what kind of gaslighting is needed to make people prefer the obviously inferior placement of asymmetrical analog sticks like that seen on the Xbox controller?
Clearly these configurations are inferior. The symmetry seen in Playstation controls, and similar ones, should be universal given the clear superiority of the design that allows greater access to the buttons, agility and comfort.
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>what kind of gaslighting is needed to make people prefer the obviously inferior placement of asymmetrical analog sticks like that seen on the Xbox controller?
their cope is "b-but it hurts my fingers!!"
imagine being such a gigantic homosexual that resting your thumb 2cm away from its "natural position" hurts kek i hate them so much
DS4 mogs the shit out of the most expensive xbox controller, at least with the DS4 i can claw grip, and the d-pad is better
Why do you need to claw grip?
Oh because you don't have 4 back buttons on PS.
You are wise person of culture, i salute you.
>DS4 mogs the shit out of the most expensive xbox controller, at least with the DS4 i can claw grip, and the d-pad is better
you're such a moronic Black person that I'm not going to bother explaining why
Why place it in the b***h position instead of where it should be like on the WiiU pro?
Why wasn't the switch pro like that
hell it doesn't come with the console they could have had 2 models
because they're asiatics they don't understand engrish so they don't know we want it, but they love it over there because they have small hands (naturally due to dick size)
except they arent
I still don't get the logic behind hating on symetrical sticks
I used asym most of my life and I fricking hate playing any action games with it and 2d games suck with it because the dpad is only in good placement for just using it for half a second
unless you have giant hands it makes no logical sense
>handlet spotted
They are the kind of people who think the Gamecube controller is good.
that explains why symmetricucks get so defensive, they all have tiny hands.
They're only good when the game you're playing uses the D-Pad as the primary control method.
Hate is a strong word. It's just personal preference but insecure homosexuals on the internet can't just be satisfied with what they like, they have to judge and shame others that differ from themselves.
There's a reason why Nintendo followed Xbox's example:
In most games, you are going to be using one joystick for movement and the face buttons for actions. That configuration for your thumbs is going to represent the plurality of situations (vs having both thumbs on both joysticks, or having having thumbs touching D pad + face buttons at the same time).
So it makes sense, intuitively, to build your controller for the most common use-case
They followed their example because it was the path of least resistance and the most safe option after the Wii U flopped. Most people have Stockholm and baby duck syndrome for the Xbox layout, either from when Xinput shit all over your ability to rebind controls to different controllers or from when the 360 had significant MURICAN normalgay market domination.
>So it makes sense, intuitively, to build your controller for the most common use-case
Yes but this is Nintendo and they built the Switch joycons with shit ergonomics specifically for their ability to be held sideways and played as a singlet controller, don't expect masterclass thinking from them (It's either that or they came up with this after the fact and the ergonomics were just so shit that it was possible).
Lock on target.
Controlling camera.
Aiming at a target.
Moving cursor.
Selecting target.
And many others
The Idea that face buttons are more important than right stick isn't a rule. Both are equaly important in many games. Your argment is weak.
>Lock on target.
Done with a button.
>Controlling camera.
Best done automatically or with quick nudges on the analog stick.
>Aiming at a target.
The best games on controller that do this, do it with lightgun mechanics or by entering an aiming mode and then using the left stick.
>Moving cursor.
If you're doing this on controller then you should be using a lightgun style setup anyway, no well-designed game seriously expects you to use a cursor with an analog stick.
>Selecting target.
Just like controlling the camera this can be done with quick flicks.
>There's a reason why Nintendo followed Xbox's example
This. Nintendo would have copied the dual shock if they thought it was better, or at least come up with something of their own rather than ripoff us dumb westies. Hell, almost every third party PC controller mimics the Xbox layout.
Microsoft (and Sega) won.
Ninty never copied Xbox, they Just decided to go back to the gamecube controller desing.
Xbox don't have shit to do with It, the desing was created by Nintendo and sega with Dreamcast and gamecube, Xbox is the one making copies.
Nintendo is the one that Created analog sticks and all base of moder controllers, Xbox Just copied Nintendo base desing.
Nintendo put the most useless right stick ever devised on a controller because it was good enough for Mario, who the frick cares what they do.
Reminder thst snoys are butthurt about having symmetrical controllers because they are triggered at their own troonbreasts being asymmetrical and don't wanna be reminded of it
Unironically stop posting for now and forever. In fact, just call your ISP and cancel that shit. You have become absolutely mindbroken by a bunch of degenerate freaks.
>thread is about controller stick placement
>BUT WHAT ABOUT MUH TROONS
we're reaching levels of schizophrenia that shouldnt even be possible.
i have big hands and i use the sticks with the middle parts of my thumbs. They hit each other on the dualshocks so thats a no go
That's not a big hands issue that's a fat or moronic issue. Just hold the handles further down.
bro i was a qb in college i legit have monster hands
Your post is the gayest post in the thread so far
thats how college sport teams tend to be yes
>t small hands
It's about preference you delusional homosexual. I can comfortably use either stick layout but I just slightly prefer the xbox/asymmetrical layout. Most people I know are also in this but with one slight preference to one or the other.
The majority of the gaming market is asymmetrical sticks. Even Nintendo tried symmetrical and ended up switching to asym. PS boys just can't fathom that decades of sucking console war wiener has warped their mind into thinking everyone should like symmetrical sticks more.
Didn't real but too symmetrical sticks are the best position for ergonomics.
i used to debate my old coworkers about this and it always made me laugh when they said that the xbox toggles are where your hand naturally rests, as if hands are naturally asymmetric
asymmetrical sticks = symmetrical hand configuration for most games played
symmetrical sticks = symmetrical hand configuration for shooters
shooters are not played with controllers-- that is a casual-only affair. hence the xbox placement is correct
except for devil may cry
fromsoft games
pretty much any game you could think of where you need to use dpad frequently
unless you play exclusively cape shit and mario
there's no logic for asym
>except for devil may cry
>fromsoft games
ah, so like.... 0.05% of games?
video games are played with the left hand on the analog stick and the right hand on the face buttons. this is the default configuration for the greatest number of contemporary games, and the greatest number of meaningful ones as well
there is no argument to be had here
>so 0.05% of games
okay but your argument goes out of the window because you already admitted sym sticks are better for shooters
and pretty much almost all games these days are shooters
>okay but your argument goes out of the window because you already admitted sym sticks are better for shooters
>and pretty much almost all games these days are shooters
....what lol
"pretty much all games these days are shooters"
???????
you *don't play shooters with a controller* that's casuals only
>those games don't count because they're casual
>UHHHH nu uh those don't count because no games are 2d anymore
>entire indie market is nothing but 2d games
I know being a biased moron is hard but could you at least take 3 seconds to suck in some oxygen through your nose
>ah, so like.... 0.05% of games?
you type like such a homosexual
>need to use dpad frequently
>from software games
lol
reading comprehension
also metal gear solid feels like shit on xbox controllers especially 3 with how much inventory switching you have to do
never played that shit series
yeah we get it you're underage and hate video games
you're so cool
sly cooper is a better stealth game than metal gear solid
>sly cooper is a better stealth game than metal gear solid
you're comparing apples to oranges and even then stealth is a dead genre
elitism is gay no matter what thief is a great stealth game but it does not mean the other games that are similar are just meaningless now
imagine if you had nintendo fanboys completely ignore jak ratchet and sly despite sunshine being dogshit
That’s stupid. The left stick placement completely hinders your mobility in competitive games. Any game where you use the d-pad to select items or heal means you have to take your thumb off the movement stick for a second to press the d-pad. With symmetrical sticks I can swing my index finger up and press the d-pad without taking my thumb off the movement stick. Which means when I’m in the thick of the action I’m never losing momentum. With asymmetrical your character HAS to stop for a second while you take your thumb off the stick to select the d-pad. In a game like elden ring or any souls type game that shit will completely frick you over because you always select heals/spells/items from the d-pad
>That’s stupid. The left stick placement completely hinders your mobility in competitive games
competitive games arent played with controllers
>In a game like elden ring or any souls type game that shit will completely frick you over because you always select heals/spells/items from the d-pad
? not whatsoever you just crab claw the controller...everyones used to doing this in different ways in those games. it never "completely fricked me over" in any way whatsoever
if youre one of these autists who like opens the menu and changes items during dark souls fights and shit, you take a casual console game way too seriously and people who play actual competitive games with pedigrees and like, money tournaments and pros and sponsors and stuff, laugh at you.
also, guess what: I don't care about dark souls
those games are fricking played out dude...if you don't play video games where you press the face buttons, *you don't like video games*
a lot of you who come here think you aren't casuals because you come to Ganker. actually you have made Ganker casual. you play like 2 genres of games max, this is not the way oldschool gamers were
wahoo
> Competitive games aren't played with controllers.
> Fighting games.
> Dude what?
not subject to the constraints he mentioned, so meaningless to bring up
You can’t claw grip an Xbox controller on the left side in any kind of swift motion
dont really need to, moving to dpad to press estus or whatever takes milliseconds
>OH NOES YOU GOT KILLED WHILE DOING IT!!!!!!!!!!!!!!
ah. in dark souls multiplayer, so like, 0.0002% of contemporary games actually
not meaningful to the conversation
most video games, played by most video gamers, use the left stick and the face buttons
>shooters
ok. want to go talk about them on facebook where you belong? 🙂
0.5 seconds of your character standing their completely motionless while your fat ass thumb presses the d-pad can be the difference between life and death in those games
not in single player nah not really. and who cares about those games? they're played out. i got tired of them back in dark souls 2. same thing over and over again
it's really casual to only be concerned with like these tiny little spheres of gaming
>IF YOU AREN'T STRUGGLING TO USE D-PADS YOU AREN'T PLAYING THE GAME
you talk exactly like a casual
>those games don't count because well uhhh reasons
and it's not even like crying about shitty movie games
you honestly argue like someone who does not like video games at all or is a close minded moron
your non casual perspective: "the only meaningful games at all are dark souls and console shooters"
yeah i'll pass on being hardcore like you lil bro
Larping as a quake pro isn't actually playing video games
so concession accepted
I actually hit the dpad with my right thumb on Xbox, leaving my left thumb on the stick.
You can't do that on dual shock.
Lol you’re still trading control of the right stick tho. On a symmetrical controller I can keep both thumbs on the sticks and use my index finger in a swift motion to press the d-pad. Can’t do that on an Xbox controller period.
yah who cares though, you have to do that on like 7 games
you dont play other games? casual
I can do it with my pointer finger too.
Leaving both thumbs on the sticks.
Usually there is no need tho.
No you can’t. It’s not possible I’ve tried.
If you hold a controller like that you may as well have a nice day
How can I possibly press the d-pad without giving up stick control with my thumb? Explain to me how this is the superior?
use index for thumbstick or alternatively you can use your pinky finger, unless your too much of a noob for that. Are you a noob, anon?
I’m talking about a swift motion. You’re rolling away from a boss in elden ring and scrolling through your items and have no time to claw grip like that. Also controlling the stick with anything but your thumb is unoptimal.
>I’m talking about a swift motion. You’re rolling away from a boss in elden ring and scrolling through your items and have no time to claw grip like that.
wow seems to expose the game design as cumbersome and half baked huh
Kinda like the elite controller. Which got stick drift and a broken trigger spring after 6 months of use. Also the big hand excuse is complete bullshit both controllers are the same size and my big ass hands don’t touch thumbs on the dualsense like everyone is stating
yeah it sucks. nobody brought it up though and has nothing to do with stick configuration
You know you have no case when your only argument is “lol your just a perma virgin use a mouse and keyboard Gaylord!!”
only a noob would say that
for me I always just reach over with my right thumb and its much less...how do you say it? gay? and alot easier on an xbox controller.
nobody cares you fricking hypervirgin lmao
if you actually cared about control in such a granular fashion youd been using mouse and keyboard anway you fricking weird ass obsessive casual
Name one game where you have to use both simultaneously. Any game with some manner of action on the d-pad is either non essential, or niche.
>What are back buttons?
Clawing is the direct result of bad controls in a game/poor controller design. It's objectively bad for you because your joints, tendons, and muscles in your finger don't want to bend that way to activate the inputs. It's insane how Microsoft spent something like 10 million dollars on designing the first Xbone controller to make it as comfortable as possible in most games possible, and that people still think its layout is bad because it's Microsoft. A broken clock is right twice a day, and the Xbox layout is the extremely rare occasion where Microsoft is completely in the right. I wonder how much more they've spent on controller design since then. Even the first Xbone controller revision fixed the awful bumpers. Anyway, Ganker will keep crying until the end of the world because they don't understand basic anatomy.
Well either Microsoft's controller design sucks or Microsoft's games suck because clawing is still advantageous when using standard controllers in Halo and Gears of War, but I think the real issue is that you suck (wiener)
You can still find bad control schemes in a lot of games today. But you wouldn't notice that kind of thing.
it's funny because they could fix it with just 2-4 extra buttons on the back
but they don't even bother?
is it because of that dumb copy right thing despite the deck has it?
what gives?
Buttons add expense and most games that people play wouldn't make use of them. Context sensitive inputs are still overlooked by bad game designers.
>buttons add expense
it's like 3 cents more for 4 extra buttons
and another 4 for hall effect sticks
x50 million consoles
and? they still make money by the ass load charging morons to play call of duty online
just make it a optional thing for people who want to spend 5-10$ more instead of charging 250$ for a controller with no hall effect sticks
>not exploiting the stupidity or lack of consideration of the consumer
As soon as something is specifically "for hardcore gaymers" (or any other hobby group really) the price goes up by multiples, you know this.
>just because timmy on playstation is willing to spend 250$ on a controller he will break in 2 weeks means everyone else should suffer
capitalism was a mistake
Of course it basically costs them nothing. They figure out what would be somewhat useful and what some people might pay more for, then charge over 2x the price for that special version because some people will pay up because they think paying more makes them a better person and there's never enough for them. There's more to this than simply offering an improvement and making things better. It's corporate manipulation to groom an endless supply of brainless consoomer slaves. You'll find them all over the digital media boards.
I'd honestly rather see more pursuit of 6 shoulder buttons rather than intruding into the grip area.
lol
lmao even
>I'd honestly rather see more pursuit of 6 shoulder buttons rather than intruding into the grip area.
Yeah, I don't even get why they bother with triggers anymore if they're not going to make them analog. Just put 3 "bumpers" each. This would be especially useful since anything on the shoulders can be used while also using both sticks. This is true for grip area buttons as well, but those seem like they would be shit to use by making you mess with your grip constantly.
Racing games on Xbox have almost solely kept analog trigger alive. I wish Nintendo would go back to them and Sony would swallow their pride for 15 minutes.
The feel really good in Ace Combat as well.
Sony literally only surviving franchise is a racing game yet they cannot swallow their own "PRIDE"
Ignoring analog triggers as well as ignoring the Xbox layout really shows Sony is up its own ass. They're insufferable in the controller department at this point. The analog stick placement argument literally always ends with Sony acting permanently underage about their controller design.
they're so fricking moronic despite me actually liking the symmetrical sticks
the worst choices they ever made was adding that fricking stupid LED and touch bar
the only real option for playing racing games on pc is a xbox controller
like they're missing out on a huge market and they just choose to ignore it completely
like it's not even hard to implement support for controllers on pc even if they're using windows
all you have to do is update the firmware
Literally what the frick are you schizoing about, Sony hasn't had digital L2/R2 buttons since the PS1
>I wish Nintendo would go back to them
Me too. And I wish games would actually use them. But if they're not going to that real estate should at least be used for something.
>A broken clock is right twice a day, and the Xbox layout is the extremely rare occasion where Microsoft is completely in the right.
Microsoft had been making gamepads a decade before the 360, and their PC gamepads have always been some of the best on the market. Xbox getting the best layout isn't a fluke, it's one of the things Microsoft legitimately excelled at.
>Steal sega controller when they go bankrupt
>improve it slightly
>bro it isn't a fluke that they got lucky
I'm going to have to remind you to look at old microsoft controllers and tell me they aren't moronic
You, good sir, are correct. Xcucks can't bring facts to the table, ALL they can do is talk bulshit like
>>"Muh, asymmetrical is more natural."
>> "Asymmetrical feels better."
>> "Symmetrical is for baby hands..."
All shit Cope!
Asymmetrical sucks, and symmetrical controllers ( like Dual Sense) are the superior desing.
Anon. You definitely don't want to play this "hinders my mobility" game against the Elite. Do you see the four pedals on the back? This is what a PS controller will never have. These allow you to play any game without taking your thumb off both sticks. You can't do that on PS and will never be able because the 4 buttons are patented and Sony will never pay the fee.
>This is what a PS controller will never have.
Well, I wouldn't be too sure about that since Microsoft screwed the pooch with that and from what I recall lost the patent for those trying to sue valve out of existence of the steam controllers via scuf.
The new super expensive Dual Sense "pro" doesn't have the four buttons, just two. Sony will never pay the fee.
>pay the fee.
You do realize that they did in the first place likely means they could slap any number of buttons back there?
And the whole four back buttons thing is mostly down to not being able to aim and use face buttons at the same time, which is currently a uniquely xbox controller problem
>uniquely xbox controller problem
So PlayStation controllers automatically know what face buttons you want to press when both of your thumbs are on the sticks? Like it can read your mind and activate the inputs for you?
Whoa... So this is the true power of PlayStation...
Gyro dummy.
no fps games actually use gyro besides maybe some singleplayer shit on pc
and even then no one actually likes it but a few morons who were conditioned by nintendo
which all play splatroon
Gyro is not very good at precise or fast aiming.
Yes, I've tried it. Unless you're playing a game with extreme aim assist doing a lot of the work, it's not a very good option for any remotely skilled gameplay.
i play cs:go all the time with gyro, you're full of it
"gyro sux" universally seems to be stated by people that have obviously never once used it imo
I know you're either lying or simply aren't playing on a high level.
splatoon bro
splatroon bro
splatrooooooon
AIEEEE I NEED THE GYRO TO AIM SLIGHTLY FASTER IN A SINGLEPLAYER GAME
NOOOOO THIS MUST BE THE STANDARD FOR EVERY GAME
YOU MUST BE LIKE MEEEEEE
TROON OUT AND JOIN THE MILITARY
You can even play Breath of the Wild for 10 minutes and figure out it doesn't work well. Unless you're bad at games, then the intuitiveness will probably help you a bit.
And if Splatoon was on anything but a Nintendo console, it would have died after 6 months.
What the frick is wrong with you anti-gyro Black folk? It works so well in botw that it singlehandedly sold me on gyro.
>tries to preempt this response with "well, you're just bad at games"
Maybe try an angle that actually makes sense next time and this might work.
it's a garbage method to fix a problem that microsoft even tried in the 90s
nintendo didn't invent it and you need to stop listening to eceleb gays
What the frick does nintendo not inventing it have to do with anything? Didn't sony controllers have it before the switch anyway?
>ecelebs
Black person, I just told you my opinion on gryo was formed by playing an actual game. Maybe try that some time.
You're literally just bad at video games.
Gyro is sick and I believe it should be standard in all controllers going forward. But, in the context of aiming, it isn't a complete replacement for the analog stick since it is a lot less efficient from gross adjustment.
>not being able to aim and use face buttons is a uniquely xbox problem
What in the world are you talking about? That's true of every controller. It's a fundamental limitation of only having one thumb per hand.
Are you moronic? Logitech patented the four back buttons. That is why almost no controller has it on the market or they try to go around it by some moronic placement. Do you think Sony deliberately made it so you can't map the face buttons on the back and will be forever in a disadvantage against an Xbox controller? They didn't want to pay the fee, not even for the pro controller.
>uniquely xbox controller problem
Lol of course, that is why Sony included back buttons at all despite you are desperately trying to prove that some kind of tendon ruining grip (nobody uses) allows you to press any button on a PS controller. Can you show me the grip that allows you to press the four main face buttons on PS separately without moving your fingers? With the elite I have a separate finger on each of the four back pedals.
yea but put them on top
>still never been topped
>still cuasing seethe 2 generations later
d-pad sucks frick
All first party dpads from the past few generations have outside of the Vita's. At this point I can only assume everyone makes them suck on purpose.
Sega had some pretty damn good dpads too.
Yes, but sega hasn't made a console in the past few generations. Dreamcast had a great pad though.
I dunno, the dpad on the Dreamcast moves around and feels way too mushy. Me and my bros use to play MVC2 on the Dreamcast religiously until the PS2 version came out and it was like night and day on the DS2. Its really only okay for selecting menu shit but for real play its kinda ass and this is coming from a huge Dreamcast gay
xbox series controller's dpad is excellent
the xbox 360 d-pad is the best, objectively.
xbox 360 dpad is roudnly agreed on as one of the worst of all time among major controllers, literally nobody thinks it's good.
The xbox 360 controller is my favorite and I will readily admit that it has an atrociously bad d-pad.
>d-pad sucks frick
still not as bad as the d-pad on every Playstation controller ever.
It's probably the best conventional controller. regardless of its shit D-pad. There needs to be a radical redesign however.
>inb4 the steam controller
lmao no. The issue is ABXY (and the equivalents on Playstation, Nintendo) cannot be pressed easily while operating the right analogue stick. The XB Elite has the right idea of buttons underneath. But I still think there is room for change.
More shoulder buttons. There's no reason there has to only be 2 per side.
There isn't much unless you abandon the entire idea of having to hold the controller, and that will not happen as long as consoles are targeted at living room use.
>dpad sucks
>No hall effect sticks
>proprietary wireless
>requires a cable to connect to a PC
>lack of forwards compatibility
>low build quality
>dont use it
>Never had stick drift on 360 pad
>Don't use it
>Don't care, no good vidja on xbone
>Can still beat the shit out of a toddler if required
>he isn't one of the 10% of people who do not give a single frick if the stick is on top or on bottom
Everyone is moronic except for me.
This. I don’t think I’ve ever used a controller I’d consider uncomfortable, except probably some Madcatz knockoff.
3D movement is always going to be best with a stick, and since most games are 3D the stick should always be positioned closest to the thumbs natural resting position. Giving the dpad prime real-estate in the 90s and earlier made sense because 99% of all games were 2D, but that is no longer the case.
As far as I see it there exists no argument against this.
>no reply
This post won the thread.
wrong
crash bandicoot is still best played with a dpad
>the thumbs natural resting position
Open your hand.
Spread all your fingers out.
Now relax it.
What does it look like now?
>What does it look like now?
It looks like I've got a bunch of severed fingers on my table and am going to have to spend the rest of the afternoon putting them back in their jars.
my most used front face controls are the left analog stick and the right buttons therefore they should be symmetrically placed
right stick on bottom feels fine. d-pad on bottom feels like shit. the dualshock layout is just better and the only reason xbox didn't use it was to be different. nintendo also tried to be different with the wii u pro controller, which sucks.
Playstation controllers are meant for small children or womens hands. Xbox is designed for larger male hands.
Babystation users cannot understand this
my hands are bigger than most anybody's and I prefer playstation controllers. no controller is actually "comfortable" to me, so all the extra meat on the xbox controller just gets in the way of my fingers.
>no controller is actually "comfortable" to me
duke xbox?
haven't held one since I was a kid.
god it looks so good that way
It's just a video game controller you pathetic homosexual.
0/10 trollpost ur pretending to be a normie but you probably have the greasiest fried israelite hair in this thread
Feelings hurt?
High sticks >
i hate symmetric sticks and will never buy a playstation as long as sony continue to use them.
I have large hands (and dick) and always found the Xbox controller to better and more comfortable for me.
Liking anything else must be a small hands (and dick) problem t bh
prove it
You fool. How can he prove the controller is more comfortable for him?
if we see the way it rests in his hands we can infer the comfort levels from that
they're better because the d-pad is in a better spot and I don't play first person games on gamepads
>ps controller
>need to strafe right and rotate left
>thumbs tun into each other
I'm convinced the only people who like it have tiny hands.
it depends what you're playing
playstation controllers are made for tiny japanese hands
if you have long alien surgeon guitar player fingers you can't comfortably wrap and rest on the L/R bumpers have to do an awkward half claw with awkward points of contact stability in your cradled hand all the more so when needing to shift the right thumb up to the face buttons destabalizing the points of leverage you were using
note, I can play games fine but if we're talking ergonomics and efficiency critiques there's definitely a performance impact comparatively
I have really short fingers and I'm really envious of you.
i bet you play a mean bass
You're not supposed to wrap your hands around the traditional DualShock. The original PS1 controller before the joysticks didn't even have round handles, they were more an extension of the SNES dogbone or Saturn wing shape than a grip like Gamecube. DS rounded out the bottoms and made the L2/R2 buttons bigger for turning your hands outwards and letting the controller hang from your fingers when using the thumb sticks.
Symmetrical sticks are objectively the most ergonomic, given the objective chiral symmetry of our hands.
t. Xbox/PC gay
/Thread
moronic braindead Xbox fanboy, given how Playstation BTFO Xbox since forever, people clearly prefer assymetrical, therefore your opinion means shit
You're wrong, because left stick and action buttons are main control inputs, while right stick and d-pad are secondary
Why are 8bitdo controllers shit?
I don't understand why asymmetrical sticks always end up with god awful dpads.
Using a D-Pad in the lower position is terrible. Using a stick in the lower position is almost as good as the upper position.
Wii U Pro placement for FPS games
PS placement for 2d platformers
Xbox placement for literally everything else
>mouse and keyboard
>symetrical
>moron box
>asymetrical
I prefer asymmetrycal as it provides better grip. If you prefer symmetrical, go and play with your gaystation
Dual N64 controllers or nothing.
Symmetrical sticks might be better if they were both placed on the upper level like on steam controller but lower level symmetrical sticks are hurtful to your fingers and the only reason why playstation do this is to look different.
Now do the same image with the D-Pad, moron. A D-Pad in the lower position is WAY less comfortable than a stick. At least the stick is raised from the controller to make the bottom position a bit more comfortable.
Games don't use the d-pad as their main input anymore. The d-pad is the least used input on every controller. There are separate controllers for "old" games if you play that many.
Force your hand all the way open and then slowly relax it til it stops moving. Look at where your thumb lies in relation to the rest of your fingers.
Congratulations. You should now understand why swapping the dpad and stick on an Xbox/Pro controller is objectively less ergonomic and DS controllers are ass.
Symmetrical.
first it was the wii classic controller then it was this
nintendo learned very little
using buttons for triggers is stupid and ruins racing games and fps games
and those who want the buttons are autistic competitive gays
Most controllers are asymmetrical for a reason that you will literally never understand because you hate actually playing video games and have horrible taste in games that nosedive the entire industry.
okay but what is that reason?
Because they want to stand out over PlayStation. That’s the real reason. Just like how Nintendo makes tablets with shitting joy cons now.
>just to stand out
well that's gay
same but I still use the playstation controller most of the time
because it's generally less useful in most scenarios
You wouldn't get it.
Its simple. In 3d games your thumbs will be on the sticks by default for camera movement, and in 2d games your thumb will be resting on the dpad/buttons by default. Having your thumbs be symmetrical is more comfortable and simply makes more sense. I really have to wonder how moronic you'd need to be to prefer an asymmetrical layout.
IT'S COMPLETELY IRRELEVANT
I USE PLAYSTATION CONTROLLERS AND XBOX CONTROLLERS AND SWAP BETWEEN THE TWO WITHOUT A SINGLE ISSUE
TRY NOT BEING A moron
idk they’re all good symmetry just makes me play like a crab sometimes
>tfw don't have pathetic, tiny Jap hands, or freakish ogre yank hands so both symmetrical and asymmetrical placement is fine
Stick style and a competent d-pad are way more important
Any recommendations for controllers for PC? Looking for something with a good d-pad.
They simply aren't.
To be tbh I would like an Xbox controller with sym sticks, better dpad and flat, more responsive face buttons like ds4.
symmetrical sticks are gross
Personally I think it's stupid that we're pretending a bandage solution to Microsoft not putting in any thought in bumping the Dreamcast's controller to a twinstick was some kind of well thought out decision.
Even the Dreamcast's controller just being a marginal improvement on the Saturn 3D controller.
>I do not like this painting
>it has a smug
but yeah there was almost no real thought put into the xbox controller to begin with
it was a lazy rip off of the dreamcast controller even had the stupid little memory card slots in it
like anyone actually liked that besides lazy fat asses
My only complaint with asymmetrical layouts is that for some reason every time I try to press L3 I also end up pressing L1. This doesn't happen to me with the PS layout
>Symmetrical sticks are best
Correct, however it's the right stick that should be moved to where the face buttons normally are, not the way you have it in your image, op
Do people on Ganker have remote wars?
there are different remotes for tvs and bluray players? don't they all just have like arrows and a big circle okay button and 6 media streaming service buttons?
When doing TV research, you'll sometimes come across people (probably boomers) who act like a remote is a significant difference between two different brands/models.
They also strangely fixate on TV apps as if they matter instead of buying basically anything else for streaming.
Is there an abomination symmetrical controller with the sticks both on the outside?
Yeah I bet you think symmetrical dicks are better too lmao
The left thumbstick and right buttons see more use than the right thumbstick and d-pad. Having the sticks offset makes sense
Yeah you're totally not using the camera just about constantly in every modern game
The problem is that there's no way to have asymmetrical sticks without terrible d-pad placement.
>left thumb spends most time using left stick to move character
>doesn't touch d-pad much, maybe tabbing through an inventory every now and then
>right thumb spends most time on face buttons doing thing like jumping and attacking
>uses right stick a decent amount to move camera but not as much as face buttons
Boy howdy, sure is a mystery why anyone would make an asymmetrical controller.
If you're moving with the d-pad then, yes, a symmetrical controller is optimal. Otherwise, it's not. Not that it's a huge difference. I used the ps2 controller just fine for years.
>right thumb spends most time on face buttons doing thing like jumping and attacking
Every sensible game puts this stuff on the back buttons now, or at least they should. It's seriously shit if a game maps the primary actions on the same thumb that you use the camera with
Wrong. OP is a gay.
Haven't Sony stated that the symmetrical placement of the joysticks is only that way currently because it's a brand aesthetic at this point? And the only reason the sticks are there is because the original PS controller had the things grafted on?
baby hands hating on asymmetrical controllers will never not be funny
I like how there's no actual reason given as to how the dualshock is in any way better against the better ergonomics of the left stick, aka the most important thing on the fricking controller being, being closer to the outside.
They're all inferior to ABC XYZ pads
there's literally no space to put the buttons that way
you would have to put them down like the og xbox
controller
I do prefer Playstation layout by and large, I'm mad I only really have 8bitdo Pro 2 and third-party Playstation controllers as an option for that.
Is it worth it wasting money on the newest Xbox Series X controller?
Never tried an asymmetric controller, but I don't see how anyone can find the DualSense unergonomic or tiring for the hands.
You know getting angrier and reeing projection even harder doesn't make you less of a console warrior moron.
okay but you're still underage and have no real argument
microsoft knows more about motion controls than some dumb japs who haven't learned about open world games until the last half of yesterdecade
>You have no real argument
Gyro works, you have no argument than getting vaguely angry that "other team" has it and you don't.
Again stop projecting, it's boring. I'm getting bored with having to point out that all you can say is accusing me of your hangups.
if it did the original xbox controller would had have motion controls
there's a reason why dumb gimmicks like it and light guns died
>if it did the original xbox controller would had have motion controls
Irrelevant, the original xbox controller was a rush job.
They literally just slapped the stick in the first available place they had on the Dreamcast controller.
okay but you still have no argument
PC gaming tested peripherals to death in the late 90s including motion controls shit and the only thing that lasted was keyboard and mouse and a normal game pad
gyro is a meme feature you only care about because of nintendo and you're god awful at games
the only people who naturally move their hands while playing games using a controller are grandmas and facebook boomers
The last nintendo thing I owned was a wii, I got into gyro because I bought a PS4 because I needed a Bluray players and it's basically the only missing thing from being able to comfortably play all my pc vidyagaems on the couch in my living room.
>okay but you still have no argument
It combines the gross control of a stick with the fine control of gyro for better aiming than stick alone. That's the argument.
You're the one that has been completely incapable of addressing it with anything other than lashing out a company that isn't even the only one to use gyro.
literally almost no games on playstation use it
and even then I'm sick and tired of this fricking dumb argument
pretty much no one wants to use it and the few morons who gladly eat with a spork can die in a hole for all I care
if it actually mattered people would be begging for it and it would actually get used by more games
instead we have a few trannoids and a few morons crying about it
Most people that have actually used it (so not you) like it. This is one of the first times I've seen anyone so aggressively try to shit on it, and you've made it abundantly clear that your motivation is its absence from xbox controllers.
>most people who tried it
I don't care what most people think and even then that's a minority of people compared to pretty much everyone else
if it was actually better despite nintendo shilling it for over a good decade now it would be used in all the controllers
but it's not
if it was a real evolution it would not be seen as a joke but a few autistic morons
It's used by two of the three console manufacturers.
>in 3 games
I've only ever seen a few hyper autists on Ganker like it. And Splatoon has been out longer than you've been here.
>I've only ever seen a few hyper autists on Ganker like it.
It's the exact opposite. The only people who don't like it are hyper autists on Ganker. Out in the wider world and even most people on Ganker are either indifferent to it or like it.
Multiplats don't use it because microsoft are gay Black folk, as
already pointed out. Microsoft is singlehandedly making those games worse.
>reeee it's microsoft fault that I don't have exclusives
>reee it's microsoft's fault that I was born a moron
>Most multiplats can't or won't bother with gyro because the slow kid doesn't have em
>HURURRUURRR UR NO EMGSLUSIVES
Imagine actually simping for fricking microsoft
>DURRHURRR IT'S MICROSOFT FAULT THAT MY PORTS FROM SONY CONSOLES DON'T HAVE GYRO
go back
Literally yes, it's a waste of development resources, and that's even before you get into the issues that would come out from crossplatform games.
so you agree gyro is a waste of time and money and shouldn't be in controllers then
thank you
>You agree with me
No shortbus veteran, I'd prefer if microsoft would stop being dickheads for literally no fricking reason and stop dragging the other 3 main platforms people play videogames down to their level.
so you're still seething about billy gates killing your pet gold fish
despite him doing nothing
sony wastes money and time on putting gyro in their controllers for no real reason just for no games to actually use it rather than putting in better quality parts and other pointless gimmicks
almost makes you really think about it
And we're back to you projecting, look I'm sorry xbox controllers don't have gyro, but quit going around in circles because you're angry.
again I'm not projecting
if sony actually gave a frick it would be in games
they can literally restrict your game from even coming out on your platform
you're genuinely braindead and cannot see past your own dick and plastic boxes
Sony doesn't make games. All they have is multiplats which can't be designed around gyro because microsoft are Black folk. So son'y gyro going unused is not evidence of gyro being bad or useless. It's evidence of sony not making games, which isn't really something that needed proving.
>Sony would just modify games they don't own to have gyro
Idiot
why are you projecting? sony has been known for doing such things in the past
like if your game was 2d it would not be released on playstation
if it wasn't focused on showing the graphics off it would be region restricted
you kids know nothing and just cry and shit yourselves over nothing
Sony is dumb for not making any exclusives that can make use of their controller. But that doesn't make microsoft any less homosexual for holding back the standard for controllers and making multiplats worse for no reason. If they were just fricking over sony that would be one thing. But they're also fricking over the PC versions of games.
You're an actual deluded fanboy if you believe most people think gyro aiming is the best. Open your window and breathe some fresh air instead of your own farts.
Most people know that mouse aiming is best. But, if you're stuck with a controller, stick + gyro is the next best option and everyone but Ganker contrarians is fully aware of that by now.
I'm not even sure what you're trying to say here. Weren't you just saying I was a nintendo fanboy? Nintendo has exclusives. And precisely because they are exclusives they can and do use gyro.
>mouse aiming is best.
controller or gtfo
Practically nobody like gyro aiming outside of mobile games. Better options exist. Stop huffing your own farts, you actual schizo.
It's almost funny how much of a fricking meltdown you're having over tilt controls
>Almost no games on playstation use it
No shit, most games are multiplat with the one console manufacture who'd be happy to charge a $100 premium on 4 back paddles but can't be fricked to throw a $2 gyroscope into their controller.
>fine control of gyro
Enjoy your constant overshoot.
>has cerebral palsy
>blames the controller
Microsoft has spent the last decade keeping everything in a forced state of parity with its own very limited controllers. It doesn't matter if they know motion controls, they've been deliberately hamstringing the market with their standards specifically so that their competitors can't move forward and compete with them.
Sure can't have anything to do with Xinput or baby duck syndrome or the massive marketing behind it.
They tested controllers to death but control schemes and their available options for shit have been constantly evolving. The kind of twin stick controls used for modern games are completely new. Controllers capable of being used wirelessly are likewise not from the 90s.
The XBAWKS controller sucks for dudebro shooters as well, they just had a severe amount of handholding.
>MUH GEARS
Cover based shooters allow the player to slowly line up their cursor with enemies, which is the only option available to controllers.
>MUH GAYLO
Heavy aim assist allows vague inputs to parse into inputs that feel intended.
>MUH CAWADOOTY
Slow military shooters that had to include the equivalent of a walk button with ADS to maintain any degree of accuracy for the stick.
>Almost no games on PS use it
No one had a PS3 during 7th gen, most multiplats used Xinput that had no compatibility with any controllers that used a gyro. Development was practically nil, except for gimmicks.
During PS4 gen they were in hard reverse on motion controls due to how badly the Xbone fricked up. Likewise development was practically nil.
Use of the DS4 gyro started on PS4 first.
>MUH GAYLO
>Heavy aim assist allows vague inputs to parse into inputs that feel intended.
Halo Infinite feels awful to play no matter what input you're using. Everything to do with shooting and aiming feels like I'm playing an early alpha of some indie game trying to copy Halo.
Correct, but you put the sticks in the wrong place.
The most comfortable place is on top.
Why not just post the wii u controller? I'm team asymmetrical myself, but I agree that if you're going to do it sticks on top is the better way.
I didn't know the Wii Controller was like that, but does it really matter when Nintendo doesn't make any good fps games and their controller is inferior to the xbox controller?
Wii u, not wii. The wii controller was dualshock style. Although in practice the real wii controller was the gamecube controller.
>what kind of gaslighting is needed to make people prefer the obviously inferior placement of asymmetrical analog sticks like that seen on the Xbox controller?
The same gaslighting that is needed to convince people that two sticks are necessary at all, or that the current layout itself is any good. An analog stick functions very well at translating into player movement on 2 axes, it functions very poorly as a means of controlling a camera or a cursor. Movement benefits from the natural limit to velocity, the dead zones and the physical snapback of the joystick, whereas camera movement does not. For that reason it's better to use a touchpad and a gyro to fake a mouse controlled camera.
Explain why outside of your autism for its aesthetic
protip: xbox asymmetrical layout is superior since it remains ubiquitous despite getting fricked by sony in sales
Sticks, Dpad, and buttons all on the same plane is the only compromise.
>symmetrical sticks
Gross. Only women and sissies use those.
>Clearly these configurations are inferior
Different games different placement. More comfortable place for controls is upper part. Here is where d- pad and buttons were located on controls prior. And these were primary controls for arcade games. They didn't even had sticks. Sticks were added later as after thought for new types of games.
Xbawcks controller from the ground was made for dude bro shooters. Primary controls are left stick and buttons. So they moved that primary stick into place of the d-pad. D-pad into place of the stick and d-pad of the xbawcks 360 is so awfull it's usesles for movement controls, only utility, but it doesn't matter xbawcks due bros played call of duty not Mario. It was absolutely right and proper desision for dude bro console.
Different games , different controllers.
>xbawcks due bros played call of duty not Mario
Asymmetrical is better for mario too. Well, 3d mario at least.
>xbox was made for dude bro shooters
it was made for playing sonic the hedgehog
the playstation controller despite being fine for 2d platformers plays fps games better than any other controller
You fricking sony roaches are so goddamn annoying. Go frick off and play some games on that shitstation 5. Just leave already. Nobody gives a frick about stick location except you morons.
I've only used gyro in one game and it was awful. Unless I had my controller dead zero degrees level, my car in Project Cars 2 would start turning.
I know I could probably configure a dead zone, but it felt like it hindered more than helped.
Hall effect sensor sticks are shockingly good in racing games due to the tiny deadzones and high precision. It's not a wheel, but it's like the missing link between regular gamepads and a wheel.
This topic is avoiding the real problem here. Modern controllers fricking suck and keep breaking. The old shit was built to last forever and still does and my new nintendo shit breaks down and they want me to buy a new pro controller? New joycons? Frick that shit. DS5 is fricking shit compared to DS4. FRICK these damn companies.
There is no good modern controller. I'm just gonna frick with the universal adapter form now on and use a damn DS1 with digital triggers.
blame the talmud for shitty everything
Modern controllers suck mostly because the chinks making them are putting out shitty parts (Which virtually all controllers end up using)
>There is no good modern controller
No argument there. You will ALWAYS give something up no matter how much you like a controller.
Enjoy your constant overshoot.
>The old shit was built to last forever
never used a n64 controller I see, zoom zoom
the n64 controllers I owned have never drifted in fact when they started to get worn down they just stopped working which then you could put in another stick and it'll work again
modern controllers are made to be destroyed so you'll buy another
they don't drift, they just go completely limp to the point where you don't get full range of the stick
which is better because you can just replace it easily
the n64 had better analog sticks than any modern controller
the only problem was that it was flawed design
a optical joystick would beat the frick out of anything we have today
it's in the xbox's interest to pretend the dpad doesn't exist
Symmetry in nature. The human body is not asymmetrical unless you have some genetic disorder. Does a steering wheel have asymmetric design? Or the handle bars on a bike?
>everyone is ambidextrous and writes with both hands at the same time bc le naychur XD
Meds grass sex reddit etc
Go study the human brain for like 15 minutes in a random YouTube video. Hemispheres will shock you to the core.
The human face is shifted slightly to the left and essentially no one has ears that are the same height. And that's one of the more symmetrical parts of our body. Take a peak inside and we are quite asymmetrical.
Nah you’re just ugly bro
Where'd you get that controller? I'd kill for one.
You don't use any of your hands and digits symmetrically. You can move them all independently of each other. You use your hands and digits asymmetrically. This is why the standard keyboard has an asymmetrical row stagger because your hand movement and placement don't mirror each other because of handedness.
So what?
At what point does all the nonsense you typed connect with the positioning of control sticks?
That is the point. The position of them being symmetrical as being some kind of advantageand being superior is equally nonsense.
I'm 6 4, my fingers are long and i rest the joint of my thumbs on the sticks. My thumbs will run into each other on controllers with symmetrical sticks.
Sony's layout is especially bad for the problem you have. The Wii U Pro controller is good for shooters but not much else, which is why even Nintendo of all companies copied the Xbox controller for the Switch Pro controller.
Some things just work better, and you need to get over it even if your god brand didn't think it up. Such mindless consumerism is a massive problem.
well it's important for the face buttons to be above the thumbstick cause I can press them with my index finger
I have the same problem including where the controller rests in the palm of my hand, the angle makes my index fingers align under the L2 and R2 keys naturally
>all blown clear out of the water by a keyboard and mouse found in the bottom of a dumpster
Damn think of all those exactly 0 people not buying games on PC because of gyro support
The left stick and face buttons are the most used on a gamepad.
It makes sense they will be at the most comfortable position.
Just admit you have symmetrical autism.
>The left stick and face buttons are the most used on a gamepad.
lmao
nice counter arguments
This is you.
the person who made this is a secondary
>d-pad
>secondary
I take it you don't play 2D platformers or puzzle games
or survival horror games or fighting games or shmups or arcade games
morons who overrate the analog stick are so annoying
You mean games that are better or should be played on an arcade stick? Shmups with a controller is torture.
Hard cope.
Can't think of a single game I've played in the past decade (besides fighting games) where a d-pad primary would be more comfortable.
Fighting games are something you pick up for a few hours then drop, or something you get seriously invested in. If you're just spending a few hours then any controller will work. If you're serious then you should already have a fighting stick controller.
Besides fighting games, analog primary is undoubted superior, easily.
tl;dr: you're coping
okay but your argument is absurd
and I have no reason to take it seriously
you just don't play games
Y-you are wrong... b-because, just BECAUSE OKAY?!
From Cope to seethe. Go have some sex Bro.
>you're serious then you should already have a fighting stick controller.
Hit box. Sticks are antiques of the arcades.
My Bro is right, hitboxes are the hot shit now.
I need to get used to hit box, they are much better than F.sticks but need some Works to get used to, shit is complex.
>Can't think of a single game I've played in the past decade (besides fighting games) where a d-pad primary would be more comfortable.
>I only play Fortnite therefore you should also only play Fortnite
>I take it you don't play 2D platformers or puzzle games
No i don't play mobile games.
in fact what are essentially mobile games is all you play if you don't play 2d platformers or puzzle games
Your fomo fps online multiplayer is no different than any shitty phone game
This is such bulshit!
I refuse to take arguments based on that kind of shit seriously. It's like talking to flat earthers and vaccine conspirators.
You don't argue against bullshit, you ignore It and Sweep It alway into ridicule.
The optimal experience would be had with thumbs on the sticks and rest of the buttons be on the back of the controller.
Symmetrical sticks are only better for shooters and you should be playing shooters with a mouse + keyboard anyway.
Get that shit away from me.
The only gaslighting happening in this place is people saying that asymmetrical layout is terrible for dpad games. I've been playing all of my platformers and fighting games with an asymmetrical controller and I never had any issues.
Nothing against asymmetrical desing on D-pad centric games, but... all Xbox D-pads are shit.
the latest one isn't bad it's just clicky
but I don't find it comfortable to use since the layout
analog stick being there makes way more sense since there's more to reach
I honestly only pull it out just to play modern games and sometimes emulate systems where it makes sense
Xboxs yeah. But plenty other asymmetricals actually got the dpad right. Case in point, FlyDigi Vader 3 Pro
What games even use d-pads anymore?
good ones such as platformer
Such as? The ones that matter all play fine with the stick.
2D ones
3D ones with 2D sections
Ori is better with a stick. Anything that uses more than just 2/4 directions is
Any game that has a menu?
And please don't tell me you navigate through menus with a stick. This website is for heterosexuals only.
Nah, not really.
The picture perfect example is actually FFXIV and rather, FFXIV's PVP in where you want to move with the left stick, turn the camera with the right and spam down on the left dpad for heals while running.
It's something that's entirely possible on an asym layout and basically just any xbox 3shitty controller onwards but on a PS2/3/4 controller required a degree of work.
It's just not logical for PVP and that's excusing the fact it also doesn't work for the sam situation in PVP.
I'll tell you one thing tho, you can add 4 rear paddles to the back but...there's no touchpad of weirdo pedo gyro. They could add that to an xbox controller and it'd work.
It's that easy bro.
Are there controllers with the sticks on the usual button placement?
Is there really no alternative to controller designs? I find myself clawing the face buttons in games more than it should be necessary, just to keep control and smoothnes of movement+camera when doing something, havent tried back button controllers/addons, are they any better? Wish there were more options that arent ridiculous in pricing, frick those "pro" controllers that cost +$200, i just wish controllers had more buttons+games accomodating for that
Pretty much no one wants to risk anything
I don't get it because you could make a controller that is shaped way around how you normally grip something instead of using your thumbs for pressing buttons
like a two guns held together by a bar
Ive been thinking the same, a grip controller, somewhat like vr controllers, are these any good? Can they be used for non vr games? Though they tend to have tech that make them too expensive for normal use
Also my assumption is casuals, the kind that need to check the button symbols before pressing one, those are the problem
I'm not even sure I never seen anyone do that
they feel like they could be the best controllers just putting the dpad and analog sticks where you thumbs would be and putting the buttons where you grip
No. Not really.
Asymetrical is xbox, tendo or trash and on every console it's trash. Tendo has bad ergos for big hands, xbox is middling unless you go primo, primo is flawed....
There's noa solution for asym. For symetrical, it's likely the same shit all round too.
No winning, Can't even find a good ergo thing and get good sticks, because everything uses the same, unless you go primo for hall effec- oh garbage buttons AND ergos, NICE.
Symmetrical is only useful in games where you need constant camera control.
But since I only use controller for racing games(camera controll is next to useless) and darksouls(dodge is more important than controlling the camera), symmetrical controllers can frick off
XB3360 controller masterrace
how hard it is to make a modular controller where each of these numbers are interswappable?
bonus point if they turn the face buttons into a led so anything can be put there
ABXY
BAXY
Geometry + X
No. The left thumb needs to be in resting position, that requires the left stick to be asymmetrical. Otherwise you're putting unnecessary stress on your tendons.
Sony gays, explain why you think this is better
explain why you have brain damage
This is some insane fricking snoy cope. Those godawful stick placement is literally the reason why i refuse to touch your shitty consoles
Asym rules, frick all else.