Sybil from Pseudoregalia

Sybil from Pseudoregalia

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

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POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 3 months ago
    Anonymous

    Buy an ad furBlack person

  2. 3 months ago
    Anonymous

    Is it time for ass?

    • 3 months ago
      Anonymous

      brother it's always time for ass

  3. 3 months ago
    Anonymous

    Goat Mommy number 2.

  4. 3 months ago
    Anonymous

    Pseudoregalia was the best indie game I played last year, I don't know about any promising upcoming indies this year

    • 3 months ago
      Anonymous

      Go Mecha Ball (already out)
      Rivals 2 (Q4)
      There's countless indie games that might come out this year but few with stated release dates

      • 3 months ago
        Anonymous

        btw Sybil is playable in Rivals 1
        https://steamcommunity.com/sharedfiles/filedetails/?id=3139668977

        • 3 months ago
          Anonymous

          >most popular mod character in Rivals is Hol Horse
          Would he a Sybil?

          • 3 months ago
            Anonymous

            >sybil enters his dreams without permission to get him to quit smoking

    • 3 months ago
      Anonymous

      Same. Signalis was pretty good but Psuedo was better.

    • 3 months ago
      Anonymous

      >Pseudoregalia was the best indie game I played last year
      I'm sorry to hear that.

  5. 3 months ago
    Anonymous

    YWNBT (You Will Never Be Toriel)

  6. 3 months ago
    Anonymous

    [...]

    Buy an ad.

  7. 3 months ago
    Anonymous

    This game isn’t that good that it warrants all these threads. I sincerely think these are just made for some gays bot

    • 3 months ago
      Anonymous

      It was good enough to sell decently on steam, why isn't it good enough for threads?

      • 3 months ago
        Anonymous

        because there's better games to talk about

        • 3 months ago
          Anonymous

          Like what? Palworld? Let people talk about what they want too

          • 3 months ago
            Anonymous

            >Let people talk about what they want too
            Likewise, let me shittalk you when I want to. For example, you stink!

      • 3 months ago
        Anonymous

        It’s a indie fotm game that gays only talked about bc they wanted to frick the goat.
        The gameplay isn’t that deep that it warrants talking about it further than the initial months of release.
        You gays can jerk off to the b***h all you want, but keep it on the porn sites and /trash/ bc there’s nothing further to talk about, especially if it doesn’t have any updates or a sequel

      • 3 months ago
        Anonymous

        Some gay makes it his job to shit on the game. He shits on all indie game threads and likes to accuse posters of being paid marketers trying to generate false grassroots market power.

    • 3 months ago
      Anonymous

      It has a lot going for it
      > Pantsless furry ass
      > The dev had existing social media following (from posting other platformers starring hot asses)
      > so short even Ganker could beat it
      > fun movement
      Haydee became a cornerstone of Ganker culture, and this is basically that but with the thinnest veneer of respectability and controls that don't suck shit through a straw.
      I personally think it's okay, but the levels are so samey that remembering where you've been is a chore. Ironically, Haydee has the same problem.

      • 3 months ago
        Anonymous

        the devs twitter likes are amazing

        I'm not a furgay but stop trying to tempt me with characters like Sybil, Rouge and Coco.

        you don't have to be a furry to want to plap sybil

        • 3 months ago
          Anonymous

          >the devs twitter likes are amazing
          What's so amazing about them? Seems pretty generic to me. Except for pic related, which is kinda gay.

  8. 3 months ago
    Anonymous

    is this game good?
    troony status?

    • 3 months ago
      Anonymous

      >is this game good?
      yes
      >idpol status?
      in your head rent free. if the obvious coomer designs don't tip you off that the straightest male made the game, you're blind

      • 3 months ago
        Anonymous

        I can never be too careful, I'll wishlist it

        • 3 months ago
          Anonymous

          >I can never be too careful
          yes, you can. it is called Paranoia or even Obsessive Compulsive Disorder.

    • 3 months ago
      Anonymous

      give it 2 years before the resident evil troony pops it head up in a tweet or video
      >nuuuuu this heckin lesbian survival horror game isn't a troony game
      >resident evil troony pops up
      >UHHHHH NUUUUUUUU MY ENTIRE FICTITIOUS ARGUMENT IS RUINED

  9. 3 months ago
    Anonymous

    at least the jannies didn't instanuke this thread

  10. 3 months ago
    Anonymous

    frick off loser

  11. 3 months ago
    Anonymous

    so hostile, Ganker will never have a sybil discussion

    • 3 months ago
      Anonymous

      That's not funny

  12. 3 months ago
    Anonymous

    The dev better put Sybil in his next game or I'm not buying it.

  13. 3 months ago
    Anonymous

    Just got the game and holy frick whats the deal with the lagging and the crashing, is it because of Unreal Engine? My notebook is pretty shitty but I've played way more demanding games on it, this games for some reason can't go 1 minute without almost crashing or straight up doing so, even on lowest resolution and nothing else open.
    Any tips to fix this? I've played about 3-4 hours of it and honestly even with all this shit i still had a lot of fun, but the more it happens the thinner my patience gets.

  14. 3 months ago
    Anonymous

    I'm not a furgay but stop trying to tempt me with characters like Sybil, Rouge and Coco.

  15. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      can some graphics nerd ITT explain why old graphics engines were so jittery? were they using smaller variables or what

      • 3 months ago
        Anonymous

        To represent a continuous range of numbers, computers have dedicated "floating-point" hardware to represent numbers like 0.12, 1.2, 120.0, 120,000, etc. The decimal point "floats" to use the same number of digits for different scales.
        The way floats are implemented, they get more precise the closer to zero they are, meaning polygons close to a camera can move really smoothly, while farther objects are less precise, which is fine because a mountain 10,000 miles away snapping to the nearest meter is unnoticeable.
        The Playstation 1 only had integers. So no 1.2, it was either a 1 or a 2, and your nearest and farthest objects have the same precision.
        This meant if you chose your units too small, you couldn't even depict far away objects, but smaller units would cause nearby things to jitter.

        • 3 months ago
          Anonymous

          > but smaller units would cause nearby things to jitter.
          Larger units, I mean, since the polygon would snap to the nearest inch or whatever unit they decide the numbers represent.

        • 3 months ago
          Anonymous

          > but smaller units would cause nearby things to jitter.
          Larger units, I mean, since the polygon would snap to the nearest inch or whatever unit they decide the numbers represent.

          so smaller variables + int instead of float right? that's all?

          • 3 months ago
            Anonymous

            Not even smaller variables. The PS1 had 32-bit values, which are still common (64-bit is overkill in many cases).
            Also, to correct myself, the PS1 has 32-bit "fixed-point" numbers, which are basically integers except multiplication and division consider a factor that was set somewhere in the program.
            So instead of 1 and 2, you can set it to mean 0.01 and 0.02, but it's "fixed" and can't be changed right away or however it works. They aren't used that much anymore, so I don't understand them as well.

            • 3 months ago
              Anonymous

              Interesting, thanks for the explanation. It's clever that they took into account how parallax works (objects farther away are smaller and move increasingly slower than the ones close to you) and combined it with the limitations of that tech.

              • 3 months ago
                Anonymous

                >Interesting, thanks for the explanation. It's clever that they took into account how parallax works (objects farther away are smaller and move increasingly slower than the ones close to you) and combined it with the limitations of that tech.
                but i guess this is more applicable to floating point than fixed point or integer.

      • 3 months ago
        Anonymous

        ?si=ej6AlitRtEn9Msp3

        • 3 months ago
          Anonymous

          >hear british accent
          >close the tab after 2 seconds

          • 3 months ago
            Anonymous

            just watch the vid muted bro

          • 3 months ago
            Anonymous

            >he thinks that's british
            Wow you're moronic

            • 3 months ago
              Anonymous

              british, australian, new zealand, who cares

              • 3 months ago
                Anonymous

                You, apparently

              • 3 months ago
                Anonymous

                I don't care about the difference and I'll just call them all "british" because that's what they originally were. I care about it being annoying.

              • 3 months ago
                Anonymous

                Uncultured

              • 3 months ago
                Anonymous

                >caring about prison islands differences

  16. 3 months ago
    Anonymous
  17. 3 months ago
    Anonymous

    made for paizuri

  18. 3 months ago
    Anonymous

    we could have a racer one day if the dev knew about kart mechanics

    • 3 months ago
      Anonymous

      >No VT
      Rip

    • 3 months ago
      Anonymous

      Forget kart mechanics, he needs to learn about finishing his damn projects before jumping to another one mechanics.

    • 3 months ago
      Anonymous

      Kart mechanics aren't hard

      dev if you're reading this: kart mechanics aren't hard

      • 3 months ago
        Anonymous

        neither is multiple alternate outfits and basic customisation. trust us, just do it.

    • 3 months ago
      Anonymous

      Just mod srb2kart

  19. 3 months ago
    Anonymous

    Grey onahole

  20. 3 months ago
    Anonymous

    Sex

  21. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      >that face

  22. 3 months ago
    Anonymous
  23. 3 months ago
    Anonymous

    >Western furhomosexual face
    Get some damn taste anon

    • 3 months ago
      Anonymous

      >kemoBlack person in charge of character design
      The best kemono artists are the ones that bother giving the girls snouts

  24. 3 months ago
    Anonymous

    ill buy the game when the lazy frick dev adds achievements

    • 3 months ago
      Anonymous

      Zoomer hands typed this post.

      • 3 months ago
        Anonymous

        zoomer haircut sybil option when
        >makes all text zoomerspeak

      • 3 months ago
        Anonymous

        you got me

  25. 3 months ago
    Anonymous

    I wish hybrid anthro women were real.

  26. 3 months ago
    Anonymous

    post gameplay

    • 3 months ago
      Anonymous

      Good game. Really good movement. Way too short. even casually it took me only 3 and a half hours.

      only have a clip from playing the gamejam version.

      • 3 months ago
        Anonymous

        it took me like 6, but half of that was just because I didn't see the way up the tower and did literally everything physically possible without the cling gem, which turns out to be all but like two or three rooms

        post gameplay

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