have this thread?

    • 5 months ago
      Anonymous

      >The beatings will continue until Bethesda improves

  71. 5 months ago
    Anonymous

    holy shit this is hilarious, is this something the guy said behind closed doors? or is this something he thinks telling the public will improve their situation, somehow?

    • 5 months ago
      Anonymous

      He tweeted all of It.

    • 5 months ago
      Anonymous

      He had a 15 post twitter melt down

      He tweeted all of It.

      This wouldn't be note worthy if he had a history of doing this but Emil has been notoriously indifferent to the identical criticism which has been made of his writing since Fallout 3.
      Another anon described is succinctly as:
      >This is the equivalent of a monk breaking his vow of silence just to tell everyone how he "isn't actually mad or annoyed guys"

  72. 5 months ago
    Anonymous

    Like I give a frick about the feelings of a moron that can’t even write. Frick your life hack, you’re as dumb as a woman.

  73. 5 months ago
    Anonymous

    Emil is a fricking genius. The man managed to write the single most boring, uninteresting, bland sci-fi setting of all time, there is literally no way It wasn't intentional, It has to be some meta joke

  74. 5 months ago
    Anonymous

    is he defending the corporation's practice of oursourcing the different aspects of the game's development to different studios, and then meshing a patchwork quiltmonster of doctor ~~*(frankenstein*~~) that completely wiffs after all that overspending on asian drones churning out something bland ?

    • 5 months ago
      Anonymous

      The joke is that Bethesda did not outsource their game like every other game that won awards this year and are proud of the garbage they made.

  75. 5 months ago
    Anonymous

    yeah, fool yourself into thinking it's fun, instead

  76. 5 months ago
    Anonymous

    Good, frick pastaspaghetti

  77. 5 months ago
    Anonymous

    Because its so hard to make it so that you have three dialogue options with three different outcomes.

    Oh wait, that isn't hard, and the engine can do it. Wow.

  78. 5 months ago
    Anonymous

    This same man said people don't care about stories/dialogue

    Im sorry which game just took home GOTY? Oh thats right one that had writing and dialogue.

  79. 5 months ago
    Anonymous

    Good

  80. 5 months ago
    Anonymous

    seriously, you have zero understanding of gamedev or what makes games good or bad, so just stfu

  81. 5 months ago
    Anonymous

    Crazy how this guy managed to make one of the best thief levels back in the day.

    • 5 months ago
      Anonymous

      He might be good at very small self-contained contributions, but he got promoted into a position of incompetence.
      His complete lack of long term planning simply outscaled his skills as he tacked bigger and bigger projects.

  82. 5 months ago
    Anonymous

    He's disconnected from using a design document on his games

  83. 5 months ago
    Anonymous

    can they explain why AA and indie consistently dumpster AAA in quality then?

  84. 5 months ago
    Anonymous

    >IMAGINE BEING AT COMPUTERS.

  85. 5 months ago
    Anonymous

    And if a giant building falls on top of you and kills you it's not the engineer's fault, you just don't know how hard it is to build shit

  86. 5 months ago
    Anonymous

    If I bit into a Twinkie and it turned out to be a turd painted yellow I would appreciate all the workers that have ever made Twinkies instead of being angry that I paid to eat shit

  87. 5 months ago
    Anonymous

    >mods doing what the developers couldn't even think of after 10 years
    >launched game without maps, basic functions like brightness adjustment, or any mode of travel other than by fricking running on foot, in a space fricking sci fi game

  88. 5 months ago
    Anonymous

    bros...

    • 5 months ago
      Anonymous

      like with cyberpunk or no mans sky, itll get shit reception, launch as a beta, give them years of patches and itll be 80+% positive reviews on steam and everyone will memory hole and pretend like it didnt launch buggy and broken

      • 5 months ago
        Anonymous

        Lol that is cope.
        It takes a miracle and great efforts for those game to redeem themselves. Cyberpunk even had to put out a great anime and successful series to pull people back. Bethesda isn't known to put in thrle effort themselves and depended on mods, but mod effort will run dry eventually. Numerous games never recover from a bad launch.

      • 5 months ago
        Anonymous

        Nobody's modding Starfield into a real game.

  89. 5 months ago
    Anonymous

    People are disconnected from how most things are made. I don't know the details about how airplanes are made, but I wouldn't want to fly in a defective one.

  90. 5 months ago
    Anonymous

    This fricking b***h is ignoring a very critical fact regarding what it's like to be a game developer, or more specifically a AAA career-level game developer. I work for such a studio, so let me say it: The reason why so many AAA studios turn out lukewarm mediocre garbage is because the majority of people working there treat it as work and not a genuine and intrinsic passion. They may work really hard, they may have the best intentions, they may enjoy working there and love the workplace culture, but it's still work and not something that drives them at their core. These are people who will fight with all their might to eliminate the possibility of working overtime, I mean after all they have other responsibilities and a family to attend to. And that itself is a big component, these people are old enough to have children and when you have children you are not going to risk the well being of your family on some dumb video game by working long hours or taking on risky design decisions.

    And you know what, fine. If you're just happy to be working then that's fine by me. To tell the truth, it's what I'm doing. Churn out the slop and make the money, I won't buy it or play it but other morons clearly do. But don't pretend like that's good enough when you're working on something that's supposed to be "art". People sacrifice for art, they dedicate their lives for art, it's not just a fricking job. I wish they'd just own up to that, but it's always this holier than though attitude every time.

  91. 5 months ago
    Anonymous

    HE MADE THE DARK BROTHERHOOD QUESTLINE FOR OBLIVION DAMNIT!!!

    • 5 months ago
      Anonymous

      >gay wrote an edgy questline 20 years ago ending with the main antagonist being a guy with mommy issues
      Well la-di-da

    • 5 months ago
      Anonymous

      Yeah he writes a good quest every now and then but this doesn't translate to being lead designer. The dude is a complete moron, can't read or write design documents, has absolutely no quality control abilities, he has no right being in charge of anyone let alone being lead designer. Pagliacci should be locked in a cage, not given the keys to the city, he is a literal manchild.

  92. 5 months ago
    Anonymous

    are we still pretending creation engine isn't gamebryo?
    there are probably modders that understand starfield better than any of the devs

    • 5 months ago
      Anonymous

      Of course there are

  93. 5 months ago
    Anonymous

    He's right, you know. Video game players still think games are made by rag-tag teams of a few dozen White/Asian guys who each are jack-of-all-trades jumping around the studio doing a bit of everything and getting shit done.

    • 5 months ago
      Anonymous

      there's literally no reason they can't be

  94. 5 months ago
    Anonymous

    Armored Core won

  95. 5 months ago
    Anonymous

    >I make shit games and cry like a little b***h. I work hard gib me mony plz.
    Go get a real job. Dude is basically panhandling from his keyboard.

  96. 5 months ago
    Anonymous

    >todd lets emil make fallout 4, it's shit
    >todd lets emil make starfield, it's shit
    Todd, make your own fricking games again, please.

    • 5 months ago
      Anonymous

      What? Todd has never created anything. He's just a product seller.
      Well, except that awful imperial legion questline in morrowind

      • 5 months ago
        Anonymous

        >What? Todd has never created anything. He's just a product seller.
        Todd holds the same position as Hideo Kojima, he's the director, or at least used to be. He sits down and codes as well, at least according to legend. I would assume he builds rather than codes, but do I know.

        Either way it's clear to me his influence is waning as he's spending all his time snorting cocaine off hooker butts nowdays, and Emils influence on games is growing. Emil just needs to go, and Todd needs coach Goldmill to throw a bucket of water over him and set him right.

  97. 5 months ago
    Anonymous

    Skyrim netted Bethesda one hundred trillion dollars. Why don't they just scale up their business? They'd have the time for more creative vision and fewer bugs if they simply paid for 500 code monkey slaves.

    • 5 months ago
      Anonymous

      >hire more coders
      Why would they need those, it's not like they intend to make a new engine.

  98. 5 months ago
    Anonymous

    I unironically think if Emil were replaced with someone competent, Starfield could have been the best game ever made. Instead it's one of the worst.

    That's how much damage he's done.

    • 5 months ago
      Anonymous

      Just forget it exists, never play it again, and let's move on

      • 5 months ago
        Anonymous

        You're acting like this isn't a big deal, but there's nothing else to play. Bethesda releases used to be big shit, because it was a break from playing the shit the rest of the industry produces, and now Bethesda is the rest of the industry.

        • 5 months ago
          Anonymous

          I still play 76, it's much better and actually has a design philosophy.

  99. 5 months ago
    Anonymous

    Star feewings

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