>Super Robot Wars plays similar to Fire Emblem
>Fire Emblem takes off in popularity in the west while SRW is left in the dust
Why is this?
>Super Robot Wars plays similar to Fire Emblem
>Fire Emblem takes off in popularity in the west while SRW is left in the dust
Why is this?
the west doesn't care for giant robots
Anon I...
Normalgays like dating sims, not hot-blooded action
>posts another niche flop
You sure showed him
I fricking hate apex.
Don't worry, that troony goth witch they added ended up killing the game.
I used to play Revenant and they got rid of his best ability aka his silence for a long jump and gave the silence to the African gay butterfly man. And his ult was changed from having a second life that you can respawn back to after taking a lot of damage to a third shield that regenerates. Also wall hacks that give damage buffs, I refuse to return to that pozzed crappy game.
anon have you ever actually played TF2? most of the campaign is spent outside the mechs and no one fricking uses the mechs in MP, they just jump around because of mu mobility
I play TTF2 regularly. The campaign revolves around the mech "BT" (Buddy Titan) and the multiplayer matches of all gamemodes except capture the flag (which is dead) either require the use of the Titan (like the defense mode) or give players an advantage, so most players use their Titan as much as they can.
1. Fire Emblem has Nintendo backing which boosts its visibility tenfold.
2. Fire Emblem took off after many years of being a C-tier Nintendo franchise because they added dating sim elements in Awakening which was a legitimate last resort.
3. The west does not have a strong cultural connection to most of the series in SRW. Even as anime becomes more popular in the west, mecha is not that hot, and the only regularly-seen IP that will be known here are Evangelion and certain Gundams
I relish the chance to drop Scorch and burn pilots to ash every game I play. If you've never lined up a Thermite shot into the window of a building to snipe a pilot who thinks you can't touch him you haven't lived.
This game sold like shit and only made money when it was retooled into battle royale because respawn are shit devs who accidentally made a decent movement system and hid all the shit gameplay with insane aim assist.
That's bullshit and you know it.
I wonder how well things would go over on both sides of the ocean if they brought Megas XLR onboard.
I can only imagine being some mecha fan in Japan and randomly coming across grainy TV rips of Megas online after it had been cancelled, what with all the overt mecha references that were not meant for the American kids watching it.
Even when mecha does well in the west the suits don't get it and kill it anyway. Megas & SBT are the only two shows I'm aware of that CN has written off for taxes out of all their cancellations, that's a vendetta.
Infinity Train was also a tax write-off. Granted that's more associated with HBO Max, but the first two books were on Cartoon Network.
Those shows were written as tax write-off because they were commercial failures. Just because a bunch of neckbeards wank over them on the internet doesn't mean they were popular enough to make a profit.
SRW (even the newer games) has way more nuance, strategy, and difficulty than the FE games that got super popular
No it fricking doesn't. I love the shit out of Super Robot Wars, played every one of them and have beaten a good chunk, and outside of A Portable there is ZERO challenge to these games. At least with NuEmblem there's a chance for your units to get seriously damaged, in SRW you've got an army of invincible godkillers that consider oneshotting most enemies to be par for the course.
everyone says the games are easy but I only played the 2 gba games that were translated and some of the conditions seemed barely possible even abusing save states like an absolute Black person. I have no idea how you're supposed to do things like beating the inspectors to unlock the gravity cannon legit.
homie the entire SRW gameplay loop is to have a map with a bunch of trash units so you can get Morale high enough to best some boss with over 9999999 hp
SRW hasn't been hard in two decades mate. It certainly has a lot more going on than Fire Emblem but most of those extra aspects are actually in the players favor like spirits, support attacks/defense and terrain bonuses(bring them back Bamco you worthless motherfrickers).
I should specify terrain rankings rather than bonuses. Not that they've mattered since the Alpha series.
SRW30 is the most braindead game in the series to the point that the only reason not to have it play itself is because the AI won't use fortune before killing enemies
SRW30 is literally dash the main character out and use the gigacannon move on half the enemy army past the first third.
L M A O
Mecha isn't the big genre it used to be. You can blame zoomers for that.
What does zoomers gotta do with mecha?
>Titanfall
>Niche
have a nice day
Cope, homosexual
>What does zoomers gotta do with mecha?
absolutely jack shit.
It is niche. Apex won. Even Japan cares about it more than they ever cares for Titanfart. Your game is nothing more than a footnote. Seethe.
Nothing. That's his point, genius
Yes you fricking moron
No one in the west knows who those homies are
The top one is the dude from devilman right?
Mazinger Z
well same author
If Shinji actually got some proper fricking care and love in his life, he'd probably end up looking like one of these dudes after a while.
that's pretty much the point, isn't it?
things get as fricked up as they do because every single adult in these kids' life fail them
Yes.
Who's that at the bottom?
>Eva
>real type
WEW LAD.
Evangelions are the farthest thing from real type mecha as you can get, they're literal Precursor Hyper Science.
Every Super Robot Wars with Evangelion involved is just "What if Shinji had positive male role models?: The Arc"
And this turned Eva from one of the shittiest, most worthless anime ever made, to actually good. It's amazing how SRW can take even the worst trash and turn it good.
That's what happens when a purposefully contrarian mecha series is put in the hands of some of the biggest unironic mecha fans on the planet.
Yeah and it's amazing that Shinji turns from crying every 30 seconds to everybody telling him to stop actively fricking reality please.
>mfw in SRW Alpha 3 they all beat the shit out of Shinji and tell him to stop being such a baby to stop the third impact
>overriding Komm Süsser Tod with Trombe
And that's a good thing.
I don't think the Linebarrels MC was a good role model for Shinji.
>Linebarrels MC
Chang Wufei?
>Average beta MC gets a hot girl and giant robot dropped into his lap
>IMMEDIATELY turns into an butthole mad with power
That first stretch of Linebarrels was hilarious, I didn't want it to end
His dad is just a grown version of him, but unlike Shinji who goes around the world hurting, his Dad found someone who made him feel normal, only for her to die test driving the Eva 01. Gendo's entire reason for all the insanity of the series is to revive her, ignoring and using Shinji as necessary to achieve his goals.
>grown Shinji
Would be a ABSOLUTE MONSTER. If he had Asuka and nobody fricked with them he'd be the cucked wagie Anno, but if Asuka was taken he'd revert to Gendo+
>Asuka
*Mari
not canon
>Not canon
Then what the frick are you talking about Asuka for?
Shinji doesn't give a SHIT about Asuka during the anime, he completely ditches her. If anything he's more concerned with Rei during the endgame and instrumentality, but even that's nothing. Asuka only has anything at all with Shinji in EoE, and that's absolutely not canon.
Is this the part where you make a fool of yourself by trying to claim that EoE is connected to the ending of the anime? Even though it doesn't fit in the timeline at all, and they've talked openly about how that's absolutely not the case.
not him but they are the same ending
>he thinks shinji could ever possibly live up to ryoma or koji
amuro? maybe. but shinji never had what it took to be a hot-blooded hero in the way that the getter and mazinger teams were.
he'd be a whining homosexual either way, dude.
You two are making me wanna play this series. Which one should I start with? And what's the first one with Shinji in it?
he only translated SRW with Shinji is T and you would need to import it
Super Robot Wars F/F Final for the PSOne/Saturn were the first ones with Eva. They're old and don't have English translation though (they were actually difficulty too unlike modern games).
For English games, SRW V has EVA, although you need to get halfway into the game before getting Shinji and the others.
T is solidly emulatable now, isn't it? And if not, you can set up an Asian account (I don't remember which country) and download it from their store onto an English Switch, and it's fully translated.
It's V that has Eva, not T.
>Why is this?
A couple reasons:
>Pure SRPG
Say what you will about the depth or complexity of the game, the fact remains that the game is a pure SRPG without any kind of breaks from the gameplay. No-supports or dating sim elements to keep waifuhunters arounds (which is ironic because SRW has top tier girls, both OGs and from Shows).
>Too anime
The game is unashamed of its anime idenitity, which repels hardcore srpg gays that think every game must be either FE4, Tactics Ogre or whichever wannabe grimdark fantasy game you like. This also leads me to the next point.
>Its a licensed game.
The avergae anime gay is going to see the huge roster of 70s, 80s and 90s super robot shows that are not evangelion and they are going to run away because they don't know any of them. Which is ironic because you can pretty much play them with no knowledge of the shows.
All of these reasons result in a rather niche playerbase of already existing mecha otakus. 30 did some buzz thanks to its international release but its niche within the anime game market, i'd say.
Anyway, Calvina best OG girl.
>The avergae anime gay is going to see the huge roster of 70s, 80s and 90s super robot shows that are not evangelion and they are going to run away because they don't know any of them. Which is ironic because you can pretty much play them with no knowledge of the shows.
I knew frickall about Mazinger, Getter Robo or the Brave series and only went into it because of Gundam but thanks to SRW I'm sold on those franchises. The best thing a crossover game can do is sell you on a series you know nothing about.
I'm sure if the next licensed SRW game has G-Witch it'll become a bit more popular but not by much which is good since I don't need to see SRW go to shit like a few other franchises that struck it big.
> No Original Generations re-release in on Steam
> No 2nd Original Generation in English on Steam
> Moon Dwellers is stuck on a console with a Crabstick translation
> OGs are relegated to Gacha Purgatory and whatever is happening in 30
> Even if any of the above happened, DD would likely still be more profitable
> The game is unashamed of its anime idenitity
SRW gives me a Saturday Morning Cartoon vibe more than Late night anime vibe, if that makes any sense. It seems far more focused on the action, adventure and such rather than the player forming relationships with the characters. Not to say romance does not exist in SRW, but it's not the same kind of anime romance that some people will complain about as "too anime" in FE.
At the rate we're getting OG toys and model kits we'll be able to play with them and make our own OG sequel.
>>Pure SRPG
>Say what you will about the depth or complexity of the game, the fact remains that the game is a pure SRPG without any kind of breaks from the gameplay.
Steal from SRW OG Saga Endless Frontier/Project X Zone and have attacks be manual combos. Or at least steal from ZoE Fist of Mars and have you aim at the enemy before firing.
Bionicle should join SRW to save SRW. Toa mahri arc would be best to adapt.
Foundation is trying to find Kanohi ignika, mask of life to spread destiny plan, aka raitaki plan in every planet and colonies, allying with Makuta. Aura is calling herself Turaga, and Black knights are calling themselves Toa Raitaki.
Compass, Londo bell and Toa Mahri should stop Black knights, Neo Zeon of Haman, Barrakkis and Karzhani to save the world with Mask of Life by reviving Mata Nui. Someone should sacrifice.
Jala used to be Ta koro guard captain so he has command aura, High defense and Map analyze with Kanohi arthron. He can use Nova blast which is like High mega cannon of ZZ, but exhausts his EN and lowers his vigor by 50.
Nuparu can repair and refil for being engineer. He can use weapon "Kanohi Volitak" to retaliate first. Its animation is similar to Deathscythe's hyper jammer, with nuparu skulking with his mask power, and ambushes with aqua blaster blade's shockwave and uppercuts with shield and finishes with cordak blaster. He can get support mech similar to Meteor unit+Boxor after returning to metru nui.
Hahli has faxon to have adaptation on every terrain as S, and on 140 vigor, she can have +50 on melee, accuracy, evasion, and has X2 damage.
Matoro can survive if u help defeating Karzhani with Lesovikk and Lesovikk will sacrifice instead. It will unlock Toa Mahri Kaita as combination attack. Matoro can slow foes on every attack.
And Huki is the toughest of team, and he summons boulder with his koli tech, and he can use Kanohi garai as special weapon. Summoning stone mace and dropping them, and using Kanohi garai to lift foe and kick them.
Stop posting this copypasta
Not copypasta. Bionicle will save SRW. Does Lego have shit like Premium bandai anyway? Lego won't sell popular kit as limited, unlike Bandai.
Is Bionicle Mecha?
Toys are not mecha unless they specifically are like in LBX
I thought bionicle as Ooga booga+mecha due to Kaita(which is from Japanese "gattai" probably) and Toas being mostly robot.
I've only played SRW Endlessfrontier, what SRW do I play?
V, X, T, and 30 are all good but V has the best story. I think this was also the one that pissed off the director of SEED Destiny because the VAs said their characters were better written in SRW.
>because the VAs said their characters were better written in SRW.
That was Z, I believe.
>pissed off the director of SEED Destiny because the VAs said their characters were better written in SRW
Sold
I'll get that one too just in case. But looks like I have to play around with steam store region.
It's funny because I only picked V for including Yamato and have consistently heard that it's either the best or the only good one out of the international games.
It's the best, but the others are good too.
It's because of the game being divided into three settings. It made it easier to mix and match how the various series overlapped.
X and T are ok too, but V easily has the best story of the three. 30 is just awful.
It's only considered "the best" because X was fricking garbage and they didn't play T. The story in V was largely undercooked since it was essentially Yamato 2199 with hangovers.
Nah, V's story is all a big excuse to redo Yamato with more characters but it works really well, with all the plots in the parallel worlds all eventually lead to giving reasons everyone needed to unify to travel to Iscandar and the OG enemies then being essentially fanfic Yamato enemies.
It just gives a very strong throughline to the plot. An element lacking in something like X where most of the game uses Wataru as the core, but then the end-game is completely unrelated. And T is even worse about it. The game tries to carry this unifying line of mercenaries and companies being involved with military/heroes in the 1st half, but then just gives up in the 2nd half and has a lot of the cast just going through their stories or otherwise standing around while commenting on how they have to protect the world otherwise they won't get money in the future/their company won't survive. Stuff like Getter rescuing Gai and Mikoto in the GGG finale is really rare in T's last third.
You could wipe your ass and produce better writing than SEED, so that fricker should both be mad and commit sudoku.
WTF? SEED was barely in V.
>V, X, T, and 30 are all good but V has the best story
They were all shit
30 if you want the most accessible game.
V is probably the best of the modern games
W has one of the most cohesive show lists and works with them in pretty creative way.
J if you don't like W's cast list
Alpha Gaiden if you want something oldish
OGs and Masou Kishin if you want completely original stuff.
In terms of what's translated
W - Easily the best game of the DS titles and one of the best titles in the franchise period. Great cohesive cast, simple but effective strategy gameplay, memorable characters and story.
J - Another strong entry for the GBA titles with a pretty good cast that'll eventually tie into another translated title.
VXT30 - Going to list them under one column because they're effectively the same with ones like or dislike depending on how much you like the cast. X seem to be the least liked and 30 has a buttload of problems. I found T better than V in terms of cast and story plus it has a way better translation but sone people really seem to prefer V for whatever reason.
Moon Dwellers- Since you played Endless Frontier you already know about OGs which is great because Moon Dwellers features the cast of that game and is mostly focused on the OG cast from J so it's recommended that you go through that first but MD is okay enough on its own with no context it's unfortunate that they didn't also translate OG2nd instead because that's a way better game.
Alpha Gaiden - A pretty hard sell since unlike the titles listed above it has the most archaic and simple gameplay and runs much slower but if you're interested in the history of the franchise and want to play some older titles you can do worst
I really think 30 should be split from the others.
SRW generally has a very linear progression (aside from route splits) like old Fire Emblem games. VTX all suffer from simplified map design compared to older games, but they still had optional objectives in each stage that can give some challenge.
30 completely changes the game structure into an open world map where you choose the next mission you'll tackle. With enemies' levels now following your level average. No optional objectives anymore, although there are higher difficult levels that give the enemies more upgrades (this was in X/T already although if you turn that on it removes the optional objectives). Map design is also somehow even more simplified than in VXT. Individual battles are shorter, but if you attempt to do everything the campaign is REALLY long.
Alpha Gaiden might be a hard sell but if you're already familiar with the series you'd be surprised at how modern it feels
People being understanding and supportive to Shinji with no underlying agenda feels wrong.
It proves my idea that if Eva had a single gar character it wouldn't be so shit. SRW is great.
blasfima!
I liked the gba one. I tried others but them being a weird amalgamation of characters from different series/games made me feel like i was out of the joke. sucks they decided to go that way
>decided to go
That's how the series started you dummy
srw is essentially a wild fanficiton gone off the rails, it never stood a chance of appealing to anyone who just isnt a default mecha fanboy.
>impossible to market in the west due to licensing
>”I don’t understand why this isn’t popular in the west.”
/thread
It's not like there aren't mecha fans that would buy and play the shit out of SRW games, they're all around us. But licensing means they'll never be released here without dealing so much bullshit that only our great-great grandchildren would see them released
Tactics games where you move about a grid seems like a waste of giant robots to me. You need to differentiate how a robot is different from a man in a suit. Make the scale obvious. Make the movements carry weight. Action games with locational damage or pitting the robots against other things like tanks and other conventional warfare shit gets a good contrast. I wanna see more like that.
The games cover such a wide variety that SRPG is just the simplest way to make it work, what you want would only be able to host a limited set of bots and there are plenty of games like that if that's what you're into. Really the only thing I would change in SRW, at least realistically, is to have better cutscene representation with more still images like in a vn. In V they talk about the capsule with the girl and the ripple engine plans but never even show a small cutaway so you know what it looks like, you just have to guess or have watched the show to know. I don't feel like I'm asking for much here, as much as I appreciate that they put so much care into getting the characters and such right, the cutscenes are the lowest effort possible.
It's pretty brainless with the gameplay only being there really to show off a cool reference to the series. The gameplay is essentially filler between seeing the characters I know interact.
the real reason is that marth and roy were in melee and FE continues to get free advertisement in smash bros
you know how many anime fans don't even play games? that's why anime is so popular on Ganker
Fire Emblem actually looks like a game while what you posted is what literally every cutscene looks like in every SRW, just 2 talking heads and a text box.
Because there's been like 3 releases in the US, and 2 of them were on the GBA like 20 years ago. 30th sold well beyond their expectations for a western release, and it's a b***h to get it's settled for the US, but we will get more games when there are more games.
SRW is more tedious to play and has more complex mechanics that end up making a map require more inputs/thought for the same outcome as a simpler srpg where you'd wipe all enemies regardless.
They are also fricking long.
Because the west doesn't get SRW games because of Japanese licensing laws.
best entry on steam to buy if I wanted to get into the series?
Unless you aren't a burgermercian, your only choice is 30th. Otherwise, get V.
seems to be my choice
30th is your only option on Steam unless you live in SEA or something. 30th is solid, but easy. V is the best of the English translated trio (V, X, T). I'd probably rank them V>30th>X=T
can't you just use a VPN and change your region, or make an another account and do that with steambux?
Having played V and X. What's so bad about T? I was kinda interested in it since it had Votoms, Harlock, and Bebop.
I'll agree that V was much better than X was. I forced myself to finish X just to get it off my harddrive after like a year of it taking up space after I got bored about 30 maps in.
>What's so bad about T?
They didn't really do anything with the salaryman protagonist premise and the male protag is also incredibly dull. Mazinger Infinity is largely wasted. That's all I remember. The final boss was pretty good, though.
Mazinger Infinity just fricking sucks in general. I hope they go back to Mazinger Z the Impact or wait til Grendizier U comes out and finishes.
>Mazinger Infinity just fricking sucks in general.
NTA but T is just boring, its even worse than X because at least X still some fun moments
Nothing wrong with T, it's just not as g99d as V or 30th.
>30 is solid
No it is not, the last actual solid SRW games were the Z2 duology.
>characters have their SP pool on the start of a mission, but they don't regenerate per turn meaning you have to properly manage their skills
>animation skits were S+ tier, there were even small details such as an unit aiming downwards/upwards towards an air/ground unit or completely different animations (the golems from Mazinger Z throwing rocks at air units instead of walking in the air in later SRW games)
>a much higher amount of enemy types than the HD era of SRW titles could mutter now
International trilogy (V, X and T) is okay for newcomers, but the best titles remain the ones on PS1, PS2 and PSP (never tried the ones on DS but I heard good things about them too).
30 also really suffers of massive bloat due of giving the player freedom in the mission roadmap and the game is incredibly easy even on the highest difficulty past the first few missions.
Because women don't like mecha autism, heck most normalgays don't either.
Because Bamco did nothing with the tiny bit of relevancy the GBA games had and everyone moved on
fire emblem only got popular with awakening because of shipping/eugenics
Maybe like only 1 game is translated and can be officially bought
>play game
>watch one of the anime because it might be cool
>it ends up being kino
what's her name Ganker? for me it was war in the pocket
I got into gundam entirely because I played a bit of SRW@G and I thought the Gundam MK II was beautiful.
Mightgaine
>they haven't even watched Gundam when starting a mecha crossover game
Ironic weebs are a mistake
Gundam is kinda shit.
yes it's only one of the best animes of all time, but i'm sure you know better than everyone else
How did gunpla last 4 times longer than Bionicle though? Lego never does limited scam like P-bandai.
Go back
I've seen people get into gundam just so they had something they could talk about online and look "unique" or some dumb shit. If it's from SRW, I say good for them.
>dad and I liked gundam
>thought getting us animatrix was a good idea
>end up watching kino, but also gore
I have watched most of the mainline gundam series because my dad brought back a GBC SRW game from Japan that I didn't understand
There's a wounded heart burning in the lonely sky~
I sincerely hope it gets to join a modern game one day. I want to hear the voltekka that broke microphones during recordings...twice.
?si=pJJ4Y8RIZg-DNL2Z
?si=s__Au7EeT6G7x3SU
Gun x Sword
didn't a boy get groomed by one of the antagonist? All I remember is the guy used a lot of condiments, he stuck a sword in his mech, and the sexo
I blame anime for my love of legs
Dougram.
Tekkaman Blade was sufferingkino, instant classic
Gun X Sword easily, that MC alone sells you the anime
I ended watching both seasons of the OG anime because some Anon posted a webm of the SRX. Divine Wars was mediocre as frick, but The Inspectors is 10/10.
>plays similar to Fire Emblem
No it doesn't, tactical games are a large genre they don't all play the same. Also what exactly is the appeal of
>REMEMBER THIS GUY FROM AN ANIME??
Yeah I do remember so fricking what, this isn't interesting to me
which SRW is this?
Which SRW has the best crossover story moments?
Two words: Harmony Gold. Super Robot Wars Alpha was almost the first SRW game to get a western release, and would have struck while the iron was hot with Gundam Wing and Evangelion getting really popular in the west at the time, but the presence of Macross meant Harmony Gold was the sole obstacle eternally wienerblocking it. Of course, there's no telling if it would have actually gained enough momentum to keep going and become successful if it did come over, but we'll never know for sure in this timeline.
I sometimes morbidly think of a dubbed SRW game. I even considered going through the dubbed shows for any of the international era games and stitch audio clips for a mod or something.
Most aren't having english release or they remove anime ost from english release. Games refuse to evolve they just throw shitload of enemies on map and you kill them and it gets boring. They could try to make world map or change the way of game you upgrade your units etc but they just reskin the slope and throw it again. I really hate this stage based shit.
>They could try to make world map
They literally just did that in the most recent game
It's just stage based?
I don't think you can go to many different locations.
It wasn't, you could pick missions out of order or do whatever, the problem is that format doesn't work for SRW and fricks up pacing
I'm not hardcore about them but everytime I play I feel there is no change. I do some missions and more units will join. Feels there isn't much to game doesn't help I play in jap. The only thing is there is nice animation and if there is no fanservice I don't care that much.
>they just reskin the slope and throw it again
Not just that but also reuse tons of assets between entries
And that's a good thing
Gee I don't fricking know, maybe it was that only 3 out of fricking 40+ games ever came out anywhere but Asia and two of those had the worse release timing ever
And on top of being an SRPG its mecha which is also incredibly niche
>GGG is still trapped inside the powah
where's the anime
Only Mazinger is powerful enough to manifest an anime just for SRW
SRW has had literally one western release that was not an OG game. Even then they only gave us the inferior GBA ones and refused to localize the PS2 version.
Fire Emblem has had Western releases for 20 years.
>Even then they only gave us the inferior GBA ones and refused to localize the PS2 version.
This was one was just bad timing, when OG2 GBA getting translated the PS2 remakes JUST came out, on top of Sony's anti 2D western release policy back then, there was nothing Atlus could do about it
Why does /m/ seethe beyond belief if you mention you don't like 50 episode MOTW shows?
I don't seethe but I've found that some shows that mostly do episodic shit can be more enjoyable than shows that do serialized stories and take the story too serious to have any real fun with the setting and characters.
>SRW
where do i start as a newcomer? please give me the most casualized entry-level game in the series, preferably a remake or something
They aren't even hard just pick one with shows you like. You don't have to play them all. Also do map attacks to kill multi enemies since these games throw shit load of enemies and get boring.
30
Super Robot Wars X had Nadia: The Secret of Blue Water
YATTE YARUZE
>Coronation, Starscream? This is bad comedy.
That's sort of a monkeypaw because jap TF is pretty different to western TF, so getting G1, some people will raise an eyebrow because "that's not my Transformers". If we ever get TF, i guess we'll probably get God Masterforce or Armada.
>"SRW got Beast Wars!"
>it's BWII
No, you mean
>SRW got Transformers
>it's Kiss Players
Kek
I guess to be fair if you're playing SRW you would know about japformers
>>it's BWII
Unironically a more reasonable show to include and less likely to cause outrage. Because JP beast wars is mostly a comedy.
Although, i wouldn't mind hearing this track in the game...
?si=YwZNYiGmTTyULAnG
I'm down for Armada and if they give me Starscream as a unit I'm making vid related his theme.
SRW would probably end up powering Unicron up into a universe eater or something. Like doing Armada arc first then making his Energon version more ridiculous.
>most entry-level
W has a fan translation and is easy to emulate. It's also one of the single easiest games in the entire series. Also has the coolest OG mech, the Valguard_.
SRWOGs for PS2
are they translated?
There's a pretty good complete fan patch for OGs now.
>recommending the hardest games available in English
You called?
>Vysaga
You didn't beat the game.
What are you talking about?
Its Razangriff the easy mode because it has better hit rates.
ENTER
>>Fire Emblem takes off in popularity in the west while SRW is left in the dust
SRW's IPs are tied up by a lot of israeli nonsense in the west so it never had any chance
Because you needed knowledge of shows that were barely accessible in the west, and western rights frickery meant essentially none of the games got western releases, only the ones without licensed shit.
No you dont.
Cool robots in and of themselves can be enough.
In fact, I believe that the popularity of SRW has retroactively made people interested in the shows.
>I believe that the popularity of SRW has retroactively made people interested in the shows.
SRW is many times less popular than most of the licensed series it showcases, what are you on?
>No you dont.
>character says "newtype"
>no explanation as to what that is or why it's special
Ok
If you haven't even seen 0079 what are you doing pretending you enjoy mecha? Fricking hell zooms are braindead
Every SRW game nowadays has a literal inbuilt glossary, you have literally zero excuse
Just like gundam lol
>didn't watch 0079
Because SRW gameplay is actually shit
Did Bamco's game cancellation affect SRW?
No as it's listed as one of their big main line series
How are the PXZ games?
Similar to SRW, lots of fun fanservice stuff, but suffers from just not having all that much going on on the gameplay side and maps just feeling overly long and tedious by the end. For what its worth, they did get slightly better at this with each iteration, from NxC > PxZ > PxZ2, but never really enough for me to say that any of them are that much better than 'ok'
Loved them but I can't play them in one go since stages are long.
They’re available in English and extremely easy to import. Difficulty for the series is average unless you actively try to complete all the stage challenges, some of them can require planning. Overall VXZ is a good launching point for new fans and doesn’t throw a bunch of new mechanics at you like 30.
Harmony Gold
On the subject of anime.
Any hopes for Fukuda,Sadamoto, Ookouchi and Duke's bizarre adventure?
>Written by Witch from Mercury's writer
Not looking good
i hadn't watched a mecha show in forever so i gave bang bravern a try
WHOOPS
still not as gay as gundam wing
It's not in english and largely made for japanese nostalgia
Frankly it's better this way, 30's release saw a huge amount of moronic newbies
FE is popular because of its gameplay.
I wish, its popular now because of dating sim shit
Dating sims are games, ergo dating sim elements are gameplay elements.
Typo. Meant to say “isn’t”.
The music in these games have gone from passable, to pretty damn good, to fricking godlike, especially the anime song remixes.
Yonetani is a good singer, he should do that more often.
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Frick I didn't realize it was better man's ED until the 35s mark
Oddly I found 30 pretty weak on that end unless you got the anime vocal DLC pack
>Buying the voice pack
>When you can add your own songs
Custom music is too much of an autism thing for me
The lack of songs in the base game ruins a few moments, like when you get the L-Gaim Mk.2. With the music pack it plays No Reply From The Wind so you can properly SAY MK.2, without it you're stuck with the first OP unless you know ahead to change Daba's theme.
Personally I think the original compositions have been getting weaker over time but most of the arrangements from VXT and 30 have been insanely good. Even better when they manage to bring back stuff from the classic era, hearing 100 light years of courage out of nowhere in 30 was the best part of that game for me.
The original stuff is more formulaic than it used to be but I still like it.
They stopped outsourcing their music since Z3.
It's time to give JAM Project a rest
JAM project will live on even if it means everyone will be old geezers still singing
>That concert in which aniki could barely sing
Surreal its been a year already since he left, man. Goes to show nothing last forever.
I do wonder, how will the next generation of anison will sound like.
We already know what it sounds like, endless Ado clones.
Masaki Endo doing two solo vocal themes for 30 was quite nice. I hope we get similar stuff in the future too, would love MIQ to come back.
Licensing issues kept the games away from the west until very recently dumbass, and even now it's still only some platforms
Still they don't bring anime sound edition which is big frick you. I'm forced to get jap release again.
What? 30 had that released globally, it was just bullshit expensive.
I never played 30 anime list was boring also it wasn't downloadable dlc on other releases it was on disc.
>Reason bandai didn't port SRW to the west before was because of cultural reasons or some shit.
Was bandai really really stupid all this time?
Where are you getting cultural reasons from? SRW has always been an absolute hell with licensing rights.
W is a lot of fun, well worth playing, having a fan translation for it is a real treat.
Nah, it was because Atlus fricked up the western OG1&2 release (US only, 2006 on GBA) convincing Bamco that "westerners don't like mecha never bother again"
30 is still a bare minimum release but at least it was released on time and in regions where people actually like mecha shows. Even Terada was surprised by people buying it as soon as the page went up
Is there a way I can make 30's damage tolerable? I can one shot the enemy but they can easily kill my units in a few hits. I want chance based attacks most of the time but not able to kill fully. What difficulty do I need to set the game on?
Upgrade your defensive stats and then realise it stops mattering by the time you're 20 missions in and the game becomes braindead regardless of difficulty setting.
What the frick even is 30's story? I've unlocked Mazinkaiser and STILL have no fricking clue what's going on.
>Go here
>Do this mecha anime story
>Rinse and repeat
It's the issue of the free roadmap format of missions where only key levels make the plot move forward while the bloat of optional missions is just "things happened". And I don't like how "muh alternate dimensions" is so easily handed over to explain the crossover of franchises now. In the case of the Z saga, the devs gave a reason of this happening by tying to the Orguss anime at least.
Mechas look like THAT?
I'm glad T and the base roster of 30 did their best to avoid using alternate dimensions as a crossover crutch, obviously it was pretty unavoidable when trying to get DLC stuff in though, which does worry me about whatever we're getting next.
How are the og games? Are the gba versions worth it?
They're my favorites. But I'm biased
The two GBA ones are still fun, but they're a bit outdated now that we have OGs, the PS2 one, translated. OGs takes both GBA games, give them PS2 quality animations, voice acting, new scenarios and more.
is this a hack mod or does the difficulty increase really appear in this game?
Shu's just kidding around, he's always a bit of a joker.
R-1 is just always reliable, it being a fancier, flying Gespy is what makes it so good. Plus T-Link Knuckle and later T-Link Sword do some chunky damage, and R-Formation can be crazy if you play your cards right.
I really like how the OGs games go out of their way to make the outdated and overshadowed unit remain relevant. We really didn't need the Halloween Project suits, but I love that they exist since Gespensts are my personal favorite SRW bot.
Speaking of Gespies: I always miss weapon customization/configuration when I do play non-OG games.
They really replaced Shu with Asakim then forgot about both, didn't they?
>Are the gba versions worth it?
They're SRW without the sakuga which defeats the whole purpose
OG 1 and 2 are both good. Though OG 1 has some bullshit maps and SR point requirements mixed in. I haven't played it yet, but as other anons have said, OGs on PS2 is also a valid option.
All I want is a fan translation of Alpha 3 or a new SRW with Ideon featured. I don't see either of these happening anytime soon.
>ZERO gameplay screenshots or clips
No, dialogue bullshit is not gameplay
How can you morons do this with so many game series
Here, have the Barrellion wall
Wait until you see a ninja gaiden thread, it's schizos and non-players galore
That doesn't come close to Three Houses threads.
NG threads have players, but it's just DMCgays seething about NG and the occasional Bayogay that shows up to get laughed at.
LOL
NGgays don't even play their own game and worship a moronic developer that couldn't even shit out fightingshit in a few years and is now shilling NFTs
Are FE threads full of webms of people moving their units around?
It's been a while since I sat down and played OGs proper due to life happening, but it still hits a soft spot in my heart.
Last time I played I was at the assault on DC right before the Bian boss fight.
I went Ryusei route since I played Kyosuke's route in the GBA release.
Always good seeing Rai as the top ace. Good old Aqua Jet and Schutzwald.
Schutzwald is my bedrock for the early game, only exceeded by the Grungust which feels more like a win condition at that point. Cybuster is way too inconsistent even with Focus on.
I do really like how underpowered you feel in Ryusei's route, getting the Grungust, Cybuster and later the R-1 feel like real upgrades.
F and F Final on the Sega Saturn
I presume from the age of SRW F it is emulatable? Searching now but stop me if it's only on ebay
Every game is emulatable, except the xbox one I guess, but you can play the original version in GC
if you can't emulate the Saturn version of F & F Final, there are still the Playstation ports of the games although I dunno if there were significant changes. Like how the PSP port of SRW MX has a bunch of fixes from the original PS2 version.
I haven't gotten as much mileage out of the R-1. If feels more like a flying Gespenst. I like Gespy's a lot mind, but they're not going to be doing big numbers on anyone without a bunch of investment. Maybe I'm just not using T-Link Knuckle enough.
Also Latune/Latooni is great.
Wildraubtier was my MVP back when i first played OG1, which was also my first OG, it not being in 2 was a huge dissapointement and i was happy that OGS "fixed" that and that it got a upgrade to save it from being "Obsolete" latter on.
I've seen too many morons say this lately for it to be bait. You don't discuss srpg with videos idiot, this isn't a skill-based game.
Schutzwald's hand cannon is unironically good. It lacks massive damage attack but solid for grunts. Rai comes with 20% hit/dodge rate bonus too which elevates it even more.
Why do these games always look a generation behind
Because that webm is a game from 2003
And it looks a gen behind, what's your point?
Not every gba game looks like chain of memories anon
Because the post you're quoting is showing SRW D from the Game Boy Advance in 2003
Webm related is SRW Z2 Hakai-hen which came out on the PSP in the early 2010s. Sadly enough, no mainline SRW reached this quality of animation ever again since then.
I'm still bothered by the fact that Z3 used flat 2d icons on the field (like the PSP games) instead of chibi 3d model (like Z on PS2)
Why did they do that?
Probably due of Z3 being on the Playstation Vita alongside of PS3, and had to take account on certain limits (such as the Vita cartridges being 3.6GB max in storage)
>Super Robot Wars A Portable was the first SRW game before I've truly watched any mecha anime
>there is part in the game where you have to save either Four or Rosamia from the Psycho Gundam suits they're piloting (saving one will make the other die)
>did choose Rosamia because I liked her design better
>watched the Gundam UC series a while afterwards and it turned out that Kamille has a better synergy with Four
gomen Kamille
>Probably due of Z3 being on the Playstation Vita alongside of PS3
I actually did not know that. Frick, that explains everything.
my wives
Hi Calvina, kill any good Fury lately?
You homosexuals are too obsessed about 2 minute animations that will be skipped after a while.
Maybe that's why SRW is sticking to gacha mobile stuff and fire emblem keeps doing simple anime flips.
I thought DS was out by then but maybe not
Yeah that looked fricking awful and lazy, Z3 was one of the first games I saw on youtube so I assumed at the time that the whole franchise was low effort garbage in every aspect but attack animations. Years later I come to find out that I was only mostly correct.
>doesn't know what SRW is about
Hello, newbie!
I have only played a couple SRW games, is there one where I can team up Sho Zama, Domon Kasshu, and Shinji?
Nm the answer is T but I trade Shinji for Chirico Cuvie, I'm going in
Finding the correct game was fun. You can do that in SRW F Final.
But I loved T so go nuts.
because SWR is fricking trash, you just jerk-off to fanfiction dialogue boxes. A better comparison is Project X zone
PxZ director is a former SRW director, it's literally the same game with fighting game characters instead of robots
>because SWR is fricking trash
Kys moron
Riot B was cool, a shame it was basically "just" a fake-out unit.
>that attack you always turn on the animations
which one, Ganker
for me it's Sol Gravion Spiral Crusher Punch
You guys skip the animations?
I definitely skip every animation featuring gundam sneed characters
Even with animation skip these games are like 50 hours
I'd go mad trying to complete J enough times to get Raftclans if I didn't skip them every now and then.
Maybe when I've already used in in that map
Never against bosses tho ofc.
Is Gridman and Dynazenon in the same universe or separate universes that the movie connects? And why did the e-girl and shota kaiju from Gridman all of a sudden skyrocket into fully grown adults? This is so confusing.
Watch the movie
How about you explain it to me here instead of having to watch 2 whole series and a movie?
Why are you even asking if you've never watched the series in the first place
Separate universes caused by Gridman's repairing and creation abilities going a bit haywire and later the two universes crossing over after a Kaiju captures Gridman and starts fricking around with said powers to power itself up
The Anti and Anosillus in Dynazenon are copies of the original two from Gridman, but the originals are able to use their memories and combine with them in the film
>but the originals are able to use their memories and combine with them in the film
So them combining made them taller?
They're able to turn into their dynazenon designs, yeah.
I thought they were both tiny in both universes. In Dynazenon, they're tall but in Gridman, they're short?
The movie has the Dynazenon versions be new variants made by Gridman. The ones from Gridman were trapped shortly after the Grdiman show ended. By the end of thr movie, both versions seem to merge into one.
I like SRW but I really want the Giren's Greed games translated, the only one that's actively being worked on is the PSP game that uses fricking Empire Earth music
you can't marry fairlions
>allegedly Kaji's son
>look exactly like Shinji
What did Misato mean by this?
Japanese all look the same. This is what happens when they don't try to draw them like they're european people or something.
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>SRW F has no fanlation
rip in peas pls tell me i am wrong
There's a partial translation available in chinese
yeah i did see that. maybe i'll have better luck with 4, i seems like those two games are the same or similar.
>Why is this?
Well for starters, the majority of SRW games never made it outside Japan due to the hassle needed from tracking down who owns he western rights to each series involved (That's why the first games to be brought over were the GBA spin-offs featuring only the original characters).
Also most of the mecha series featured in the games have little to no fanbase in the west. People may know Gundam and Evangelion and perhaps even Code Geass but that's about it.
We need a good western mecha series to get new blood into the hobby. Battletech isn't bad but it's seriously aged with regards to fanbase. There hasn't been anything in that setting which really resonated with the kids in a really long time, and while the current crop of games are extremely good at conveying a sense of weight to mech combat, they fricking suck in terms of storyline and relatable characters. Gundam is a real juggernaut in Japan but we don't have anything like it over here. I'm not entirely sure how to go about fixing the problem - as much as I love Battletech I don't know to use the setting to tell a coherent story and making an entirely new setting with brand new mecha designs is way outside of my current abilities. Battletech could be doable but you might have to spin off an alternate continuity, like Gundam has a(n admittedly not great) habit of doing - but that would alienate a lot of the old grognard BT fans. Might be worthwhile, though, if the resulting series managed to hit all the right notes and against all odds become popular over here.
I bet someone will just try to make a western Gundam series.
Western brain just has no taste for giant robots. I don't think there's ever been anything as big as Gundam, but for the West. Obviously Gundam exists and is somewhat popular in the West, but it is uniquely Japanese, it's hard to imagine what Western mecha would look like. IronMan maybe.
>Western brain just has no taste for giant robots
I don't think that's true, I just think nobody has managed to find the right vein for them to get really popular just yet. I can't tell exactly where it is yet though. I think Battletech is pretty close to it, enough to scratch the itch for those who get it, but not enough to get Gundam-in-Japan numbers.
>Western brain just has no taste for giant robots.
Pacific Rim was well received and popular
Titanfall became a beloved title
Armored Core 6 was a success
Everyone has tons of nostalgia for shit like Transformers or Megas XLR
I have no idea what you're talking about
>one movie did well, sequel not well received and show DOA
i am going to guess this is the first you heard about the show btw
>niche, dead IP from a decade ago
>AC6 is not western
Transformers I will admit but MXLR is extremely niche, you will never get someone who knows MXLR but doesn't already know all the other mecha stuff
tbf MXLR was killed by the publisher. Like it's an actual write off, they can legally no longer publish it. It was perfect for a new release, but nothing now.
Battletech does use a bunch of macross designs too, but none of the animation and characters like robotech did. Transformers had one as well.
>armored core 6 was a success
no thanks to the armored core legacy itself and you know it
This, it wouldn't have done half as well if it wasn't from the acclaimed "dark souls company" since that's all they're known for.
Does Apex Legends count as a Titanfall entry?
Japanese robot anime is like those old comic books. They're unabashedly campy and dumb. You can't sell that in the west.
>it's hard to imagine what Western mecha would look like.
Trucker Mecha pilot would be cool
it's been done. You can thank me later.
Brigador is technically a series as it has an audiobook and will have a sequel
And since there's a good number of official minatures there's a good chance there will be a tabletop system too
I really want to play Super Robot Wars but I feel like I wouldn't really appreciate the game since I haven't watched a lot of mecha anime. I literally only watched 6: Evangelion, Vandread, Eureka Seven, Code Geass, Gurren Lagann and Gundam Thunderbolt
There's something nice about discovering a new show after seeing it in SRW. Watching Layzner and Tekkaman Blade alongside playing SRW J years ago was a ton of fun.
We're getting Gundam: Requiem for Vengeance, which has a lot of western staff onboard. Makes me wish we got more MS IGLOO though.
I'm really not interested in playing Super Robot War as a form of propaganda for series I should watch. I just want to play a game and fully enjoy it instead of playing it with a "consume product in order to know more products to consume" mindset.
You can do that too
>I just want to play a game and fully enjoy it instead of playing it with a "consume product in order to know more products to consume" mindset.
Then SRW isn't for you.
Of course the SRW fans here will tell you that you can play them and have a satisfying experience because they only care about boosting their numbers rather than your personal enjoyment of a videogame series. Meanwhile you check their houses and they have shelves full to the brim with Gunpla.
I gonna be honest and say this: Don't let that stop you, i started playing SRW before i saw ANY Mecha show, in fact i actually used em to figure out what i wanted to watch, believe me having all those different Gundams is pretty funny when you have no idea what the frick a "Gundam" is and how they relate to one another. While SRW if great for the fanservice if you engaged with and are a fan of everything in one, the stuff you aren't familar with can be a good way to see if it is something that might interest you to check out further.
Yeah, I played SRW by chance way back then when a friend who also liked Fire Emblem and Gundam suggested me the OG GBA games. OGs for PS2 didn't even exist yet.
Ended up playing it and a lot of other SRW games even in japanese and that's the only series I've ever gave a shit about playing in a language I know nothing about.
Still do this day I recognize some japanese characters because of this, I think they use two or three alphabets or something like that.
I started watching mecha anime because OGs was rad
Wtf is Battletech, is that the name americans gave Macross?
That's Robotech. Battletech is the one using designs from stuff like Dougram, It is a borardgame IIRC or at least /tg/ related, has some vidya spinoffs. I never got into it myself but remember /tg/ talking about it a lot.
Anything west has to be careful about using Macross stuff because Toei fricked up back in the day and basically gave Harmony Gold (who clipshowed Robotech together from Macross and a couple of other shows) a absurd contract they been abusing for decades to sue the frick out of everything they can (because they don't have to pay legal fees in copyright disputes) and only recently had courts start getting tired. Or something like that, im not THAT researched about the situation.
Is that Violence Jack?
>Black-haired b***h from Cross Ange goes crazy from having her secret hobby uncovered
>MC and Ange get strong armed into LARPing with her as magical girls to restore her mind and feel super weirded out by it
>Lelouch on the other hand gets WAY too fricking into it and refuses to break kayfabe even when an actual battle breaks out
I love when the crossover scenarios go full wacky in these games.
SHIN Zero BEEEEEEEEEEAMMMMMMMMUUUU
I mean, TECHNICALLY Virtual-On was in Alpha 3 and one of the 3DS ones if i remember right, but i get what you mean.
>and one of the 3DS ones if i remember right
And not only was a Virtual-On character, it was the Hatsune Miku variant.
I'll probably care about this series when videogame mechs start getting included. Mech shows haven't been good for a while now and 100% guarantee for Gundam witch representation and I assure you it's it's going to be the most wanted series in the next game. That's an easy skip for me
We had Sakura Wars in 30's DLC, that was quite a nice surprise.
>GWitch characters will have the most dialogue and story importance then the rest
Future of SRW is looking grim
>Future of SRW is looking grim
why?
Gundam wank
They've been laying the groundwork for a long time. Calvina's harem, Chitose's sexbot e-girl, Sagiri literal zero-subtext harem, Mitsuba getting unique extra-gay dialogue with Az. Things have been lesbianossified gradually to mold you for what is to come.
M-maybe it will be a AGE situation where they just do it because they have to and then move on, ha ha...
But honestly i feel kinda bad for AGE since its structure means it is gonna be screwed unless they pull something like R with time travel or W with Timeskips again and people not really liking it makes it basically have really fricking low chance of returning now that they moved "past it". IBO supposedly has some things mandated about how it should be treated too IIRC (like no changing the BAD END) so G-Witch might have advantage in the writing room.
>IBO supposedly has some things mandated about how it should be treated too IIRC (like no changing the BAD END
There should be a rule that you're not allowed to be prissier than Evangelion about how your oh-so-special deep ending is treated in crossover adaptations.
I seriously doubt it. IBO didn't get all that much focus, and they're going to want to fast track Seed Freedom at this rate over Witch.
Bamco hates G-Witch as much as Ganker does so probably it won't even get a SRW debut.
Bro bandai basically disowned b***h from mercury
At least the Michaelis looks good
That's an L on Bandai's part to be honest, that executive looked like a genuine moron panicking after the series was already over. The series made it to completion and the gay chicks got hitched, and then he coped and seethed all over the news feed.
Had to leave it vague and omnipandering mkay.
>100% guarantee for Gundam witch representation
Wouldn't it be better to wait until it actually happens before using it as an excuse to derail the thread into the same flamewar nonsense as the rest of Ganker?
Gundam is always the worst part of every SRW. We survived Seed, Unicorn and IBO. Adding Witch won't really make it any worse than previous titles.
>Why is this?
Mecha is less popular than medieval fantasy, It takes longer for SRW games to come out than FE games, and most of the games are not in eng.
>release close to 0 games in the west
>why isnt it more popular
Yeah, its a real mystery
>the Huckebein 30 looks like the Exbein Ashe
>the 30th doesn't looks like the Ex-Exbein
At least the 30th theme is cool as frick.
I want a remake of OG 1 & 2 with Moon Dwellers so badly it's not even funny. Honestly though I can't believe Megaman Battle Network re surged into existence or Advance Wars. At this point it might come true.
There's already a surprising amount of HD assets from 2nd OG and MD that could use. The hardest parts would be having to redo the Huckebein that they already changed to Exbeins.
At least since Huckebeins are appearing again in mainline games it seems whatever issue Sunrise had with them was solved behind the curtains
Yeah, their Huckebein hate was a strange period. I assume a Bandai Namco higherup that hated the Huckes must have left, and someone else realised that they can make toys of it and make lots of money.
Apparently the HG Huckebein Plamos were pretty well received by model reviewers recently so i think that checks out.
All the SRW stuff Bandai's been putting out has been anywhere from solid to outstanding, the Gespenst and DyGenGuar are amazing. Very excited for Banpreios soon, not excited for the import tax charge on it.
Where the frick do you get an HG kit of the SRX?
Bandai's candy toy division did all the R-Units under their SMP line
With Gundam Seed Freedom out in cinema's Im hoping Bandai Namco are aware the love of robots is still there
Because for all of its flaws Fire Emblem is a solid videogame on its own.
SRW is a textbook example of a licensed game: only has value for fanboys of certain intellectual properties while for videogame players has no value because it's just a shallow, mediocre turn based game.
>Fire Emblem is a solid videogame on its own
Bait used to be believable.
Says the one claiming that the SRW games are good.
I will never understand why Ganker always defends mediocre or outright atrocious games just because they were made by the Japanese; Senran Kagura is easily one of the shittiest action game franchises ever made and still is the board's absolute favorite in the genre, above and beyond even Platinum Games games.
Fire Emblem:
Characters made up for the games with their own connection to the worlds/1 note anime stereotypes. May have references or cameos from older games, but generally not required to get who everyone is
Short animations, fast paced combat
Now a self-insert fantasy for weabs with even more 1 note characters
Last few games went too far into anime and didn't do too well
Decent character customization with the job system nowadays
Nearly all games come to west with voice acting
SRW:
Assumes you've watched 50 different samey "will [mary sue guy] in [a robot made of invincible metal] beat [people without faces] in [tin cans] or will he get distracted by how his [big brain] he has at [12] which has already [determined the inner workings of reality] likes [generic girl [(may be magical and amnesiac)]]
Who knows or cares? Not enough people for these games to sell.
moronicly long animations that serve purely for fanservice, which again assumes you watched all the anime, which are all from the same fairly niche genre that's mostly just known for gundam (of which only G is actually worth watching)
Number padding game
Doesn't even come to the west
Implyi-
Sorry cutscene
i- AAAAAAA *GAME OVER*
-Reloading-
Implyi-
Sorry cutscene
i- AAAAAAAAAAA
ng Platinum games are good.
One second I'm going to play the game
*Walks 5 inches*
Oh setpiece, this is annoyi- cutscen- AAAAA *Game over*
Implyi-
>Last few games went too far into anime and didn't do too well
Fates and 3H did insanely well, and Engage didn't do too bad either. By what metric did they fail? (Apart from 3H being a shitty game, that is)
The ones I made up
>Fire Emblem is a solid videogame on its own.
FE died with RD
SOUL
Mecha's reputation in the west is mostly due to battletechgays, they're very loud and act like their board game is what the standard for mechs should be, normalgays see little chicken walkers and tanks with legs and get the impression that all mecha is like that
Battletech gays unironically believe that no mecha media or franchise outside Battletech deserves to exist; I'm surprised some of them haven't suicide-bombed the Bandai Namco Japanese headquarters yet.
the best part is that the most iconic battletech mechs were licensed from anime
>Be battletechgay
>Your series peaked in the 90s
>Seethe endlessly at japs
For me was it Heavy Gear anyway
Man I want DaiGuard back in SRW.
They really messed up not having it in T, would have fit right in with the OGs.
SRW 30 got a lot of press and marketing in the west the frick are you talking about now?
And funnily enough it was easily one of the absolute worst SRW games ever. OP literally wants a niche franchise to become mainstream and casualized.
>30
>one of the worst SRW games ever
30 is not that bad.
It is that bad. It was a SRW suffering from all the worst parts of mainstream gaming.
30 is what OP wants for the entire franchise.
X is way worse than 30.
could you elaborate?
Nonexistent difficulty
Simplified broken mechanics in favor of the player
Bloat up the ass via a million filler grinding missions
Abandoned its linear structure in favor of an "open world" of sorts, which is why it is so bloated
Bloated but at the same time anemic, with only a very small amount of attacks per unit because small indie developer please understand
It was only missing Dark Souls mechanics being worked on it somehow
>with only a very small amount of attacks per unit
There's still more attacks in 30 than "Two attack wars" X
Modern SRW games are dogshit anyway so comparing shit to shit isn't a valid defense.
SRW stopped being good after Z2
>Bloat up the ass via a million filler grinding missions
Not to mention the ridiculous item bloat.
>Bloat up the ass via a million filler grinding missions
don't play/autoplay, only play the ones giving rewards you want
>Abandoned its linear structure in favor of an "open world" of sorts, which is why it is so bloated
This I'm not really understanding. Is it bad because the non-linear story led to bloat/padding or would the non linear story have worked for you if they did it better somehow? I liked the way they story went in this one, I liked having more autonomy in which missions I did and when because I would be more interested in a particular unit or series story over the other and would still have to do those other missions anyway. It felt more like we were a globe/galaxy trotting squad going where we were needed most, and the emergency alerts helped with that feeling too because if you let a story mission sit too long you'd HAVE to respond to the spiraling emergency. I'm probably biased because I fricked up and played X and V so close to each other and I thought the Cross Ange parts dragged on for a while and had to do it twice
Not him, I don't think it's the worst, but they're fricking with the sprites in 30 and I can't forgive. Straight up taking a 3d model and chopping it into a sprite is just bullshit.
no it doesn't
>hurr you move units on a board
you don't like srpgs
>weebs seething about battletech out of nowhere
Battletech/MW gays started it first
>Post in any mecha thread
>Most of the replies are buttblasted Battletech/BW gays seething over mecha that isn't tank for legs (And ironically, the actual books and even board game portray them as agile)
I kinda feel the same way about Advanced Wars, but we got monkey's paw'ed so hard with the Rebootcamp release
>plays like Fire Emblem
Not really, the "combat" in SRW basically amounts to pushing toy soldiers around with no building or specializing or tactics of any kind. Your units are way too strong to ever actually lose a mission.
It's like if you played Fire Emblem but every unit was Seth.
This.
Comparing SRW to FE is like comparing apples to oranges.
SRW is more like SRPG musou while you atleast have to put in some strategy to FE.This is coming from a moron who is REALLY bad at SRPGs.
Why does Char keep handing us food?
Because selling fast food is easier than selling a car.
Because char has to spoonfeed op for being wrong.
The thing I hate most in modern SRWs is that map/terrain bonus basically don't matter anymore
yeah, not even the EN Regen ones matter anymore
I don't even remember a single EN regen panel in 30.
WTF is this? I don't remember it.
it's a photoshop.
Someone threw SRW overlays onto ORT and Camazotz
Battle Moon Wars 2 WHEN?!
i would sell my soul for it
>It gets made
>Its only about F/GO
For me, I hate how female MCs are lesbian bawds, and the male MCs are "inferior to women" Feminism-bait trash
>Things that never happened: the post
The first half is true, but it's a good thing so I dunno what he's b***hing about.
Sometimes I think I should replay Z, but then I remember that Eureka 7 stage and drop the idea.
which one?
Stage 10, I remember it was a pain in the ass because you only had like two units.
Stage 10 is the Orguss stage with the SEED Destiny druggies, not an Eureka 7 mission.
They dropped thard the Asakim being evil Masaki plot.
SRW and Project X Zone are barely games, they're almost impossible to lose and involve no tactics or strategy of any kind. They really just trick you into thinking you're playing a game when in reality you're just watching cutscenes over and over.
as someone who's been kind of interested in playing a SRW but knows basically only the most basic entry level shit like evangelion and ttgl, i would say the potentiality of not understanding a single thing of a franchise built on all these series is probably the only thing that held it back.
Those games are just fanservice for fans of those anime series to it's less "holding it back" and more "they're for fans so if you never watched those shows they hold no value".
You wouldn't play a licensed game if you've never watched the source material.
yeah, i didn't mean holding back as a detriment, i should have worded it better.
You're already interested just play the games. There's no order here, you don't have to watch every single series present in the game to play. All of these games give you lots of information about the series and characters through the dialogue and biographies, and the games basically play out some events in the shows. Play, and if a setting or characters in the game draw you in, then go watch the show/ read the manga, whatever.
Let's not pretend SRW are great games. They solely exist to be crossover fanfiction fanservice. If you're not already attached to the characters they have no value.
>If you're not already attached to the characters they have no value.
>You wouldn't play a licensed game if you've never watched the source material.
wrong
I mean, you can play a licensed game without knowing the source material but you would be left with a very mediocre game featuring characters and a storyline you have no idea what the frick are about.
You learn about the story and the characters by playing the game, and using the guides and bios they give you
If he's interested enough to post about it in here then I can assume he's at least read the thread and knows about the gameplay and is cool with it
>I just want to play a game and fully enjoy it instead of playing it with a "consume product in order to know more products to consume" mindset.
then do that?
Other people who have done that, come away from the game with a genuine desire to learn more about characters and their respective series, it's a bonus if anything
The problem is that I don't think I'll be able to fully enjoy the game without seen all those shows, like I said in my original post. I probably won't even understand half the stuff happening.
Then I guess you just can't play
I mean, I was never a Gundam fan, so I knew nothing going into SRW beyond Gundam Heavyarms. Basic things were explained and more events from the show as more characters appeared during the game. And again, the in game character bios were a big help, the games highlight locations/people/events during conversations that you'd click on for more info, it doesn't leave you hanging. Depending on the game and the series, you'll be playing through the shows events anyway. I was able to understand what was going on no issue, and that's just one franchise in a game packed with them
How detailed are those bios? What I'm worried is that I literally can't follow the story. For example, let's say that spiral power or AT fields became somewhat of an important concept in the story, uf I didn't watch Evangelion or Gurren Lagann I would be completely lost.
Yeah, I agree. My original post was more related to OP's post something along the lines of: "You seem to need background knowledge to fully enjoy Super Robot Wars, which is why it's not as popular as Fire emblem"
SRW generally retells all relevant stories from the start. It's not a sequel to the shows, it's a retelling where they coexist. For example, V adapts Eva's plot from the start, so it actually introduces everything you'd expect. Meanwhile, SRW X adapts only the final arc of Gurren Langann. It actually starts by introducing Simon as a courageous outsider who no one recognizes (since a lot of the cast were from other dimensions), but then when he hops into the Gurren Lagann for battle some other characters mention he's a famous hero who saved humanity and became the leader and are surprised he's there.
Well, generally you have a bunch of characters who are post-series and only around as support for other shows, and that does end up making the setting overcomplicated sometimes since their enemies and such might be briefly mentioned too even if they're mostly irrelevant to SRW's actual story, but as long as you realize those don't really matter you shouldn't have much of an issue.
I actually really don't like the bios they include since the bios are often canon series summaries, but the actual backstories in SRW might have minor or big changes compared to those. The main story itself really generally gives everything you need to know about the characters.
>For example, let's say that spiral power or AT fields became somewhat of an important concept in the story, uf I didn't watch Evangelion or Gurren Lagann I would be completely lost.
So to answer your question I fired up SRW X, as that's the game I felt the most lost in at the start
One of the first characters you meet in the game is pic related, and his bio down there takes 4 full mouse rolls to get through. It covers his history, personality traits, and the events of his entire show, which as the other anon said is a bit odd since things play out differently in these games, but it's there for you to read
Another example would be Getter/Getter rays
again, mostly blind for that series but the games always lay down what Getter Rays are, do, and how every other special energy from the other series (like spiral power) is linked to it somehow
They usually do infodump shit like Spiral Power and the like like it was in their own shows, in fact that kind of stuff is often the stuff they end up doing the fanfic twists with because they tend to do stuff like "Getter Energy, THE POWER and Spiral Energy is actually the same thing", which is actually the case of the "Getter is scared by Gundam Phenex" scene in 30 if i remember it right since in 30 Newtype Psychoframe Bullshit and Getter Rays come from the same "source".
Only checked out the first "season" since it was free and i remember it gave me C&C vibes, never bothered with the second one and from what i heard that seems like the right choice.
I'm sorry but Project X Zone and Super Robot Wars are barely games. They're closer to VN's.
>SRWA
ok, no, this one was real
VNs don't play like SRW
also, classic SRW will kick your ass
But that's wrong. Outside of super popular shows like Gundam and Mazinger/Getter, Most times SRW go for old shows that have been out of syndication for years
>But SRW has modern mecha too
Yeah SOMETIMES. The majority of SRW mechas are from old shows still.
I got into mecha mainly due to SRW in the first place. Granted, I started playing back with SRWA when it actually had difficulty.
I've not watched anything Gundam related since they started the Newtype bullshit. Have they dropped that or is it still going on?
>since they started the Newtype bullshit.
That was the original series in 1979, anon.
Exactly. Have they dropped it yet?
It's a core concept of the series, anon. Even alternate universes that don't explicitly use Newtypes have an analog.
>Objectively the godliest pilot of all time in every game he's in
>To the point that all the villainous factions' aces will team up to ambush him alone, and he FRICKING SURVIVES
How does he do it?
>he's an oldtype so no space autism powers
>survives from 0079 to CCA and probably he's still a pilot during the Unicorn era
>his nickname is The Blue Death
>survives pushing the Axis drop using a shitty Jegan
Yuu Kajima is a fricking beast, that's why I always make him the MC of my G Generations runs.
>Never participated on the battles and conflicts that mattered
>We're supposed to suck their wieners
Those Mary Sue side material pilots may as well not exist at all.
Say what you will about SRW30, but it was pretty based for having that ambiguous chick that caused an anon to have a full-blown mental breakdown and accuse the entire game of being mistranslated to enforce an agenda.
explain
in Majestic Prince there is a gender ambiguous character that joins the cast and someone thinks their scenes were mistranslated with an agenda when said show spent an episode trying to figure out their pronouns and went "who cares" at the end
Basically, the horn dog from MJP is trying to figure out the ambiguous teammates gender so he's not a gay if he's into them. This is changed into a pronouns thing and a thing about not making the character feel uncomfortable. There's a number of changes related to ambiguous characters or weirdoes as well.
One of the series included in the game, Majestic Prince, had a member of its main team whose gender was a complete mystery to the rest of the team, and it was a gag that they had no idea what to call them. Some sperg, who it later got revealed knew literally nothing about mecha and had never touched any of the series or games before came into the threads and started shrieking that this had to be some kind of woke agenda injected by the translators, to the point they tried to "fix" the translation with a mod (and literally altered the original dialogue in the process).
They typed like your typical out-of-touch sperg accusing everybody of being their boogeyman when they themselves are the problem. Here's an imitator now
>Here's an imitator now
oh frick off
also if you knew japanese, you'd automatically see that 異形の怪人 has been left out in the TL.
If you're gonna claim to be the same anon, then are we gonna discuss how you admitted you never even fricking watched or read Mazinger in any form, so nothing you say about it matters?
You're still dodging the topic at hand.
怪人 is the name of the creatures working for Dr.Hell but the adjective 異形 is mysteriously gone, and there were other cases where the dialogue was changed instead of sticking word-to-word with the Japanese script during the Majestic Prince parts. And again, SpaceDrake was among the people in charge of the TL so it doesn't come off as a full surprise.
You're dodging the fact that you don't even read or watch mecha and nothing you say fricking matters, you delirious loser.
And I dunno who you're alluding to, you schizophrenic gay. I'm the guy who post SRW Z2 webms from my playthrough in this thread, and I've watched most shows that are featured in the games. My point is that a game translator is supposed to translate what is exactly written in a game, not to make up or leave things out because they hurt his feelings, that's all.
There's an androgynous looking character in the game that's a girl. Of course there's dialogue about it and of course the translators do what they always do instead of their job. That being said I can only think of like three lines, one of which is one of the piolets talking about gender discrimination giving you a black eye when battling
Are you the gay who gets mad at people showing examples of bad TL in Japanese games?
Also SRW30 was translated by the dude from Legend of Heroes who wanted to hero'ed a while back
Going in blind isn't really that bad. It's not like the concepts the games talk about are complicated or need a lot of specialized foreknowledge. I jumped in to @Gaiden and J blind with no issues. You don't need to watch all of Xabungle to understand what's going on with it in games that include it.
>NOOO YOU HAVE TO WATCH ALL THE SERIES
I guaranfrickingtee you when Big-O was originally added in SRW, a series that was officially considered a flop in japan and the only the second season even exists was because of westerners liking it, that nips knew about it outside of what SRW showed them.
It's amazing how for any random game series on Ganker there's literally always a psychotic sperg ready to start spamming his autistic rage-induced obsession at any time of day.
Why does Ganker hate SRW?
>series that was imported to the west and popularized thanks to a platform fighter vs fanservicy mech game that didnt even get translations until decades later.
SRW would fundamentally not change much if it weren't on a grid seeing as the "maps" are just empty fields the vast majority of the time. FE Gaiden is perpetually memed on as awful for having terrible maps, and even it beats out every SRW game I've played by a wide margin.
>Banagher is such a dogshit pilot without the Unicorn as a crutch he literally welds its OP-hax gun onto a different mobile suit, and has to go through A SATCHEL OF SPARE ARMS that completely fail and need switching out every time he fires it
I swear it's like on a subconscious level Fukui is aware that Unicorn is an affront to everything about Gundam.
I know nothing about 90% of the shows they are using
ONE TWO THREE
DAITARN 3
>Tfw Daitran will NEVER do its plot
DOOT DOOT
>left in the dust
SRW30 shattered their projected sales numbers for the west, though
Need a grounded SRW where Dai-Guard mogs Bullbuster hard enough to send Okino spiralling into depression
How was this show anyway?
It seems it came and went without much fanfare but the way you describe it, it doesn't sound like it turned out decent.
Bullbuster focuses more on japanese corporate bullshit than anything, sometimes that works in a comedic way but most of the time it's pretty mundane. The show's ostensibly about giant monster pest control but most of the "action" is actually workplace politics and character drama, not fighting
It's an odd one. There are some good episodes once it gets going but I wouldn't recommend it unless you're starved for mecha
And even then the mechs look like this which is bound to put people off
Wtf that's literally just a Daemon x Machina mech without a head
One has soul while the other is made by Nintendo
>The "soul" in question
Member this guy from that one amine?
I CLAPPED WHEN THIS GUY FROM THIS ANIME TOLD THIS GUY FROM THIS ANOTHER ANIME TO CALM DOWN
Yes. I did.
My lay my affection for giant robot cartoons bare with sincerity.
I did clap when the 70s sideburns man told the soft boy to believe in himself.
Do you realize this is Marvel movies tier?
>I CLAPPED WHEN THIS CHARACTER INTERACTED WITH ANOTHER CHARACTER FROM A DIFFERENT BOOK
Yes.
Nothing is gained from pretending to be cool on the internet.
>Noooo you can't be happy to see characters you know and love interact with each other on a larger stage, that's not cynical and ironic enough!!!
Crossovers are a cynical cashgrab on their own; they're what the MCU is.
Grow up
Crossovers felt more "special" when they weren't the norm. When Marvel & DC crossed over in a huge event after decades of rivalry, that felt big. When the hottest arcade game of the early 90s met the hottest superhero team of the 90s in X-Men vs Street Fighter, that felt big. Companies just weren't that as willing to put their characters together with somebody else, and so when they did they made it a big deal. Crossover fanart was rampart across the internet because it felt like the only outlet for it. Today, it's expected to an extent because of endless crossover media, particularly in video games. Fortnite's skins have basically taken the punch out of crossovers, nobody is off-limits if they're halfway relevant. It started to be this way before Fortnite of course, but they absolutely drove it into the dirt.
>Crossovers felt more "special"
No, they never felt special. They always were cashgrabs trying to bank on combining the popularity of different intellectual properties.
Your posts are the usual "it's okay when the Japanese do it".
Oh no, a mecha franchise doing something for money? But they're so above that.
>Oh no, a mecha franchise doing something for money? But they're so above that.
Well, you're the one making that claim, about how those mecha crossovers have "SOVL"
Making money can be done sovlfvlly. A protagonist mech suddenly being able to transform because they want the toy to is very sovlfvl.
Well, don't forget stuff like the Mazinkaiser OVAs that pretty much existed due to SRW rather than the other way around.
A lot of the series included in SRWs had gotten nothing since the 70s and were old even when the first few SRW came out. It really wasn't jumping on some popular 1990s mecha trend when it started.
>Your posts are the usual "it's okay when the Japanese do it".
When my first example was Marvel & DC working together? Also, of course it's a marketing thing, if you're looking at entertainment media that isn't just some guy putting their work online for free, it's a product no matter the intent. That should be the first thing you take into account. You sound like a poster I once saw who argued that saying anything nice about a game at all is being a shill and you should only ever vocalize negative sentiments as a result.
>When my first example was Marvel & DC working together?
You don't even read comic books. That crossover was mocked by comic book fans due to being extremely poorly written and being a cynical cashgrab (it was the source of that infamous panel where the Joker turns on the Red Skull because the Skull is a nazi), like all crossovers are.
You basically kept proving my point.
>Making money can be done sovlfvlly.
Not anymore. Maybe back during the 80's and 90's (and even then even the most beloved videogame classics sold laughable numbers compared to today's numbers) but not now, not anymore.
>it was the source of that infamous panel where the Joker turns on the Red Skull because the Skull is a nazi
You don't know what you're talking about, just stop
I stand corrected. But being from a different crossover doesn't make crossover good; in fact it proves my point even more.
>You don't even read comic books. That crossover was mocked by comic book fans due to being extremely poorly written and being a cynical cashgrab
The page posted up there was JLA & Avengers which was well received. The one you're thinking about is DC vs. Marvel.
Although also the last Marvel/DC crossover due to the change of editorial afterwards.
Also, the Joker/Red Skull one was actually a one shot crossover by Byrne not DC vs. Marvel either. And it was actually a pretty personal project rather than tied in some big marketing campaign. it's just Byrne's writing by itself can be weird. He had this self-contained series separate from main continuity called "Superman and Batman Generations", where Superman and Batman started in the 40s and then aged in real time, with successors replacing them. That Captain America/Batman crossover was tied into that series, with it even being referenced afterwards (it takes place in the 40s). So, it was all Byrne's pet project and take on the characters, separate from any big initiative from the companies. Of course, that doesn't necessarily make it a good story.
You just have no soul anon, sorry you found out like this
This is true, and it especially stings since these new breed of crossovers have no teeth or depth to them. They're more often than not very surface level with no real interaction between the properties. Even SRW suffers from that as time goes on. Of course, the Shared Universe idea has a lot of warts on it too, enough that it helped repel me from American Comics for a long time along with other issues.
At the same time, I think the sneering cynicism and rampant irony poisoning is an even worse modern tendency. It makes it even more difficult for people to discuss and develop ideas due to everyone involved posturing and lying to protect their egos and stroke their pride.
No, it literally has Soul.
it's a spirit command that multiplies your damage by 2.5x
>all time SRW producer left.
>Nothing but gacha shit.
It's over, right?
Remember when the west made a mediocre robot show, and then handed off the second series to a hack fraud who actually wrote "this mecha is actually about the character :)" on his door? And there's an entire episode about how mecha is patriarchal and bad?
Also the blonde kills herself but it's a good thing and the asian dude goes into the internet and grows a pussy and gets fricked.
I've never heard of this shit in my life, and I've seen that weird Pacific Rim anime on Netflix.
Also, it was made with the funds for RWBY, which meant an entire RWBY volume had to be made with slave labor due to lack of money to pay the animators
A serious contender for the worst mecha series ever made, literally funded by embezzling money from the studio's breadwinner that unironically started a death spiral that killed them entirely.
There's not many ways to overstate what a debacle that shitshow was. God I wish the guy behind it would show his face so he could get reamed about his arrogance more often.
Next SRW is going to be a Shonen Jump crossover called Super Shonen Wars.
>Goku fighting mechas
Wtf kino
The only mechas you're going to fight are the Pilaf gang and Mashirito. Vegapunk is a cameo, and Senbei is one of the good guys.
The only reason why Kamiya is back voicing characters in DD is because he's going to voice Kinnikuman and Ryo in Super Shonen Wars.
You're actually making me fear Bandai moved the SRW team to make a Shounen Jump crossover after Jump Force's failure, and needing to make all assets from zero is why it's taking so long. Imagine waiting this long for an announcement and then it's not SRW at all.
I hope the next SRW maintains the ability to import music and replace in-game tracks.
Definitely, the first thing i did in 30 was replace the Original Theme with Vanishing Trooper (Arrange) and it was a definitive upgrade.
I did the same, but with the voiced version.
Well, this was a FRICKING depressing thread.
It's just a bunch of weebs seething at their imaginary enemies just so they don't feel lonely.
SRW 30 was garbage. SRW V was okay. SRW X was uninspired. SRW J is enjoyable, but too easy. SRW OG was great. SRW OG 2 is way too hard.
Bamco will probably just focus on the SRW gacha; way, way, way, way more profitable than traditional SRW games. It also makes perfect sense given the series' very nature.
So weird how people always harp on the Joker turning on the Red Skull, like him being a cuhRAZY criminal means he's cool with the holocaust.
You think criminals can't be patriotic? No one remembers the israeli mob fricking up a bunch of people at a nazi rally, with police approval?
No one thinks that the Joker, the man who JOKES, betraying his new bff just because he's a real nazi and not a pretend one isn't funny?
The joker should tell holocaust jokes.
I wish the Saint of Braves turned into an anime. It had such a banger opening music.