Tell me about That Monk Player you know.
Come on
You know who I'm talking about
That guy.
CRIME Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
CRIME Shirt $21.68 |
Tell me about That Monk Player you know.
Come on
You know who I'm talking about
That guy.
CRIME Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
CRIME Shirt $21.68 |
The only That Guys I know always play Warlocks, and have convinced me Warlick is THE class for homosexuals in 5e.
Oh? Go on.
In my encounters with that guys many of them are power gamers who play Monks, while simultaneously complaining about how weak monks are (before outdamaging the barbarian, dodging every attack that the fighter could tank, outmanuevering the rogue and then saying "nuh-uh" when being shot with arrows or targeted with a dex save, or thrown from a high distance.
And that's just 5e, They're even wilder in 3.PF.
why of course i know him, hes me
>outdamaging the barbarian
is your barbarian by any chance moronic?
>is the barbarian moronic?
Probably autistic but not moronic. Though, they aren't running an "optimum build" like the Monk is because they like story over stats, so fair enough
Fair, but, and here is a factor, our resident monk player, who plays a monk just about every single game, is an avid collector of magic items, will study how to make the most powerful builds, and his dice happen to be oh-so-lucky (to the point where we occasionally make him roll in front of us or using a public online roller when possible just so we can be sure he isn't fudging, but his numbers still always seem unnaturally high).
Well fair, I have only presented complaints thus far and that's rarely a good first impression. He's a good dude outside of the game, but in game he becomes this Build-obsessed powergamer that singlehandedly raises the challenge rating of anything thrown at the party.
So he's That Guy because he has a collection of magic items his ass mostly can't use, and rolls well? What the frick?
No... Not just for that, Ultimately he's a that guy because he
>Always focuses on build rather than character
>Tends to act out when other players do things he doesn't like
>Argues with the DM constantly, whether its me or another DM
>Gets pissy whenever he is told no
>Loves getting the spotlight but tries to jump in whenever another player is getting the spotlight.
>Always powergames even in games where players are looking to make fun fluffy characters, making combat either too easy with him or too hard for everyone else.
...Come to think of it none of these have to do with him being a monk do they? I guess him always playing one just kinda made me biased...
No shit. Why the frick did you bury the lead, moron?
Cuz I'm moronic and generalized Monk players with one bad case because he's played around 5 monks over the years with this problem. Wasn't intentional, just assumed it was a bigger issue.
Look, that aside... how does one deal with a player like this? Outside of the game he's a great dude but some kinda switch flips when he's in game.
>Yes we have asked him to chill
>Yes we have said to let other players actually play
>Yes, We have made him roll in front of us
>Outright kicking him out would lead to out of game social issues.
The REAL problem has been an elephant in the room for over a decade and culminates with (you) coming here for advice... Why won't you just admit you're a homosexual?
Seriously, how old are you? No, answer this.
And if you like the guy, the decision is simple - force the etiquette on him and don't budge, ever.
You realize it's basic babby teaching behaviour to unruly kids?
Let him play Monks however he likes, but he must adhere to the terms of the setting and everyone else gets a fair share of spotlight.
To curtail the arguing, you have to tell NO sooner and louder and either let him sulk or distract him with the actual game, forcing to think practically. So, also like the baby training where you distract the brat from disruptive behaviour.
If he gets better, you can relax, if not at least everyone gets a game. Simple as.
>how old 26.
>Tell him no
I'm almost ashamed to admit it took me until about a year ago to start just hard NO ing whatever he was trying to push that caused issues. Other DMs for him are starting to learn this as well.
>if he gets better you can relax
Aye, fair enough. Sorry for effectively using Ganker as a vent for this frustration. I love this dude but man... something about DnD turns him into someone who really gets on our nerves.
Reasonable. Plus I know a lot of DMs houserule it away. Heck, seeing it again, I even recall reading that before but just either forgetting or probably houseruling one day and assuming that was the norm without double checking.
I genuinely want this guy to play and get along but... too many players talk about how he makes the games less fun after he leaves and I feel bad...
I'd just like to take a minute here to congratulate OP on actually having some enlightenment on his position and changing his perspective instead of jumping down his throat like a petulant little homosexual who needs to argue for a dopamine hit.
That's my thing you fricking seratonin cuck, stop biting my style.
OP here.
Look, I realized about halfway through that my entire assumption was mistaken, so doubling down on the Monk thing would be both unproductive to the issue I wanted ro address and needlessly aggravating. Admitting I was kinda moronic was the most reasonable thing to do, and I thank the anons in this thread who have actually given me good advice.
Especially
Who has the most reasonable approach, and
Who most certainly proved that he may be fudging rolls.
>occasionally make him roll dice where we can see them to make sure he isn't fudging
Why doesn't your group roll in the open by default? I get trusting your friends but this is weird
Oh, because we mostly play on line. We all used to live in the same town but now this guy specifically lives out of state. He DOES come back down every few months and he rolls in person then, and sometimes we try to encourage using a public online dice roller, but usually we just play online and our own dice, or we meet mostly in person and phone in those out od state like him.
Extremely weird
You think so? I do prefer playing in person but many of us move a lot so in order to keep long campaigns going we started playing online, plus COVID only made that more necessary, so... it's second nature to us now.
>because they like story over stats
This is cope and always has been. If your character doesn't have a specific ailments that requires them being weak it never makes sense, if your character can't survive an encounter they'll never make it to the narrative.
>build
aren't you playing 5e?
there's not anything to build for a monk, just have high dex and wis and maybe take mobile at some point
>not moronic.
>aren't running an "optimum build" because they like story over stats
Make up your mind, not moronic or moronic?
Barbarians are default moronic class, their intelligence is the dumpstat.
Of course they are moronic, me barbar! Me hit with big stick no armor! Armor class go bzzzt! Hahaa boom! Your head gone! BIIIITCH!
Common what now? I have none of that! Be lucky I didn't eat you alive for that one!
>why of course i know him, hes me
Hey. Me too.
I'm gonna be real with you: your tables just dont read their class features if a monk is making them look like schnooks.
He can't be all bad. After all, he puts up with a whiny, little b***h like you on the reg.
Shit, I've only seen two posts from you and I already want to put a gun in your mouth and make a brain stem picasso on the wall behind you. You should be giving that monk player a fricking medal for putting up with you.
The first D&D game I ran for my friend group had two That Monk Players. One was an orcish Macho Man Randy Savage, one was a mummy Hulk Hogan. They did not, as far as I know, coordinate concepts ahead of time. The former was STR-based, I gave him a big metal fist that boosted the damage of his first unarmed attack every turn, the latter really liked to describe gouging peoples' eyes as his attacks to the point I added a called shot rule to the next campaign we ran just for him.
what's his statline, cause no way in hell should the monk be tanking hits better than the fighter unless he's somehow maxed his dex and wis already
Depends on his build but let's just say I strictly enforce Point Buy ever since he would roll up with a 20 in a stat during character creation (he rolled an 18. Yes in front of us the last few rimes) at level 1.
Fake
There's no chance in hell the monk can outdamage the Barbarian and also dodging everything. That or the Barbarian is literally in vegetative state skipping all their turns
Also
>Outmanevering the rogue who has cunning action that costs 0 resources
Again, no chance in hell he can deal damage, dodge and outmanuever at the same time, it's mechanically impossible
This sounds made up as frick
Oh yeah?
Check it, in almost every instance:
>His flurry of Blows attacks deal more damage ON AVERAGE than the Barbarian's strikes (usually d6+5 or d8+5 on top of inflicting prone or stun),
On top of that,
Yeah, the Rogue can Hide or dash for free, but not only can the monk move faster by default, but Evasion combined with faster movement and insane AC (he usually has Bracers of Defense and a +5 in both WIS and DEX, or at least a +5 in one.
Not to mention he seems to be the only player that consistantly actually meta builds, other players just wanna have fun.
What exactly is the level range of your campaign? A Monk at level 7 can only FoB and Stunning Strike simultaneously for 3 turns before going empty, and that's assuming the npc doesn't nail the Stunning's save DC with one of their most universally-high saving throws.
Multiple campaigns. One of them we're level 10 right now, one of them we were level 16 before the campaign ended.
One of them right now we're level 6 and, though combat has been faaaairly even for everyone, his focus on his story over others is the big issue with that one.
In our longest campaign he actually played a fighter and pressured the DM into giving him a ridiculously overpowered weapon (and by pressured I mean brough it up every single session and took every flat "no" as a "maybe later", until one session when another player did something that nearly broke the economy, he argued that his super gun shouldn't be any more broken than that and the DM caved. That was at about a level 15.
>he usually has Bracers of Defense and a +5 in both WIS and DEX, or at least a +5 in one
Unless you roll for stats, this is only possible at Level 16, at which point a 22 AC isn't all that impressive and everyone should be broken somehow.
A Paladin should easily be able to get that AC just through plate armor+1 and a +1 shield, and that's available in the 8-12 level range.
He always, ALWAYS rolls for stats, to the point where whenever I am a DM I insist on Point buy only.
>whenever I am a DM I insist on Point buy only
Fricking toxic. Always roll stats and always roll at the table, in the open during session 0. Anyone ever brings me a sheet already filled out is getting to watch me feed it to my shredder.
>maxed both stats
>bracers of armor
>d8 damage
So you're at a point, mid-high level, in where him outdamaging barbarian and fighter is only possible if the fighter and the barbarian actively try to be as bad as possible
Monk at best deals 42 damage if he lands all his attacks with flurry of blows (ki and bonus action) and has 20 on Dex. If he does that he can't dodge.
A barbarian at that point (11th+ level if the monk has d8 damage and a chance to max stats) should be having advantage to Dex saves and attacks, reducing damage to half, rolling twice on crits, an dealing around 4d6+38 with = 46. And this is assuming he has 0 magic items, more if he has a +1 or +2 weapon, or just one of the many common ones that add 1d6s per hit
And the fighter is even making more attacks than the barbarian and surely having better AC than the monk, because at 11th level the fighter attacks 3 times every turn ever without spending resources or bonus actions unlike the monk
Look, you got me, I didn't count precicely, but my point is he always SEEMS to outperform everyone else. I get it, the math says that shouldn't be possible, but dagnabit if it doesn't seem like he outperforms every other player at all times.
...
...either that or you guys just caught him cheating with math.
...I need to start counting his damage output from now on.
>either that or you guys just caught him cheating with math
That I can believe it. Because it makes no sense mathwise
You only have one bonus action in 5e.
Monk has a rather mediocre AC for a melee focused class. His HPs are also low because d8 and MAD. Even a Rogue at that level you mention (10th+) should be dealing either the same damage or more in a single attack instead of having to land 4 like monk.
He's either cheating, the other guys are doing bad on purpose, or the GM gives the monk madeup magic items that are outright broken. If the's stealing all the thunder you should talk to him, if he refuses or has manipulated the GM into his side there isn't much to do, I recommed you to walk away and find a better group.
...Yeah, I'll definitely check his math. Sure we make him roll in front of us when possible but we usually play online. I... don't want to accuse him of cheating but you guys have convinced me he shouldn't be this good.
Well, I am not always the DM when he runs, but I can share what he usually does to get to that point
>Always roll your stats, and make sure you roll well, put your highest in Dex and second highest in Wis foe good AC and Damage
>Speedrun getting two magic items: Bracers of Defense (+2 to AC on top of your unarmored defense) and Winged Boots (Movement Speed of Flight, recharges a few hours per day)
>Collect shield spell scrolls. Obsessively. Bother the wizard or every magic shop where you could get them and get as many as possible so you never get hit
>Take way of the Astral Self, you can reach further and basically pummel people outside of their melee range, plus you deal force instead of bludgeoning dmg which few monsters have resistance to
>Have stupidly lucky dice/roll way higher than statistically reasonable.
>Collect shield spell scrolls. Obsessively. Bother the wizard or every magic shop where you could get them and get as many as possible so you never get hit
Oh that is cute. But, about that...
...I'm a moron.
I've been DMing for 5+ years and just been letting him use Shield spell scrolls. That shouldn't even be possible.
Dagnabit.
See, until this guy just letting anyone use a spell scroll was fine, it was a good way to let anyone have a little variety. But... wow.
Don't be too down on yourself, the system's full of these little caveats you can just glance past or assume differently on, I'd even give That Guy the benefit of the doubt of not knowing the actual rule himself, although he seems like the type that would keep it bottled up if he did.
getting two magic items: Bracers of Defense (+2 to AC on top of your unarmored defense) and Winged Boots (Movement Speed of Flight, recharges a few hours per day)
How does that work? Can't the GM just choose to not give him stuff? What level/tier do you guys usually play at?
Eh, depends on which DM.
We have one who's very fluffy (that 10th level game), so when the player wants those things she tries to make ot a whole quest, so they have to actually try hard to find it.
One DM is old school, crunchy, random generating and throwing through old settings like Planescape (that 16th level game), in which case You can buy pretrial much every magic item in Sigil for cash
The most recent game he hasn't gotten them yet to my knowledge, but we are at only level 6.
Monk is pretty subpar in 5e and 3.5. Even in PF you have to be an unchained monk to have a chance to shine otherwise you're behind everybody else. Is not even an opinion but a pretty objective fact.
Unless your group is doing something really weird outside the norm that has the monk outshining the rest I find it hard to wrap my head around the facts you're stating. I've played monks, I've seen other people play monks (including really good optimizers) and in best scenearios they're about good, but nothing to throw fireworks about when the rest of the players have a similar knowlege of the system.
Don't get me wrong, is a concept that I like: the strong independent warrior who needs no equipment, be it pugilist, brawler or martial artist, but D&D and PF rarely got it balanced with the rest bar 4e.
Warlocks are the class for submissive-b***h guys that want to live out their dommy-mommy fantasies vicariously through DnD because they didn't jerk off BEFORE the session.
I am not joking. Literally every warlock player I've seen is always the most beta-male piece of limp shit, and their patron is always a busty domineering demoness/fey queen/angel/female monster-girl. This class is like a fricking magnet for /d/ posters. I unironically consider the class itself to be a red-flag now that factors into my consideration of players when running online games. If I ask someone their class and they say they're planning a warlock, I'm immediately wary.
Honestly this says more about you than it does about the warlock class. The players I know like it because it lets them build oddball blue/orange morality characters who make pacts with outer gods, land spirits, a sentient shade of hyperintelligent blue etc.
Maybe you gotta ask yourself why there are so many horny coomers in your social circle, Anon.
In my friends circle, no.
In online games, yes. Occasionally I go scouting for new blood. Usually to severe disappointment.
Speak for yourself my last three warlocks have been:
A Tiefling in a pact with his blood ancestor
A mad mad with dreams of the sea and a forbidden book
And the unwitting host of the spreading madness caused by an old one
Monk is absolute dogshit in every edition other than 4th. The class is literally non-functional unless you optimize it in which case you become a mediocre martial at best.
Germy Crawfish has explicitly stated that he fricking hates Monks and only put them in the book because people ree'd when they weren't in 4e. He should have just made a Fighter subclass called Martial Artist and told people that was their monk. Everyone would have been happier.
what a moron
Propaganda. I will not be playing a shit class like Monk.
wow, yes, well baited anon!
I agree. They stop the second the DM bothers to give a single second of attention to their patron, though
interesting. its the only reason i picked the class over paladin. my patron is cool.
Most Warlock players don't like it when you address the fact they sold their soul to a pit fiend and that their entire existence is twisted up with the pit fiend now.
The outer gods are worse, though, in my opinion, depending on how they're being interpreted. There's Cthuluhu with a stat bloack, which is basically just a dumb guy you kill, and then there's cthulhu the ageless creature who is but the tip of some primordial iceberg and your stupid ass is only safe while it does not notice you.
A lot of Warlocks get to level 20 and the GM doesn't bring up what should be a significant evil or reality-warping madness inside you, as there's not a rule in the book saying you should, even though all the fluff and narrative around the character says it's central.
It's super annoying. As this anon points out:
You get situations where a character is an agent of concentrated evil, yet somehow never acts on it or has any self-awareness of it, and everyone in the party has to ignore it or trust it even when it objectively pings evil. You can't even rolellay as a "nervous" character around the Warlock and have it work, because usually the Worlock player gets mad over not being 100% trusted.
This. Jesus frick.
First, it's always the guy who takes a "hilarious" patron and thinks he's a fricking genius for being respected as a "good guy" afterward.
>Haha! I worship Baal but I'm the hero! I worship Azathoth, but I'm the hero! No need to thanks me, citizens! Just remember to praise Baal and Azathoth! Hee hee hee!
And it's annoying because it either works or it doesn't. If it doesn't, the player doesn't cope well at all and will have a breakdown.
Then when they actually play it's all about exploiting the Warlock's utility to cheese everything. Make sure you're always 300 feet away and pushing them with edlritch blasts, or using the darkness/devil eyes combo. Call the main boss to a duel and then just neutralize him. It either 100% works or it's a munchkin meltdown.
And when it's not a warlock it's a paladin doing honestly some pretty similar bullshit.
>Join a friend's game
>They ask - specifically! - for a fricking paladin of vengeance
>Only get told when I drop my first detect good and evil that it pings the sword of one of the party members like an incandescent tiny sun of evil
>I'm a revenant who rose to destroy the evil that killed him and his soldiers and now I have to put up with a weapon-pacted warlock whose sword might as well be going "headsheadsheadsheadsheads" all fricking day
>Not only that but the next big encounter is infiltrating a massive enemy camp that worships the direct enemy of the god I worship
this is some "But you made the fricking sandwich" level bullshit right here, I tell you hwhat
screaming this mentally every fricking ten seconds
I've played a warlock for a whole campaign and can verify that my desire to suck dicks is eclipsed only by my desire for death
I played a Warlock in 5e
Dragonborn whose Patron is a dead ancient dragon and member of the Platinum Cadre
I was mostly a secondary healer to assist the Cleric because our campaign was more of a meat grinder
>Oh my! You're a Warlock? Are you sure? Do you understand Patron Obligations? Are you sure?
A good GM will ride a warlock like a rented mule. It's way too easy to get the warlock player to call "uncle" by just playing it straight right from the PHB.
>It's way too easy to get the warlock player to call "uncle" by just playing it straight right from the PHB.
If you play by PhB then the warlock can just up the pact and multiclass whenever he wants. Breaking the pact just stops you from gaining further Warlock levels by RAW, it doesn't take away what you already got.
The monk player is the best player in my game
I wish Monks were good.
that fight is vastly more interesting than anything in Z
dragon ball has always been better than Z
And it's still a snoozer
You haven't watched Z.
Unless he's Japanese, the chances that he's watched Dragonball but not Z are fairly infinitesimal
The whole
>tfw dragon ball isn't about real martial arts anymore sadge.jpg
is standard virtue signalling among DB/Z fans, as if Goku was once a relatable grounded everyman hero and not a bulletproof magic monkey child prodigy who effortlessly fodderized 90% of his foes from the word go.
I ultimately lost all interest in Z when even death lost all its meaning because everyone can just easily be resurrected.
IIRC that was never the author's intent but the publishers were like "NOO GOKU CAN'T DIE FOR REAL."
Frickers.
Fricking publishers frick this shit up reguilarly. The honor harrington series got the same treatment, you can see there was a point where Honor was clearly supposed to die.
Then the story was being set up to about her legacy and how it affects everyone, how it inspires the people she worked with, who carry it on.
But the publishers were like "nooo she can't die." So David Weber kept pushing her death back, I think that "no she can't die now" happened like twice more. But whatever the case, book 8 is the last one that makes sense to read, since it's massively down hill from that.
The problem being that since Honor isn't dead, the books still have to have her, but there was still the other characters that were set up to carry on her legacy. The books just end up having too much shit going on, ruining the pacing and feel, especially as Weber had to cram later planned arcs into a timespan that made no goddamn sense.
Then in DBZ well, it didn't have the same ensemble cast to an extent, and some characters were just rendered obsolete.
But because Goku could never die, the power scaling just HAD to keep going on. If he died, there could be a power scale reset. I'm sure everyone knows Gohan was going to replace him, and was set up to be potentially stronger than Goku. But Goku didn't die. Gohan never got to realize that potential, and he never gets to grow up either, because dad's always around to save the day.
The power level MUST keep going up.
An example where this didn't happen is Jojo. Because the characters are actually allowed to fricking DIE, there can be that climax, then the resolution, then the next part doesn't have to start at the power level of the previous. It didn't make the series any less popular. Frick the suits who think it would. Say what you want about the actual content of the story, the generational story structure is perfect.
So how the frick did you have any interest in DB when everyone could be resurrected just as easily?
God I wish Monks were good.
>he plays him like Friar Tuck instead of wannabe Bruce Lee
Based player is based sometimes
Brancalonia 5e turned the monk into a Friar, literally. They changed it to Str based, changed ki and all eastern lore around vitae and exertion and also made it mechanically better.
>monk in 5e is outperforming the rest of martials
I need to know his secrets, how does one man can accomplish that?
Take the Crusher feat and pray your DM puts a ton of pitfalls in his maps.
I know this story is fake, but I choose to believe it's real.
>separate acrobatics rolls for the jump and the landing
That's just cruel.
If it were true, it would be hell to play at that table
MonkGOD here. I just wanted to stop by and say I can have fun with whatever class I want, and routinely play Cleric, Sorcerer, and Fighter alongside GODnk, and rarely multiclass unless it suits the character. The whiners in this thread are mostly ashamed that they barely know the rules of the game and do things like roll for stats instead of letting the DM roll for you. Nice loaded dice too if hes just rolling well "all the time"
Enjoy it while it lasts, I know I do, Larian is for sure going to nerf it and make it like 5e monk
Larian nerfs? Dude I beat BG3 ages ago, with a monk fighter gale and shart. They understand the important bit missing from martials progression class wise is magical items, and even give you way better items than the shit complained about ITT like the shirt that raises your dex to 20 early or the monk amulet with its whole sidequest.
Monk being able to wear heavy armor without any repercussion and then go full Str for tavern brawler is clearly a mistake, they will fix it
I didnt use tavern brawler I used the shitty +1d4 fire staff and then eventually swapped out the amulet for the constitution one to catch up in terms of health, which I was sorely lacking at the time.
Ah, I thought you meant the broken mess that is Fighter1-2/Monk/ and then manybe Rogue 3 thief with the tavern brawler and heavy armor + shield. Which is obviously against the class' intention.
If you went with normal equipment you did good, the game has good stuff to solve the monk's core problems in 5e.
You're just jealous I can choke out dragons and seduce female NPCs with a single smack to their ass
Sorcerers can do all that without lifting a finger. And they're not even good casters
watch your mouth
Actually the spell casters are doing all sorts of finger gymnastics like in the Magicians series or wand waving to weave their spells.
My homie got Naruto wizards lmao
Why the frick you got to have one hand free to cast spells and not equip shields in both dumb dumb?
You can have shield and sword as a wizard and still cast without problems as long as you have arcane focii in the sword's pome
There's a reason most spells have a Somatic component (and traditionally, that restraining spellcasters could prevent the use of this component).
As long as the somatic component isn't twirling their tongue around in bizarre manner causing a reaction of baffled, shocked and amused onlookers as they get sucked into the spell's grasp.
didn't read the thread but if your monk is the strongest member of your table enough for it to be a problem your other players have no idea how to fight lol
OP here.
The anons in this thread have helped me to understand that this is not a Monk problem, it's a powergamer/possinle cheater problem. (Also to a lesser degree forgetting how scrolls worked)
I was moronic, now slightly less moronic
Well, there is a Monk in my game, but he's not That Guy, not as a player, his character though is a bit of a dim goon. I don't know if he hangs around here, but if he does, I hope God forgives me. So his Monk is a Half-Orc. That's not the problem at all, the issue is he wants to play his monk as a healer of sorts. not the sort that heals with magic, which I find quite cool since there are certain injuries where magic is more akin to a sledgehammer where careful medical and surgical knowledge is more useful. though that's not exactly what he wants to do, what he is looking to do is getting knowledge of plants so he can earn herbalism kit and then go for alchemist's kit, medicine skill, as well as the feat that lets players using the healer's kit to heal a single hit point on unconscious targets.
Everything is looking as though He wants to be a first-aid and pharmacologist of sorts, which is fricking cool, but I don't think Monk was the best way to do this. The reason he chose monk was because he likes punching enemies in the face. If it weren't for this fact alone, I think he should go Druid,but I'm not going to be the butthole because the entire group is FRICKING BASED. we are having FUN. Capital F Fun. the real, good, genuine, freshly squeezed fun. the kind the vast majority of people here have never felt in their entire lives.
He's a cool dude going for cool thematics with just slightly akward way of going at it,but I wouldn't have it any other way because he's a fricking great guy to have around, just like everyone else at the table.
Glad you're having that good of a time.
Genuinely.
I'm lucky if i can find someone to play with at all in this country, kek
I wish you the best. and remember if you can't find a group that fits you, you have to fit to the group, that means changing some behaviors, tendencies and attitudes. ofc im not saying to bow down to danger hairs, fuc those troons with the business end of a rake. i'm saying if you find a group of normies, you have to tone down your power-level and just round-out the edges a bit. you wantto have a few zingers here and there, but generally, normies aren't all that into the culture war, despite being some of the most affected.
good luck in your ventures.
Thanks brother, appreciate it.
And about fitting, I can do that pretty well, the problem here is that there are no players at all, no one who is interested in DnD or RPGs in general, really.
I'm able to set up a couple of dungeons crawls TTRPGs sometimes, but that's about it, no one is willing to dedicate a certain amount of time to a fully fledged RPG campaign.
Good luck to you too, have fun on the road.
Thematically that fits perfectly with Monk, though.
>start a new game
>another player never played DND before
>he makes a freakshit monk
>highest stat is CON
>wish 10
>never uses ki to save it
>every rest his ki is full
>confront him before the game
>tell him how to optimize his monk
>"lol no, anon. I assigned my stats so that they fit his backstory, not mechanics"
>game starts
>my fighter gets KOd in the first combat
>he is the MVP due to rolling above 17 on every roll
>his monk pulls my character out of the fire
>his monk does dumb shit that should get him killed via enemies or gravity
>always rolls good
>succeeds in talking down two factions from civil war with a bat 20
>fricking hate him
>he's just doing what he feels like
>it all works out
>i make a real character
>rolls keep me down
>he saved my character three times now
>he is a dick OOC
>he rubs it in my face
Maybe not that guy, but I frickin gate him
>I assigned my stats so that they fit his backstory, not mechanics
Based as long as you understand and accept your increased chances of dying
Maybe you're just mad because you're simply shit at playing this game, and even the idea that a new player is doing way better than you is pissing you off.
Grow a pair, kid.
NTA but having 10 on Wis as a monk is suicidal, if God, Allah/ and the entire Norse pantheon weren't backing him up that he would have died a long ago
And fricking 14 in dex. HIS HIGHEST STATS ARE STR AND CON.
What I hate is that he rolls so fricking good. Because of that, he doesn't learn the hard way how shit his character is. His freaking excuse is
>well he is a savage beastman civilized by an old hermit, of course his Wis would be low
I'm not a minmaxer by any metric, but the fact that his shit survived for a year pisses me off to no end.
5e is a baby-game, you really do not need to hyper optimize everything to be competent at it.
With 8-10 HPs at best and AC 12 you'll fall unconscious the first turn as a melee focused class. Any enemy attacking you while you're down literally kills you because imposses 2 failed death rolls. Doesn't matter how simple or moron proof the game is, you at least need something viable just to not die.
The fact that player still hasn't lost his char is sort of a miracle or the DM is fudging rolls like a madman. I played an Aasimar Monk, before Tasha's rules to put race bonuses wherever you want, with 14 AC and 10 HPs at first level twice. Both times fell unconscious on every encounter died before reaching 4th level despite having a cleric on the party, but a cleric can only do so much with the limited actions he has per turn.
We roll in the open. So it's a fricking miracle. Everything just slides around him, it's aggravating.
I actually demanded that we change the dice bot, but his unnatural luck continues. It has gotten to a point that he openly relies on his luck as a part of his combat strategy. God, I hate him
Yeah... now this seems made up
I wish it was. Good god. I'm just mad at this point. We have another session on Sunday and I dread it, since we are in a middle of a fight. Hell, it's so bad, I don't even go to the discord server anymore, because even seeing his pfp makes me feel like shit.
>rolls keep me down
How about you understand compensating for potential bad rolls is the point of the game, you incompetent cheating filth.
Go vaxx yourself, moron.
This, be barbarian/champion fighter. Use reckless attack always that way there's no way you'll roll badly always
If you do, change dice because clearly they're weighted
This is some real Chad vs. virgin energy. For your sake, I hope you made this all up.
Go frick yourself
I would if I could, b***h.
>anon wants to play a desert cleric with two scimitars
>gm manages to convice him to play a fighter/monk
>I tell him is not a good idea, specially not with his stats, they arent' bad but a monk needs better
>plays monk
>dex monk at that
>sucks at damage, overspends on feats to make Dex his primary stat
>becomes average at combat and nothing else because again all was spent just to be able to attack with dex, do maneuvers with dex, etc
>the moment a monster with DR appears he becomes nigh useless
>complains about sucking and being left behind
Why they never listen?
sometimes, the school of hard-knocks is the best learning institution there is. have the GM and you talk to him and see if he's open to retiring his monk and roll a new character. if he really wants to make a dex-based combatant, there are other options. don't go at him saying he's a fat fricking moron, acost him like an adult and be calm about it. if he makes a scene of this, tell him you are adressing his concerns about being left behind. approach the situation with sympathy and good-will. if he further conitues to b***h about it, then ask him what he's looking for himself is to make it a show about him suffering to the rest of the table or if he's here to have a good time.
The problem is that the GM is the one who taked him into playing the fighter/monk and he also doesn't want to reconsider the mistake much less talk the player into playing something else
But the problem might solve itself soon enough, when the char dies
Monk is the class that I always wanted to make work for me, but I can never fully get into it. Even in a game like Incursion Halls of the Goblin King I just can't get into it.
I asked this in the Paizo thread, but I'll ask it here.
Do Lawful Evil Monks rape?
Refer to your nearest wuxia novel for the answer to that (yes).
I don't allow monks at my tables because I think they're uncool, unfitting, and annoying.
Oh man. I used to play with this israeli guy, until he got arrested for spitting on a black woman and calling her racial slurs in a dierburgs parking lot, who was obsessed with martial arts; the guy actually moved to Japan for a couple years, and the way he played his monk character was just insufferable. He was a nice guy, but man, he was crazy. Treated monks like they were invulnerable to pretty much everything.
Don't you have a containment thread for this shit?
so with all the discussion going on in this thread I feel like dumping my experience at all the tables I've been at with each class, since it seems fun. If I don't mention a class is because I never got a player picking it. Also, of D&D I've only played 5e, but I really don't feel like touching 3 or 4 fricking ever
>Fighters
Only time I got one was an OP edgelord DMPC eldritch knight. To his credit he didn't take the spotlight from the party, but not a great GM
>Bard
The guy played at the table that I reserve for the silliest games full of "beers and pretzels dumbshit" sessions, so it was perfectly fine, but he was by far the least interested in taking anything seriously with the character and he didn't even realize that he had grabbed the wrong, outdated charsheet and he was at lv3 when the rest of the table was at lv5
>Cleric
Was a really cool veteran neckbeard who knew well how to roleplay and get in character as a forge cleric of hephaestus
>Barbarian
Very uncooperative and selfish player, he took "I'm roleplaying how my character is rude, greedy, and doesn't care about others unless he is paid" too far and sometimes its a pain to play with him.
>Monk
Very cool guy. He just wanted to play a ninja and a ninja he made. Didn't really plan for anything or care about the gameplay aspect, being weak or strong, just roleplaying happily with some fitting naruto memes
>Paladin
Had two of them, and what they had in common was their desire to be helpful on a more meta level. One is the voice of reason for the aforementioned moron dumbshit table when things need to get back on track (but, of course, gets into the silly fun all the time too) and the other knows NOTHING about the lore and game and sucks at character writting but he really desires to help the entire table with an agreeable morally good character who helps others for little
cont
>Ranger
One was a shockingly stupid girl who didn't understand anything and roleplayed like shit and the other the complete opposite of a guy who was very experienced and was also in the same serious group of the aforementioned cleric, but what they both had in common is that they didn't give a FRICK about the lore aspects of rangers and just though "want to play archer girl". Its fricking bizarre
>Rogue
Only seen girls playing one and for some reason they were all creepy horny and insisted that their character was very gay.
>Sorcerer
The player had mild autism and I think he fricked up and he though he was playing as a wizard just with different rules
>Warlock
The player just grabbed a pre-made concept of a warlock tiefling and went to roll with it and learning rather than making something himself. I guess its a different want to play? He is fine, I don't like how he doesn't get in character (mostly in other rpgs we play, but D&D was no exception) and doesn't seem to know and understand his character, unaware of the shit he can actually do
>wizard
I'm surprised I never played with any wizard
>Conclusion
Forgetting about fricking D&D for a moment, because some of the biggest homosexuals and morons I've played with weren't in D&D, I think bad players and shit roleplayers gravitate towards the following depending on the variety of "that guy":
1.Criminal edgelord "might/money makes right", like a rogue, barbarian, mercenary... But also merchants and social characters or even self rightheous cops. Uncooperative "I play alone" buttholes
2.Copying a meme or any variety of "female elf archer". Girls who didn't give a shit and had oneitis
3. Unassuming guys with no personality and no traits that aren't really characters, mostly any "class" that can get away with not having a coherent backstory. Min maxing, power gaming asses
4.Anything that can tank a lot and be at the front as the party face. Literal idiots with low IQ and bad ideas like me
>didn't give a FRICK about the lore aspects of rangers and just though "want to play archer girl"
Because ranger's lore is literally just "they occasionally do some nature shit I guess." There's nothing there to care about.
>he though he was playing as a wizard just with different rules
That's exactly what a sorcerer is though. 4e is the only version where they had a totally unique spell list and weren't just a shitty wizard.
you suffer mental moronation if you think sorcerers and wizards are the same in lore and in game
>there's nothing to care about what a ranger is supposed to be
thanks for confirming your idiocy, roastie
Yeah. They're totally different. Sorcerers were given their powers instead of having to train and they're weaker. Literally a straight downgrade in both how interesting they are and from a power level perspective. The only thing they've got going for them is cha being a better stat than int.
they are as interesting as the talent of the fricking player who is writting them you fricking mong
actually massive fricking moron even with that perspective because on what fricking universe "I got my powers by studying" can be more interesting than fricking ANYTHING
WHO THE FRICK FINDs STUDYING INTERESTING
A FRICKING DWEEB SITTING ON A CHAIR IN FRONT OF A BOOK FOR HOURS, CALLING THAT INTERESTING, WHAT THE FRICK
I read a bunch of books so now I can fly and shoot fire is infinitely more interesting than I was born special.
no, it really is not
He absolutely fudged his rolls at character gen to give himself 18 dex but I didn't pay enough attention at the time to call him on it. He compulsively tries to sneak shit by me and exploit mechanics. He loots every pocket, raids every drawer, and hordes items of even dubious value.
I'm pretty much okay with all of this because he has some of the worst luck I've ever seen with rolls and he can't break the habit of fricking himself over with terrible decision making. Sometimes it almost feels like I'm bullying him even though I'm the DM and I of all people know that the shit that happens to him just happens to him.
>3.x
>Player is a monk
>Works closely with DM to try to build on the theme of a tattoo monk - constantly tweaking the class every 3-4 sessions.
>Outside a couple of slightly questionable tattoos is basically a party's dream supporter / 2nd liner (main issue is a tattoo that gives him basically 1/4 monk levels in equivalent rogue sneak attack damage for 1/rd per level and touch attacks so his burst can get pretty insane)
>In combat Prioritises good match-ups and interrupting casters, when outclassed will use every option available to them to give frontliners and others best options
>Good skill distribution so scouts ahead or does all the physical/environmental challenges thrown at us
>Has no real need for gold outside the odd monk item or utility tool - basically only two places he can go shopping - one which is a super capital city and the other a "totally not the commercial arm of the shao-lin temple"
>Has built up an intriguing set of feats, abilities and tools built around using less common mechanics and producing debuff effects
>Good roleplayer and avoids the whole stoic non-talking monk
>Overall is a 9/10 chad in terms of value to the party
I'm lucky as we've spent a good decade tempering the magic system into something that doesn't hard shaft martials. Otherwise the party despises any session the monk isn't there. The paladin and rogue miss the aid and setups, the cleric hates having to drop spells to replicate debuffs and buffs he brings; and the sorcerer ends up having to counter play other caster's in his absence. Genuinely you could replace anyone of party and not feel the change, when the monk is gone everyone feels it and we spend a good hour afterwards lamenting it.