The Legend of Zelda: Breath of the Wild released worldwide on March 3, 2017. Over 5 years have passed since then. Its direct sequel remains unreleased, and its title remains unknown.
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It's over
Has Nintendo ever developed a Cyberpunk or other complete embarrassment-tier game before? Could this be the first time?
>Has Nintendo ever developed a Cyberpunk or other complete embarrassment-tier game before?
Not really. I mean, on a technical level Melee but people love that still, although I guess that's not really Nintendo.
botw 1
everything on virtual boy
Breath of the Wild was nearly half a complete game. One can only imagine they're finishing the first game and then they'll title it.
is that a dragon wojak?
i'l be surprised if this thing breaks 1 million copies sold, the hype is gone
You're moronic, it will sell at least 10 million, probably 15, based on the Zelda name alone
Botw sold 25 million
>it will sell at least 10 million, probably 15, based on the Zelda name alone
You say that like zelda sold that much prior to botw.
BotW is the first Zelda game to surpass 10 million, what the frick are you talking about?
>BotW is the first Zelda game to surpass 10 million
lol friendo its sold about 30 million now.
I meant solely on the name itself regardless of its quality. I would imagine it would sell slightly less than the original (as sequels tend to do) but that is just speculation.
Nintendo are playing their cards close to their chests. They're fed up with people copying their ideas.
Yeah it’s this. The gameplay will be completely different. Tired of this clone shit.
>game comes out unfinished
>’wtf why is this game unfinished shitty devs rushing out their games how dare they’
>game takes its time to come out polished
>’wtf lazy devs why are they taking so long I want my game now now now’
There’s really no winning
botw 2 is an asset flip and it's still not finished after 5+ years of development
nice shitpost
kys tendie
go play some game snoys
oh wait
3 years of development.
They only started around 2019.
2019 was when it was announced. But haven't they said that they started working on the sequel right as the DLC for BotW1 concluded? BotW1's final DLC released as far back as December 2017.
>2019 was when it was announced
Yes, when they announced it went into full development.
They never specified publicly with that much precision as far as I know. They said "they came up with too many ideas for DLC" or close to that, probably mid-2017 for preproduction and late-2017 following the release of DLC Pack 2 for full production
>But haven't they said that they started working on the sequel right as the DLC for BotW1 concluded?
They've said that they used ideas but that could just mean they've been on the back burner for years.
>The Legend of Zelda: Breath of the Wild released worldwide on March 3, 2017. Over 5 years have passed since then.
And still half of Ganker seethes to this day.
>using the assets from BoTW
>is taking almost as long to make as BoTW
Fricking HOW
i dont get it either. isnt the entire point of using the same assets to speed up development time?
>Almost as long
It's already taken longer. Gap between SS and BotW=5 years, 4 months. BotW2 will release January 2023 at the absolute earliest, making the gap between BotW-BotW2 a minimum of 5 years, 10 months. It will likely go further than that though and be over 6 years.
Maybe it's more than twice as big as BotW?
>more than twice as big
how would that work?
all the staple areas are already in botw and the flying islands are just gonna be the new copy-paste shrines
sure, they could add a few more extreme climate biomes at the edges of the map, but those were already fricking empty in botw
Use your imagination a bit.
Do you think it's the exact same map? After 5 years? Are you this ddnse?
>all the staple areas are already in botw
How do you know? You have no idea how big or what lands you'll explore in BotW2.
They could expand entirely new lands outside of the edges of the original.
In addition to just some flying islands, they could have a giant flying continent that's just as large as the land below.
They could do the whole Subrosia thing but in BotW, underneath Hyrule.
Tons of Zelda games have done alternate worlds and dimensions. They could go full on dark world / lorule / twilight realm or whatever on everything.
Or they could simply have a gateway to some foreign land or world. As unlikely as it is, they could even send Link to adventure out in outer space and foreign planets for some section of the game. That's probably not going to be the case, but I am just saying that all bets are off. The game has been in development for ages and none of us have any idea of what the map of BotW2 will look like. All we know is that the map of BotW1 will be part of it. And if you assume the map of BotW1 plus some tiny flying islands will be it, that's just an assumption on your part.
By the end of the day, none of us can answer what they've actually been doing with the game all these years. But it's pretty simple
A: If they've actually added enough content to the game to justify the time they spent on it, great. Amazing.
B: If they actually haven't done that, then shit. That'd be terrible.
And I guess we'll have to wait until we actually get to play the game, or at least until they actually show off the game for real. Before we can know whether or not we're getting A or B.
>more than twice as big as BotW
So basically it's gonna be even worse than BotW? Because one of its main problems was content being stretched too thin over an unnecessarily large map
How do they make a game twice as big when the new game is on the same system as the first game?
Do you think the devs just arbitrarily decided to not used 50% of the system's storage capacity the first time around?
empty space doesn't fill storage capacity moran
>Do you think the devs just arbitrarily decided to not used 50% of the system's storage capacity the first time around?
What?
BotW1 was 13GB. 15GB with all the DLC.
Even going by the cartridge size limitations, Switch cartridges come in the sizes of
1GB, 2GB, 4GB, 8GB, 16GB, 32GB, and 64GB.
BotW1, a 13GB game (with 2GB worth of DLC updates) fit on and is published on the 16GB cartridges. And even though the DLC isn't on the cartridge, even the DLC would fit on it.
And you know. What takes up the most storage space are the assets. Primarily audio assets.
Not saying it'd add much to the game, but if BotW1 did the whole mirrored/upside down castle thing that Symphony of the Night did, that'd probably still fit onto the 16GB cartridge. Even though you effectively "doubled" the amount of explorable space and objects. Because it'd be using the same assets.
Now BotW2 is certainly going to make a whole bunch of new assets. With as long as they've taken to develop the game it better have about as many new assets as the original game had. But. If they're reusing all the old assets in new areas, just dropping the whole original map in there somewhere as well wouldn't actually negatively impact the storage size much at all.
But who knows whether or not BotW2 will be on a 16GB cartridge like BotW1 or it'll be on a 32GB cartridge. But if they go for the latter they could surely do BotW's map thrice over. Storage wise at least. So I hardly think storage space if much of a limitation here.
No matter whether or not BotW2 is huge or not, I don't think storage space will have too much to do with it.
They have to wait long enough for the recycled map to feel new again.
Other people haven't played the game multiple times over the years?
The game is already a slog to play through ONCE, why expose yourself to it multiple fricking times? It's not like there's some huge alternate route to do, every bit of extra content is like 20 minutes off in its own progression before it's back to the vague blob of "you are making progress in every goal at once" regular gameplay.
stop shitposting
He's right, Botw is garbage but so is every other open world game aside from maybe Morrowind
I manage to find or learn new things every time I replay it though
And yet there's no real reason to start again rather than just chipping away at your old save.
I'm on like my 5th playthrough now
This. Game isn't even worth 100% once let alone multiple times.
Ok but what if zelda was a horse?
Okay but what if Zelda was a horse??
she is, and its the reason botw2 is taking so fricking long
botw has done irreparable and unprecedented damage to this timeline. 10 years of zelda development wasted and who knows how long it will take to repair the series' identity assuming they start right when botw2 tanks. ww2 was less destructive
.
The increased clarity makes me think that there has to be some switch refresh soon
Theres no way they got it to run on the original switch
>Theres no way they got it to run on the original switch
Of course they did. The original game was technically a wii u port you know, one that went through a lot of changes at that. Now they don't have to worry about that trash fire.
that temple looks pretty sick ngl
>and its title remains unknown
It was always Breath of the Wild 2: Electric Boogaloo
The day this game releases will be funny as frick. Ganker will be unusable
i just wish we'll get a big blowout trailer like in 2017 with BOTW.
i wanna see lots of different things in botw2, not just flying islands and recycled monsters with longer horns
This is really just baseless conjecture on my part. And parts of Ganker would probably call me a blind tendie for not immediately jumping to the devhell conclusions.
But I can't help but think that botw2 might actually be far further along than some might think. And that the main reason for its delay isn't so much the game itself, but the fact that e3 wasn't a thing 2022. But next year it will be.
I wouldn't exactly be shocked if Nintendo already knew that e3 was a bust for this year but that there'd be one next year, by the time the time botw2 was publicly announced to have been delayed.
And I am assuming that Nintendo really, really wants the game to have that big and massive showing that botw1 had at e3 back in 2016.
So the delay might just have to do with marketing concerns more than anything. Combined with how 2022 already has tons of other strong titles for nintendo with the likes of splatoon, pokemon, and xenoblade etc.
>So the delay might just have to do with marketing concerns more than anything
That's the general concensus especially when taking the Xeno shuffle into account.
this 1 zelda per presidential term thing is not acceptable. they should have teams of nerd gimps licked in the basement at nintendo headquarters making new quests with the oot and albw engine. one per month would be ok
>this 1 zelda per presidential term thing is not acceptable
Yeah they should release annual Zeldas like Ass Creed every Christmas. Thats healthy.
Its stand Nintendo practice. You get one mainline IP entry per system. Two if you are very lucky.
yearly is too seldom. like I said every month would be ok. most of the technical work is already done, all you need is some creative monkeys doing unskilled level design not code monkeys.
I don't know. I think the game very well may have had development issues, especially considering COVID and their allegedly non-existent work-from-home infrastructure and the initial trailer being three years ago at this point. Yes, we don't know the true scope of the game, but considering they are reusing a significant portion of BOTW 1's engine, assets, etc. and have not previewed the game in the same timeframe (when you would assume it would take less) leaves me feeling skeptical.
What I imagine is the most plausible scenario is that they originally intended to release the game in perhaps 2021 or so as a psuedosequel or "BOTW 1.5" if you will, but after COVID stalled development for half a year or so they went back to the drawing board both to accommodate the delay and to refine the concepts of the game.
We'll have to see. I will say, though, that if we don't have any new information by late September, then the game is probably delayed again.
Boring gay Black person game
True Legend of Zelda died after Majora Mask
Oracles were pretty good
NO LORULE NO BUY
Would you become her knight and saviour?
>big booty Hilda
YES
gotta wait for botw3
VOUUGOVVGUVGVUGGOVB
Is noone tired of the BotW seethe
Breath Of The Wild 2 is going to one of the greatest video games of all time.
BOTW2 will either be amazing or a complete failure.
If they change the combat engine (lots of misc stuff), added in real dungeons, and put in a 7/10 story, it could be the best 3D Zelda
Not holding my breath
>If they change the combat engine (lots of misc stuff),
Elaborate
>more attack complexity
>more weapon types
>re-work durability somehow
>change the way damage works and is calculated (game is either insanely hard without armor or way too easy with upgraded armor)
>make enemies less health-spongey
>more enemy variety
>etc.
>re-work durability somehow
simply higher durability could work combined with a repair system,
>more weapon types
and fewer weapon slots per type
>make enemies less health-spongey
yes but more importantly, make the ai not dumb as rocks and easily cheesable
Several of these are in botw 1 already and are confirmed in botw 2 through the trailers we have
>>re-work durability somehow
the way damage works and is calculated (game is either insanely hard without armor or way too easy with upgraded armor)
>>make enemies less health-spongey
These are the only ones we can't confirm
keep reading as bottom of the well 2