What are your favorite retro strategy/tactical RPGs? I've been playing the older Fire Emblem games, they're good, I recommend. It's a shame Nintendo didn't think Westerners would get it, wasn't Shining Force pretty popular? Langrisser even got ported before Fire Emblem or Famicom Wars.
I've had a lot of fun playing untranslated FE4.
Vandal Hearts, Jagged Alliance, Fire Emblem, Shining Force, Heroes of Might and Magic, FF Tactics, Tactics Ogre, and Rage of Mages are all good.
>It's a shame Nintendo didn't think Westerners would get it
I don't know why people even post stupid shit like this or with RPGs. American games are all much more complex than Japanese ones and have far more in depth systems and various minutia. They just didn't want to spend the time and money to translate all the text
Maybe it was wondered poorly, it's not about the complexity they wouldn't get, but the appeal. I'm going off of something I read about how only after the success of Advance Wars they finally felt it was time to bring Fire Emblem overseas. I agree that the translation costs/time were the biggest factor, but it's still strange to me how Shining Force was brought over but Fire Emblem wasn't. Granted I haven't played Shining Force or Langrisser, maybe it has less text and a bit more Western appeal, or was more easily translated to fit 90s taste.
Famicom Wars is not an RPG
Super Famicom Wars has RPG elements, exp/level system for units. It can be turned off but it's there by default iirc.
Then any strategy game with unit veterancy is an RPG
They're Strategy-RPG or strategy games with RPG elements
Not everything is black & white
Strategy RPG's are RPG with strategy combat.
Almost all strategy games have "RPG elements" if you define "RPG elements" as "shit becomes stronger"
>(actual genre) with rpg elements
Just like this post said
Kinda true, I originally wanted to make this thread just about the old Fire Emblem and Wars games but thought it wouldn't last, so I broadened it to SRPGs in general at the last second.
Famicom Wars is the single proof that the "RPG" component of SRPG simply does not need to exist. There is literally no point whatsoever to it and it serves only to slow down and artificially draw out the length + add fake depth to strategy games.
If your game can't stand on its own legs by strategy alone, then you have no business making any such game.
I suck so bad at these games. What is a good tactical RPG for babies like me? I tried playing FF Tactics and Shining Force and got curbstomped
fire emblem is pretty entry level, especially the ones on gba
Shining Force or its sequel aren't that bad, though they do have a few tricky battles.
I'd say Vandal Hearts is pretty easy. Or Monstania if you want a short and babby's first TRPG.
Tip for new players to 'Shining Force: The Legacy of Great Intention," or "Tha Force" as we call it in the biz: You can use the skill "egress" to escape from battle as many times as you want to farm exp. As long as you don't kill the final enemy that ends the battle you can start over with all enemies respawned. Also I've beat it legit but now use save states to reroll levels to not get bad RNG.
The game is already pretty easy, why min max it?
I just hate getting levels with no growth.
I love everything Ogre. I don't really care about characters or story but I love building and growing armies full of different classes and combos
Jagged Alliance 2
>homosexual alliance
JK love this game. Not really the same but have you ever played ball bullet gun?
tbh bringing over Fire Emblem when they did was probably a good call. the smaller, quicker amps could hook a casual far more readily than the older games. like I really like FE4 but those maps took a bloody eternity to complete.
you don't have to play entire chapters at once
Warsong
I'm always playing the SRW series
War if the Lions
>wasn't Shining Force pretty popular?
Not popular enough IMO, though it did quite well for myself.
I recommend SF, but I'm heavily biased. I'm one of a handful of people on the planet that understands the code and mechanics of SFII.
>myself.
*itself.