>takes a frame, shuffles a couple pixels, puts it in between the real frames. >LOOK GUYS WE DOUBLED THE FRAME RATE

>takes a frame, shuffles a couple pixels, puts it in between the real frames
>LOOK GUYS WE DOUBLED THE FRAME RATE

>takes a 720p frame, stretches it and fills in the blanks
>LOOK GUYS WE DOUBLED THE RESOLUTION

Why is this allowed?

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  1. 5 months ago
    Anonymous

    because morons buy it up and it allows devs to stop caring about optimizations

    • 5 months ago
      Anonymous

      okay post your fricking mensa score you fricking moron. you're just some 14 year old kid parroting some fricking stupid ass shit. "optimization". are you fricking kidding me. you could blame that on any new thing ever made. there's new tech available and people take advantage of it. has been happening since fricking 1000000 bce. some homosexual said like "ugh" then it improved things. then little frickers like you went like no i don't want to say "ugh" then they died the frick out. literally went extinct.

      • 5 months ago
        Anonymous

        you and i both know DLSS shouldnt be replacing optimization, but devs just see it as a quick way to get 10 frames for free.
        and by optimization I mean stuff like
        >calling a function pointlessly too many times
        >enemies have overly complex animations when they are far away from the player
        >environment is being fully rendered despite the player being inside a building and not being able to see it

        • 5 months ago
          Anonymous

          >it's not optimizederoonny
          your pc still couldn't run it if it was

          • 5 months ago
            Anonymous

            literal nonsense
            you just don't know how to do your job even if it was

  2. 5 months ago
    Anonymous

    should have bought a ps5

    • 5 months ago
      Anonymous

      appropriately he isn't buying any video games with his PS5

    • 5 months ago
      Anonymous

      five bucks say they use it like a few times before it collects dust.

    • 5 months ago
      Anonymous

      But the DeLonghi actually has games unlike PS5

    • 5 months ago
      Anonymous

      turkish man pick your path

  3. 5 months ago
    Anonymous

    Daily reminder the 40 series was the first gpu that was largely designed by agi that was tasked with designing a gpu to compute more agi tasks.
    This wasnt even made for you morons and you will be lucky if anything in the future is too now.

  4. 5 months ago
    Anonymous

    So I can double my fps by just waiting for 1 frame longer? If it is that easy why doesn't every game and card allow this?

    • 5 months ago
      Anonymous

      because it looks like shit and detail gets lost when you just try to guess what a frame looks like
      might aswell play in 720p if you can't pull real frames, better than relying on CopeTech

  5. 5 months ago
    Anonymous

    You think you can do better?

    • 5 months ago
      Anonymous

      It'd be cheaper to just pay developers to slow down on their graphics development so my card looks better without having to resort to artificially generating frames.

      • 5 months ago
        Anonymous

        No it's cheaper to have agi design a card for agi tasks as that is the future for gpus.

  6. 5 months ago
    Anonymous

    No one has been able to tell me why any of this is bad as long as it looks good.
    I bet you're also the type of person complaining about how shit raytracing looks despite the fact that the old way of doing lighting was "fake" as well.

    • 5 months ago
      Anonymous

      >looks good

      • 5 months ago
        Anonymous

        Nobody plays video games on a frame by frame basis.

        • 5 months ago
          Anonymous

          imagine thinking you can see 1 single frame in motion. wait until you see what dark souls attack animations do at the apex of their hit frames.

          And here comes the cope.

          • 5 months ago
            Anonymous

            I'm not coping any more than you are. Rasterization, ambient occlusion, even anti-aliasing is all one giant cope after another and you just accept it because it looks good enough. Frick, normal maps are the single biggest fakeouts in 3D history but we all decided to just accept it because it looks good enough and for decades gave developers a massive overhead to expand the scale of their games.

            DLSS is just another tool in that toolbox. Keep crying, boomer. Frames are all fake as frick and they always have been.

            • 5 months ago
              Anonymous

              DLSS looks like shit and nothing you say will convince me otherwise.

      • 5 months ago
        Anonymous

        imagine thinking you can see 1 single frame in motion. wait until you see what dark souls attack animations do at the apex of their hit frames.

      • 5 months ago
        Anonymous

        >shitterman
        that doesn't count it doesn't vount it doesn't FRICKING COUNT

        • 5 months ago
          Anonymous

          Yes it does.

    • 5 months ago
      Anonymous

      you stupid ass mother fricker the oost directly above you and the first reply both answer your question, goddamn its staring you righ in the fricking face and you still just
      >oh golly goshers i just don't understand why its bad why won't anyone tell little widdle meeeee??

    • 5 months ago
      Anonymous

      Because your dumbass is blind
      no one needs to tell you why

  7. 5 months ago
    Anonymous

    >using upscaling wrong
    a classic blunder. if you're using dlss, you crank your resolution. i have an old 1080p monitor, so i downscale from 1440p, which means dlss qualitt is rendering internally at 960p and upscaling to 1440p. this makes the game look better than 1080.

  8. 5 months ago
    Anonymous

    Just turn it off, it's still the fastest card ever made by a pretty large margin. It's not like you're going to get any better performance anywhere else.

  9. 5 months ago
    Anonymous

    DLSS & frame gen aren't bad when you use them as intended (4k resolution & 60 fps minimum)

    Anything less is inferior quality & terrible input lag.

  10. 5 months ago
    Anonymous

    Behead Nvidia marketing firm employees.

    • 5 months ago
      Anonymous

      See

      Daily reminder the 40 series was the first gpu that was largely designed by agi that was tasked with designing a gpu to compute more agi tasks.
      This wasnt even made for you morons and you will be lucky if anything in the future is too now.

      • 5 months ago
        Anonymous

        See

        Behead Nvidia marketing firm employees.

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