The Game punishes you for leveling your character. Why is Diablo 4 like this?

The Game punishes you for leveling your character. Why is Diablo 4 like this? Why is a level 1 character stronger than a level 60 character? Why did the level 100 who got World First need level 90s to boost them because they overleveled and Softlocked themselves. Who at Blizzard decided it would be a good idea to do this in ARPG?

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  1. 11 months ago
    Anonymous

    Skill issue

    • 11 months ago
      Anonymous

      I've completed all the sidequests and dungeons before heading to the next area, and Blizzard rewards you by soft locking me out of the game. Now I can't do damage or kill anything

      • 11 months ago
        Anonymous

        No, you just suck. Your skill tree and gear are what determine your power. The level scaling is just a poorly implemented harness on that power (poorly in that you still get OP as frick).

        • 11 months ago
          Anonymous

          why is the gear always lower level than my actual level

          • 11 months ago
            Anonymous

            Stuff only drops that is usable at the time (though it may be class bound), so it's either your level or lower.

      • 11 months ago
        Anonymous

        you are a moron

      • 11 months ago
        Anonymous

        kek I am an idiot but spent 2 minutes reading a guide and cruised through you must just be genuinely moronic

        • 11 months ago
          Anonymous

          >J-j-just read a guide bro.
          have a nice day.

      • 11 months ago
        Anonymous

        What are talking about? The enemies are almost always your level, or at most 2 levels ahead

  2. 11 months ago
    Anonymous

    Making leveling and grinding difficult sells season pass boosts, esp at the beginning of a fresh ladder. If they start selling level boosts it's over

  3. 11 months ago
    Anonymous

    do the mobs scale with your level? That is such a reddit design

    • 11 months ago
      Anonymous

      Mobs scale wiith your level. so if you level up to fast but have level 30 gear. Your level 30 gear is gonna do jackshit to a level 50 mob essentially bricking your character to grind hard for gear or don't progress at all.

      • 11 months ago
        Anonymous

        I accidentally did this to myself. I didn't do capstone dungeon till level 50, and everything was level 53 in WT3 while I had level 40 gear. it took me 10x to kill shit, and the level 50-53 grind was such a slog and i kept dying

        • 11 months ago
          Anonymous

          see

          Skill issue

        • 11 months ago
          Anonymous

          > I didn't do capstone dungeon till level 50
          same
          >everything was level 53 in WT3 while I had level 40 gear. it took me 10x to kill shit, and the level 50-53 grind was such a slog and i kept dying
          you are a moron. your build is not efficient. start thinking about what geear actually helps you and what doesnt. dont just look at the big green number when equipping new stuff

      • 11 months ago
        Anonymous

        homie just kill shit and fix your gear. It's not that hard.

        • 11 months ago
          Anonymous

          can't kill shit when I'm tickling them.

      • 11 months ago
        Anonymous

        homie just kill shit and fix your gear. It's not that hard.

        This. Those grim favors reset every hour and always drop like 3-4 pieces of leveled gear. So easy to get gear with a simple 2 hour grind.

    • 11 months ago
      Anonymous

      >That is such a reddit design
      Well do you have a better idea?

      • 11 months ago
        Anonymous

        Don't have scaling at all. Let the player progress through the map. Let them oneshot lower-level mobs and respect the time they spent grinding.

        • 11 months ago
          Anonymous

          but then the lower mob zones will never drop anything worth using, so there is no reason to go there.
          do you really want that again, after decades of Baal runs?

          • 11 months ago
            Anonymous

            Yes! I don't care about the world I want the number to get bigger.

          • 11 months ago
            Anonymous

            just remove scaling from tier 1. extremely simple solution.

            • 11 months ago
              Anonymous

              WT1 is so braindead easy you should be able to clear it regardless of your build and drops. Are you seriously having difficulty with it?

              • 11 months ago
                Anonymous

                no, but try to apply some abstract thinking and consider that for most people it feels like you're getting Black personed every level when your gear shrinks. this was SOLVED in diablo 3 with tiers that gave discrete power spikes controlled by the player, no area was invalidated by static mobs. it's just amazing that they scrapped all this shit just so you can look at some Black person's horse armor and want to buy it

              • 11 months ago
                Anonymous

                >for most people it feels like you're getting Black personed every level when your gear shrinks
                the impact is so minimal you don't even feel it. you're literally getting upset on behalf of imaginary people.

        • 11 months ago
          Anonymous

          Frick you. Typical capitalist mindset: "ohhh I put in the work, I should be better than the guy next to me!" Why? Why do you assume that is how it HAS to be? Especially in a video game where the developers can prevent that sort of mindset. There is no reason you should be able to become anymore powerful than anyone else and starting getting imperialistic urges. You are part of a community of other players and the monsters should scale to keep you humble so you avoid developing a God complex or thinking you're special. That attitude which is extremely prevalent in whites has led to a ton of problems historically.

    • 11 months ago
      Anonymous

      they scale to each individual player so people can play with their friends at any level range. it's fine for casual content I think, but the endgame stuff should be unscaled to the player.

    • 11 months ago
      Anonymous

      It is, expected from a dadcore game

      • 11 months ago
        Anonymous

        This is gen y/z shit added to a dadcore game sequel.

    • 11 months ago
      Anonymous

      I thought we all learned not to scale levels from Skyrim? I guess all of the developers are college diversity hire grads. All the good ones retired or are not in leadership roles.

      • 11 months ago
        Anonymous

        I YIELD
        I YIELD
        NEVER SHOULD HAVE COME HERE

  4. 11 months ago
    Anonymous

    It's a shit game

  5. 11 months ago
    Anonymous

    I can't wait till the plebs realize that your character is strongest at level 6 and gradually gets weaker because mobs scale with your level while gear doesn't.

    ?t=7

    • 11 months ago
      Anonymous

      but gear does scale
      just keep your gear up to date, its basic ARPG gameplay

      • 11 months ago
        Anonymous

        Level XP gain is constant
        Gear is RNG
        My analogy is to imagine your swimming, but the water keeps rising, and you constantly need to keep upgrading your gear, and if you start not finding gear for your build, you start treading water. Endgame farming has no point since you never get back to the power fantasy of the beginning. It's a constant hamster wheel unless you quit.

        • 11 months ago
          Anonymous

          Not gonna lie anon, that analogy is awful. The height of the water doesn't make it any more difficult to swim.
          A better analogy would be that the speed of a treadmill increases at a constant rate but the speed at which you run increases randomly.

    • 11 months ago
      Anonymous

      I accidentally did this to myself. I didn't do capstone dungeon till level 50, and everything was level 53 in WT3 while I had level 40 gear. it took me 10x to kill shit, and the level 50-53 grind was such a slog and i kept dying

      if level scaling was as brutal as you morons try to make it seem, explain how people are easily clearing Nightmare Dungeons that have mobs 20+ levels higher then their characters.

      • 11 months ago
        Anonymous

        too add onto this, the first time I solo killed a Butcher was in a Nightmare Dungeon where he was 72 and my Barb was 61. How could that ever be possible, when the first time I ran into a Butcher were we both 21 and he just slaughtered me?

      • 11 months ago
        Anonymous

        Due to level scaling, you have wild periods of unbalance. If you stumble into certain items you may have a giant power spike which lets you obliterate everything your level and above, but once you start leveling again you power level drops. If you get unluck and don't get equally strong drops, now you are behind and get obliterated.

        Two people who are level 50 can have totally different experiences. Where one and obliterate Butcher likes hes nothing because between 45-50 he lucked out and another gets obliterated because he was strong at 45 but got no good drops and is now 50.

        The correct way to balance an ARPG is to have gear and levels slowly overcome enemies so when one falls behind (i.e. gear) you overcome it with levels. By removing leveling as a method of gaining power, you are now entirely stuck on RNG gear which causes more extremes (i.e. too strong or too weak).

      • 11 months ago
        Anonymous

        Because of their gear...it really is not that complicated...it is all gear your base character never gets any stronger...you are completely at the mercy of RNG, even more so since your CHARACTER DOESN'T GET ANY STRONGER, YOUR CHARACTER DOES NOT GET ANY STRONGER WITH LEVELING, IT IS 100% GEAR DEPENDENT. Does it make sense now?

        • 11 months ago
          Anonymous

          this just tells me you don't know how gear properly and are blaming the game for it
          let me guess, you are one of those morons that fell for the "GREEN ARROW = GOOD" memes right

          • 11 months ago
            Anonymous

            I didn't buy the game, I only played both open betas...It's funny how blizzdrones have convinced themselves that they are actually making decisions when it comes their characters build or gear selections....lol.

            • 11 months ago
              Anonymous

              >I didn't buy the game, I only played both open betas
              so you don't know what you're talking about. good to know.

              • 11 months ago
                Anonymous

                Yeah, I am a quick learner these days..I didn't need to waste $100 dollars and 150 hours to realize the game is fricking garbage.

            • 11 months ago
              Anonymous

              That's a strange way of admitting you're poor

              • 11 months ago
                Anonymous

                It's fascinating that being fleeced by corporations while they destroy the thing you purportedly love is perceived as an accomplishment.

          • 11 months ago
            Anonymous

            you dont always drop the correct affixes

            • 11 months ago
              Anonymous

              you can reroll affixes genius

      • 11 months ago
        Anonymous

        it doesnt have to make the game difficult to be shit. All it has to do is invalidate the feeling of progression - which it does. It always does. You want to feel like you start to outscale things and take on new challenges and have actually "done" something. You dont want to feel like you're on a never ending treadmill running the same thing over and over and having the same measured fights. Its 4th wall breaking. Its more immersive if when you level up you attack a little bit faster, your abilities cover more ground, your cooldowns get reduced so you can finally spam that one skill, and you start to move and outpace the enemies. None of that happens in D4. You stay on this even playing field of boredom

      • 11 months ago
        Anonymous

        >some people are able to do a task
        >therefore all people can easily do that same task
        it should be legal to shoot you autists on sight.

        • 11 months ago
          Anonymous

          yeah! protect your right to whine about things which are trivial for those who take the time to practice and learn how to do better.

        • 11 months ago
          Anonymous

          are you mad that you didn't know how to optimized your build and are therefore getting punished for it?
          Is this not directly addressing one of, if not THE biggest complaints Ganker had for Diablo 3? That your choices didn't matter at all because you could switch skills on the fly?
          So which is it, anon; should there be consequences for choice in Diablo builds or not?

          • 11 months ago
            Anonymous

            >shills are getting aggressive
            kek
            didn't "optimize" your build with 1.5% damage increase nodes on the skill tree amirite

            • 11 months ago
              Anonymous

              >you are a shill if you actually understand game mechanics now
              this is either bait or Ganker is hitting all new lows, somehow

              • 11 months ago
                Anonymous

                your entire character is a bunch of legendaries stitched together moron
                what is there to optimize? the number of lilith statues you clicked? what could you possibly do other than equipping the item with biggest number that dropped when the tree is meaningless as shit

              • 11 months ago
                Anonymous

                >what is there to optimize?
                SKILL TREES AND PARAGON BOARDS
                LIKE HOLY FRICK PAY ATTENTION, CHRIST HOW MANY TIMES DO PEOPLE HAVE TO REPEAT THIS

              • 11 months ago
                Anonymous

                >skill tree with the most insignificant bonuses in any arpg known to man
                >nngh click on them
                you were carried by your gear and you are too stupid to realize it

              • 11 months ago
                Anonymous

                >skill trees are are insignificant
                okay no wonder you fricking suck at this game, because only a moron would think this

              • 11 months ago
                Anonymous

                I'm sure the 1% more damage to vulnerable enemies while you are unstoppable node is what made all the difference while you were leveling anon

              • 11 months ago
                Anonymous

                please show me were that exact node exists, anon

              • 11 months ago
                Anonymous

                Take off all your gear, equip a shit white weapon, and go run content. See what happens. Then, pull most of the points out of your skill tree (other than the minimum you need to even have skills on your ability bar), put your gear and good weapon back on, go run content, and see what happens.

              • 11 months ago
                Anonymous

                take off all your gear in D2 Hell and see what happens

      • 11 months ago
        Anonymous

        see

        it doesnt have to make the game difficult to be shit. All it has to do is invalidate the feeling of progression - which it does. It always does. You want to feel like you start to outscale things and take on new challenges and have actually "done" something. You dont want to feel like you're on a never ending treadmill running the same thing over and over and having the same measured fights. Its 4th wall breaking. Its more immersive if when you level up you attack a little bit faster, your abilities cover more ground, your cooldowns get reduced so you can finally spam that one skill, and you start to move and outpace the enemies. None of that happens in D4. You stay on this even playing field of boredom

  6. 11 months ago
    Anonymous

    All my friends have already dropped the game

    • 11 months ago
      Anonymous

      That must have been quick considering you dont have any homosexual

  7. 11 months ago
    Anonymous

    I have to admit these homosexuals were pretty smart putting the worst part of their game in the scaling.

  8. 11 months ago
    Anonymous

    >several months back
    >people were b***hing about the battlepass, paid cosmetics, early access, etc.
    >not a single peep about the garbage level scaling design except from me
    yep, called it

    • 11 months ago
      Anonymous

      Wow if only everyone in the world listened to you anon, too bad your mouth was full of wiener at the time

  9. 11 months ago
    Anonymous

    >moron POE streamers rush through the game abusing group farming XP in normal dungeons
    >Ignore any other character development (map completion/helltides/nightmare dungeons)
    >"wtf why am I being punished for leveling"
    If you played the game properly you wouldn't have any issues.

    • 11 months ago
      Anonymous

      >grind 150 hours into a game
      Wtf why am I weaker than I was 150 hours ago? Nice game blizzard.

      • 11 months ago
        Anonymous

        >Wtf why am I weaker than I was 150 hours ago?
        because you are a moron that either doesn't know how to make a proper build from your skill tree, how paragon works or what stats to look for on gear.
        Or most likely all of the above?

      • 11 months ago
        Anonymous

        Personal issue
        I'm 100 hours in, 1 shotting all scaled content and easily farming keys 15+ levels higher than me

        do the mobs scale with your level? That is such a reddit design

        Only in the open world and normal dungeons, the endgame loop if unscaled content.

        • 11 months ago
          Anonymous

          >I'm 100 hours in,
          Didn't the game just come out Tuesday? Is this all you do all day every day?

          • 11 months ago
            Anonymous

            I took some time off work and played early access.

            Because of their gear...it really is not that complicated...it is all gear your base character never gets any stronger...you are completely at the mercy of RNG, even more so since your CHARACTER DOESN'T GET ANY STRONGER, YOUR CHARACTER DOES NOT GET ANY STRONGER WITH LEVELING, IT IS 100% GEAR DEPENDENT. Does it make sense now?

            You get paragon points and stats for leveling up. Gear is also really fricking easy to get since you can just imprint legendaries and every helltide is a guaranteed 8+ legionaries for 25 minutes of effort.

        • 11 months ago
          Anonymous

          I'm lvl63 and blowing through world tier 4 with ease.
          Fact is tho, the moment I hit lvl74, things are going to get harder for me rather than easier, which is weird and stupid.

    • 11 months ago
      Anonymous

      >properly
      kek
      PLAY OUR WAY OR IT WILL SUCK
      nice game

      • 11 months ago
        Anonymous

        Dude it's a game. Games have rules... that's what makes them games. You're playing within a structured environment. If I played baseball but decided "I play MY way" and ran to second after hitting the ball, I would still be out when the guy tags first.

        • 11 months ago
          Anonymous

          playinng sanctioned builds in an ARPG is probably the most cucked thing you can do.

          • 11 months ago
            Anonymous

            Mathing out builds and damage on your own seriously requires a math major. While this might be a broader criticism of loot games in general, it's obvious the numbers are going to work far better one way than they do in other ways, and it's suboptimal to play otherwise. If you don't care about that, that's fine, but don't expect the game to be balanced around doing whatever the frick you want.

            • 11 months ago
              Anonymous

              having only a single viable build per class is shitty game design no matter how much you defend it.

              • 11 months ago
                Anonymous

                I'm not saying otherwise, I'm just saying whenever loot systems are at play there's almost certainly going to be an optimal build.

              • 11 months ago
                Anonymous

                thats why you create multiple endgames to optimize for.

              • 11 months ago
                Anonymous

                That's meta gaming anon, if the person spoils their own experience because they value 'time saved' away from gaming you can't element that choice in a game design standpoint.

                The only real element that can stop this is by have breakable equipment or intelligent AI armed with strong counters to perceived high value spells/ abilities.

  10. 11 months ago
    Anonymous

    Like the non-stop crying about level scaling Ganker has is hilarious, because it's just such a non-issue, when D4 DOES have serious issues worth crying about.
    For example, here's a chart of every skill used by the current top 1000 players. Build variety/skill viability is fricked across every class.

    • 11 months ago
      Anonymous

      This must be Diablo 3, because those Barb abilities are 1:1 the top picks from D3.

      • 11 months ago
        Anonymous

        How many Barbs picked Lunging Strike in D3, genius.

        • 11 months ago
          Anonymous

          All of them, it was called "Charge" you absolute moron

          • 11 months ago
            Anonymous

            but Charge is still a skill in D4, frickhead

            • 11 months ago
              Anonymous

              >Same effects
              >Different name
              >Goldfish brain can't comprehend
              Also, nice cherry picking while ignoring the fact ALL the other skills are also in D3 and everyone is again, using the exact same build.

              have a nice day shill.

              • 11 months ago
                Anonymous

                anon if you seriously think D3's charge is the same thing as D4's Lunging Strike then you have brain problems
                like, ever notice for example that LS is a BUILDER, while D3's Charge needs certain setups to build Fury and little to no Cooldown?

    • 11 months ago
      Anonymous

      >The one ability I liked, Rupture, which was a cool interaction of converting DoT bleed into massive burst
      >Nerfed into nothing, useless in the game
      This is why having no leveling and minimal stat points sucks. I can't brute force a build I like.

    • 11 months ago
      Anonymous

      >Pulverize
      I love this motherfricker like you wouldn't believe.

      • 11 months ago
        Anonymous

        >massive aoe slam that kills small targets only
        >no way to get ST on the build and no way to get serviceable attack speed or spam it
        its shit

    • 11 months ago
      Anonymous

      >Upheveal was a new skill that was geniunely fun and satisfying to use on Beta, despite the high fury cost and cast time
      >nerfed it's damage to nothing after the first Beta ended
      >did nothing to the fury cost/cast time
      >now it's completely unusable, despite being the only new spender not from D3
      CLASSIC BLIZZARD

    • 11 months ago
      Anonymous

      to be honest, this seems exactly what D2 was like

    • 11 months ago
      Anonymous

      >necro
      >Bonemancers and Mist Terrorists
      Not even surprised with how terrible Minions feel in the late game even after shoving paragons and skill points into them
      The only people playing necros are people who want the fantasy.at this point. That or they want to be edgy Sorcs.

      • 11 months ago
        Anonymous

        they're not even that good while leveling either. a big mooks 'heavy' attack will send them to 25% or less. its moronic when the d2 necros boners could last well into early hell with just natural skill points

        • 11 months ago
          Anonymous

          It only gets worse as elites get more affixes or you come across ANY mob with a cleave as a standard attack.
          THe devs are clearly too afraid of making skellies good. Like Summoning necro is some damage power house...

    • 11 months ago
      Anonymous

      How do you even frick up your game balance this badly? This is even worse than PoE lmao.

    • 11 months ago
      Anonymous

      Is there some unwritten rule for arpgs that whirlwind must always dominate? It's such a stupid looking skill

      • 11 months ago
        Anonymous

        >a high mobility skill that deals damage in a large AoE and can apply bleeds/other DoTs
        it's like the perfect storm of a skill you want in a game like this

    • 11 months ago
      Anonymous

      >necromancer was tiple S tier god
      >druid was 17 damage meme
      love to see how the tables turn

    • 11 months ago
      Anonymous

      why do you keep reposting this idiotic reddit shit?

    • 11 months ago
      Anonymous

      >Cleared level 50 and the campaign as firewall sorc
      >Felt strong
      >After getting to W3 tried out ice
      >Absurdly strong and bosses and elites are deleted in seconds
      Jesus christ I feel moronic for unintentionally running through the game like that

      • 11 months ago
        Anonymous

        Am I doing somethign wrong on the firewall sorc build?

        It does not feel as strong. Should I be using 1h weps and how do u have enough mana to spam abilities?

  11. 11 months ago
    Anonymous

    Reminder that you're all old and companies don't pander to you anymore, this was designed to appeal to the new generation as you can clearly see with the character design, accept reality and move on old man

    • 11 months ago
      Anonymous

      I wonder why they started making games where gear is the real leveling and leveling is a fake cosmetic treadmill. What is it about gear that's different that they would do that.....

      Well it's too complicated for me but I'm sure it was good design and intentions. I am pretty old and confused.

  12. 11 months ago
    Anonymous

    Leveling up doesn't make you stronger. Levels are cosmetic

    • 11 months ago
      Anonymous

      >t. Dumbass that fricked up his skill tree and/or paragon board

      • 11 months ago
        Anonymous

        So proper skills can make you stronger (or hurt you). But not level. Ergo he's right.

        If anything, leveling functionally makes you weaker.

        • 11 months ago
          Anonymous

          Past level 49, levelling up gets you four paragon points which at minium are = to 5 stats each, and there are Rare Nodes/Glyphs which are massive increases.

    • 11 months ago
      Anonymous

      Leveling up doesn't make you stronger but makes your enemies stronger while your gear is RNG all over the place.

  13. 11 months ago
    Anonymous

    can't tell if you're moronic. As you level up better gear starts dropping and you constantly have to upgrade and roll. You can't keep using the same gear you had 10+ levels ago and expect there to be no resistance from enemies. 100% skill issue get good.

    • 11 months ago
      Anonymous

      BUT I WANT TO USE THE SAME CLUB I PICKED UP AT LEVEL 8 BECAUSE I FORM QUICK IRRATIONAL ATTACHMENTS TO INANIMATE OBJECTS.
      Yeah I don't get this. I haven't played d4 but in any game with leveled gear, I always swap shit out every chance I get.

  14. 11 months ago
    Anonymous

    >buy into hype
    >spend $100 on a mmo lite game
    >from a company who hasnt put out a good game for nearly 2 decades
    NO REFUNDS

  15. 11 months ago
    Anonymous

    so they launch the game with like 10 uniques, what the frick is this? you have seen everything with level 60, and nothing changes due to fricking level scaling, I can not fricking believe how shallow and mediocre the endgame is, while literal reviews praised the endgame. what the frick

    • 11 months ago
      Anonymous

      Bro we tried to earn you how fricking shallow and boring the game is. You didn't listen, now this is what you get. Enjoy grinding those same dungeons from like level 10. Game fricking sucks, I can't believe millions pay $70+tip for this dog shit lol

    • 11 months ago
      Anonymous

      >literal reviews praised the endgame
      as in shitter paid journos played 10 mins of the endgame

    • 11 months ago
      Anonymous

      Like the other anon said, every anon that beta tested last October/November tried to warn you idiots on Ganker and Reddit.

      • 11 months ago
        Anonymous

        "You didn't even play it lol"
        "I can tell by what you posted that you're lying"
        "You're just trying to convince ppl not to buy it"

        Those were the responses testers were met with along with 10 million downvotes.

        • 11 months ago
          Anonymous

          I used to go on reddit occasionally to see news and special interest stuff, but man that website has declined even worse than Ganker. never was good but now is completely irredeemable with insane censorship - anything even remotely critical or dissenting gets downvoted into oblivion or, ore often, removed by a mod.

    • 11 months ago
      Anonymous

      is this your first ARPG? poe doesn't change at all from level 70 onwards. my build this league was just spamming rightclick while running around all the way to level 100.

    • 11 months ago
      Anonymous

      This is my realization too. I got the same unique in a row in the span of 2 days and I'm giving up. There is nothing to do and I've done my renown all the way, even the altars, completed tier 3 NM dungeons and I haven't seen a good drop in 5-6 levels; I can't even imagine what 90+ leveling is like.

  16. 11 months ago
    Anonymous

    >massive day -1 nerf
    >people still try to make fun builds
    >blizzard hotfixes cdr on rogues because they were having too much fun

    Why does Blizzard hate the players?

    • 11 months ago
      Anonymous

      You have to pay the sub fee without actually paying a subscription fee if you want to have fun, goy. :^)

  17. 11 months ago
    Anonymous

    Should I buy D3 or D4?

    • 11 months ago
      Anonymous

      Buy D2R when it's on special.

    • 11 months ago
      Anonymous

      3 for real fr but for real. I know what's up because i'm a fellow twitch frog see

  18. 11 months ago
    Anonymous

    Luckily, Path of Exile is free. And has a whole bunch of moronic broken shit intentionally.

  19. 11 months ago
    Anonymous

    There's always been a solution to this but developers once again are too fricking lazy to optimize level scaling and enemy variety.

    Just introduce gear that have effective level ranges and growth potentials. The same applies to the map and monsters as well to create immersion.

    You have normal scaling mobs, and then you have level scaling varieties that are summoned by the enemy / nests. This way it doesn't feel like you are running around doing nothing all the time, and drop rates scale better with level scaling enemies but you feel powerful mowing down the level set shit.

    Equipment should level scale with you depending on their rarity but fall off unless they are rarer which lets you use them longer.

    Of course they don't want you to speed through their game, that's why a level scaled challenge is good as a rarer occurrence.

  20. 11 months ago
    Anonymous

    In other words, you introduce bottle necks to certain parts of the map that are a challenge to slog through because they scale to you, but getting past that rewards you the chests that have a better chance for good loot. The chests themselves should have more variety too them as well, to spark active exploration for rarer chests.
    This way you can design maps with a bit of maze like aspects to them without the player feeling too warn out about dead ends = shit map design.
    These people don't have a finesse for power drops and gains, they only instead old formulas that work or the determination of stubborn player bases.
    There's honestly a lack of soul and fun, the reason why Elden Ring was so well received is that the designers were clever for their reward system.

  21. 11 months ago
    Anonymous

    a game should get harder the more you progress
    deal with it

    • 11 months ago
      Anonymous

      >as you progress
      exactly. as you progress.

  22. 11 months ago
    Anonymous

    >sorc
    >everything but 2 skills is hilariously inefficient
    >frozen orb sorc might as well be unplayable
    >worst cosmetics in the game
    >a minimum of 2 slots are always occupied by the mandatory tp/nova/ice armour
    >literally no build variety

    • 11 months ago
      Anonymous

      >use lightning ball once
      lmao what the frick is this balance

      • 11 months ago
        Anonymous

        lightning ball is shit tho

  23. 11 months ago
    Anonymous

    Every post you make is garbage

  24. 11 months ago
    Anonymous

    mobs scale like a mobile game.
    I could feel it pretty quickly and realized this is just a thinly painted over diablo immortal. even the boss mechanics are fricking lazy

    • 11 months ago
      Anonymous

      Diablo Immortal doesn't do this though besides the Raid bosses.

  25. 11 months ago
    Anonymous

    It's not a big deal, after you put 100+ hours into your character you start to out scale things.

  26. 11 months ago
    Anonymous

    i don't get how people are somehow screwing themselves by leveling up. each level gets me 4 paragon points to put towards getting stronger nodes. i refund some when i have enough to buy the strongest ones available to me (magic/rare nodes, glyphs, legendary nodes).

    i'm only lvl 69 (giggity) right now, but the sorc i play is using blizzard and ice armour with all 3 ice spike legendaries, defensive cooldown resets (when hit, on crit), skill points into near constant barrier generation, plus a legendary combo for ice armour to make me unstoppable when i need it, i have over 5k hp and high mana cost reduction/regen, and it all enables me to literally just walk through tier 21 ancestral dungeons while everything is frozen and exploding to death. it's so lazymode and so fricking easy. nothing touches me, and they all die so fast.

    i guess cos i'm still leveling is why i can do a crazy glass cannon build and not die, but i do understand the importance of resists, reduced damage taken, and barriers gen for later.

    is tier 21A hard for anyone? or am i not up to the same difficult part of the game yet as those having a tough time?

  27. 11 months ago
    Anonymous

    >play the campaign in d3
    >you unlock a new rune like every level, can always try new shit
    >play the campaign in d4
    >literally nothing happens that advances your character
    >somehow the elite blizzard pajeet force is trying to convince people that d4 campaign is a good experience

    • 11 months ago
      Anonymous

      Not to mention.
      >if your build is not optimized you're shit out of luck even in difficulty 1.

      Christ bring back all the difficulty tiers d3 had already. People who are saying this shit is the greatest did not touch D3 in the last two years and only played on release.

    • 11 months ago
      Anonymous

      it's not just the pajeet force, it's also unironic shills that are coping over spending $70 american on diablo 3.2 with world scaling.

  28. 11 months ago
    Anonymous

    genuine skill issue if you aren't capable of killing mobs over 10 levels higher than you

  29. 11 months ago
    Anonymous

    How are people too fricking braindead to learn how to play a MODERN BLIZZARD game? This is somehow exposing all new levels of brainlet for Ganker, it's fricking embarrassing.

  30. 11 months ago
    Anonymous

    My main complaint is that the game is so fricking slow.
    Let me at least spam the dodge out of combat.

  31. 11 months ago
    Anonymous

    They unironically believe they are inventing builds and not playing predetermined builds from blizz...lol.
    >Here's your build defining legendary aspect little Timmy
    >Nice job inventing that unique build

    • 11 months ago
      Anonymous

      Yeah, but if you craft that aspect onto a good yellow item, those builds become slightly more powerful.

    • 11 months ago
      Anonymous

      If theyre predetermined why do you have only 1 skill per class that works?

      • 11 months ago
        Anonymous

        If anything, that is even more proof that they are trying to determine what builds people play... That's why they are constantly micromanaging everything that falls outside of the predetermined boundaries... They did the same shit in d3

  32. 11 months ago
    Anonymous

    Unlocking altars and renown makes you stronger though as you unlock them along your leveling path.

    The fruity sounding PoEgay failed to mention this, because he's busing level exploiting and spamming dungons like a loot goblin slotmachinegay

  33. 11 months ago
    Anonymous

    >illusion of builds
    >actually there’s only one build worth using on each character because you brick yourself if you aren’t abusing shit Like vulnerable

    • 11 months ago
      Anonymous

      In PoE, you only spam right click so it's the exact same shit. Have you ever played an ARPG before?

      • 11 months ago
        Anonymous

        In PoE there’s a trillion viable builds

        • 11 months ago
          Anonymous

          ??? there's like 5 viable skills every league and a dumpster full of garbage ones

        • 11 months ago
          Anonymous

          remember when PoE added a bunch of new skills, promoted them heavily as the main draw to the next ladder, and then they were all so shit that even after being buffed like, 500% nobody ever touched them
          lol, lmao

  34. 11 months ago
    Anonymous

    Why are blizzard even nerfing shit. It’s a fricking single player game

    • 11 months ago
      Anonymous

      Because even single player games needs to have a challenge, moron

      • 11 months ago
        Anonymous

        Then nerf on league reset, moron. Like any normal game would do

      • 11 months ago
        Anonymous

        >even single player games needs to have a challenge
        It's an ARPG, tweaking numbers for shit to deal less damage doesn't add challenge, the gameplay is still shallow, they're just increasing the amount of time people need to spend spamming the same ability to kill the same enemy.

        • 11 months ago
          Anonymous

          The longer it takes to kill stuff the harder it is, fool.

          • 11 months ago
            Anonymous

            And it's also what people often call artificial difficulty. Challenge isn't added, you're just making the game waste people's time.

            • 11 months ago
              Anonymous

              Yes the basic gameplay of the game youre playing is a waste of time, did you know you can actually avoid it entirely

    • 11 months ago
      Anonymous

      >It’s a fricking single player game

      It's a live service game.

    • 11 months ago
      Anonymous

      No nerfs only buffs ruined D3

      • 11 months ago
        Anonymous

        Sure, that's what ruined Diablo 3... In reality blizzard is just dog shit at making games but every keeps buying because they falsely believe the next one will be the return to the glory days... It's over and those days are long gone.

      • 11 months ago
        Anonymous

        more like saved it from being boring af as frick.

  35. 11 months ago
    Anonymous

    >ask friend about the game
    >talks about sitting through lots of cutscenes
    >mentions waiting around for world boss timers
    this is still an arpg, right?

    • 11 months ago
      Anonymous

      It's an MMOARPG

  36. 11 months ago
    Anonymous

    i think its balanced for 45+ gameplay, ironically after the campaign. You spend more time obtaining gear and you are likely to have 3 key legendaries working off each other and giving yourself a thousand percent more damage on a key skill. They also probably wanted to make the campaign open world to a certain extent and allow for couch coop gameplay. Feels terrible if you don't find a good legendary early on.

    As a druid I've been killing things +6 to 10 levels higher than me very quickly since 45.

  37. 11 months ago
    Anonymous

    BOBBY DO SOMETHING

  38. 11 months ago
    Anonymous

    is this your first Blizzard game ever?

    they've always been fricking moronic when it came to balancing

  39. 11 months ago
    Anonymous

    dont worry
    the +10,000% damage set bonuses will save it.

  40. 11 months ago
    Anonymous

    >literally Satan in the title
    >why does it hurt me?

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