Stormgate

Are you excited for Stormgate?

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  1. 5 months ago
    Anonymous

    No.

    • 5 months ago
      Anonymous

      Fpbp.

      No, it's a false prophet that does nothing really new.

      It's worse. Looks like LoL graphics engine crossed with Overwatch aesthetics. Absolute dogshit visually speaking.

  2. 5 months ago
    Anonymous

    No, it's a false prophet that does nothing really new.

  3. 5 months ago
    Anonymous

    have they had an idea yet?

    i'm not even asking for an original one, just an idea in general

    • 5 months ago
      Anonymous

      They only idea they had at this point is how fast they gonna to launder the money.

      • 5 months ago
        Anonymous

        Welp, after the kickstarter announcement, I maybe not being wrong at all.
        Unholy team of economic incompetents kek.

    • 5 months ago
      Anonymous

      No, every single thing they've shown about the game was worse than the one before

      >have they had an idea yet?
      dude what if warcraft III but diablo but overwatch and starcraft too? Marvel Avengers is peak cinema btw I quip in my sleep and encourage strong female characters to take leader roles. That'll be $5 million + tip

      Youtube comment:
      >I love how this truly feels like an alpha test and not some marketing shenanigans
      ???
      But IT IS marketing. Why would someone even contest this point?

      >Youtube comment
      might as well ask Ganker for opinion

  4. 5 months ago
    Anonymous

    No, if I had to choose I would rather play the AI-art sister game, but I don't have to so I won't be playing any ex-blizzard games.

  5. 5 months ago
    Anonymous

    Youtube comment:
    >I love how this truly feels like an alpha test and not some marketing shenanigans
    ???
    But IT IS marketing. Why would someone even contest this point?

    • 5 months ago
      Anonymous

      I think what they mean is when games have an "alpha test" or show "pre-alpha footage" and the game is obviously 99% done and already in polish phase
      Meanwhile this alpha test is actually happening in alpha, all the races aren't even in the game yet

      • 5 months ago
        Anonymous

        >live service game
        >muh alpha
        >muh beta
        It’s more appropriate to call it marketing with added benefit of free play-testing.
        Three birds with one stone.

  6. 5 months ago
    Anonymous

    No, my expectations with it are EXTREMELY LOW. It will be a mediocre product at best.

  7. 5 months ago
    Anonymous

    I always like to play new rts

  8. 5 months ago
    Anonymous

    The art and theme does nothing for me. I like RTS games like Age of Empires, Cossacks, or Rise of Nations. Ones where building your base is part of the fun.

    Stormgate looks like your typical RTS that focuses on trying to get a competitive audience rather than make a neat game.

  9. 5 months ago
    Anonymous

    I'm really not excited by rehashed wc3 mechanics or arbitrary unit stats. Show me some ideas for teching up, upgrades and unique race features.

    • 5 months ago
      Anonymous

      Thing is, Black person cattle in RTS don't like innovation or change. So you have to pick. Take the risk and change it up or appeal to classic RTS and work from there.

      • 5 months ago
        Anonymous

        I'm dying to know which route AoM Retold is going to take. Base game is already great and has unique mechanics. How much will they mess with it? What'll happen to the terrible China civ?

        I don't see how Stormgate can be more hype than that.

        • 5 months ago
          Anonymous

          Nothing is getting removed, which I think is unfortunate but understandable seeing how no company wants to market a remaster as having less content.

          If I had any say, I'd just gut the Atlanteans and the Chinese and focus on the main 3 and build off of them with new gods, buildings, and units.

  10. 5 months ago
    Anonymous

    I was excited when it announced but every single thing since then has turned me off.
    Neither faction is very cool, visuals are ugly, I don't like creeping, etc...
    Idk it seems like it's eons away from a full release so maybe it will get better. Let's see what coop's like, I loved that in SC2, but I'm not really hyped for it anymore.

  11. 5 months ago
    Anonymous

    >sergeant fluffles
    these homosexuals are so cringe

  12. 5 months ago
    Anonymous

    >boring maps
    >creep camps
    >cartoony graphics
    Nah, I'm good.

  13. 5 months ago
    Anonymous

    It feels really reddit and quirky with them drawing attention to le pettable doggo and it just being a bland sci fi rts that vaguely resembles both warcraft 3 and starcraft 2, yet feels like it really doesn't have an identity of its own.
    It's weird how the old warcraft 3 games also had cute cartoony shit but they weren't the focus, you had like cute sheep and pigs on the map, but the units despite looking cartoony didn't look like literal toys.
    I don't even know what the problem is, on paper and by many subjective checkboxes it looks and feels a lot like what an 'uprezzed' old blizzard style would look like, but something about it just fundamentally does not work.

    • 5 months ago
      Anonymous

      >I don't even know what the problem is, on paper and by many subjective checkboxes it looks and feels a lot like what an 'uprezzed' old blizzard style would look like, but something about it just fundamentally does not work.
      From your comment I think we can easily deduct that the problem is that you have shit taste.

    • 5 months ago
      Anonymous

      If I had to guess, the compression of the old textures added noise, so they weren't just two or three flat colours for shading used on modern cartoony graphics.

    • 5 months ago
      Anonymous

      >like literal toys
      Yeah, the four-wheel vehicles look like tiny RC cars. Everything looks so clean and roundish, it's so boring.

      • 5 months ago
        Anonymous

        "We already have all the funding we need to release our game. This Kickstarter campaign will enable us to offer our players these two highly-requested “extras”:

        1. A unique Collector's Edition

        2. Founder’s Packs and Beta keys"

        They explain more if you want to read
        https://www.reddit.com/r/Stormgate/comments/180owu3/crowdfunding_crafting_the_future_of_rts_together/

        The RC cars are placeholder models at least

        • 5 months ago
          Anonymous

          >pay us money so that you can pay us more money
          I don’t get it

    • 5 months ago
      Anonymous

      Because they don't understand toys or video games. Toys represent a wider world, not a literal world. That's why you have TV shows based off of toy lines so the kids understand that while your Super Man toy is made of plastic he represent this crazy ass character that can fricking fly, deflect bullets, rip a car in half and shoot lasers from it's eye balls. A good video game does the same thing of going "well you can't do that shit IRL, but our game represents doing that!". Old Blizzard devs knew this and even with their limitations they tried to make everything feel like it was real and not some representation. Many new devs don't really seem to understand this, probably because they grew up on mobile games which mobile games always seem to be designed around this weird meta thing of playing with toys but not really.

      Hearthstone and Magic are good examples. Hearthstone sells itself that you are playing a card game. Everything is a card and they constantly shove it in your face that you are playing a card game and this is all just cards. Magic on the other hand tells you that you are some grand wizard and that really what is going on isn't a card game, but an epic battle where you are summoning these creatures and people to fight for you.

      • 5 months ago
        Anonymous

        >Hearthstone sells itself that you are playing a card game.
        This in in of itself is pretty moronic.
        The whole point of IRL collecting card games was to create a relatively easily accessible and cheap way to immerse the player into a fantasy universe. MTG was a good example because having pretty art on a piece of card that says 'you summon a great dragon' was, all things considered, a good compromise between price / accessibility of games, compared to things like warhammer where it could take actual weeks to paint an army of miniatures.

        But now that we have computers able to render the fricking dragon flying overhead and burning hundreds of people to death, these devs just go back to simulating the simulation of a cool thing, instead of directly simulating the cool thing.
        I guess we can give this as props to Frost Giant for at least trying, however badly, instead of literally charging $30 for virtual fricking card packs with 20 year old art on them.

  14. 5 months ago
    Anonymous

    No, I prefer SC2, at least it's original.

  15. 5 months ago
    Anonymous

    What's with those narrow roads, dare I call them lanes?

    • 5 months ago
      Anonymous

      It allows players approach base locations from different directions instead of intentionally funneling land armies to a single directions and thus making air approach dominant on the map. You do not want your game end up like Red Alert 3 where the Air Force dominates the game on every map despite having an amazing naval-land warfare system and thus the Allies faction dominate the game because they have the best airforce by far, and incidentally the best Anti-air units as well.

      Closed maps where land movement is limited and land battle stalemates can easily happen will inevitably lead to extended air combat because air movement obviously does not suffer from these movement restrictions and can easily outmaneuver land forces. You want to try and keep multiple approaches open for players.

      • 5 months ago
        Anonymous

        >Closed maps where land movement is limited and land battle stalemates can easily happen will inevitably lead to extended air combat because air movement obviously does not suffer from these movement restrictions and can easily outmaneuver land forces. You want to try and keep multiple approaches open for players.
        starcraft has been disproving this theory for 20+ years now. If you're a shit game designer, "stalemates" will happen regardless of map design. If you don't provide enough tools for the players to break heavily fortified positions, then what the frick are you doing? RA3 is a badly designed game ripe with many issues other than "allies have best air"

  16. 5 months ago
    Anonymous

    It looks and plays like a cheap SC2 knockoff. Who is the target audience for this

    • 5 months ago
      Anonymous

      >Who is the target audience for this
      Trend chasers. Has-beens who are looking to scrape some attention or money by going for the new and big thing.

  17. 5 months ago
    Anonymous

    I really want to like this game and main it for the next 5 years.
    But like you guys said, something feels off. It simply doesn't have that cool factor like Warcraft or Starcraft did...Maybe we are just old.

    • 5 months ago
      Anonymous

      It has that committee-led mass appeal look to it and it's trying to ape older games without understanding what made them good in the first place. With enough marketing you can sell shit on a plate so they could still be successful

    • 5 months ago
      Anonymous

      The problem with this game is that it's a spiritual successor to Starcraft's multiplayer and not to Starcraft. Starcraft was a game where they did shit because "wouldn't it be cool if there was..." but these guys are only designing shit for the sake of multiplayer meta. Even SC2 was a lot of "we made this unit because it sounded cool" in development. The maps is really simple and boring looking and lacks any sort of style at all, but that's not so important.

      It's too clean and cutesy somehow.

      Because they don't understand toys or video games. Toys represent a wider world, not a literal world. That's why you have TV shows based off of toy lines so the kids understand that while your Super Man toy is made of plastic he represent this crazy ass character that can fricking fly, deflect bullets, rip a car in half and shoot lasers from it's eye balls. A good video game does the same thing of going "well you can't do that shit IRL, but our game represents doing that!". Old Blizzard devs knew this and even with their limitations they tried to make everything feel like it was real and not some representation. Many new devs don't really seem to understand this, probably because they grew up on mobile games which mobile games always seem to be designed around this weird meta thing of playing with toys but not really.

      Hearthstone and Magic are good examples. Hearthstone sells itself that you are playing a card game. Everything is a card and they constantly shove it in your face that you are playing a card game and this is all just cards. Magic on the other hand tells you that you are some grand wizard and that really what is going on isn't a card game, but an epic battle where you are summoning these creatures and people to fight for you.

      That depends on what the campaign is like

  18. 5 months ago
    Anonymous

    >Gonna go full indie without the help of Riot Games they say, it will economically went well they say.

    [...]

  19. 5 months ago
    Anonymous

    Why all I can see from looking at this is just - please pretend we made SC3, but the WC3's Scourge daemons are now a playable faction insread of Undead?

    • 5 months ago
      Anonymous

      >Why all I can see
      Why do you phrase sentences that way? Surely you've been on the internet long enough to learn proper grammar.

    • 5 months ago
      Anonymous

      >Take the idea from doom: Demons from hell invade modern day Earth
      >Take "HEAVILY INSPIRED" visual aesthetics from every single previous blizzard game. Stracraft, Warcraft, Diablo and Overwatch or whatever. Hopefully the familiar looks will draw in people that left Blizzard games.
      >Add this weird kiddy-cartoon artstyle in a game about a war against LITERAL DEMONS FROM HELL where not a single drop of blood is allowed to be shown or a person be hurt. Must replace dog with robot dogs to make sure no animals are being hurt either. Then deny that this was done because China is the most important target market and China has pretty strict rules against violence in video games. And also to maybe sell merch toys to fund development.
      >Make all leading human characters female and Demon characters male to pander to the woke audience as much as possible. Women are literal heroes and men a literal demons after all.

      This is the absolute most basic way of checking boxes here and call it game development. It's like some ChatGP level AI is doing the visual development.

      • 5 months ago
        Anonymous

        >LITERAL DEMONS FROM HELL
        pretty sure theyre just aliens that look like demons like Inferno from Homm

      • 5 months ago
        Anonymous

        Uncanny, if one thinks about it.
        Also everything mentioned there was called before.

      • 5 months ago
        Anonymous

        >Women exist

        WOKE WOKE WOKE WOKE WOKE WOKE

  20. 5 months ago
    Anonymous

    Seems like they are sticking close to the SC2 co-op design
    Also they made an Uther and General Warwick mashup, I really don't like how uncreative they are with the characters and factions.
    I hope co-op is good but this game lacks soul

    • 5 months ago
      Anonymous

      It seems not one person working on this game has had a single original idea, it's remarkable.

    • 5 months ago
      Anonymous

      Thats black Reinhardt.

    • 5 months ago
      Anonymous

      Looks more like that one Overwatch hero with the hammer. I'm so sick of cartoon styles.

      • 5 months ago
        Anonymous

        >I'm so sick of cartoon styles.
        I remember when this was a new thing and games with it got extra points for being original and quirky, kek

        • 5 months ago
          Anonymous

          borderlands has so much to answer for

    • 5 months ago
      Anonymous

      >Also they made an Uther and General Warwick mashup
      lmao they made 1:1 Reinhardt from Overwatch with a different colorset (Black person). They're so goddamn creatively bankrupt it's astounding

      • 5 months ago
        Anonymous

        >They're so goddamn creatively bankrupt it's astounding
        >«If it is not broken, don't fix it»

        • 5 months ago
          Anonymous

          but it is broken. It is shitty, broken, boring, and people don't want it, just like they didn't want the new star wars trilogy. Zerospace devs suffer from the same kind of creative bankruptcy, and their game will suffer the same fate as Stormgate - a footnote in game history 30 years from now

          • 5 months ago
            Anonymous

            I was joking at that mindset, hence the quotation marks.
            I do think their human faction looks boring as it gets, and space demons just about as basic as you make them to be. Likewise, I don't have any real hope for the design and feel of third race. With the way it is going, I am feeling they're just going to roll some Protoss-Draenei hybrid and call it a day.

            • 5 months ago
              Anonymous

              >hence the quotation marks
              Are you French? That's grounds for ignoring all you have to say.

        • 5 months ago
          Anonymous

          It goes both ways though, same can be said by people who play the original games that copycats try to cash on.

      • 5 months ago
        Anonymous

        A lot of the designs look like cheap Blizzard knock-offs.

        • 5 months ago
          Anonymous

          the korean and chinese subs were a dead giveaway

        • 5 months ago
          Anonymous

          Thank you Captain Obvious! Welcome to last year!

    • 5 months ago
      Anonymous

      I've read that they could be making some designs "purposely" boring to incentive players to buy skins. I kinda believe it now.

      • 5 months ago
        Anonymous

        Skins in a competitive online RTS?
        That sounds dead on arrival.
        Isn't the whole point to memorize silhouettes so you can appropriately counterplay?

        • 5 months ago
          Anonymous

          Probably won't be an issue with heroes since mobas exist. For armies I'm not too sure... I don't remember it being an issue for me in Sc2. Everyone was asking for an option to turn them off tho.

        • 5 months ago
          Anonymous

          Their business model is f2p with cosmetics. It worked okay for sc2.

          • 5 months ago
            Anonymous

            >It worked okay for sc2.
            no anon, it didn't, which is why they cut off support.

            • 5 months ago
              Anonymous

              It was turning a profit and still has a respectable player count, they just cut off support because WoW and Overwatch were making more money and ActiBlizz are greedy.

            • 5 months ago
              Anonymous

              Yes anon, yes it did. It's why the lights were kept on for a decade adding nothing but coop commanders and the occasional new map.

        • 5 months ago
          Anonymous

          Normalgays love buying skins for some reason, it will also attract some new players (just look at CSGO).

        • 5 months ago
          Anonymous

          I have a suspicion that the new studio was not founded from scratch, it's just a move to get the Blizzard stigma off your shoulders. As it is, they are still working with Activision Blizzard, but not directly.

          I think even if ideas behind each race is boring, they could have the identity to make them stand out a lot more.
          >Post Apoc Humans
          Just make them play like DoW2 Tyranids. Expandable drones and rare and costly "synapse"-providing human units that buff drones.
          >Space Demons
          Would unironically benefit from taking from 40k but from Imperium. Don't use thinking machines and all their shit is cybernetic enhanced and powered by living beings. Instead of just having cheap units they could have mechanics like Zerg's morphing units and Protoss' Archons with units merging together. Would give them reason to keep trash t1 units around, since they can go up in tiers cheaper than outright buying t2 units.
          >Third race
          Since they wanted Demons not to be the big bad and ultimately evil and have some real cause they fight for, make the third race an AI race. But AI can be done like Zergs were in SC1. "AI Overmind” and “AI Cerebrate” each with code names rather than proper one. Some basic b***h motivation about dealing with biological races (could even be that they want to reduce the numbers and contain rather than kill) and high cost strong units and versatile support abilities.

          This is like ten minutes thinking about it.

          It's funny that Science fiction allows you to throw ideas at lots of alien races, but crappy Necrons are the height of creative incompetence. Thanks to AI arts, now any graduate thinks that he is a mega designer.

      • 5 months ago
        Anonymous

        rather arrogant to assume you'll have an audience at all if you hold back your best stuff

    • 5 months ago
      Anonymous

      >Hero focused co-op instead of calldowns and unique army compositions and mechanics
      eeeeeehhhhh...

      • 5 months ago
        Anonymous

        you didn't expect these "RTS veterans" to come up with something different than SC2 coop missions, right? That would be crazy.

        • 5 months ago
          Anonymous

          Still better than just paying some washed out e-sports stars to shill, maybe sponsoring a tourney and then hoping your game becomes the starcraft killer and you get to ride the sweet e-sports gravy train and the game totally won't die the moment you stop burning money.

    • 5 months ago
      Anonymous

      this guy has a bladestorm and it looks absolutely moronic

  21. 5 months ago
    Anonymous

    It's a shame that the team seems so creatively bankrupt when it comes to art, since this will almost certainly be the next big RTS that everyone moves to. The game itself is guaranteed to be a success, and even if it doesn't, the sheer fact that it's the only major RTS in recent memory to have a fully featured map editor + a high-quality engine will allow mods to make up for it. Likewise, the co-op will probably be a hit too since it has the same folks behind SC2's co-op. Honestly, pretty much everything about Stormgate sounds great EXCEPT for the art. I don't know why the art team seems incapable of creating even a single unique design.

    • 5 months ago
      Anonymous

      >when it comes to art
      the only area they're creative in is accounting

    • 5 months ago
      Anonymous

      Nope, this is going to bomb hard, it's exactly like all those shitty L4D successors made by "ex-L4D devs" that keep flopping all the time. There is not much point playing this shitty mobile-like ripoff when you can just continue playing SC2 for all eternity, it brings nothing new to the table and doesn't even try to.

      • 5 months ago
        Anonymous

        Or more aptly, all those copycat diablo games or 'totally not wow' mmo games made by 'ex diablo / wow devs' that all bombed
        I guess we can add wannabe starcraft / warcraft to that list

        • 5 months ago
          Anonymous

          Torchlight 1 and 2 sold really well for the size and lack of marketing and then they cashed out the ip.

          • 5 months ago
            Anonymous

            Torchlight games were sad because while they were competently designed, they were just kind of boring. Both filtered me by the middle of 2nd act.

        • 5 months ago
          Anonymous

          >we're an old school mmo which means we copied the most moronic part of TBC

          Stormgate has a literal 0% chance of failing. A good 90% of the competitive RTS community is treating this game as their standard-bearer for the next big game. They won't allow it to fail. Doesn't matter how good the game actually is. If it sucks, they'll just use the map editor and force it to be playable.

          hyped RTS fail all the time, grey goo, iron harvest, coh3 etc

          • 5 months ago
            Anonymous

            Grey Goo and CoH3 weren't hyped at all. Interest in CoH3 was entirely based on its previous games, and whatever interest it had fizzled out the moment people actually picked it up and realized it was nothing that the previous games didn't already do. And Grey Goo had no interest whatsoever. Only Iron Harvest had actual hype, but the game itself suffered from a lousy engine and a disappointing single-player. Stormgate isn't going to suffer any of those problems because it's probably the first RTS in ages to have an actual decent engine. It's been universally praised by everyone who has played the game, and they literally advertise how responsive the game is. And it also has SC2's co-op, which everyone agrees was one of the best things about that game, and a fully functional editor, meaning that the community can iron out any problems in the game when it comes out. It's a perfect formula for success. Every other RTS always has some kind of crippling issue, and it's usually either the engine, lack of co-op content, lack of an editor, or just shallow gameplay because developers keep falling for the "nobody likes APM in RTS" meme. Stormgate won't suffer any of those problems.

            • 5 months ago
              Anonymous

              grey goo was trying to be a spiritual successor to c&c from ex-westwood people so it's very analogous to stormgate/starcraft

              • 5 months ago
                Anonymous

                More like C&C guys tried to make Command & StarCraft but weren't fully committed to it, game feels slower than it should be, but you can see that they at least tried and were passionate enough about it that they released 4th faction. Whilst ex-Blizzard devs are just making StarCraft 2 all over again

              • 5 months ago
                Anonymous

                the creative vision of stormgate seems to be "boy i sure wish i could still be employed as a sc2 maintainer"

      • 5 months ago
        Anonymous

        It's not going to bomb. SC2 is 13 years old and Stormgate is a new game that's f2p. Tons of people will at least try it. It may not be a smash success but worse case it will have a niche but dedicated fanbase

        • 5 months ago
          Anonymous

          It won't do as well as the new age of empires game, which means it won't do well at all.

        • 5 months ago
          Anonymous

          Sc2 still looks good.
          Le geam is old argument is lost on me.
          If they want to wear mantle of the new game, then they could, you know, make a NEW game and inferior in every aspect knock off

        • 5 months ago
          Anonymous

          >SC2 is 13 years old
          that's a credit, a significant amount of its audience play it for nostalgia and wouldn't touch it or anything like it if it rereleased today
          >new strategy game drops
          >any change at all
          >>ugh soulless, I'm going back to sc2
          >any similarity
          >>god these devs are so lazy, why wouldn't I go back to sc2?

          • 5 months ago
            Anonymous

            >significant amount of its audience play it for nostalgia and wouldn't touch it or anything like it if it rereleased today
            You muppets always say this about AoE 2, WC3, and SC2. Maybe those games are just better than the competition.

            • 5 months ago
              Anonymous

              yes yes I know devs these days are all lazy and soulless, definitely don't touch their shit games
              >why aren't any large and skilled devs interested in making new games in this genre? I know, it must be because we're so much more skilled and intelligent than any other gaymers

              • 5 months ago
                Anonymous

                Who are you even quoting?

          • 5 months ago
            Anonymous

            >any change at all
            what change? changing SC2 into Warcraft 3 is change? it's regurgitating the same shit over and over and over again
            >any similarity
            you mean literally not-zerg, not-terrans and not-protoss all over fricking again? I have no idea what an original RTS looks like because nobody fricking bothers to make an original RTS anymore, everything is "X but Y with 75% less content! Enjoy!"

            • 5 months ago
              Anonymous

              >anymore
              Everything before was CnC and AoE clones. TA and CoH were the last times RTS innovated.

              • 5 months ago
                Anonymous

                There's only so much you can innovate within the boundaries of the "classic RTS" style. Warcraft 1 already had almost all of the genre defining features back in 1994, the room for innovation has already been completely exhausted. That's why you end up with so many clones of the same monolithic games that just remix the same set of features like chromosomes crossing over.

              • 5 months ago
                Anonymous

                >limitless medium
                >uh, um, the limits of what is possible was reached by the RTS that could run on a fridge
                I wanted to say that it’s a shit take, but dwelling on it made reconsider and can’t see it as anything but moronic drivel.

              • 5 months ago
                Anonymous

                If you make a direct spiritual successor to Starcraft 2 you are extremely limited is what I want to say. I don't know what kind of innovation people expect from such a game. It's like expecting innovation from an arena shooter, those have already been figured out and therefore sprawled out into other subgenres. Games like CoH or MoW are more focused on the tactical aspects and therefore don't bother as much with base building and resource gathering.

              • 5 months ago
                Anonymous

                then don't make a direct spiritual successor, innovate.
                Off the top of my head? Autonomous unit AI and "drawing" zones of engagement that the AI tries to fill and defend, micromanaging only behavior/stance instead of stutter stepping marines.
                That would, however, require effort. And we can't have that in AD 2022+1, israelites gonna israelite. Gotta reskin those pesky alien zergs! Gotta have that C&C-style energy and building system, nope, can't think of anything else, sorry.

              • 5 months ago
                Anonymous

                >AI ends up never doing what you want it to do
                That would just be frustrating

              • 5 months ago
                Anonymous

                >That would just be frustrating
                thats where the "effort" part comes in. I know, in modern gamedev that's an outer space alien concept

              • 5 months ago
                Anonymous

                Zones of engagement would be neat. I would take that over watching my units failing to disengage when I order them to. Maybe an extension of the system the game Kohan has.

              • 5 months ago
                Anonymous

                Zones of engagement would be neat. I would take that over watching my units failing to disengage when I order them to. Maybe an extension of the system the game Kohan has.

                I think this would work wonderful with gameplay closer to Deserts of Kharak.
                You have your main hero-mobile base unit and can designate parts of the map as resource base, patrol territory and harassing space. With ability to set up behavior for a group of units like in Dark Reign. And AI of units would try to act accordingly to its role and behavior. Defending your resource collecting units on the field could be done with them automatically hugging workers without option to pursue enemy or being wide spread to spot enemy from afar. So you could micromanage against enemy unit AI's basic orders if you have APM to do so. Fake out the attack and force enemy unit's AI to pursue while attacking with main force.
                Could also benefit from faction customization outside the game. Where you could add and remove specific units, abilities or outright design new ones. Limited point buy to take advantage on how you want to manage your army.
                Also, it could benefit from actually allowing proper command HUD and automatization of production if you set it up for yourself. Like having option to see all specific CDs, groups of units and set up long term production ques with timers and so on.

              • 5 months ago
                Anonymous

                Good post, the other guy is a dumb homosexual and MoW sucks.

              • 5 months ago
                Anonymous

                >Seething CoHomo

              • 5 months ago
                Anonymous

                rts already peaked with bw and aoe2

    • 5 months ago
      Anonymous

      >The game itself is guaranteed to be a success

    • 5 months ago
      Anonymous

      they might as well pull the plug now. no one will play this after a week

      • 5 months ago
        Anonymous

        Stormgate has a literal 0% chance of failing. A good 90% of the competitive RTS community is treating this game as their standard-bearer for the next big game. They won't allow it to fail. Doesn't matter how good the game actually is. If it sucks, they'll just use the map editor and force it to be playable.

        • 5 months ago
          Anonymous

          >90% of the competitive RTS
          those people are all 35+, wont have time to play new game lol

        • 5 months ago
          Anonymous

          >A good 90% of the competitive RTS community is treating this game as their standard-bearer for the next big game
          mind telling us how did you arrive at that number? Surely you're not counting youtube comments... rights?

        • 5 months ago
          Anonymous

          >competitive RTS community

          I love rts but let's be honest that's like 12 guys.

  22. 5 months ago
    Anonymous

    Got my beta invite and frick the NDA I'll be telling my /vst/bros everything

    • 5 months ago
      Anonymous

      i got it but i dont want to sign the nda

  23. 5 months ago
    Anonymous

    I think even if ideas behind each race is boring, they could have the identity to make them stand out a lot more.
    >Post Apoc Humans
    Just make them play like DoW2 Tyranids. Expandable drones and rare and costly "synapse"-providing human units that buff drones.
    >Space Demons
    Would unironically benefit from taking from 40k but from Imperium. Don't use thinking machines and all their shit is cybernetic enhanced and powered by living beings. Instead of just having cheap units they could have mechanics like Zerg's morphing units and Protoss' Archons with units merging together. Would give them reason to keep trash t1 units around, since they can go up in tiers cheaper than outright buying t2 units.
    >Third race
    Since they wanted Demons not to be the big bad and ultimately evil and have some real cause they fight for, make the third race an AI race. But AI can be done like Zergs were in SC1. "AI Overmind” and “AI Cerebrate” each with code names rather than proper one. Some basic b***h motivation about dealing with biological races (could even be that they want to reduce the numbers and contain rather than kill) and high cost strong units and versatile support abilities.

    This is like ten minutes thinking about it.

    • 5 months ago
      Anonymous

      >Since they wanted Demons not to be the big bad and ultimately evil
      Every time I read something about the game I'm reminded that all these Ex-Blizz alumni are from SC2 and onward, except for the Level Design guy which worked on Frozen Throne and I think did some small work on Reign of Chaos.

  24. 5 months ago
    Anonymous

    [...]

    nice link anon

    • 5 months ago
      Anonymous

      sorry

      ?si=1E5sIU9WVkEsEfaN

  25. 5 months ago
    Anonymous

    [...]

    >male voice
    >"Leana"
    I'm not watching your troony shit

  26. 5 months ago
    Anonymous

    I know 2 things about this game. One, there was an interview with Artosis where the devs said "no one finds macro fun...workers are automated..." and two, it looks like a cartoon. So no, I'm not excited.

    • 5 months ago
      Anonymous

      >"no one finds macro fun...workers are automated..."
      workers can and should be automated, but to say "no one finds macro fun"... just goes to show how out of touch with reality these smug ass californian morons are

      • 5 months ago
        Anonymous

        I'd rather play Mindustry or Factorio if I wanted to see things automated.

      • 5 months ago
        Anonymous

        You're right anon, i love having to pan back to my base to que up a bunch of units and inject larva every 30 seconds
        That's what he's fricking talking about when he says 'macro isn't fun', bullshit tedium 'macro mechanics' that demand attention are universally awful and making units is just a preamble to actually using them.

        • 5 months ago
          Anonymous
    • 5 months ago
      Anonymous

      >no one finds macro fun
      Why make an RTS and not an RTT game instead, then?

    • 5 months ago
      Anonymous

      >no one finds macro fun
      Why make an RTS and not an RTT game instead, then?

      Isn't the automation just a baseline thing and players that know what they are doing can outperform it? I thought of it as a crutch for new players.

      • 5 months ago
        Anonymous

        workers are built automatically and the player has to tell it to stop if you want to cut workers for whatever reason, timing attack, saving to fast expand whatever. casual crutch so they don't have to make workers, they don't even need to think about it lit just happens but you need to tell it to stop a lot or it'll fill your supply with workers and frick your whole build up lol

        • 5 months ago
          Anonymous

          I assume the game is more like Sarcraft where going over 25 or so workers per base is inefficient and not like AoE where more workers = better always up to like 150

    • 5 months ago
      Anonymous

      >"no one finds macro fun...workers are automated..."
      Just like every damn RTS beforehand. What a surprise!

      • 5 months ago
        Anonymous

        They mean automated worker production
        In most RTS games you have to train them yourself

  27. 5 months ago
    Anonymous

    [...]

    I have no problem with Blizzard's latter-day designs, hell I even like the direction Diablo 3 went (just not in the colour department, went from a high contrast colourful world to the washed out foggy mess we have in D3, and don't get me started on the mud puddle that is D4, it doesn't matter if you're wading though meters of snow or frolicking through verdant fields, it all looks like you're wading through mud and shit)

  28. 5 months ago
    Anonymous

    No one is excited for Stormgate because it is just knockoff Starcraft right down to the three factions of space cowboys, ancient aliens, and giant bugs. You couldn't get any more derivative.
    I've said it before and I'll say it again, they should have used the comic rule of three and made one warcraft faction, one starcraft faction, and one faction of talking food or something similarly asinine.

    • 5 months ago
      Anonymous

      >talking food
      talking fungus perhaps?

    • 5 months ago
      Anonymous

      >comic rule of three
      They should've done that thing about aliens kidnapping animals, at least it would be fun.

    • 5 months ago
      Anonymous

      Humans vs space demons vs actual demons
      >it is just knockoff Starcraft right down to the three factions of space cowboys, ancient aliens, and giant bugs
      Starcraft is derivative of Starship troopers anyway. At least having monsters makes this more original. Have they even revealed the third faction anyway? I'd imagine it'd either be angels or dinosaurs/dragons.

      • 5 months ago
        Anonymous

        >angels or dinosaurs/dragons.
        It'll be angels, mimicking the Protoss.

      • 5 months ago
        Anonymous

        >Starcraft is derivative of Starship troopers anyway. At least having monsters makes this more original.

        • 5 months ago
          Anonymous

          Can you show how that's wrong?

          • 5 months ago
            Anonymous

            1) StarCraft is a derivative of just about every piece of scifi media that existed before it
            2) having monsters doesn't make stormgate original in the slightest. It's a complete non-argument, hence the amused reaction

            • 5 months ago
              Anonymous

              >1) StarCraft is a derivative of just about every piece of scifi media that existed before it
              Yeah no shit, that includes Starship troopers and its many deriviites

              • 5 months ago
                Anonymous

                yeah no shit, so why even mention it and starship troopers by name? fr no cap

              • 5 months ago
                Anonymous

                bussin

              • 5 months ago
                Anonymous

                Starship Troopers is the OG dudes in power armor use droppods/dropships to fight hivemind alien bug things
                It's like asking why bring up Tolkien, Howard or Moorwiener when talking about fantasy
                Bitch

              • 5 months ago
                Anonymous

                starship troopers is a novel about a future militarist society that is nothing like the movie.
                the movie came out in 1997.
                >Starship Troopers is the OG dudes in power armor
                >Bitch
                I wish zoomies who keep rewriting history and culture according to their headcanon would all get culled, there's way too many of you

              • 5 months ago
                Anonymous

                Nobody was talking about the movie except you moron

              • 5 months ago
                Anonymous

                While

                Nobody was talking about the movie except you moron

                is right and you're a moron, here's an adaptation of Starship Troopers from 1988 just to call you even more of an idiot, even though I know you're being farcical since you know Starcraft came out in 1998.

              • 5 months ago
                Anonymous

                >big chink robot directly inspired starcraft
                you fart sniffers just dont give up, do you? I suppose Asiimov is responsible for starcraft too

          • 5 months ago
            Anonymous

            Starcraft was created on top of a canceled Warhammer game that Blizzard was making.

            • 5 months ago
              Anonymous

              That line gets shilled for Warcraft 1 not Starcraft you fricking idiot

            • 5 months ago
              Anonymous

              That's not at all true.

    • 5 months ago
      Anonymous

      Considering it's been 8 years since the last signifcant content addition to SC2, I'll take it. But I only play the campaigns so I could see why you wouldn't care if you do multiplayer.

  29. 5 months ago
    Anonymous

    They should have made it a fantasy game, people are more forgiving of bland overly derivative designs if it's fantasy, just look at Warcraft.

  30. 5 months ago
    Anonymous

    This is sad to see. A Tencent-tier off-brand clone of SC2 but because it's done by Californian boomers that somehow makes it okay. What bothers me the most is how the in-game HUD looks exactly the same as in SC2. It didn't need to be THAT similar.

    • 5 months ago
      Anonymous

      Looks like a league of legend starcraft.

    • 5 months ago
      Anonymous

      its free to play so i will try it, dont have big expectations but for sake of RTS genre i hope they succeed

    • 5 months ago
      Anonymous

      >boomers
      worse, gen-xers

    • 5 months ago
      Anonymous

      >HUD looks exactly the same
      Is just shitty photoshop-paint garbage.
      It looks as trash as the texture and artistic design.
      Quite suprise that none of you vomit after.

  31. 5 months ago
    Anonymous

    the RBT genre is dead

  32. 5 months ago
    Anonymous

    If you take all blizzsexoffender excuses to face value, Blizzard hasn't made a fricking original game ever, all their games were built on "canceled Warhammer game"

    • 5 months ago
      Anonymous

      Honestly I looked up some classic games from them that weren't the big three and they were just shameless copies too.

  33. 5 months ago
    Anonymous

    >Hope you all enjoying you shitty 3 frames per second in this game.

  34. 5 months ago
    Anonymous

    https://www.kickstarter.com/projects/stormgate/stormgate/description they put it to israelitestarter.

    • 5 months ago
      Anonymous

      soo that's why everything looks and sounds like shit
      they literally ran out of money

      • 5 months ago
        Anonymous

        More busy buying drugs rather that improving the game moment

  35. 5 months ago
    Anonymous

    Doesn't look very good for a UE5 game

    • 5 months ago
      Anonymous

      Sumimasen, but why the frick they´re actual Spanish people doing "e-sports teams" to this game?

  36. 5 months ago
    Anonymous

    APM bros...

    • 5 months ago
      Anonymous

      asiaticclick is finished

      • 5 months ago
        Anonymous

        Fricking finally, maybe kino RTS might make a comeback now, so long as they stay away from the SC2 slop.

    • 5 months ago
      Anonymous

      I like they are focusing on less APM centric actions. Things like larve ejecting isn't fun.

      • 5 months ago
        Anonymous

        >Things like larve ejecting isn't fun.
        macro* ftfy

    • 5 months ago
      Anonymous

      Damn, now those poor APM bros need to make up for all the lost APM with more completely useless spam clicking to inflate their values.

      • 5 months ago
        Anonymous

        just wait for them to introduce not-banelings and not-marine not-splitting and not-stutterstepping

    • 5 months ago
      Anonymous

      Don't worry, QoL features like these never actually reduce the importance of high APM, and actually make things much harder for casuals. Less time and focus wasted on pointless crap allows more effective raiding, for starters.

    • 5 months ago
      Anonymous

      They do this but the human faction can use more workers to build faster so you still need to select your workers anyway.

    • 5 months ago
      Anonymous

      I'm playing your game now.

    • 5 months ago
      Anonymous

      >picks a worker on the complete opposite side of your base
      >picks a worker collecting from a priority resource
      >need to assign a second worker for quicker building anyway

  37. 5 months ago
    Anonymous

    dont care about they're trying to make 50 apm players as good as me i still have 200apm and it makes a difference i will be better than them still and forever

  38. 5 months ago
    Anonymous

    if the ground textures were any muddier they'd just be plain brown

  39. 5 months ago
    Anonymous

    macro is just micro with buildings

  40. 5 months ago
    Anonymous

    ay yo were da white wimminz at

  41. 5 months ago
    Anonymous

    >lower the apm requirement
    >better players can focus on clowning on /vst/ards even harder now
    based

  42. 5 months ago
    Anonymous

    CHOOSE, asiaticCLICKERS AND APMLETS

    • 5 months ago
      Anonymous

      What about stick with any other RTS and not this piece of shit?

      • 5 months ago
        Anonymous

        CHOOSE, COWARD

        • 5 months ago
          Anonymous

          LET US PICK MORE CHOICES , SO MUCH FOR THAT ANTI-AAA COMPANY MINDSET GUYS...

          • 5 months ago
            Anonymous

            IT'S A SLIDING SCALE, PUT IT AT ANY POINT YOU DOUBLE Black person. I EVEN ADDED NOTCHES FOR YOUR CONVENIENCE

            What does a good strategy entail

            one that wins. building spearmanii against his horsemanii. expanding when he techs. picking zerg.

            • 5 months ago
              Anonymous

              Hmm. If you didn't scout and didn't realize the opponent was spawning spearmanii and you picked hoers, conceivably 'better execution' of the plan would be better economy or better execution of the build order. In that, you are faster than your opponent because the plan was better executed.
              Which means you get your hoers in position to do damage faster, or maybe you massed more hoers than would be possible for someone with worse execution

              More hoers can simply overwhelm less spearmanii, brute forcing through the counter, which still lets you win

              • 5 months ago
                Anonymous

                ENOUGH FENCE-SITTING, CHOOSE YOUR FATE

                A FAILURE TO CHOOSE WILL PUT YOU IN THE 20 MIN NO RUSH POOL

              • 5 months ago
                Anonymous

                i'm fence sitting in the sense that one ought to choose execution (see: speed) over well chosen strategy in the context of RTS, but i don't like it that you ought to
                its just that being faster is quite often better than trading speed for something else

              • 5 months ago
                Anonymous

                I'M PUTTING YOU HERE AND YOU BETTER LIKE IT. IT IS A QUESTION OF OUGHT, NOT IS

    • 5 months ago
      Anonymous

      Good execution overcomes the worst mistakes, bad execution buries the best plans. I guess you should call them Real Time Execution games because they're more about acting than thinking.

    • 5 months ago
      Anonymous

      What does a good strategy entail

    • 5 months ago
      Anonymous

      4:1 execution over strategy.

      • 5 months ago
        Anonymous

        VERY WELL, asiaticCLICK IT IS. ENJOY YOUR COMPLIMENTARY KOREAN WIFE. SHE'LL SPEND ALL YOUR MONEY AND NOT BEAR ANY CHILDREN.

  43. 5 months ago
    Anonymous

    Audio design is pretty boring, no real OOMPH to most of the effects. Previous blizz RTS were really good at this. Visuals feels too clean and bland too. Hope they get the custom map creator right so modders can create and import better assets and make better sounds. I like the fact that they have said they are focusing on campaign, coop, 3v3 and custom games heavily but we will see if they manage to deliver on those promises.

    • 5 months ago
      Anonymous

      and the voicelines are as generic and phoned in as everything else

      they're also showing their age with
      >stay the course

  44. 5 months ago
    Anonymous

    Soulless creatively bankrupt ripoff. Literally no reason to play it over the original. It's going to flop hard, like all others of its kind.

  45. 5 months ago
    Anonymous

    >launch a kickstarter seven months before release
    yikes

    • 5 months ago
      Anonymous

      we want to expend more money in shitty excesses rather that improve the game, please understand

  46. 5 months ago
    Anonymous

    >queued for 10 minutes
    >no games found
    >try to leave queue
    >can't
    I want off this ride

  47. 5 months ago
    Anonymous

    I don't play asshomosexuals

  48. 5 months ago
    Anonymous

    i will not pass judgement until i've played the game

  49. 5 months ago
    Anonymous

    I played for about 3 hours tonight
    >pacing feels off and fights are too slow and boring, also really bad unit clarity
    >art style is really ugly and bland, looks like Chinese made SC2
    >neutral camps can be made good right now they're just boring
    >performance was good can't complain here
    >lots of units and tech paths
    It's ok overall, the biggest problem for me is how boring and "soulless" everything looks

    • 5 months ago
      Anonymous

      was good can't complain here
      This is good, main interest I have in the game is as a platform for custom content.

    • 5 months ago
      Anonymous

      Anon, the drugs...

      • 5 months ago
        Anonymous

        More busy buying drugs rather that improving the game moment

        what drugs
        qrd?

        • 5 months ago
          Anonymous

          What you mean that he´s the qrd and not people like you how still defending this obvious scam anon?

        • 5 months ago
          Anonymous

          >qrd
          >same anon who thinks sexual "assault" is worst that killing with guns

          • 5 months ago
            Anonymous

            What you mean that he´s the qrd and not people like you how still defending this obvious scam anon?

            are these AI posts

    • 5 months ago
      Anonymous

      pacing of fights might be a personal thing though. Personally I think sc2 fights are way too fast so this looks pretty good to me as a spectator so far. But you are 10000% correct tthat unit clarity and team clarity are dogshit and the designs are so unispired.

  50. 5 months ago
    Anonymous

    Is this going to be like when ActiBlizz bought Crusaders of Light or whatever it was then said it was Diablo Immortal?
    Microsoft will just buy this piece of crap and call it Starcraft 3?

    • 5 months ago
      Anonymous

      More like Starcraft 2.1

  51. 5 months ago
    Anonymous

    it's like they took something vaugely 40k and made it as bland, gay and corpo friendly as possible.

    why?

    • 5 months ago
      Anonymous

      they paid streamers to shill it and had chinese subtitles in the gameplay trailer. It's going to be shit

    • 5 months ago
      Anonymous

      Change corpo friendly with being a Chinese Happy Meal and future heaven for hackers.

  52. 5 months ago
    Anonymous

    Some streamers were playing it on twitch earlier today, while it does not look that bad, it's pretty hard to get excited for it.

    • 5 months ago
      Anonymous

      surely what they showed isn't the final artstyle... right?

      • 5 months ago
        Anonymous

        They keep insisting it's still in alpha but considering how much effort they're going to to show off the game, I doubt much will change between now and the final release.

    • 5 months ago
      Anonymous

      Just wait for people to mod it. The fact that it will have a map editor and a good engine is really all it needs.

      • 5 months ago
        Anonymous

        people don't mod dead games

        • 5 months ago
          Anonymous

          >people don't mod dead games
          People usually mod dead games because it takes years for good tools and documentation to pile up. Hell the LotR RTS that EA pretends they never made and that you can't buy anywhere has 3-4 big mods for it.
          With something like Stormgate being f2p, having tools out of the gate and having a good backend/performance, the potential for modding is huge. This is the next big Wc3 custom scene except freely available, it can succeed where SC2 arcade failed.

          • 5 months ago
            Anonymous

            With the exception of lethal company which I've never heard of and is apparently very new, all those games in that pic are really good and were popular at some point, even if they're too old to have much of a playerbase now.
            If the base game is shit then modders won't bother going near it, let alone go to the effort of making stuff.

            • 5 months ago
              Anonymous

              >If the base game is shit then modders won't bother going near it
              Every Bethesda game proves you wrong

              • 5 months ago
                Anonymous

                vanilla Morrowind, Oblivion and Skyrim are perfectly playable and all released to both reviewers and players' critical acclaim. They all sold millions of copies.
                Reality doesn't care about your personal headcanon opinion on the quality of said games.

              • 5 months ago
                Anonymous

                Well they all were pretty great for they time, open world being a rarity too back then.
                6th TES will sell, of course, but I doubt it will have the impact and legacy previous titles had. Especially in the face of recent bethesda titles being meh.

              • 5 months ago
                Anonymous

                I have no doubt Starfield will get decent mods in time too. Btw nice quads satan

                >the LotR RTS that EA pretends they never made and that you can't buy anywhere
                BFME1 or 2?

                both, although they can be downloaded for free because the community is refusing to let it die and doesn't perform corporate fellatio like SupCom community that demands you hand over your Steam/GOG data to PROVE you are a rightful owner of a legitimate paid for game copy

              • 5 months ago
                Anonymous

                This is because BFMEs are abandonware and EA doesn't give a frick while Supcom isn't, Supcom guys don't want to get c&ded

              • 5 months ago
                Anonymous

                Tolkien family are autistic as frick with their licensing and protecting the legacy that is funding their lavish lifestyles. And even they let it go

              • 5 months ago
                Anonymous

                >both, although they can be downloaded for free
                From the same old EA FTP server you could download the entire First Decade iso disk image back in 2012?

              • 5 months ago
                Anonymous

                Starfield getting good mods is going to age well in 10 years when it doesn't.

                https://i.imgur.com/rD7Mgma.jpg

                Are you excited for Stormgate?

                ?si=OgT2Y3eg_X2m4w2S

                A new RTS! Looks like a cross between Halo Wars and StarCraft. In other words, I don't care.

          • 5 months ago
            Anonymous

            >the LotR RTS that EA pretends they never made and that you can't buy anywhere
            BFME1 or 2?

          • 5 months ago
            Anonymous

            Those are GOOD dead games. He meant to say people don't mod bad dead games and they don't, see: Starfield. Even Fallout 4 got more mods.

    • 5 months ago
      Anonymous

      >while it does not look that bad
      it did look that bad - if the core gameplay is this uninspired it's DOA

  53. 5 months ago
    Anonymous

    The most important gamer in the world approves.

    • 5 months ago
      Anonymous

      >moronic famous youtube like it, so it must be good, right?

    • 5 months ago
      Anonymous

      >some mmo moron shares his hot opinion on an rts
      cease breathing through mouth

      • 5 months ago
        Anonymous

        I value a mmo moron's opinion above RTS autists who won't play anything but exactly aoe2/starcraft

        • 5 months ago
          Anonymous

          >I value a mmo moron's opinion above RTS autists
          so you're a moron too, got it.

  54. 5 months ago
    Anonymous

    Frost Giant Studios seems fully staffed by former Blizzard people. The game immediately looks like Starcraft but feels sluggish. I'm also not sure about their grand claims of "Future of RTS", when all you do is make a clone of a 12 year old game that looks somehow worse.

  55. 5 months ago
    Anonymous

    No 3d portrait really hurts the immersion man... WC3 had it and it released 20 years ago.
    It should have been the goal of their kickstarter kek

    • 5 months ago
      Anonymous

      They really should have it considering they have Blizz staff and money. Though I kinda understand why they don't. 3D portraits are a very expensive and time-consuming feature to add for little to no benefit to the game itself outside of eyecandy.

      • 5 months ago
        Anonymous

        >3D portraits are a very expensive and time-consuming feature to add for little to no benefit to the game itself outside of eyecandy.
        Stuff like that is what gave SC and WC soul. If you don't care about adding cool details and features, people are less likely to care about the units and heroes. If the characters are soulless, then chances are no one will care about the story beats in the campaign. If no one cares about the campaign, you are left with a "tailored for korean e-sports" type of game that no one watches.
        It's a trap that EA fell into with C&C4.
        Remember, they are not saying they've whipped up a neat little RTS game to break their teeth.
        They're saying this is the "next generation RTS". LfrickingMAO.

      • 5 months ago
        Anonymous

        >3D portraits are a very expensive and time-consuming feature to add
        and how many games have you worked on? Where did you get this information? At least in unreal engine 5, 3D portraits are literally one day of work to set up and then just cycle idle animations in a grey void. There are even ready-made solutions on the marketplace if you're a hack (and the frost morons are)

  56. 5 months ago
    Anonymous

    >a fundraiser
    >for a free to play game
    >with a lot of backing already
    I hope you didn't fall for it anon

    • 5 months ago
      Anonymous

      I can't believe people still do Kickstarter scams and suckers STILL fall for it. Everything in their new trailer reeks of scam.
      >Hey it's US! You know, the guys who worked on Warcraft 3....s campaign design.
      >And the a guy who worked on Command&Conquer. Which game? Generals 2 of course, unfortunately cancelled due to it being deemed to shit for EA to release
      >We also got a Blizzard server technician!
      >WOW, look at all the other backers we have already. Don't you want to join them?
      >Three factions! Not-terrans, demons that look like Zerg, and you will never guess who the third faction is! The Protonions, a race of highly advanced psionic...
      >All backed goals will be implemented eventually! We totally won't release the game to universal 30% on steam acclaim and then run for the Bahamas.
      >Did I mention I used to work for Blizzard?

      • 5 months ago
        Anonymous

        sucking ass is not a scam, it's just sucking ass

      • 5 months ago
        Anonymous

        I wish the demons were as cool as the Zerg

      • 5 months ago
        Anonymous

        I'M STILL MAD ABOUT THAT WHICH SLEEPS
        ELDRITCH HORRORS AND AUTISTIC CULTURE PIE CHARTS A LA VICKY? WHY GOD

        • 5 months ago
          Anonymous

          Good to know that I'm not the only one seething about that game and those two shits that developed it.
          >those dev videos from 2015 and 2018, showing that there was some kind of gameplay and mechanics
          >all of that is gone

          At least someone got mad and made their own game based on that concept

          • 5 months ago
            Anonymous

            Yeah, but it's just not the same.
            The creator is an absolute homosexual too. Picked the worst possible game to bundle with.

            • 5 months ago
              Anonymous

              >Baaww I hate nonwhites so the game sucks and the creator is a gay

              • 5 months ago
                Anonymous

                >I love the "literally every economic migrant is a refugee" stuff pushed on white women and homosexuals because they're extremely vulnerable to emotional manipulation
                You can just say you're low-T and this causes you to lash out like a woman at people who don't love the heckin brownoids (substitutes for children)

              • 5 months ago
                Anonymous

                >Waaah there are people in the world who have darker skin than me (everyone because I never go outside)

              • 5 months ago
                Anonymous

                That's not what I was saying at all, you sóyoid moron.
                Go back to GamerGhazi or SRS.

              • 5 months ago
                Anonymous

                >Baaww

                >Waaah there are people in the world who have darker skin than me (everyone because I never go outside)

                >Waaah
                epic stuff reddit

            • 5 months ago
              Anonymous

              >Baaww I hate nonwhites so the game sucks and the creator is a gay

              >I love the "literally every economic migrant is a refugee" stuff pushed on white women and homosexuals because they're extremely vulnerable to emotional manipulation
              You can just say you're low-T and this causes you to lash out like a woman at people who don't love the heckin brownoids (substitutes for children)

              watch the demons or the third race be refugees

      • 5 months ago
        Anonymous

        Warcraft 3 did have a pretty well designed campaign and though it's creatively questionable, it's pretty clear they wanted to make Starcraft 3 so copying their factions doesn't bother me much.
        Them having a load of funding, burning through it and then starting a kickstarter is pretty dodgy though. If it ever comes out I might give it a try but I don't see a reason to spend any money on it, especially at the moment.

        • 5 months ago
          Anonymous

          judging by the gameplay this is Warcraft IV: Reign of Mediocrity not SC3

        • 5 months ago
          Anonymous

          Now we know where their money went. An ad for the game awards.

    • 5 months ago
      Anonymous

      Went to the site
      >Subscribe to our newsletter to participate in early access
      The newsletter
      >Pay bux for beta test

      WAT

      • 5 months ago
        Anonymous

        It's gonna be Mighty No.9 levels of amazing when all those morons find out they have been scammed.

    • 5 months ago
      Anonymous

      >already run out of millions of chinkbux
      californians shouldn't be allowed in game development anymore

  57. 5 months ago
    Anonymous

    if this is the game everyone is excited about, RTS is really fricking dead
    why don't people play an actually good game like BAR is beyond my understanding
    at least BW seems to have a renaissance of sorts

    • 5 months ago
      Anonymous

      BAR is difficult to get into for the noobs, and older players would rather stick to FAF.

      • 5 months ago
        Anonymous

        >BAR is difficult to get into for the noobs
        Is it though? The lobby systems makes the game really comfy, and people are pretty chill. Game just has shit exposure, I needed a youtuber to tell me about it to find it.
        Also, no ranked matchmaking means losing doesn't feel bad.

    • 5 months ago
      Anonymous

      I prefer Supreme Commander

      • 5 months ago
        Anonymous

        SupCom really, really suffered from being completely abandoned by GPG in favor of the abomination known as SupCom 2

  58. 5 months ago
    Anonymous

    Woke - Stormgate
    Broke - Zerospace
    Bespoke- Tempest Rising

    • 5 months ago
      Anonymous

      Ascended - Sanctuary: Shattered Sun

    • 5 months ago
      Anonymous

      I really want to like Tempest Rising but it apes Red Alert

  59. 5 months ago
    Anonymous

    at least DOA has breasts

  60. 5 months ago
    Anonymous

    I've been playing retro commander

  61. 5 months ago
    Anonymous

    this thread is meaningless, people here just play nazi germany in hoi on the easiest difficulty with one hand and jerk off to e-girl hentai with other

  62. 5 months ago
    Anonymous

    We love stormgate

  63. 5 months ago
    Anonymous

    >The vanguard
    >the infernals
    Where's the soul?

    • 5 months ago
      Anonymous

      What would you call them? The Gaians and the Tartarians?

      • 5 months ago
        Anonymous

        the gayians and moronians. Alternatively, the creatively bankrupts and the greedy israelites.

    • 5 months ago
      Anonymous

      this is one of the most soulless creations i've seen in my life.
      even phone games have more sovl

  64. 5 months ago
    Anonymous

    I'm very excited despite the modern-ass tonka-truck-ass lackluster artstyle and graphics. I hope it's good. I've seen some riot homosexual on the finance. I hope that isn't a bad omen.

    • 5 months ago
      Anonymous

      is that doom 3

      • 5 months ago
        Anonymous

        no this is

  65. 5 months ago
    Anonymous

    disgusting mobile art style.

    • 5 months ago
      Anonymous

      That was my immediate reaction as well. After watching some of a video, it looks like a soulless Starcraft 2 ripoff.

  66. 5 months ago
    Anonymous

    dead in arrival ooooo aaaaa

  67. 5 months ago
    Anonymous

    Its DOA we dont need more rts games. We got the perfection already. Now play them for 100 years and become the ultimate asiaticclicker.

  68. 5 months ago
    Anonymous

    >Are you excited for Stormgate?
    A Starcraft 2.0 with Overwatch cinematics and made by ex-Blizzard devs that havent been corrupted by Activision’s greed? Yes, please!

    • 5 months ago
      Anonymous

      >0.02 cents have been deposited in your account.

      • 5 months ago
        Anonymous

        The joke about the ""devs""" of this """game""" being a bunch of lazy fat dumbfricks cannot be more clear.

  69. 5 months ago
    Anonymous

    slop

    • 5 months ago
      Anonymous

      mobile game ?

      weird samegay

  70. 5 months ago
    Anonymous

    mobile game ?

  71. 5 months ago
    Anonymous

    No, it looks like a mobile game with the most generic capeshit art direction I've seen for a very long time.

  72. 5 months ago
    Anonymous

    why do ex-blizz employees always make the same game.
    This game is Hellgate: rts edition

    • 5 months ago
      Anonymous

      Because they are a bunch of anglos that thinks the tinny concept of any sexual activity is the worst think that shouldn´t never happen?

      • 5 months ago
        Anonymous

        Not even ESL, ETL maybe.

        • 5 months ago
          Anonymous

          >Extract, transform, and load
          What do you mean anus?

          • 5 months ago
            Anonymous

            EFL

  73. 5 months ago
    Anonymous

    It's just SC2 with WC3 DPS and cartoon graphics no? It looks deeply uninspiring and soulless.

  74. 5 months ago
    Anonymous

    >Basically first thing video says is that it's a spiritual successor to(remake of) SC2
    >Everyone acts surprised it's similar to SC2

    • 5 months ago
      Anonymous

      But SC2 was watchable? It's just a worse SC2, what's the point?

    • 5 months ago
      Anonymous

      I'm not surprised by the fact they're parroting sc2 without any understanding of the genre, I'm disgusted and revolted by the execution which so far looks like worse sc2 in every way shape and form.

      • 5 months ago
        Anonymous

        >without any understanding of the genre
        it was programmed by ex-blizzard employees

        • 5 months ago
          Anonymous

          code monkeys have no understanding of anything, at blizzard they had non-programmers with vision to tell them what to code

        • 5 months ago
          Anonymous

          it was made by the equivalent of a map editor janitor at blizzard whoopdy frickin doo, not anyone who actually knows what they're doing on their own

          I can't believe people still do Kickstarter scams and suckers STILL fall for it. Everything in their new trailer reeks of scam.
          >Hey it's US! You know, the guys who worked on Warcraft 3....s campaign design.
          >And the a guy who worked on Command&Conquer. Which game? Generals 2 of course, unfortunately cancelled due to it being deemed to shit for EA to release
          >We also got a Blizzard server technician!
          >WOW, look at all the other backers we have already. Don't you want to join them?
          >Three factions! Not-terrans, demons that look like Zerg, and you will never guess who the third faction is! The Protonions, a race of highly advanced psionic...
          >All backed goals will be implemented eventually! We totally won't release the game to universal 30% on steam acclaim and then run for the Bahamas.
          >Did I mention I used to work for Blizzard?

    • 5 months ago
      Anonymous

      They contradicted that https://www.youtube.com/shorts/G0wwYyRn9e4

  75. 5 months ago
    Anonymous

    Who's winning?

    • 5 months ago
      Anonymous

      Yet another unreadable mess.

    • 5 months ago
      Anonymous

      how can a game be so bland and unreadable at the same time

  76. 5 months ago
    Anonymous

    Why did I not get a closed beta invite?

    • 5 months ago
      Anonymous

      nobody likes you

  77. 5 months ago
    Anonymous

    I've watched some 1v1s and there's probably 35 effective APM in the first 5 minutes, nothing happens.

    • 5 months ago
      Anonymous

      wtf is "effective APM"?

      • 5 months ago
        Anonymous

        moron
        https://gaming.stackexchange.com/questions/63467/what-is-the-difference-between-epm-and-apm

        • 5 months ago
          Anonymous

          >yeah this game only has 35 effective APM. You can tell from the pixels.

          • 5 months ago
            Anonymous

            There are 1v1s released, you just never played RTS and you're also moronic

  78. 5 months ago
    Anonymous

    >chuds hate this game
    I hope stormgate include trans characters
    Vive la trans! Representation matters

    • 5 months ago
      Anonymous

      obsessed

  79. 5 months ago
    Anonymous

    Stormgate won

    • 5 months ago
      Anonymous

      maybe they can hire a graphic designer who's not blind now

    • 5 months ago
      Anonymous

      https://i.imgur.com/rD7Mgma.jpg

      Are you excited for Stormgate?

      ?si=OgT2Y3eg_X2m4w2S

      Is the St卍rmgate going to be a major part of the story/gameplay or is it just tied to that demon faction? Also it's cute how they made the bottom of the O point in the wrong direction so they can pretend it doesn't look like a Buddhist cross on a wheel.

    • 5 months ago
      Anonymous

      missed opportunity
      maybe I should upload a WC3 Editor screenshot and look how much money I can collect on israelitestarter

      • 5 months ago
        Anonymous

        they couldn't even rip off hellions and make them look cool, that's how incompetent they are, jesus christ

      • 5 months ago
        Anonymous

        It's been done and failed

        • 5 months ago
          Anonymous

          that's literally stormgate except it lacked someone screaming they're from heckin blizzard

  80. 5 months ago
    Anonymous

    >be cautiously optimistic
    >pay kickstarter so I can try it out on some weekend next year
    >see this in my emails
    ok maybe it is a scam

    • 5 months ago
      Anonymous

      >400k for some more toggles on hero customization

    • 5 months ago
      Anonymous

      >our game is live service and revenue is generated by micro transactions
      >pay us to add more micro-transactions
      I don’t get it. Am I the only who can’t compute the logic here? Not egging or complains, just generally confused.

      • 5 months ago
        Anonymous

        Well logically speaking, they have to pay someone to make the micro-transactions before they can sell them. Whether they give out the stuff they're supposedly adding in based on stretch goals for free is a question of greed and why someone would pay for the ability to buy more micro-transactions is a matter of insanity. It would make sense if there was a type of crowd investment where people invested and got up to like 150% of their investment back.

  81. 5 months ago
    Anonymous

    how much money do these Black folk need? the game looks cool, but holy shit.

  82. 5 months ago
    Anonymous

    This the most bland shit I have ever seen. It quite literally looks like it was AI generated. From the uncanny resemblance to every other plastic disney/mobile game visuals to the vaguely recognizable characters.
    This looks more likw Fortnite more than anything.
    The fact thats also e-sport focused means its dead on arrival.

    • 5 months ago
      Anonymous

      >The fact thats also e-sport focused means its dead on arrival.
      No they'll pay pros to play and bring their fanbases with them

      • 5 months ago
        Anonymous

        >we'll just buy the community
        Has this stupid plan EVER worked? All the OG classics started as good games people played for fun and with friends and the competitive scene evolved organically because people just liked playing it and wanted to get better.

        • 5 months ago
          Anonymous

          >Has this stupid plan EVER worked?
          It'll work for 6 months - 1 year enough to finish the cashgrab

        • 5 months ago
          Anonymous

          >All the OG classics started as good games people played for fun and with friends and the competitive scene evolved organically because people just liked playing it and wanted to get better.
          SC2 definitely started esports-focused not like a casual game

          • 5 months ago
            Anonymous

            >and of course people still dont care a single frick about the south korean cybers, of wich SHOULD BE GLOBAL by now...

          • 5 months ago
            Anonymous

            Bad example. SC2 had the legacy of SC1 behind it, and SC1 started as a regular RTS which grew the e-sports scene around it because it was a good game.

            • 5 months ago
              Anonymous

              >t-this d-doesn't count because it refutes my moronic theory boohoo
              Shut up c**t

              • 5 months ago
                Anonymous

                He is right you twat.

              • 5 months ago
                Anonymous

                Bad example. SC2 had the legacy of SC1 behind it, and SC1 started as a regular RTS which grew the e-sports scene around it because it was a good game.

                samegay

    • 5 months ago
      Anonymous

      >It quite literally looks like it was AI generated.
      No, you mean it looks plagiarized and derivative.

      • 5 months ago
        Anonymous

        No, I mean it literally looks AI generated. You know how you can tell an AI image because it has a very specific look to it? Its not that its generic per say, its has this weird look of homogeny.

        • 5 months ago
          Anonymous

          >You know how you can tell an AI image because it has a very specific look to it?
          Different AI systems have different similarities based on the artists it copies from. You probably mean that soft lighting stable diffusion adds to everything but AI stuff usually is just strangely positioned, bad anatomy, garbled words, lack of symmetry, etc. The art here just looks like when Chinese steal something and make their own off-brand version.

          • 5 months ago
            Anonymous

            Nah all AI is uncanny in a similar way regardless of the system, you're just a soulless npc so you cannot tell these things

            • 5 months ago
              Anonymous

              You can't even tell the difference between AI and an actual drawing, you are both blind and dumb

              • 5 months ago
                Anonymous

                Says the cringe homosexual watching AI porn

        • 5 months ago
          Anonymous

          No, Stormgate looks like just another cheap chinkshit mobile game. If you want to see some (kino) AI porn game aesthetics, look at promotional materials for the other "big new" RTS, ZeroSpace
          It's so fricking ridiculous that it's the only thing I remember about it

          • 5 months ago
            Anonymous

            >If you want to see some (kino) AI porn game aesthetics
            Honestly is there fanart of just that image? It's almost wasted on just another no-name RTS.

            The thread

            [...]

            has some interesting other actual uses of AI

    • 5 months ago
      Anonymous

      >This the most bland shit I have ever seen
      Exactly what I thought. It's impressive they made a game so unappealing. It looks like ass.
      I'll just stick with Beyond All Reason because battles there are epic every time.

  83. 5 months ago
    Anonymous

    StormGateCoin when?

    • 5 months ago
      Anonymous

      Weak, bro.
      Can’t you hear the winds of nft howling?

  84. 5 months ago
    Anonymous

    i actually am, as a matter of fact i am trying to learn when the first version will be launched so i can ditch my clients and dedicate at least a solid 6-8 hrs a day, i am a very active Starcraft Broodwar, Red Alert player etc.. and though the game plays and looks like SC2 (which i dont necessarily like that much) im ready for it, incredibly hyped.

  85. 5 months ago
    Anonymous

    Looks so incredibly bland

    • 5 months ago
      Anonymous

      The hype for this game feels more manufactured than american processed """cheese"""

    • 5 months ago
      Anonymous

      350 APM
      wth
      he's doing nothing, what's that?

      • 5 months ago
        Anonymous

        how new is this guy

        • 5 months ago
          Anonymous

          literally style over substance, he's like, at max, with 50 EPM. At least it'll be easy to control.

    • 5 months ago
      Anonymous

      lmao this dude looks like the chud meme

      • 5 months ago
        Anonymous

        >anyone with glasses looks like one of my epik memes!

      • 5 months ago
        Anonymous

        >anyone with glasses looks like one of my epik memes!

        >lmao this dude looks like the chud meme
        lol the resemblance is uncanny

        • 5 months ago
          Anonymous

          he looks more like a frog with glasses

    • 5 months ago
      Anonymous

      hilarious pure asiaticclick shit

    • 5 months ago
      Anonymous

      Isn't this just a reskin of SC2? Disappointing.

    • 5 months ago
      Anonymous

      >game out for 1 day
      >people play it like they've been playing it for the past 5 years
      Hmm

  86. 5 months ago
    Anonymous

    game looks way too derivative

  87. 5 months ago
    Anonymous

    i backed it

  88. 5 months ago
    Anonymous

    when will rts be free of asiaticclickers and their shitty rbt games

    • 5 months ago
      Anonymous

      >noooo i shouldn't have to click things in a RTS i want le AI to do everything for me because i'm physically and mentally handicapped

      • 5 months ago
        Anonymous

        >noo the world is just extremes!!! I will kill and rape every woman in the world or cut off my dick and throw it in the blender, that'll PROVE I'm not a mentally handicapped autistic moron

    • 5 months ago
      Anonymous

      I was looking forward to this game, but holy shit is it unfun. The beta is actually more dissapointing than i expected.

      Really, why must RTS games be so extreme in terms of APM? isnt that the reason why its a dead genre? Only professional players, or asiatics if u will, play these kind of games. Casuals prefer games like LoL thats easy to access.
      People rather watch something they actually play, hence why LoL compared to SC2 on Twitch is leagues above.

      And why make literally another SC2 copy when we have SC2???
      Why wont they make something actually revolutionary?
      This might be too unpopular opinion for u guys, but i actually enjoy playing mobile Warcraft Rumble. It doesnt require me to have insane APM or anything and i can enjoy watching my units fight and win.
      Why cant they make an RTS with less fricking macro.
      Its battling thats fun.

      • 5 months ago
        Anonymous

        reddit moment

      • 5 months ago
        Anonymous

        >Why wont they make something actually revolutionary?
        because theyre creatively bankrupt scam artists riding their blizzard janitor CVs into millionairehood

      • 5 months ago
        Anonymous

        >i can enjoy watching my units fight and win.
        theres this medium that you might like better than videogames, it's called movies.

      • 5 months ago
        Anonymous

        >i can enjoy watching my units fight and win
        Play mechabellum then, coomer-anon

  89. 5 months ago
    Anonymous

    Makes me want to replay Armies of Exigo

  90. 5 months ago
    Anonymous

    How many economic resources it has?
    I unorinicly miss oil and the W2 naval units needing it

    • 5 months ago
      Anonymous

      It's literally just starcraft 2, there's not-crystals and not-gas

      • 5 months ago
        Anonymous

        but the therium is infinite for some reason and u need 2 bases at an expansion too mine both resouorces

  91. 5 months ago
    Anonymous

    >devs remove all complexity from the game to appease apmlets
    >still get called a asiaticclick

    • 5 months ago
      Anonymous

      kek, they literally will always complain unless it's like Arclight Rumble like that poster brought up.
      The genre by it's very nature is not accessible to them, it's like if you couldn't aim at all and complained about fps all day.

    • 5 months ago
      Anonymous

      >asiaticclickers still think people want dumbed down games and not more sophisticated strategy games
      >asiaticclickers just want rts to be an arcade game
      when will asiaticclickers ever learn

      • 5 months ago
        Anonymous

        embarrassing

        • 5 months ago
          Anonymous

          for (you)

      • 5 months ago
        Anonymous

        you're confused, RTS have always been action games. the S is just a misnomer.

      • 5 months ago
        Anonymous

        you're confused, RTS have always been action games. the S is just a misnomer.

        samegay slowbrain

        • 5 months ago
          Anonymous

          nah

          inb4 edit

  92. 5 months ago
    Anonymous

    Saw this on some cringe RTS discord, but it made me laugh.

    • 5 months ago
      Anonymous

      they probably just ran out of money

      kek, they literally will always complain unless it's like Arclight Rumble like that poster brought up.
      The genre by it's very nature is not accessible to them, it's like if you couldn't aim at all and complained about fps all day.

      >it's like if you couldn't aim at all and complained about fps all day
      this comparison doesn't even make sense but I don't feel like spoonfeeding

      some asiaticclickers are also literal cheaters by paying people to lose against them

      • 5 months ago
        Anonymous

        I forgot the timestamp
        12:45 - 12:55

        this isn't how Neace normally plays
        he changed his playstyle to a very different specific one for this match for some reason
        he preevmpively ripostes, dives Garen in his own minions etc. all very bad habits that would be punished at his peak elo and lose him lane
        what does Garen do? nothing, he walks in and out to trade half his HP with Fiora
        in fact Garens Q is perfectly timed with Fioras riposte...
        he cancels 1 auto attack, he wiggles back and forth, he stands still for some time, doesn't use pot...

        this is what will await you in the future when your game embraces asiaticclick
        ENJOY

      • 5 months ago
        Anonymous

        I forgot the timestamp
        12:45 - 12:55

        this isn't how Neace normally plays
        he changed his playstyle to a very different specific one for this match for some reason
        he preevmpively ripostes, dives Garen in his own minions etc. all very bad habits that would be punished at his peak elo and lose him lane
        what does Garen do? nothing, he walks in and out to trade half his HP with Fiora
        in fact Garens Q is perfectly timed with Fioras riposte...
        he cancels 1 auto attack, he wiggles back and forth, he stands still for some time, doesn't use pot...

        this is what will await you in the future when your game embraces asiaticclick
        ENJOY

        >lol
        nothing you think matters

  93. 5 months ago
    Anonymous

    asiaticclickers gonna asiaticclick. While everyone else ignores them

    • 5 months ago
      Anonymous

      Yeah asiaticclickers are going to keep asiaticclicking in their asiaticclick games while you will continue to never play the imaginary alternate version of RTS that exists inside your head but somehow nobody has ever tried making.

      • 5 months ago
        Anonymous

        Oh damn, just witnessed a murder.

    • 5 months ago
      Anonymous

      line war exist. developer finally recognised that catering to mptards is wrong and plans to add AI to play against
      all these asiaticgates and asiatic commanders will become obsolete when it will happen

      meds

  94. 5 months ago
    Anonymous

    line war exist. developer finally recognised that catering to mptards is wrong and plans to add AI to play against
    all these asiaticgates and asiatic commanders will become obsolete when it will happen

    • 5 months ago
      Anonymous

      yer they made an anti-asiatic click game. and... you guys didn't play it. it was supreme commander-like kino.

      • 5 months ago
        Anonymous

        Ruse has existed for years with a campaign and AI battles and they didn't play that either

        • 5 months ago
          Anonymous

          no one wants to play your dirty casual "games"

          • 5 months ago
            Anonymous

            Linewar is a casual game

        • 5 months ago
          Anonymous

          I played it 🙁

          But then they took down the servers...

          • 5 months ago
            Anonymous

            It still works offline, I'm playing through the campaign right now

            • 5 months ago
              Anonymous

              Is there still a way to play multiplayer? Ruse was one of the best games to play with a group of similarly skilled friends.

          • 5 months ago
            Anonymous

            Is there still a way to play multiplayer? Ruse was one of the best games to play with a group of similarly skilled friends.

            https://news.ubisoft.com/en-us/article/64NYEKbdiuRMqFE0YXvWCN/decommissioning-some-online-services-in-january

            Servers are up until January 25th, can still mp and co-op until then.
            After that it's either beg for the server binaries so we can have a community hosted one or hope the game gets added to gameranger.

  95. 5 months ago
    Anonymous

    So only human and demon? 2 factions?
    No space dwarf? Space elf? Space orc? Space tree people? Space lizardmen?

    • 5 months ago
      Anonymous

      10$ that a DLC faction is already in the works before this even comes out of EA.

    • 5 months ago
      Anonymous

      They said there'd be three factions but they haven't said what the third is yet.

    • 5 months ago
      Anonymous

      there is a 3rd faction, the not-protoss.
      >source???
      devs creative bankruptcy

      • 5 months ago
        Anonymous

        it's called the protonians bigot, anon above called it

      • 5 months ago
        Anonymous

        let's not rule out the not-orcs and not-elves

        >implying protoss aren't space elves

      • 5 months ago
        Anonymous

        Third faction will be another human faction, but based on CnC

      • 5 months ago
        Anonymous

        let's not rule out the not-orcs and not-elves

        >implying protoss aren't space elves

        They said there'd be three factions but they haven't said what the third is yet.

        So they're gonna rip-off Armies of Exigo instead of WC3 then?

        • 5 months ago
          Anonymous

          ever heard of strarcraft2?

  96. 5 months ago
    Anonymous

    >Hates goocklicking
    >Hates multiplayer so wants nonasiaticclick singpleplayer
    >Hates nonasiaticclick singleplayer because too casual
    What do you people even want?

    • 5 months ago
      Anonymous

      something new and innovative instead of some degree of starcraft, warcraft or c&c. Something wholly original and soulful. Something that can't be put into category of "asiaticclick" or "non-asiaticclick" because it goes beyond such troglodyte concepts.

      • 5 months ago
        Anonymous

        C&C 4

      • 5 months ago
        Anonymous

        games like that are made by the dozen, some bad, a few good, you just don't play them

        • 5 months ago
          Anonymous

          name one

          C&C 4

          c&c4 is devolution, not innovation

          kys pretentious homosexual

          make me, Black person

          • 5 months ago
            Anonymous

            i don't like you so i'm not going to give you tips of good vidya, homosexual.

            inb4
            >thought so

            • 5 months ago
              Anonymous

              so you can't name even one, got it. Way to save face anon.

      • 5 months ago
        Anonymous

        kys pretentious homosexual

      • 5 months ago
        Anonymous

        I hope you're buying Industrial Annihilation day 1

        • 5 months ago
          Anonymous

          nta but I will

        • 5 months ago
          Anonymous

          >Industrial Annihilation is available for pre-order or for investment on the StartEngine investment platform! You can invest in the company behind the game today to become a shareholder and partake in Industrial Annihilation’s potential galactic success.

    • 5 months ago
      Anonymous

      I just want DORF to come out.

  97. 5 months ago
    Anonymous

    ?t=1337

    I feel bad for this guy
    he is gonna be eaten alive by smurfs

    • 5 months ago
      Anonymous

      maybe it's because I'm a campaign gay but these 1vs1 maps are pretty shit
      https://www.reddit.com/r/Stormgate/comments/18iu11w/dreamhack_atlanta_stormgate_showmatch_map_pool/
      I don't even wanna see the 3vs3 maps
      people gonna rage at each other because of shit map design

      It's been done and failed

      that shit has lanes
      these are roles/classes for multiplayer
      frost giant doesn't get it

      I don't see how you can make multiplayer work when the factions are all symmetrical
      and you have tons of options in terms of tech and units

      every guy needs to have his city hall
      every guy needs to have his house that give supply
      every guy needs to have his tech buildings etc.

      takes up too much space and people just get annoyed when you start building stuff in their base
      and why would you when every faction is self sufficient and has their own towers etc.

      the other thing, the huge flaw actually is, that these people have no idea what sports actually is
      RTS doesn't lend itself for sports and is in fact the worst choice
      some dude sitting in front of PC and pressing buttons fast is not sports but mental illness
      you can't just take a hammer and turn it into a saw

      • 5 months ago
        Anonymous

        >people gonna rage at each other because of shit map design
        wait a second... all the experience they have and boast about from BLIZZARD is making maps, and even the maps are complete shit?????

      • 5 months ago
        Anonymous

        >takes up too much space and people just get annoyed when you start building stuff in their base
        Not an issue in SC2 co-op there is always room and players get their own expansions too

      • 5 months ago
        Anonymous

        >the other thing, the huge flaw actually is, that these people have no idea what sports actually is
        >RTS doesn't lend itself for sports and is in fact the worst choice
        >some dude sitting in front of PC and pressing buttons fast is not sports but mental illness
        >you can't just take a hammer and turn it into a saw
        No shit captain obvious. "Esports" is just a marketing term for competitive because too many people think competitive is a synonym for pvp in general. In the 90s we had Quake an Street fighter tournies and nobody called it esports. "Esports" only worked for Riot because they threw enough money at it for it to catch on but it was mistake for everyone else to try to use it, including Blizzard.

  98. 5 months ago
    Anonymous

    can't stand the art-style. Something about it looks clay-ish? like overwatch matte for an RTS is awful

  99. 5 months ago
    Anonymous

    What's your favorite RTS that's active anons? honestly despite it's mishaps the aesthetics and speed of SC2 is my favorite, definetly enjoy WC3 and AOE2 as well but something about SC2 is incredibly enjoyable and at times frantic. The art/visuals are also among the best imo
    I'm hoping zerospace, sins2 or the next homeworld are good, but haven't played the originals of the latters so not sure what to expect.
    What about you anons?

    • 5 months ago
      Anonymous

      Nothing can top AoM for me. Just has everything I'd want from an RTS, both for campaign and multiplayer, if we're not counting editors.

    • 5 months ago
      Anonymous

      >that's active
      I'm a BAR gay. I play like a moron and have fun. Really wanna play something new and singleplayer, but DORF seems ways away

    • 5 months ago
      Anonymous

      coh3

    • 5 months ago
      Anonymous

      None of the active ones appeal to me. EndWar had a good idea to keep matches simple, quick and short but in the end neither devs nor players had much love for it. The lack of support makes it janky to play so I'm hoping for a remaster or spiritual successor in the future.

      • 5 months ago
        Anonymous

        >EndWar
        you mean that terrible chinese game where the only factor of delivering damage is continuous firing for a set amount of time?
        >tanks shoot other tanks
        >shots connect with targets
        >...
        >another salvo
        >...
        >*microwave ding* -1/5hp

        • 5 months ago
          Anonymous

          See, this is what I meant. Players ignored it just because it felt 'different' and 'weird' (being mismanaged by Ubisoft sure didn't help). So when I see anons complain about endless copycats, saying that they'd rather see an original take on RTS for a change, I always doubt that they'd actually want any big changes.

          • 5 months ago
            Anonymous

            >See, this is what I meant. Players ignored it just because it felt 'different' and 'weird'
            no, I ignored it because it was shit. It's terrible, awful, disappointing, underwhelming utter stinky shit. I'm not going to waste my life playing shit games with shit mechanics because you quirky motherfrickers somehow demand the most generic rock-paper-scissors "strategy" and deem it better than Brood War.

    • 5 months ago
      Anonymous

      WC3. SC2 is just not as fun although I played a lot (17 times in masters league since WoL). WC3 is more fun both to play and to watch.

      • 5 months ago
        Anonymous

        playing og or reforged?

  100. 5 months ago
    Anonymous

    its so delicious watching the death of asiaticclick. They just dont get it. They dont get what real rts fans want.

    • 5 months ago
      Anonymous

      >They dont get what real rts fans want.
      What do they want?

    • 5 months ago
      Anonymous

      >asiaticclick
      I don't even care about that since RTS is inherently flawed
      it was never really in a playable state to begin with and when something was unplayable it was the games fault not the user
      you can keep trying to make cars fly and trains work without rails and I will be back saying "I told you so" when you ultimately fail
      you could even make a train that only works when 10 koreans are inside for all I care

      RTS is a cargo cult

      ?t=471

      • 5 months ago
        Anonymous

        asiaticclick was never at any point the whole of rts

      • 5 months ago
        Anonymous

        pretty good video, probably the best ive seen tackle the asiaticclicking issue

      • 5 months ago
        Anonymous

        >says RTS is inherently flawed
        >posts vid that says RTS is inherently not flawed
        wot

  101. 5 months ago
    Anonymous

    >It's StarCraft 2 but f2p
    >Even tho StarCraft 2 is already free
    >Also no singleplayer campaign
    Who's this game for?

    • 5 months ago
      Anonymous

      asiaticclickers

      • 5 months ago
        Anonymous

        Wouldn't they just stay with SC2? Why should they jump to this game?

        • 5 months ago
          Anonymous

          they aren't going to jump hence why its moronic to pander to them

    • 5 months ago
      Anonymous

      It has singleplayer and coop campaign, coop mode, and 3v3 vs mode. Why do people think it doesn't have a campaign? That's part of how they're monetizing

  102. 5 months ago
    Anonymous

    No. Unit design is shit. Faction concepts are shit. It's just a SC2 clone with robot dogs and space demons. Looks extremely uninspired.

  103. 5 months ago
    Anonymous

    does it have active pause?
    does it have ability to queue infinite production?
    does it have ferry routes?
    does it have automatic unit micro?
    does it have customizable macro scripts and base layouts?

  104. 5 months ago
    Anonymous

    The issue with esports is rts isn't a skill based genre
    Fps works as an esport because its about skill
    Racing works because its about skill
    Fighting games work because its a skill

    RTS is not about skill.

    • 5 months ago
      Anonymous

      >The thing I don't like isn't a skill
      If it wasn't skill based everyone would be either equally good at it or produce random results regardless of experience level.

    • 5 months ago
      Anonymous

      This but the complete opposite, RTS is the only video game with a high enough skill ceiling to even be compared to something like competitive chess. Those other genres are just toys, I play and enjoy them but that's all they are at the end of the day.
      If you asked a high level chess player to name one the only competitive vidya they probably heard of would be Starcraft and there's a good reason for that.
      https://www.psypost.org/2018/07/enhanced-brain-connectivity-observed-in-frequent-starcraft-ii-players-51793

      • 5 months ago
        Anonymous

        theres supposed to be no skill in rts. Its like how crpgs have no skill.
        Its not a hand eye coordination game, that uses your hind lizard brain.
        Thats the issue with asiaticclicker morons they want rts to be an arcade game so its a "competitive sport".
        I can get behind fps or racing games as a skill based esport but not rts.
        Rts is like chess, its frontal lobe not hind brain.
        Btw Starcraft is nothing like chess you fricking idiot

        • 5 months ago
          Anonymous

          >Rts is like chess, its frontal lobe not hind brain.
          >Btw Starcraft is nothing like chess you fricking idiot
          Based moron, literally tripping over himself to convince other people of his moronic beliefs.
          You should go look up what the definition of skill is before you make another dumbfrick post

          • 5 months ago
            Anonymous

            Starcraft isnt a good rts its barely an rts. Any activity that relies on mechanical movements like memorising keybinds is hind brain.
            Memorising keybinds so you can do them 300 times a second is hind brain. You arent using your frontal brain.
            Chess is also a turn based game and Starcraft is a real time video game you fricking mong

            • 5 months ago
              Anonymous

              FPS, Racing and fighting games all require learning the keybinds.
              RTS isn't specifically about memorizing anything, and modern RTS keybinds aren't even difficult because they use the grid format now. The keybinds in War Thunder a 16v16 unga bunga game are harder to learn.
              >Memorising keybinds so you can do them 300 times a second is hind brain. You arent using your frontal brain.

              theres supposed to be no skill in rts. Its like how crpgs have no skill.
              Its not a hand eye coordination game, that uses your hind lizard brain.
              Thats the issue with asiaticclicker morons they want rts to be an arcade game so its a "competitive sport".
              I can get behind fps or racing games as a skill based esport but not rts.
              Rts is like chess, its frontal lobe not hind brain.
              Btw Starcraft is nothing like chess you fricking idiot

              >Its not a hand eye coordination game, that uses your hind lizard brain.
              >Rts is like chess, its frontal lobe not hind brain.
              Jesus christ man, I hope you are just drunk because if not you should legitimately have a nice day.

              • 5 months ago
                Anonymous

                >FPS, Racing and fighting games all require learning the keybinds
                yes moron, you learn good!
                >the rest of your post
                You utter spastic moron learn to be quiet.

              • 5 months ago
                Anonymous

                Your posts are incoherent as hell and outright contradict each other, you don't have any right to call anybody else a spastic moron.

              • 5 months ago
                Anonymous

                you are low iq thats the problem like very asiaticclicker you can't understand whats being said because you are desperate to grasp at anything being said as a gotcha.
                Your entire argument is Starcraft should be treated as a motor memory sport using reflexes like FPS and Racing, while being cerebral like chess.
                My position is it should not be like fps or racing its a thinking game, not a skill game. And no that doesn't mean Chess is like Starcraft since you are only capable of thinking in false equivalencies.

              • 5 months ago
                Anonymous

                >Your entire argument is Starcraft should be treated as a motor memory sport using reflexes like FPS and Racing, while being cerebral like chess.
                No that's not my argument. The idea that something can only be a sport if it's skill based is yours and the idea that something can only be skill based if it uses motor memory is yours.
                My argument is that you are a moron and should kys

              • 5 months ago
                Anonymous

                nta, but I've also came to the same conclusion as him.

                SC is surely not a thinking game. It's more like a rote memorization game where you learn the openings and the counters. After that it's up for whom to do it faster, thus it's mostly a skill game + memorization game. There's hardly any thinking after a certain point.

                There's this "system" called "The StarCraft Pyramid", its purpose is to create a system to make it easier to learn the game. If you really think about it, it feels more like a Fighting game than a RTS game.

                It's more about learning some stats, optimizing then and then executing some basic strategies fast based on rock/paper/scissors. A lot is left to luck and execution.

                I've been thinking about it, I think that a really good strategy game would not make you micro anything.

                It would give you resources and you'd apply it in certain resources in cycles, let's say of 1 minutes. Each cycle would update the state of the game and you would need to make real decisions about it based on your resources/army and so on.

                If you wanted to do a pincer attack, you'd need to order the army to do so, you'd have to think about the terrain, the resources needed to move them and so on. Well, you get the idea. It wouldn't be turn based, because both would play at the same time, you'd still need to make the decisions fast because the pieces are always moving.

                RTS games feel more like tactical games instead.

              • 5 months ago
                Anonymous

                You will never be an RTS player. You have no wits, you have no discipline, you have no willpower. You are a normalgay twisted by casual games into a crude mockery of a real gamer. All the “validation” you get from singleplayer games is two-faced and half-hearted. Behind your back people mock you. Game developers are disgusted and ashamed of you, your discord “friends” laugh at your pathetic skills behind closed doors. Gamers are utterly repulsed by you. Years of practice have allowed gamers to play videogames with incredible efficiency. Even casuals who “queue pvp once in a while” perform uncanny and unnatural to a gamer. Your ignorance of basic genre fundamentals is a dead giveaway. And even if you manage to execute a wonky rush, your opponent will crush it and "gg ez" you the second he gets a whiff of your neglected, unoptimized macro.

                You will never be good. You wrench out a fake smile every single morning and tell yourself that you're good at strategy games, but deep inside you feel the depression creeping up like a weed, ready to crush you under the unbearable weight. Eventually it’ll be too much to bear - you’ll buy a phone, install gachage, and plunge into the cold abyss. Your parents will find out, heartbroken but relieved that their child stopped pretending to be a real gamer. They’ll buy you a genshin dakimakura, and every prostitute you hire bring home will know a casual homosexual sleeps there restlessly. Your brain will decay and you'll get Alzheimer from playing braindead games, and all that will remain of your legacy is a Steam account with paradox games as the top played ones.

                This is your fate. This is what you chose. There is no turning back.

              • 5 months ago
                Anonymous

                None of what you are saying has anything to do with the garbage he posted though.
                You are right that RTS is generally more tactical, it still has strategy but only the same kind you would find in any match or round based game. It doesn't have a strategic level play like the way imagine when they think of a general moving his armies.

              • 5 months ago
                Anonymous

                I wish they didn't start bickering, they were into something.

              • 5 months ago
                Anonymous

                > It doesn't have a strategic level play like the way imagine when they think of a general moving his armies.
                Yes, absolutely. When I think about strategy games I always think about it. Everything should be accounted for, the weather, the terrain, the resources, the supply, the speed of the troops.

                Something that annoys very much is that it's somewhat hard to keep the army in a certain formation. They will always move at different speed in a ball, basically. Ideally they should march or be transported in convoys.

              • 5 months ago
                Anonymous

                >It doesn't have a strategic level play like the way imagine when they think of a general moving his armies.
                Neither do most turn based games. They are just tactical games with strategic themed art. In the majority you don't have to worry about things like logistics. You could take the average turn based strategy game and scale the art down so it's teapots and spoons fighting on a kitchen floor and it would have the same gameplay.

              • 5 months ago
                Anonymous

                >In the majority you don't have to worry about things like logistics
                in what games you do?

              • 5 months ago
                Anonymous

                Usually autistic actual boomer games like
                https://store.steampowered.com/app/644710/Gary_Grigsbys_War_in_the_West/

  105. 5 months ago
    Anonymous

    esport asiaticleague invented apm as a metric to make their esport seem like an actual sport.
    Like baseball stats.
    Its complete asiatic bullshit.

  106. 5 months ago
    Anonymous

    same issues Petroglyph can't beat
    unit readability sucks and you can't look at something and automatically tell what it does

  107. 5 months ago
    Anonymous

    >ctrl f asiatic
    >32 resutls
    The mentally ill autist has a breakdown again

    • 5 months ago
      Anonymous

      he spilled his spaghetti all over Ganker yesterday, much fun was had at his expense

    • 5 months ago
      Anonymous

      Is it actually a single guy?
      I'd say 3 guys tops

  108. 5 months ago
    Anonymous
  109. 5 months ago
    Anonymous

    RTS is dead because
    a)Multiplayer is intimidating and stressful
    b)co-op is even more repetitive than stuff like Deep Rock Galactic
    and most importantly
    c)RTS singleplayer is boring
    In the majority of games of other genres only maybe 5-20(at most players even do any pvp, even in FPS. I think the CoD devs once said it was only 10% that have ever been online. The only exception to this is of course stuff like Mobas or Battle Royale where the whole game is about pvp. But even here there are only a few megahits and most of the others die out due to lack of players.
    RTS will never come back and be a real AAA singleplayer genre like in the late 90s. There are way more gamers today and they aren't interested in this genre at all. You could make a huge budget singpleplayer RTS with no mp at all and focus 100% on missions, story and cinematics and it will not even break even. Blizzard spent a ton of resources on the SC2 campaign + expansions and they got outsold by a mount skin in WoW.
    Everytime you ape out about "asiaticclick" and "apm" you are just looking for a scapegoat because you can't accept the thing you like is not popular anymore and never will be again.

    • 5 months ago
      Anonymous

      do you agree yes or no that apm was invented by koreans as a sport metric? Easy yes or no

      • 5 months ago
        Anonymous

        Yes sure
        It doesn't matter
        You could delete pvp from all future RTS games and they still won't sell well.
        RTS mp players wouldn't even care because they can spend their whole life playing Broodwar, Aoe2 and SC2 over and over.
        The average normal gamer that looks at this genre thinks it's a mobile game. Most city builder plyers don't like combat even against ai. Moba players don't want to build bases, tower defense players don't want to control units. This is a dead fricking genre. It's terrible for telling stories compared to FPS and RTS. It's terrible for immersion compared to FPS.
        There is no point to RTS at all if you are under 30 and want a singleplayer game to play.

        • 5 months ago
          Anonymous

          So you agree criticising apm is legitimate since it wasnt an arbitary metric for COMPETITIVE Korean Starcraft.
          Its a completely unwelcome term for every rts player outside of Starcraft,
          Quite literally proven in the video earlier.

          • 5 months ago
            Anonymous

            it was an*

          • 5 months ago
            Anonymous

            Yea sure I don't care about that subject
            RTS singleplayer is boring

        • 5 months ago
          Anonymous

          >It's terrible for telling stories compared to FPS and RTS
          What
          And it's the best story telling vidya genre. Don't know what world you live in. Nothing else can have that scale.

          • 5 months ago
            Anonymous

            Probably meant RPG
            > it's the best story telling vidya genre
            I don't know anybody that thinks that RTS has better stories than rpgs

  110. 5 months ago
    Anonymous

    >saves your game

  111. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      link? are they playing on the ESL stream?

      • 5 months ago
        Anonymous
  112. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      >no Lost Temple
      dropped

    • 5 months ago
      Anonymous

      Surely they will have asymmetrical non MP maps. Right?

  113. 5 months ago
    Anonymous

    Is about to start the first stormgate tournament

  114. 5 months ago
    Anonymous
  115. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      they try really hard to kill this before it releases to the public
      also someone gift this women new tights/pantyhose it looks like they are broken
      they seem broke as frick but at the same time it looks like they piss away the little money they have on gimmicky shit like a trophy and fireworks
      I wonder how much that moderator cost

  116. 5 months ago
    Anonymous
  117. 5 months ago
    Anonymous
  118. 5 months ago
    Anonymous

    this looks a lot less shit than anything they've showed before

  119. 5 months ago
    Anonymous
  120. 5 months ago
    Anonymous

    the cars are ugly as shit though

  121. 5 months ago
    Anonymous

    why do the kodos have charge

  122. 5 months ago
    Anonymous
  123. 5 months ago
    Anonymous

    The quality of the models between the two races is fricking wild
    Also how hard would it have been to add a basic observer UI into the game? holy shit

    • 5 months ago
      Anonymous

      obviously quite a lot of placeholder art

      kek at the toy catapult

  124. 5 months ago
    Anonymous

    >zerg is OP in SC1, SC2, and Stormgate
    sad!

    • 5 months ago
      Anonymous

      kodos seem nasty

      uh the demons are UD orcs, hello

  125. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      I mean, why would I play this instead of SC2, really? Even the theme of SC2 is better.

      • 5 months ago
        Anonymous

        do u not wanna be on the hottest latest trend bro? what are you, lame?

      • 5 months ago
        Anonymous

        you shouldnt, just play sc2 until you die

  126. 5 months ago
    Anonymous

    Is there a basic graph where I can see what the name of each unit is or is 10 minutes of work too much for them?

    • 5 months ago
      Anonymous

      you've got zergling, sword dude, marine, big marine, dog, kodo beast, gargolisk, it's not that complicated

  127. 5 months ago
    Anonymous

    The vision camp has way too high target priority

  128. 5 months ago
    Anonymous

    >tfw even in stormgate the finals is zvz

  129. 5 months ago
    Anonymous

    >tfw even in stormgate the finals is UDvUD

  130. 5 months ago
    Anonymous
  131. 5 months ago
    Anonymous

    holy shit warcraft 3 players are so bad, noob sc2 pro smashes the best player lmaooo

  132. 5 months ago
    Anonymous

    asiatic genocide

  133. 5 months ago
    Anonymous

    I would've thought this game was unflappable given every useful idiot in th starcraft scene is shilling it hoping it will save their careers, but I'm beginning to change my mind. It looks worse than the 13 year old sc2 beta and hype is absolutely flatlining.

    Broodwar gays will hate it too as unit positioning is basically moot. It's just clumps smashing into each other.

    • 5 months ago
      Anonymous

      brood war players have good taste, yeah

  134. 5 months ago
    Anonymous

    the fact that moron mana beat based moon was enough for me

  135. 5 months ago
    Anonymous

    STARTING IN 5 MINUTES

    GET
    FKN
    HYP

  136. 5 months ago
    Anonymous

    >gargolisk

  137. 5 months ago
    Anonymous

    game is shit, it will flop hard, starcraft forever

  138. 5 months ago
    Anonymous

    Just saw the Mana TLO match, this doesn't even look bad tbh.

    THe game looks like shit, but gameplay-wise my expectations were surpassed. Nothing groundbreaking, but I'll definitely give this game ago

    • 5 months ago
      Anonymous

      agreed, not the trainwreck that previous reveals have suggested

    • 5 months ago
      Anonymous

      THIS so much this!
      I'm going to support their kickstarter now!

      • 5 months ago
        Anonymous

        mad, but why?

      • 5 months ago
        Anonymous

        kys, my post never implied that

        mad, but why?

        he is so buckbroken by dishonest marketing that he thinks I'm some shill trying to propagate a positive middleground to influence the posters here into liking Stormgate. He is moronic, but his attitude is spurred on by actual infiltrators who shill products while trying to seem like customers, so I can't be too mad at him.

  139. 5 months ago
    Anonymous

    >nydus
    >dropperlords
    >100 food of lurkers + vipers
    >control all map
    >still can't do anything against a turtling terran

    • 5 months ago
      Anonymous

      Just make 123124103 banelings and amove them into planetaries and tanks brah, zerg's easy, havent you heard?

    • 5 months ago
      Anonymous

      have you tried going ww blade first

    • 5 months ago
      Anonymous

      cant you just make 200 broodlords

  140. 5 months ago
    Anonymous

    Terran is the strongest race but takes the most skill to use at the highest level
    Protoss is the weakest race but is the easiest to reach the highest level with
    Zerg is easier to use than Terran but has a much higher skill ceiling than Protoss
    That's why patchzergs are able to dominate

    • 5 months ago
      Anonymous

      stop crossposting your garbage, it's the same people in the threads anyway

  141. 5 months ago
    Anonymous

    I can't believe serral lost that game

  142. 5 months ago
    Anonymous

    honestly it looks like a lame version of starcraft. I started playing SCII last week, got my APM up to 100 and following Pigs B2GM protoss build.

    I got burnt out of FGCs (Competitive Soulcalibur) and wanted to try something new. I guess I can only play dead games.

    I am still young and sharp I am considering trying to get good at a mainstream game. Either Tekken 8 as it's another 3d fighter or this

    • 5 months ago
      Anonymous

      >I guess I can only play dead games.
      SC2 is the most played RTS game ever. It's still scoring about 70k 1v1 everyday and about 100k total. And these numbers are only like that because Blizzard is neglecting the game.

      If they had a better UI, fixed the graphical bugs, remastered the models/textures, fixed the Custom game browser and so on the game would probably be beyond 100k, like 2 years ago.

      "The game is doomed" is a meme made by pro players. And I'm glad about it, if you ask me.

  143. 5 months ago
    Anonymous

    Is there an advantage to having minimap on the right side?
    It's even by the default set to that, so that's how newcommers experience the game and how even the yesterday's showdown was handled.
    With the minimap on the right side. Why?

    All StarCraft players are used to it being on the left side.

    • 5 months ago
      Anonymous

      I think that's because most people are right eye dominant. I would be surprised if we couldn't change it.

      • 5 months ago
        Anonymous

        I know there's this option, but why give the choice in the first place? People played with the minimap on the left side of the screen for 25 years now. Why change it?

        • 5 months ago
          Anonymous

          Age of Empires 2 has the minimap in the bottom right. Probably trying to attract that crowd.

  144. 5 months ago
    Anonymous

    Kinda wish the game didn't look so homogeneous and not a way point fest. Is adding a bar for both supplies and resources for the viewer that difficult to implement?

  145. 5 months ago
    Anonymous

    Is it me or is Stormgate just one massive cope?

    Just seems like its a game for crusty streamers trying to hold on to the last gasp of their careers now that people have realised asiaticclick is the worst possible format for RTS games and shouldn't exist outside of China.

    Even Tempest Rising seems to be dead and turning into some sort of starcraft faction headcanon bullshit where every unit has 9000 abilities that work in conjunction with every other unit.

  146. 5 months ago
    Anonymous

    skill issue

  147. 5 months ago
    Anonymous

    Is this game dead already? The main feature of this beta test (coop) takes like 5-10 minutes and even then I just exit the game without finding a party.

    • 5 months ago
      Anonymous

      Frick really?
      The beta even ends in a few days, I was expecting people with access to grind the game while they still can. Not a good sign at all...
      What's your experience, does it get boring quickly?

  148. 4 months ago
    Anonymous

    the fiends kinda look like the flesh beast from Diablo 2

  149. 4 months ago
    Anonymous

    the balance of the game checks out
    the air transporter has no cooldown
    the buggy is fast and does a lot of dmg
    the fiends are fast, tanky and come in numbers

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