>The original series had an entire episode dedicated to showing that types and levels aren't the only factors that can determine a pokmon&#0...

>The original series had an entire episode dedicated to showing that types and levels aren't the only factors that can determine a pokémon's victory and that you should expect unorthodox victories in the anime
>People still complain when the anime doesn't follow the games and a trainer wins despite type disadvantage

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  1. 6 months ago
    Anonymous

    >The original series had an entire episode dedicated
    All I needed to see was Pikachu activating the sprinklers and I knew to separate the games from the anime. Anything else like “oh that shitmon shouldn’t be able to beat this beast” was just shit talking for the sake of it.

    • 6 months ago
      Anonymous

      >Pikachu activating the sprinklers
      I think if the games actually had shit like that, it would be pretty fricking cool actually

      • 6 months ago
        Anonymous

        I mean, they kinda do, no? Within the bounds of logical and consistent gameplay, of course. Things like Freeze-Dry being SE to Water types, or Salt Cure's DoT being more effective vs Steel and Water types. They turn traditional matchups on their head with logical and unconventional uses of the user's typing.

      • 6 months ago
        Anonymous

        XY had the makings of a mechanic like that, but it was just a way to get extra items and of course it got dropped in later gens instead of expanded upon
        https://bulbapedia.bulbagarden.net/wiki/Natural_objects

      • 6 months ago
        Anonymous

        They tried that exactly once with Sky Battles in XY, and it failed spectacularly.

      • 6 months ago
        Anonymous

        A Pokemon game with the level of options as something like BG3 would be sick, but games like that are inherently high-effort so I don't think it'll ever happen

    • 6 months ago
      Anonymous

      >Anime has entire episode dedicated to showing [plot armor and plot convience] despite in universe rulesets and mechanic system
      Not an excuse for amount of bullshit that happens in the series.

      That at least makes sense. Onix is super weak to water. What doesn’t make sense is when something like Tyranitar fricking dies to a Pikachu’s Thunderbolt, while Charizard in base form can tank it somehow.

  2. 6 months ago
    Anonymous

    How many years back was that episode? The people who originally saw that episode likely don't even watch the anime anymore.

  3. 6 months ago
    Anonymous

    the anime never follows the games anyways, why do they always walk to previous cities when they could use fly

  4. 6 months ago
    Anonymous

    Ash's journey should have ended in Johto.
    Let the other pokeboys and girls take over.

  5. 6 months ago
    Anonymous

    autists gonna autist

  6. 6 months ago
    Anonymous

    I don't mind that type advantages aren't the end all be all in the shitty anime, because that's how the games work too. Pokemon can consistently beat other Pokemon with "unfavorable" type MUs, and sometimes even outright counter them. A Blissey doesn't really care if a special Lucario is a Fighting type, since it can outlast it, for instance.

    It's just that the anime would often do some lame ass pull, "aim for the horn!" type shit like a 3rd grader saying he goes back in time to avoid your gun shot. Nothing interesting going on there, just lame shit. I'm sure some autist will come back with a "b-b-b-but in season 69 episode 52 Ash-senpai was based epic and strategic!", but I dont really give a frick.

    • 6 months ago
      Anonymous

      >aim for the horn
      it's funny thet they gave rhydon lightning rod in gen 3

      • 6 months ago
        Anonymous

        Yeah, and used in the opposite way of the anime.. instead of being an inexplicable weakpoint that makes a Ground type instantly fold to a mid powered Electric attack, it's used to leverage the users immunity to guard allies... in other words, doubling down on that immunity.

        It's weird too, because I'm pretty frickin sure the anime dealt with the concept of type immunities and what not.

        • 6 months ago
          Anonymous

          The original series was pretty inconsistent with type advantages.

          Sometimes they'd bring them up and then come up with an explanation as to why they ignore them (eg: Onix was shown to be immune to electric attacks until it got wet), and sometimes they'd just ignore them (eg: Pikachu defeating a Marowak with thunderbolt)

          In AG they came up with an explanation of pokemon being resistant to electric attacks because they can redirect electricity to the ground, which made ground/grass pokemon weak to electric attacks as long as they aren't touching the ground.

          Then in later series it's far more consistent with ground mons being immune to electric attacks. There's been a few mistakes here and there but it's far less common

  7. 6 months ago
    Anonymous

    That's no excuse for having no idea how the games work. You should know the rules to break them with style.

    • 6 months ago
      Anonymous

      That episode literally explained that the games are just a basic simulation of real life Pokemon battling where everything is simplified down to some numbers and percentages. The entire POINT was to explain why the anime doesn't bother following the "game rules".

      • 6 months ago
        Anonymous

        The alternative the anime went with was not bothering to explain why characters would make moronic moves with 0 thought and win anyways.
        It’s not like “oh Charizard evade the Hydro Pumps until Blastoise gets tired, then use Thunder Punch”, it’s “oh Charizard tank fricking 3 Hydro Pumps and then fricking oneshot Blastoise with Flamewheel”.

      • 6 months ago
        Anonymous

        Its just a lazy, stupid explanation because the writers couldnt be arsed to understand the game mechanics enough to craft actually feasible battles. Also dumb because the anime is the adaptation, not the other way around. Theres 0 reason it couldn't have at least attempted to follow the game logic, and it would've been better off if it did.

      • 6 months ago
        Anonymous

        I said break rules with style. Anime still should sense the power levels of certail Pokemon and the sense of moves. It should be creative with battles but still keeping the suspension of disbelief.

  8. 6 months ago
    Anonymous

    Starmie is such a jobber

  9. 6 months ago
    Anonymous

    HI-YACK
    https://www.youtube.com/watch?app=desktop&v=5GU7hicPzoc

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