>the Bad Ending has you outright genocide everyone in the solar system who isn't a millionaire elitist
>this is shown to work perfectly; without poorgays consuming the food or straining the infrastructure, the handful of survivors can just party in luxury forever
>there is no mention of the fact that the underclass are the ones who physically produce the food and build the infrastructure in the first place
>the only downside is that of course you are a Bad Person for doing it, but the richgay's batshit moronic plan objectively succeeds and is shown onscreen to not just wipe them out too in some obvious "ironic" monkey paw shit
What the frick was that
I don't even know who's subverting who anymore
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It's written by people who don't understand that their garbage collection isn't done by robots or magic
I honestly think they didn't consider that people would choose this option.
Tim Cain pointed out that it's the most sane option, and he was confused people saw it as 'evil', considering that Dr whatshisfrick strong arms you the entire game and is a literal terrorist.
wait
did they make the leader of the Board a black woman because they thought this would make shitlib audiences more sympathetic to her?
IDK but the engineers being freed will exacerbate the resource crisis and there's no guarantee they solve the problem in time
Tim Cain also just straight up forgot that he or someone else at Interplay never included "China nuked United States first because they were desperate to stop US from finishing FNV program" in Fallout 1 or 2 and talked about it like it is common lore knowledge in interview with Tks-Mantis.
I would not be surprised if this is another case of him recalling it being presented differently in the game, he obviously does not play his own games much post-release.
This makes perfect sense from a Marxist perspective. If resources can never be increased, merely redistributed, then a true sociopath could in theory simply kill everyone and take all their shit, winning the game of capitalism the same way an butthole can win Monopoly by owning all the property on the board and money in the bank.
That's why equity needs to be tempered with humanism.
>humanism
That's just Marxism under a different name.
It is a common criticism of Marxism and redistributive strategies that they ignore that gains in societal efficiency help everyone, while gains in societal equity help some at the expense of others.
For more info on this subject, look up "equity efficiency tradeoffs"
>this is shown to work perfectly
YOU KILLED BILLIONS YOU moron
to save hundreds
>they scripted and voice acted an entire final mission and set of ending slides knowing nobody would ever pick it
bait
Yes, that was the plan. And it worked.
That is the problem, because there's no way it could work, hence the writers are hacks.
don't make me pull the Pagliarulo quote on you
pull it nignog
The good ending has you creating a new class of elties based on education rather than captial. Both of the ending are supposed to be kinda grey
It's really not grey when one ending is "fix the most obvious problems with society and make everything 80% better for literally everybody" and the other ending is 2070 Paradigm Shift
Haven't played the game but if it's set in some space age future surely all the menial work can just be done by robots. Doesn't seem that complicated.
The literal first town you encounter is built around a tuna-canning factory that everybody in said town works in
It's not a post-scarcity society
By the time the game takes place robots are also clearly suffering from the Resource Crisis, I think Parvati says early on that two out of three robots have been scrapped for parts to keep the third one barely running
I gotta pity anyone who played this long enough to see an ending
It's only half a game anyway. You can even skip the shit finale
Why even question the logic behind a shit game like this? The npcs were enough to make me completely disregard any further writing I came across. This game was made by lame SJWs, imagine using up hours of your life absorbing material they have come up with.
it really is a microcosm of the entire game that the longest, most detailed subquest is a galaxy-spanning fetch quest to help an asexual woman (who mentions her asexual orientation every time you talk to her) set up the perfect romantic date night with her girlfriend
>asexual
Literally fricking worthless identifier and should be ignored.
>had a buddy once tell me this girl he was into turned him down and said she's asexual
>I've been hooking up with this same girl on and off for a few years and she'd tell me things like "I'm a bawd for your wiener"
All it means is "I'm not sexually interested in most people I interact with and don't have a better way to say it".
>story by Chris Avellone
>falls apart under five seconds of scrutiny
He didn't work on Outer Worlds dipshit
cope
Poorgay cope.
this game just lacks that Jenny Say Kwa that even the worst bethslop has
The entirety of this game feels like it was written to appeal to american twitter leftists. I don't think the devs ever even read Marx.
Robots
>he actually got to the ending
There's no reason to continue playing this after you complete Emerald Vale
Game requires an IQ over 100 to understand the food endings. You wouldn't get it.
it was written by gayhomosexual rich murican so of course everything grows on trees (comes from asian slave labour) in their world
why did you make two threads about this game at the same time?
So did they ever explain what happend to earth in this game?
they where talking about how it was impossible to contact earth.
No, the whole point is that earth was either wiped out and the system is all that's left or will otherwise take decades to reestablish contact from their end. Either way, the system couldn't afford to keep plodding along as a dependent colony
the setting has very slow FTL travel by most scifi standards, if it takes a decade to get to another stellar system then other stellar systems are narratively irrelevant except for "this is where our grandparents came from"
low int end best end