the greatest opening sequence of all time

the greatest opening sequence of all time

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 2 years ago
    Anonymous

    Not even close

    • 2 years ago
      Anonymous

      Yep

      Fpwp

  2. 2 years ago
    Anonymous

    People hate it but I like it.
    You immediatly understand what's going on more or less, the only problem it's that it's very stormcloack sided, which isn't great when the game makes a big point about both choices having their points.
    Having one side try chop your head off really seems like a mistake in hindsight.

    • 2 years ago
      Anonymous

      If you get past it without the cart bugging out. This game is unacceptably buggy.

      Yes I never liked that part, I'm also tired of us always starting as a prisoner. Makes it harder to roleplay when you know that all your characters have a criminal past.

      • 2 years ago
        Anonymous

        >Makes it harder to roleplay when you know that all your characters have a criminal past.
        You weren't put in there because you stole, but because you were in the wrong place at the wrong time.

      • 2 years ago
        Anonymous

        Every elder scrolls game you start off as a prisoner. There's a metaphysical reason for it.

        • 2 years ago
          Anonymous

          You're not a prisoner in Daggerfall.

          • 2 years ago
            Anonymous

            Daggerfall is the only TES game that is a direct sequel.

    • 2 years ago
      Anonymous

      Spot on

      I genuinely enjoy siding with the Imperials in every game, acting as their agent or whatever... but this game killed any desire to help the Imperials.

      Only with Live Another Life mod am I willing to side with them, and even them I'm mildly aggravated because I remember the vanilla start.

    • 2 years ago
      Anonymous

      It's great the first time, less so the 15th time

  3. 2 years ago
    Anonymous

    Anime-tier exposition

  4. 2 years ago
    Anonymous

    this is.
    you know it's true.

  5. 2 years ago
    Anonymous

    WAKE UP

    • 2 years ago
      Anonymous

      But you are actually asleep

    • 2 years ago
      Anonymous

      CAN'T WAKE UP

  6. 2 years ago
    Anonymous

    Kino opening indeed

  7. 2 years ago
    Anonymous

    *laughs in GTA3*

  8. 2 years ago
    Anonymous

    >story is serviceable at best
    >character building and customization is shallow
    >combat is barebones and quite awful
    >world is barren and the towns miniscule
    >no memorable characters of any kind
    >barely any room for actual roleplaying
    >quests are simplistic and boring
    >dungeons are linear and samey
    >same 3 voice actors for every character
    >bad AI
    >buggy as hell
    ...but it's the greatest game ever made, how does Todd do it?

    • 2 years ago
      Anonymous

      It just works.

    • 2 years ago
      Anonymous

      building and customization is shallow
      It's extremely varied and not particularly shallow.

      is barren and the towns miniscule
      There's about 10 towns each with their own culture and unique vibe to it. They are small because nothing is redundant in it, you can enter every building and every building is unique and detailed while still clearly being a part of its culture.

      any room for actual roleplaying
      There's a lot of role-playing if you think creatively. You can roleplay by choosing or refusing to do certain quests. You can roleplay by choosing to fight in a certain way, or not to fight at all. You can ignore every quest, decide to become a recluse alchemist hidden in the woods, you can be a traveling merchant.

      There's really no game that let you roleplay this much, you just need to stop thinking about role-playing as being spoonfed binary choices at the end of a quest.

      are simplistic and boring
      Mostly, but they're serviceable

      are linear and samey
      Not really

      >>bad AI
      As bad as any ai

      as hell
      Not really, some bugs exists but appart from the bug in this one quest (you know the one) it's never a gamebreaking experience, or even mildly annoying.

  9. 2 years ago
    Anonymous

    RE4
    Silent Hill 1 and 2
    Max Payne
    Killer7
    Fallout New Vegas

    Just a few off the top of my head that are significantly better then your shit taste OP

    • 2 years ago
      Anonymous

      Oh yeah, Silent Hill 2 opening is just so fricking effective, it sets the tone so well.

  10. 2 years ago
    Anonymous

    I think the opening of Crysis was executed really well:
    >just 2:00
    >it's tacticool
    >it tells you everything you need to know about the mission
    >it's sets the scene and the characters perfectly
    >you literally jump straight into action

    Far Cry 2 opening also comes to mind.

  11. 2 years ago
    Anonymous

    >immediately throws exposition at you
    yes yes great wrinting sir

    • 2 years ago
      Anonymous

      What are you talking about? There's virtually no exposition in the opening of Skyrim. The closest they get to exposition is when the stormcloak is scolding the other guy and explains that's the high king of Skyrim which is unnecessary when the other guy knew exactly who Ulfric was from name alone. That's it. The exposition dump doesn't really occur until you travel to Riverwood and talk to whoever you escaped with and even then the exposition dump is about the civil war which is irrelevant to the main quest.

  12. 2 years ago
    Anonymous

    Nah.

    ?t=17

    • 2 years ago
      Anonymous

      wow, nice horse racing sim, bro

  13. 2 years ago
    Anonymous

    Its shit. Even the first choice your given changes nothing in the game. A total wasted chance

  14. 2 years ago
    Anonymous

    the greatest opening sequence of all time

  15. 2 years ago
    Anonymous

    I don't know which one is worse thus or oblivion
    In oblivion you have to spend 25 min fricking nothing but watching things happen around you
    In skyrim i can at least frick of for 10 min and then i have to frick around for 15 more watching things happen around you

    • 2 years ago
      Anonymous

      oblivion is better because you can change your character right before leaving the sewer. so you can make a save there and then skip the entire opening on every next playthrough. cant do this in skyrim. every new character you have to escape helgen again, every damn time

    • 2 years ago
      Anonymous

      Oblivion's opening is not good by any means, but at least in the end of the tutorial you have a "Woooow" moment: every Oblivion player can relate to the first time you leave the imperial sewers and can finally appreciate Cyrodiil wildeness.
      In Skyrim on the first 5 seconds you already saw what the wilderness of the province looks like.You'll feel no sense of liberation when you leave that first dungeon.

      • 2 years ago
        Anonymous

        For comparison this is what you see when you leave Helgen cave. The scenery is virtually exactly the same as the road you travelling by cart in the opening sequence.

        • 2 years ago
          Anonymous

          It's a great "see that mountain?" moment.

        • 2 years ago
          Anonymous

          The scenery is pretty good and the path to riverwood is peak comfy, also takking an image with "PART 1" occupying half the screen AND in third person is just unfair.

          • 2 years ago
            Anonymous

            >takking an image with "PART 1" occupying half the screen AND in third person is just unfair.
            Sorry, it was not on purpose, I couldn't find a better image on google.

      • 2 years ago
        Anonymous

        This is true. Also: Skyrim starts with a stupidly over-the-top action sequence that isn't really matched by anything the player will see later in the game, so not only does it cheapen the "exit the cave" moment, but I'd argue that it also cheapens a lot of the set-pieces Bethesda were so desperate to cram into the game.

        • 2 years ago
          Anonymous

          >Skyrim starts with a stupidly over-the-top action sequence that isn't really matched by anything the player will see later in the game
          Sovngarde is great.

          • 2 years ago
            Anonymous

            I don't remember anything great about it other than the visuals and atmosphere of the location itself. The final fight itself was incredibly small scale and generic.

  16. 2 years ago
    Anonymous

    i hate how chargen takes so long in Oblivion and Skyrim, with Morrowind it's like 5 minutes and you're free to do whatever

  17. 2 years ago
    Anonymous

    please play more games

  18. 2 years ago
    Anonymous

    >cart proceeds to twist and twitch while tearing the very fabric of the dreamhead's vision asunder
    Ah yes.

  19. 2 years ago
    Anonymous

    Impressive..

    HOWEVER

  20. 2 years ago
    Anonymous

    I think its confusing. To this day I still have no idea how you were actually captured.

  21. 2 years ago
    Anonymous

    Its strange. If you let the imperials win or the storm cloaks nothing actually changes in the game. Its total failure

    • 2 years ago
      Anonymous

      It will matter in Skyrim 2 when you import your save

    • 2 years ago
      Anonymous

      The results you expect happen.

      Imperial win = Stormcloak allied Jarls are removed from power, Talos worship is banned in all holds and Thalmor appear everywhere. NPCs that cared about the civil war voice either their dissatisfaction or approval of the outcome and that is also reflected in their disposition to the player.
      Stormcloak win = Imperial allied Jarls are removed from power, Talos worship is allowed in all holds and Thalmor are thrown out of Skyrim. NPCs that cared about the civil war voice either their dissatisfaction or approval of the outcome and that is also reflected in their disposition to the player.

      What were you expecting to happen? The Great War to immediately start up again?

      • 2 years ago
        Anonymous

        Anything. New quests.

      • 2 years ago
        Anonymous

        Well, NTA but it would have been cool to had some internal issues, spying quests where you help either tullius or ulfric to keep control over the region, discover hidden rebels, maybe a thalmor plot to fold, that differs based on the side you chose.
        But if they were going to add stuff they should have just put the cut content in with city sieges and stuff.

      • 2 years ago
        Anonymous

        >is also reflected in their disposition to the player.
        With literally zero mechanical implications. No wonder Bethesda games have only gotten worse over time with morons like you thinking that a line of dialogue changing is the pinnacle of a choice:consequence system.

    • 2 years ago
      Anonymous

      Also it get completely moronic when you side with the stormcloak, take the capital and then do the dark brotherhood quests lmao

  22. 2 years ago
    Anonymous

    T H R E E kinds of aces

  23. 2 years ago
    Anonymous

    why would I be trying to "cross the border" exactly?

    • 2 years ago
      Anonymous

      The brewing Civil War?

  24. 2 years ago
    Anonymous

    Skyrim, home

  25. 2 years ago
    Anonymous

    Skyrims biggest flaw is its poor characterisation. None are really memorable in any way along with the quests. I don't know how they could have fixed that but it wasn't well done.

    • 2 years ago
      Anonymous

      If you're talking about NPCs I strongly disagree. I think they did way better in Skyrim than they've ever done in any previous TES game. There's a long list of memorable random NPCs from Skyrim. To this day people are still doing "Do you get to the cloud district often?" posts on Ganker. What random NPCs can you think of from Oblivion?

      • 2 years ago
        Anonymous

        This lad

        • 2 years ago
          Anonymous

          anon-- that's just unfair

      • 2 years ago
        Anonymous

        Nazeem is not really remembered for being a great character, he's just memeable, like fargoth or the adoring fan.
        If I were to argue in favor of skyrim characters I'd say Tullius, Ulfric, Serana are the "major" ones better written, with some minor characters like Madnach and the black briar family also being pretty interesting.
        Overall Ulfric is the only really deep character, and I say that as an empiregay. He's just well written.

        • 2 years ago
          Anonymous

          We weren't discussing what is great. We were discussing what is memorable. Skyrim has way more memorable characters in it than Oblivion. What non-quest NPCs can you think of from Oblivion? I'd be surprised if you can remember more irrelevant NPCs from Oblivion or Morrowind than you can Skyrim.

          • 2 years ago
            Anonymous

            I'm not much of an Obliviongay but morrowind definetly has memorable NPC, the dialogue system and the ai just wasn't there yet to have the interactions and "scenes" that happen in skyrim.
            Oblivion honestly suffers from the radiant ai bullshit, that makes interactions between ai characters look dumb.

          • 2 years ago
            Anonymous

            I remember lots of npcs from oblivion, just don't remember their names as I have no memory to fantasy or otherwise alien names

          • 2 years ago
            Anonymous

            >that librarian orc that shouts at you to buy a goddamn book
            Ugr-go-wiener... or something like this

            • 2 years ago
              Anonymous

              that's MISTER Urag Gro-Shub to you, motherfricker

  26. 2 years ago
    Anonymous

    Especially in VR where the cart bugs out and goes flying or runs over and kills the story NPCs, softlocking the game.
    It's such kino one of the most popular mods is one that lets you skip this and just start wherever.

  27. 2 years ago
    Anonymous

    Opening sequence so great, people mod the game to skip it.

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