>tank healer dps

>tank healer dps
It stinks
>we are all dps, but each one specializes in a specific type of damage
Now I will play your game.

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  1. 3 months ago
    Anonymous

    Hey, what if the DPS guys strapped on some heavy armour and carried bandages and healing potions? Why not ignore the moronic World of Warcraft game mnechanics?

    • 3 months ago
      Anonymous

      These are simply consumable items that everyone can carry. Just make sure that players can't use them while in striking distance from enemies and the problem is solved.

      • 3 months ago
        Anonymous

        Can be trained to be a better healer. A combat medic.

        For 5e that'd probably be the sword & board guy taking the healer feat since the other two guys need their own damage feats, which S&B doesn't have.

        Or can get a rogue with the Thief subclass who can heal twice a turn with Fast Hands. Or heal and attack.

        • 3 months ago
          Anonymous

          >Combat medic
          Pic related. Had a shotgun revolver loaded with beanbag rounds that would knock the opponent back, opening up enough room to patch himself or a friend up.

    • 3 months ago
      Anonymous

      Aren't potion crafting/bandages each part of a profession in WoW?

    • 3 months ago
      Anonymous

      >noo, stop putting so much game in my games!

  2. 3 months ago
    Anonymous

    What about debuffing? That's the most fun role in combat, whether martial or caster.
    For ~~*some reason*~~ MMOs don't have debuffers.

    • 3 months ago
      Anonymous

      What? Lots of MMOs have debuffers.

    • 3 months ago
      Anonymous

      I don't see a problem with damage having a debuff effect. Of course, if the game is designed from the very beginning for dps to have utility, it's a bad idea to just throw it into a dnd campaign.

  3. 3 months ago
    Anonymous

    then don't do that

    I can't think of any ttrpg that has rules trying to enforce a tank/healer/dps mechanic and even if I did, you can still just go ahead and not do that

    did you miss Ganker?

    • 3 months ago
      Anonymous

      >what is mage-cleric-barbarian in dnd?
      Ok nogames.

      • 3 months ago
        Anonymous

        then don't do that

        the game can't make you do that

        • 3 months ago
          Anonymous

          >what is balance based on a clear meta?
          Keep exposing yourself as nogames moron, it's entertaining.

          • 3 months ago
            Anonymous

            then don't be meta

            most games don't require you to play against "your level" and even if they do, you can just not do that

            are you referring to a specific game?

            • 3 months ago
              Anonymous

              >just have a nice day in the foot by making the game even more crap than it already is
              You are a really funny clown.

              • 3 months ago
                Anonymous

                Are you moronic or something? Math is literally something for math nerds, if you don't care about numbers are shit yiu can just have fun.

                Sure if you do like meta you can do it, but if you don't it's not the end of the world.

              • 3 months ago
                Anonymous

                Did you forget to take your pills or something? What the frick are you saying, psycho?

              • 3 months ago
                Anonymous

                which game?

              • 3 months ago
                Anonymous

                Dnd of course. Hipsters can pretend that tank-healer-dps is not the core on which the balance of this system is built on, but that won't change the fact.

              • 3 months ago
                Anonymous

                are you exclusively playing prebuilt modules or something?

                if you're getting into enough protracted combat engagements where you NEED a healer, then stop doing that

                play smarter and pick your fights, and if you can't then tell your gm that you want to try doing something different

                if you're gm then it's just a matter of telling your players you don't want that setup and, again, not pitting them against shit that would require something like healing mid-combat

                lots of systems out there don't even have something like CR for you to gauge the difficulty of potential fights

                if that all sounds too hard then try another system, there's a whole thread about posting them

                [...]

              • 3 months ago
                Anonymous

                blah blah blah, a load of bullcrap. Unlike you, I have experience with games and know that monsters balanced based on the core mechanics. And if you remove one of these mechanics, the balance is completely broken and you have to change so much in the game that it is easier to write a new system than to hammer the existing one into new frameworks. STFU, moron nogames.

              • 3 months ago
                Anonymous

                so what do you want?

              • 3 months ago
                Anonymous

                bump

  4. 3 months ago
    Anonymous

    Wrong board

  5. 3 months ago
    Anonymous

    >no teamplay
    >no interparty reliance
    You think youre smart but youre a dumbass

    • 3 months ago
      Anonymous

      >to be such a selfish moron that interaction with party members should be reinforced at gunpoint
      Have you thought about psychological help and behavior correction? It is not okay when you are not able to interact with other people without coercion even in the game.

      • 3 months ago
        Anonymous

        Not that Anon, but I don't see how your logic follows.

        • 3 months ago
          Anonymous

          >Only War
          >our machine gunner lays down suppressive fire
          >our sniper hunts down enemy officers, gunmen and other snipers
          >while our officer tries to call for help
          >while our grenadier tries to get close enough to throw grenades
          Only dnd drones can think that team play is just throwing spells at each other.

          • 3 months ago
            Anonymous

            Your strategy sounds terrible, but I applaud your attitude.

      • 3 months ago
        Anonymous

        >just roleplay your class synergy bro

        • 3 months ago
          Anonymous

          It's funny considering that this is exactly what dndrons do.

  6. 3 months ago
    Anonymous

    Instead of having pigeonholed roles, my game allows a choice of what abilities, and styles of those abilities you want. So in addition to being able to choose to master the shield, you can choose your investment in its protective skills and its offensive skills.
    Have a high reflex stat? Use defensive shield-based reactions to interpose yourself between the attacker and an ally.
    High vitality? Dig in your heels and take a stance that allows an ally to use you as cover.
    Want to be a gladitorial hero? Charge across the battlefield, bashing with your shield and throwing it like a discus.
    Mix and match as desired!
    Want to be a healer? Take the mystic's gemstone. Not only does it have healing powers, but it can shoot rays of light that are more effective against undead. Or, you can flick it like a dagger, causing a debilitating effect where it becomes lodged.
    Like dealing lots of damage? Fire magic causes a burn effect that makes enemies more vulnerable to damage and take damage per turn.
    Instead of having "the weapons guy" or "deeps" or "the magic guy", you can deal damage how you want while having the utilities you want.

    • 3 months ago
      Anonymous

      Why do people consistently act like they're the first person to ever create classless systems?

      • 3 months ago
        Anonymous

        I'm not acting like I'm the first one, I'm just making sure all the morons who told me to rewrite what I don't like know what I do, and I encourage others to make what they want too.
        Besides, my ability system is totally a class system, it just has more freedom.

    • 3 months ago
      Anonymous

      >Classless system
      I'm just gonna take whichever abilities synergize the hardest, then.

  7. 3 months ago
    Anonymous

    >>>/vg/ ?

  8. 3 months ago
    Anonymous

    >MMO shit
    True homosexualry
    >Playing a character instead of a class/role
    Now I will allow you to play

    • 3 months ago
      Anonymous

      >Playing a character instead of a class/role
      This is a lie for 90% of all players. Although 90% of any population is shit, no exceptions..

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