That's it? You watch people do the stupid chicken dance, catch Pecharunt, then you're told it's time to leave. There's no buildup to the final battle, it just asks you if you want to catch it or not. They couldn't even include the lore video in the game, it had to be released separately.
Is this really the best Game Freak could do for Scarlet and Violet's finale?
Making games is hard please understand.
The entire DLC was hot shit
But enough about the isle of armor and crown tundra
Yes, that was shit too except for Peony
Still doesn't change the fact Kitakami and Blueberry League were also shit.
You bought it anyway.
DLC 2 on Pokémon Day, white boy
>Slower battle frequency than PLA
>TS Challenges are just tedious time stretches in quantity.
>Still no control on scam & hackmons.
>Lots of Persona material taken but somehow worse. (Cheapskate Social Link system)
>Slacking detail work in enviroment and engagement with the overworld.
>Nemoma and Geeta have taken Diantha's spot in being the worst champions of them all. (Common weaknesses overlapping, Shit order which won't capitalize on abilities, no switches, attacks against immunities)
Story:
>Penny is loaded with double standards
>Nemoma is a friendly brown rival the third, but it's a girl and clearly gets a pass for it.
>Arven is ok
>To get the FULL story presented in the BASE game, you need to spend an additional 30 bucks (Not even Swsh did this)
ENTERING THE DLC:
>No battle facility, instead a sidequest system which is identical to PLA's in the base game, this time locked behind the paywall.
>The selling point of obtaining the starters is locked behind the aforementioned sidequest, at an arbitrary high amount to stretch out the playtime for said selling point.
Soundtrack:
>6/10 overall
>Gym battle theme and motif is a lackluster copy of SwSh's
Performance-related:
>Runs like shit
>Is dependent on the internal drive to fix most stuff and the most stable version to play it on are physical copies. Still a handful of performance issues remains after patches.
>All while having atleast 3 years of delevopment
Sidenotes:
>The state of the game was so bad that the Publisher Nintendo re-announced their offer for refund on digital copies.
>The only silver line for future improvement is a corperate speech in regards to the development and the staff of future Pokemon games. No follow ups on that statement or a willingness to improve SV was shown or featured afterwards.
What other problem from the DLC can be added to this?
>What other problem from the DLC can be added to this?
The part where you haven't even played the game.
>NNNOOOOO YOU HAVEN'T PLAYED THE GAME
Everytime. That's the line of defense I guess.
>he didn't deny it
You lost
I'll bite; I did play the game and nothing they said was wrong.
>still no control on scam and hackmons
Most relevant channels already have legality checks don't they? I couldn't even trade a shiny Victini to a friend on SM due to legality checks.
Unless you want to add a self-destruct function to every switch Switch detected with CFW
>Nemoma and Geeta have taken Diantha's spot in being the worst champions of them all
Didn't Hau take her throne before them? Frick that homosexual for replacing Kukui.
in what fricking world? Nemona and Geeta's teams mog Diantha's
Also, THEY ARE LITERALLY NOT THE CHAMPION EQUIVALENT OF THE GAME.
I fricking hate this moronic mentality of, because they have the same title they have the same role, the champion battle equivalent of SV is Sada and Turo. They are the final boss, just as Champions are normally the final bosses. And Sada and Turo have likely the strongest champion team of all time, definitely the highest BST teams at least
Also, to address the actual topic, its clear that OP is a massive moron framing everything intentionally awfully to serve his argument. Like the school system and making friends with teachers was stated as a cheapskate social link system, as opposed to a system that leads to characters having more than 5 lines in the game as a way to get to know them(even if its not as in depth as a franchise like persona). Even the constantly dickrided Unova series supplements the normal one line of Gym leader dialogue with an extra scene where they help you and you learn nothing about them. I know more about fricking Salvatore than I have ever known about a majority of the pre-SV characters in the series.
The analysis of the characters is utterly moronic, like comparing Nemona to Hau or Hop, but literally only saying she is the same because she is brown and not a dick, when she could not be more different(battle-maniac isolated by her strength, not a loser who gives up on her dream after losing, etc). Arven is mentioned as simply OK, despite the fact that he is easily the most fleshed out major character in pokemon, or at least one of them top 5. Penny is shit, can't argue there, she's at least funny
Hackmons have never been more controlled, disqualifications for genned mons are common as frick, and the home checks and location checks render most hacked stuff unusable online unless they are carefully genned.
Agree on the battle frequency vs PLA. Its not as awful as the worst games, it should be better
to continue the detail work in the environment is certainly shit, but its not any more shit than any other 3D game in the series, hell PLA looks worse in many aspects, it just runs a bit better. Regardless its pretty bad on any front and technical issues are the biggest issue.
Also the base game story is fairly complete, like outside of minor outstanding mysteries, the main conflict is resolved and a lot of the issues resolved in the DLC are issues that are brought up in the DLC. The terapagos stuff would serve just as well as a lore background thing unless it was brought up. There is a reason there was little need for base game characters to show up in the DLC, because their arcs were resolved.
Agree on the SV GL theme being shit, but the rest of the battle themes are amazing. Team Star/Arven/Sada and Turo/Ogerpon/Kieran etc, though this comes down to a matter of taste I guess.
No disagreement on the performance side of things or the lack of a battle facility, both of those suck
Also BBQs are definitely not ideally implemented, but they are fundementally different from PLA sidequests in that they are infinitely repeatable for resources and through teaming with poeple basically allow easy grinding for some fun ass gambling(item machine) that makes getting money and items and apriballs not awful for once. It would have been cool if it was in the base game for sure, but a lot of 3rd version exclusive shit would have been cool in the original releases too, thats not a knock on DLC content, which serve as a replacement
All in all not the worst arguments you could be making, but a lot of those are clearly bad faith and its clear you literally know nothing about the DLC given you didn't even try to give any bad faith argument about it.
>>Gym battle theme and motif is a lackluster copy of SwSh's
i would say SV's is better eprsonally
>That's it? you just look at a tv, sleep, wake up in a dream, catch Darkrai, and leave.
>Is this really the best Game Freak could do for Diamond and Pearl's finale?
Even better
>that’s it? they don’t even give you the azure flute?
>Is this really the best Game Freak could do for Diamond and Pearl's finale?
For all of the shit I gave Sword and Shield, at least Isle of Armor was fun and felt like it gave you something to new explore. Kitakami is so small with nothing interesting going on. The Terarium is bigger, but it's so empty and still has nothing to offer. Like, Area Zero is more engaging than either of the DLC areas.
Kitakami and Isle of Armor are literally the same thing. Two big islands with one main settlement and routes for exploitation dotted around. You sound moronic.
>Kitakami is so small with nothing interesting going on
Kitakami's literally twice the size of IOA
It feels fricking empty though
No one cares about your feelings.
It may be far more interesting but Area Zero is still the biggest waste of potential in the franchise
>They couldn't even include the lore video in the game
Because people would’ve complained and you know it
It's an EPILOGUE, moron. It's a post-ending. An after credits scene.
And that means zero effort needs to go into it? I know Game Freak just put so, so much work into the main game, so maybe I should cut them some slack. moron.
What shilling looks like: 101
>Is this really the best Game Freak could do for Scarlet and Violet's finale?
No. But they don't need to do their best since they know they can just defecate in a box at this point and consoomers will slurp it up.
>DLC advertised to delve deeper into Area Zero
>Area Zero being the literal saving grace of this mediocre slop
>Ok I'm interested, buys it.
>Returning to Area Zero occurs at the end of the second part of the dlc for ~30mins tops in copy paste caves with some crystals, and having you do children's first navigation tasks to fight piss easy "boss mons" with it all concluding with a anti climatic finale.
>Kieran unironically saves the dlc with his reactions to your main character plot armorisms and witnessing a master ball get broken.
The general story sucks balls for SVs dlc. Kierans character arcs and the new introduced characters are neat.
>makes an already 10/10 game go 10+/10
Thank you Gen 9 for the best possible Pokemon experience to date.
Not a chicken dance
Related to the OP picture, but how is it that we have the Sugimori art for the Mew equivelant this gen but the other four unrevealed mons don't get their art yet?
Yeah it sucked, felt like it was over in 5 minutes
It wasn't a finale. It was an epilogue - something that comes after the finale.
It’s so bad it loops back to being hilarious
>epilogue
>finale
>
The mythical stuff was just story flavour, the main purpose was to let the two friendgroups meet to conclude their stories and connections. Note how you need to complete the event for Carmine and Kieran to show up at the club room.