Super Mario: Wonderfully forgotten

Even Sunshine had a larger cultural impact

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  1. 3 months ago
    Anonymous

    people's brains weren't fried from constant social media usage back then, and video games weren't as accessible as now.

    • 3 months ago
      Anonymous

      >and video games weren't as accessible as now.
      That's a funny way to say "I don't have to wait until Christmas for new vidya", anon.

    • 3 months ago
      Anonymous

      Or maybe it's because Wonder is dumbed down for literal toddlers and boring as frick

      • 3 months ago
        Anonymous

        It's a game for kids playing their first Mario game, not 50+ year old grandpas who grew up with the Lost Levels

        • 3 months ago
          Anonymous

          >defending it
          Grim

          • 3 months ago
            Anonymous

            You stopped being the core audience after 4-8 year cycles. People are always popping out kids and Mario games don't expect you to be the frame-counting king of a Kaizo Mario game or pixel perfect movement required Mario Maker 2 course being challenged to infinitum. You either enjoy the games for what they are to the mass market or hang your hat and look for something else.

            I don't know what you expect but their design philosophy doesn't revolve around you. Best rip off that bandage even if it's years overdue.

            • 3 months ago
              Anonymous

              >pretending there is nothing in between a game for infants and Kaizo Mario
              Grim

              • 3 months ago
                Anonymous

                Have you even played the game or did you watch a walkthrough?

    • 3 months ago
      Anonymous

      >people's brains weren't fried from constant social media usage
      This

    • 3 months ago
      Anonymous

      >people's brains weren't fried from constant social media usage back then
      Sure, but even if they weren't, it's still just another NSMB level pack at the end of the day.

    • 3 months ago
      Anonymous

      this
      I always imagine there's some ADHD-riddled zoomer behind those "current year/I am forgotten" threads with <1yo games, because everything has to be updated over time like it's some competitive multiplayer/MMO/gacha thing now

  2. 3 months ago
    Anonymous

    Sunshine was 3D, Wonder is not meant to compete or replace with 3D mario.

    • 3 months ago
      Anonymous

      2D Mario pretty much always outsells 3D Mario, with the exception of Odyssey.
      It surprised me as well when I found it.

      • 3 months ago
        Anonymous

        But 2D mario is not replacing 3D mario, so its not much comparison.

  3. 3 months ago
    Anonymous

    people are tired of Mario gimmick shit

  4. 3 months ago
    Anonymous

    >people everywhere need to talk about things constantly or else it's proof they're forgotten!!

    • 3 months ago
      Anonymous

      I used to think the same way but there's 7 billion people on the planet, I think the real issue is nowadays people would rather talk about bad games, making this game good

    • 3 months ago
      Anonymous

      i-if you dont talk about a game 24 7, THAT MEANS IT WAS BAD AND YOU DIDNT REALLY ENJOY IT!

  5. 3 months ago
    Anonymous

    I skipped it. Is it just NSMBU with more new gimmicks?

    • 3 months ago
      Anonymous

      Nah. It's genuinely an improvement over NSMB in every way. It actually kind of ruins NSMB in retrospect because of how half assed and awful those games feel comparatively.

  6. 3 months ago
    Anonymous

    It's a 2D Mario game, the only talking points are the power-ups and Daisy helping fight King Koopa. Not much to discuss after clearing the game.

  7. 3 months ago
    Anonymous

    This game is literally just NSMBU with shallow gimmicks. Nintendo slapped a new coat of paint on the Assets and all the normies got fooled into thinking it was a fresh new direction for the Super Mario Bros. series KEK.

    Fricking morons.

    • 3 months ago
      Anonymous

      Every
      Time

    • 3 months ago
      Anonymous

      >This game is literally just NSMBU with shallow gimmicks. Nintendo slapped a new coat of paint on the Assets

      None of that is true, even the gravity is different and less floaty than NSMBU

  8. 3 months ago
    Anonymous

    >Even Sunshine had a larger cultural impact
    You don't even believe that.

  9. 3 months ago
    Anonymous

    >Even Sunshine had a larger cultural impact
    Not really, everyone just sees it as the worst Mario game.

  10. 3 months ago
    Anonymous

    What did you expect from NSMB 13?

    • 3 months ago
      Anonymous

      >13
      >literally only 4 games and dlc

  11. 3 months ago
    Anonymous

    >muh cultural impact
    Do you ever stop to think how much of a fricking loser you are? have a nice day before morning

  12. 3 months ago
    Anonymous

    this area sucked an incredible amount of ass. Every trial, wonder seed, and level was complete shit

    • 3 months ago
      Anonymous

      Where is this? I've almost beaten the game and not seen it

      • 3 months ago
        Anonymous

        fluff fluff peaks, iirc

        • 3 months ago
          Anonymous

          Oh right I left that world early cause I was bored of it, makes sense

  13. 3 months ago
    Anonymous

    nobody remembers any of the 2D mario games, people will say they're good and move on *plaps his wiener on your eye*

  14. 3 months ago
    Anonymous

    Wonder was a weird game.
    I didn't think much of it at launch but I replayed it a few weeks back and enjoyed it a lot more than I did the first time

  15. 3 months ago
    Anonymous

    Mario Wonder is unironically the TikTok of video games
    Every level like every video is a new gimmick but as soon as you move on to the next level you completely forget what you just played just like if you scrolled up on a TikTok you forgot what you just watched
    I think Wonder would be a million times better if the level design changed during gameplay like the first level
    The first level is the best and most memorable because of the gimmick but is barely used throughout the game
    Also the downgraded multiplayer in comparison to Wii with the spazed out camera
    Really hope the next 2D Mario fixes the multiplayer

    • 3 months ago
      Anonymous

      Well said

    • 3 months ago
      Anonymous

      I think this is quite possibly the most succinct and intelligent analysis of this wonderfully forgotten game. If I could I would like and retweet (re-chan?) your post a million times!

      • 3 months ago
        Anonymous

        How many times are you going to reply to yourself?

    • 3 months ago
      Anonymous

      Well said

      Yes, using sales numbers isn't a good tell of quality but it is proof of the game's success.

      [...]
      >Every level like every video is a new gimmick but as soon as you move on to the next level you completely forget what you just played just like if you scrolled up on a TikTok you forgot what you just watched
      >I think Wonder would be a million times better if the level design changed during gameplay like the first level

      You're describing the 3D World philosophy

      This but unironically

      This. It's almost like Nintendo is an outdated company stuck on makeing superfluous TikTok-level toys instead of experiences that actually last like the rest of the AAA land-space is doing.

      I grew up with DS and Wii and the multiplayer is a complete and utter horrible downgrade
      >Barely any vertical levels and themes in the game are horribly designed
      >No more player boost jump
      >No bubble only a 5 second window where you will die
      >Camera only focuses on player one at ALL TIMES but can change if that player dies which means the camera will jolt back and forth
      It’s actually insane
      I’m so glad I didn’t buy a Switch and just emulated this

      • 3 months ago
        Anonymous

        There are people that play 2D Mario for the simultaneous multiplayer? I turned off anything involving contact with other human beings as soon as I could.

        • 3 months ago
          Anonymous

          >There are people that play 2D Mario for the simultaneous multiplayer?
          Just Wii U babbies

          • 3 months ago
            Anonymous

            I dunno wiiu had that xenoblade game you used pad to control your resources, I liked that one

        • 3 months ago
          Anonymous

          >there are people who have friends
          so much seethe

        • 3 months ago
          Anonymous

          Multiplayer Wii NSMB is fun as hell if you have friends but I didnt care for the shit with ghosts in Wonder. The game is easy enough without needing to be revived when you die.

      • 3 months ago
        Anonymous

        >>No more player boost jump
        >>No bubble only a 5 second window where you will die
        only focuses on player one at ALL TIMES but can change if that player dies which means the camera will jolt back and forth

        These are sounding less like problems with the game and more like a "you" problem.

    • 3 months ago
      Anonymous

      The 3D world and 3D land games (3ds) were like that already.
      Hamfisted gimmicks is Platformer Mario's only trademark.

  16. 3 months ago
    Anonymous

    Game's sold like 12 million copies in 4 months so forgotten's a bit of a stretch, but it's also just barely enough of a shake-up from convention to be more than "just another 2D Mario". That said, Mario doesn't really drive conversation so much as it does long-term, slow burn market appeal. Nintendo can drop one of these and it'll still be selling quietly, but decently 5 years later.

    • 3 months ago
      Anonymous

      >sales
      Kek

      • 3 months ago
        Anonymous

        Yes, using sales numbers isn't a good tell of quality but it is proof of the game's success.

        Mario Wonder is unironically the TikTok of video games
        Every level like every video is a new gimmick but as soon as you move on to the next level you completely forget what you just played just like if you scrolled up on a TikTok you forgot what you just watched
        I think Wonder would be a million times better if the level design changed during gameplay like the first level
        The first level is the best and most memorable because of the gimmick but is barely used throughout the game
        Also the downgraded multiplayer in comparison to Wii with the spazed out camera
        Really hope the next 2D Mario fixes the multiplayer

        >Every level like every video is a new gimmick but as soon as you move on to the next level you completely forget what you just played just like if you scrolled up on a TikTok you forgot what you just watched
        >I think Wonder would be a million times better if the level design changed during gameplay like the first level

        You're describing the 3D World philosophy

      • 3 months ago
        Anonymous

        2D Mario hasn't been culturally impactful since the early 90s, it just shows up and does its thing because it already earned its wings.

  17. 3 months ago
    Anonymous

    Good rest in shit

  18. 3 months ago
    Anonymous

    Can we finally agree now on the fact that there was no reason for the developers to cuck Yoshi fans by making him invincible? There would have been nothing wrong with making him a "hard mode" character who dies in one hit but is still accessible for kids due to having the flutter jump in addition to his eating mechanics basically being a built-in powerup, something that the other characters lack. Literally no one gives a shit about Nabbit so why not transfer Yoshi's knockback over to him? A knockback mechanic is already kiddy glove-ish enough as is so what's the point in outright invincibility? What small child desperately needs, or would even have fun with, not being able to completely interact with enemies?

    • 3 months ago
      Anonymous

      >There would have been nothing wrong with making him a "hard mode" character
      There's no way to make Yoshi a hard mode character without nerfing his abilities to an insane degree.

      • 3 months ago
        Anonymous

        Making him vulnerable to damage is the only nerf that's required to make him a hard mode character. If you are halfway cognizant, most of the levels are not hectic to the point where doing a no-damage run is unreasonably difficult and as someone that used Yoshi for most of my run though the game, I only got hit whenever I was being careless. That's why I believe that simply making Yoshi vulnerable to enemies would make him a perfectly fine hard mode character by exceedingly young target demographic standards because the wealth of default tools he has would come at the cost of forcing you to not maneuver like a bull in a China shop through these already simple to the point of braindead levels.

    • 3 months ago
      Anonymous

      Making Yoshi a playable character was both a courtesy and a means to make a casual mode for younger players. They didn't HAVE to be usable characters but it was a subversion from making them items.

    • 3 months ago
      Anonymous

      My 2 year old that wants to play with me. He could use yoshi and not just immediately eat all my lives. Until I couldn't stand his constant replying the first level to activate the wonder seed.

      • 3 months ago
        Anonymous

        >My 2 year old that wants to play with me.
        I'm glad that this is Nintendo's audience

      • 3 months ago
        Anonymous

        >2 year old
        How was little guy handling the controller?

        • 3 months ago
          Anonymous

          He does play with a joycon, not so good with a pro controller. His favorite is Mario kart, the auto go setting is a real help. Steering he can do holding down a go button, not so much.

          • 3 months ago
            Anonymous

            Impressive, I didn't hold a controller until maybe when I 6 or 7 and I didn't really start playing video games on my own until I was 9
            It's going to be very interesting to see my kids grow up with 11 consoles from 7 console gens and two handheld ones

            • 3 months ago
              Anonymous

              Kids are great, just remember to take em outside too. This game is one I deleted from the switch. Watch as they play you'll notice changes and when it's time to get rid of one. He can play Mario kart and make his way around Mario rpg dungeons but this one would make him lose his shit and button mash soon as he hit a wonder seed.

              • 3 months ago
                Anonymous

                I hope he grows into a fine man anon, it's nice to know that there are some anons who want to make their kids have great childhoods.
                I hope I can share stories about kids of my own one day

    • 3 months ago
      Anonymous

      I liked Yoshi since when I had gotten near finishing the game and some of my friends were still going through it I could play as Yoshi with the Jet Run badge on and just do dumb shit while running laps around them

    • 3 months ago
      Anonymous

      You deserve to be cucked for being a Yoshi fan

    • 3 months ago
      Anonymous

      I care about Nabbit and was disappointed he's just easy mode

    • 3 months ago
      Anonymous

      yeah nintendo shouldn't have forced the invincibility easy mode thing for yoshi and nabbit
      yoshi would be fine as is with having flutter jump + eating in exchange for no powerups and dying in one hit
      nabbit would be fine for having death in one hit, and no powerups in exchange for letting him wear more badges at once maybe
      the "easy mode" should have been an optional toggle or tied to a unique badge like how in 3D world nintendo made a buffed cat powerup for easy mode

  19. 3 months ago
    Anonymous

    Honestly just lack luster. Wonder Seeds provide only visual flair, gameplay usage is minimal most of the time. That's one thing but Wonder Seeds often make the game a total cake walk. I'd skip them if I could but they're required to progress. I dropped it somewhere in world 3.

  20. 3 months ago
    Anonymous

    >the new elephant, drill, and bubble powers sucked
    >no flying power up
    >the wonder flowers stop any kind of momentum the level has
    >terrible "search for the invisible coins" levels
    >severe lack of interesting bosses. The final Bowser boss was cool though
    >the badges are either gimmicks or core movement abilities they removed to make into badges
    Wonder wasn't "bad", but I haven't really had any desire to revisit it after beating it once.

    • 3 months ago
      Anonymous

      the bubble flower is only good for getting an extra thing to jump off but theres no fricking point to doing that because upper ledges are usually blocked by an invisible ceiling or theres just coins

    • 3 months ago
      Anonymous

      I really like drill and bubble, though the former is very situational. Elephant is...practical. Not super exciting, but practical.

      • 3 months ago
        Anonymous

        The elephant powerup basically served as a tanooki leaf without the flying.
        its nice to hit stuff right infront of you but being a big fat heavy guy doesnt really do any good
        Drill was pretty cool though, alot of little secrets in levels (just coins lol) accessible with it

        • 3 months ago
          Anonymous

          Some aspects are cool like automated ducking and being able to dash over larger gaps.

    • 3 months ago
      Anonymous

      I might have a second playthrough like I did NSMB1, in which I'll probably see if I can clear a course by cheesing the Bubble Flower.

    • 3 months ago
      Anonymous

      None of those power ups sucked in the slightest, what the frick is wrong with you?

    • 3 months ago
      Anonymous

      >>the new elephant, drill, and bubble powers sucked

      Elephant was just a flightless raccoon with extra girth without spinning involved. Drill wasn't even bad and Bubble was just adding a little Bubble Bobble in Mario.

      The frick are you smoking?

      • 3 months ago
        Anonymous

        >the new elephant, drill, and bubble powers sucked
        >no flying power up
        >the wonder flowers stop any kind of momentum the level has
        >terrible "search for the invisible coins" levels
        >severe lack of interesting bosses. The final Bowser boss was cool though
        >the badges are either gimmicks or core movement abilities they removed to make into badges
        Wonder wasn't "bad", but I haven't really had any desire to revisit it after beating it once.

        Like, I can get if players don't like the aesthetic of the elephant, I get it -- but it's far from a useless let alone a sucky power-up.

  21. 3 months ago
    Anonymous

    Had as much impact as NSMB games

  22. 3 months ago
    Anonymous

    everything goes by too quickly now so basically nothing will have a cultural impact. Stuck Culture. only thing that stuck is bussin and no cappin and fanum taxin

    • 3 months ago
      Anonymous

      gta 5 and rdr2 still have cultural impact
      elden ring does too
      tlou1 and 2 still talked about
      most modern nintendo games do not have long shelf lives. mk8 and maybe animal crossing new horizons but i think that ones dead now too

      • 3 months ago
        Anonymous

        This. It's almost like Nintendo is an outdated company stuck on makeing superfluous TikTok-level toys instead of experiences that actually last like the rest of the AAA land-space is doing.

        • 3 months ago
          Anonymous

          holy sneed

        • 3 months ago
          Anonymous

          >modern AAA
          >lasting
          How many failed GAAS experiments have come and gone again? Never mind all the annual landfill shit that goes bad after its one year shelf life like sports titles and Call of Duty.

          • 3 months ago
            Anonymous

            >How many failed GAAS experiments have come and gone again?
            At least those games had more of messages and impact then the bing bing wahoo sloppa

            • 3 months ago
              Anonymous

              Yeah, if "our cynical attempts to squeeze even more money out of consumers is hitting a wall and AAA is becoming unsustainable" counts as a message.

      • 3 months ago
        Anonymous

        Xenoblade Chronicles 2 had cultural impact.

        • 3 months ago
          Anonymous

          TikTok horny slop

        • 3 months ago
          Anonymous

          Yes, as an example of how NOT to make a video game <3

        • 3 months ago
          Anonymous

          >not in mario kart
          >smash trash is dead and being more unpopular every year
          Not even close.

        • 3 months ago
          Anonymous

          xenoblade 2 had an impact in my pants

      • 3 months ago
        Anonymous

        >gta 5 and rdr2 still have cultural impact
        >elden ring does too
        >tlou1 and 2 still talked about
        None of these have had any kind of cultural impact. Cultural impact implies they changed the course of gaming in some way but the amount of GTA and souls clones has reduced over the years while tlou only changed how Sony made games and is only ever relevant when they announce a new game and more often than not now people simply laugh at how few original games it has.

  23. 3 months ago
    Anonymous

    >forced soul Anon
    He was right

    • 3 months ago
      Anonymous

      CHADorced CHADoul

      Mario Wonder is unironically the TikTok of video games
      Every level like every video is a new gimmick but as soon as you move on to the next level you completely forget what you just played just like if you scrolled up on a TikTok you forgot what you just watched
      I think Wonder would be a million times better if the level design changed during gameplay like the first level
      The first level is the best and most memorable because of the gimmick but is barely used throughout the game
      Also the downgraded multiplayer in comparison to Wii with the spazed out camera
      Really hope the next 2D Mario fixes the multiplayer

      Holy based analysis. Well said, I tip my hat to you.

      • 3 months ago
        Anonymous

        This but unironically

  24. 3 months ago
    Anonymous

    Eating shit without vomiting on live tv is a cultural impact, yeah.

  25. 3 months ago
    Anonymous

    It was literally just a $20 nsmb reskin sold for $60. If it weren't for the brand nobody would've given a shit to begin with.

  26. 3 months ago
    Anonymous

    >Sunshine had a larger cultural impact
    no, weird gamecube kid

  27. 3 months ago
    Anonymous

    it's stupid but the elephant has seriously affected my enjoyment of the game, it looks dumb and it isn't particularly fun to use but you have to use it because it's the feature powerup and most optimization requires it. same thing with the cat suit.

    • 3 months ago
      Anonymous

      Yeah it ruins the point of playing as Toadette for me because she turns into an uggo elephant, they already had the drill mushroom as the new powerup, could have just stuck with that.

  28. 3 months ago
    Anonymous

    It's catering to fat ADHD troony's, it's pretty niche.

    Wonder mode will fry a kids brain, no one wants to be an elephant, and the twist on -save the PRINCE- along with the troony flag colors appeals to no one.

    • 3 months ago
      Anonymous

      This. Its subliminal SJW messaging made it flop. #SuperMarioWOKEder

      • 3 months ago
        Anonymous

        Add to that
        Mario has a new voice that sounds strangely homosexual
        New bubble power turns him into a pink bubble blowing pixie with it's movements

    • 3 months ago
      Anonymous

      >Wonder mode will fry a kids brain,

      They're just glorified bonus sections, like how DKC required you to use bonus levels to 100% clear them. It's not that deep.

      >No one wants to be an elephant

      You're just taking offense that the power-up's form isn't keeping Mario and friend's faces the same. If Elephant was just costume accessories you wouldn't be raising a fuss.

      >and the twist on -save the PRINCE-

      Now I know you didn't play the game. You're not saving the Prince, you're reclaiming his castle.

      • 3 months ago
        Anonymous

        How is reclaiming his home not saving him? Don't worry guys is not threat of rape it's just homelessness for him and poisoned land for all his little flower subjects. Guess peach had it worse, she was just promised a new kingdom in exchange for marriage.

        Wonder mode is not like dkc, bonus levels some go full on rainbow rave with everything wiggling, spouting, singing, flashing and whatever other random shit they could squeeze in, sometimes being mandatory not optional.

        • 3 months ago
          Anonymous

          >bonus levels some go full on rainbow rave with everything wiggling, spouting, singing, flashing and whatever other random shit they could squeeze in, sometimes being mandatory not optional.
          This, its literally the same thing as Elsagate and grooms our children but it's okay to these shittendo eaters because haha funne bing bing wahoo!!!

        • 3 months ago
          Anonymous

          because it's clearly avoiding the reverse damsel trope you were trying to complain about. they wanted another little buddy for you like cappy.

        • 3 months ago
          Anonymous

          >How is reclaiming his home not saving him?
          Because he's not the one who's captive. Losing your house is not the same as someone holding you hostage. Not even Mr. Fantastic has that much reach.

          Not to mention it's Bowser using one of the game's MacGuffins to do nasty shit, it's not just the Prince being homeless that's the problem, it's Bowser escalating to do worse which is the call to action.

    • 3 months ago
      Anonymous

      EXPOSED - Super Mario WOKE-der is the ELSAGATE of gaming!

      Add to that
      Mario has a new voice that sounds strangely homosexual
      New bubble power turns him into a pink bubble blowing pixie with it's movements

      >Mario has a new voice that sounds strangely homosexual
      He's voiced by an SJW who rapes kids!!!!!!

      • 3 months ago
        Anonymous

        Add to that
        Mario has a new voice that sounds strangely homosexual
        New bubble power turns him into a pink bubble blowing pixie with it's movements

        This. Its subliminal SJW messaging made it flop. #SuperMarioWOKEder

        It's catering to fat ADHD troony's, it's pretty niche.

        Wonder mode will fry a kids brain, no one wants to be an elephant, and the twist on -save the PRINCE- along with the troony flag colors appeals to no one.

        Glad more and more channers are exposing the hidden wokenesses of Super Mario WOKEder

        here's your (You) moron

        >Wonder mode will fry a kids brain,

        They're just glorified bonus sections, like how DKC required you to use bonus levels to 100% clear them. It's not that deep.

        >No one wants to be an elephant

        You're just taking offense that the power-up's form isn't keeping Mario and friend's faces the same. If Elephant was just costume accessories you wouldn't be raising a fuss.

        >and the twist on -save the PRINCE-

        Now I know you didn't play the game. You're not saving the Prince, you're reclaiming his castle.

        Found the wokeists! This is only the beginning of the slippery slope of exposing degeneracy to out kids! Just like BG3's BEASTIALITY and GTA6's Black person TWERK TIKTOKS!!!

        • 3 months ago
          Anonymous

          >Found the wokeists!

          For exposing a lie? The Prince is your traveling companion with dialogue and everything. If you're gonna be angry about a game, at least be angry about the parts that are real.

      • 3 months ago
        Anonymous

        >He's voiced by an SJW who rapes kids!!!!!!

        It's bad I can't tell if your joking

    • 3 months ago
      Anonymous

      here's your (You) moron

  29. 3 months ago
    Anonymous

    Sunshine was a flagship game
    NSMB(wonder) is just their slop series

    • 3 months ago
      Anonymous

      This. Wonder is just sloppy slop sloppa and emblematic of Nintendo's modern TikTok-isms in game development

  30. 3 months ago
    Anonymous

    I think it's a wonderful game and I had a lot of fun playing it
    Suck it nerds

  31. 3 months ago
    Anonymous

    It made funny fanart

  32. 3 months ago
    Anonymous

    There's nothing to discuss with 2d Marios. They are solid and fun and the last stage is balls to the wall hard. And that's it. I had fun.

    • 3 months ago
      Anonymous

      >the last stage is balls to the wall hard
      Maybe it's just my experience but I had an easy time with it

      • 3 months ago
        Anonymous

        Everyone was going off about the invisible section but it was piss easy. I guess I have a habit of twirling constantly for no reason and that helps that section but I've seen a few random people play that literally never twirl at all.

    • 3 months ago
      Anonymous

      I still havent beaten it 🙁

      • 3 months ago
        Anonymous

        Why? the game is fairly easy unless you're a kid, journalist, or just suck at video games

        • 3 months ago
          Anonymous

          Thats how I felt but I havent beaten that last really hard badge level. Everything else was pretty easy though.
          It doesnt help that i dont care and havent touched the game in months

    • 3 months ago
      Anonymous

      >balls hard
      homie they give you so many fricking checkpoints and each section is incredibly easy since you have to go out of your way to get hit by hazards

      • 3 months ago
        Anonymous

        Yeah post your ss and I might engage.

        • 3 months ago
          Anonymous

          K

  33. 3 months ago
    Anonymous

    if you are comparing to an era where everything was fine, you aren't going to win. everything is shit now and capitalism is eating everyone's soul. you cant ever go back to what was good.

    • 3 months ago
      Anonymous

      >Capitalism
      More like government funded wokeism.
      Don't forget that ESG money comes from your 401ks and taxes

    • 3 months ago
      Anonymous

      Mfers always wanna blame "capitalism" and not the actual people who are responsible for running our society into the ground. Probably because if you look at the people who have the most control over politics, finance and the media you will come to an uncomfortable realization

      • 3 months ago
        Anonymous

        The funny thing too is that their line of thought has more in common with Communism

  34. 3 months ago
    Anonymous

    It's just the new NSMB. No one cares about traditional 2D Mario. It hasn't been relevant for 30 years, and even with the handholdy bullshit they put in this one they didn't capture attention.

  35. 3 months ago
    Anonymous

    This game isn't unique or memorable in any sense. It's fun, sure, but nothing incredible. Just more Mario slop for the masses.

    • 3 months ago
      Anonymous

      I hope they bring back some of the enemies atleast, they're pretty cool.
      I don't think anyone from odyssey got brought back into something more recent like mario party so it seems pretty unlikely.

    • 3 months ago
      Anonymous

      >This game isn't unique or memorable in any sense.

      It made Daisy playable and it was the first non-reskinned 2D Mario-and-power-ups included platformer where the Princess wasn't kidnapped. Not to mention it has 3 new power-ups under its belt, had a ton of reasonable callbacks to games like the Classic Mario Bros. and Mario 2 all while having a last minute homage to the movie. Further mention goes to having one of the most frustrating 100% completion requirements under its belt compared to even NSMBWII

      It was memorable, you just don't want it to be rememebered.

  36. 3 months ago
    Anonymous

    >comes out
    >critical acclaim
    >people want more
    Meanwhile
    >Sunshine comes out
    >criticized even at launch
    >3D All Stars made more people rightfully shit on it
    >people would rather have Galaxy 3, Odyssey 2, or something like Bowser's Fury

  37. 3 months ago
    Anonymous

    >forgotten
    >still topping famitsu charts

  38. 3 months ago
    Anonymous

    It's literally just "New-New Super Mario Bros".
    Who cares? I've already played that game 20 years ago.

  39. 3 months ago
    Anonymous

    >cultural impact
    NOTHING has cultural impact now
    before there was 15mins of fame
    now it's like 15microseconds of fame
    has nothing to do with quality, it has to do with today's culture

  40. 3 months ago
    Anonymous

    its kino

  41. 3 months ago
    Anonymous

    Side scrollers can’t really have impact the way they had in the 3rd/4th console gens. Back then they represented the best that developers could do with the limited hardware. Normies don’t want to run in a straight line when other games give them more freedom

  42. 3 months ago
    Anonymous

    it was fun

  43. 3 months ago
    Anonymous

    Is it weird that I think Mario U and Luigi U are just way better mechanically than it?

  44. 3 months ago
    Anonymous

    It's really one of the weaker Mario games after you have seen all the Wonder effect surprises. Speedruns are not even fun because they skip the Wonder Flowers. I unironically put more time into Sonic Superstars

    • 3 months ago
      Anonymous

      Oh not at all. It's definitely a vastly superior game than most 2D Mario games, the only ones beating it are 3, World and NSMBU with U only snatching the win because of the bonus content and DLC, the main game on the other hand is mediocre with very little variety level to level.

  45. 3 months ago
    Anonymous

    I really liked this game, it was nice to see all the new stuff like the hoppos or those weasel that run away when they see you
    And the wonder seed were a genuinely fun gimmick, it's like every level was "touch fuzzy, get dizzy"
    This and Metroid Dread so far are the games I liked on the switch the most, it honestly deserves more attention than breath of the wild

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