The Ascent

What did you think of it?

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

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POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 9 months ago
    Anonymous

    I don't think at all. I am simply there.

  2. 9 months ago
    Anonymous

    couldn't even play it with friends, some kidn of connection error

  3. 9 months ago
    Anonymous

    Solid 6/10, buggy as all frick and not particularly interesting in terms of gameplay but guns have decent feedback and it looks really nice.

  4. 9 months ago
    Anonymous

    was okay but quit after an hour

  5. 9 months ago
    Anonymous

    I'm honestly shocked how good it is and how I never heard of it until now

    I doubt I'll ever play a better twin stick shooter. currently finishing my new game plus run and might do another.

  6. 9 months ago
    Anonymous

    Absolute fricking KINO

  7. 9 months ago
    Anonymous

    shallow, good looking twin stick shooter, solid 5 fricks out of 10 shits

  8. 9 months ago
    Anonymous

    It was alright, nice scenery

  9. 9 months ago
    Anonymous

    one of the BEST and WORST twin stick shooters ever.
    the movement and upgrade system and material system and loot system and vendor system and transmog system and story and plot and writing are all extremely bad.
    everything else is extremely good
    also probably one of the best looking games to ever exist.
    the level of detail and visual fidelity is like actual magic.
    the game is meant to be played from top down, look how great it looks in first person, its fricking insane.

    • 9 months ago
      Anonymous

      tried running it in 4k on a 7900 XTX the other day, and I nearly fricking drowned in all the graphics

    • 9 months ago
      Anonymous

      >its fricking insane.
      Hand made environments designed to a performance standard by actual humans that know what they're doing.

      Few people realize just how much of modern AAA games are AI generated. They just take 8k photos of stuff, run it through a texture generator. Same thing with the actors. They just scan faces and generate the models, textures, even the animations now. Cut corners everywhere they can and that's the reality of why western character design is so ugly and why the games run so poorly with little to no visual gain in fidelity. AAA games are basically shovelware made by AI and pajeets that get paid $13 an hour to drag and drop codeblocks with a build kit made for X engine. All the real money goes into celebrities and marketing.

  10. 9 months ago
    Anonymous

    boring as FRICK

  11. 9 months ago
    Anonymous

    The gameplay was fairly fun and the campaign was ok, but the world itself was on a different level from any other game I've seen before.
    I felt like it needed a bigger game to make the most of it, like a big CRPG along the lines of BG3.

    • 9 months ago
      Anonymous

      tried running it in 4k on a 7900 XTX the other day, and I nearly fricking drowned in all the graphics

      neat GDC talk from one of the artists.

      • 9 months ago
        Anonymous

        Thanks anon.

  12. 9 months ago
    Anonymous

    It looked neat but that's about it.

  13. 9 months ago
    Anonymous

    Genuinely enjoyed the aesthetic and the shooting was satisfying. Plot was hokum and just ended out of nowhere but it wasn't really the type of game you play for the story. Boss fights were almost exclusively dogshit. Started to feel a little like a slog at the end of my time with it but I was going for the platinum trophy so that's probably on me. 7/10

  14. 9 months ago
    Anonymous

    incredible environmental graphics
    terribly slow start
    got bored and dropped it early

  15. 9 months ago
    Anonymous

    someone post the webm of the club shootout

  16. 9 months ago
    Anonymous

    They spent all their budget on art.

    • 9 months ago
      Anonymous

      And I'll be damned if it wasn't worth it. They could have sold this as a walking simulator and it would have still been worth some good money.

      • 9 months ago
        Anonymous

        i think i would have enjoyed it more as a walking simulator actually.

  17. 9 months ago
    Anonymous

    With the crazy art, I feel like it could work as an fps and I recall they do have an option to turn the viewpoint to first person.

  18. 9 months ago
    Anonymous

    The first-person mod was great

  19. 9 months ago
    Anonymous

    Great if only for the seething twinsticktards in Steam reviews

    • 9 months ago
      Anonymous

      >steam deck
      he deserves nothing
      >still plays 15 hours
      c**t.

  20. 9 months ago
    Anonymous

    tried to play it with 3 friends. the setting and gameplay are really strong making it a pretty fun and satisfying arpg. we stopped playing after 20 hours or so even though we wanted to keep playing just because the game was so buggy. we would constantly have to restart the game, remake the multi-player session, and have to re-do fights and cutscenes because shit would just bug out and Soft lock us.

  21. 9 months ago
    Anonymous

    I looks great, but gameplay wasn't very enjoyable. And it's boring overall.

  22. 9 months ago
    Anonymous

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