The monsters are all weird in this game because they're shitty cartoons made by Bowser Jr.
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The monsters are all weird in this game because they're shitty cartoons made by Bowser Jr.
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So, what're you implying? The monsters in all the other Mario games AREN'T weird?
No but that's why theres no goombas and he Boos are pink and horny and never show up again.
They stopped being weird after they reused them for the 20th time
you're are a shitty cartoon
Bretty good game OP thanks for posting
>genius game developer makes Sunshine for Gamecube, an adventure game about a cute barefoot e-girl with dainty white legs that fights weird monsters
>Miyomoto tries the game before release
>"we're gonna release it as Mario Sunshine and replace all the unique characters with Mario shit as quickly as possible"
>monsters stay because the Mario world is extremely limited and there are not enough stand-ins
>middle aged soilent-chugging nintendo maniacs: "it's full of stuff that has nothing to do with Mario because mama Luigi did le bing bing wahoo!"
Take your meds
This is what videogames would look like today Mario stopped cannibalizing them
Show me the original e-girl
Fluud may be considered by many a terrific element in a video game. It was awkward for a Mario game imo. See the above post.
>Fluud
ESL moment.
moron who didn't play the game moment
It's F.L.U.D.D
If you liked the game, and believe that is a Mario game, be assured it was released with Mario's name and that Mario is a character. Enjoy it. No disparagement.
But that was no Mario 64 follow up & no mario game imo. Shooting Water? Really?
I'm no game journalist. The game is not for me.
I liked the spray mechanic. Made the game feel different enough from Mario 64 to justify playing through it.
Am I the only one who thinks that “Super Mario Galaxy” was a better sequel to “Super Mario 64”? People like Chuggaaconroy seem to place “Super Mario Sunshine” on a pedestal that just seems a tad too high in my opinion, since it removes the ability to find the needed collectibles as we see fit and instead railroads us through each of the game’s various courses, making it necessary for us to complete the most challenging levels instead of giving us the option to play easier levels instead.
Frankly, among the only things keeping me from calling “Super Mario Sunshine” a “bad game” that no one should play are the improved camera and the existence of checkpoints in some stages, but they may not be of much use if deaths tend to happen just as frequently and the stages are even more cryptic, so getting a game over would mean having to figure everything out again and somehow avoid dying as many times as before.
>Frankly, among the only things keeping me from calling “Super Mario Sunshine” a “bad game” that no one should play
this is a stupidly aggressive way to describe sunshine.
Galaxy is significantly better than Sunshine but still sucks ass compared to 64. God damn that game is so slow.
what monsters
it's just animals