>Terapagos' cry is actually Terastal's sound effect you have been hearing since the beginning of the game

>Terapagos' cry is actually Terastal's sound effect you have been hearing since the beginning of the game
>Tera Raids directly take after the Terastal phenomenon
>Area Zero theme also uses the Terastal sound effect leitmotif
>AI Professor's battle theme uses both the Tera Raid theme and the Area Zero theme, and leads to the Koraidon and Miraidon battle
>this Koraidon and Miraidon theme share leitmotif with South Province theme (where you first meet them) and the final cutscene of the base game
>Kitakami's Crystal Pond has basically a slow version of Area Zero's theme and connects to the siblings Carmine and Kieran
>Kieran's theme then connects to Terapagos', which is also based on Area Zero Underdepth's theme (another theme based on Area Zero's)
>then Terastal Terapagos and the Tera Raid theme combine into Stellar Terapagos
What are other samples of Pokémon using music theory for lore/storytelling? I kinda recall Ultra-Necrozma's theme having similarities with Solgaleo and Lunala's but nothing to the scale of Terapagos' music.

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  1. 3 weeks ago
    Anonymous

    Did you apologize to Toby Fox yet, /vp/?

    • 3 weeks ago
      Anonymous

      Never.

      https://www.youtube.com/watch?v=8pxGKf6OhOA
      https://www.youtube.com/watch?v=qrBB3_rFPjg

      https://www.youtube.com/watch?v=J8LOKIyJvMA
      https://www.youtube.com/watch?v=ntZz8L-pGYc
      https://www.youtube.com/watch?v=aMDFhjpMTEY

      https://www.youtube.com/watch?v=Fee0GYSTebg
      https://www.youtube.com/watch?v=mwrUem9vM_A
      https://www.youtube.com/watch?v=Vb22li36dJg
      https://www.youtube.com/watch?v=aWBtpBwzzdM

      https://www.youtube.com/watch?v=TKfS5zVfGBc
      https://www.youtube.com/watch?v=VaihhlZ3QaU&t=65s

      https://www.youtube.com/watch?v=sHJdlmOQl6A
      https://www.youtube.com/watch?v=YLeid-bIRQA

      https://www.youtube.com/watch?v=EcF2LOaLgA0
      https://www.youtube.com/watch?v=K1qjt_1geiI
      https://www.youtube.com/watch?v=o251comtNfk

      https://www.youtube.com/watch?v=lBhz7lb8VGI
      https://www.youtube.com/watch?v=JlKHChbEcps

      https://www.youtube.com/watch?v=vAjnqQ-DTLI
      https://www.youtube.com/watch?v=5aRE_J4UvYM

      https://www.youtube.com/watch?v=WKPG3cGxtJU
      https://www.youtube.com/watch?v=z6LmMCuGjfA

      https://www.youtube.com/watch?v=l-y-tEuCPY8
      https://www.youtube.com/watch?v=AB8o_VdvFpk

      https://www.youtube.com/watch?v=-JGkPieR6nk
      https://www.youtube.com/watch?v=MXwybuWRS8E

      https://www.youtube.com/watch?v=FHly6zadTq0
      https://www.youtube.com/watch?v=U7aXqjcUWMs

      https://www.youtube.com/watch?v=uAqB1lOiH6A
      https://www.youtube.com/watch?v=ewxyxByJPP0

      https://www.youtube.com/watch?v=qaIjLUsH2yI
      https://www.youtube.com/watch?v=tDuEWw648jo

      https://www.youtube.com/watch?v=64fetbSh89s
      https://www.youtube.com/watch?v=83jGCWCcBzc

      • 3 weeks ago
        Anonymous

        you know nothing about music

      • 3 weeks ago
        Anonymous

        So he's based like Koji Kondo who just makes songs that sound like songs he likes, got it

      • 3 weeks ago
        Anonymous

        the power of autism and schizophrenia combined into one post

      • 3 weeks ago
        Anonymous

        Seek help

    • 3 weeks ago
      Anonymous

      Area Zero might have been good but he's been a fricking blight as a guest composer

  2. 3 weeks ago
    Anonymous

    Guzma has samples of the Aether Fundation theme in the middle of his battle theme

  3. 3 weeks ago
    Anonymous

    I liked the use of Ed Sheeran to convey the game being shit

    • 3 weeks ago
      Anonymous

      Toby is what made the game irredeemably shit. Ed not only added to it, but made it more obvious.

  4. 3 weeks ago
    Anonymous

    Pure kino. I fricking love the use of leitmotifs in SV.
    Can't remember any other concrete examples, but BW had some leitmotifs referencing Kanto tracks, like the Legendary Fight theme.

    • 3 weeks ago
      Anonymous

      >Pure kino. I fricking love the use of leitmotifs in SV.
      Keep clapping, you slop slurping seal.

      • 3 weeks ago
        Anonymous

        Keep using buzzwords, doesn't change the fact that the music in SV is fricking great no matter how much you seethe. You know nothing about art.

        >BW had some leitmotifs referencing Kanto tracks
        motifs
        leitmotifs are motifs that represent/signify a particular thing

        Right, my bad.

    • 3 weeks ago
      Anonymous

      >BW had some leitmotifs referencing Kanto tracks
      motifs
      leitmotifs are motifs that represent/signify a particular thing

  5. 3 weeks ago
    Anonymous

    The entire PLA OST contains motifs from the original Sinnoh OST, the soundtrack has a comprehensive list of all the motifs and which songs they appear in

    • 3 weeks ago
      Anonymous

      Is there another "motif guide" for SV soundtrack?

    • 3 weeks ago
      Anonymous

      I think it's interesting that the two area themes for each area get a second version after beating the plot missions for that area, which incorporate small hints to DP tracks. It was a nice little surprise when revisiting them.
      Well, except for the mountain area. Why didn't that one get the same treatment?

      • 3 weeks ago
        Anonymous

        Must be a reference to how the characters mention each base is scheduled to become a village in the future. Once you clear the area, the DP version of the place feels closer.

    • 3 weeks ago
      Anonymous

      This is awesome
      I wish this kind of thing was more common so it was easier to pick out the motifs

      • 3 weeks ago
        Anonymous

        There’s one thing I don’t get with the motif list from the PLA soundtrack, Route 210 isn’t listed as a motif for Cobalt Coastlands 1-1 or 1-2 even though you can hear it clearly near the start, Route 210 is also missing from the full motif list as a result. The booklet says that both versions have Route 209 as a motif while the 1-2 version adds Hearthome City as a motif, but I don’t hear 209 in the 1-1 version at all, only in the 1-2 version where it’s obvious

  6. 3 weeks ago
    Anonymous

    The Area Zero leitmotif is really cool but does anyone else think that Minako Adachi mainly carried the SV soundtrack outside of that?

    • 3 weeks ago
      Anonymous

      Which tracks did he(?) do?

      • 3 weeks ago
        Anonymous

        She composed all of the following:
        >East Province (and all related remixes)
        >West Province (and all related remixes)
        >South Province (and all related remixes)
        >Elite 4 (and Blueberry E4 by extension)
        >Geeta
        >Carmine
        >Kieran
        >Kitakami (and Kitakami wild battle by extension)
        >Loyal Three (and Pecharunt by extension, but Pecharunt was arranged by someone else)
        She also arranged these which were composed by other people
        >South Province and all remixes of it (Toby)
        >Trainer Battle (Masuda)
        >Gym Leader (Masuda)
        I’d say that almost all of SV’s memorable music was done by her

        • 3 weeks ago
          Anonymous

          Oh correction, *North* Province is composed and arranged by Minako Adachi, and South Province is only arranged by her, but composed by Toby

          She sounds extremely based. Still missing a few but yeah sounds like she did most of the job, and she did an amazing job

          God SV music fricking FRICKS

          • 3 weeks ago
            Anonymous

            Other songs she’s done include Alola Routes 1, 2 and 4, all Team Skull, Guzma, Aether Foundation and Lusamine themes, Marnie, and the Isle of Armor and Crown Tundra field themes, if you’re curious

          • 3 weeks ago
            Anonymous

            >God SV music fricking SUCKS
            You must have made a typo. I fixed that for you.

            • 3 weeks ago
              Anonymous

              Why are antiSVcucks so sad? You get into threads where people talk about enjoying the characters, the pokemon, the music, etc, and adamantly cry and say we aren't allowed to do so.
              You could talk about the shitty technical aspecf, the horrible performance of the game, but nope, you choose to embarrass yourselves.

    • 3 weeks ago
      Anonymous

      She and Hitomi Sato saved SV soundtrack

      • 3 weeks ago
        Anonymous

        Hitomi Sato only really contributed to SV with Nemona and some town themes like Levincia and Casscarafa, I don’t think they’re all that strong but it’s understandable since she (and Ichinose) were mainly doing PLA’s soundtrack

  7. 3 weeks ago
    Anonymous

    Prettiest music for the prettiest legendary

  8. 3 weeks ago
    Anonymous

    Oh correction, *North* Province is composed and arranged by Minako Adachi, and South Province is only arranged by her, but composed by Toby

  9. 3 weeks ago
    Anonymous

    Pokemon lacking dynamic music in general is really limiting their ability to do anything really good with it, unfortunately. Only Gen 5 and the Switch titles really experimented with it, and even then it's extremely limited.
    As for other examples, I really like how Gen 7 used the champion theme to express the different themes of the two sets of games. In SM it's the main theme of the series, where if it's your first game it's just what was on the title screen which is nice, but for everyone else with a lot more experience they understand the use of the main theme in other cases such as the GS credits or BW's "Victory Lies Before You", representing a sort of culmination. On the other hand, USUM using a remix of Hau's theme instead reinforces that game's use of the main rivalry as a sort of inverse of Gen 1's Red/Blue dynamic. The game treats it as him overcoming the odds and finally catching up to you. I just think it's neat and it's a real shame there isn't a variable mix that shifts based on how many Pokemon you have left, that would be sick as hell to have a musical back and forth that ties with the flow of battle. It could even end with "Victory Lies Before You" kicking in at the last moment. But again, the 3DS titles just didn't have dynamic music like that unfortunately. Once again Game Freak can't even keep up with N64 era Rare on the 3DS, I shouldn't be surprised after Lumiose had a worse camera than the already disorientating DK64.

    • 3 weeks ago
      Anonymous

      Did gen 5 even had dynamic music? Other than the low HP thing.

      • 3 weeks ago
        Anonymous

        Route music changed with the seasons and extra instruments were added when you were moving; also Accumula, Icirrus, Opelucid and Village Bridge had dynamic music based on talking to people (Accumula, Village Bridge) or whether you were near certain npcs (Icirrus, Opelucid)

        • 3 weeks ago
          Anonymous

          I wouldn't count the seasonal thing because you literally have to close the game and change the date (or let time pass) for the music to ochange but you are right about the rest. Funny how many things Paldea and Unova share despite them refusing to make the remake

          • 3 weeks ago
            Anonymous

            They're not "refusing to make the remake", you stupid fricking c**t. It's not TIME for them to shit a remake out. They're one-a-system and have been since they started making them.

  10. 3 weeks ago
    Anonymous

    Is this another futile attempt to validate Terapagos as the 3rd Legendary? lmao

    • 3 weeks ago
      Anonymous

      I didn't even know there were morons denying Terapagos' status. I guess I shouldn't be surprised given it already happened to Eternatus

      • 3 weeks ago
        Anonymous

        lmao no third legendary is in the same sense as fug, every third legendary has a different relationship with the generation mascots, I don't know why people kept focusing on a pattern that never existed
        >Rayquaza is the one of the trio who stops the others from fighting
        >Giratina does not interact with the others and is just their violent older brother
        >Kyurem is Zekrom and Reshiram's original zombie-corpse
        >Zygarde is a chill monitorer of ecosystem even when the others aren't involved (see Alola)
        >Necrozma is a literal predator for Cosmog's line
        >Eternatus is an alien that happened to become the wolves' enemy
        >Terapagos is the sender of the Cyclizar legendary paradoxes to this world
        We didn't get a third brit wolf, we didn't get an eclipse evolution for Nebby, and now people separate Terapagos from Koraidon and Miraidon because it's not a "Presentdon". Fricking ridiculous

        what’s the 3rd legendary to the raidons then moron? since tera crystals are the reason why the raidons exist, and tera crystals come from terapagos then that means terapagos is the 3rd legendary duh

        It's funny, Terapagos is literally the only legendary that matters in Paldea, Koraidon and Miraidon instead are just super rare paradox pokemon and the plot would have been the pretty much the same without them, meanwhile Terastalization and Area Zero is the origin of almost every plot in the game, and even in Kitakami the loyal three are just glorified slaves of Pecharunt and the real jam is in Kieran's obsession and insecurities.
        Yet I still see some guys saying Koraidon, Miraidon and Ogerpon feel like the real legendaries, not Terapagos... because they have arcs and spend time with the protagonist before the climax. Which is fricking great and makes me love them but it's pretty much a backwards logic, they are the super rare pokemon you bond with, while Terapagos is THE ancient legendary of unspeakable powers behind Area Zero, the professor, the tera orbs everyone uses, the masks in Kitakami, the advancements of BB Academy...
        I think it speaks a lot of SV writing how people dismiss the actual legendary because they have bonded with others instead.

        • 3 weeks ago
          Anonymous

          Anon, every pokémon in that image IS a Legendary. Heath met and described the Raidons 190 years before the professor got the two out the machine,creatingrheir legend, Ogerpon beat the shit out the "loyal" 3 and created the legend of the ogre in the mountains. Just because (You)'re autistic doesn't mean your headcanon applies to the series.

          • 3 weeks ago
            Anonymous

            >reading comprehension
            I know they are in fact legendary, but they have a piss poor legendary vibre comparing to Terapagos.

        • 3 weeks ago
          Anonymous

          >Koraidon and Miraidon instead are just super rare paradox pokemon
          Fine. Paldea don't have a legendary trio. So that means the point still stands: Terapagos is not a third legendary. He is the only native legendary of Paldea. What a boring region

          • 3 weeks ago
            Anonymous

            At this point you will just accept anything as long you can cry huh

    • 3 weeks ago
      Anonymous

      It's not a third legendary in the same sense as something like fug but it's undoubtedly connected to the raidons as they wouldn't exist without it

      • 3 weeks ago
        Anonymous

        lmao no third legendary is in the same sense as fug, every third legendary has a different relationship with the generation mascots, I don't know why people kept focusing on a pattern that never existed
        >Rayquaza is the one of the trio who stops the others from fighting
        >Giratina does not interact with the others and is just their violent older brother
        >Kyurem is Zekrom and Reshiram's original zombie-corpse
        >Zygarde is a chill monitorer of ecosystem even when the others aren't involved (see Alola)
        >Necrozma is a literal predator for Cosmog's line
        >Eternatus is an alien that happened to become the wolves' enemy
        >Terapagos is the sender of the Cyclizar legendary paradoxes to this world
        We didn't get a third brit wolf, we didn't get an eclipse evolution for Nebby, and now people separate Terapagos from Koraidon and Miraidon because it's not a "Presentdon". Fricking ridiculous

        • 3 weeks ago
          Anonymous

          Meds

          • 3 weeks ago
            Anonymous

            It's always those who cannot who squeal that the loudest though.

          • 3 weeks ago
            Anonymous

            Yes, you need some, thanks for telling us.

    • 3 weeks ago
      Anonymous

      what’s the 3rd legendary to the raidons then moron? since tera crystals are the reason why the raidons exist, and tera crystals come from terapagos then that means terapagos is the 3rd legendary duh

  11. 3 weeks ago
    Anonymous

    The South Province music also uses the leitmotif of the first row btw.
    It makes me a little emotional sometimes

    • 3 weeks ago
      Anonymous

      Puts fricking tears in my eyes. I love this game's story and characters so much

  12. 3 weeks ago
    Anonymous

    Somewhat relevant, the PLA soundtrack explains that the Settlement and Coronet Highlands themes are both based on Oreburgh City’s music, can someone explain because I don’t really hear the resemblance

    • 3 weeks ago
      Anonymous

      >check youtube
      God I completely forgot Oreburgh city was so amazingly bad. I truly hate Sinnoh music (Sinnoh, not Hisui).
      But yes, there's a resemblance, the beginning of the theme is the same at least, it's more noticeable if you slow it down

  13. 3 weeks ago
    Anonymous

    Hearing Arceus and SV music really makes me look forward to Z-A, XY had fricking great music so if they make it even better I might cum buckets while playing. I can't wait for Sycamore's relative theme as well as a new XYZ theme

    • 3 weeks ago
      Anonymous

      >XY had fricking great music

    • 3 weeks ago
      Anonymous

      They better add a Zinnia relative with a new rendition to her theme

  14. 3 weeks ago
    Anonymous

    Battle! (Dialga & Palkia) uses the same composition as Spear Pillar, but sped up

    The above themes are also sampled in Battle! (Giratina)

    The Lake Cavern leitmotif is also used for Distortion World

    Sinjoh Ruins samples Battle! (Dialga & Palkia) and Battle! (Giratina) towards the end of its loop, in addition the more overt Mt. Coronet and Ruins of Alph

    https://www.youtube.com/watch?v=y-HFTjzXF_g
    https://www.youtube.com/watch?v=HVt1C-uPAK8
    https://www.youtube.com/watch?v=U3S-CFTNyts
    Azure Flute & Hall of Origin use the sound effects of the original Diamond & Pearl's title screen (as well as the 'Press Start' jingle). These sound effects were later used in HGSS's version of the Unown Broadcast.

    • 3 weeks ago
      Anonymous

      https://www.youtube.com/watch?v=RLQUuk8ljWM

      HGSS uses the same leitmotif for Burned Tower, Kimono Girls, Dance of the Sacred Beasts, and Ho-Oh appears!. The latter two songs don't have any equivalent in the original GSC, so HGSS's rendition of Burned Tower is significantly altered from the original's in order to accommodate for the new composition. All of the new themes pertaining to Ho-Oh are based on the Ecruteak Theater theme from the original game.

      Based

    • 3 weeks ago
      Anonymous

      Hokkaido and Chubu randomly being sisters when there's an entire region between the two that is apparently completely irrelevant to their thing will never not be weird

      • 3 weeks ago
        Anonymous

        And the region that connects Kanto, Chubu and Hokkaido (well, not connect since there's sea but you get me) is Tohoku, Kitakami's region. Given we already have Kitakami itself and Sinnjoh ruins (which should be there) it's fair to assume we are never getting the region itself, just the pieces we ser in HGSS and SV

  15. 3 weeks ago
    Anonymous

    HGSS uses the same leitmotif for Burned Tower, Kimono Girls, Dance of the Sacred Beasts, and Ho-Oh appears!. The latter two songs don't have any equivalent in the original GSC, so HGSS's rendition of Burned Tower is significantly altered from the original's in order to accommodate for the new composition. All of the new themes pertaining to Ho-Oh are based on the Ecruteak Theater theme from the original game.

    • 3 weeks ago
      Anonymous

      and then for lugia's theme they ate a bunch of onions and then farted into a microphone for 80 seconds

    • 3 weeks ago
      Anonymous

      ho-oh's battle theme also uses sprout tower and bell tower

  16. 3 weeks ago
    Anonymous

    >Kieran's theme then connects to Terapagos', which is also based on Area Zero Underdepth's theme (another theme based on Area Zero's)
    How did you miss that Terapagos also very clearly plays the AI Professor theme in the background

    • 3 weeks ago
      Anonymous

      I'm not seeing it?

      • 3 weeks ago
        Anonymous

        pagosgays are gasping at straws

        • 3 weeks ago
          Anonymous

          >pagosgays
          The frick is that even supposed to mean

          • 3 weeks ago
            Anonymous

            Anon has a personal vendetta against Terapagos for some reason and thinks everyone not on the same page (aka everyone else) is his enemy, don't pay attention to him.

            • 3 weeks ago
              Anonymous

              Why would anyone hate that stupid ass pokemon anyway?

              • 3 weeks ago
                Anonymous

                You tell us

      • 3 weeks ago
        Anonymous

        The main theme, not the one with Kieran.

  17. 3 weeks ago
    Anonymous

    Is there a musical connection between Kitakami legendaries and Terastal? I feel like at least Ogerpon's theme should have one given she's the only pokemon other than Terapagos capable of Terastalizing into a special state, and likewise the loyal three and Pecharunt's themes should have some similarities to Ogerpon's by association

    • 3 weeks ago
      Anonymous

      I don't know if that Terapagos is a boy or a girl but I wanna hug and adopt it

      • 3 weeks ago
        Anonymous

        You want to hug a turtle-shaped bismuth? Seriously?

        • 3 weeks ago
          Anonymous

          >Terastal
          >bismuth
          No

        • 3 weeks ago
          Anonymous

          Terapagos is clearly made out of anhydrite
          https://www.bbc.com/travel/article/20220721-the-worlds-largest-crystal-cave
          >"Their estimate is that the crystals started growing less than 2 million years ago."
          >Terapagos inhabited the Paldea region in a bygone era and was thought to have gone extinct due to seismic shifts about 2 million years ago

          • 3 weeks ago
            Anonymous

            But anhydrite isn't gay though?

          • 3 weeks ago
            Anonymous

            Huh, I thought the Depths were based on the Naica Mine, which always pissed me off cause that shit is in Mexico. I had no idea Spain also had similar mine. That's really cool, actually.

            Depends on when was the fanart made I guess, we didn't know it was gender locked at first

            It must've been made after Pecharunt was revealed so the artist should know that the Terapagos you can catch in the game is Male (even though it has a 50/50 gender ratio for some fricking reason)

      • 3 weeks ago
        Anonymous

        the terapagos you catch is a boy so that's likely also a boy

        • 3 weeks ago
          Anonymous

          Depends on when was the fanart made I guess, we didn't know it was gender locked at first

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